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authorMicksha <Micksha@users.noreply.github.com>2021-07-08 21:52:06 +0200
committerMicksha <Micksha@users.noreply.github.com>2021-07-08 21:52:06 +0200
commitc64bf5e2afca20e15f1c9b65ce6651374cd5c448 (patch)
tree8c937e5268accc22552fa469e46dc32c5de3f70a /graphics
parent2fd39b0366192d4493dfe912ac4b837498fe059b (diff)
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was that the last one? personally I do not have big issues with "duplicate frame". blame someone else for implementing that.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/equipment/head/blinkingevil.xml3
1 files changed, 1 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/head/blinkingevil.xml b/graphics/sprites/equipment/head/blinkingevil.xml
index db7d6341..bebca7e8 100644
--- a/graphics/sprites/equipment/head/blinkingevil.xml
+++ b/graphics/sprites/equipment/head/blinkingevil.xml
@@ -293,8 +293,7 @@ Copyright (C) 2021 The Mana World-->
<action name="attack_chop_long" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-30" delay="120"/>
- <frame index="0" offsetX="-1" offsetY="-30" delay="130"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="250"/>
<frame index="4" offsetX="-1" offsetY="-29" delay="70"/>
<frame index="4" offsetX="-1" offsetY="-26" delay="70"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="90"/>