summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/head/catears-female.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-05-25 10:04:33 -0300
committerJesusaves <cpntb1@ymail.com>2021-05-25 10:04:33 -0300
commitcb7daf5c51e6e6a923e7e1a712725f686906141a (patch)
tree444a28f68f1febc16f2c4d95206abcffbd663f07 /graphics/sprites/equipment/head/catears-female.xml
parentc85c71f802a8b19439e490c8db76e26b5c461ef5 (diff)
downloadclientdata-cb7daf5c51e6e6a923e7e1a712725f686906141a.tar.gz
clientdata-cb7daf5c51e6e6a923e7e1a712725f686906141a.tar.bz2
clientdata-cb7daf5c51e6e6a923e7e1a712725f686906141a.tar.xz
clientdata-cb7daf5c51e6e6a923e7e1a712725f686906141a.zip
Fix several female hat XML
Diffstat (limited to 'graphics/sprites/equipment/head/catears-female.xml')
-rw-r--r--graphics/sprites/equipment/head/catears-female.xml237
1 files changed, 10 insertions, 227 deletions
diff --git a/graphics/sprites/equipment/head/catears-female.xml b/graphics/sprites/equipment/head/catears-female.xml
index 6ea489be..64c606c3 100644
--- a/graphics/sprites/equipment/head/catears-female.xml
+++ b/graphics/sprites/equipment/head/catears-female.xml
@@ -1,229 +1,12 @@
-<?xml version="1.0"?>
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
<sprite>
- <imageset height="24" name="base" src="graphics/sprites/equipment/head/catears.png|M;W" width="24"/>
- <action imageset="base" name="stand">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-46"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-2" offsetY="-47"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-49"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="2" offsetY="-47"/>
- </animation>
- </action>
- <action imageset="base" name="walk">
- <animation direction="down">
- <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
- <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
- <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
- </animation>
- <animation direction="left">
- <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
- <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
- <frame delay="150" index="1" offsetX="-2" offsetY="-47"/>
- <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
- <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
- </animation>
- <animation direction="up">
- <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
- <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
- <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
- </animation>
- <animation direction="right">
- <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
- <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
- <frame delay="150" index="3" offsetX="2" offsetY="-47"/>
- <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
- <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
- </animation>
- </action>
- <action imageset="base" name="attack">
- <animation direction="down">
- <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame delay="75" index="1" offsetX="2" offsetY="-48"/>
- <frame delay="75" index="1" offsetX="2" offsetY="-49"/>
- <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
- <frame delay="75" index="1" offsetX="-3" offsetY="-45"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
- <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
- <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
- <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
- <frame delay="75" index="3" offsetX="3" offsetY="-45"/>
- <end/>
- </animation>
- </action>
- <action imageset="base" name="attack_bow">
- <animation direction="down">
- <frame delay="225" index="0" offsetX="0" offsetY="-45"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
- <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame delay="225" index="1" offsetX="1" offsetY="-47"/>
- <frame delay="150" index="1" offsetX="3" offsetY="-48"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
- <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
- <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame delay="225" index="3" offsetX="-1" offsetY="-47"/>
- <frame delay="150" index="3" offsetX="-3" offsetY="-48"/>
- <end/>
- </animation>
- </action>
- <action imageset="base" name="sit">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-34"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="2" offsetY="-38"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-41"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-38"/>
- </animation>
- </action>
- <action imageset="base" name="dead">
- <animation direction="default">
- <frame index="4" offsetX="33" offsetY="-11"/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
- <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
- <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
- <frame index="1" offsetX="-5" offsetY="-43" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
- <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
- <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
- <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
- <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
- <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
- <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
- <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
- <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
- <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
- <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
- <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
- <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
- <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
- <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
- <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
- <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
- <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
- <frame index="1" offsetX="1" offsetY="-49" delay="280"/>
- <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
- <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
- <frame index="3" offsetX="0" offsetY="-49" delay="280"/>
- <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- </action>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/catears.png|M;W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel.xml"/>
</sprite>