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path: root/graphics/sprites/monsters/golem.xml
blob: 01be80a9c7bb3e93175d2c4530f506d4057d0e8a (plain) (tree)
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<?xml version="1.0" encoding="utf-8"?>
<!-- Authors: Micksha
Copyright (C) 2011-2020 Evol Online -->
<sprite>
    <imageset name="mob"
              src="graphics/sprites/monsters/golem.png"
              width="128"
              height="128"
              offsetY="3"/>

    <action name="spawn" imageset="mob">

        <animation direction="default">
            <frame index="214" delay="60"/>
            <frame index="213" delay="60"/>
            <frame index="212" delay="60"/>
            <frame index="211" delay="60"/>
            <frame index="210" delay="60"/>
            <frame index="209" delay="60"/>
            <frame index="208" delay="60"/>
            <frame index="207" delay="60"/>
            <frame index="206" delay="60"/>
            <frame index="205" delay="60"/>
            <frame index="204" delay="60"/>
            <end />

        </animation>
    </action>
    
    <action name="stand" imageset="mob">
        <animation direction="down">
            <frame index="0"/>
        </animation>

        <animation direction="downright">
            <frame index="1"/>
        </animation>

        <animation direction="right">
            <frame index="2"/>
        </animation>

        <animation direction="upright">
            <frame index="3"/>
        </animation>

        <animation direction="up">
            <frame index="4"/>
        </animation>

        <animation direction="upleft">
            <frame index="5"/>
        </animation>

        <animation direction="left">
            <frame index="6"/>
        </animation>

        <animation direction="downleft">
            <frame index="7"/>
        </animation>
    </action>

    <action name="walk" imageset="mob">
        <animation direction="down">
            <sequence start="12" end="23" delay="120"/>
        </animation>

        <animation direction="downright">
            <sequence start="24" end="35" delay="120"/>
        </animation>

        <animation direction="right">
            <sequence start="36" end="47" delay="120"/>
        </animation>

        <animation direction="upright">
            <sequence start="48" end="59" delay="120"/>
        </animation>

        <animation direction="up">
            <sequence start="60" end="71" delay="120"/>
        </animation>

        <animation direction="upleft">
            <sequence start="72" end="83" delay="120"/>
        </animation>

        <animation direction="left">
            <sequence start="84" end="95" delay="120"/>
        </animation>

        <animation direction="downleft">
            <sequence start="96" end="107" delay="120"/>
        </animation>
    </action>

    <action name="attack" imageset="mob">
        <animation direction="down">
            <sequence start="108" end="118" delay="80"/>
            <end />
        </animation>

        <animation direction="downright">
            <sequence start="120" end="130" delay="80"/>
            <end />
        </animation>

        <animation direction="right">
            <sequence start="132" end="142" delay="80"/>
            <end />
        </animation>

        <animation direction="upright">
            <sequence start="144" end="154" delay="80"/>
            <end />
        </animation>

        <animation direction="up">
            <sequence start="156" end="166" delay="80"/>
            <end />
        </animation>

        <animation direction="upleft">
            <sequence start="168" end="178" delay="80"/>
            <end />
        </animation>

        <animation direction="left">
            <sequence start="180" end="190" delay="80"/>
            <end />
        </animation>

        <animation direction="downleft">
            <sequence start="192" end="202" delay="80"/>
            <end />
        </animation>
    </action>
    
    <action name="dead" imageset="mob">

        <animation direction="down">
            <sequence start="204" end="214" delay="100"/>
            <frame index="215" />
            <end />
        </animation>

        <animation direction="downright">
            <sequence start="216" end="226" delay="100"/>
            <frame index="227" />
            <end />
        </animation>

        <animation direction="right">
            <sequence start="228" end="238" delay="100"/>
            <frame index="239" />
            <end />
        </animation>

        <animation direction="upright">
            <sequence start="240" end="250" delay="100"/>
            <frame index="255" />
            <end />
        </animation>

        <animation direction="up">
            <sequence start="252" end="262" delay="100"/>
            <frame index="263" />
            <end />
        </animation>

        <animation direction="upleft">
            <sequence start="264" end="274" delay="100"/>
            <frame index="275" />
            <end />
        </animation>

        <animation direction="left">
            <sequence start="276" end="286" delay="100"/>
            <frame index="287" />
            <end />
        </animation>

        <animation direction="downleft">
            <sequence start="288" end="298" delay="100"/>
            <frame index="299" />
            <end />
        </animation>

    </action>

</sprite>