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authorjesusalva <cpntb1@ymail.com>2018-03-02 03:15:08 -0300
committerjesusalva <cpntb1@ymail.com>2018-03-02 03:15:08 -0300
commit059133318cc6cec8c7e65208c7728fe1d3062535 (patch)
treedfde85f062a8b1efd7fd85ba7d21e54f2b02debb
parent177f3f8a5e749a7bd3063ae76708986cbf50c192 (diff)
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Update langs and news
-rw-r--r--lang/out/en.pot2176
-rw-r--r--update/commit.txt2
-rw-r--r--update/news.txt35
3 files changed, 1350 insertions, 863 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot
index 5c130dd..1f74898 100644
--- a/lang/out/en.pot
+++ b/lang/out/en.pot
@@ -204,6 +204,62 @@ msgstr ""
msgid "\"Hey, have you already got the money necessary for the travel?"
msgstr ""
+#. code: dispbottom l("##2 14 Days login bonus: ##B2x @@##b", getitemlink(StrangeCoin));
+#: npc/commands/motd.txt~:211
+#: npc/commands/motd.txt:211
+#, no-c-format
+msgid "##2 14 Days login bonus: ##B2x @@##b"
+msgstr ""
+
+#. code: dispbottom l("##2 21 Days login bonus: ##B3x @@##b", getitemlink(StrangeCoin));
+#: npc/commands/motd.txt:208
+#: npc/commands/motd.txt~:208
+#, no-c-format
+msgid "##2 21 Days login bonus: ##B3x @@##b"
+msgstr ""
+
+#. code: dispbottom l("##2 30 Days login bonus: ##B1x @@##b", getitemlink(PinkieHat)); // TODO placeholder
+#: npc/commands/motd.txt:205
+#: npc/commands/motd.txt~:205
+#, no-c-format
+msgid "##2 30 Days login bonus: ##B1x @@##b"
+msgstr ""
+
+#. code: dispbottom l("##2 7 Days login bonus: ##B20 Job Exp.##b");
+#: npc/commands/motd.txt:214
+#: npc/commands/motd.txt~:214
+#, no-c-format
+msgid "##2 7 Days login bonus: ##B20 Job Exp.##b"
+msgstr ""
+
+#. code: dispbottom l("##2 @@ Days login bonus: ##B2x @@##b", #LOGIN_STREAK, getitemlink(StrangeCoin));
+#: npc/commands/motd.txt~:202
+#: npc/commands/motd.txt:202
+#, no-c-format
+msgid "##2 @@ Days login bonus: ##B2x @@##b"
+msgstr ""
+
+#. code: dispbottom l("##2Daily login bonus: ##B1x @@##b", getitemlink(StrangeCoin));
+#: npc/commands/motd.txt:217
+#: npc/commands/motd.txt~:217
+#, no-c-format
+msgid "##2Daily login bonus: ##B1x @@##b"
+msgstr ""
+
+#. code: dispbottom l("##2Daily login bonus: ##B20 GP##b");
+#: npc/commands/motd.txt~:220
+#: npc/commands/motd.txt:220
+#, no-c-format
+msgid "##2Daily login bonus: ##B20 GP##b"
+msgstr ""
+
+#. code: dispbottom l("##2Daily login bonus: ##B5 Job Exp.##b");
+#: npc/commands/motd.txt:223
+#: npc/commands/motd.txt~:223
+#, no-c-format
+msgid "##2Daily login bonus: ##B5 Job Exp.##b"
+msgstr ""
+
#. code: mes l("##BHall Of Fame: TOP5##b");
#: npc/003-1/michel.txt:10
#: npc/003-1/michel.txt~:10
@@ -612,6 +668,12 @@ msgstr ""
msgid "- I think you can help the storehouse for some quick cash."
msgstr ""
+#. code: mes l("- Inside the big house is someone who can train you. All experience is handy!");
+#: npc/002-4/elmo.txt:47
+#, no-c-format
+msgid "- Inside the big house is someone who can train you. All experience is handy!"
+msgstr ""
+
#. code: mes l("- Some of our crew are missing. They're probably wasting their time at beach.");
#: npc/002-4/elmo.txt:37
#: npc/002-4/elmo.txt~:37
@@ -757,11 +819,17 @@ msgid "-- '%s' ban list"
msgstr ""
#. code: l("-- Animals Protection Agency of Aemil");
-#: npc/items/books.txt:105
+#: npc/items/books.txt~:105
#, no-c-format
msgid "-- Animals Protection Agency of Aemil"
msgstr ""
+#. code: l("-- Animals Protection Agency of Hurnscald");
+#: npc/items/books.txt:105
+#, no-c-format
+msgid "-- Animals Protection Agency of Hurnscald"
+msgstr ""
+
#. code: 1448: -- Available options
#: conf/messages.conf:1475
msgid "-- Available options"
@@ -822,13 +890,19 @@ msgstr ""
msgid "------ Map Info ------"
msgstr ""
+#. code: l("...");
#. code: l("..."),
+#: npc/003-1/cyndala.txt~:71
+#: npc/003-1/cyndala.txt:76
+#: npc/003-1/cyndala.txt~:76
+#: npc/003-1/cyndala.txt:71
#: npc/008-1/confused-tree.txt:26
#, no-c-format
msgid "..."
msgstr ""
#. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."),
+#: npc/items/books.txt~:104
#: npc/items/books.txt:104
#, no-c-format
msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."
@@ -997,6 +1071,26 @@ msgstr ""
msgid "@@ divorced!"
msgstr ""
+#. code: announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all;
+#: db/re/item_db.conf:2031
+#, no-c-format
+msgid "@@ has the clear smile of victory!"
+msgstr ""
+
+#. code: announce l("@@ increased drop rates to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all;
+#: npc/commands/rate-management.txt~:169
+#: npc/commands/rate-management.txt:169
+#, no-c-format
+msgid "@@ increased drop rates to @@%. It will only last @@!"
+msgstr ""
+
+#. code: announce l("@@ increased experience rate to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all;
+#: npc/commands/rate-management.txt:43
+#: npc/commands/rate-management.txt~:43
+#, no-c-format
+msgid "@@ increased experience rate to @@%. It will only last @@!"
+msgstr ""
+
#. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$);
#: npc/002-1/peter.txt:248
#: npc/002-1/peter.txt~:248
@@ -1093,20 +1187,22 @@ msgid "A rabbit!"
msgstr ""
#. code: mes l("A ship travel will cost you @@ GP.", .@price);
-#: npc/002-4/nard.txt~:154
-#: npc/002-4/nard.txt:154
+#: npc/002-4/nard.txt:171
+#: npc/002-4/nard.txt~:170
#, no-c-format
msgid "A ship travel will cost you @@ GP."
msgstr ""
#. code: l("A sunny and hot day,"),
-#: npc/functions/sailortalk.txt:25
+#: npc/functions/sailortalk.txt:18
+#: npc/functions/sailortalk.txt~:18
#, no-c-format
msgid "A sunny and hot day,"
msgstr ""
#. code: if (.@rand == 5) npctalkonce(l("A-hoy matey!"));
-#: npc/functions/sailortalk.txt:31
+#: npc/functions/sailortalk.txt~:24
+#: npc/functions/sailortalk.txt:24
#, no-c-format
msgid "A-hoy matey!"
msgstr ""
@@ -1160,8 +1256,8 @@ msgid "Acorn Of Death"
msgstr ""
#. code: menuimage("actions/add", l("Add a new line")),
-#: npc/commands/motd.txt:148
-#: npc/commands/motd.txt~:148
+#: npc/commands/motd.txt~:145
+#: npc/commands/motd.txt:145
#, no-c-format
msgid "Add a new line"
msgstr ""
@@ -1187,8 +1283,8 @@ msgid "After that, stay still and be patient, but also alert!"
msgstr ""
#. code: mesq l("After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities.");
-#: npc/003-1/ninathetraveler.txt~:68
-#: npc/003-1/ninathetraveler.txt:68
+#: npc/003-1/ninathetraveler.txt~:71
+#: npc/003-1/ninathetraveler.txt:71
#, no-c-format
msgid "After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities."
msgstr ""
@@ -1318,6 +1414,13 @@ msgstr ""
msgid "Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."
msgstr ""
+#. code: if (.@rand == 1) npctalkonce(l("Ah, this is boring."));
+#: npc/functions/sailortalk.txt:12
+#: npc/functions/sailortalk.txt~:12
+#, no-c-format
+msgid "Ah, this is boring."
