diff options
-rw-r--r-- | lang/out/en.pot | 2176 | ||||
-rw-r--r-- | update/commit.txt | 2 | ||||
-rw-r--r-- | update/news.txt | 35 |
3 files changed, 1350 insertions, 863 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot index 5c130dd..1f74898 100644 --- a/lang/out/en.pot +++ b/lang/out/en.pot @@ -204,6 +204,62 @@ msgstr "" msgid "\"Hey, have you already got the money necessary for the travel?" msgstr "" +#. code: dispbottom l("##2 14 Days login bonus: ##B2x @@##b", getitemlink(StrangeCoin)); +#: npc/commands/motd.txt~:211 +#: npc/commands/motd.txt:211 +#, no-c-format +msgid "##2 14 Days login bonus: ##B2x @@##b" +msgstr "" + +#. code: dispbottom l("##2 21 Days login bonus: ##B3x @@##b", getitemlink(StrangeCoin)); +#: npc/commands/motd.txt:208 +#: npc/commands/motd.txt~:208 +#, no-c-format +msgid "##2 21 Days login bonus: ##B3x @@##b" +msgstr "" + +#. code: dispbottom l("##2 30 Days login bonus: ##B1x @@##b", getitemlink(PinkieHat)); // TODO placeholder +#: npc/commands/motd.txt:205 +#: npc/commands/motd.txt~:205 +#, no-c-format +msgid "##2 30 Days login bonus: ##B1x @@##b" +msgstr "" + +#. code: dispbottom l("##2 7 Days login bonus: ##B20 Job Exp.##b"); +#: npc/commands/motd.txt:214 +#: npc/commands/motd.txt~:214 +#, no-c-format +msgid "##2 7 Days login bonus: ##B20 Job Exp.##b" +msgstr "" + +#. code: dispbottom l("##2 @@ Days login bonus: ##B2x @@##b", #LOGIN_STREAK, getitemlink(StrangeCoin)); +#: npc/commands/motd.txt~:202 +#: npc/commands/motd.txt:202 +#, no-c-format +msgid "##2 @@ Days login bonus: ##B2x @@##b" +msgstr "" + +#. code: dispbottom l("##2Daily login bonus: ##B1x @@##b", getitemlink(StrangeCoin)); +#: npc/commands/motd.txt:217 +#: npc/commands/motd.txt~:217 +#, no-c-format +msgid "##2Daily login bonus: ##B1x @@##b" +msgstr "" + +#. code: dispbottom l("##2Daily login bonus: ##B20 GP##b"); +#: npc/commands/motd.txt~:220 +#: npc/commands/motd.txt:220 +#, no-c-format +msgid "##2Daily login bonus: ##B20 GP##b" +msgstr "" + +#. code: dispbottom l("##2Daily login bonus: ##B5 Job Exp.##b"); +#: npc/commands/motd.txt:223 +#: npc/commands/motd.txt~:223 +#, no-c-format +msgid "##2Daily login bonus: ##B5 Job Exp.##b" +msgstr "" + #. code: mes l("##BHall Of Fame: TOP5##b"); #: npc/003-1/michel.txt:10 #: npc/003-1/michel.txt~:10 @@ -612,6 +668,12 @@ msgstr "" msgid "- I think you can help the storehouse for some quick cash." msgstr "" +#. code: mes l("- Inside the big house is someone who can train you. All experience is handy!"); +#: npc/002-4/elmo.txt:47 +#, no-c-format +msgid "- Inside the big house is someone who can train you. All experience is handy!" +msgstr "" + #. code: mes l("- Some of our crew are missing. They're probably wasting their time at beach."); #: npc/002-4/elmo.txt:37 #: npc/002-4/elmo.txt~:37 @@ -757,11 +819,17 @@ msgid "-- '%s' ban list" msgstr "" #. code: l("-- Animals Protection Agency of Aemil"); -#: npc/items/books.txt:105 +#: npc/items/books.txt~:105 #, no-c-format msgid "-- Animals Protection Agency of Aemil" msgstr "" +#. code: l("-- Animals Protection Agency of Hurnscald"); +#: npc/items/books.txt:105 +#, no-c-format +msgid "-- Animals Protection Agency of Hurnscald" +msgstr "" + #. code: 1448: -- Available options #: conf/messages.conf:1475 msgid "-- Available options" @@ -822,13 +890,19 @@ msgstr "" msgid "------ Map Info ------" msgstr "" +#. code: l("..."); #. code: l("..."), +#: npc/003-1/cyndala.txt~:71 +#: npc/003-1/cyndala.txt:76 +#: npc/003-1/cyndala.txt~:76 +#: npc/003-1/cyndala.txt:71 #: npc/008-1/confused-tree.txt:26 #, no-c-format msgid "..." msgstr "" #. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."), +#: npc/items/books.txt~:104 #: npc/items/books.txt:104 #, no-c-format msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks." @@ -997,6 +1071,26 @@ msgstr "" msgid "@@ divorced!" msgstr "" +#. code: announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all; +#: db/re/item_db.conf:2031 +#, no-c-format +msgid "@@ has the clear smile of victory!" +msgstr "" + +#. code: announce l("@@ increased drop rates to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all; +#: npc/commands/rate-management.txt~:169 +#: npc/commands/rate-management.txt:169 +#, no-c-format +msgid "@@ increased drop rates to @@%. It will only last @@!" +msgstr "" + +#. code: announce l("@@ increased experience rate to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all; +#: npc/commands/rate-management.txt:43 +#: npc/commands/rate-management.txt~:43 +#, no-c-format +msgid "@@ increased experience rate to @@%. It will only last @@!" +msgstr "" + #. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$); #: npc/002-1/peter.txt:248 #: npc/002-1/peter.txt~:248 @@ -1093,20 +1187,22 @@ msgid "A rabbit!" msgstr "" #. code: mes l("A ship travel will cost you @@ GP.", .@price); -#: npc/002-4/nard.txt~:154 -#: npc/002-4/nard.txt:154 +#: npc/002-4/nard.txt:171 +#: npc/002-4/nard.txt~:170 #, no-c-format msgid "A ship travel will cost you @@ GP." msgstr "" #. code: l("A sunny and hot day,"), -#: npc/functions/sailortalk.txt:25 +#: npc/functions/sailortalk.txt:18 +#: npc/functions/sailortalk.txt~:18 #, no-c-format msgid "A sunny and hot day," msgstr "" #. code: if (.@rand == 5) npctalkonce(l("A-hoy matey!")); -#: npc/functions/sailortalk.txt:31 +#: npc/functions/sailortalk.txt~:24 +#: npc/functions/sailortalk.txt:24 #, no-c-format msgid "A-hoy matey!" msgstr "" @@ -1160,8 +1256,8 @@ msgid "Acorn Of Death" msgstr "" #. code: menuimage("actions/add", l("Add a new line")), -#: npc/commands/motd.txt:148 -#: npc/commands/motd.txt~:148 +#: npc/commands/motd.txt~:145 +#: npc/commands/motd.txt:145 #, no-c-format msgid "Add a new line" msgstr "" @@ -1187,8 +1283,8 @@ msgid "After that, stay still and be patient, but also alert!" msgstr "" #. code: mesq l("After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities."); -#: npc/003-1/ninathetraveler.txt~:68 -#: npc/003-1/ninathetraveler.txt:68 +#: npc/003-1/ninathetraveler.txt~:71 +#: npc/003-1/ninathetraveler.txt:71 #, no-c-format msgid "After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities." msgstr "" @@ -1318,6 +1414,13 @@ msgstr "" msgid "Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all." msgstr "" +#. code: if (.@rand == 1) npctalkonce(l("Ah, this is boring.")); +#: npc/functions/sailortalk.txt:12 +#: npc/functions/sailortalk.txt~:12 +#, no-c-format +msgid "Ah, this is boring." +msgstr "" + #. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now."); #: npc/005-1/trainer.txt~:36 #, no-c-format @@ -1360,17 +1463,26 @@ msgid "Alchemist" msgstr "" #. code: 002-1,45,26,0 script Alige NPC_ALIGE,{ -#: npc/002-1/alige.txt:52 +#: npc/002-1/alige.txt~:52 +#: npc/002-1/alige.txt:54 #, no-c-format msgid "Alige" msgstr "" #. code: 002-1,45,27,0 script AligeTrigger NPC_HIDDEN,1,1,{ -#: npc/002-1/alige.txt:19 +#: npc/002-1/alige.txt~:19 +#: npc/002-1/alige.txt:21 #, no-c-format msgid "AligeTrigger" msgstr "" +#. code: mesq l("All I can say is that you were born there, and moved by the age of 4, but to where? I don't know."); +#: npc/003-2/lua.txt~:75 +#: npc/003-2/lua.txt:75 +#, no-c-format +msgid "All I can say is that you were born there, and moved by the age of 4, but to where? I don't know." +msgstr "" + #. code: message strcharinfo(0), l("All candor scorpions are dead!"); #: npc/005-7/trainer.txt~:455 #: npc/005-7/trainer.txt:455 @@ -1503,8 +1615,15 @@ msgstr "" msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item." msgstr "" +#. code: mesq l("Almost all documents were lost, destroyed or damaged. I cannot even find your parents name."); +#: npc/003-2/lua.txt~:73 +#: npc/003-2/lua.txt:73 +#, no-c-format +msgid "Almost all documents were lost, destroyed or damaged. I cannot even find your parents name." +msgstr "" + #. code: Name: "Alpha Mouboo" -#: mob_db.conf:2378 +#: mob_db.conf:2384 #, no-c-format msgid "Alpha Mouboo" msgstr "" @@ -1521,7 +1640,7 @@ msgid "Already using this font." msgstr "" #. code: mesq l("Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."); // With this, the final cost is 50 GP -#: npc/002-4/elmo.txt:55 +#: npc/002-4/elmo.txt:60 #: npc/002-4/elmo.txt~:55 #, no-c-format msgid "Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts." @@ -1546,8 +1665,8 @@ msgid "Alright, I'm going to the capt'n room, keep an eye on him, we still don't msgstr "" #. code: l("Alright, take your time we are not in a hurry."); -#: npc/002-1/arpan.txt~:264 -#: npc/002-1/arpan.txt:264 +#: npc/002-1/arpan.txt:266 +#: npc/002-1/arpan.txt~:265 #, no-c-format msgid "Alright, take your time we are not in a hurry." msgstr "" @@ -1576,15 +1695,15 @@ msgid "Also, I believe hard work always pay off." msgstr "" #. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside."); -#: npc/002-1/arpan.txt~:140 -#: npc/002-1/arpan.txt:140 +#: npc/002-1/arpan.txt:145 +#: npc/002-1/arpan.txt~:144 #, no-c-format msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0" msgstr "" #. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside."); -#: npc/002-1/arpan.txt~:140 -#: npc/002-1/arpan.txt:140 +#: npc/002-1/arpan.txt:145 +#: npc/002-1/arpan.txt~:144 #, no-c-format msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1" msgstr "" @@ -1619,8 +1738,8 @@ msgid "Amount?" msgstr "" #. code: mes l("An error happened."); +#: npc/003-5/arnea.txt~:53 #: npc/003-5/arnea.txt:53 -#: npc/003-5/arnea.txt~:52 #, no-c-format msgid "An error happened." msgstr "" @@ -1673,12 +1792,19 @@ msgid "And how do I save money?" msgstr "" #. code: l("And then what happened?"); -#: npc/002-1/arpan.txt:131 -#: npc/002-1/arpan.txt~:131 +#: npc/002-1/arpan.txt:136 +#: npc/002-1/arpan.txt~:135 #, no-c-format msgid "And then what happened?" msgstr "" +#. code: mesq l("And then, finally, depart to ##BHalinarzo##b. Maybe, just maybe, someone recognize you. Or, start a new life! Few people can do that!"); +#: npc/003-2/lua.txt:87 +#: npc/003-2/lua.txt~:87 +#, no-c-format +msgid "And then, finally, depart to ##BHalinarzo##b. Maybe, just maybe, someone recognize you. Or, start a new life! Few people can do that!" +msgstr "" + #. code: mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!"); #: npc/005-7/trainer.txt~:132 #: npc/005-7/trainer.txt:132 @@ -1930,11 +2056,11 @@ msgstr "" #. code: rif($@ARENA_INSTANCES[0] < 0, l("Arena 1")), -, #. code: // rif(has_instance2("003-5@0") >= 0, l("Arena 1")), -, #. code: rif($@ARENA_INSTANCES[0] > 0, l("Arena 1")), -, -#: npc/003-5/arnea.txt~:77 #: npc/003-5/arnea.txt:29 -#: npc/003-5/arnea.txt~:84 +#: npc/003-5/arnea.txt~:85 +#: npc/003-5/arnea.txt~:78 #: npc/003-5/arnea.txt:78 -#: npc/003-5/arnea.txt~:28 +#: npc/003-5/arnea.txt~:29 #: npc/003-5/arnea.txt:85 #, no-c-format msgid "Arena 1" @@ -1943,11 +2069,11 @@ msgstr "" #. code: // rif(has_instance2("003-5@1") >= 0, l("Arena 2")), -, #. code: rif($@ARENA_INSTANCES[1] < 0, l("Arena 2")), -, #. code: rif($@ARENA_INSTANCES[1] > 0, l("Arena 2")), -, -#: npc/003-5/arnea.txt~:85 -#: npc/003-5/arnea.txt~:78 +#: npc/003-5/arnea.txt~:86 +#: npc/003-5/arnea.txt~:79 #: npc/003-5/arnea.txt:79 -#: npc/003-5/arnea.txt~:29 #: npc/003-5/arnea.txt:30 +#: npc/003-5/arnea.txt~:30 #: npc/003-5/arnea.txt:86 #, no-c-format msgid "Arena 2" @@ -1958,9 +2084,9 @@ msgstr "" #. code: rif($@ARENA_INSTANCES[2] < 0, l("Arena 3")), -, #: npc/003-5/arnea.txt:31 #: npc/003-5/arnea.txt:80 -#: npc/003-5/arnea.txt~:86 -#: npc/003-5/arnea.txt~:79 -#: npc/003-5/arnea.txt~:30 +#: npc/003-5/arnea.txt~:87 +#: npc/003-5/arnea.txt~:31 +#: npc/003-5/arnea.txt~:80 #: npc/003-5/arnea.txt:87 #, no-c-format msgid "Arena 3" @@ -1969,12 +2095,12 @@ msgstr "" #. code: rif($@ARENA_INSTANCES[3] > 0, l("Arena 4")), -, #. code: rif($@ARENA_INSTANCES[3] < 0, l("Arena 4")), -, #. code: // rif(has_instance2("003-5@3") >= 0, l("Arena 4")), -, -#: npc/003-5/arnea.txt~:87 #: npc/003-5/arnea.txt:81 #: npc/003-5/arnea.txt:32 -#: npc/003-5/arnea.txt~:80 +#: npc/003-5/arnea.txt~:32 +#: npc/003-5/arnea.txt~:88 +#: npc/003-5/arnea.txt~:81 #: npc/003-5/arnea.txt:88 -#: npc/003-5/arnea.txt~:31 #, no-c-format msgid "Arena 4" msgstr "" @@ -1985,9 +2111,9 @@ msgstr "" #: npc/003-5/arnea.txt:89 #: npc/003-5/arnea.txt:33 #: npc/003-5/arnea.txt:82 -#: npc/003-5/arnea.txt~:32 -#: npc/003-5/arnea.txt~:88 -#: npc/003-5/arnea.txt~:81 +#: npc/003-5/arnea.txt~:33 +#: npc/003-5/arnea.txt~:89 +#: npc/003-5/arnea.txt~:82 #, no-c-format msgid "Arena 5" msgstr "" @@ -2005,13 +2131,21 @@ msgstr "" msgid "Arnea" msgstr "" -#. code: 003-13,30,27,0 script Arnea#003-13 NPC_ELF_F,{ +#. code: 003-13,29,29,0 script Arnea#003-13 NPC_ELF_F,{ +#. code: 003-13,30,30,0 script Arnea#003-13 NPC_ELF_F,{ #: npc/003-13/arnea.txt~:7 #: npc/003-13/arnea.txt:7 #, no-c-format msgid "Arnea#003-13" msgstr "" +#. code: if (.@rand == 6) npctalkonce(l("Arr!")); +#: npc/functions/sailortalk.txt:25 +#: npc/functions/sailortalk.txt~:25 +#, no-c-format +msgid "Arr!" +msgstr "" + #. code: mesq l("Arr, it is always good to be on land after so much time in sea!"); #: npc/005-1/sailors.txt~:19 #: npc/005-1/sailors.txt:23 @@ -2067,8 +2201,8 @@ msgid "Artis Tank Top" msgstr "" #. code: mesq l("Artis is a city port founded after the Great Famine on the other continent."); -#: npc/003-1/ninathetraveler.txt~:79 -#: npc/003-1/ninathetraveler.txt:79 +#: npc/003-1/ninathetraveler.txt~:82 +#: npc/003-1/ninathetraveler.txt:82 #, no-c-format msgid "Artis is a city port founded after the Great Famine on the other continent." msgstr "" @@ -2101,7 +2235,7 @@ msgstr "" #. code: 562: Assassin #. code: Name: "Assassin" -#: mob_db.conf:2646 +#: mob_db.conf:2655 #: conf/messages.conf:498 #, no-c-format msgid "Assassin" @@ -2136,13 +2270,26 @@ msgstr "" msgid "AssassinChest" msgstr "" +#. code: rif(getgmlevel(), l("Assemble cards to an item")); +#: npc/003-1/cyndala.txt~:96 +#, no-c-format +msgid "Assemble cards to an item" +msgstr "" + #. code: Name: "Astra Cube" #: item_db.conf:-1 #, no-c-format msgid "Astra Cube" msgstr "" +#. code: mesq l("At the moment no one is being allowed past this point."); +#: npc/003-1-3/thief.txt:11 +#, no-c-format +msgid "At the moment no one is being allowed past this point." +msgstr "" + #. code: mesq l("At the moment, we must wait authorization from Tulimshar's government to re-open doors."); +#: npc/003-5/arnea.txt~:107 #: npc/003-5/arnea.txt:107 #, no-c-format msgid "At the moment, we must wait authorization from Tulimshar's government to re-open doors." @@ -2288,7 +2435,7 @@ msgid "AyashaT" msgstr "" #. code: Name: "AzulSlime" -#: mob_db.conf:4131 +#: mob_db.conf:4160 #, no-c-format msgid "AzulSlime" msgstr "" @@ -2522,8 +2669,8 @@ msgid "Bard" msgstr "" #. code: l("Bare Hands"), -; -#: npc/items/croconut.txt:38 -#: npc/items/croconut.txt~:38 +#: npc/items/croconut.txt:39 +#: npc/items/croconut.txt~:39 #, no-c-format msgid "Bare Hands" msgstr "" @@ -2616,7 +2763,7 @@ msgid "Base level raised." msgstr "" #. code: Name: "Bat" -#: mob_db.conf:1599 +#: mob_db.conf:1600 #, no-c-format msgid "Bat" msgstr "" @@ -2668,8 +2815,9 @@ msgid "Be a friend and bring me @@ @@.#1" msgstr "" #. code: mesq l("Be sure to have a friend before joining, or you may have to logout in order to be able to move again!"); -#: npc/004-1/bgmaster.txt~:34 -#: npc/004-1/bgmaster.txt:34 +#: npc/001-1/bgmaster.txt~:21 +#: npc/001-1/bgmaster.txt:21 +#: npc/004-1/bgmaster.txt~:33 #, no-c-format msgid "Be sure to have a friend before joining, or you may have to logout in order to be able to move again!" msgstr "" @@ -2699,7 +2847,7 @@ msgid "Because you are not authorized to warp from some maps, %d player(s) have msgstr "" #. code: Name: "Bee" -#: mob_db.conf:2783 +#: mob_db.conf:2793 #, no-c-format msgid "Bee" msgstr "" @@ -2724,13 +2872,13 @@ msgid "Bent Needle" msgstr "" #. code: Name: "Bhop Fluffy" -#: mob_db.conf:2058 +#: mob_db.conf:2062 #, no-c-format msgid "Bhop Fluffy" msgstr "" #. code: Name: "Bif" -#: mob_db.conf:2469 +#: mob_db.conf:2476 #, no-c-format msgid "Bif" msgstr "" @@ -2762,7 +2910,7 @@ msgid "Black Pearl" msgstr "" #. code: Name: "Black Scorpion" -#: mob_db.conf:3183 +#: mob_db.conf:3202 #, no-c-format msgid "Black Scorpion" msgstr "" @@ -2844,7 +2992,7 @@ msgid "Blue Mana Pearl" msgstr "" #. code: Name: "BlueSlime" -#: mob_db.conf:3780 +#: mob_db.conf:3809 #, no-c-format msgid "BlueSlime" msgstr "" @@ -3212,6 +3360,12 @@ msgstr "" msgid "Cactus Potion" msgstr "" +#. code: mesq l("Call the High Council, if you may. I won't free this path any time soon!"); +#: npc/003-1-3/thief.txt:13 +#, no-c-format +msgid "Call the High Council, if you may. I won't free this path any time soon!" +msgstr "" + #. code: Name: "Camel Cotton Dye" #: item_db.conf:-1 #, no-c-format @@ -3219,8 +3373,8 @@ msgid "Camel Cotton Dye" msgstr "" #. code: l("Can I read these rules again?"), -#: npc/002-3/juliet.txt~:155 -#: npc/002-3/juliet.txt:154 +#: npc/002-3/juliet.txt:151 +#: npc/002-3/juliet.txt~:151 #, no-c-format msgid "Can I read these rules again?" msgstr "" @@ -3305,7 +3459,7 @@ msgid "Can't talk right now, I'm on patrol duty." msgstr "" #. code: Name: "CandiedSlime" -#: mob_db.conf:3864 +#: mob_db.conf:3893 #, no-c-format msgid "CandiedSlime" msgstr "" @@ -3329,14 +3483,14 @@ msgid "Candor Head Band" msgstr "" #. code: mesq l("Candor Island, then? Yes, that is a pretty island, right?"); -#: npc/002-4/nard.txt~:173 -#: npc/002-4/nard.txt:173 +#: npc/002-4/nard.txt:190 +#: npc/002-4/nard.txt~:189 #, no-c-format msgid "Candor Island, then? Yes, that is a pretty island, right?" msgstr "" #. code: Name: "Candor Scorpion" -#: mob_db.conf:3140 +#: mob_db.conf:3158 #, no-c-format msgid "Candor Scorpion" msgstr "" @@ -3446,8 +3600,10 @@ msgid "Casino Coins" msgstr "" #. code: 004-1,119,96,0 script Cassia NPC_FEMALE,{ +#. code: 001-1,96,37,0 script Cassia NPC_FEMALE,{ #: npc/004-1/bgmaster.txt~:6 -#: npc/004-1/bgmaster.txt:6 +#: npc/001-1/bgmaster.txt:6 +#: npc/001-1/bgmaster.txt~:6 #, no-c-format msgid "Cassia" msgstr "" @@ -3465,7 +3621,7 @@ msgid "Cave Maggot" msgstr "" #. code: Name: "Cave Snake" -#: mob_db.conf:1425 +#: mob_db.conf:1426 #, no-c-format msgid "Cave Snake" msgstr "" @@ -3794,8 +3950,8 @@ msgid "Claw Pendant" msgstr "" #. code: dispbottom "##7<<##B @@help://test-server|" + col(l("Click here for instructions on how to use the test server."),6) + "@@ ##7>>"; -#: npc/commands/motd.txt:186 -#: npc/commands/motd.txt~:186 +#: npc/commands/motd.txt:183 +#: npc/commands/motd.txt~:183 #, no-c-format msgid "Click here for instructions on how to use the test server." msgstr "" @@ -3957,7 +4113,7 @@ msgid "Copper Armbands" msgstr "" #. code: Name: "CopperSlime" -#: mob_db.conf:3822 +#: mob_db.conf:3851 #, no-c-format msgid "CopperSlime" msgstr "" @@ -4028,22 +4184,29 @@ msgid "CottonTrous" msgstr "" #. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that."); -#: npc/002-3/juliet.txt:215 -#: npc/002-3/juliet.txt~:216 +#: npc/002-3/juliet.txt:212 +#: npc/002-3/juliet.txt~:212 #, no-c-format msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#0" msgstr "" #. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that."); -#: npc/002-3/juliet.txt:215 -#: npc/002-3/juliet.txt~:216 +#: npc/002-3/juliet.txt:212 +#: npc/002-3/juliet.txt~:212 #, no-c-format msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#1" msgstr "" +#. code: l("Could you bleach my clothes?"), +#: npc/003-1/cyndala.txt:94 +#: npc/003-1/cyndala.txt~:94 +#, no-c-format +msgid "Could you bleach my clothes?" +msgstr "" + #. code: l("Could you explain to me where I am?"), -#: npc/002-3/juliet.txt~:153 -#: npc/002-3/juliet.txt:152 +#: npc/002-3/juliet.txt~:149 +#: npc/002-3/juliet.txt:149 #, no-c-format msgid "Could you explain to me where I am?" msgstr "" @@ -4059,21 +4222,22 @@ msgid "Could you perhaps help me to find all kids?" msgstr "" #. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"); -#: npc/002-1/alige.txt:100 +#: npc/002-1/alige.txt~:100 +#: npc/002-1/alige.txt:102 #, no-c-format msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!" msgstr "" #. code: lg("Could you tell me where I am?"), L_Where, -#: npc/002-1/arpan.txt:152 -#: npc/002-1/arpan.txt~:152 +#: npc/002-1/arpan.txt~:156 +#: npc/002-1/arpan.txt:157 #, no-c-format msgid "Could you tell me where I am?