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<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/>
<action name="default" imageset="base"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="18"/>
</animation>
<animation direction="up">
<frame index="36"/>
</animation>
<animation direction="right">
<frame index="54"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="6" delay="75"/>
</animation>
<animation direction="left">
<sequence start="19" end="24" delay="75"/>
</animation>
<animation direction="up">
<sequence start="37" end="42" delay="75"/>
</animation>
<animation direction="right">
<sequence start="55" end="60" delay="75"/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
<frame index="7"/>
</animation>
<animation direction="left">
<frame index="25"/>
</animation>
<animation direction="up">
<frame index="43"/>
</animation>
<animation direction="right">
<frame index="61"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="8"/>
</animation>
<animation direction="left">
<frame index="26"/>
</animation>
<animation direction="up">
<frame index="44"/>
</animation>
<animation direction="right">
<frame index="62"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="9" end="12" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="27" end="30" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="45" end="48" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="63" end="66" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
<sequence start="9" end="12" delay="100"/>
<end/>
</animation>
<animation direction="left">
<sequence start="27" end="30" delay="100"/>
<end/>
</animation>
<animation direction="up">
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<end/>
</animation>
<animation direction="right">
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<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
<sequence start="13" end="17" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="31" end="35" delay="75"/>
<end/>
</animation>
<animation direction="up">
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<end/>
</animation>
<animation direction="right">
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<end/>
</animation>
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
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<end/>
</animation>
<animation direction="left">
<sequence start="76" end="79" delay="140"/>
<end/>
</animation>
<animation direction="up">
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<end/>
</animation>
<animation direction="right">
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<end/>
</animation>
</action>
<action name="attack_chop" imageset="base">
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<end/>
</animation>
<animation direction="left">
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<end/>
</animation>
<animation direction="up">
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<end/>
</animation>
<animation direction="right">
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<end/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
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<end/>
</animation>
<animation direction="left">
<sequence start="112" end="115" delay="140"/>
<end/>
</animation>
<animation direction="up">
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<end/>
</animation>
<animation direction="right">
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<end/>
</animation>
</action>
<action name="cast" imageset="base">
<animation direction="down">
<sequence start="126" end="127" delay="250"/>
<end/>
</animation>
<animation direction="left">
<sequence start="128" end="129" delay="250"/>
<end/>
</animation>
<animation direction="up">
<sequence start="130" end="131" delay="250"/>
<end/>
</animation>
<animation direction="right">
<sequence start="132" end="133" delay="250"/>
<end/>
</animation>
</action>
</sprite>
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