+msgstr ""
+
#. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now.");
#: npc/005-1/trainer.txt~:36
#, no-c-format
@@ -1360,17 +1463,26 @@ msgid "Alchemist"
msgstr ""
#. code: 002-1,45,26,0 script Alige NPC_ALIGE,{
-#: npc/002-1/alige.txt:52
+#: npc/002-1/alige.txt~:52
+#: npc/002-1/alige.txt:54
#, no-c-format
msgid "Alige"
msgstr ""
#. code: 002-1,45,27,0 script AligeTrigger NPC_HIDDEN,1,1,{
-#: npc/002-1/alige.txt:19
+#: npc/002-1/alige.txt~:19
+#: npc/002-1/alige.txt:21
#, no-c-format
msgid "AligeTrigger"
msgstr ""
+#. code: mesq l("All I can say is that you were born there, and moved by the age of 4, but to where? I don't know.");
+#: npc/003-2/lua.txt~:75
+#: npc/003-2/lua.txt:75
+#, no-c-format
+msgid "All I can say is that you were born there, and moved by the age of 4, but to where? I don't know."
+msgstr ""
+
#. code: message strcharinfo(0), l("All candor scorpions are dead!");
#: npc/005-7/trainer.txt~:455
#: npc/005-7/trainer.txt:455
@@ -1503,8 +1615,15 @@ msgstr ""
msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item."
msgstr ""
+#. code: mesq l("Almost all documents were lost, destroyed or damaged. I cannot even find your parents name.");
+#: npc/003-2/lua.txt~:73
+#: npc/003-2/lua.txt:73
+#, no-c-format
+msgid "Almost all documents were lost, destroyed or damaged. I cannot even find your parents name."
+msgstr ""
+
#. code: Name: "Alpha Mouboo"
-#: mob_db.conf:2378
+#: mob_db.conf:2384
#, no-c-format
msgid "Alpha Mouboo"
msgstr ""
@@ -1521,7 +1640,7 @@ msgid "Already using this font."
msgstr ""
#. code: mesq l("Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."); // With this, the final cost is 50 GP
-#: npc/002-4/elmo.txt:55
+#: npc/002-4/elmo.txt:60
#: npc/002-4/elmo.txt~:55
#, no-c-format
msgid "Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."
@@ -1546,8 +1665,8 @@ msgid "Alright, I'm going to the capt'n room, keep an eye on him, we still don't
msgstr ""
#. code: l("Alright, take your time we are not in a hurry.");
-#: npc/002-1/arpan.txt~:264
-#: npc/002-1/arpan.txt:264
+#: npc/002-1/arpan.txt:266
+#: npc/002-1/arpan.txt~:265
#, no-c-format
msgid "Alright, take your time we are not in a hurry."
msgstr ""
@@ -1576,15 +1695,15 @@ msgid "Also, I believe hard work always pay off."
msgstr ""
#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/002-1/arpan.txt~:140
-#: npc/002-1/arpan.txt:140
+#: npc/002-1/arpan.txt:145
+#: npc/002-1/arpan.txt~:144
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
msgstr ""
#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/002-1/arpan.txt~:140
-#: npc/002-1/arpan.txt:140
+#: npc/002-1/arpan.txt:145
+#: npc/002-1/arpan.txt~:144
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
msgstr ""
@@ -1619,8 +1738,8 @@ msgid "Amount?"
msgstr ""
#. code: mes l("An error happened.");
+#: npc/003-5/arnea.txt~:53
#: npc/003-5/arnea.txt:53
-#: npc/003-5/arnea.txt~:52
#, no-c-format
msgid "An error happened."
msgstr ""
@@ -1673,12 +1792,19 @@ msgid "And how do I save money?"
msgstr ""
#. code: l("And then what happened?");
-#: npc/002-1/arpan.txt:131
-#: npc/002-1/arpan.txt~:131
+#: npc/002-1/arpan.txt:136
+#: npc/002-1/arpan.txt~:135
#, no-c-format
msgid "And then what happened?"
msgstr ""
+#. code: mesq l("And then, finally, depart to ##BHalinarzo##b. Maybe, just maybe, someone recognize you. Or, start a new life! Few people can do that!");
+#: npc/003-2/lua.txt:87
+#: npc/003-2/lua.txt~:87
+#, no-c-format
+msgid "And then, finally, depart to ##BHalinarzo##b. Maybe, just maybe, someone recognize you. Or, start a new life! Few people can do that!"
+msgstr ""
+
#. code: mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!");
#: npc/005-7/trainer.txt~:132
#: npc/005-7/trainer.txt:132
@@ -1930,11 +2056,11 @@ msgstr ""
#. code: rif($@ARENA_INSTANCES[0] < 0, l("Arena 1")), -,
#. code: // rif(has_instance2("003-5@0") >= 0, l("Arena 1")), -,
#. code: rif($@ARENA_INSTANCES[0] > 0, l("Arena 1")), -,
-#: npc/003-5/arnea.txt~:77
#: npc/003-5/arnea.txt:29
-#: npc/003-5/arnea.txt~:84
+#: npc/003-5/arnea.txt~:85
+#: npc/003-5/arnea.txt~:78
#: npc/003-5/arnea.txt:78
-#: npc/003-5/arnea.txt~:28
+#: npc/003-5/arnea.txt~:29
#: npc/003-5/arnea.txt:85
#, no-c-format
msgid "Arena 1"
@@ -1943,11 +2069,11 @@ msgstr ""
#. code: // rif(has_instance2("003-5@1") >= 0, l("Arena 2")), -,
#. code: rif($@ARENA_INSTANCES[1] < 0, l("Arena 2")), -,
#. code: rif($@ARENA_INSTANCES[1] > 0, l("Arena 2")), -,
-#: npc/003-5/arnea.txt~:85
-#: npc/003-5/arnea.txt~:78
+#: npc/003-5/arnea.txt~:86
+#: npc/003-5/arnea.txt~:79
#: npc/003-5/arnea.txt:79
-#: npc/003-5/arnea.txt~:29
#: npc/003-5/arnea.txt:30
+#: npc/003-5/arnea.txt~:30
#: npc/003-5/arnea.txt:86
#, no-c-format
msgid "Arena 2"
@@ -1958,9 +2084,9 @@ msgstr ""
#. code: rif($@ARENA_INSTANCES[2] < 0, l("Arena 3")), -,
#: npc/003-5/arnea.txt:31
#: npc/003-5/arnea.txt:80
-#: npc/003-5/arnea.txt~:86
-#: npc/003-5/arnea.txt~:79
-#: npc/003-5/arnea.txt~:30
+#: npc/003-5/arnea.txt~:87
+#: npc/003-5/arnea.txt~:31
+#: npc/003-5/arnea.txt~:80
#: npc/003-5/arnea.txt:87
#, no-c-format
msgid "Arena 3"
@@ -1969,12 +2095,12 @@ msgstr ""
#. code: rif($@ARENA_INSTANCES[3] > 0, l("Arena 4")), -,
#. code: rif($@ARENA_INSTANCES[3] < 0, l("Arena 4")), -,
#. code: // rif(has_instance2("003-5@3") >= 0, l("Arena 4")), -,
-#: npc/003-5/arnea.txt~:87
#: npc/003-5/arnea.txt:81
#: npc/003-5/arnea.txt:32
-#: npc/003-5/arnea.txt~:80
+#: npc/003-5/arnea.txt~:32
+#: npc/003-5/arnea.txt~:88
+#: npc/003-5/arnea.txt~:81
#: npc/003-5/arnea.txt:88
-#: npc/003-5/arnea.txt~:31
#, no-c-format
msgid "Arena 4"
msgstr ""
@@ -1985,9 +2111,9 @@ msgstr ""
#: npc/003-5/arnea.txt:89
#: npc/003-5/arnea.txt:33
#: npc/003-5/arnea.txt:82
-#: npc/003-5/arnea.txt~:32
-#: npc/003-5/arnea.txt~:88
-#: npc/003-5/arnea.txt~:81
+#: npc/003-5/arnea.txt~:33
+#: npc/003-5/arnea.txt~:89
+#: npc/003-5/arnea.txt~:82
#, no-c-format
msgid "Arena 5"
msgstr ""
@@ -2005,13 +2131,21 @@ msgstr ""
msgid "Arnea"
msgstr ""
-#. code: 003-13,30,27,0 script Arnea#003-13 NPC_ELF_F,{
+#. code: 003-13,29,29,0 script Arnea#003-13 NPC_ELF_F,{
+#. code: 003-13,30,30,0 script Arnea#003-13 NPC_ELF_F,{
#: npc/003-13/arnea.txt~:7
#: npc/003-13/arnea.txt:7
#, no-c-format
msgid "Arnea#003-13"
msgstr ""
+#. code: if (.@rand == 6) npctalkonce(l("Arr!"));
+#: npc/functions/sailortalk.txt:25
+#: npc/functions/sailortalk.txt~:25
+#, no-c-format
+msgid "Arr!"
