diff options
author | HoraK-FDF <horak-fdf@web.de> | 2021-05-25 14:23:22 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-05-25 14:23:22 +0000 |
commit | a3a10fd431f44334f6f125e1b21bf187784bc9b9 (patch) | |
tree | 0e10fe74abd461b7ba1d9683cf1bc7cdcc6f39d5 /graphics | |
parent | 92c26745ac4fcdf2238657782dccd86969fbcdf9 (diff) | |
download | clientdata-a3a10fd431f44334f6f125e1b21bf187784bc9b9.tar.gz clientdata-a3a10fd431f44334f6f125e1b21bf187784bc9b9.tar.bz2 clientdata-a3a10fd431f44334f6f125e1b21bf187784bc9b9.tar.xz clientdata-a3a10fd431f44334f6f125e1b21bf187784bc9b9.zip |
Shield sprites
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/equipment/shield/leather.png | bin | 0 -> 41096 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/leather.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/standard.xml | 87 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/steel.png | bin | 0 -> 46026 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/steel.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/wooden.png | bin | 0 -> 48818 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/wooden.xml | 11 |
7 files changed, 120 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/shield/leather.png b/graphics/sprites/equipment/shield/leather.png Binary files differnew file mode 100644 index 00000000..54c2e5b4 --- /dev/null +++ b/graphics/sprites/equipment/shield/leather.png diff --git a/graphics/sprites/equipment/shield/leather.xml b/graphics/sprites/equipment/shield/leather.xml new file mode 100644 index 00000000..0c7ae539 --- /dev/null +++ b/graphics/sprites/equipment/shield/leather.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/leather.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shield/standard.xml b/graphics/sprites/equipment/shield/standard.xml new file mode 100644 index 00000000..b051adb1 --- /dev/null +++ b/graphics/sprites/equipment/shield/standard.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shield/leather.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/shield/steel.png b/graphics/sprites/equipment/shield/steel.png Binary files differnew file mode 100644 index 00000000..696307fd --- /dev/null +++ b/graphics/sprites/equipment/shield/steel.png diff --git a/graphics/sprites/equipment/shield/steel.xml b/graphics/sprites/equipment/shield/steel.xml new file mode 100644 index 00000000..42be5e29 --- /dev/null +++ b/graphics/sprites/equipment/shield/steel.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/steel.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shield/wooden.png b/graphics/sprites/equipment/shield/wooden.png Binary files differnew file mode 100644 index 00000000..0958c470 --- /dev/null +++ b/graphics/sprites/equipment/shield/wooden.png diff --git a/graphics/sprites/equipment/shield/wooden.xml b/graphics/sprites/equipment/shield/wooden.xml new file mode 100644 index 00000000..9bad4f27 --- /dev/null +++ b/graphics/sprites/equipment/shield/wooden.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/wooden.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> |