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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-04 18:37:31 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-04 21:03:11 +0200 |
commit | f2fd72d891946c0bffd13485af18ce774bae1c17 (patch) | |
tree | 38b9ea06442e1c23fb6cf244e29d5490f9974966 /maps/012-3.tmx | |
parent | 7093f1a77dd5f455e6699ce40e3a9398d29b2ff5 (diff) | |
download | clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.gz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.bz2 clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.xz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.zip |
Placed the mobs from monsters.txt files into the map using Tiles objects.
Also renamed some Object layers, to "Objects" in few maps.
Some spawns were reviewed: correct use of capital letters in "SPAWN" for example.
Diffstat (limited to 'maps/012-3.tmx')
-rw-r--r-- | maps/012-3.tmx | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/maps/012-3.tmx b/maps/012-3.tmx index 0704823e..156965a2 100644 --- a/maps/012-3.tmx +++ b/maps/012-3.tmx @@ -441,5 +441,21 @@ </properties> </object> <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="8640" y="4416" width="32" height="32"/> + <object name="Bat" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="0"/> + <property name="eA_spawn" value="0"/> + <property name="max_beings" value="100"/> + <property name="monster_id" value="15"/> + </properties> + </object> + <object name="Bat" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="0"/> + <property name="eA_spawn" value="0"/> + <property name="max_beings" value="75"/> + <property name="monster_id" value="19"/> + </properties> + </object> </objectgroup> </map> |