+msgstr ""
+
#. code: mesq l("Arr, it is always good to be on land after so much time in sea!");
#: npc/005-1/sailors.txt~:19
#: npc/005-1/sailors.txt:23
@@ -2067,8 +2201,8 @@ msgid "Artis Tank Top"
msgstr ""
#. code: mesq l("Artis is a city port founded after the Great Famine on the other continent.");
-#: npc/003-1/ninathetraveler.txt~:79
-#: npc/003-1/ninathetraveler.txt:79
+#: npc/003-1/ninathetraveler.txt~:82
+#: npc/003-1/ninathetraveler.txt:82
#, no-c-format
msgid "Artis is a city port founded after the Great Famine on the other continent."
msgstr ""
@@ -2101,7 +2235,7 @@ msgstr ""
#. code: 562: Assassin
#. code: Name: "Assassin"
-#: mob_db.conf:2646
+#: mob_db.conf:2655
#: conf/messages.conf:498
#, no-c-format
msgid "Assassin"
@@ -2136,13 +2270,26 @@ msgstr ""
msgid "AssassinChest"
msgstr ""
+#. code: rif(getgmlevel(), l("Assemble cards to an item"));
+#: npc/003-1/cyndala.txt~:96
+#, no-c-format
+msgid "Assemble cards to an item"
+msgstr ""
+
#. code: Name: "Astra Cube"
#: item_db.conf:-1
#, no-c-format
msgid "Astra Cube"
msgstr ""
+#. code: mesq l("At the moment no one is being allowed past this point.");
+#: npc/003-1-3/thief.txt:11
+#, no-c-format
+msgid "At the moment no one is being allowed past this point."
+msgstr ""
+
#. code: mesq l("At the moment, we must wait authorization from Tulimshar's government to re-open doors.");
+#: npc/003-5/arnea.txt~:107
#: npc/003-5/arnea.txt:107
#, no-c-format
msgid "At the moment, we must wait authorization from Tulimshar's government to re-open doors."
@@ -2288,7 +2435,7 @@ msgid "AyashaT"
msgstr ""
#. code: Name: "AzulSlime"
-#: mob_db.conf:4131
+#: mob_db.conf:4160
#, no-c-format
msgid "AzulSlime"
msgstr ""
@@ -2522,8 +2669,8 @@ msgid "Bard"
msgstr ""
#. code: l("Bare Hands"), -;
-#: npc/items/croconut.txt:38
-#: npc/items/croconut.txt~:38
+#: npc/items/croconut.txt:39
+#: npc/items/croconut.txt~:39
#, no-c-format
msgid "Bare Hands"
msgstr ""
@@ -2616,7 +2763,7 @@ msgid "Base level raised."
msgstr ""
#. code: Name: "Bat"
-#: mob_db.conf:1599
+#: mob_db.conf:1600
#, no-c-format
msgid "Bat"
msgstr ""
@@ -2668,8 +2815,9 @@ msgid "Be a friend and bring me @@ @@.#1"
msgstr ""
#. code: mesq l("Be sure to have a friend before joining, or you may have to logout in order to be able to move again!");
-#: npc/004-1/bgmaster.txt~:34
-#: npc/004-1/bgmaster.txt:34
+#: npc/001-1/bgmaster.txt~:21
+#: npc/001-1/bgmaster.txt:21
+#: npc/004-1/bgmaster.txt~:33
#, no-c-format
msgid "Be sure to have a friend before joining, or you may have to logout in order to be able to move again!"
msgstr ""
@@ -2699,7 +2847,7 @@ msgid "Because you are not authorized to warp from some maps, %d player(s) have
msgstr ""
#. code: Name: "Bee"
-#: mob_db.conf:2783
+#: mob_db.conf:2793
#, no-c-format
msgid "Bee"
msgstr ""
@@ -2724,13 +2872,13 @@ msgid "Bent Needle"
msgstr ""
#. code: Name: "Bhop Fluffy"
-#: mob_db.conf:2058
+#: mob_db.conf:2062
#, no-c-format
msgid "Bhop Fluffy"
msgstr ""
#. code: Name: "Bif"
-#: mob_db.conf:2469
+#: mob_db.conf:2476
#, no-c-format
msgid "Bif"
msgstr ""
@@ -2762,7 +2910,7 @@ msgid "Black Pearl"
msgstr ""
#. code: Name: "Black Scorpion"
-#: mob_db.conf:3183
+#: mob_db.conf:3202
#, no-c-format
msgid "Black Scorpion"
msgstr ""
@@ -2844,7 +2992,7 @@ msgid "Blue Mana Pearl"
msgstr ""
#. code: Name: "BlueSlime"
-#: mob_db.conf:3780
+#: mob_db.conf:3809
#, no-c-format
msgid "BlueSlime"
msgstr ""
@@ -3212,6 +3360,12 @@ msgstr ""
msgid "Cactus Potion"
msgstr ""
+#. code: mesq l("Call the High Council, if you may. I won't free this path any time soon!");
+#: npc/003-1-3/thief.txt:13
+#, no-c-format
+msgid "Call the High Council, if you may. I won't free this path any time soon!"
+msgstr ""
+
#. code: Name: "Camel Cotton Dye"
#: item_db.conf:-1
#, no-c-format
@@ -3219,8 +3373,8 @@ msgid "Camel Cotton Dye"
msgstr ""
#. code: l("Can I read these rules again?"),
-#: npc/002-3/juliet.txt~:155
-#: npc/002-3/juliet.txt:154
+#: npc/002-3/juliet.txt:151
+#: npc/002-3/juliet.txt~:151
#, no-c-format
msgid "Can I read these rules again?"
msgstr ""
@@ -3305,7 +3459,7 @@ msgid "Can't talk right now, I'm on patrol duty."
msgstr ""
#. code: Name: "CandiedSlime"
-#: mob_db.conf:3864
+#: mob_db.conf:3893
#, no-c-format
msgid "CandiedSlime"
msgstr ""
@@ -3329,14 +3483,14 @@ msgid "Candor Head Band"
msgstr ""
#. code: mesq l("Candor Island, then? Yes, that is a pretty island, right?");
-#: npc/002-4/nard.txt~:173
-#: npc/002-4/nard.txt:173
+#: npc/002-4/nard.txt:190
+#: npc/002-4/nard.txt~:189
#, no-c-format
msgid "Candor Island, then? Yes, that is a pretty island, right?"
msgstr ""
#. code: Name: "Candor Scorpion"
-#: mob_db.conf:3140
+#: mob_db.conf:3158
#, no-c-format
msgid "Candor Scorpion"
msgstr ""
@@ -3446,8 +3600,10 @@ msgid "Casino Coins"
msgstr ""
#. code: 004-1,119,96,0 script Cassia NPC_FEMALE,{
+#. code: 001-1,96,37,0 script Cassia NPC_FEMALE,{
#: npc/004-1/bgmaster.txt~:6
-#: npc/004-1/bgmaster.txt:6
+#: npc/001-1/bgmaster.txt:6
+#: npc/001-1/bgmaster.txt~:6
#, no-c-format
msgid "Cassia"
msgstr ""
@@ -3465,7 +3621,7 @@ msgid "Cave Maggot"
msgstr ""
#. code: Name: "Cave Snake"
-#: mob_db.conf:1425
+#: mob_db.conf:1426
#, no-c-format
msgid "Cave Snake"
msgstr ""
@@ -3794,8 +3950,8 @@ msgid "Claw Pendant"
msgstr ""
#. code: dispbottom "##7<<##B @@help://test-server|" + col(l("Click here for instructions on how to use the test server."),6) + "@@ ##7>>";
-#: npc/commands/motd.txt:186
-#: npc/commands/motd.txt~:186
+#: npc/commands/motd.txt:183
+#: npc/commands/motd.txt~:183
#, no-c-format
msgid "Click here for instructions on how to use the test server."
msgstr ""
@@ -3957,7 +4113,7 @@ msgid "Copper Armbands"
msgstr ""
#. code: Name: "CopperSlime"
-#: mob_db.conf:3822
+#: mob_db.conf:3851
#, no-c-format
msgid "CopperSlime"
msgstr ""
@@ -4028,22 +4184,29 @@ msgid "CottonTrous"
msgstr ""
#. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.");
-#: npc/002-3/juliet.txt:215
-#: npc/002-3/juliet.txt~:216
+#: npc/002-3/juliet.txt:212
+#: npc/002-3/juliet.txt~:212
#, no-c-format
msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#0"
msgstr ""
#. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.");
-#: npc/002-3/juliet.txt:215
-#: npc/002-3/juliet.txt~:216
+#: npc/002-3/juliet.txt:212
+#: npc/002-3/juliet.txt~:212
#, no-c-format
msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#1"
msgstr ""
+#. code: l("Could you bleach my clothes?"),
+#: npc/003-1/cyndala.txt:94
+#: npc/003-1/cyndala.txt~:94
+#, no-c-format
+msgid "Could you bleach my clothes?"
