diff options
-rw-r--r-- | graphics/items/equipment/chest/redknight.png | bin | 0 -> 726 bytes | |||
-rw-r--r-- | graphics/items/equipment/shield/dragonshield.png | bin | 0 -> 449 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapon/revolver.png | bin | 0 -> 792 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-female.png | bin | 0 -> 13466 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-female.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-male.png | bin | 0 -> 13388 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-male.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/dragon.png | bin | 0 -> 14653 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shields/dragon.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/standard.xml | 87 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/gun.png | bin | 0 -> 2207 bytes | |||
-rw-r--r-- | graphics/sprites/races/human-male.png | bin | 0 -> 73507 bytes | |||
-rw-r--r-- | graphics/tiles/party.png | bin | 0 -> 22766 bytes | |||
-rw-r--r-- | sfx/weapons/gunstaff/shot.ogg | bin | 0 -> 12186 bytes |
14 files changed, 120 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png Binary files differnew file mode 100644 index 00000000..5ec39538 --- /dev/null +++ b/graphics/items/equipment/chest/redknight.png diff --git a/graphics/items/equipment/shield/dragonshield.png b/graphics/items/equipment/shield/dragonshield.png Binary files differnew file mode 100644 index 00000000..fdc63bce --- /dev/null +++ b/graphics/items/equipment/shield/dragonshield.png diff --git a/graphics/items/equipment/weapon/revolver.png b/graphics/items/equipment/weapon/revolver.png Binary files differnew file mode 100644 index 00000000..34ce5859 --- /dev/null +++ b/graphics/items/equipment/weapon/revolver.png diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.png b/graphics/sprites/equipment/chest/redknightarmor-female.png Binary files differnew file mode 100644 index 00000000..53b067db --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-female.png diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.xml b/graphics/sprites/equipment/chest/redknightarmor-female.xml new file mode 100644 index 00000000..b4d8b685 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/redknightarmor-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.png b/graphics/sprites/equipment/chest/redknightarmor-male.png Binary files differnew file mode 100644 index 00000000..e43ada59 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-male.png diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.xml b/graphics/sprites/equipment/chest/redknightarmor-male.xml new file mode 100644 index 00000000..dae42e16 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/redknightarmor-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png Binary files differnew file mode 100644 index 00000000..3f11c57a --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.png diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml new file mode 100644 index 00000000..844e2efc --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/dragon.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml new file mode 100644 index 00000000..e7716eaa --- /dev/null +++ b/graphics/sprites/equipment/shields/standard.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shields/dragon.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png Binary files differnew file mode 100644 index 00000000..70bc5b44 --- /dev/null +++ b/graphics/sprites/equipment/weapons/gun.png diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png Binary files differnew file mode 100644 index 00000000..3b308a1b --- /dev/null +++ b/graphics/sprites/races/human-male.png diff --git a/graphics/tiles/party.png b/graphics/tiles/party.png Binary files differnew file mode 100644 index 00000000..bc093f04 --- /dev/null +++ b/graphics/tiles/party.png diff --git a/sfx/weapons/gunstaff/shot.ogg b/sfx/weapons/gunstaff/shot.ogg Binary files differnew file mode 100644 index 00000000..b5354c6d --- /dev/null +++ b/sfx/weapons/gunstaff/shot.ogg |