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path: root/graphics/sprites/monsters/wraith.xml
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<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/wraith.png" width="97" height="127"/>
  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="0"/>
    </animation>
    <animation direction="right">
      <frame index="24"/>
    </animation>
    <animation direction="up">
      <frame index="16"/>
    </animation>
    <animation direction="left">
      <frame index="8"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="0" end="2" delay="100"/>
    </animation>
    <animation direction="right">
      <sequence start="24" end="26" delay="100"/>
    </animation>
    <animation direction="up">
      <sequence start="16" end="18" delay="100"/>
    </animation>
    <animation direction="left">
      <sequence start="8" end="10" delay="100"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="0" end="4" delay="150"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="24" end="28" delay="150"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="16" end="20" delay="150"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence start="8" end="12" delay="150"/>
      <end/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="down">
      <sequence start="5" end="7" delay="200"/>
      <frame index="7" delay="0"/>
    </animation>
    <animation direction="right">
      <sequence start="29" end="31" delay="200"/>
      <frame index="31" delay="0"/>
    </animation>
    <animation direction="up">
      <sequence start="21" end="23" delay="200"/>
      <frame index="23" delay="0"/>
    </animation>
    <animation direction="left">
      <sequence start="13" end="15" delay="200"/>
      <frame index="15" delay="0"/>
    </animation>
  </action>
</sprite>