+msgstr ""
+
#. code: l("Could you explain to me where I am?"),
-#: npc/002-3/juliet.txt~:153
-#: npc/002-3/juliet.txt:152
+#: npc/002-3/juliet.txt~:149
+#: npc/002-3/juliet.txt:149
#, no-c-format
msgid "Could you explain to me where I am?"
msgstr ""
@@ -4059,21 +4222,22 @@ msgid "Could you perhaps help me to find all kids?"
msgstr ""
#. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!");
-#: npc/002-1/alige.txt:100
+#: npc/002-1/alige.txt~:100
+#: npc/002-1/alige.txt:102
#, no-c-format
msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"
msgstr ""
#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/002-1/arpan.txt:152
-#: npc/002-1/arpan.txt~:152
+#: npc/002-1/arpan.txt~:156
+#: npc/002-1/arpan.txt:157
#, no-c-format
msgid "Could you tell me where I am?#0"
msgstr ""
#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/002-1/arpan.txt:152
-#: npc/002-1/arpan.txt~:152
+#: npc/002-1/arpan.txt~:156
+#: npc/002-1/arpan.txt:157
#, no-c-format
msgid "Could you tell me where I am?#1"
msgstr ""
@@ -4110,7 +4274,7 @@ msgid "Create items"
msgstr ""
#. code: l("Create new arena"), L_NewArena,
-#: npc/003-5/arnea.txt~:15
+#: npc/003-5/arnea.txt~:16
#: npc/003-5/arnea.txt:16
#, no-c-format
msgid "Create new arena"
@@ -4147,7 +4311,6 @@ msgid "Croc Claw"
msgstr ""
#. code: Name: "Croconut"
-#. code: 000-2-1,0,0,0 script Croconut NPC_HIDDEN,{
#. code: 000-0,0,0,0 script Croconut NPC_HIDDEN,{
#: item_db.conf:-1
#: npc/items/croconut.txt~:11
@@ -4221,36 +4384,36 @@ msgid "Current amount of zeny changed."
msgstr ""
#. code: dispbottom l("Current drop rate is set to @@% (default value).", .current_rate);
-#: npc/commands/rate-management.txt~:177
-#: npc/commands/rate-management.txt:177
+#: npc/commands/rate-management.txt~:181
+#: npc/commands/rate-management.txt:181
#, no-c-format
msgid "Current drop rate is set to @@% (default value)."
msgstr ""
#. code: dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt~:182
-#: npc/commands/rate-management.txt:182
+#: npc/commands/rate-management.txt~:186
+#: npc/commands/rate-management.txt:186
#, no-c-format
msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""
#. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate);
-#: npc/commands/rate-management.txt:53
-#: npc/commands/rate-management.txt~:53
+#: npc/commands/rate-management.txt:55
+#: npc/commands/rate-management.txt~:55
#, no-c-format
msgid "Current exp rate is set to @@% (default value)."
msgstr ""
#. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt~:58
-#: npc/commands/rate-management.txt:58
+#: npc/commands/rate-management.txt~:60
+#: npc/commands/rate-management.txt:60
#, no-c-format
msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""
#. code: mes l("Current hero: @@", $MOST_HEROIC$);
-#: npc/003-2/lua.txt~:33
-#: npc/003-2/lua.txt:45
+#: npc/003-2/lua.txt~:48
+#: npc/003-2/lua.txt:48
#, no-c-format
msgid "Current hero: @@"
msgstr ""
@@ -4300,7 +4463,8 @@ msgid "CvC: On"
msgstr ""
#. code: 003-1,41,80,0 script Cyndala NPC_FEMALE,{
-#: npc/003-1/cyndala.txt:3
+#: npc/003-1/cyndala.txt~:11
+#: npc/003-1/cyndala.txt:11
#, no-c-format
msgid "Cyndala"
msgstr ""
@@ -4365,7 +4529,7 @@ msgid "Dark Knight Helmet"
msgstr ""
#. code: Name: "Dark Lizard"
-#: mob_db.conf:2148
+#: mob_db.conf:2154
#, no-c-format
msgid "Dark Lizard"
msgstr ""
@@ -4502,13 +4666,13 @@ msgid "Demon Ash Urn"
msgstr ""
#. code: Name: "Demonic Goblin"
-#: mob_db.conf:2194
+#: mob_db.conf:2200
#, no-c-format
msgid "Demonic Goblin"
msgstr ""
#. code: Name: "Demonic Scythe"
-#: mob_db.conf:1471
+#: mob_db.conf:1472
#, no-c-format
msgid "Demonic Scythe"
msgstr ""
@@ -4544,7 +4708,7 @@ msgid "Desert Helmet"
msgstr ""
#. code: Name: "Desert Maggot"
-#: mob_db.conf:3592
+#: mob_db.conf:3620
#, no-c-format
msgid "Desert Maggot"
msgstr ""
@@ -4561,6 +4725,13 @@ msgstr ""
msgid "Desert Tablet"
msgstr ""
+#. code: mes l("Determine Team Size +1 (so 1 each side, use 2)");
+#: npc/001-1/bgmaster.txt~:43
+#: npc/001-1/bgmaster.txt:43
+#, no-c-format
+msgid "Determine Team Size +1 (so 1 each side, use 2)"
+msgstr ""
+
#. code: 002-1,32,38,0 script Devis NPC_HAMMOC,{
#: npc/002-1/devis.txt:8
#, no-c-format
@@ -4579,8 +4750,8 @@ msgid "Diamond"
msgstr ""
#. code: mesq l("Did you have any other questions for me?");
-#: npc/002-3/juliet.txt~:126
-#: npc/002-3/juliet.txt:125
+#: npc/002-3/juliet.txt~:122
+#: npc/002-3/juliet.txt:122
#, no-c-format
msgid "Did you have any other questions for me?"
msgstr ""
@@ -4593,15 +4764,15 @@ msgid "Did you say reward? I want it!"
msgstr ""
#. code: l("Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."),
-#: npc/005-4/rosen.txt~:20
-#: npc/005-4/rosen.txt:16
+#: npc/005-4/rosen.txt:12
+#: npc/005-4/rosen.txt~:16
#, no-c-format
msgid "Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."
msgstr ""
#. code: mesq l("Different kind of monsters live near the city. For example, blubs. I have no idea of what are those.");
-#: npc/003-1/ninathetraveler.txt~:83
-#: npc/003-1/ninathetraveler.txt:83
+#: npc/003-1/ninathetraveler.txt~:86
+#: npc/003-1/ninathetraveler.txt:86
#, no-c-format
msgid "Different kind of monsters live near the city. For example, blubs. I have no idea of what are those."
msgstr ""
@@ -4613,12 +4784,19 @@ msgid "Dig."
msgstr ""
#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
-#: npc/commands/motd.txt:147
-#: npc/commands/motd.txt~:147
+#: npc/commands/motd.txt~:144
+#: npc/commands/motd.txt:144
#, no-c-format
msgid "Disable"
msgstr ""
+#. code: l("Disable BG"), L_Off;
+#: npc/001-1/bgmaster.txt:39
+#: npc/001-1/bgmaster.txt~:39
+#, no-c-format
+msgid "Disable BG"
+msgstr ""
+
#. code: rif(getgmlevel() && $@GM_EVENT, l("Disable Event")), L_Disable,
#: npc/001-1/portal.txt~:15
#: npc/001-1/portal.txt:15
@@ -4691,6 +4869,7 @@ msgstr ""
#. code: l("Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."),
#: npc/items/books.txt:98
+#: npc/items/books.txt~:98
#, no-c-format
msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."
