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authorHoraK-FDF <horak-fdf@web.de>2021-05-25 14:23:22 +0000
committerJesusaves <cpntb1@ymail.com>2021-05-25 14:23:22 +0000
commita3a10fd431f44334f6f125e1b21bf187784bc9b9 (patch)
tree0e10fe74abd461b7ba1d9683cf1bc7cdcc6f39d5 /graphics
parent92c26745ac4fcdf2238657782dccd86969fbcdf9 (diff)
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Shield sprites
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/equipment/shield/leather.pngbin0 -> 41096 bytes
-rw-r--r--graphics/sprites/equipment/shield/leather.xml11
-rw-r--r--graphics/sprites/equipment/shield/standard.xml87
-rw-r--r--graphics/sprites/equipment/shield/steel.pngbin0 -> 46026 bytes
-rw-r--r--graphics/sprites/equipment/shield/steel.xml11
-rw-r--r--graphics/sprites/equipment/shield/wooden.pngbin0 -> 48818 bytes
-rw-r--r--graphics/sprites/equipment/shield/wooden.xml11
7 files changed, 120 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/shield/leather.png b/graphics/sprites/equipment/shield/leather.png
new file mode 100644
index 00000000..54c2e5b4
--- /dev/null
+++ b/graphics/sprites/equipment/shield/leather.png
Binary files differ
diff --git a/graphics/sprites/equipment/shield/leather.xml b/graphics/sprites/equipment/shield/leather.xml
new file mode 100644
index 00000000..0c7ae539
--- /dev/null
+++ b/graphics/sprites/equipment/shield/leather.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shield/leather.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shield/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shield/standard.xml b/graphics/sprites/equipment/shield/standard.xml
new file mode 100644
index 00000000..b051adb1
--- /dev/null
+++ b/graphics/sprites/equipment/shield/standard.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="shield" src="graphics/sprites/equipment/shield/leather.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/shield/steel.png b/graphics/sprites/equipment/shield/steel.png
new file mode 100644
index 00000000..696307fd
--- /dev/null
+++ b/graphics/sprites/equipment/shield/steel.png
Binary files differ
diff --git a/graphics/sprites/equipment/shield/steel.xml b/graphics/sprites/equipment/shield/steel.xml
new file mode 100644
index 00000000..42be5e29
--- /dev/null
+++ b/graphics/sprites/equipment/shield/steel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shield/steel.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shield/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shield/wooden.png b/graphics/sprites/equipment/shield/wooden.png
new file mode 100644
index 00000000..0958c470
--- /dev/null
+++ b/graphics/sprites/equipment/shield/wooden.png
Binary files differ
diff --git a/graphics/sprites/equipment/shield/wooden.xml b/graphics/sprites/equipment/shield/wooden.xml
new file mode 100644
index 00000000..9bad4f27
--- /dev/null
+++ b/graphics/sprites/equipment/shield/wooden.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shield/wooden.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shield/standard.xml"/>
+</sprite>