#0" msgstr "" #. code: lg("Could you tell me where I am?"), L_Where, -#: npc/002-1/arpan.txt:152 -#: npc/002-1/arpan.txt~:152 +#: npc/002-1/arpan.txt~:156 +#: npc/002-1/arpan.txt:157 #, no-c-format msgid "Could you tell me where I am?#1" msgstr "" @@ -4110,7 +4274,7 @@ msgid "Create items" msgstr "" #. code: l("Create new arena"), L_NewArena, -#: npc/003-5/arnea.txt~:15 +#: npc/003-5/arnea.txt~:16 #: npc/003-5/arnea.txt:16 #, no-c-format msgid "Create new arena" @@ -4147,7 +4311,6 @@ msgid "Croc Claw" msgstr "" #. code: Name: "Croconut" -#. code: 000-2-1,0,0,0 script Croconut NPC_HIDDEN,{ #. code: 000-0,0,0,0 script Croconut NPC_HIDDEN,{ #: item_db.conf:-1 #: npc/items/croconut.txt~:11 @@ -4221,36 +4384,36 @@ msgid "Current amount of zeny changed." msgstr "" #. code: dispbottom l("Current drop rate is set to @@% (default value).", .current_rate); -#: npc/commands/rate-management.txt~:177 -#: npc/commands/rate-management.txt:177 +#: npc/commands/rate-management.txt~:181 +#: npc/commands/rate-management.txt:181 #, no-c-format msgid "Current drop rate is set to @@% (default value)." msgstr "" #. code: dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.", -#: npc/commands/rate-management.txt~:182 -#: npc/commands/rate-management.txt:182 +#: npc/commands/rate-management.txt~:186 +#: npc/commands/rate-management.txt:186 #, no-c-format msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in @@." msgstr "" #. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate); -#: npc/commands/rate-management.txt:53 -#: npc/commands/rate-management.txt~:53 +#: npc/commands/rate-management.txt:55 +#: npc/commands/rate-management.txt~:55 #, no-c-format msgid "Current exp rate is set to @@% (default value)." msgstr "" #. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.", -#: npc/commands/rate-management.txt~:58 -#: npc/commands/rate-management.txt:58 +#: npc/commands/rate-management.txt~:60 +#: npc/commands/rate-management.txt:60 #, no-c-format msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@." msgstr "" #. code: mes l("Current hero: @@", $MOST_HEROIC$); -#: npc/003-2/lua.txt~:33 -#: npc/003-2/lua.txt:45 +#: npc/003-2/lua.txt~:48 +#: npc/003-2/lua.txt:48 #, no-c-format msgid "Current hero: @@" msgstr "" @@ -4300,7 +4463,8 @@ msgid "CvC: On" msgstr "" #. code: 003-1,41,80,0 script Cyndala NPC_FEMALE,{ -#: npc/003-1/cyndala.txt:3 +#: npc/003-1/cyndala.txt~:11 +#: npc/003-1/cyndala.txt:11 #, no-c-format msgid "Cyndala" msgstr "" @@ -4365,7 +4529,7 @@ msgid "Dark Knight Helmet" msgstr "" #. code: Name: "Dark Lizard" -#: mob_db.conf:2148 +#: mob_db.conf:2154 #, no-c-format msgid "Dark Lizard" msgstr "" @@ -4502,13 +4666,13 @@ msgid "Demon Ash Urn" msgstr "" #. code: Name: "Demonic Goblin" -#: mob_db.conf:2194 +#: mob_db.conf:2200 #, no-c-format msgid "Demonic Goblin" msgstr "" #. code: Name: "Demonic Scythe" -#: mob_db.conf:1471 +#: mob_db.conf:1472 #, no-c-format msgid "Demonic Scythe" msgstr "" @@ -4544,7 +4708,7 @@ msgid "Desert Helmet" msgstr "" #. code: Name: "Desert Maggot" -#: mob_db.conf:3592 +#: mob_db.conf:3620 #, no-c-format msgid "Desert Maggot" msgstr "" @@ -4561,6 +4725,13 @@ msgstr "" msgid "Desert Tablet" msgstr "" +#. code: mes l("Determine Team Size +1 (so 1 each side, use 2)"); +#: npc/001-1/bgmaster.txt~:43 +#: npc/001-1/bgmaster.txt:43 +#, no-c-format +msgid "Determine Team Size +1 (so 1 each side, use 2)" +msgstr "" + #. code: 002-1,32,38,0 script Devis NPC_HAMMOC,{ #: npc/002-1/devis.txt:8 #, no-c-format @@ -4579,8 +4750,8 @@ msgid "Diamond" msgstr "" #. code: mesq l("Did you have any other questions for me?"); -#: npc/002-3/juliet.txt~:126 -#: npc/002-3/juliet.txt:125 +#: npc/002-3/juliet.txt~:122 +#: npc/002-3/juliet.txt:122 #, no-c-format msgid "Did you have any other questions for me?" msgstr "" @@ -4593,15 +4764,15 @@ msgid "Did you say reward? I want it!" msgstr "" #. code: l("Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."), -#: npc/005-4/rosen.txt~:20 -#: npc/005-4/rosen.txt:16 +#: npc/005-4/rosen.txt:12 +#: npc/005-4/rosen.txt~:16 #, no-c-format msgid "Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this." msgstr "" #. code: mesq l("Different kind of monsters live near the city. For example, blubs. I have no idea of what are those."); -#: npc/003-1/ninathetraveler.txt~:83 -#: npc/003-1/ninathetraveler.txt:83 +#: npc/003-1/ninathetraveler.txt~:86 +#: npc/003-1/ninathetraveler.txt:86 #, no-c-format msgid "Different kind of monsters live near the city. For example, blubs. I have no idea of what are those." msgstr "" @@ -4613,12 +4784,19 @@ msgid "Dig." msgstr "" #. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))), -#: npc/commands/motd.txt:147 -#: npc/commands/motd.txt~:147 +#: npc/commands/motd.txt~:144 +#: npc/commands/motd.txt:144 #, no-c-format msgid "Disable" msgstr "" +#. code: l("Disable BG"), L_Off; +#: npc/001-1/bgmaster.txt:39 +#: npc/001-1/bgmaster.txt~:39 +#, no-c-format +msgid "Disable BG" +msgstr "" + #. code: rif(getgmlevel() && $@GM_EVENT, l("Disable Event")), L_Disable, #: npc/001-1/portal.txt~:15 #: npc/001-1/portal.txt:15 @@ -4691,6 +4869,7 @@ msgstr "" #. code: l("Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."), #: npc/items/books.txt:98 +#: npc/items/books.txt~:98 #, no-c-format msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever." msgstr "" @@ -4722,29 +4901,28 @@ msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife msgstr "" #. code: mesq l("Do you have any other questions for me?"); -#. code: l("Do you have any other questions for me?"); -#: npc/002-3/juliet.txt~:31 -#: npc/002-3/juliet.txt~:47 -#: npc/002-3/juliet.txt~:68 -#: npc/002-3/juliet.txt:67 -#: npc/002-3/juliet.txt:30 -#: npc/002-3/juliet.txt:46 -#: npc/002-3/juliet.txt:105 -#: npc/002-3/juliet.txt:136 -#: npc/002-3/juliet.txt~:106 -#: npc/002-3/juliet.txt~:137 +#: npc/002-3/juliet.txt:43 +#: npc/002-3/juliet.txt:102 +#: npc/002-3/juliet.txt:64 +#: npc/002-3/juliet.txt~:133 +#: npc/002-3/juliet.txt~:102 +#: npc/002-3/juliet.txt~:43 +#: npc/002-3/juliet.txt:133 +#: npc/002-3/juliet.txt~:64 #, no-c-format msgid "Do you have any other questions for me?" msgstr "" #. code: mesq l("Do you have anything else for me?"); -#: npc/002-1/alige.txt:237 +#: npc/002-1/alige.txt:239 +#: npc/002-1/alige.txt~:237 #, no-c-format msgid "Do you have anything else for me?" msgstr "" #. code: mesq l("Do you have anything for me today?"); -#: npc/002-1/alige.txt:272 +#: npc/002-1/alige.txt~:272 +#: npc/002-1/alige.txt:274 #, no-c-format msgid "Do you have anything for me today?" msgstr "" @@ -4756,15 +4934,15 @@ msgid "Do you know anything about the recent robberies?" msgstr "" #. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney, -#: npc/002-1/arpan.txt:155 -#: npc/002-1/arpan.txt~:155 +#: npc/002-1/arpan.txt~:159 +#: npc/002-1/arpan.txt:160 #, no-c-format msgid "Do you know what happened to the gold I had when you guys saved me?#0" msgstr "" #. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney, -#: npc/002-1/arpan.txt:155 -#: npc/002-1/arpan.txt~:155 +#: npc/002-1/arpan.txt~:159 +#: npc/002-1/arpan.txt:160 #, no-c-format msgid "Do you know what happened to the gold I had when you guys saved me?#1" msgstr "" @@ -4868,15 +5046,15 @@ msgid "Don't forget to come as close as possible to these spots!" msgstr "" #. code: mesq l("Don't try to poison me! I know what that does!"); -#: npc/002-1/alige.txt:256 +#: npc/002-1/alige.txt~:256 +#: npc/002-1/alige.txt:258 #, no-c-format msgid "Don't try to poison me! I know what that does!" msgstr "" #. code: mesq l("Done!"); #: npc/bgmaster.txt~:29 -#: npc/004-1/bgmaster.txt~:52 -#: npc/004-1/bgmaster.txt:52 +#: npc/004-1/bgmaster.txt~:51 #, no-c-format msgid "Done!" msgstr "" @@ -4894,6 +5072,13 @@ msgstr "" msgid "DoorUpwards" msgstr "" +#. code: l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedCottonDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedCottonDye)), +#: npc/003-1/cyndala.txt~:19 +#: npc/003-1/cyndala.txt:19 +#, no-c-format +msgid "Drag and drop a @@ in a @@, and you will obtain a @@." +msgstr "" + #. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b"; #: npc/test/rock.txt:18 #: npc/functions/fishing.txt:234 @@ -4936,15 +5121,15 @@ msgid "Drop Rate management" msgstr "" #. code: dispbottom l("Drop rate has been reset to @@% (default value).", -#: npc/commands/rate-management.txt:193 -#: npc/commands/rate-management.txt~:193 +#: npc/commands/rate-management.txt~:197 +#: npc/commands/rate-management.txt:197 #, no-c-format msgid "Drop rate has been reset to @@% (default value)." msgstr "" #. code: dispbottom col(l("Drop rate is set to @@% for the next @@.", -#: npc/commands/rate-management.txt~:212 -#: npc/commands/rate-management.txt:212 +#: npc/commands/rate-management.txt~:216 +#: npc/commands/rate-management.txt:216 #, no-c-format msgid "Drop rate is set to @@% for the next @@." msgstr "" @@ -5052,6 +5237,13 @@ msgstr "" msgid "Dummy" msgstr "" +#. code: l("Dye cards are not the only thing which exist, but they are the coolest!"); +#: npc/003-1/cyndala.txt~:20 +#: npc/003-1/cyndala.txt:20 +#, no-c-format +msgid "Dye cards are not the only thing which exist, but they are the coolest!" +msgstr "" + #. code: mesq l("Each settlement names a representative, which forms the Alliance Council. There is also the High Council, and the Magic Council."); #: npc/003-1/gladys.txt~:46 #: npc/003-1/gladys.txt:47 @@ -5168,15 +5360,13 @@ msgid "Emerald" msgstr "" #. code: 004-1,115,93,0 script Emissary#1 NPC_ELF,{ -#: npc/004-1/bgmaster.txt:209 -#: npc/004-1/bgmaster.txt~:209 +#: npc/004-1/bgmaster.txt~:176 #, no-c-format msgid "Emissary#1" msgstr "" #. code: 004-1,117,93,0 script Emissary#2 NPC_ELF,{ -#: npc/004-1/bgmaster.txt:234 -#: npc/004-1/bgmaster.txt~:234 +#: npc/004-1/bgmaster.txt~:201 #, no-c-format msgid "Emissary#2" msgstr "" @@ -5196,8 +5386,8 @@ msgid "EmptyBottle" msgstr "" #. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))), -#: npc/commands/motd.txt:147 -#: npc/commands/motd.txt~:147 +#: npc/commands/motd.txt~:144 +#: npc/commands/motd.txt:144 #, no-c-format msgid "Enable" msgstr "" @@ -5215,8 +5405,8 @@ msgid "Enabled Mapflags in this map:" msgstr "" #. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes"))); -#: npc/commands/motd.txt~:143 -#: npc/commands/motd.txt:143 +#: npc/commands/motd.txt:140 +#: npc/commands/motd.txt~:140 #, no-c-format msgid "Enabled: @@" msgstr "" @@ -5242,15 +5432,15 @@ msgid "Enter desired skill level:" msgstr "" #. code: mes l("Enter line number:"); -#: npc/commands/motd.txt:96 -#: npc/commands/motd.txt~:96 +#: npc/commands/motd.txt:93 +#: npc/commands/motd.txt~:93 #, no-c-format msgid "Enter line number:" msgstr "" #. code: mes l("Enter new line:"); -#: npc/commands/motd.txt~:80 -#: npc/commands/motd.txt:80 +#: npc/commands/motd.txt:78 +#: npc/commands/motd.txt~:78 #, no-c-format msgid "Enter new line:" msgstr "" @@ -5285,8 +5475,8 @@ msgid "Error reading groups.conf, reload failed." msgstr "" #. code: mesq l("Esperia is the human capital founded at the other continent."); -#: npc/003-1/ninathetraveler.txt:66 -#: npc/003-1/ninathetraveler.txt~:66 +#: npc/003-1/ninathetraveler.txt:69 +#: npc/003-1/ninathetraveler.txt~:69 #, no-c-format msgid "Esperia is the human capital founded at the other continent." msgstr "" @@ -5373,17 +5563,27 @@ msgstr "" msgid "Evil clone spawned." msgstr "" +#. code: l("Example:"), #. code: mes l("Example:"); +#: npc/commands/debug.txt:74 #: npc/commands/debug.txt~:44 #: npc/commands/debug.txt~:74 +#: npc/003-1/cyndala.txt:18 #: npc/commands/debug.txt:44 #: npc/commands/debug.txt:54 #: npc/commands/debug.txt~:54 -#: npc/commands/debug.txt:74 +#: npc/003-1/cyndala.txt~:18 #, no-c-format msgid "Example:" msgstr "" +#. code: l("Excuse me."), +#: npc/003-1/cyndala.txt:93 +#: npc/003-1/cyndala.txt~:93 +#, no-c-format +msgid "Excuse me." +msgstr "" + #. code: lg("Excuse me? Do you know who I am?"); #: npc/002-3/billybons.txt~:21 #: npc/002-3/billybons.txt:21 @@ -5399,15 +5599,15 @@ msgid "Excuse me? Do you know who I am?#1" msgstr "" #. code: dispbottom l("Exp rate has been reset to @@% (default value).", -#: npc/commands/rate-management.txt:69 -#: npc/commands/rate-management.txt~:69 +#: npc/commands/rate-management.txt~:71 +#: npc/commands/rate-management.txt:71 #, no-c-format msgid "Exp rate has been reset to @@% (default value)." msgstr "" #. code: dispbottom col(l("Exp rate is set to @@% for the next @@.", -#: npc/commands/rate-management.txt:88 -#: npc/commands/rate-management.txt~:88 +#: npc/commands/rate-management.txt:90 +#: npc/commands/rate-management.txt~:90 #, no-c-format msgid "Exp rate is set to @@% for the next @@." msgstr "" @@ -5451,15 +5651,15 @@ msgid "Fake name must be at least two characters." msgstr "" #. code: Name: "Fallen Guard" -#: mob_db.conf:3502 -#: mob_db.conf:3547 +#: mob_db.conf:3530 +#: mob_db.conf:3575 #, no-c-format msgid "Fallen Guard" msgstr "" #. code: Name: "Fallen King" -#: mob_db.conf:3452 -#: mob_db.conf:3402 +#: mob_db.conf:3428 +#: mob_db.conf:3479 #, no-c-format msgid "Fallen King" msgstr "" @@ -5525,14 +5725,14 @@ msgid "Find yourself a nice dry spot on a coast where you can easily reach into msgstr "" #. code: l("Fine."), -#: npc/002-1/arpan.txt~:254 -#: npc/002-1/arpan.txt:254 +#: npc/002-1/arpan.txt:259 +#: npc/002-1/arpan.txt~:258 #, no-c-format msgid "Fine." msgstr "" #. code: Name: "Fire Goblin" -#: mob_db.conf:2871 +#: mob_db.conf:2883 #, no-c-format msgid "Fire Goblin" msgstr "" @@ -5685,7 +5885,7 @@ msgid "For you, it'll be @@ GP." msgstr "" #. code: Name: "Forain" -#: mob_db.conf:2600 +#: mob_db.conf:2609 #, no-c-format msgid "Forain" msgstr "" @@ -5715,7 +5915,7 @@ msgid "Forest Card" msgstr "" #. code: Name: "Forest Dragon" -#: mob_db.conf:2103 +#: mob_db.conf:2108 #, no-c-format msgid "Forest Dragon" msgstr "" @@ -5727,7 +5927,7 @@ msgid "Forest Gloves" msgstr "" #. code: Name: "Forest Mushroom" -#: mob_db.conf:2555 +#: mob_db.conf:2563 #, no-c-format msgid "Forest Mushroom" msgstr "" @@ -5765,9 +5965,16 @@ msgstr "" msgid "From the smell I can see you found the bug bomb!" msgstr "" +#. code: mapannounce "001-1", l("Frostia and Halinarzo are now on a spar!"), bc_map; +#: npc/001-1/bgmaster.txt~:53 +#: npc/001-1/bgmaster.txt:53 +#, no-c-format +msgid "Frostia and Halinarzo are now on a spar!" +msgstr "" + #. code: mesq l("Frostia is the only city known that was not founded by humans."); -#: npc/003-1/ninathetraveler.txt~:93 -#: npc/003-1/ninathetraveler.txt:93 +#: npc/003-1/ninathetraveler.txt:96 +#: npc/003-1/ninathetraveler.txt~:96 #, no-c-format msgid "Frostia is the only city known that was not founded by humans." msgstr "" @@ -5962,13 +6169,13 @@ msgid "Ghada" msgstr "" #. code: Name: "Giant Maggot" -#: mob_db.conf:1258 +#: mob_db.conf:1259 #, no-c-format msgid "Giant Maggot" msgstr "" #. code: Name: "Giant Mutated Bat" -#: mob_db.conf:1828 +#: mob_db.conf:1832 #, no-c-format msgid "Giant Mutated Bat" msgstr "" @@ -5981,12 +6188,12 @@ msgstr "" #. code: // l("Give Up"), L_Quit; #. code: l("Give Up"), L_Quit; -#: npc/003-5/arnea.txt~:33 #: npc/003-5/arnea.txt:90 #: npc/003-5/arnea.txt:83 -#: npc/003-5/arnea.txt~:89 -#: npc/003-5/arnea.txt~:82 +#: npc/003-5/arnea.txt~:83 #: npc/003-5/arnea.txt:34 +#: npc/003-5/arnea.txt~:90 +#: npc/003-5/arnea.txt~:34 #, no-c-format msgid "Give Up" msgstr "" @@ -5999,6 +6206,7 @@ msgstr "" #. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"), #: npc/items/books.txt:102 +#: npc/items/books.txt~:102 #, no-c-format msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!" msgstr "" @@ -6108,7 +6316,7 @@ msgid "Golden Sapphire Ring" msgstr "" #. code: Name: "Golden Scorpion" -#: mob_db.conf:3357 +#: mob_db.conf:3381 #, no-c-format msgid "Golden Scorpion" msgstr "" @@ -6120,7 +6328,7 @@ msgid "Golden Simple Ring" msgstr "" #. code: Name: "Golden Skull" -#: mob_db.conf:1966 +#: mob_db.conf:1970 #, no-c-format msgid "Golden Skull" msgstr "" @@ -6185,7 +6393,7 @@ msgstr "" #. code: l("Good luck !"); #: npc/003-1/lieutenantdausen.txt~:20 -#: npc/003-1/lieutenantdausen.txt:20 +#: npc/003-1/lieutenantdausen.txt:24 #, no-c-format msgid "Good luck !" msgstr "" @@ -6198,7 +6406,8 @@ msgid "Good luck!" msgstr "" #. code: if (.@rand == 2) npctalkonce(l("Good to hear from you!")); -#: npc/functions/sailortalk.txt:20 +#: npc/functions/sailortalk.txt:13 +#: npc/functions/sailortalk.txt~:13 #, no-c-format msgid "Good to hear from you!" msgstr "" @@ -6218,7 +6427,8 @@ msgid "Good! First, let us test if you are resourceful. Bring me 3 @@ and 3 @@. msgstr "" #. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease..."); -#: npc/002-1/alige.txt:81 +#: npc/002-1/alige.txt~:81 +#: npc/002-1/alige.txt:83 #, no-c-format msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..." msgstr "" @@ -6260,13 +6470,15 @@ msgid "Grass Seeds" msgstr "" #. code: mesq lg("Great, what food do you have for me today?"); -#: npc/002-1/alige.txt:163 +#: npc/002-1/alige.txt~:163 +#: npc/002-1/alige.txt:165 #, no-c-format msgid "Great, what food do you have for me today?#0" msgstr "" #. code: mesq lg("Great, what food do you have for me today?"); -#: npc/002-1/alige.txt:163 +#: npc/002-1/alige.txt~:163 +#: npc/002-1/alige.txt:165 #, no-c-format msgid "Great, what food do you have for me today?#1" msgstr "" @@ -6286,11 +6498,17 @@ msgid "Green Cotton Dye" msgstr "" #. code: Name: "GreenSlime" -#: mob_db.conf:3685 +#: mob_db.conf:3714 #, no-c-format msgid "GreenSlime" msgstr "" +#. code: mesq l("Greetings, citzen. I am @@, chief of the Tulimshar guards.", .name$); +#: npc/003-1/lieutenantdausen.txt:16 +#, no-c-format +msgid "Greetings, citzen. I am @@, chief of the Tulimshar guards." +msgstr "" + #. code: Name: "Grenade" #: item_db.conf:-1 #, no-c-format @@ -6303,152 +6521,152 @@ msgid "Group changed successfully." msgstr "" #. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!"); -#: npc/002-1/alige.txt:138 -#: npc/002-1/alige.txt:285 +#: npc/002-1/alige.txt:140 +#: npc/002-1/alige.txt:287 +#: npc/002-1/alige.txt~:138 +#: npc/002-1/alige.txt~:285 #, no-c-format msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0" msgstr "" #. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!"); -#: npc/002-1/alige.txt:138 -#: npc/002-1/alige.txt:285 +#: npc/002-1/alige.txt:140 +#: npc/002-1/alige.txt:287 +#: npc/002-1/alige.txt~:138 +#: npc/002-1/alige.txt~:285 #, no-c-format msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1" msgstr "" #. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"); -#: npc/002-1/alige.txt:247 +#: npc/002-1/alige.txt~:247 +#: npc/002-1/alige.txt:249 #, no-c-format msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!" msgstr "" #. code: 003-1,102,121,0 script Guard Avou NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:138 -#: npc/003-1/lieutenantdausen.txt:129 +#: npc/003-1/lieutenantdausen.txt~:129 +#: npc/003-1/lieutenantdausen.txt:133 #, no-c-format msgid "Guard Avou" msgstr "" #. code: 003-1,58,158,0 script Guard Benji NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:146 -#: npc/003-1/lieutenantdausen.txt:137 +#: npc/003-1/lieutenantdausen.txt~:137 +#: npc/003-1/lieutenantdausen.txt:141 #, no-c-format msgid "Guard Benji" msgstr "" #. code: 003-1,107,80,0 script Guard Biscop NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:404 -#: npc/003-1/lieutenantdausen.txt:395 +#: npc/003-1/lieutenantdausen.txt:399 +#: npc/003-1/lieutenantdausen.txt~:395 #, no-c-format msgid "Guard Biscop" msgstr "" #. code: 003-1,98,121,0 script Guard Defou NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:130 -#: npc/003-1/lieutenantdausen.txt:121 +#: npc/003-1/lieutenantdausen.txt:125 +#: npc/003-1/lieutenantdausen.txt~:121 #, no-c-format msgid "Guard Defou" msgstr "" #. code: 003-1,35,34,0 script Guard Falko NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:319 -#: npc/003-1/lieutenantdausen.txt:310 +#: npc/003-1/lieutenantdausen.txt~:310 +#: npc/003-1/lieutenantdausen.txt:314 #, no-c-format msgid "Guard Falko" msgstr "" #. code: 003-1,111,101,0 script Guard Froma NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:345 -#: npc/003-1/lieutenantdausen.txt:336 +#: npc/003-1/lieutenantdausen.txt~:336 +#: npc/003-1/lieutenantdausen.txt:340 #, no-c-format msgid "Guard Froma" msgstr "" #. code: 003-3,39,37,0 script Guard Malindax NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:337 -#: npc/003-1/lieutenantdausen.txt:328 +#: npc/003-1/lieutenantdausen.txt:332 +#: npc/003-1/lieutenantdausen.txt~:328 #, no-c-format msgid "Guard Malindax" msgstr "" #. code: 003-1,54,52,0 script Guard Maxim NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:213 -#: npc/003-1/lieutenantdausen.txt~:222 +#: npc/003-1/lieutenantdausen.txt:217 +#: npc/003-1/lieutenantdausen.txt~:213 #, no-c-format msgid "Guard Maxim" msgstr "" #. code: 003-1,58,128,0 script Guard Moustacha NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:161 -#: npc/003-1/lieutenantdausen.txt~:170 +#: npc/003-1/lieutenantdausen.txt~:161 +#: npc/003-1/lieutenantdausen.txt:165 #, no-c-format msgid "Guard Moustacha" msgstr "" #. code: 003-1,71,138,0 script Guard Nutelo NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:153 -#: npc/003-1/lieutenantdausen.txt~:162 +#: npc/003-1/lieutenantdausen.txt~:153 +#: npc/003-1/lieutenantdausen.txt:157 #, no-c-format msgid "Guard Nutelo" msgstr "" #. code: 003-1,98,100,0 script Guard Philip NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:73 -#: npc/003-1/lieutenantdausen.txt~:82 +#: npc/003-1/lieutenantdausen.txt~:73 +#: npc/003-1/lieutenantdausen.txt:77 #, no-c-format msgid "Guard Philip" msgstr "" #. code: 003-1,58,100,0 script Guard Popaul NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:169 -#: npc/003-1/lieutenantdausen.txt~:178 +#: npc/003-1/lieutenantdausen.txt~:169 +#: npc/003-1/lieutenantdausen.txt:173 #, no-c-format msgid "Guard Popaul" msgstr "" #. code: 003-1,53,36,0 script Guard Roukin NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:271 -#: npc/003-1/lieutenantdausen.txt~:280 +#: npc/003-1/lieutenantdausen.txt~:271 +#: npc/003-1/lieutenantdausen.txt:275 #, no-c-format msgid "Guard Roukin" msgstr "" #. code: 003-1,102,80,0 script Guard Tetric NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:353 -#: npc/003-1/lieutenantdausen.txt:344 +#: npc/003-1/lieutenantdausen.txt~:344 +#: npc/003-1/lieutenantdausen.txt:348 #, no-c-format msgid "Guard Tetric" msgstr "" #. code: 003-1,50,36,0 script Guard Totor NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:256 -#: npc/003-1/lieutenantdausen.txt:247 +#: npc/003-1/lieutenantdausen.txt~:247 +#: npc/003-1/lieutenantdausen.txt:251 #, no-c-format msgid "Guard Totor" msgstr "" #. code: 003-1,62,158,0 script Guard Valou NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:154 -#: npc/003-1/lieutenantdausen.txt:145 +#: npc/003-1/lieutenantdausen.txt~:145 +#: npc/003-1/lieutenantdausen.txt:149 #, no-c-format msgid "Guard Valou" msgstr "" #. code: 003-1,51,73,0 script Guard Yen NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt:197 -#: npc/003-1/lieutenantdausen.txt~:206 +#: npc/003-1/lieutenantdausen.txt~:197 +#: npc/003-1/lieutenantdausen.txt:201 #, no-c-format msgid "Guard Yen" msgstr "" -#. code: 003-2,41,37,0 script Guard Youn NPC_GUARD1,{ -#: npc/003-1/lieutenantdausen.txt~:214 -#, no-c-format -msgid "Guard Youn" -msgstr "" - #. code: 003-2,41,37,0 script Guard Yuna NPC_GUARD2,{ -#: npc/003-1/lieutenantdausen.txt:205 +#: npc/003-1/lieutenantdausen.txt~:205 +#: npc/003-1/lieutenantdausen.txt:209 #, no-c-format msgid "Guard Yuna" msgstr "" @@ -6612,14 +6830,14 @@ msgid "Half Eggshell" msgstr "" #. code: mesq l("Halinarzo was founded to explore Mana Stones."); -#: npc/003-1/ninathetraveler.txt~:106 -#: npc/003-1/ninathetraveler.txt:106 +#: npc/003-1/ninathetraveler.txt:109 +#: npc/003-1/ninathetraveler.txt~:109 #, no-c-format msgid "Halinarzo was founded to explore Mana Stones." msgstr "" #. code: Name: "Halloween Jack'O" -#: mob_db.conf:2240 +#: mob_db.conf:2246 #, no-c-format msgid "Halloween Jack'O" msgstr "" @@ -6810,7 +7028,7 @@ msgstr "" #. code: l("Hello can you help me?"); #: npc/003-1/lieutenantdausen.txt~:28 -#: npc/003-1/lieutenantdausen.txt:28 +#: npc/003-1/lieutenantdausen.txt:32 #, no-c-format msgid "Hello can you help me?" msgstr "" @@ -6823,27 +7041,29 @@ msgid "Hello darling. The Alliance sucks, but don't tell anyone I told you that. msgstr "" #. code: mesq lg("Hello darling."); +#: npc/003-5/arnea.txt~:103 #: npc/003-5/arnea.txt:103 #, no-c-format msgid "Hello darling.#0" msgstr "" #. code: mesq lg("Hello darling."); +#: npc/003-5/arnea.txt~:103 #: npc/003-5/arnea.txt:103 #, no-c-format msgid "Hello darling.#1" msgstr "" #. code: mesq lg("Hello dear!"); -#: npc/002-3/juliet.txt~:172 -#: npc/002-3/juliet.txt:171 +#: npc/002-3/juliet.txt~:168 +#: npc/002-3/juliet.txt:168 #, no-c-format msgid "Hello dear!#0" msgstr "" #. code: mesq lg("Hello dear!"); -#: npc/002-3/juliet.txt~:172 -#: npc/002-3/juliet.txt:171 +#: npc/002-3/juliet.txt~:168 +#: npc/002-3/juliet.txt:168 #, no-c-format msgid "Hello dear!#1" msgstr "" @@ -6869,6 +7089,12 @@ msgstr "" msgid "Hello there! I am a constable. I keep law and order here." msgstr "" +#. code: if (BaseLevel < 20) mesq l("Hello there. I am looking for strong people, but you are not strong enough."); +#: npc/003-1/luca.txt:10 +#, no-c-format +msgid "Hello there. I am looking for strong people, but you are not strong enough." +msgstr "" + #. code: l("Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ gp.", getitemlink(.ItemCreate),getitemlink(.Item1),getitemlink(.Item2),.GP); #: npc/003-8/jhedia.txt:33 #: npc/003-8/jhedia.txt~:32 @@ -6877,19 +7103,24 @@ msgid "Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ g msgstr "" #. code: mesq l("Hello! I am @@, currently in charge of the Desert Pass.", .name$); -#: npc/004-1/bgmaster.txt:10 #: npc/004-1/bgmaster.txt~:10 #, no-c-format msgid "Hello! I am @@, currently in charge of the Desert Pass." msgstr "" #. code: mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Frostia and Halinarzo felt."); -#: npc/004-1/bgmaster.txt~:26 -#: npc/004-1/bgmaster.txt:26 +#: npc/004-1/bgmaster.txt~:25 #, no-c-format msgid "Hello! I am Cassia, Ambassator. During the Monster War outbreak, Frostia and Halinarzo felt." msgstr "" +#. code: mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo felt."); +#: npc/001-1/bgmaster.txt:13 +#: npc/001-1/bgmaster.txt~:13 +#, no-c-format +msgid "Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo felt." +msgstr "" + #. code: l("Hello! You seem strong enough, could take a request from me? Of course, not for free."); #: npc/005-4/tolchi.txt:166 #: npc/005-4/tolchi.txt~:166 @@ -6898,8 +7129,8 @@ msgid "Hello! You seem strong enough, could take a request from me? Of course, n msgstr "" #. code: mesq l("Hello, I act on the Alliance's behalf."); -#: npc/003-2/lua.txt:6 -#: npc/003-2/lua.txt~:6 +#: npc/003-2/lua.txt:8 +#: npc/003-2/lua.txt~:8 #, no-c-format msgid "Hello, I act on the Alliance's behalf." msgstr "" @@ -6933,6 +7164,13 @@ msgstr "" msgid "Hello, What a lovely day for a stroll." msgstr "" +#. code: mesq l("Hello, darling!"); +#: npc/003-1/cyndala.txt:87 +#: npc/003-1/cyndala.txt~:87 +#, no-c-format +msgid "Hello, darling!" +msgstr "" + #. code: mesq l("Hello, lets bg masterize this."); #: npc/bgmaster.txt~:7 #, no-c-format @@ -6961,8 +7199,8 @@ msgid "Hello." msgstr "" #. code: mesq l("Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods.", .name$); -#: npc/003-1/ninathetraveler.txt~:6 -#: npc/003-1/ninathetraveler.txt:6 +#: npc/003-1/ninathetraveler.txt~:9 +#: npc/003-1/ninathetraveler.txt:9 #, no-c-format msgid "Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods." msgstr "" @@ -6989,6 +7227,13 @@ msgstr "" msgid "Here is it!" msgstr "" +#. code: l("Here it is, clean like a whistle!"); +#: npc/003-1/cyndala.txt:77 +#: npc/003-1/cyndala.txt~:77 +#, no-c-format +msgid "Here it is, clean like a whistle!" +msgstr "" + #. code: mesq l("Here it is. Take care with it!"); #: npc/005-1/ayasha.txt~:128 #: npc/005-1/ayasha.txt:128 @@ -7010,26 +7255,28 @@ msgid "Here they are!" msgstr "" #. code: mesq lg("Here they are, miss.", "Here they are, mister."); -#: npc/003-2/lua.txt:28 -#: npc/003-2/lua.txt~:27 -#: npc/003-2/lua.txt:39 +#: npc/003-2/lua.txt~:31 +#: npc/003-2/lua.txt:31 +#: npc/003-2/lua.txt~:42 +#: npc/003-2/lua.txt:42 #, no-c-format msgid "Here they are, miss.#0" msgstr "" #. code: mesq lg("Here they are, miss.", "Here they are, mister."); -#: npc/003-2/lua.txt:28 -#: npc/003-2/lua.txt~:27 -#: npc/003-2/lua.txt:39 +#: npc/003-2/lua.txt~:31 +#: npc/003-2/lua.txt:31 +#: npc/003-2/lua.txt~:42 +#: npc/003-2/lua.txt:42 #, no-c-format msgid "Here they are, mister.#1" msgstr "" #. code: mesq l("Here they are."); -#: npc/002-3/juliet.txt:76 -#: npc/002-3/juliet.txt~:77 -#: npc/002-3/juliet.txt:195 -#: npc/002-3/juliet.txt~:196 +#: npc/002-3/juliet.txt~:192 +#: npc/002-3/juliet.txt:73 +#: npc/002-3/juliet.txt:192 +#: npc/002-3/juliet.txt~:73 #, no-c-format msgid "Here they are." msgstr "" @@ -7052,8 +7299,8 @@ msgid "Here you go!" msgstr "" #. code: mesq l("Here you go, everything is fixed."); -#: npc/002-3/juliet.txt:43 -#: npc/002-3/juliet.txt~:44 +#: npc/002-3/juliet.txt:40 +#: npc/002-3/juliet.txt~:40 #, no-c-format msgid "Here you go, everything is fixed." msgstr "" @@ -7164,7 +7411,8 @@ msgid "Hey, man!#1" msgstr "" #. code: mesq l("Hey, psst! You're not a sailor, right?"); -#: npc/002-1/alige.txt:63 +#: npc/002-1/alige.txt:65 +#: npc/002-1/alige.txt~:63 #, no-c-format msgid "Hey, psst! You're not a sailor, right?" msgstr "" @@ -7182,8 +7430,8 @@ msgid "Heya!" msgstr "" #. code: mesq l("Hi @@.", strcharinfo(0)); -#: npc/002-4/nard.txt:150 -#: npc/002-4/nard.txt~:150 +#: npc/002-4/nard.txt~:166 +#: npc/002-4/nard.txt:167 #, no-c-format msgid "Hi @@." msgstr "" @@ -7202,8 +7450,8 @@ msgid "Hi! Do you want a hair cut?" msgstr "" #. code: mesq l("Hi, nice to see you!"); -#: npc/002-3/juliet.txt:185 -#: npc/002-3/juliet.txt~:186 +#: npc/002-3/juliet.txt~:182 +#: npc/002-3/juliet.txt:182 #, no-c-format msgid "Hi, nice to see you!" msgstr "" @@ -7218,8 +7466,10 @@ msgid "Hi." msgstr "" #. code: mesn "Hidden Person"; -#: npc/002-1/alige.txt:62 -#: npc/002-1/alige.txt:80 +#: npc/002-1/alige.txt~:80 +#: npc/002-1/alige.txt~:62 +#: npc/002-1/alige.txt:64 +#: npc/002-1/alige.txt:82 #, no-c-format msgid "Hidden Person" msgstr "" @@ -7296,7 +7546,7 @@ msgid "Homunculus stats:" msgstr "" #. code: Name: "House Maggot" -#: mob_db.conf:3637 +#: mob_db.conf:3666 #, no-c-format msgid "House Maggot" msgstr "" @@ -7310,8 +7560,8 @@ msgid "How I see my items?" msgstr "" #. code: l("How can I get iron ingot?"), -#: npc/005-4/rosen.txt:43 -#: npc/005-4/rosen.txt~:47 +#: npc/005-4/rosen.txt:26 +#: npc/005-4/rosen.txt~:31 #, no-c-format msgid "How can I get iron ingot?" msgstr "" @@ -7406,7 +7656,8 @@ msgid "How trade with other players?" msgstr "" #. code: if (.@rand == 7) npctalkonce(l("Howdy?")); -#: npc/functions/sailortalk.txt:33 +#: npc/functions/sailortalk.txt~:26 +#: npc/functions/sailortalk.txt:26 #, no-c-format msgid "Howdy?" msgstr "" @@ -7425,8 +7676,8 @@ msgid "However, our skill growth rate is much smaller than those of humans." msgstr "" #. code: mesq l("However, taxes there are the highest. Living cost is high, and you should avoid buying things there."); -#: npc/003-1/ninathetraveler.txt:72 -#: npc/003-1/ninathetraveler.txt~:72 +#: npc/003-1/ninathetraveler.txt:75 +#: npc/003-1/ninathetraveler.txt~:75 #, no-c-format msgid "However, taxes there are the highest. Living cost is high, and you should avoid buying things there." msgstr "" @@ -7440,6 +7691,7 @@ msgstr "" #. code: l("However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."), #: npc/items/books.txt:100 +#: npc/items/books.txt~:100 #, no-c-format msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease." msgstr "" @@ -7469,8 +7721,8 @@ msgid "Hurnscald is a large city. I'm sure glad I live in Candor because I know msgstr "" #. code: mesq l("Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar."); -#: npc/003-1/ninathetraveler.txt~:39 -#: npc/003-1/ninathetraveler.txt:39 +#: npc/003-1/ninathetraveler.txt~:42 +#: npc/003-1/ninathetraveler.txt:42 #, no-c-format msgid "Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar." msgstr "" @@ -7481,6 +7733,7 @@ msgid "I am %s Super Novice~" msgstr "" #. code: mesq l("I am @@, and I take care of the Arena.", .name$); +#: npc/003-5/arnea.txt~:105 #: npc/003-5/arnea.txt:105 #, no-c-format msgid "I am @@, and I take care of the Arena." @@ -7511,6 +7764,19 @@ msgstr "" msgid "I am currently very worried with them. They're just children! They don't know how to fight!" msgstr "" +#. code: mesq l("I am from the Thief's Guild of Hurnscald."); +#: npc/003-1-3/thief.txt:9 +#, no-c-format +msgid "I am from the Thief's Guild of Hurnscald." +msgstr "" + +#. code: l("I am hungry. Can I buy some food here?"), +#: npc/002-3/juliet.txt~:146 +#: npc/002-3/juliet.txt:146 +#, no-c-format +msgid "I am hungry. Can I buy some food here?" +msgstr "" + #. code: l("I am making a figurin with Bug legs."), #: npc/005-1/vincent.txt~:18 #: npc/005-1/vincent.txt:18 @@ -7554,44 +7820,26 @@ msgid "I am sure that you will change your mind." msgstr "" #. code: lg("I am, who are you?"), -, -#: npc/002-1/alige.txt:68 +#: npc/002-1/alige.txt~:68 +#: npc/002-1/alige.txt:70 #, no-c-format msgid "I am, who are you?#0" msgstr "" #. code: lg("I am, who are you?"), -, -#: npc/002-1/alige.txt:68 +#: npc/002-1/alige.txt~:68 +#: npc/002-1/alige.txt:70 #, no-c-format msgid "I am, who are you?#1" msgstr "" -#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!"); -#: npc/005-4/rosen.txt~:28 -#: npc/005-4/rosen.txt:24 -#, no-c-format -msgid "I asked Calypsan to dye this tank top, now it has an unique look!" -msgstr "" - #. code: l("I asked for food but... *hips* Ah, that'll do!"); -#: npc/002-1/alige.txt:230 +#: npc/002-1/alige.txt:232 +#: npc/002-1/alige.txt~:230 #, no-c-format msgid "I asked for food but... *hips* Ah, that'll do!" msgstr "" -#. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")), -#: npc/005-4/rosen.txt:41 -#: npc/005-4/rosen.txt~:45 -#, no-c-format -msgid "I came to retrieve a package for Rosen.#0" -msgstr "" - -#. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")), -#: npc/005-4/rosen.txt:41 -#: npc/005-4/rosen.txt~:45 -#, no-c-format -msgid "I came to retrieve a package for Rosen.#1" -msgstr "" - #. code: mes l("I can fill your bottle with water for only @@ gp the bottle.", .@COST_PER_BOTTLE); #: npc/003-1/mahoud.txt:8 #, no-c-format @@ -7612,15 +7860,15 @@ msgid "I can rent it to you for 500 GP, during 15 minutes. Deal?" msgstr "" #. code: lg("I can't remember anything."), L_OhWell; -#: npc/002-1/arpan.txt~:104 -#: npc/002-1/arpan.txt:104 +#: npc/002-1/arpan.txt:108 +#: npc/002-1/arpan.txt~:107 #, no-c-format msgid "I can't remember anything.#0" msgstr "" #. code: lg("I can't remember anything."), L_OhWell; -#: npc/002-1/arpan.txt~:104 -#: npc/002-1/arpan.txt:104 +#: npc/002-1/arpan.txt:108 +#: npc/002-1/arpan.txt~:107 #, no-c-format msgid "I can't remember anything.#1" msgstr "" @@ -7658,7 +7906,8 @@ msgid "I changed my mind." msgstr "" #. code: l("I don't have anything good for you today."), -1; -#: npc/002-1/alige.txt:191 +#: npc/002-1/alige.txt:193 +#: npc/002-1/alige.txt~:191 #, no-c-format msgid "I don't have anything good for you today." msgstr "" @@ -7729,6 +7978,13 @@ msgstr "" msgid "I fight every day in hopes to meet Andrei, the famous hero who prevented Hurnscald from total destruction against a horde of monsters alone." msgstr "" +#. code: mesq l("I found your birth record, but it is not complete. Here says you were born on Halinarzo."); +#: npc/003-2/lua.txt:69 +#: npc/003-2/lua.txt~:69 +#, no-c-format +msgid "I found your birth record, but it is not complete. Here says you were born on Halinarzo." +msgstr "" + #. code: l("I guess so... I will leave you alone."), L_Quit; #: npc/002-1/dan.txt:31 #, no-c-format @@ -7806,15 +8062,15 @@ msgid "I made a figurin with Bug legs." msgstr "" #. code: lg("I made a mistake, I would like to change my language."), -#: npc/002-3/juliet.txt:151 -#: npc/002-3/juliet.txt~:152 +#: npc/002-3/juliet.txt~:148 +#: npc/002-3/juliet.txt:148 #, no-c-format msgid "I made a mistake, I would like to change my language.#0" msgstr "" #. code: lg("I made a mistake, I would like to change my language."), -#: npc/002-3/juliet.txt:151 -#: npc/002-3/juliet.txt~:152 +#: npc/002-3/juliet.txt~:148 +#: npc/002-3/juliet.txt:148 #, no-c-format msgid "I made a mistake, I would like to change my language.#1" msgstr "" @@ -7832,8 +8088,8 @@ msgid "I need @@ @@." msgstr "" #. code: rif(getgmlevel(), l("I need a GM set, please!")), L_GMItems, -#: npc/003-2/lua.txt~:12 -#: npc/003-2/lua.txt:12 +#: npc/003-2/lua.txt~:15 +#: npc/003-2/lua.txt:15 #, no-c-format msgid "I need a GM set, please!" msgstr "" @@ -7897,21 +8153,22 @@ msgid "I never understood how someone could do something like that to a child, e msgstr "" #. code: lg("I only remember I was rescued by you."), L_Story, -#: npc/002-1/arpan.txt~:103 -#: npc/002-1/arpan.txt:103 +#: npc/002-1/arpan.txt~:106 +#: npc/002-1/arpan.txt:107 #, no-c-format msgid "I only remember I was rescued by you.#0" msgstr "" #. code: lg("I only remember I was rescued by you."), L_Story, -#: npc/002-1/arpan.txt~:103 -#: npc/002-1/arpan.txt:103 +#: npc/002-1/arpan.txt~:106 +#: npc/002-1/arpan.txt:107 #, no-c-format msgid "I only remember I was rescued by you.#1" msgstr "" #. code: rif(getgmlevel() && #GMEVENT_T <= gettimetick(2), l("I plan in doing an event! Give me the coins!")), L_GMEvent, -#: npc/003-2/lua.txt:13 +#: npc/003-2/lua.txt~:16 +#: npc/003-2/lua.txt:16 #, no-c-format msgid "I plan in doing an event! Give me the coins!" msgstr "" @@ -7984,8 +8241,10 @@ msgid "I think I have enough gold with me.#1" msgstr "" #. code: l("I think I should report you to the crew members."), -; -#: npc/002-1/alige.txt:135 -#: npc/002-1/alige.txt:282 +#: npc/002-1/alige.txt:284 +#: npc/002-1/alige.txt~:282 +#: npc/002-1/alige.txt~:135 +#: npc/002-1/alige.txt:137 #, no-c-format msgid "I think I should report you to the crew members." msgstr "" @@ -7997,10 +8256,10 @@ msgid "I think I'll be done soon, since I almost have a box full of @@s!" msgstr "" #. code: mesq l("I think I'm done with that now. Do you have any questions?"); -#: npc/002-3/juliet.txt~:92 -#: npc/002-3/juliet.txt:210 -#: npc/002-3/juliet.txt:91 -#: npc/002-3/juliet.txt~:211 +#: npc/002-3/juliet.txt~:88 +#: npc/002-3/juliet.txt:88 +#: npc/002-3/juliet.txt~:207 +#: npc/002-3/juliet.txt:207 #, no-c-format msgid "I think I'm done with that now. Do you have any questions?" msgstr "" @@ -8032,8 +8291,8 @@ msgid "I want to register for marriage." msgstr "" #. code: l("I want to trade with you."), L_Trade, -#: npc/003-1/ninathetraveler.txt~:13 -#: npc/003-1/ninathetraveler.txt:13 +#: npc/003-1/ninathetraveler.txt:16 +#: npc/003-1/ninathetraveler.txt~:16 #, no-c-format msgid "I want to trade with you." msgstr "" @@ -8046,11 +8305,24 @@ msgstr "" msgid "I wanted other info." msgstr "" +#. code: rif(.@n == 1, l("I was found near Candor Island, on a raft, and can't remember anything. Do you know who I am?")), L_Info, +#: npc/003-2/lua.txt:14 +#: npc/003-2/lua.txt~:14 +#, no-c-format +msgid "I was found near Candor Island, on a raft, and can't remember anything. Do you know who I am?" +msgstr "" + +#. code: mesq l("I was looking for strong people, but I forgot what I was going to say when I meet them."); +#: npc/003-1/luca.txt:12 +#, no-c-format +msgid "I was looking for strong people, but I forgot what I was going to say when I meet them." +msgstr "" + #. code: mesq l("I was planning to go there soon, anyway. All aboard!"); -#: npc/002-4/nard.txt:175 -#: npc/002-4/nard.txt~:186 -#: npc/002-4/nard.txt:186 -#: npc/002-4/nard.txt~:175 +#: npc/002-4/nard.txt:192 +#: npc/002-4/nard.txt~:202 +#: npc/002-4/nard.txt~:191 +#: npc/002-4/nard.txt:203 #, no-c-format msgid "I was planning to go there soon, anyway. All aboard!" msgstr "" @@ -8105,6 +8377,13 @@ msgstr "" msgid "I will yaying do." msgstr "" +#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town."); +#: npc/003-1/cyndala.txt:123 +#: npc/003-1/cyndala.txt~:123 +#, no-c-format +msgid "I wish you a good time in town." +msgstr "" + #. code: l("I won't forget it, I swear on my precious plushrooms!"), #: npc/005-6/zitoni.txt~:65 #: npc/005-6/zitoni.txt:64 @@ -8163,7 +8442,8 @@ msgid "I wrote your name on the book, you are now free to use the storage and ba msgstr "" #. code: mesq l("I'd like to catch one of them, but they fly away when I try."); -#: npc/002-1/alige.txt:295 +#: npc/002-1/alige.txt~:295 +#: npc/002-1/alige.txt:297 #, no-c-format msgid "I'd like to catch one of them, but they fly away when I try." msgstr "" @@ -8174,6 +8454,13 @@ msgstr "" msgid "I'd like to get a different style." msgstr "" +#. code: mesq l("I'll arrange here with the alliance documents regarding you. I'll add a war victim status to make your life easier."); +#: npc/003-2/lua.txt~:78 +#: npc/003-2/lua.txt:78 +#, no-c-format +msgid "I'll arrange here with the alliance documents regarding you. I'll add a \"war victim\" status to make your life easier." +msgstr "" + #. code: mesq l("I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island.", getmonsterlink(Scorpion)); #: npc/005-7/trainer.txt~:101 #: npc/005-7/trainer.txt:101 @@ -8214,7 +8501,8 @@ msgid "I'll give him everything he needs, don't worry.#1" msgstr "" #. code: mesq l("I'll share my berries with you if you help me."); -#: npc/002-1/alige.txt:127 +#: npc/002-1/alige.txt:129 +#: npc/002-1/alige.txt~:127 #, no-c-format msgid "I'll share my berries with you if you help me." msgstr "" @@ -8256,21 +8544,22 @@ msgid "I'm fine for now, thank you." msgstr "" #. code: mesq lg("I'm glad to see you're okay."); -#: npc/002-3/juliet.txt:189 -#: npc/002-3/juliet.txt~:190 +#: npc/002-3/juliet.txt:186 +#: npc/002-3/juliet.txt~:186 #, no-c-format msgid "I'm glad to see you're okay.#0" msgstr "" #. code: mesq lg("I'm glad to see you're okay."); -#: npc/002-3/juliet.txt:189 -#: npc/002-3/juliet.txt~:190 +#: npc/002-3/juliet.txt:186 +#: npc/002-3/juliet.txt~:186 #, no-c-format msgid "I'm glad to see you're okay.#1" msgstr "" #. code: mesq l("I'm losing my mind here, I need something else to eat!"); -#: npc/002-1/alige.txt:98 +#: npc/002-1/alige.txt:100 +#: npc/002-1/alige.txt~:98 #, no-c-format msgid "I'm losing my mind here, I need something else to eat!" msgstr "" @@ -8289,10 +8578,10 @@ msgid "I'm still in a coma, but my ghost is haunting you!" msgstr "" #. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."); -#: npc/002-3/juliet.txt~:75 -#: npc/002-3/juliet.txt:74 -#: npc/002-3/juliet.txt~:194 -#: npc/002-3/juliet.txt:193 +#: npc/002-3/juliet.txt~:71 +#: npc/002-3/juliet.txt~:190 +#: npc/002-3/juliet.txt:71 +#: npc/002-3/juliet.txt:190 #, no-c-format msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board." msgstr "" @@ -8330,7 +8619,7 @@ msgid "Iced Bottle" msgstr "" #. code: Name: "Iced FLuffy" -#: mob_db.conf:1693 +#: mob_db.conf:1694 #, no-c-format msgid "Iced FLuffy" msgstr "" @@ -8379,15 +8668,15 @@ msgid "If you haven't, maybe there are a few things you can do besides selling i msgstr "" #. code: dispbottom l("If you meant to reset the drop rate to its default value: @droprate default"); -#: npc/commands/rate-management.txt:185 -#: npc/commands/rate-management.txt~:185 +#: npc/commands/rate-management.txt~:189 +#: npc/commands/rate-management.txt:189 #, no-c-format msgid "If you meant to reset the drop rate to its default value: @droprate default" msgstr "" #. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default"); -#: npc/commands/rate-management.txt:61 -#: npc/commands/rate-management.txt~:61 +#: npc/commands/rate-management.txt:63 +#: npc/commands/rate-management.txt~:63 #, no-c-format msgid "If you meant to reset the exp rate to its default value: @exprate default" msgstr "" @@ -8400,10 +8689,10 @@ msgid "If you simply wish to get 99 in all stats:" msgstr "" #. code: mesq l("If you want to read this page again, there is a copy up on the left wall."); -#: npc/002-3/juliet.txt:87 -#: npc/002-3/juliet.txt~:88 -#: npc/002-3/juliet.txt~:207 -#: npc/002-3/juliet.txt:206 +#: npc/002-3/juliet.txt:203 +#: npc/002-3/juliet.txt:84 +#: npc/002-3/juliet.txt~:84 +#: npc/002-3/juliet.txt~:203 #, no-c-format msgid "If you want to read this page again, there is a copy up on the left wall." msgstr "" @@ -8481,6 +8770,7 @@ msgstr "" #. code: 003-1,109,109,0 script Inar NPC_PLAYER,{ #: npc/003-1/inar.txt:3 +#: npc/003-1/inar.txt~:3 #, no-c-format msgid "Inar" msgstr "" @@ -8496,13 +8786,15 @@ msgid "Incorrect name/ID, or no one from the specified party is online." msgstr "" #. code: lg("Indeed, I am not."), L_NeedHelp; -#: npc/002-1/alige.txt:69 +#: npc/002-1/alige.txt~:69 +#: npc/002-1/alige.txt:71 #, no-c-format msgid "Indeed, I am not.#0" msgstr "" #. code: lg("Indeed, I am not."), L_NeedHelp; -#: npc/002-1/alige.txt:69 +#: npc/002-1/alige.txt~:69 +#: npc/002-1/alige.txt:71 #, no-c-format msgid "Indeed, I am not.#1" msgstr "" @@ -8521,7 +8813,7 @@ msgid "Infantry Helmet" msgstr "" #. code: l("Information"), L_Info, -#: npc/003-5/arnea.txt~:17 +#: npc/003-5/arnea.txt~:18 #: npc/003-5/arnea.txt:18 #, no-c-format msgid "Information" @@ -8533,9 +8825,7 @@ msgid "Information sent to login-server via char-server." msgstr "" #. code: rif(!$@BattleOn, l("Init!")), L_Init, -#: npc/004-1/bgmaster.txt~:21 #: npc/bgmaster.txt~:10 -#: npc/004-1/bgmaster.txt:21 #, no-c-format msgid "Init!" msgstr "" @@ -8577,6 +8867,13 @@ msgstr "" msgid "Interval: every @@ hour(s)" msgstr "" +#. code: l("Introduce"), L_Intro, +#: npc/001-1/bgmaster.txt~:37 +#: npc/001-1/bgmaster.txt:37 +#, no-c-format +msgid "Introduce" +msgstr "" + #. code: 1257: Invalid Homunculus ID. #: conf/messages.conf:1191 msgid "Invalid Homunculus ID." @@ -8718,12 +9015,25 @@ msgstr "" msgid "Iron Ore" msgstr "" +#. code: Name: "Iron Powder" +#: item_db.conf:-1 +#, no-c-format +msgid "Iron Powder" +msgstr "" + #. code: Name: "Iron Shovel" #: item_db.conf:-1 #, no-c-format msgid "Iron Shovel" msgstr "" +#. code: l("Is it truly a hard choice to make?"); +#: npc/003-1/cyndala.txt:81 +#: npc/003-1/cyndala.txt~:81 +#, no-c-format +msgid "Is it truly a hard choice to make?" +msgstr "" + #. code: l("Is there a reward?"), L_NeedHead, #: npc/002-4/nard.txt~:55 #: npc/002-4/nard.txt:55 @@ -8762,8 +9072,8 @@ msgid "It is a sunny day, don't you think?" msgstr "" #. code: mesq l("It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found."); -#: npc/003-1/ninathetraveler.txt:97 -#: npc/003-1/ninathetraveler.txt~:97 +#: npc/003-1/ninathetraveler.txt~:100 +#: npc/003-1/ninathetraveler.txt:100 #, no-c-format msgid "It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found." msgstr "" @@ -8775,8 +9085,8 @@ msgid "It looks like you can't carry anything else for now." msgstr "" #. code: mesq l("It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there."); -#: npc/003-1/ninathetraveler.txt~:70 -#: npc/003-1/ninathetraveler.txt:70 +#: npc/003-1/ninathetraveler.txt~:73 +#: npc/003-1/ninathetraveler.txt:73 #, no-c-format msgid "It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there." msgstr "" @@ -8823,15 +9133,15 @@ msgid "It was something like a long nap." msgstr "" #. code: mesq lg("It will be a problem if you run around naked!"); -#: npc/002-1/arpan.txt:111 -#: npc/002-1/arpan.txt~:111 +#: npc/002-1/arpan.txt:116 +#: npc/002-1/arpan.txt~:115 #, no-c-format msgid "It will be a problem if you run around naked!#0" msgstr "" #. code: mesq lg("It will be a problem if you run around naked!"); -#: npc/002-1/arpan.txt:111 -#: npc/002-1/arpan.txt~:111 +#: npc/002-1/arpan.txt:116 +#: npc/002-1/arpan.txt~:115 #, no-c-format msgid "It will be a problem if you run around naked!#1" msgstr "" @@ -8850,15 +9160,15 @@ msgid "It's @@ @@." msgstr "" #. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"); -#: npc/002-1/alige.txt:146 +#: npc/002-1/alige.txt~:146 #, no-c-format msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!" msgstr "" -#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)), -#: npc/functions/sailortalk.txt:16 +#. code: mesq l("It's a commercial port town, far far away from Tulimshar and the Great Continent. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"); +#: npc/002-1/alige.txt:148 #, no-c-format -msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?" +msgid "It's a commercial port town, far far away from Tulimshar and the Great Continent. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!" msgstr "" #. code: mesq l("It's alright! Just one more box and it'll be ok."); @@ -8876,8 +9186,8 @@ msgid "It's always good to see if you have a lot of them around before you think msgstr "" #. code: mesq l("It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons."); -#: npc/003-1/ninathetraveler.txt:54 -#: npc/003-1/ninathetraveler.txt~:54 +#: npc/003-1/ninathetraveler.txt~:57 +#: npc/003-1/ninathetraveler.txt:57 #, no-c-format msgid "It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons." msgstr "" @@ -8958,12 +9268,12 @@ msgid "Items for consumption, like potions, can only be used once." msgstr "" #. code: mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9); -#: npc/002-1/arpan.txt:235 -#: npc/002-1/arpan.txt~:235 -#: npc/002-1/arpan.txt~:121 -#: npc/002-1/arpan.txt:121 +#: npc/002-1/arpan.txt~:125 +#: npc/002-1/arpan.txt:126 #: npc/002-1/knife.txt~:40 +#: npc/002-1/arpan.txt:240 #: npc/002-1/knife.txt:40 +#: npc/002-1/arpan.txt~:239 #, no-c-format msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold." msgstr "" @@ -9087,24 +9397,22 @@ msgid "Johanne Key" msgstr "" #. code: l("Join existing arena"), L_JoinArena, -#: npc/003-5/arnea.txt~:16 +#: npc/003-5/arnea.txt~:17 #: npc/003-5/arnea.txt:17 #, no-c-format msgid "Join existing arena" msgstr "" #. code: l("Join team 1."), L_T1, -#: npc/004-1/bgmaster.txt:22 +#: npc/004-1/bgmaster.txt~:21 #: npc/bgmaster.txt~:11 -#: npc/004-1/bgmaster.txt~:22 #, no-c-format msgid "Join team 1." msgstr "" #. code: l("Join team 2."), L_T2; #: npc/bgmaster.txt~:12 -#: npc/004-1/bgmaster.txt:23 -#: npc/004-1/bgmaster.txt~:23 +#: npc/004-1/bgmaster.txt~:22 #, no-c-format msgid "Join team 2." msgstr "" @@ -9131,19 +9439,18 @@ msgstr "" msgid "Julia" msgstr "" -#. code: mes col(l("Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9); -#: npc/002-1/arpan.txt~:183 -#: npc/002-1/arpan.txt:183 +#. code: 002-3,38,24,0 script Juliet NPC_JULIA,2,10,{ +#: npc/002-3/juliet.txt:17 +#: npc/002-3/juliet.txt~:17 #, no-c-format -msgid "Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen." +msgid "Juliet" msgstr "" -#. code: 002-3,27,24,0 script Juliet#TMW2 NPC_JULIA,2,10,{ -#. code: 002-3,38,24,0 script Juliet#TMW2 NPC_JULIA,2,10,{ -#: npc/002-3/juliet.txt:17 -#: npc/002-3/juliet.txt~:18 +#. code: mes col(l("Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9); +#: npc/002-1/arpan.txt:188 +#: npc/002-1/arpan.txt~:187 #, no-c-format -msgid "Juliet#TMW2" +msgid "Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen." msgstr "" #. code: 5: Jump to %d %d @@ -9157,7 +9464,6 @@ msgid "Jump to %s" msgstr "" #. code: mesq l("Just as a warning, main chat will change. Use it to discuss the strategy!"); -#: npc/004-1/bgmaster.txt:17 #: npc/004-1/bgmaster.txt~:17 #, no-c-format msgid "Just as a warning, main chat will change. Use it to discuss the strategy!" @@ -9233,7 +9539,7 @@ msgid "Latif" msgstr "" #. code: Name: "LavaSlime" -#: mob_db.conf:4211 +#: mob_db.conf:4240 #, no-c-format msgid "LavaSlime" msgstr "" @@ -9321,9 +9627,12 @@ msgstr "" msgid "Leather Trousers" msgstr "" +#. code: l("Leave"), L_Close; #. code: l("Leave"), L_Quit; -#: npc/003-5/arnea.txt~:18 +#: npc/003-1/inar.txt~:7 +#: npc/003-1/inar.txt:10 #: npc/003-5/arnea.txt:19 +#: npc/003-5/arnea.txt~:19 #, no-c-format msgid "Leave" msgstr "" @@ -9365,7 +9674,7 @@ msgstr "" #. code: 002-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{ #: npc/002-1/arpan.txt~:33 -#: npc/002-1/arpan.txt:33 +#: npc/002-1/arpan.txt:34 #, no-c-format msgid "LeftBarrierCheck" msgstr "" @@ -9379,7 +9688,7 @@ msgstr "" #. code: 002-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{ #: npc/002-1/arpan.txt~:19 -#: npc/002-1/arpan.txt:19 +#: npc/002-1/arpan.txt:20 #, no-c-format msgid "LeftDoorCheck" msgstr "" @@ -9413,8 +9722,8 @@ msgid "Let Cynric open your storage. You might also want to open your inventory. msgstr "" #. code: mesq l("Let me check into it..."); -#: npc/002-3/juliet.txt:40 -#: npc/002-3/juliet.txt~:41 +#: npc/002-3/juliet.txt~:37 +#: npc/002-3/juliet.txt:37 #, no-c-format msgid "Let me check into it..." msgstr "" @@ -9516,8 +9825,8 @@ msgid "Lime Cotton Dye" msgstr "" #. code: mes l("Line @@ has been removed.", .@l); -#: npc/commands/motd.txt:52 -#: npc/commands/motd.txt~:52 +#: npc/commands/motd.txt~:51 +#: npc/commands/motd.txt:51 #, no-c-format msgid "Line @@ has been removed." msgstr "" @@ -9535,8 +9844,8 @@ msgid "Little Blub" msgstr "" #. code: mesq l("Lizards are the main monster found, and they steal gold from innocent bypassers."); -#: npc/003-1/ninathetraveler.txt~:110 -#: npc/003-1/ninathetraveler.txt:110 +#: npc/003-1/ninathetraveler.txt:113 +#: npc/003-1/ninathetraveler.txt~:113 #, no-c-format msgid "Lizards are the main monster found, and they steal gold from innocent bypassers." msgstr "" @@ -9554,7 +9863,7 @@ msgid "Lockpicks" msgstr "" #. code: Name: "Log Head" -#: mob_db.conf:2828 +#: mob_db.conf:2839 #, no-c-format msgid "Log Head" msgstr "" @@ -9581,6 +9890,13 @@ msgstr "" msgid "Long Sword" msgstr "" +#. code: l("Look at your equipment, can you guess what material it is made from?"), +#: npc/003-1/cyndala.txt:15 +#: npc/003-1/cyndala.txt~:15 +#, no-c-format +msgid "Look at your equipment, can you guess what material it is made from?" +msgstr "" + #. code: 582: Lord Knight #: conf/messages.conf:518 msgid "Lord Knight" @@ -9605,16 +9921,20 @@ msgstr "" msgid "Lower this skill" msgstr "" -#. code: 004-1,117,93,0 script Lt. Gerry NPC_ELF,{ -#: npc/004-1/bgmaster.txt~:332 -#: npc/004-1/bgmaster.txt:332 +#. code: 001-2,0,0,0 script Lt. Gerry NPC_ELF,{ +#. code: 001-1,98,36,0 script Lt. Gerry NPC_ELF,{ +#: npc/001-1/bgmaster.txt~:253 +#: npc/004-1/bgmaster.txt~:299 +#: npc/001-1/bgmaster.txt:253 #, no-c-format msgid "Lt. Gerry" msgstr "" +#. code: 001-1,94,36,0 script Lt. Randy NPC_ELF,{ #. code: 004-1,115,93,0 script Lt. Randy NPC_ELF,{ -#: npc/004-1/bgmaster.txt:312 -#: npc/004-1/bgmaster.txt~:312 +#: npc/004-1/bgmaster.txt~:279 +#: npc/001-1/bgmaster.txt:227 +#: npc/001-1/bgmaster.txt~:227 #, no-c-format msgid "Lt. Randy" msgstr "" @@ -9628,7 +9948,7 @@ msgstr "" #. code: 003-1,109,129,0 script Luca NPC_PLAYER,{ #: npc/003-1/luca.txt~:3 -#: npc/003-1/luca.txt:3 +#: npc/003-1/luca.txt:7 #, no-c-format msgid "Luca" msgstr "" @@ -9646,8 +9966,8 @@ msgid "MOTD" msgstr "" #. code: setnpcdialogtitle l("MOTD Config"); -#: npc/commands/motd.txt~:127 -#: npc/commands/motd.txt:127 +#: npc/commands/motd.txt:124 +#: npc/commands/motd.txt~:124 #, no-c-format msgid "MOTD Config" msgstr "" @@ -9680,8 +10000,8 @@ msgstr "" #: npc/000-0-0/sailors.txt~:19 #: npc/000-0-0/sailors.txt:49 #: npc/000-0-0/sailors.txt~:49 -#: npc/002-1/arpan.txt:87 #: npc/000-0-0/sailors.txt~:59 +#: npc/002-1/arpan.txt:88 #: npc/000-0-0/sailors.txt:29 #, no-c-format msgid "Magic Arpan" @@ -9696,6 +10016,7 @@ msgstr "" #. code: 005-1,59,52,0 script Magic Barrier NPC_HIDDEN,0,0,{ #: npc/005-1/warpcandorbattle.txt:3 +#: npc/005-1/warpcandorbattle.txt~:3 #, no-c-format msgid "Magic Barrier" msgstr "" @@ -9762,13 +10083,13 @@ msgid "Malivox" msgstr "" #. code: Name: "Mana Bug" -#: mob_db.conf:3228 +#: mob_db.conf:3247 #, no-c-format msgid "Mana Bug" msgstr "" #. code: Name: "Mana Ghost" -#: mob_db.conf:2916 +#: mob_db.conf:2929 #, no-c-format msgid "Mana Ghost" msgstr "" @@ -9862,6 +10183,12 @@ msgstr "" msgid "Maya" msgstr "" +#. code: mesq l("Maybe later I remember and tell you, but don't count on that. I don't have a very good memory."); +#: npc/003-1/luca.txt:14 +#, no-c-format +msgid "Maybe later I remember and tell you, but don't count on that. I don't have a very good memory." +msgstr "" + #. code: l("Maybe later."), -; #: npc/005-1/ayasha.txt~:116 #: npc/005-1/ayasha.txt:116 @@ -9995,28 +10322,28 @@ msgid "Mob Search... %s %s" msgstr "" #. code: menuimage("actions/back", l("Modify another line")), -#: npc/commands/motd.txt~:105 -#: npc/commands/motd.txt:105 +#: npc/commands/motd.txt~:102 +#: npc/commands/motd.txt:102 #, no-c-format msgid "Modify another line" msgstr "" #. code: menuimage("actions/edit", l("Modify this line")), -#: npc/commands/motd.txt~:107 -#: npc/commands/motd.txt:107 +#: npc/commands/motd.txt:104 +#: npc/commands/motd.txt~:104 #, no-c-format msgid "Modify this line" msgstr "" #. code: rif(.@size, menuimage("actions/manage", l("Modify, move, or remove a line"))), -#: npc/commands/motd.txt~:149 -#: npc/commands/motd.txt:149 +#: npc/commands/motd.txt~:146 +#: npc/commands/motd.txt:146 #, no-c-format msgid "Modify, move, or remove a line" msgstr "" #. code: Name: "Moggun" -#: mob_db.conf:3004 +#: mob_db.conf:3019 #, no-c-format msgid "Moggun" msgstr "" @@ -10104,7 +10431,7 @@ msgid "Moo!" msgstr "" #. code: Name: "Moonshroom" -#: mob_db.conf:2961 +#: mob_db.conf:2975 #, no-c-format msgid "Moonshroom" msgstr "" @@ -10169,15 +10496,15 @@ msgid "Mouboo Hat" msgstr "" #. code: rif(.@n < .@max, menuimage("actions/lower", l("Move this line down"))), -#: npc/commands/motd.txt~:109 -#: npc/commands/motd.txt:109 +#: npc/commands/motd.txt:106 +#: npc/commands/motd.txt~:106 #, no-c-format msgid "Move this line down" msgstr "" #. code: rif(.@n > 0, menuimage("actions/raise", l("Move this line up"))), -#: npc/commands/motd.txt~:108 -#: npc/commands/motd.txt:108 +#: npc/commands/motd.txt:105 +#: npc/commands/motd.txt~:105 #, no-c-format msgid "Move this line up" msgstr "" @@ -10226,7 +10553,8 @@ msgid "My name is @@..." msgstr "" #. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."); -#: npc/002-1/alige.txt:96 +#: npc/002-1/alige.txt~:96 +#: npc/002-1/alige.txt:98 #, no-c-format msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..." msgstr "" @@ -10239,8 +10567,8 @@ msgid "My name is Cynric, I am a representative of the Merchant Guild on Candor. msgstr "" #. code: mesq l("My name is Juliet, it is me who took care of you after we found you in the sea."); -#: npc/002-3/juliet.txt:187 -#: npc/002-3/juliet.txt~:188 +#: npc/002-3/juliet.txt~:184 +#: npc/002-3/juliet.txt:184 #, no-c-format msgid "My name is Juliet, it is me who took care of you after we found you in the sea." msgstr "" @@ -10376,54 +10704,56 @@ msgstr "" #. code: mesn "Narrator"; #. code: mesn l("Narrator"); #. code: rif(1==2, l("Narrator")), General_Narrator, +#: npc/002-1/alige.txt~:72 #: npc/002-2/doors.txt~:60 #: npc/functions/clientversion.txt~:9 #: npc/functions/main.txt:79 -#: npc/002-1/dan.txt:84 #: npc/items/croconut.txt~:28 #: npc/002-1/knife.txt~:17 #: npc/commands/debug-quest.txt~:106 -#: npc/items/croconut.txt~:42 +#: npc/items/croconut.txt:43 #: npc/002-2/doors.txt~:19 #: npc/002-3/billybons.txt~:16 #: npc/002-3/billybons.txt:16 #: npc/002-2/doors.txt~:43 #: npc/000-0/sailors.txt~:19 #: npc/002-3/billybons.txt~:87 -#: npc/002-1/arpan.txt~:230 -#: npc/002-1/arpan.txt:116 +#: npc/002-1/arpan.txt~:234 #: npc/functions/clientversion.txt:9 +#: npc/002-1/arpan.txt:187 #: npc/000-0/sailors.txt~:71 #: npc/002-2/doors.txt~:67 #: npc/002-2/doors.txt:60 #: npc/002-3/doors.txt~:46 -#: npc/002-1/arpan.txt:182 -#: npc/000-0-0/sailors.txt:68 +#: npc/002-1/arpan.txt~:186 +#: npc/002-1/alige.txt:302 #: npc/002-1/knife.txt:17 +#: npc/002-1/alige.txt~:300 #: npc/002-3/doors.txt:63 #: npc/002-3/billybons.txt:87 #: npc/002-1/dan.txt:78 #: npc/002-1/knife.txt~:35 #: npc/002-1/knife.txt:35 -#: npc/002-1/arpan.txt~:182 -#: npc/items/croconut.txt:42 +#: npc/002-1/arpan.txt:235 +#: npc/items/croconut.txt:15 +#: npc/items/croconut.txt~:43 #: npc/000-0/sailors.txt:71 -#: npc/002-1/arpan.txt~:116 +#: npc/002-1/alige.txt:74 +#: npc/000-0-0/sailors.txt:68 #: npc/items/croconut.txt~:15 -#: npc/002-1/alige.txt:72 +#: npc/002-1/dan.txt:84 #: npc/002-2/doors.txt:19 -#: npc/002-1/alige.txt:300 #: npc/002-2/doors.txt:43 #: npc/002-3/doors.txt~:63 -#: npc/items/croconut.txt:15 +#: npc/002-1/arpan.txt:121 #: npc/000-0/sailors.txt:19 #: npc/002-3/doors.txt:46 #: npc/003-5/doors.txt~:12 #: npc/002-2/doors.txt:67 #: npc/items/croconut.txt:28 #: npc/003-5/doors.txt:12 -#: npc/002-1/arpan.txt:230 #: npc/000-0-0/sailors.txt~:68 +#: npc/002-1/arpan.txt~:120 #, no-c-format msgid "Narrator" msgstr "" @@ -10478,8 +10808,8 @@ msgid "Never (only on login)" msgstr "" #. code: l("Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?"); -#: npc/005-4/rosen.txt:17 -#: npc/005-4/rosen.txt~:21 +#: npc/005-4/rosen.txt~:17 +#: npc/005-4/rosen.txt:13 #, no-c-format msgid "Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?" msgstr "" @@ -10520,7 +10850,7 @@ msgid "Nice day to you." msgstr "" #. code: Name: "Night Dragon" -#: mob_db.conf:2510 +#: mob_db.conf:2517 #, no-c-format msgid "Night Dragon" msgstr "" @@ -10536,7 +10866,7 @@ msgid "Night Mode is activated" msgstr "" #. code: Name: "Night Scorpion" -#: mob_db.conf:3312 +#: mob_db.conf:3335 #, no-c-format msgid "Night Scorpion" msgstr "" @@ -10574,8 +10904,8 @@ msgid "Ninja" msgstr "" #. code: mesq l("Nivalis was the last human settlement built during the First Era."); -#: npc/003-1/ninathetraveler.txt:52 -#: npc/003-1/ninathetraveler.txt~:52 +#: npc/003-1/ninathetraveler.txt~:55 +#: npc/003-1/ninathetraveler.txt:55 #, no-c-format msgid "Nivalis was the last human settlement built during the First Era." msgstr "" @@ -10630,6 +10960,13 @@ msgstr "" msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#1" msgstr "" +#. code: mesq l("No criminal record, no bank account, not even a tax payment declaration."); +#: npc/003-2/lua.txt~:67 +#: npc/003-2/lua.txt:67 +#, no-c-format +msgid "No criminal record, no bank account, not even a tax payment declaration." +msgstr "" + #. code: 1353: No item found in this player's %s. #: conf/messages.conf:1343 msgid "No item found in this player's %s." @@ -10694,20 +11031,21 @@ msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants m msgstr "" #. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun."); -#: npc/002-1/alige.txt:112 +#: npc/002-1/alige.txt:114 +#: npc/002-1/alige.txt~:112 #, no-c-format msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun." msgstr "" #. code: l("No, I'll save my money."), -; -#: npc/002-4/nard.txt:160 -#: npc/002-4/nard.txt~:160 +#: npc/002-4/nard.txt:177 +#: npc/002-4/nard.txt~:176 #, no-c-format msgid "No, I'll save my money." msgstr "" #. code: if (select(l("Yes, I do."), l("No, none.")) == 1) { -#: npc/002-3/juliet.txt~:21 +#: npc/002-3/juliet.txt~:20 #: npc/002-3/juliet.txt:20 #, no-c-format msgid "No, none." @@ -10748,14 +11086,14 @@ msgstr "" #: npc/items/croconut.txt:21 #: npc/005-1/ayasha.txt:282 #: npc/005-4/tolchi.txt:174 -#: npc/001-1/portal.txt~:13 #: npc/002-2/doors.txt:25 #: npc/005-1/ayasha.txt~:282 -#: npc/002-1/arpan.txt:250 +#: npc/002-1/arpan.txt:255 #: npc/005-1/zegas.txt~:79 -#: npc/002-1/arpan.txt~:250 +#: npc/001-1/portal.txt~:13 #: npc/005-4/tolchi.txt~:174 #: npc/items/croconut.txt~:21 +#: npc/002-1/arpan.txt~:254 #: npc/002-2/doors.txt~:25 #: npc/005-1/zegas.txt:79 #, no-c-format @@ -10940,7 +11278,7 @@ msgid "Not in the mood to chat." msgstr "" #. code: l("Not yet. Get level 255 and I'll reward you!"); -#: npc/003-1/lieutenantdausen.txt:46 +#: npc/003-1/lieutenantdausen.txt:50 #: npc/003-1/lieutenantdausen.txt~:46 #, no-c-format msgid "Not yet. Get level 255 and I'll reward you!" @@ -10971,12 +11309,12 @@ msgstr "" #. code: l("Nothing, sorry."), -; #. code: l("Nothing, sorry."); #. code: // l("Nothing, sorry."); -#: npc/002-3/juliet.txt~:156 -#: npc/002-1/arpan.txt:159 -#: npc/002-1/arpan.txt~:159 -#: npc/002-3/juliet.txt:121 -#: npc/002-3/juliet.txt:155 -#: npc/002-3/juliet.txt~:122 +#: npc/002-3/juliet.txt~:152 +#: npc/002-1/arpan.txt:164 +#: npc/002-1/arpan.txt~:163 +#: npc/002-3/juliet.txt:118 +#: npc/002-3/juliet.txt:152 +#: npc/002-3/juliet.txt~:118 #, no-c-format msgid "Nothing, sorry." msgstr "" @@ -11050,8 +11388,8 @@ msgid "OK, I will get them." msgstr "" #. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1); -#: db/re/item_db.conf:159 -#: db/re/item_db.conf:12999 +#: db/re/item_db.conf:11281 +#: db/re/item_db.conf:151 #, no-c-format msgid "Oak" msgstr "" @@ -11062,15 +11400,22 @@ msgid "Oboro" msgstr "" #. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship passenger list."); -#: npc/002-3/juliet.txt~:56 -#: npc/002-3/juliet.txt:55 +#: npc/002-3/juliet.txt~:52 +#: npc/002-3/juliet.txt:52 #, no-c-format msgid "Of course! Tell me which language you speak and I will change the note on the ship passenger list." msgstr "" +#. code: mesq l("Of course, give me just a minute to look up for your data, @@.", strcharinfo(0)); +#: npc/003-2/lua.txt~:58 +#: npc/003-2/lua.txt:58 +#, no-c-format +msgid "Of course, give me just a minute to look up for your data, @@." +msgstr "" + #. code: mesq l("Of course, they are on the left wall, go have a look at them."); -#: npc/002-3/juliet.txt~:135 -#: npc/002-3/juliet.txt:134 +#: npc/002-3/juliet.txt:131 +#: npc/002-3/juliet.txt~:131 #, no-c-format msgid "Of course, they are on the left wall, go have a look at them." msgstr "" @@ -11080,10 +11425,11 @@ msgstr "" msgid "Off" msgstr "" -#. code: l("Oh Welcome then."); -#: npc/003-1/lieutenantdausen.txt~:75 +#. code: if (strcharinfo(0) == $MOST_HEROIC$) npctalk l("Oh my, the great @@ has come to talk to me!", $MOST_HEROIC$); +#: npc/003-1/silvia.txt~:5 +#: npc/003-1/silvia.txt:7 #, no-c-format -msgid "Oh Welcome then." +msgid "Oh my, the great @@ has come to talk to me!" msgstr "" #. code: rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")), @@ -11114,36 +11460,36 @@ msgid "Oh really? I'll put more food in the next box then." msgstr "" #. code: mesq l("Oh right, I totally forgot about that, here you go."); -#: npc/002-1/arpan.txt:214 -#: npc/002-1/arpan.txt~:214 +#: npc/002-1/arpan.txt~:218 +#: npc/002-1/arpan.txt:219 #, no-c-format msgid "Oh right, I totally forgot about that, here you go." msgstr "" #. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea."); -#: npc/002-1/arpan.txt~:127 -#: npc/002-1/arpan.txt:127 +#: npc/002-1/arpan.txt~:131 +#: npc/002-1/arpan.txt:132 #, no-c-format msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0" msgstr "" #. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea."); -#: npc/002-1/arpan.txt~:127 -#: npc/002-1/arpan.txt:127 +#: npc/002-1/arpan.txt~:131 +#: npc/002-1/arpan.txt:132 #, no-c-format msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1" msgstr "" #. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?"); -#: npc/002-1/arpan.txt:227 -#: npc/002-1/arpan.txt~:227 +#: npc/002-1/arpan.txt~:231 +#: npc/002-1/arpan.txt:232 #, no-c-format msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0" msgstr "" #. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?"); -#: npc/002-1/arpan.txt:227 -#: npc/002-1/arpan.txt~:227 +#: npc/002-1/arpan.txt~:231 +#: npc/002-1/arpan.txt:232 #, no-c-format msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1" msgstr "" @@ -11155,12 +11501,6 @@ msgstr "" msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well." msgstr "" -#. code: l("Oh! You found me well played !."); -#: npc/003-1/lieutenantdausen.txt~:77 -#, no-c-format -msgid "Oh! You found me well played !." -msgstr "" - #. code: l("Oh! You found me. Good job!"); #: npc/005-1/ayasha.txt:159 #: npc/005-1/ayasha.txt~:159 @@ -11183,10 +11523,10 @@ msgid "Oh, Welcome then." msgstr "" #. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."); -#: npc/002-3/juliet.txt~:205 -#: npc/002-3/juliet.txt:204 -#: npc/002-3/juliet.txt~:86 -#: npc/002-3/juliet.txt:85 +#: npc/002-3/juliet.txt~:82 +#: npc/002-3/juliet.txt:201 +#: npc/002-3/juliet.txt:82 +#: npc/002-3/juliet.txt~:201 #, no-c-format msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future." msgstr "" @@ -11266,15 +11606,15 @@ msgid "Oh, it's you." msgstr "" #. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!"); -#: npc/002-1/arpan.txt:201 -#: npc/002-1/arpan.txt~:201 +#: npc/002-1/arpan.txt~:205 +#: npc/002-1/arpan.txt:206 #, no-c-format msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0" msgstr "" #. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!"); -#: npc/002-1/arpan.txt:201 -#: npc/002-1/arpan.txt~:201 +#: npc/002-1/arpan.txt~:205 +#: npc/002-1/arpan.txt:206 #, no-c-format msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1" msgstr "" @@ -11317,7 +11657,8 @@ msgid "Oh... it seems that you have no room for the lifestones. But please do co msgstr "" #. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!"); -#: npc/002-1/alige.txt:114 +#: npc/002-1/alige.txt~:114 +#: npc/002-1/alige.txt:116 #, no-c-format msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!" msgstr "" @@ -11350,15 +11691,22 @@ msgid "Ok, I'll be back in no time." msgstr "" #. code: mesq l("Ok, done."); -#: npc/002-3/juliet.txt:62 -#: npc/002-3/juliet.txt~:63 +#: npc/002-3/juliet.txt~:59 +#: npc/002-3/juliet.txt:59 #, no-c-format msgid "Ok, done." msgstr "" +#. code: l("Ok, let me see..."), +#: npc/003-1/cyndala.txt:70 +#: npc/003-1/cyndala.txt~:70 +#, no-c-format +msgid "Ok, let me see..." +msgstr "" + #. code: l("Ok, see you later."),L_Close, -#: npc/003-2/lua.txt~:11 -#: npc/003-2/lua.txt:11 +#: npc/003-2/lua.txt:13 +#: npc/003-2/lua.txt~:13 #, no-c-format msgid "Ok, see you later." msgstr "" @@ -11398,15 +11746,15 @@ msgid "Okay, since you do not want to ... But I'll let you know that I'm only wi msgstr "" #. code: mesq l("Okay, which arena will you join? Cost is @@ GP.", .price); -#: npc/003-5/arnea.txt~:75 +#: npc/003-5/arnea.txt~:76 #: npc/003-5/arnea.txt:76 #, no-c-format msgid "Okay, which arena will you join? Cost is @@ GP." msgstr "" #. code: mesq l("Okay, which arena will you rent? Cost is @@ GP.", .price); +#: npc/003-5/arnea.txt~:27 #: npc/003-5/arnea.txt:27 -#: npc/003-5/arnea.txt~:26 #, no-c-format msgid "Okay, which arena will you rent? Cost is @@ GP." msgstr "" @@ -11425,8 +11773,8 @@ msgid "Old Towel" msgstr "" #. code: mes l("Old line:"); -#: npc/commands/motd.txt:75 -#: npc/commands/motd.txt~:75 +#: npc/commands/motd.txt~:73 +#: npc/commands/motd.txt:73 #, no-c-format msgid "Old line:" msgstr "" @@ -11443,7 +11791,8 @@ msgid "On" msgstr "" #. code: mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9); -#: npc/002-1/alige.txt:303 +#: npc/002-1/alige.txt~:303 +#: npc/002-1/alige.txt:305 #, no-c-format msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops." msgstr "" @@ -11456,11 +11805,24 @@ msgstr "" msgid "Once used, they will disappear from your inventory." msgstr "" +#. code: l("Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material."), +#: npc/003-1/cyndala.txt:17 +#: npc/003-1/cyndala.txt~:17 +#, no-c-format +msgid "Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material." +msgstr "" + #. code: 301: One Castle #: conf/messages.conf:310 msgid "One Castle" msgstr "" +#. code: mesq l("Only finest wares!"); +#: npc/003-1/inar.txt:6 +#, no-c-format +msgid "Only finest wares!" +msgstr "" + #. code: mesq l("Open your inventory window(F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."); #: npc/005-7/trainer.txt~:194 #: npc/005-7/trainer.txt:194 @@ -11628,22 +11990,23 @@ msgid "Pearl" msgstr "" #. code: mesq l("People are challenging now."); -#: npc/004-1/bgmaster.txt:96 -#: npc/004-1/bgmaster.txt~:96 +#: npc/004-1/bgmaster.txt~:63 +#: npc/001-1/bgmaster.txt:31 +#: npc/001-1/bgmaster.txt~:31 #, no-c-format msgid "People are challenging now." msgstr "" #. code: mesq l("People say it is the second biggest city from the world."); -#: npc/003-1/ninathetraveler.txt:81 -#: npc/003-1/ninathetraveler.txt~:81 +#: npc/003-1/ninathetraveler.txt~:84 +#: npc/003-1/ninathetraveler.txt:84 #, no-c-format msgid "People say it is the second biggest city from the world." msgstr "" #. code: mesq l("People usually dock there when travelling to the second continent. Nothing exceptional about economy."); -#: npc/003-1/ninathetraveler.txt~:85 -#: npc/003-1/ninathetraveler.txt:85 +#: npc/003-1/ninathetraveler.txt:88 +#: npc/003-1/ninathetraveler.txt~:88 #, no-c-format msgid "People usually dock there when travelling to the second continent. Nothing exceptional about economy." msgstr "" @@ -11792,6 +12155,7 @@ msgid "Piou egg" msgstr "" #. code: l("Pious must keep a strict diet composed of Piberries."), +#: npc/items/books.txt~:99 #: npc/items/books.txt:99 #, no-c-format msgid "Pious must keep a strict diet composed of Piberries." @@ -11804,7 +12168,7 @@ msgid "Piousse" msgstr "" #. code: Name: "Plant" -#: mob_db.conf:1306 +#: mob_db.conf:1307 #, no-c-format msgid "Plant" msgstr "" @@ -11894,7 +12258,8 @@ msgid "Please choose the desired gender:" msgstr "" #. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"); -#: npc/002-1/alige.txt:116 +#: npc/002-1/alige.txt:118 +#: npc/002-1/alige.txt~:116 #, no-c-format msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!" msgstr "" @@ -12495,7 +12860,7 @@ msgid "Poison Arrow" msgstr "" #. code: Name: "Poison Spiky Mushroom" -#: mob_db.conf:1783 +#: mob_db.conf:1786 #, no-c-format msgid "Poison Spiky Mushroom" msgstr "" @@ -12573,8 +12938,8 @@ msgid "Prsm Helmet" msgstr "" #. code: Name: "Pumpkin" +#: mob_db.conf:1341 #: item_db.conf:-1 -#: mob_db.conf:1340 #, no-c-format msgid "Pumpkin" msgstr "" @@ -12713,16 +13078,16 @@ msgstr "" #: npc/test/rock.txt:153 #: npc/003-8/jhedia.txt:40 #: npc/test/karim.txt:86 -#: npc/005-4/rosen.txt:44 #: npc/test/karim.txt:124 -#: npc/003-1/lieutenantdausen.txt:33 +#: npc/005-4/rosen.txt:27 #: npc/003-1/sarah.txt:42 #: npc/003-1/sarah.txt:61 -#: npc/005-4/rosen.txt~:48 +#: npc/005-4/rosen.txt~:32 #: npc/003-1/lieutenantdausen.txt~:33 #: npc/003-2/estard.txt~:65 #: npc/005-2/saxsochest.txt:42 #: npc/003-1/sarah.txt~:42 +#: npc/003-1/lieutenantdausen.txt:37 #: npc/test/rock.txt~:153 #: npc/003-2/estard.txt:66 #: npc/003-8/jhedia.txt~:39 @@ -12859,7 +13224,7 @@ msgid "Red Cotton Dye" msgstr "" #. code: Name: "Red Dragon" -#: mob_db.conf:1920 +#: mob_db.conf:1924 #, no-c-format msgid "Red Dragon" msgstr "" @@ -12871,7 +13236,7 @@ msgid "Red Knight Armor" msgstr "" #. code: Name: "Red Mushroom" -#: mob_db.conf:1738 +#: mob_db.conf:1740 #, no-c-format msgid "Red Mushroom" msgstr "" @@ -12889,7 +13254,7 @@ msgid "Red Plush Wine" msgstr "" #. code: Name: "Red Scorpion" -#: mob_db.conf:3093 +#: mob_db.conf:3110 #, no-c-format msgid "Red Scorpion" msgstr "" @@ -12913,7 +13278,7 @@ msgid "Red Stockings" msgstr "" #. code: Name: "RedSlime" -#: mob_db.conf:3998 +#: mob_db.conf:4027 #, no-c-format msgid "RedSlime" msgstr "" @@ -12963,8 +13328,8 @@ msgid "Remember! Never lend money or items to anyone. For in this world there ar msgstr "" #. code: menuimage("actions/remove", l("Remove this line")), -#: npc/commands/motd.txt:106 -#: npc/commands/motd.txt~:106 +#: npc/commands/motd.txt:103 +#: npc/commands/motd.txt~:103 #, no-c-format msgid "Remove this line" msgstr "" @@ -13094,12 +13459,12 @@ msgid "Return to Debug menu" msgstr "" #. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))); -#: npc/commands/motd.txt~:151 +#: npc/commands/motd.txt~:148 #: npc/commands/scheduled-broadcasts.txt:166 #: npc/commands/debug.txt:106 #: npc/commands/event.txt:41 -#: npc/commands/motd.txt:151 #: npc/commands/scheduled-broadcasts.txt~:166 +#: npc/commands/motd.txt:148 #: npc/commands/debug.txt~:106 #: npc/commands/event.txt~:41 #, no-c-format @@ -13107,8 +13472,8 @@ msgid "Return to Super Menu" msgstr "" #. code: menuimage("actions/home", l("Return to main menu")); -#: npc/commands/motd.txt~:110 -#: npc/commands/motd.txt:110 +#: npc/commands/motd.txt~:107 +#: npc/commands/motd.txt:107 #, no-c-format msgid "Return to main menu" msgstr "" @@ -13143,21 +13508,20 @@ msgstr "" #. code: mesq l("Right click on one of their representatives, and choose to join a \'Chat\' when it is close of the time!"); #: npc/004-1/bgmaster.txt~:15 -#: npc/004-1/bgmaster.txt:15 #, no-c-format msgid "Right click on one of their representatives, and choose to join a \\'Chat\\' when it is close of the time!" msgstr "" #. code: 002-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{ #: npc/002-1/arpan.txt~:60 -#: npc/002-1/arpan.txt:60 +#: npc/002-1/arpan.txt:61 #, no-c-format msgid "RightBarrierCheck" msgstr "" #. code: 002-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{ -#: npc/002-1/arpan.txt:26 #: npc/002-1/arpan.txt~:26 +#: npc/002-1/arpan.txt:27 #, no-c-format msgid "RightDoorCheck" msgstr "" @@ -13199,8 +13563,8 @@ msgid "Rose" msgstr "" #. code: 005-4,29,36,0 script Rosen NPC_GUARD1,{ -#: npc/005-4/rosen.txt~:16 -#: npc/005-4/rosen.txt:12 +#: npc/005-4/rosen.txt:8 +#: npc/005-4/rosen.txt~:12 #, no-c-format msgid "Rosen" msgstr "" @@ -13240,7 +13604,7 @@ msgid "Ruby" msgstr "" #. code: Name: "RudolphSlime" -#: mob_db.conf:3737 +#: mob_db.conf:3766 #, no-c-format msgid "RudolphSlime" msgstr "" @@ -13276,12 +13640,6 @@ msgstr "" msgid "Rusty Knife" msgstr "" -#. code: Name: "SLide Card" -#: item_db.conf:-1 -#, no-c-format -msgid "SLide Card" -msgstr "" - #. code: narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt."); #: npc/items/shovel.txt:79 #, no-c-format @@ -13337,7 +13695,7 @@ msgid "Santa Globe" msgstr "" #. code: Name: "SantaSlime" -#: mob_db.conf:4168 +#: mob_db.conf:4197 #, no-c-format msgid "SantaSlime" msgstr "" @@ -13399,7 +13757,7 @@ msgid "Saxso Chest" msgstr "" #. code: Name: "Saxso Ghost" -#: mob_db.conf:3271 +#: mob_db.conf:3291 #, no-c-format msgid "Saxso Ghost" msgstr "" @@ -13418,7 +13776,7 @@ msgid "Saxso, the former mayor, commanded me to strengthen the youngsters, so th msgstr "" #. code: Name: "Scar" -#: mob_db.conf:2332 +#: mob_db.conf:2338 #, no-c-format msgid "Scar" msgstr "" @@ -13454,7 +13812,7 @@ msgid "Scissors" msgstr "" #. code: Name: "Scorpion" -#: mob_db.conf:3049 +#: mob_db.conf:3065 #, no-c-format msgid "Scorpion" msgstr "" @@ -13487,7 +13845,7 @@ msgid "Sea Drops" msgstr "" #. code: Name: "SeaSlime" -#: mob_db.conf:4045 +#: mob_db.conf:4074 #, no-c-format msgid "SeaSlime" msgstr "" @@ -13528,6 +13886,13 @@ msgstr "" msgid "See you! And come back!" msgstr "" +#. code: l("Seek a colorant for that material: Cotton, cashmere, leather, Lazurite..."), +#: npc/003-1/cyndala.txt~:16 +#: npc/003-1/cyndala.txt:16 +#, no-c-format +msgid "Seek a colorant for that material: Cotton, cashmere, leather, Lazurite..." +msgstr "" + #. code: l("Send 10 times"), 10, #: npc/commands/scheduled-broadcasts.txt~:48 #: npc/commands/scheduled-broadcasts.txt:48 @@ -13755,15 +14120,15 @@ msgid "She smiles." msgstr "" #. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew."); -#: npc/002-1/arpan.txt~:179 -#: npc/002-1/arpan.txt:179 +#: npc/002-1/arpan.txt~:183 +#: npc/002-1/arpan.txt:184 #, no-c-format msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0" msgstr "" #. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew."); -#: npc/002-1/arpan.txt~:179 -#: npc/002-1/arpan.txt:179 +#: npc/002-1/arpan.txt~:183 +#: npc/002-1/arpan.txt:184 #, no-c-format msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1" msgstr "" @@ -13783,6 +14148,7 @@ msgstr "" #. code: 005-4,30,37,0 trader Shop NPC_NO_SPRITE,{ #: npc/005-4/shop.txt:16 +#: npc/005-4/shop.txt~:16 #, no-c-format msgid "Shop" msgstr "" @@ -13793,6 +14159,7 @@ msgid "Shop is out of stock! Come again later!" msgstr "" #. code: 003-1,108,110,0 trader Shop#bazar1 NPC_NO_SPRITE,{ +#: npc/003-1/shop.txt~:4 #: npc/003-1/shop.txt:4 #, no-c-format msgid "Shop#bazar1" @@ -13850,7 +14217,7 @@ msgid "Silk Robe" msgstr "" #. code: Name: "Silk Worm" -#: mob_db.conf:1383 +#: mob_db.conf:1384 #, no-c-format msgid "Silk Worm" msgstr "" @@ -13880,7 +14247,7 @@ msgid "SilverMedal" msgstr "" #. code: 003-1,109,150,0 script Silvia NPC_FEMALE,{ -#: npc/003-1/silvia.txt:3 +#: npc/003-1/silvia.txt:5 #: npc/003-1/silvia.txt~:3 #, no-c-format msgid "Silvia" @@ -13969,8 +14336,14 @@ msgstr "" msgid "Slave clone spawned." msgstr "" +#. code: Name: "Slide Card" +#: item_db.conf:-1 +#, no-c-format +msgid "Slide Card" +msgstr "" + #. code: Name: "SlimeBlast" -#: mob_db.conf:3911 +#: mob_db.conf:3940 #, no-c-format msgid "SlimeBlast" msgstr "" @@ -13994,7 +14367,7 @@ msgid "Small Tentacles" msgstr "" #. code: Name: "Smoke Dragon" -#: mob_db.conf:2012 +#: mob_db.conf:2016 #, no-c-format msgid "Smoke Dragon" msgstr "" @@ -14041,7 +14414,8 @@ msgid "So be nice and help people along the way!" msgstr "" #. code: if (.@rand == 3) npctalkonce(l("So finally someone has came to visit me?")); -#: npc/functions/sailortalk.txt:21 +#: npc/functions/sailortalk.txt:14 +#: npc/functions/sailortalk.txt~:14 #, no-c-format msgid "So finally someone has came to visit me?" msgstr "" @@ -14054,6 +14428,7 @@ msgid "So in a hurry, I forgot to take enough bait for fishing." msgstr "" #. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."), +#: npc/items/books.txt~:97 #: npc/items/books.txt:97 #, no-c-format msgid "So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know." @@ -14072,7 +14447,8 @@ msgid "So you think you're tough? A warrior must also be loyal and patient.#1" msgstr "" #. code: mesq l("So, do you have anything for me today?"); -#: npc/002-1/alige.txt:264 +#: npc/002-1/alige.txt:266 +#: npc/002-1/alige.txt~:264 #, no-c-format msgid "So, do you have anything for me today?" msgstr "" @@ -14104,15 +14480,15 @@ msgid "So, you finally woke up? We all thought you were in something like... You msgstr "" #. code: mesq l("Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!"); -#: npc/003-1/ninathetraveler.txt~:58 -#: npc/003-1/ninathetraveler.txt:58 +#: npc/003-1/ninathetraveler.txt:61 +#: npc/003-1/ninathetraveler.txt~:61 #, no-c-format msgid "Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!" msgstr "" #. code: mesq l("Some of finest elven craftmanship can be found there, like bows, for example."); -#: npc/003-1/ninathetraveler.txt~:99 -#: npc/003-1/ninathetraveler.txt:99 +#: npc/003-1/ninathetraveler.txt:102 +#: npc/003-1/ninathetraveler.txt~:102 #, no-c-format msgid "Some of finest elven craftmanship can be found there, like bows, for example." msgstr "" @@ -14137,6 +14513,13 @@ msgstr "" msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@." msgstr "" +#. code: mes col(l("Some time later..."), 9); +#: npc/002-4/nard.txt:139 +#: npc/002-4/nard.txt~:139 +#, no-c-format +msgid "Some time later..." +msgstr "" + #. code: l("Some types of fish also enjoy @@ quite a bit.", #: npc/items/books.txt~:46 #: npc/items/books.txt:46 @@ -14160,8 +14543,8 @@ msgid "Something else?" msgstr "" #. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")), -#: npc/002-3/juliet.txt~:151 -#: npc/002-3/juliet.txt:150 +#: npc/002-3/juliet.txt:147 +#: npc/002-3/juliet.txt~:147 #, no-c-format msgid "Something is wrong with me, I can't smile nor sit." msgstr "" @@ -14192,7 +14575,8 @@ msgid "Sorcerer T" msgstr "" #. code: l("Sorry but I have no time for this."), -; -#: npc/002-1/alige.txt:87 +#: npc/002-1/alige.txt~:87 +#: npc/002-1/alige.txt:89 #, no-c-format msgid "Sorry but I have no time for this." msgstr "" @@ -14204,8 +14588,8 @@ msgid "Sorry i can't help you. Go away!" msgstr "" #. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."); -#: npc/002-1/arpan.txt:191 -#: npc/002-1/arpan.txt~:191 +#: npc/002-1/arpan.txt~:195 +#: npc/002-1/arpan.txt:196 #, no-c-format msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells." msgstr "" @@ -14227,8 +14611,8 @@ msgid "Sorry, I am not in the mood for another fight with these rattos." msgstr "" #. code: l("Sorry, I'll pass."), L_Close; -#: npc/003-1/ninathetraveler.txt~:21 -#: npc/003-1/ninathetraveler.txt:21 +#: npc/003-1/ninathetraveler.txt~:24 +#: npc/003-1/ninathetraveler.txt:24 #, no-c-format msgid "Sorry, I'll pass." msgstr "" @@ -14251,8 +14635,8 @@ msgid "Sorry, I'm doing other things at the moment." msgstr "" #. code: // l("Sorry, but I can't tell you anything about that."), -#: npc/002-3/juliet.txt:120 -#: npc/002-3/juliet.txt~:121 +#: npc/002-3/juliet.txt~:117 +#: npc/002-3/juliet.txt:117 #, no-c-format msgid "Sorry, but I can't tell you anything about that." msgstr "" @@ -14293,6 +14677,13 @@ msgstr "" msgid "Sorry, you was taking too long to decide and I've rented my sword to somebody else." msgstr "" +#. code: mesq l("Sorry. At best, you can try your luck in Halinarzo, but the odds of someone recognizing you are pretty slim."); +#: npc/003-2/lua.txt:83 +#: npc/003-2/lua.txt~:83 +#, no-c-format +msgid "Sorry. At best, you can try your luck in Halinarzo, but the odds of someone recognizing you are pretty slim." +msgstr "" + #. code: 618: Soul Linker #: conf/messages.conf:558 msgid "Soul Linker" @@ -14573,7 +14964,8 @@ msgid "Sure" msgstr "" #. code: l("Sure, but what will you give me in exchange?"), L_AboutReward, -#: npc/002-1/alige.txt:105 +#: npc/002-1/alige.txt:107 +#: npc/002-1/alige.txt~:105 #, no-c-format msgid "Sure, but what will you give me in exchange?" msgstr "" @@ -14657,63 +15049,69 @@ msgstr "" msgid "Teal Cotton Dye" msgstr "" +#. code: rif(getgmlevel(), l("Technical problem, gimme info about an item.")); +#: npc/003-1/cyndala.txt:96 +#, no-c-format +msgid "Technical problem, gimme info about an item." +msgstr "" + #. code: 1057: Teleport Flags: #: conf/messages.conf:860 msgid "Teleport Flags: " msgstr "" #. code: l("Tell me about Artis."), L_Artis, -#: npc/003-1/ninathetraveler.txt:18 -#: npc/003-1/ninathetraveler.txt~:18 +#: npc/003-1/ninathetraveler.txt~:21 +#: npc/003-1/ninathetraveler.txt:21 #, no-c-format msgid "Tell me about Artis." msgstr "" #. code: l("Tell me about Esperia."), L_Esper, -#: npc/003-1/ninathetraveler.txt:17 -#: npc/003-1/ninathetraveler.txt~:17 +#: npc/003-1/ninathetraveler.txt:20 +#: npc/003-1/ninathetraveler.txt~:20 #, no-c-format msgid "Tell me about Esperia." msgstr "" #. code: l("Tell me about Frostia."), L_Frost, -#: npc/003-1/ninathetraveler.txt~:19 -#: npc/003-1/ninathetraveler.txt:19 +#: npc/003-1/ninathetraveler.txt:22 +#: npc/003-1/ninathetraveler.txt~:22 #, no-c-format msgid "Tell me about Frostia." msgstr "" #. code: l("Tell me about Halinarzo."), L_Halin, -#: npc/003-1/ninathetraveler.txt:20 -#: npc/003-1/ninathetraveler.txt~:20 +#: npc/003-1/ninathetraveler.txt:23 +#: npc/003-1/ninathetraveler.txt~:23 #, no-c-format msgid "Tell me about Halinarzo." msgstr "" #. code: l("Tell me about Hurnscald."), L_Hurns, -#: npc/003-1/ninathetraveler.txt:15 -#: npc/003-1/ninathetraveler.txt~:15 +#: npc/003-1/ninathetraveler.txt:18 +#: npc/003-1/ninathetraveler.txt~:18 #, no-c-format msgid "Tell me about Hurnscald." msgstr "" #. code: l("Tell me about Nivalis."), L_Nival, -#: npc/003-1/ninathetraveler.txt:16 -#: npc/003-1/ninathetraveler.txt~:16 +#: npc/003-1/ninathetraveler.txt~:19 +#: npc/003-1/ninathetraveler.txt:19 #, no-c-format msgid "Tell me about Nivalis." msgstr "" #. code: l("Tell me about Tulimshar."), L_Tulim, -#: npc/003-1/ninathetraveler.txt~:14 -#: npc/003-1/ninathetraveler.txt:14 +#: npc/003-1/ninathetraveler.txt:17 +#: npc/003-1/ninathetraveler.txt~:17 #, no-c-format msgid "Tell me about Tulimshar." msgstr "" #. code: rif(getgmlevel(), l("Tell people the name of a new hero.")), L_NewHero, -#: npc/003-2/lua.txt:14 -#: npc/003-2/lua.txt~:13 +#: npc/003-2/lua.txt:17 +#: npc/003-2/lua.txt~:17 #, no-c-format msgid "Tell people the name of a new hero." msgstr "" @@ -14774,16 +15172,16 @@ msgid "Test" msgstr "" #. code: rif(.@size, menuimage("actions/test", l("Test MOTD"))), -#: npc/commands/motd.txt:150 -#: npc/commands/motd.txt~:150 +#: npc/commands/motd.txt:147 +#: npc/commands/motd.txt~:147 #, no-c-format msgid "Test MOTD" msgstr "" #. code: mesq l("Thank you for your help."); #. code: l("Thank you for your help."); -#: npc/003-1/lieutenantdausen.txt:59 #: npc/005-1/ayasha.txt:89 +#: npc/003-1/lieutenantdausen.txt:63 #: npc/003-1/lieutenantdausen.txt~:59 #: npc/005-1/ayasha.txt~:89 #, no-c-format @@ -14791,14 +15189,15 @@ msgid "Thank you for your help." msgstr "" #. code: mesq l("Thank you so much! Here, have some of my berries."); -#: npc/002-1/alige.txt:209 +#: npc/002-1/alige.txt~:209 +#: npc/002-1/alige.txt:211 #, no-c-format msgid "Thank you so much! Here, have some of my berries." msgstr "" #. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -, -#: npc/002-1/arpan.txt~:158 -#: npc/002-1/arpan.txt:158 +#: npc/002-1/arpan.txt~:162 +#: npc/002-1/arpan.txt:163 #, no-c-format msgid "Thank you, I'll take them and put them on." msgstr "" @@ -14812,7 +15211,7 @@ msgstr "" #. code: l("Thank you, there is your reward"); #: npc/003-1/lieutenantdausen.txt~:51 -#: npc/003-1/lieutenantdausen.txt:51 +#: npc/003-1/lieutenantdausen.txt:55 #, no-c-format msgid "Thank you, there is your reward" msgstr "" @@ -14965,9 +15364,16 @@ msgstr "" msgid "The Alliance Council rarely meets. It's thanks to them that the cities are well protected, if you want my opinion." msgstr "" +#. code: mesq l("The Alliance have records of everyone. And if you need another trip, talk to me!"); +#: npc/002-4/nard.txt:150 +#: npc/002-4/nard.txt~:150 +#, no-c-format +msgid "The Alliance have records of everyone. And if you need another trip, talk to me!" +msgstr "" + #. code: mesq l("The Alliance which was formed after the war!"); -#: npc/003-2/lua.txt:18 -#: npc/003-2/lua.txt~:17 +#: npc/003-2/lua.txt:21 +#: npc/003-2/lua.txt~:21 #, no-c-format msgid "The Alliance which was formed after the war!" msgstr "" @@ -14980,7 +15386,6 @@ msgstr "" #. code: mesq l("The Fallen Kings challenge ownership of this pass at ##B08:00##b, ##B16:00##b and ##B00:00##b."); #: npc/004-1/bgmaster.txt~:13 -#: npc/004-1/bgmaster.txt:13 #, no-c-format msgid "The Fallen Kings challenge ownership of this pass at ##B08:00##b, ##B16:00##b and ##B00:00##b." msgstr "" @@ -15056,22 +15461,22 @@ msgid "The children are safe, could you rent me your sword?" msgstr "" #. code: mesq l("The city only flourished because Janett Platinum had the idea to build city walls surrounding this city."); -#: npc/003-1/ninathetraveler.txt:28 -#: npc/003-1/ninathetraveler.txt~:28 +#: npc/003-1/ninathetraveler.txt~:31 +#: npc/003-1/ninathetraveler.txt:31 #, no-c-format msgid "The city only flourished because Janett Platinum had the idea to build city walls surrounding this city." msgstr "" #. code: mesq l("The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!"); -#: npc/003-1/ninathetraveler.txt~:56 -#: npc/003-1/ninathetraveler.txt:56 +#: npc/003-1/ninathetraveler.txt:59 +#: npc/003-1/ninathetraveler.txt~:59 #, no-c-format msgid "The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!" msgstr "" #. code: mesq l("The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things."); -#: npc/003-1/ninathetraveler.txt:30 -#: npc/003-1/ninathetraveler.txt~:30 +#: npc/003-1/ninathetraveler.txt:33 +#: npc/003-1/ninathetraveler.txt~:33 #, no-c-format msgid "The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things." msgstr "" @@ -15092,8 +15497,8 @@ msgid "The fee is of @@ GP. So, do you want to register?" msgstr "" #. code: mesq l("The fertile climate is ideal for mushrooms. You can also find lots of wood."); -#: npc/003-1/ninathetraveler.txt:43 -#: npc/003-1/ninathetraveler.txt~:43 +#: npc/003-1/ninathetraveler.txt:46 +#: npc/003-1/ninathetraveler.txt~:46 #, no-c-format msgid "The fertile climate is ideal for mushrooms. You can also find lots of wood." msgstr "" @@ -15258,6 +15663,13 @@ msgstr "" msgid "The player meets all the requirements for that skill." msgstr "" +#. code: mesq l("The problem is that Halinarzo was destroyed in the never-ending war and was just recently rebuilt."); +#: npc/003-2/lua.txt:71 +#: npc/003-2/lua.txt~:71 +#, no-c-format +msgid "The problem is that Halinarzo was destroyed in the never-ending war and was just recently rebuilt." +msgstr "" + #. code: mes col(l("The sailor chugs his beer."), 9); #: npc/002-3/billybons.txt~:17 #: npc/002-3/billybons.txt:17 @@ -15280,15 +15692,22 @@ msgid "The sailors take you aboard their ship." msgstr "" #. code: mesq l("The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world."); -#: npc/004-1/bgmaster.txt~:32 -#: npc/004-1/bgmaster.txt:32 +#: npc/001-1/bgmaster.txt~:19 +#: npc/001-1/bgmaster.txt:19 +#: npc/004-1/bgmaster.txt~:31 #, no-c-format msgid "The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world." msgstr "" +#. code: mesq l("The soldiers are resting at the moment."); +#: npc/001-1/bgmaster.txt~:29 +#: npc/001-1/bgmaster.txt:29 +#, no-c-format +msgid "The soldiers are resting at the moment." +msgstr "" + #. code: mesq l("The soldiers are resting. You can join them starting at ##B07:00, 15:00 and 23:00##b in UTC."); -#: npc/004-1/bgmaster.txt~:94 -#: npc/004-1/bgmaster.txt:94 +#: npc/004-1/bgmaster.txt~:61 #, no-c-format msgid "The soldiers are resting. You can join them starting at ##B07:00, 15:00 and 23:00##b in UTC." msgstr "" @@ -15308,7 +15727,8 @@ msgid "The storehouse is still over run with house maggots." msgstr "" #. code: mes col(l("The stowaway doesn't answer."), 9); -#: npc/002-1/alige.txt:73 +#: npc/002-1/alige.txt~:73 +#: npc/002-1/alige.txt:75 #, no-c-format msgid "The stowaway doesn't answer." msgstr "" @@ -15319,8 +15739,8 @@ msgid "The two cannot wed because one is either a baby or already married." msgstr "" #. code: mesq l("Their economy provide many edible items and potions."); -#: npc/003-1/ninathetraveler.txt~:45 -#: npc/003-1/ninathetraveler.txt:45 +#: npc/003-1/ninathetraveler.txt~:48 +#: npc/003-1/ninathetraveler.txt:48 #, no-c-format msgid "Their economy provide many edible items and potions." msgstr "" @@ -15367,7 +15787,8 @@ msgid "There are people in the world who need help!" msgstr "" #. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."); -#: npc/002-1/alige.txt:293 +#: npc/002-1/alige.txt~:293 +#: npc/002-1/alige.txt:295 #, no-c-format msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect." msgstr "" @@ -15411,12 +15832,12 @@ msgid "There are three types of monsters: the aggressive, the neutral, and the c msgstr "" #. code: l("There is a paper with some rules written on it."); -#: npc/002-3/juliet.txt~:81 -#: npc/002-3/juliet.txt:199 +#: npc/002-3/juliet.txt~:77 +#: npc/002-3/juliet.txt:77 #: npc/002-3/note.txt~:11 -#: npc/002-3/juliet.txt:80 +#: npc/002-3/juliet.txt:196 +#: npc/002-3/juliet.txt~:196 #: npc/002-3/note.txt:11 -#: npc/002-3/juliet.txt~:200 #, no-c-format msgid "There is a paper with some rules written on it." msgstr "" @@ -15462,18 +15883,6 @@ msgstr "" msgid "These boxes are way too heavy to be lifted by only one person, all the way onto the ship." msgstr "" -#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom))); -#: npc/functions/sailortalk.txt:17 -#, no-c-format -msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try." -msgstr "" - -#. code: l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)), -#: npc/functions/sailortalk.txt:15 -#, no-c-format -msgid "These purple mushrooms are called @@s. There are plenty of 'em on this island!" -msgstr "" - #. code: mesq l("These will do just fine."); #: npc/004-1/elanore.txt~:95 #: npc/004-1/elanore.txt:95 @@ -15535,8 +15944,8 @@ msgid "They are married... wish them well." msgstr "" #. code: mesq l("They are strict with who is allowed inside, so you'll need either elf or ukar friends to pass."); -#: npc/003-1/ninathetraveler.txt:95 -#: npc/003-1/ninathetraveler.txt~:95 +#: npc/003-1/ninathetraveler.txt:98 +#: npc/003-1/ninathetraveler.txt~:98 #, no-c-format msgid "They are strict with who is allowed inside, so you'll need either elf or ukar friends to pass." msgstr "" @@ -15575,6 +15984,13 @@ msgstr "" msgid "Thief" msgstr "" +#. code: 003-1-3,45,35,0 script Thief#temp003 NPC_PLAYER,{ +#: npc/003-1-3/thief.txt~:6 +#: npc/003-1-3/thief.txt:6 +#, no-c-format +msgid "Thief#temp003" +msgstr "" + #. code: 313: Thirteen Castles #: conf/messages.conf:322 msgid "Thirteen Castles" @@ -15770,8 +16186,8 @@ msgid "This menu allows you to manage events and gives access to event-related t msgstr "" #. code: mes l("This menu allows you to modify the generic message that is sent to players when they log in."); -#: npc/commands/motd.txt~:128 -#: npc/commands/motd.txt:128 +#: npc/commands/motd.txt~:125 +#: npc/commands/motd.txt:125 #, no-c-format msgid "This menu allows you to modify the generic message that is sent to players when they log in." msgstr "" @@ -15954,15 +16370,15 @@ msgid "Tneck Sweater" msgstr "" #. code: rif(LOCATION$ != "Candor", l("To Candor Island.")), L_TCandor, -#: npc/002-4/nard.txt~:158 -#: npc/002-4/nard.txt:158 +#: npc/002-4/nard.txt:175 +#: npc/002-4/nard.txt~:174 #, no-c-format msgid "To Candor Island." msgstr "" #. code: rif(LOCATION$ != "Tulim", l("To Tulimshar.")), L_TTulim, -#: npc/002-4/nard.txt:159 -#: npc/002-4/nard.txt~:159 +#: npc/002-4/nard.txt~:175 +#: npc/002-4/nard.txt:176 #, no-c-format msgid "To Tulimshar." msgstr "" @@ -16088,8 +16504,9 @@ msgid "To ignore a player:" msgstr "" #. code: mesq l("To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."); -#: npc/004-1/bgmaster.txt~:30 -#: npc/004-1/bgmaster.txt:30 +#: npc/004-1/bgmaster.txt~:29 +#: npc/001-1/bgmaster.txt:17 +#: npc/001-1/bgmaster.txt~:17 #, no-c-format msgid "To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes." msgstr "" @@ -16112,17 +16529,18 @@ msgid "To negotiate with other citizens, you should click the second mouse butto msgstr "" #. code: mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9); -#: npc/002-1/arpan.txt~:117 -#: npc/002-1/arpan.txt~:231 -#: npc/002-1/arpan.txt:117 +#: npc/002-1/arpan.txt:236 +#: npc/002-1/arpan.txt:122 #: npc/002-1/knife.txt~:36 +#: npc/002-1/arpan.txt~:121 #: npc/002-1/knife.txt:36 -#: npc/002-1/arpan.txt:231 +#: npc/002-1/arpan.txt~:235 #, no-c-format msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client." msgstr "" #. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."), +#: npc/items/books.txt~:101 #: npc/items/books.txt:101 #, no-c-format msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying." @@ -16197,9 +16615,20 @@ msgstr "" msgid "To thank you, accept my old fishing rod." msgstr "" +#. code: mesq l("To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills."); +#: npc/001-1/bgmaster.txt:15 +#, no-c-format +msgid "To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills." +msgstr "" + +#. code: mesq l("To train their soldiers, they frequently face Nivalis in duels. Adventurers are welcome to join their drills."); +#: npc/001-1/bgmaster.txt~:15 +#, no-c-format +msgid "To train their soldiers, they frequently face Nivalis in duels. Adventurers are welcome to join their drills." +msgstr "" + #. code: mesq l("To train their soldiers, they frequently face one against other in duels. Adventurers are welcome to join their drills."); -#: npc/004-1/bgmaster.txt:28 -#: npc/004-1/bgmaster.txt~:28 +#: npc/004-1/bgmaster.txt~:27 #, no-c-format msgid "To train their soldiers, they frequently face one against other in duels. Adventurers are welcome to join their drills." msgstr "" @@ -16241,7 +16670,8 @@ msgid "Tonori Delight" msgstr "" #. code: mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble."); -#: npc/002-1/alige.txt:311 +#: npc/002-1/alige.txt~:311 +#: npc/002-1/alige.txt:313 #, no-c-format msgid "Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble." msgstr "" @@ -16331,8 +16761,11 @@ msgid "Town Map" msgstr "" #. code: menuaction(l("Trade")), -#: npc/005-4/rosen.txt~:46 -#: npc/005-4/rosen.txt:42 +#. code: l("Trade"), -, +#: npc/005-4/rosen.txt:25 +#: npc/003-1/inar.txt:9 +#: npc/005-4/rosen.txt~:30 +#: npc/003-1/inar.txt~:6 #, no-c-format msgid "Trade" msgstr "" @@ -16433,15 +16866,15 @@ msgid "TulimShip" msgstr "" #. code: mesq l("Tulimshar is the oldest human city, and its foundation is the year zero of our calendar."); -#: npc/003-1/ninathetraveler.txt~:26 -#: npc/003-1/ninathetraveler.txt:26 +#: npc/003-1/ninathetraveler.txt~:29 +#: npc/003-1/ninathetraveler.txt:29 #, no-c-format msgid "Tulimshar is the oldest human city, and its foundation is the year zero of our calendar." msgstr "" #. code: mesq l("Tulimshar, right? The oldest human city-state!"); -#: npc/002-4/nard.txt~:184 -#: npc/002-4/nard.txt:184 +#: npc/002-4/nard.txt:201 +#: npc/002-4/nard.txt~:200 #, no-c-format msgid "Tulimshar, right? The oldest human city-state!" msgstr "" @@ -16544,14 +16977,15 @@ msgid "Undead Eye" msgstr "" #. code: mesq l("Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there."); -#: npc/003-1/ninathetraveler.txt~:41 -#: npc/003-1/ninathetraveler.txt:41 +#: npc/003-1/ninathetraveler.txt:44 +#: npc/003-1/ninathetraveler.txt~:44 #, no-c-format msgid "Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there." msgstr "" #. code: l("Understood, I will help you."), L_FirstAccepted, -#: npc/002-1/alige.txt:133 +#: npc/002-1/alige.txt:135 +#: npc/002-1/alige.txt~:133 #, no-c-format msgid "Understood, I will help you." msgstr "" @@ -16616,8 +17050,8 @@ msgid "Unless you are an exceptionally talented mage or an influentical politici msgstr "" #. code: mesq l("Unlike many other cities, if you want people in eternal need of items, there is a good place to look."); -#: npc/003-1/ninathetraveler.txt:114 -#: npc/003-1/ninathetraveler.txt~:114 +#: npc/003-1/ninathetraveler.txt~:117 +#: npc/003-1/ninathetraveler.txt:117 #, no-c-format msgid "Unlike many other cities, if you want people in eternal need of items, there is a good place to look." msgstr "" @@ -16815,7 +17249,7 @@ msgid "Valentine Dress" msgstr "" #. code: Name: "Vampire Bat" -#: mob_db.conf:2691 +#: mob_db.conf:2701 #, no-c-format msgid "Vampire Bat" msgstr "" @@ -16927,7 +17361,8 @@ msgid "Waiting for @@..." msgstr "" #. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."); -#: npc/002-1/alige.txt:297 +#: npc/002-1/alige.txt~:297 +#: npc/002-1/alige.txt:299 #, no-c-format msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please." msgstr "" @@ -17023,7 +17458,7 @@ msgid "Warlord Plate" msgstr "" #. code: Name: "Warlord Skull" -#: mob_db.conf:1874 +#: mob_db.conf:1878 #, no-c-format msgid "Warlord Skull" msgstr "" @@ -17047,22 +17482,13 @@ msgstr "" msgid "We also feature some services like a storage and a bank for members." msgstr "" -#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"), #. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"); -#: npc/002-1/arpan.txt~:255 -#: npc/002-1/arpan.txt:255 -#: npc/002-3/juliet.txt:29 -#: npc/002-3/juliet.txt~:30 +#: npc/002-1/arpan.txt:260 +#: npc/002-1/arpan.txt~:259 #, no-c-format msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!" msgstr "" -#. code: if (.@rand == 6) npctalkonce(l("We are glad captain Nard has let you join the crew!")); -#: npc/functions/sailortalk.txt:32 -#, no-c-format -msgid "We are glad captain Nard has let you join the crew!" -msgstr "" - #. code: mesq l("We can't, don't you agree?!"); #: npc/005-1/sailors.txt~:38 #: npc/005-1/sailors.txt:42 @@ -17098,8 +17524,8 @@ msgid "We regret to inform..." msgstr "" #. code: mesq l("We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."); -#: npc/002-3/juliet.txt:103 -#: npc/002-3/juliet.txt~:104 +#: npc/002-3/juliet.txt:100 +#: npc/002-3/juliet.txt~:100 #, no-c-format msgid "We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs." msgstr "" @@ -17119,22 +17545,22 @@ msgid "We speak various languages on this world. Let's try gesturing!#1" msgstr "" #. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."); -#: npc/002-3/juliet.txt~:115 -#: npc/002-3/juliet.txt:114 +#: npc/002-3/juliet.txt~:111 +#: npc/002-3/juliet.txt:111 #, no-c-format msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft." msgstr "" #. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you."); -#: npc/002-1/arpan.txt:199 -#: npc/002-1/arpan.txt~:199 +#: npc/002-1/arpan.txt:204 +#: npc/002-1/arpan.txt~:203 #, no-c-format msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0" msgstr "" #. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you."); -#: npc/002-1/arpan.txt:199 -#: npc/002-1/arpan.txt~:199 +#: npc/002-1/arpan.txt:204 +#: npc/002-1/arpan.txt~:203 #, no-c-format msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1" msgstr "" @@ -17147,8 +17573,8 @@ msgid "We want to party this moment, but can you believe we ran out of beer?" msgstr "" #. code: mesq l("We will be yaying there in a few days, so we will drop you off there."); -#: npc/002-1/arpan.txt~:169 -#: npc/002-1/arpan.txt:169 +#: npc/002-1/arpan.txt:174 +#: npc/002-1/arpan.txt~:173 #, no-c-format msgid "We will be yaying there in a few days, so we will drop you off there." msgstr "" @@ -17203,14 +17629,21 @@ msgid "Welcome miss.#0" msgstr "" #. code: l("Welcome to Tolchi and Rosen Shop."), -#: npc/005-4/rosen.txt~:38 -#: npc/005-4/rosen.txt:34 +#: npc/005-4/rosen.txt:19 +#: npc/005-4/rosen.txt~:23 #, no-c-format msgid "Welcome to Tolchi and Rosen Shop." msgstr "" +#. code: mesq l("Welcome to Tulimshar, @@!", strcharinfo(0)); +#: npc/002-4/nard.txt~:144 +#: npc/002-4/nard.txt:144 +#, no-c-format +msgid "Welcome to Tulimshar, @@!" +msgstr "" + #. code: mesq l("Welcome to the Arena. Select your action"); -#: npc/003-5/arnea.txt~:13 +#: npc/003-5/arnea.txt~:14 #: npc/003-5/arnea.txt:14 #, no-c-format msgid "Welcome to the Arena. Select your action" @@ -17274,8 +17707,8 @@ msgid "What Alliance? The Alliance which rules over the World Of Mana!" msgstr "" #. code: l("What alliance?"),-; -#: npc/003-2/lua.txt~:14 -#: npc/003-2/lua.txt:15 +#: npc/003-2/lua.txt:18 +#: npc/003-2/lua.txt~:18 #, no-c-format msgid "What alliance?" msgstr "" @@ -17321,16 +17754,20 @@ msgstr "" msgid "What can I do for you?" msgstr "" -#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")), #. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep, -#: npc/002-1/arpan.txt:151 -#: npc/002-3/juliet.txt:149 -#: npc/002-1/arpan.txt~:151 -#: npc/002-3/juliet.txt~:150 +#: npc/002-1/arpan.txt~:155 +#: npc/002-1/arpan.txt:156 #, no-c-format msgid "What can I do now?" msgstr "" +#. code: l("What can you say about dyes?"), +#: npc/003-1/cyndala.txt:95 +#: npc/003-1/cyndala.txt~:95 +#, no-c-format +msgid "What can you say about dyes?" +msgstr "" + #. code: mesq l("What did Gugli say about the box? Was it ok?"); #: npc/functions/sailordialogue.txt:18 #, no-c-format @@ -17401,25 +17838,26 @@ msgstr "" #. code: mesq l("What do you want today?"); #. code: l("What do you want today?"); +#: npc/002-3/juliet.txt~:170 #: npc/003-3/malindou.txt:104 #: npc/003-3/malindou.txt~:104 -#: npc/002-3/juliet.txt:173 #: npc/005-5/cynric.txt:103 -#: npc/002-3/juliet.txt~:174 +#: npc/002-3/juliet.txt:170 #: npc/005-5/cynric.txt~:103 #, no-c-format msgid "What do you want today?" msgstr "" #. code: l("What else do you need?")); -#: npc/functions/sailortalk.txt:28 +#: npc/functions/sailortalk.txt:21 +#: npc/functions/sailortalk.txt~:21 #, no-c-format msgid "What else do you need?" msgstr "" #. code: l("What happened to me?"), -#: npc/002-3/juliet.txt~:154 -#: npc/002-3/juliet.txt:153 +#: npc/002-3/juliet.txt~:150 +#: npc/002-3/juliet.txt:150 #, no-c-format msgid "What happened to me?" msgstr "" @@ -17432,8 +17870,10 @@ msgid "What if I give you 1000 GP for that job, is it ok?" msgstr "" #. code: l("What is Artis?"), L_Artis, -#: npc/002-1/alige.txt:281 -#: npc/002-1/alige.txt:134 +#: npc/002-1/alige.txt:283 +#: npc/002-1/alige.txt~:134 +#: npc/002-1/alige.txt:136 +#: npc/002-1/alige.txt~:281 #, no-c-format msgid "What is Artis?" msgstr "" @@ -17467,6 +17907,13 @@ msgstr "" msgid "What is this guild for?" msgstr "" +#. code: l("What item would you like to bleach?"); +#: npc/003-1/cyndala.txt~:49 +#: npc/003-1/cyndala.txt:49 +#, no-c-format +msgid "What item would you like to bleach?" +msgstr "" + #. code: l("What service do you offer?"), #: npc/003-2/estard.txt~:64 #: npc/003-2/estard.txt:65 @@ -17475,15 +17922,15 @@ msgid "What service do you offer?" msgstr "" #. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth, -#: npc/002-1/arpan.txt~:157 -#: npc/002-1/arpan.txt:157 +#: npc/002-1/arpan.txt~:161 +#: npc/002-1/arpan.txt:162 #, no-c-format msgid "What should I do after taking these clothes?#0" msgstr "" #. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth, -#: npc/002-1/arpan.txt~:157 -#: npc/002-1/arpan.txt:157 +#: npc/002-1/arpan.txt~:161 +#: npc/002-1/arpan.txt:162 #, no-c-format msgid "What should I do after taking these clothes?#1" msgstr "" @@ -17501,15 +17948,15 @@ msgid "What would you like to bury?" msgstr "" #. code: l("What would you like today?"); -#: npc/005-4/rosen.txt~:39 -#: npc/005-4/rosen.txt:35 +#: npc/005-4/rosen.txt:20 +#: npc/005-4/rosen.txt~:24 #, no-c-format msgid "What would you like today?" msgstr "" #. code: mesq l("What yeye could I do for you today?"); -#: npc/002-1/arpan.txt:146 -#: npc/002-1/arpan.txt~:146 +#: npc/002-1/arpan.txt:151 +#: npc/002-1/arpan.txt~:150 #, no-c-format msgid "What yeye could I do for you today?" msgstr "" @@ -17521,7 +17968,7 @@ msgid "What're you looking at?!" msgstr "" #. code: mesq l("What? A party?"); -#: npc/002-4/elmo.txt:50 +#: npc/002-4/elmo.txt:55 #: npc/002-4/elmo.txt~:50 #, no-c-format msgid "What? A party?" @@ -17549,6 +17996,13 @@ msgstr "" msgid "When this is the case, you should get closer to the NPC, until they hear you." msgstr "" +#. code: mesq l("When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative."); +#: npc/002-4/nard.txt:148 +#: npc/002-4/nard.txt~:148 +#, no-c-format +msgid "When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative." +msgstr "" + #. code: mesq l("When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button."); #: npc/005-1/trainer.txt~:101 #: npc/005-7/trainer.txt~:197 @@ -17558,21 +18012,22 @@ msgid "When you have added all the items and money you want, press the 'Propose msgstr "" #. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"), +#: npc/items/books.txt~:103 #: npc/items/books.txt:103 #, no-c-format msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!" msgstr "" #. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9); -#: npc/002-1/arpan.txt:119 -#: npc/002-1/arpan.txt~:119 +#: npc/002-1/arpan.txt~:123 +#: npc/002-1/arpan.txt:124 #, no-c-format msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'." msgstr "" #. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9); -#: npc/002-1/arpan.txt~:233 -#: npc/002-1/arpan.txt:233 +#: npc/002-1/arpan.txt:238 +#: npc/002-1/arpan.txt~:237 #: npc/002-1/knife.txt:38 #: npc/002-1/knife.txt~:38 #, no-c-format @@ -17580,28 +18035,29 @@ msgid "When your inventory is open, you can equip an item by selecting it and cl msgstr "" #. code: rif(getq(ShipQuests_ArpanMoney) < 2, l("Where are my old clothes?")), L_WhereOldClothes, -#: npc/002-1/arpan.txt~:156 -#: npc/002-1/arpan.txt:156 +#: npc/002-1/arpan.txt~:160 +#: npc/002-1/arpan.txt:161 #, no-c-format msgid "Where are my old clothes?" msgstr "" #. code: lg("Where can I find Juliet?"), L_Julia, -#: npc/002-1/arpan.txt:153 -#: npc/002-1/arpan.txt~:153 +#: npc/002-1/arpan.txt~:157 +#: npc/002-1/arpan.txt:158 #, no-c-format msgid "Where can I find Juliet?#0" msgstr "" #. code: lg("Where can I find Juliet?"), L_Julia, -#: npc/002-1/arpan.txt:153 -#: npc/002-1/arpan.txt~:153 +#: npc/002-1/arpan.txt~:157 +#: npc/002-1/arpan.txt:158 #, no-c-format msgid "Where can I find Juliet?#1" msgstr "" #. code: l("Where can I find some food?"), L_FindFood, -#: npc/002-1/alige.txt:279 +#: npc/002-1/alige.txt:281 +#: npc/002-1/alige.txt~:279 #, no-c-format msgid "Where can I find some food?" msgstr "" @@ -17634,7 +18090,7 @@ msgid "White Fur" msgstr "" #. code: Name: "WhiteSlime" -#: mob_db.conf:4090 +#: mob_db.conf:4119 #, no-c-format msgid "WhiteSlime" msgstr "" @@ -17646,10 +18102,10 @@ msgstr "" #. code: l("Who are you?"), #. code: l("Who are you?"), L_Who, -#: npc/002-1/arpan.txt:154 -#: npc/002-1/arpan.txt~:154 +#: npc/002-1/arpan.txt:159 #: npc/005-6/zitoni.txt~:37 #: npc/005-6/zitoni.txt:36 +#: npc/002-1/arpan.txt~:158 #, no-c-format msgid "Who are you?" msgstr "" @@ -17696,15 +18152,18 @@ msgid "Why are you asking? And who are you too? I've never seen you around befor msgstr "" #. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding, -#: npc/002-1/alige.txt:280 +#: npc/002-1/alige.txt:282 +#: npc/002-1/alige.txt~:280 #, no-c-format msgid "Why are you hiding?" msgstr "" #. code: l("Why don't you come out?"), -; #. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding, -#: npc/002-1/alige.txt:280 -#: npc/002-1/alige.txt:106 +#: npc/002-1/alige.txt:108 +#: npc/002-1/alige.txt~:106 +#: npc/002-1/alige.txt:282 +#: npc/002-1/alige.txt~:280 #, no-c-format msgid "Why don't you come out?" msgstr "" @@ -17726,7 +18185,8 @@ msgid "Why not, I need to train anyway." msgstr "" #. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp; -#: npc/002-1/alige.txt:86 +#: npc/002-1/alige.txt~:86 +#: npc/002-1/alige.txt:88 #, no-c-format msgid "Why not, but who are you, and what kind of help do you need?" msgstr "" @@ -17757,13 +18217,13 @@ msgid "Witch Boots" msgstr "" #. code: Name: "Witch Jack'O" -#: mob_db.conf:2286 +#: mob_db.conf:2292 #, no-c-format msgid "Witch Jack'O" msgstr "" #. code: Name: "Witched Zombie" -#: mob_db.conf:2423 +#: mob_db.conf:2430 #, no-c-format msgid "Witched Zombie" msgstr "" @@ -17806,8 +18266,8 @@ msgid "Within the cities is a place safe enough not to be attacked by another pe msgstr "" #. code: mesq l("Without any mana stone left, and because the walls were not very strong, most of the city was destroyed."); -#: npc/003-1/ninathetraveler.txt~:112 -#: npc/003-1/ninathetraveler.txt:112 +#: npc/003-1/ninathetraveler.txt:115 +#: npc/003-1/ninathetraveler.txt~:115 #, no-c-format msgid "Without any mana stone left, and because the walls were not very strong, most of the city was destroyed." msgstr "" @@ -17818,7 +18278,7 @@ msgid "Wizard" msgstr "" #. code: Name: "Wolvern" -#: mob_db.conf:1513 +#: mob_db.conf:1514 #, no-c-format msgid "Wolvern" msgstr "" @@ -17879,6 +18339,13 @@ msgstr "" msgid "Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels." msgstr "" +#. code: if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Wow! Are you @@? Everyone, in every city, talks about you!", $MOST_HEROIC$); +#: npc/003-1/ninathetraveler.txt:6 +#: npc/003-1/ninathetraveler.txt~:6 +#, no-c-format +msgid "Wow! Are you @@? Everyone, in every city, talks about you!" +msgstr "" + #. code: Name: "Xmas Candy Cane" #: item_db.conf:-1 #, no-c-format @@ -17919,15 +18386,15 @@ msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like i msgstr "" #. code: mesq lg("Yaya, you should go see her! She'll be happy to see you."); -#: npc/002-1/arpan.txt:138 -#: npc/002-1/arpan.txt~:138 +#: npc/002-1/arpan.txt~:142 +#: npc/002-1/arpan.txt:143 #, no-c-format msgid "Yaya, you should go see her! She'll be happy to see you.#0" msgstr "" #. code: mesq lg("Yaya, you should go see her! She'll be happy to see you."); -#: npc/002-1/arpan.txt:138 -#: npc/002-1/arpan.txt~:138 +#: npc/002-1/arpan.txt~:142 +#: npc/002-1/arpan.txt:143 #, no-c-format msgid "Yaya, you should go see her! She'll be happy to see you.#1" msgstr "" @@ -17986,22 +18453,22 @@ msgid "Yellow Cotton Dye" msgstr "" #. code: Name: "YellowSlime" -#: mob_db.conf:3951 +#: mob_db.conf:3980 #, no-c-format msgid "YellowSlime" msgstr "" #. code: l("Yes"), -#. code: 1116: Yes #. code: l("Yes"); +#. code: 1116: Yes #. code: return select(menuaction(l("Yes")), #: npc/003-1/lieutenantdausen.txt~:32 #: npc/commands/scheduled-broadcasts.txt:65 -#: npc/003-1/lieutenantdausen.txt:32 #: conf/messages.conf:919 #: npc/003-8/jhedia.txt:39 -#: npc/commands/scheduled-broadcasts.txt~:65 +#: npc/003-1/lieutenantdausen.txt:36 #: npc/003-8/jhedia.txt~:38 +#: npc/commands/scheduled-broadcasts.txt~:65 #: npc/functions/main.txt:144 #, no-c-format msgid "Yes" @@ -18055,7 +18522,7 @@ msgid "Yes, I am sure.#1" msgstr "" #. code: if (select(l("Yes, I do."), l("No, none.")) == 1) { -#: npc/002-3/juliet.txt~:21 +#: npc/002-3/juliet.txt~:20 #: npc/002-3/juliet.txt:20 #, no-c-format msgid "Yes, I do." @@ -18079,26 +18546,27 @@ msgstr "" #. code: switch (select(l("Yes."), l("No."))) #. code: rif(.@tolchi == 1, l("Yes.")), #: npc/005-1/ayasha.txt:279 -#: npc/002-1/alige.txt:278 #: npc/005-4/tolchi.txt:171 #: npc/005-5/cynric.txt~:67 +#: npc/002-1/alige.txt:280 #: npc/005-4/tolchi.txt~:172 -#: npc/002-1/arpan.txt:250 #: npc/005-5/cynric.txt:67 #: npc/003-3/malindou.txt:67 #: npc/001-1/portal.txt:16 +#: npc/002-1/arpan.txt~:254 #: npc/005-1/zegas.txt~:78 +#: npc/002-1/alige.txt~:278 #: npc/005-4/tolchi.txt:173 #: npc/005-1/ayasha.txt~:279 #: npc/items/croconut.txt:20 #: npc/005-4/tolchi.txt~:173 -#: npc/002-1/arpan.txt~:250 #: npc/005-4/tolchi.txt~:171 #: npc/002-2/doors.txt~:24 #: npc/005-1/zegas.txt:78 #: npc/items/croconut.txt~:20 #: npc/002-2/doors.txt:24 #: npc/003-3/malindou.txt~:67 +#: npc/002-1/arpan.txt:255 #: npc/001-1/portal.txt~:16 #: npc/005-4/tolchi.txt:172 #, no-c-format @@ -18106,7 +18574,7 @@ msgid "Yes." msgstr "" #. code: Name: "Yeti" -#: mob_db.conf:2737 +#: mob_db.conf:2747 #, no-c-format msgid "Yeti" msgstr "" @@ -18118,7 +18586,7 @@ msgid "Yeti Claw" msgstr "" #. code: Name: "Yeti King" -#: mob_db.conf:1649 +#: mob_db.conf:1650 #, no-c-format msgid "Yeti King" msgstr "" @@ -18136,29 +18604,29 @@ msgid "Yety Tank Top" msgstr "" #. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?"); -#: npc/002-1/arpan.txt:98 -#: npc/002-1/arpan.txt~:98 +#: npc/002-1/arpan.txt:102 +#: npc/002-1/arpan.txt~:101 #, no-c-format msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0" msgstr "" #. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?"); -#: npc/002-1/arpan.txt:98 -#: npc/002-1/arpan.txt~:98 +#: npc/002-1/arpan.txt:102 +#: npc/002-1/arpan.txt~:101 #, no-c-format msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1" msgstr "" #. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!"); -#: npc/002-1/arpan.txt:108 -#: npc/002-1/arpan.txt~:108 +#: npc/002-1/arpan.txt~:112 +#: npc/002-1/arpan.txt:113 #, no-c-format msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0" msgstr "" #. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!"); -#: npc/002-1/arpan.txt:108 -#: npc/002-1/arpan.txt~:108 +#: npc/002-1/arpan.txt~:112 +#: npc/002-1/arpan.txt:113 #, no-c-format msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1" msgstr "" @@ -18176,19 +18644,12 @@ msgid "You already are at your destination!" msgstr "" #. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?"); -#: npc/002-1/arpan.txt~:248 -#: npc/002-1/arpan.txt:248 +#: npc/002-1/arpan.txt~:252 +#: npc/002-1/arpan.txt:253 #, no-c-format msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?" msgstr "" -#. code: l("You already did enough for us, follow Nard's advice and get some rest."), -#: npc/002-3/juliet.txt~:29 -#: npc/002-3/juliet.txt:28 -#, no-c-format -msgid "You already did enough for us, follow Nard's advice and get some rest." -msgstr "" - #. code: 450: You already have a homunculus #: conf/messages.conf:438 msgid "You already have a homunculus" @@ -18223,8 +18684,8 @@ msgid "You are already mounting something else" msgstr "" #. code: mesq l("You are currently at @@.", LOCATION$); -#: npc/002-4/nard.txt:152 -#: npc/002-4/nard.txt~:152 +#: npc/002-4/nard.txt:169 +#: npc/002-4/nard.txt~:168 #, no-c-format msgid "You are currently at @@." msgstr "" @@ -18453,15 +18914,15 @@ msgid "You can already rename your pet." msgstr "" #. code: dispbottom l("You can also manually stop it at any time with: @droprate default"); -#: npc/commands/rate-management.txt~:169 -#: npc/commands/rate-management.txt:169 +#: npc/commands/rate-management.txt:173 +#: npc/commands/rate-management.txt~:173 #, no-c-format msgid "You can also manually stop it at any time with: @droprate default" msgstr "" #. code: dispbottom l("You can also manually stop it at any time with: @exprate default"); -#: npc/commands/rate-management.txt:45 -#: npc/commands/rate-management.txt~:45 +#: npc/commands/rate-management.txt:47 +#: npc/commands/rate-management.txt~:47 #, no-c-format msgid "You can also manually stop it at any time with: @exprate default" msgstr "" @@ -18476,20 +18937,28 @@ msgid "You can also pick and drag items from one window into the other but this msgstr "" #. code: mesq l("You can also read The Book of Laws at any time to see the rules."); -#: npc/002-3/juliet.txt~:90 -#: npc/002-3/juliet.txt~:209 -#: npc/002-3/juliet.txt:89 -#: npc/002-3/juliet.txt:208 +#: npc/002-3/juliet.txt:86 +#: npc/002-3/juliet.txt~:205 +#: npc/002-3/juliet.txt~:86 +#: npc/002-3/juliet.txt:205 #, no-c-format msgid "You can also read The Book of Laws at any time to see the rules." msgstr "" #. code: mes col(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9); -#: npc/002-1/alige.txt:301 +#: npc/002-1/alige.txt~:301 +#: npc/002-1/alige.txt:303 #, no-c-format msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it." msgstr "" +#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory."); +#: npc/003-1/cyndala.txt~:52 +#: npc/003-1/cyndala.txt:52 +#, no-c-format +msgid "You can drag and drop an item to the NPC window or select an item through your inventory." +msgstr "" + #. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."), #: npc/items/books.txt~:55 #: npc/items/books.txt:55 @@ -18503,16 +18972,23 @@ msgstr "" msgid "You can even join the project there. Contributors are greatly appreciated! %%g" msgstr "" +#. code: mesq l("You can explore the city as you want, but if I were you, I would visit the townhall first."); +#: npc/002-4/nard.txt:146 +#: npc/002-4/nard.txt~:146 +#, no-c-format +msgid "You can explore the city as you want, but if I were you, I would visit the townhall first." +msgstr "" + #. code: mesq l("You can find both huge swamps, as huge desertic areas near and on it."); -#: npc/003-1/ninathetraveler.txt~:108 -#: npc/003-1/ninathetraveler.txt:108 +#: npc/003-1/ninathetraveler.txt~:111 +#: npc/003-1/ninathetraveler.txt:111 #, no-c-format msgid "You can find both huge swamps, as huge desertic areas near and on it." msgstr "" #. code: mesq l("You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here."); -#: npc/003-1/ninathetraveler.txt:32 -#: npc/003-1/ninathetraveler.txt~:32 +#: npc/003-1/ninathetraveler.txt~:35 +#: npc/003-1/ninathetraveler.txt:35 #, no-c-format msgid "You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here." msgstr "" @@ -18543,8 +19019,8 @@ msgid "You can now rename your pet." msgstr "" #. code: mesq l("You can right click on me to trade, or I can tell you about different cities in our world."); -#: npc/003-1/ninathetraveler.txt~:8 -#: npc/003-1/ninathetraveler.txt:8 +#: npc/003-1/ninathetraveler.txt~:11 +#: npc/003-1/ninathetraveler.txt:11 #, no-c-format msgid "You can right click on me to trade, or I can tell you about different cities in our world." msgstr "" @@ -18798,7 +19274,8 @@ msgid "You do not seem to have enough money, come back later!" msgstr "" #. code: mesq l("You don't expect me to eat that, do you? Give me something else!"); -#: npc/002-1/alige.txt:221 +#: npc/002-1/alige.txt~:221 +#: npc/002-1/alige.txt:223 #, no-c-format msgid "You don't expect me to eat that, do you? Give me something else!" msgstr "" @@ -18873,11 +19350,17 @@ msgid "You don't have the item." msgstr "" #. code: npctalk l("You don't have the level require for pass this door,"); -#: npc/005-1/warpcandorbattle.txt:9 +#: npc/005-1/warpcandorbattle.txt~:9 #, no-c-format msgid "You don't have the level require for pass this door," msgstr "" +#. code: npctalk l("You don't have the required level to pass this door."); +#: npc/005-1/warpcandorbattle.txt:9 +#, no-c-format +msgid "You don't have the required level to pass this door." +msgstr "" + #. code: l("You don't have the three Coal lumps."); #: npc/005-4/tolchi.txt~:52 #: npc/005-4/tolchi.txt:52 @@ -18906,18 +19389,6 @@ msgstr "" msgid "You faint from the pain. At least now, you are in good hands." msgstr "" -#. code: lg("You fell asleep."); -#: npc/002-1/story_save.txt:16 -#, no-c-format -msgid "You fell asleep.#0" -msgstr "" - -#. code: lg("You fell asleep."); -#: npc/002-1/story_save.txt:16 -#, no-c-format -msgid "You fell asleep.#1" -msgstr "" - #. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp); #: npc/005-1/ayasha.txt~:152 #: npc/005-1/ayasha.txt:152 @@ -19058,8 +19529,8 @@ msgid "You hide your shovel." msgstr "" #. code: mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9); -#: npc/items/croconut.txt~:50 -#: npc/items/croconut.txt:50 +#: npc/items/croconut.txt:59 +#: npc/items/croconut.txt~:59 #, no-c-format msgid "You hit too hard with your fist, you destroyed your @@." msgstr "" @@ -19083,12 +19554,6 @@ msgstr "" msgid "You left your fishing spot!" msgstr "" -#. code: l("You lie in the bed."), -#: npc/002-1/story_save.txt:14 -#, no-c-format -msgid "You lie in the bed." -msgstr "" - #. code: l("You made a cash deposit of @@ E.", format_number(.@deposit)); #: npc/functions/bank.txt:74 #, no-c-format @@ -19116,9 +19581,9 @@ msgid "You need %s to mount!" msgstr "" #. code: mesq l("You need @@ GP to use this arena.", .price); -#: npc/003-5/arnea.txt~:73 +#: npc/003-5/arnea.txt~:74 #: npc/003-5/arnea.txt:25 -#: npc/003-5/arnea.txt~:24 +#: npc/003-5/arnea.txt~:25 #: npc/003-5/arnea.txt:74 #, no-c-format msgid "You need @@ GP to use this arena." @@ -19174,26 +19639,19 @@ msgid "You open your eyes. The salt water is not helping your vision." msgstr "" #. code: mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9); -#: npc/items/croconut.txt:61 -#: npc/items/croconut.txt~:61 +#: npc/items/croconut.txt~:70 +#: npc/items/croconut.txt:70 #, no-c-format msgid "You opened the @@ in two parts, but you crushed one of them." msgstr "" #. code: mes col(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9); -#: npc/items/croconut.txt:67 -#: npc/items/croconut.txt~:67 +#: npc/items/croconut.txt~:76 +#: npc/items/croconut.txt:76 #, no-c-format msgid "You perfectly cut your @@ into two edible parts." msgstr "" -#. code: narrator S_LAST_NEXT, l("You pick up the package."); -#: npc/005-4/rosen.txt:26 -#: npc/005-4/rosen.txt~:30 -#, no-c-format -msgid "You pick up the package." -msgstr "" - #. code: dispbottom l("You pulled too late and lost the bait..."); #: npc/functions/fishing.txt:212 #, no-c-format @@ -19216,12 +19674,12 @@ msgstr "" #. code: message strcharinfo(0), l("You receive @@ GP!", 1000); #. code: message strcharinfo(0), l("You receive @@ GP!", 10); -#: npc/002-1/arpan.txt:207 +#: npc/002-1/arpan.txt:225 +#: npc/002-1/arpan.txt~:211 #: npc/005-1/vincent.txt~:50 -#: npc/002-1/arpan.txt:220 +#: npc/002-1/arpan.txt:212 +#: npc/002-1/arpan.txt~:224 #: npc/002-1/peter.txt:311 -#: npc/002-1/arpan.txt~:207 -#: npc/002-1/arpan.txt~:220 #: npc/005-1/vincent.txt:50 #, no-c-format msgid "You receive @@ GP!" @@ -19293,6 +19751,13 @@ msgstr "" msgid "You should have a shop open in order to use @autotrade." msgstr "" +#. code: l("You should know this, an item like this can't be bleached."); +#: npc/003-1/cyndala.txt:58 +#: npc/003-1/cyndala.txt~:58 +#, no-c-format +msgid "You should know this, an item like this can't be bleached." +msgstr "" + #. code: npctalk3 l("You should talk to Magic Arpan first."); #: npc/002-1/chest.txt:20 #, no-c-format @@ -19300,8 +19765,8 @@ msgid "You should talk to Magic Arpan first." msgstr "" #. code: mesq l("You still haven't completed your tasks."); -#: npc/002-4/nard.txt:137 -#: npc/002-4/nard.txt~:137 +#: npc/002-4/nard.txt:153 +#: npc/002-4/nard.txt~:153 #, no-c-format msgid "You still haven't completed your tasks." msgstr "" @@ -19314,15 +19779,15 @@ msgid "You still haven't found all of them yet." msgstr "" #. code: mesq l("You still need @@ GP for the trip to Tulimshar.", (.@price-Zeny)); -#: npc/002-4/nard.txt:139 -#: npc/002-4/nard.txt~:139 +#: npc/002-4/nard.txt~:155 +#: npc/002-4/nard.txt:155 #, no-c-format msgid "You still need @@ GP for the trip to Tulimshar." msgstr "" #. code: mes l("You still need @@ GP to afford it.", (.@price-Zeny)); -#: npc/002-4/nard.txt:162 -#: npc/002-4/nard.txt~:162 +#: npc/002-4/nard.txt:179 +#: npc/002-4/nard.txt~:178 #, no-c-format msgid "You still need @@ GP to afford it." msgstr "" @@ -19334,16 +19799,17 @@ msgstr "" msgid "You store a large collection of goods. Could you perhaps sell me some?" msgstr "" -#. code: dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.", -#: npc/commands/rate-management.txt~:167 -#: npc/commands/rate-management.txt:167 +#. code: //dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.", +#: npc/commands/rate-management.txt:171 +#: npc/commands/rate-management.txt~:171 #, no-c-format msgid "You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@." msgstr "" +#. code: //dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.", #. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.", -#: npc/commands/rate-management.txt:43 -#: npc/commands/rate-management.txt~:43 +#: npc/commands/rate-management.txt:45 +#: npc/commands/rate-management.txt~:45 #, no-c-format msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@." msgstr "" @@ -19375,45 +19841,59 @@ msgid "You waited too long and lost the bait..." msgstr "" #. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you."); -#: npc/002-3/juliet.txt~:117 -#: npc/002-3/juliet.txt:116 +#: npc/002-3/juliet.txt~:113 +#: npc/002-3/juliet.txt:113 #, no-c-format msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0" msgstr "" #. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you."); -#: npc/002-3/juliet.txt~:117 -#: npc/002-3/juliet.txt:116 +#: npc/002-3/juliet.txt~:113 +#: npc/002-3/juliet.txt:113 #, no-c-format msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1" msgstr "" #. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries."); -#: npc/002-1/arpan.txt~:135 -#: npc/002-1/arpan.txt:135 +#: npc/002-1/arpan.txt~:139 +#: npc/002-1/arpan.txt:140 #, no-c-format msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#0" msgstr "" #. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries."); -#: npc/002-1/arpan.txt~:135 -#: npc/002-1/arpan.txt:135 +#: npc/002-1/arpan.txt~:139 +#: npc/002-1/arpan.txt:140 #, no-c-format msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#1" msgstr "" +#. code: mesq l("You will be killed on the road if you try to go like this. Try helping people. Get money, experience, equipment."); +#: npc/003-2/lua.txt~:85 +#: npc/003-2/lua.txt:85 +#, no-c-format +msgid "You will be killed on the road if you try to go like this. Try helping people. Get money, experience, equipment." +msgstr "" + #. code: 1142: You will remain #: conf/messages.conf:971 msgid "You will remain" msgstr "" #. code: mesq l("You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!"); -#: npc/002-1/arpan.txt~:171 -#: npc/002-1/arpan.txt:171 +#: npc/002-1/arpan.txt~:175 +#: npc/002-1/arpan.txt:176 #, no-c-format msgid "You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!" msgstr "" +#. code: mesq l("You will then be able to register citzenship in any city, for free. But just once."); +#: npc/003-2/lua.txt:80 +#: npc/003-2/lua.txt~:80 +#, no-c-format +msgid "You will then be able to register citzenship in any city, for free. But just once." +msgstr "" + #. code: l("You withdrew a total of @@ E.", format_number(.@withdrawal)); #: npc/functions/bank.txt:125 #, no-c-format @@ -19515,32 +19995,22 @@ msgid "You're now in the '%s' channel" msgstr "" #. code: mesq l("You're on a ship, we're on our way to the oldest human city, Tulishmar."); -#: npc/002-3/juliet.txt:101 -#: npc/002-3/juliet.txt~:102 +#: npc/002-3/juliet.txt:98 +#: npc/002-3/juliet.txt~:98 #, no-c-format msgid "You're on a ship, we're on our way to the oldest human city, Tulishmar." msgstr "" -#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt~:167 -#, no-c-format -msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.#0" -msgstr "" - -#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt~:167 -#, no-c-format -msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.#1" -msgstr "" - #. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt:167 +#: npc/002-1/arpan.txt:172 +#: npc/002-1/arpan.txt~:171 #, no-c-format msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#0" msgstr "" #. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt:167 +#: npc/002-1/arpan.txt:172 +#: npc/002-1/arpan.txt~:171 #, no-c-format msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#1" msgstr "" @@ -19768,18 +20238,12 @@ msgid "Your hairstyle is @@ and its color is @@." msgstr "" #. code: mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9); -#: npc/items/croconut.txt~:55 -#: npc/items/croconut.txt:55 +#: npc/items/croconut.txt~:64 +#: npc/items/croconut.txt:64 #, no-c-format msgid "Your hands are too weak, you did not succeed in opening this @@." msgstr "" -#. code: l("Your head is suddently heavy, your eyes are closing..."), -#: npc/002-1/story_save.txt:15 -#, no-c-format -msgid "Your head is suddently heavy, your eyes are closing..." -msgstr "" - #. code: mesq l("Your help is very welcome indeed. Unfortunately, I can give you a reward for the first extermination only."); #: npc/002-1/peter.txt:160 #: npc/002-1/peter.txt~:160 @@ -19805,6 +20269,13 @@ msgstr "" msgid "Your luck determines several small things, including the number of critical attacks you are going to suffer and perform." msgstr "" +#. code: l("Your mind is set? You will loose the color dye during this process."); +#: npc/003-1/cyndala.txt~:64 +#: npc/003-1/cyndala.txt:64 +#, no-c-format +msgid "Your mind is set? You will loose the color dye during this process." +msgstr "" + #. code: message strcharinfo(0), l("Your position has been saved."); #: npc/functions/savepoint.txt:36 #, no-c-format @@ -19848,7 +20319,7 @@ msgid "Zitoni" msgstr "" #. code: Name: "Zombie" -#: mob_db.conf:1556 +#: mob_db.conf:1557 #, no-c-format msgid "Zombie" msgstr "" @@ -19963,13 +20434,15 @@ msgid "a Right Crafty Wing" msgstr "" #. code: l("a ground!"), -#: npc/functions/sailortalk.txt:27 +#: npc/functions/sailortalk.txt~:20 +#: npc/functions/sailortalk.txt:20 #, no-c-format msgid "a ground!" msgstr "" #. code: l("a quiet place,"), -#: npc/functions/sailortalk.txt:26 +#: npc/functions/sailortalk.txt~:19 +#: npc/functions/sailortalk.txt:19 #, no-c-format msgid "a quiet place," msgstr "" @@ -20123,10 +20596,10 @@ msgstr "" #. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]); #. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]); -#: npc/commands/motd.txt:135 -#: npc/commands/motd.txt~:135 -#: npc/commands/motd.txt~:102 -#: npc/commands/motd.txt:102 +#: npc/commands/motd.txt:132 +#: npc/commands/motd.txt~:132 +#: npc/commands/motd.txt~:99 +#: npc/commands/motd.txt:99 #, no-c-format msgid "line @@: @@" msgstr "" @@ -20174,19 +20647,19 @@ msgstr "" #. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes"))); #. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no")); #. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no"))); +#: npc/commands/scheduled-broadcasts.txt:145 #: npc/commands/scheduled-broadcasts.txt:91 #: npc/commands/scheduled-broadcasts.txt~:145 -#: npc/commands/scheduled-broadcasts.txt:145 -#: npc/commands/motd.txt~:143 +#: npc/commands/motd.txt~:140 +#: npc/commands/motd.txt:140 #: npc/commands/scheduled-broadcasts.txt~:91 -#: npc/commands/motd.txt:143 #, no-c-format msgid "no" msgstr "" #. code: mes "(" + l("no active MOTD") + ")"; -#: npc/commands/motd.txt:139 -#: npc/commands/motd.txt~:139 +#: npc/commands/motd.txt~:136 +#: npc/commands/motd.txt:136 #, no-c-format msgid "no active MOTD" msgstr "" @@ -20304,9 +20777,10 @@ msgstr "" msgid "skill %d: %s (%s)" msgstr "" -#. code: testbg,15,15,3 script start#bat_a02 NPC_HIDDEN,{ -#: npc/004-1/bgmaster.txt~:353 -#: npc/004-1/bgmaster.txt:353 +#. code: 001-2,0,0,3 script start#bat_a02 NPC_HIDDEN,{ +#: npc/001-1/bgmaster.txt~:280 +#: npc/004-1/bgmaster.txt~:320 +#: npc/001-1/bgmaster.txt:280 #, no-c-format msgid "start#bat_a02" msgstr "" @@ -20453,12 +20927,12 @@ msgstr "" #. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes"))); #. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no")); #. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no"))); +#: npc/commands/scheduled-broadcasts.txt:145 #: npc/commands/scheduled-broadcasts.txt:91 #: npc/commands/scheduled-broadcasts.txt~:145 -#: npc/commands/scheduled-broadcasts.txt:145 -#: npc/commands/motd.txt~:143 +#: npc/commands/motd.txt~:140 +#: npc/commands/motd.txt:140 #: npc/commands/scheduled-broadcasts.txt~:91 -#: npc/commands/motd.txt:143 #, no-c-format msgid "yes" msgstr "" diff --git a/update/commit.txt b/update/commit.txt index 4dfe390..8d8f130 100644 --- a/update/commit.txt +++ b/update/commit.txt @@ -1 +1 @@ -40aa3430330b32fcea9828bfa83ba302dd994ad3 +fe1f08ecf309d5397d3eec407be1091d5dffd971 diff --git a/update/news.txt b/update/news.txt index f6257f4..fd1387f 100644 --- a/update/news.txt +++ b/update/news.txt @@ -1,5 +1,5 @@ -##0 Actual Release: ##1Currently offline -##0 Welcome to ##BTMW-2: Monster World##b! +##0 Actual Release: ##1 01 - Can I Break This Pipeline? +##0 Welcome to ##BTMW-2: Monster Wars##b! ##0 By playing you agree and abide to the ##1##BTerms of Service##b##0, available at: ##1 [@@https://tmw2.org/legal.php|https://tmw2.org/legal.php@@] ##2 Last ToS update: 2018-02-24 @@ -9,21 +9,34 @@ ##2 If you ever run in trouble, try contacting a GM with ##B@request Help me!##b ##2 Please enjoy our server, and have fun! -##7 ##BTesting Period was finished at 2018-02-26!##b - +##7 Latest release: ##B2018-03-02##b ##7 Never miss a release! Follow our [@@https://discord.gg/BQNTe68|Discord Channel@@]! -##1 All accounts and data will be permanently deleted when testing period ends. -##3 Planned Release Date is at ##B2018-03-02##b, test-server will go down before. +##0 Your head aches. Your vision is dizzy. A ship appears in your front. Oh no, +##0 please don't tell me this is Evol! + +##0 You may meet familiar faces and/or names, and even places you think that you +##0 know, but don't be fooled - things are different here, and work different here. +##0 Awake in Nard ship, visit Candor, journey to Tulimshar - the game offers the +##0 basic stuff a MMORPG needs. Use Tulimshar's mines to grind - this is not an +##0 easy game, but it is definitively fun, specially with friends. + +##0 Our Game Masters often arrange ##Bevents##b which are announced by Discord/IRC! +##0 There is also a ##BDaily Login Bonus##b, to encourage you to keep playing! +##0 Please bear the development stages with us. There are balance problems, and +##0 various items are NPC-Only, and even bugs could be lurking here and there - +##0 give us feedback at #world channel and, who knows, you may be rewarded if you +##0 find a bug! -##0 We want to express our gratitute here to Saulc, for sponsoring this server. -##0 We also want to thanks to all testers: Thanks, you've did a great job! -##0 And by last, our gratitute to every developer and contributor who made this possible! +##4 We want to express our gratitude here to Saulc, for sponsoring this server. +##4 We also want to thanks to all testers: Thanks, you've did a great job! +##4 And by last, our gratitude to every developer and contributor who made this possible! -##0 Enjoy testing, official server is coming up soon! +##0 Enjoy gaming, and leave feedback at Discord! +##0 The second release is already being baked! ##9 -- Your TMW2 Team -##9 February 2018 +##9 March 2018 ##0 You can check out this page for older entries: ##9 [@@http://tmw2.org/news.html|http://tmw2.org/news@@] |