msgstr ""
@@ -4722,29 +4901,28 @@ msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife
msgstr ""
#. code: mesq l("Do you have any other questions for me?");
-#. code: l("Do you have any other questions for me?");
-#: npc/002-3/juliet.txt~:31
-#: npc/002-3/juliet.txt~:47
-#: npc/002-3/juliet.txt~:68
-#: npc/002-3/juliet.txt:67
-#: npc/002-3/juliet.txt:30
-#: npc/002-3/juliet.txt:46
-#: npc/002-3/juliet.txt:105
-#: npc/002-3/juliet.txt:136
-#: npc/002-3/juliet.txt~:106
-#: npc/002-3/juliet.txt~:137
+#: npc/002-3/juliet.txt:43
+#: npc/002-3/juliet.txt:102
+#: npc/002-3/juliet.txt:64
+#: npc/002-3/juliet.txt~:133
+#: npc/002-3/juliet.txt~:102
+#: npc/002-3/juliet.txt~:43
+#: npc/002-3/juliet.txt:133
+#: npc/002-3/juliet.txt~:64
#, no-c-format
msgid "Do you have any other questions for me?"
msgstr ""
#. code: mesq l("Do you have anything else for me?");
-#: npc/002-1/alige.txt:237
+#: npc/002-1/alige.txt:239
+#: npc/002-1/alige.txt~:237
#, no-c-format
msgid "Do you have anything else for me?"
msgstr ""
#. code: mesq l("Do you have anything for me today?");
-#: npc/002-1/alige.txt:272
+#: npc/002-1/alige.txt~:272
+#: npc/002-1/alige.txt:274
#, no-c-format
msgid "Do you have anything for me today?"
msgstr ""
@@ -4756,15 +4934,15 @@ msgid "Do you know anything about the recent robberies?"
msgstr ""
#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/002-1/arpan.txt:155
-#: npc/002-1/arpan.txt~:155
+#: npc/002-1/arpan.txt~:159
+#: npc/002-1/arpan.txt:160
#, no-c-format
msgid "Do you know what happened to the gold I had when you guys saved me?#0"
msgstr ""
#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/002-1/arpan.txt:155
-#: npc/002-1/arpan.txt~:155
+#: npc/002-1/arpan.txt~:159
+#: npc/002-1/arpan.txt:160
#, no-c-format
msgid "Do you know what happened to the gold I had when you guys saved me?#1"
msgstr ""
@@ -4868,15 +5046,15 @@ msgid "Don't forget to come as close as possible to these spots!"
msgstr ""
#. code: mesq l("Don't try to poison me! I know what that does!");
-#: npc/002-1/alige.txt:256
+#: npc/002-1/alige.txt~:256
+#: npc/002-1/alige.txt:258
#, no-c-format
msgid "Don't try to poison me! I know what that does!"
msgstr ""
#. code: mesq l("Done!");
#: npc/bgmaster.txt~:29
-#: npc/004-1/bgmaster.txt~:52
-#: npc/004-1/bgmaster.txt:52
+#: npc/004-1/bgmaster.txt~:51
#, no-c-format
msgid "Done!"
msgstr ""
@@ -4894,6 +5072,13 @@ msgstr ""
msgid "DoorUpwards"
msgstr ""
+#. code: l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedCottonDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedCottonDye)),
+#: npc/003-1/cyndala.txt~:19
+#: npc/003-1/cyndala.txt:19
+#, no-c-format
+msgid "Drag and drop a @@ in a @@, and you will obtain a @@."
+msgstr ""
+
#. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
#: npc/test/rock.txt:18
#: npc/functions/fishing.txt:234
@@ -4936,15 +5121,15 @@ msgid "Drop Rate management"
msgstr ""
#. code: dispbottom l("Drop rate has been reset to @@% (default value).",
-#: npc/commands/rate-management.txt:193
-#: npc/commands/rate-management.txt~:193
+#: npc/commands/rate-management.txt~:197
+#: npc/commands/rate-management.txt:197
#, no-c-format
msgid "Drop rate has been reset to @@% (default value)."
msgstr ""
#. code: dispbottom col(l("Drop rate is set to @@% for the next @@.",
-#: npc/commands/rate-management.txt~:212
-#: npc/commands/rate-management.txt:212
+#: npc/commands/rate-management.txt~:216
+#: npc/commands/rate-management.txt:216
#, no-c-format
msgid "Drop rate is set to @@% for the next @@."
msgstr ""
@@ -5052,6 +5237,13 @@ msgstr ""
msgid "Dummy"
msgstr ""
+#. code: l("Dye cards are not the only thing which exist, but they are the coolest!");
+#: npc/003-1/cyndala.txt~:20
+#: npc/003-1/cyndala.txt:20
+#, no-c-format
+msgid "Dye cards are not the only thing which exist, but they are the coolest!"
+msgstr ""
+
#. code: mesq l("Each settlement names a representative, which forms the Alliance Council. There is also the High Council, and the Magic Council.");
#: npc/003-1/gladys.txt~:46
#: npc/003-1/gladys.txt:47
@@ -5168,15 +5360,13 @@ msgid "Emerald"
msgstr ""
#. code: 004-1,115,93,0 script Emissary#1 NPC_ELF,{
-#: npc/004-1/bgmaster.txt:209
-#: npc/004-1/bgmaster.txt~:209
+#: npc/004-1/bgmaster.txt~:176
#, no-c-format
msgid "Emissary#1"
msgstr ""
#. code: 004-1,117,93,0 script Emissary#2 NPC_ELF,{
-#: npc/004-1/bgmaster.txt:234
-#: npc/004-1/bgmaster.txt~:234
+#: npc/004-1/bgmaster.txt~:201
#, no-c-format
msgid "Emissary#2"
msgstr ""
@@ -5196,8 +5386,8 @@ msgid "EmptyBottle"
msgstr ""
#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
-#: npc/commands/motd.txt:147
-#: npc/commands/motd.txt~:147
+#: npc/commands/motd.txt~:144
+#: npc/commands/motd.txt:144
#, no-c-format
msgid "Enable"
msgstr ""
@@ -5215,8 +5405,8 @@ msgid "Enabled Mapflags in this map:"
msgstr ""
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
-#: npc/commands/motd.txt~:143
-#: npc/commands/motd.txt:143
+#: npc/commands/motd.txt:140
+#: npc/commands/motd.txt~:140
#, no-c-format
msgid "Enabled: @@"
msgstr ""
@@ -5242,15 +5432,15 @@ msgid "Enter desired skill level:"
msgstr ""
#. code: mes l("Enter line number:");
-#: npc/commands/motd.txt:96
-#: npc/commands/motd.txt~:96
+#: npc/commands/motd.txt:93
+#: npc/commands/motd.txt~:93
#, no-c-format
msgid "Enter line number:"
msgstr ""
#. code: mes l("Enter new line:");
-#: npc/commands/motd.txt~:80
-#: npc/commands/motd.txt:80
+#: npc/commands/motd.txt:78
+#: npc/commands/motd.txt~:78
#, no-c-format
msgid "Enter new line:"
msgstr ""
@@ -5285,8 +5475,8 @@ msgid "Error reading groups.conf, reload failed."
msgstr ""
#. code: mesq l("Esperia is the human capital founded at the other continent.");
-#: npc/003-1/ninathetraveler.txt:66
-#: npc/003-1/ninathetraveler.txt~:66
+#: npc/003-1/ninathetraveler.txt:69
+#: npc/003-1/ninathetraveler.txt~:69
#, no-c-format
msgid "Esperia is the human capital founded at the other continent."
msgstr ""
@@ -5373,17 +5563,27 @@ msgstr ""
msgid "Evil clone spawned."
msgstr ""
+#. code: l("Example:"),
#. code: mes l("Example:");
+#: npc/commands/debug.txt:74
#: npc/commands/debug.txt~:44
#: npc/commands/debug.txt~:74
+#: npc/003-1/cyndala.txt:18
#: npc/commands/debug.txt:44
#: npc/commands/debug.txt:54
#: npc/commands/debug.txt~:54
-#: npc/commands/debug.txt:74
+#: npc/003-1/cyndala.txt~:18
#, no-c-format
msgid "Example:"
msgstr ""
+#. code: l("Excuse me."),
+#: npc/003-1/cyndala.txt:93
+#: npc/003-1/cyndala.txt~:93
+#, no-c-format
+msgid "Excuse me."
