diff options
author | Wombat <hpwombat@yahoo.com> | 2010-08-18 21:21:12 -0400 |
---|---|---|
committer | Wombat <hpwombat@yahoo.com> | 2010-08-18 21:21:12 -0400 |
commit | 96b7ecd4fa990298aafed2c89ee987be80b0ed0f (patch) | |
tree | 076f4a031c742b281394d917a66d6e3e4715ac6d /graphics/sprites/monsters/monster-cave-maggot-giant.xml | |
parent | 47e001fc2e854c32f138a4473c865e1e8ee08ccf (diff) | |
download | clientdata-96b7ecd4fa990298aafed2c89ee987be80b0ed0f.tar.gz clientdata-96b7ecd4fa990298aafed2c89ee987be80b0ed0f.tar.bz2 clientdata-96b7ecd4fa990298aafed2c89ee987be80b0ed0f.tar.xz clientdata-96b7ecd4fa990298aafed2c89ee987be80b0ed0f.zip |
Sandstorm Mine Changes
Monsters and Map related Changes to Sandstorm Mines
Diffstat (limited to 'graphics/sprites/monsters/monster-cave-maggot-giant.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-cave-maggot-giant.xml | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-cave-maggot-giant.xml b/graphics/sprites/monsters/monster-cave-maggot-giant.xml new file mode 100644 index 00000000..e3c65356 --- /dev/null +++ b/graphics/sprites/monsters/monster-cave-maggot-giant.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-cave-maggot-giant.png|W" width="58" height="46" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="10" /> + </animation> + <animation direction="up"> + <frame index="20" /> + </animation> + <animation direction="right"> + <frame index="30" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |