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author | Ali-G <gauvain.dauchy@free.fr> | 2011-04-26 20:55:36 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-04-26 21:49:24 +0200 |
commit | c3bb2697f63e6c70504d52b5c049f4d05b37239d (patch) | |
tree | f5a9bc67dc752e393ebb513013b631730c0e9cd8 /maps/015-3.tmx | |
parent | 194e355275e15af72fa1a9f52993bf98b55643da (diff) | |
download | clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.gz clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.bz2 clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.xz clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.zip |
Fixed a tile + some collisions in graveyard and easter island.
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps.
Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof.
027-1.tmx:
- Fixed some ground under two graves.
- Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees
028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground.
010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all.
003-2.tmx -> ticked some boxes
008-1.tmx -> ticked some boxes
009-3.tmx -> ticked some boxes and something more!
013-1.tmx -> ticked some boxes
013-3.tmx -> ticked some boxes
015-3.tmx -> ticked some boxes
017-2.tmx -> ticked some boxes
018-3.tmx -> ticked some boxes
029-3.tmx -> ticked some boxes
030-1.tmx -> ticked some boxes
031-1.tmx -> ticked some boxes
031-2.tmx -> ticked some boxes
031-3.tmx -> ticked some boxes
Diffstat (limited to 'maps/015-3.tmx')
-rw-r--r-- | maps/015-3.tmx | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/maps/015-3.tmx b/maps/015-3.tmx index c66282b9..1fd87343 100644 --- a/maps/015-3.tmx +++ b/maps/015-3.tmx @@ -1,51 +1,50 @@ <?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> <map version="1.0" orientation="orthogonal" width="64" height="64" tilewidth="32" tileheight="32"> <properties> <property name="name" value="Cave"/> </properties> - <tileset name="cave" firstgid="1" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png"/> + <tileset firstgid="1" name="cave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> - <tileset name="cave_bilevel" firstgid="129" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave_bilevel.png"/> + <tileset firstgid="129" name="cave_bilevel" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/cave_bilevel.png" width="512" height="512"/> </tileset> - <tileset name="cave_x2" firstgid="385" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/cave_x2.png"/> + <tileset firstgid="385" name="cave_x2" tilewidth="32" tileheight="64"> + <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> - <tileset name="Woodland_ground" firstgid="401" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png"/> + <tileset firstgid="401" name="Woodland_ground" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> </tileset> - <tileset name="Collision" firstgid="657" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png"/> + <tileset firstgid="657" name="Collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> - <tileset name="Unbenannt" firstgid="659" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/woodland_indoor.png"/> + <tileset firstgid="659" name="Unbenannt" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/woodland_indoor.png" width="512" height="512"/> </tileset> - 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