+msgstr ""
+
#. code: lg("Excuse me? Do you know who I am?");
#: npc/002-3/billybons.txt~:21
#: npc/002-3/billybons.txt:21
@@ -5399,15 +5599,15 @@ msgid "Excuse me? Do you know who I am?#1"
msgstr ""
#. code: dispbottom l("Exp rate has been reset to @@% (default value).",
-#: npc/commands/rate-management.txt:69
-#: npc/commands/rate-management.txt~:69
+#: npc/commands/rate-management.txt~:71
+#: npc/commands/rate-management.txt:71
#, no-c-format
msgid "Exp rate has been reset to @@% (default value)."
msgstr ""
#. code: dispbottom col(l("Exp rate is set to @@% for the next @@.",
-#: npc/commands/rate-management.txt:88
-#: npc/commands/rate-management.txt~:88
+#: npc/commands/rate-management.txt:90
+#: npc/commands/rate-management.txt~:90
#, no-c-format
msgid "Exp rate is set to @@% for the next @@."
msgstr ""
@@ -5451,15 +5651,15 @@ msgid "Fake name must be at least two characters."
msgstr ""
#. code: Name: "Fallen Guard"
-#: mob_db.conf:3502
-#: mob_db.conf:3547
+#: mob_db.conf:3530
+#: mob_db.conf:3575
#, no-c-format
msgid "Fallen Guard"
msgstr ""
#. code: Name: "Fallen King"
-#: mob_db.conf:3452
-#: mob_db.conf:3402
+#: mob_db.conf:3428
+#: mob_db.conf:3479
#, no-c-format
msgid "Fallen King"
msgstr ""
@@ -5525,14 +5725,14 @@ msgid "Find yourself a nice dry spot on a coast where you can easily reach into
msgstr ""
#. code: l("Fine."),
-#: npc/002-1/arpan.txt~:254
-#: npc/002-1/arpan.txt:254
+#: npc/002-1/arpan.txt:259
+#: npc/002-1/arpan.txt~:258
#, no-c-format
msgid "Fine."
msgstr ""
#. code: Name: "Fire Goblin"
-#: mob_db.conf:2871
+#: mob_db.conf:2883
#, no-c-format
msgid "Fire Goblin"
msgstr ""
@@ -5685,7 +5885,7 @@ msgid "For you, it'll be @@ GP."
msgstr ""
#. code: Name: "Forain"
-#: mob_db.conf:2600
+#: mob_db.conf:2609
#, no-c-format
msgid "Forain"
msgstr ""
@@ -5715,7 +5915,7 @@ msgid "Forest Card"
msgstr ""
#. code: Name: "Forest Dragon"
-#: mob_db.conf:2103
+#: mob_db.conf:2108
#, no-c-format
msgid "Forest Dragon"
msgstr ""
@@ -5727,7 +5927,7 @@ msgid "Forest Gloves"
msgstr ""
#. code: Name: "Forest Mushroom"
-#: mob_db.conf:2555
+#: mob_db.conf:2563
#, no-c-format
msgid "Forest Mushroom"
msgstr ""
@@ -5765,9 +5965,16 @@ msgstr ""
msgid "From the smell I can see you found the bug bomb!"
msgstr ""
+#. code: mapannounce "001-1", l("Frostia and Halinarzo are now on a spar!"), bc_map;
+#: npc/001-1/bgmaster.txt~:53
+#: npc/001-1/bgmaster.txt:53
+#, no-c-format
+msgid "Frostia and Halinarzo are now on a spar!"
+msgstr ""
+
#. code: mesq l("Frostia is the only city known that was not founded by humans.");
-#: npc/003-1/ninathetraveler.txt~:93
-#: npc/003-1/ninathetraveler.txt:93
+#: npc/003-1/ninathetraveler.txt:96
+#: npc/003-1/ninathetraveler.txt~:96
#, no-c-format
msgid "Frostia is the only city known that was not founded by humans."
msgstr ""
@@ -5962,13 +6169,13 @@ msgid "Ghada"
msgstr ""
#. code: Name: "Giant Maggot"
-#: mob_db.conf:1258
+#: mob_db.conf:1259
#, no-c-format
msgid "Giant Maggot"
msgstr ""
#. code: Name: "Giant Mutated Bat"
-#: mob_db.conf:1828
+#: mob_db.conf:1832
#, no-c-format
msgid "Giant Mutated Bat"
msgstr ""
@@ -5981,12 +6188,12 @@ msgstr ""
#. code: // l("Give Up"), L_Quit;
#. code: l("Give Up"), L_Quit;
-#: npc/003-5/arnea.txt~:33
#: npc/003-5/arnea.txt:90
#: npc/003-5/arnea.txt:83
-#: npc/003-5/arnea.txt~:89
-#: npc/003-5/arnea.txt~:82
+#: npc/003-5/arnea.txt~:83
#: npc/003-5/arnea.txt:34
+#: npc/003-5/arnea.txt~:90
+#: npc/003-5/arnea.txt~:34
#, no-c-format
msgid "Give Up"
msgstr ""
@@ -5999,6 +6206,7 @@ msgstr ""
#. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"),
#: npc/items/books.txt:102
+#: npc/items/books.txt~:102
#, no-c-format
msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"
msgstr ""
@@ -6108,7 +6316,7 @@ msgid "Golden Sapphire Ring"
msgstr ""
#. code: Name: "Golden Scorpion"
-#: mob_db.conf:3357
+#: mob_db.conf:3381
#, no-c-format
msgid "Golden Scorpion"
msgstr ""
@@ -6120,7 +6328,7 @@ msgid "Golden Simple Ring"
msgstr ""
#. code: Name: "Golden Skull"
-#: mob_db.conf:1966
+#: mob_db.conf:1970
#, no-c-format
msgid "Golden Skull"
msgstr ""
@@ -6185,7 +6393,7 @@ msgstr ""
#. code: l("Good luck !");
#: npc/003-1/lieutenantdausen.txt~:20
-#: npc/003-1/lieutenantdausen.txt:20
+#: npc/003-1/lieutenantdausen.txt:24
#, no-c-format
msgid "Good luck !"
msgstr ""
@@ -6198,7 +6406,8 @@ msgid "Good luck!"
msgstr ""
#. code: if (.@rand == 2) npctalkonce(l("Good to hear from you!"));
-#: npc/functions/sailortalk.txt:20
+#: npc/functions/sailortalk.txt:13
+#: npc/functions/sailortalk.txt~:13
#, no-c-format
msgid "Good to hear from you!"
msgstr ""
@@ -6218,7 +6427,8 @@ msgid "Good! First, let us test if you are resourceful. Bring me 3 @@ and 3 @@.
msgstr ""
#. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
-#: npc/002-1/alige.txt:81
+#: npc/002-1/alige.txt~:81
+#: npc/002-1/alige.txt:83
#, no-c-format
msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..."
msgstr ""
@@ -6260,13 +6470,15 @@ msgid "Grass Seeds"
msgstr ""
#. code: mesq lg("Great, what food do you have for me today?");
-#: npc/002-1/alige.txt:163
+#: npc/002-1/alige.txt~:163
+#: npc/002-1/alige.txt:165
#, no-c-format
msgid "Great, what food do you have for me today?#0"
msgstr ""
#. code: mesq lg("Great, what food do you have for me today?");
-#: npc/002-1/alige.txt:163
+#: npc/002-1/alige.txt~:163
+#: npc/002-1/alige.txt:165
#, no-c-format
msgid "Great, what food do you have for me today?#1"
msgstr ""
@@ -6286,11 +6498,17 @@ msgid "Green Cotton Dye"
msgstr ""
#. code: Name: "GreenSlime"
-#: mob_db.conf:3685
+#: mob_db.conf:3714
#, no-c-format
msgid "GreenSlime"
msgstr ""
+#. code: mesq l("Greetings, citzen. I am @@, chief of the Tulimshar guards.", .name$);
+#: npc/003-1/lieutenantdausen.txt:16
+#, no-c-format
+msgid "Greetings, citzen. I am @@, chief of the Tulimshar guards."
+msgstr ""
+
#. code: Name: "Grenade"
#: item_db.conf:-1
#, no-c-format
@@ -6303,152 +6521,152 @@ msgid "Group changed successfully."
msgstr ""
#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
-#: npc/002-1/alige.txt:138
-#: npc/002-1/alige.txt:285
+#: npc/002-1/alige.txt:140
+#: npc/002-1/alige.txt:287
+#: npc/002-1/alige.txt~:138
+#: npc/002-1/alige.txt~:285
#, no-c-format
msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0"
msgstr ""
#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
-#: npc/002-1/alige.txt:138
-#: npc/002-1/alige.txt:285
+#: npc/002-1/alige.txt:140
+#: npc/002-1/alige.txt:287
+#: npc/002-1/alige.txt~:138
+#: npc/002-1/alige.txt~:285
#, no-c-format
msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1"
msgstr ""
#. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
-#: npc/002-1/alige.txt:247
+#: npc/002-1/alige.txt~:247
+#: npc/002-1/alige.txt:249
#, no-c-format
msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"
msgstr ""
#. code: 003-1,102,121,0 script Guard Avou NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:138
-#: npc/003-1/lieutenantdausen.txt:129
+#: npc/003-1/lieutenantdausen.txt~:129
+#: npc/003-1/lieutenantdausen.txt:133
#, no-c-format
msgid "Guard Avou"
msgstr ""
#. code: 003-1,58,158,0 script Guard Benji NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:146
-#: npc/003-1/lieutenantdausen.txt:137
+#: npc/003-1/lieutenantdausen.txt~:137
+#: npc/003-1/lieutenantdausen.txt:141
#, no-c-format
msgid "Guard Benji"
msgstr ""
#. code: 003-1,107,80,0 script Guard Biscop NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:404
-#: npc/003-1/lieutenantdausen.txt:395
+#: npc/003-1/lieutenantdausen.txt:399
+#: npc/003-1/lieutenantdausen.txt~:395
#, no-c-format
msgid "Guard Biscop"
msgstr ""
#. code: 003-1,98,121,0 script Guard Defou NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:130
-#: npc/003-1/lieutenantdausen.txt:121
+#: npc/003-1/lieutenantdausen.txt:125
+#: npc/003-1/lieutenantdausen.txt~:121
#, no-c-format
msgid "Guard Defou"
msgstr ""
#. code: 003-1,35,34,0 script Guard Falko NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:319
-#: npc/003-1/lieutenantdausen.txt:310
+#: npc/003-1/lieutenantdausen.txt~:310
+#: npc/003-1/lieutenantdausen.txt:314
#, no-c-format
msgid "Guard Falko"
msgstr ""
#. code: 003-1,111,101,0 script Guard Froma NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:345
-#: npc/003-1/lieutenantdausen.txt:336
+#: npc/003-1/lieutenantdausen.txt~:336
+#: npc/003-1/lieutenantdausen.txt:340
#, no-c-format
msgid "Guard Froma"
msgstr ""
#. code: 003-3,39,37,0 script Guard Malindax NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:337
-#: npc/003-1/lieutenantdausen.txt:328
+#: npc/003-1/lieutenantdausen.txt:332
+#: npc/003-1/lieutenantdausen.txt~:328
#, no-c-format
msgid "Guard Malindax"
msgstr ""
#. code: 003-1,54,52,0 script Guard Maxim NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:213
-#: npc/003-1/lieutenantdausen.txt~:222
+#: npc/003-1/lieutenantdausen.txt:217
+#: npc/003-1/lieutenantdausen.txt~:213
#, no-c-format
msgid "Guard Maxim"
msgstr ""
#. code: 003-1,58,128,0 script Guard Moustacha NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:161
-#: npc/003-1/lieutenantdausen.txt~:170
+#: npc/003-1/lieutenantdausen.txt~:161
+#: npc/003-1/lieutenantdausen.txt:165
#, no-c-format
msgid "Guard Moustacha"
msgstr ""
#. code: 003-1,71,138,0 script Guard Nutelo NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:153
-#: npc/003-1/lieutenantdausen.txt~:162
+#: npc/003-1/lieutenantdausen.txt~:153
+#: npc/003-1/lieutenantdausen.txt:157
#, no-c-format
msgid "Guard Nutelo"
msgstr ""
#. code: 003-1,98,100,0 script Guard Philip NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:73
-#: npc/003-1/lieutenantdausen.txt~:82
+#: npc/003-1/lieutenantdausen.txt~:73
+#: npc/003-1/lieutenantdausen.txt:77
#, no-c-format
msgid "Guard Philip"
msgstr ""
#. code: 003-1,58,100,0 script Guard Popaul NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:169
-#: npc/003-1/lieutenantdausen.txt~:178
+#: npc/003-1/lieutenantdausen.txt~:169
+#: npc/003-1/lieutenantdausen.txt:173
#, no-c-format
msgid "Guard Popaul"
msgstr ""
#. code: 003-1,53,36,0 script Guard Roukin NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:271
-#: npc/003-1/lieutenantdausen.txt~:280
+#: npc/003-1/lieutenantdausen.txt~:271
+#: npc/003-1/lieutenantdausen.txt:275
#, no-c-format
msgid "Guard Roukin"
msgstr ""
#. code: 003-1,102,80,0 script Guard Tetric NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:353
-#: npc/003-1/lieutenantdausen.txt:344
+#: npc/003-1/lieutenantdausen.txt~:344
+#: npc/003-1/lieutenantdausen.txt:348
#, no-c-format
msgid "Guard Tetric"
msgstr ""
#. code: 003-1,50,36,0 script Guard Totor NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:256
-#: npc/003-1/lieutenantdausen.txt:247
+#: npc/003-1/lieutenantdausen.txt~:247
+#: npc/003-1/lieutenantdausen.txt:251
#, no-c-format
msgid "Guard Totor"
msgstr ""
#. code: 003-1,62,158,0 script Guard Valou NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:154
-#: npc/003-1/lieutenantdausen.txt:145
+#: npc/003-1/lieutenantdausen.txt~:145
+#: npc/003-1/lieutenantdausen.txt:149
#, no-c-format
msgid "Guard Valou"
msgstr ""
#. code: 003-1,51,73,0 script Guard Yen NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt:197
-#: npc/003-1/lieutenantdausen.txt~:206
+#: npc/003-1/lieutenantdausen.txt~:197
+#: npc/003-1/lieutenantdausen.txt:201
#, no-c-format
msgid "Guard Yen"
msgstr ""
-#. code: 003-2,41,37,0 script Guard Youn NPC_GUARD1,{
-#: npc/003-1/lieutenantdausen.txt~:214
-#, no-c-format
-msgid "Guard Youn"
-msgstr ""
-
#. code: 003-2,41,37,0 script Guard Yuna NPC_GUARD2,{
-#: npc/003-1/lieutenantdausen.txt:205
+#: npc/003-1/lieutenantdausen.txt~:205
+#: npc/003-1/lieutenantdausen.txt:209
#, no-c-format
msgid "Guard Yuna"
msgstr ""
@@ -6612,14 +6830,14 @@ msgid "Half Eggshell"
msgstr ""
#. code: mesq l("Halinarzo was founded to explore Mana Stones.");
-#: npc/003-1/ninathetraveler.txt~:106
-#: npc/003-1/ninathetraveler.txt:106
+#: npc/003-1/ninathetraveler.txt:109
+#: npc/003-1/ninathetraveler.txt~:109
#, no-c-format
msgid "Halinarzo was founded to explore Mana Stones."
msgstr ""
#. code: Name: "Halloween Jack'O"
-#: mob_db.conf:2240
+#: mob_db.conf:2246
#, no-c-format
msgid "Halloween Jack'O"
msgstr ""
@@ -6810,7 +7028,7 @@ msgstr ""
#. code: l("Hello can you help me?");
#: npc/003-1/lieutenantdausen.txt~:28
-#: npc/003-1/lieutenantdausen.txt:28
+#: npc/003-1/lieutenantdausen.txt:32
#, no-c-format
msgid "Hello can you help me?"
msgstr ""
@@ -6823,27 +7041,29 @@ msgid "Hello darling. The Alliance sucks, but don't tell anyone I told you that.
msgstr ""
#. code: mesq lg("Hello darling.");
+#: npc/003-5/arnea.txt~:103
#: npc/003-5/arnea.txt:103
#, no-c-format
msgid "Hello darling.#0"
msgstr ""
#. code: mesq lg("Hello darling.");
+#: npc/003-5/arnea.txt~:103
#: npc/003-5/arnea.txt:103
#, no-c-format
msgid "Hello darling.#1"
msgstr ""
#. code: mesq lg("Hello dear!");
-#: npc/002-3/juliet.txt~:172
-#: npc/002-3/juliet.txt:171
+#: npc/002-3/juliet.txt~:168
+#: npc/002-3/juliet.txt:168
#, no-c-format
msgid "Hello dear!#0"
msgstr ""
#. code: mesq lg("Hello dear!");
-#: npc/002-3/juliet.txt~:172
-#: npc/002-3/juliet.txt:171
+#: npc/002-3/juliet.txt~:168
+#: npc/002-3/juliet.txt:168
#, no-c-format
msgid "Hello dear!#1"
msgstr ""
@@ -6869,6 +7089,12 @@ msgstr ""
msgid "Hello there! I am a constable. I keep law and order here."
msgstr ""
+#. code: if (BaseLevel < 20) mesq l("Hello there. I am looking for strong people, but you are not strong enough.");
+#: npc/003-1/luca.txt:10
+#, no-c-format
+msgid "Hello there. I am looking for strong people, but you are not strong enough."
+msgstr ""
+
#. code: l("Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ gp.", getitemlink(.ItemCreate),getitemlink(.Item1),getitemlink(.Item2),.GP);
#: npc/003-8/jhedia.txt:33
#: npc/003-8/jhedia.txt~:32
@@ -6877,19 +7103,24 @@ msgid "Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ g
msgstr ""
#. code: mesq l("Hello! I am @@, currently in charge of the Desert Pass.", .name$);
-#: npc/004-1/bgmaster.txt:10
#: npc/004-1/bgmaster.txt~:10
#, no-c-format
msgid "Hello! I am @@, currently in charge of the Desert Pass."
msgstr ""
#. code: mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Frostia and Halinarzo felt.");
-#: npc/004-1/bgmaster.txt~:26
-#: npc/004-1/bgmaster.txt:26
+#: npc/004-1/bgmaster.txt~:25
#, no-c-format
msgid "Hello! I am Cassia, Ambassator. During the Monster War outbreak, Frostia and Halinarzo felt."
msgstr ""
+#. code: mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo felt.");
+#: npc/001-1/bgmaster.txt:13
+#: npc/001-1/bgmaster.txt~:13
+#, no-c-format
+msgid "Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo felt."
+msgstr ""
+
#. code: l("Hello! You seem strong enough, could take a request from me? Of course, not for free.");
#: npc/005-4/tolchi.txt:166
#: npc/005-4/tolchi.txt~:166
@@ -6898,8 +7129,8 @@ msgid "Hello! You seem strong enough, could take a request from me? Of course, n
msgstr ""
#. code: mesq l("Hello, I act on the Alliance's behalf.");
-#: npc/003-2/lua.txt:6
-#: npc/003-2/lua.txt~:6
+#: npc/003-2/lua.txt:8
+#: npc/003-2/lua.txt~:8
#, no-c-format
msgid "Hello, I act on the Alliance's behalf."
msgstr ""
@@ -6933,6 +7164,13 @@ msgstr ""
msgid "Hello, What a lovely day for a stroll."
msgstr ""
+#. code: mesq l("Hello, darling!");
+#: npc/003-1/cyndala.txt:87
+#: npc/003-1/cyndala.txt~:87
+#, no-c-format
+msgid "Hello, darling!"
+msgstr ""
+
#. code: mesq l("Hello, lets bg masterize this.");
#: npc/bgmaster.txt~:7
#, no-c-format
@@ -6961,8 +7199,8 @@ msgid "Hello."
msgstr ""
#. code: mesq l("Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods.", .name$);
-#: npc/003-1/ninathetraveler.txt~:6
-#: npc/003-1/ninathetraveler.txt:6
+#: npc/003-1/ninathetraveler.txt~:9
+#: npc/003-1/ninathetraveler.txt:9
#, no-c-format
msgid "Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods."
msgstr ""
@@ -6989,6 +7227,13 @@ msgstr ""
msgid "Here is it!"
msgstr ""
+#. code: l("Here it is, clean like a whistle!");
+#: npc/003-1/cyndala.txt:77
+#: npc/003-1/cyndala.txt~:77
+#, no-c-format
+msgid "Here it is, clean like a whistle!"
+msgstr ""
+
#. code: mesq l("Here it is. Take care with it!");
#: npc/005-1/ayasha.txt~:128
#: npc/005-1/ayasha.txt:128
@@ -7010,26 +7255,28 @@ msgid "Here they are!"
msgstr ""
#. code: mesq lg("Here they are, miss.", "Here they are, mister.");
-#: npc/003-2/lua.txt:28
-#: npc/003-2/lua.txt~:27
-#: npc/003-2/lua.txt:39
+#: npc/003-2/lua.txt~:31
+#: npc/003-2/lua.txt:31
+#: npc/003-2/lua.txt~:42
+#: npc/003-2/lua.txt:42
#, no-c-format
msgid "Here they are, miss.#0"
msgstr ""
#. code: mesq lg("Here they are, miss.", "Here they are, mister.");
-#: npc/003-2/lua.txt:28
-#: npc/003-2/lua.txt~:27
-#: npc/003-2/lua.txt:39
+#: npc/003-2/lua.txt~:31
+#: npc/003-2/lua.txt:31
+#: npc/003-2/lua.txt~:42
+#: npc/003-2/lua.txt:42
#, no-c-format
msgid "Here they are, mister.#1"
msgstr ""
#. code: mesq l("Here they are.");
-#: npc/002-3/juliet.txt:76
-#: npc/002-3/juliet.txt~:77
-#: npc/002-3/juliet.txt:195
-#: npc/002-3/juliet.txt~:196
+#: npc/002-3/juliet.txt~:192
+#: npc/002-3/juliet.txt:73
+#: npc/002-3/juliet.txt:192
+#: npc/002-3/juliet.txt~:73
#, no-c-format
msgid "Here they are."
msgstr ""
@@ -7052,8 +7299,8 @@ msgid "Here you go!"
msgstr ""
#. code: mesq l("Here you go, everything is fixed.");
-#: npc/002-3/juliet.txt:43
-#: npc/002-3/juliet.txt~:44
+#: npc/002-3/juliet.txt:40
+#: npc/002-3/juliet.txt~:40
#, no-c-format
msgid "Here you go, everything is fixed."
msgstr ""
@@ -7164,7 +7411,8 @@ msgid "Hey, man!#1"
msgstr ""
#. code: mesq l("Hey, psst! You're not a sailor, right?");
-#: npc/002-1/alige.txt:63
+#: npc/002-1/alige.txt:65
+#: npc/002-1/alige.txt~:63
#, no-c-format
msgid "Hey, psst! You're not a sailor, right?"
msgstr ""
@@ -7182,8 +7430,8 @@ msgid "Heya!"
msgstr ""
#. code: mesq l("Hi @@.", strcharinfo(0));
-#: npc/002-4/nard.txt:150
-#: npc/002-4/nard.txt~:150
+#: npc/002-4/nard.txt~:166
+#: npc/002-4/nard.txt:167
#, no-c-format
msgid "Hi @@."
msgstr ""
@@ -7202,8 +7450,8 @@ msgid "Hi! Do you want a hair cut?"
msgstr ""
#. code: mesq l("Hi, nice to see you!");
-#: npc/002-3/juliet.txt:185
-#: npc/002-3/juliet.txt~:186
+#: npc/002-3/juliet.txt~:182
+#: npc/002-3/juliet.txt:182
#, no-c-format
msgid "Hi, nice to see you!"
msgstr ""
@@ -7218,8 +7466,10 @@ msgid "Hi."
msgstr ""
#. code: mesn "Hidden Person";
-#: npc/002-1/alige.txt:62
-#: npc/002-1/alige.txt:80
+#: npc/002-1/alige.txt~:80
+#: npc/002-1/alige.txt~:62
+#: npc/002-1/alige.txt:64
+#: npc/002-1/alige.txt:82
#, no-c-format
msgid "Hidden Person"
msgstr ""
@@ -7296,7 +7546,7 @@ msgid "Homunculus stats:"
msgstr ""
#. code: Name: "House Maggot"
-#: mob_db.conf:3637
+#: mob_db.conf:3666
#, no-c-format
msgid "House Maggot"
msgstr ""
@@ -7310,8 +7560,8 @@ msgid "How I see my items?"
msgstr ""
#. code: l("How can I get iron ingot?"),
-#: npc/005-4/rosen.txt:43
-#: npc/005-4/rosen.txt~:47
+#: npc/005-4/rosen.txt:26
+#: npc/005-4/rosen.txt~:31
#, no-c-format
msgid "How can I get iron ingot?"
msgstr ""
@@ -7406,7 +7656,8 @@ msgid "How trade with other players?"
msgstr ""
#. code: if (.@rand == 7) npctalkonce(l("Howdy?"));
-#: npc/functions/sailortalk.txt:33
+#: npc/functions/sailortalk.txt~:26
+#: npc/functions/sailortalk.txt:26
#, no-c-format
msgid "Howdy?"
msgstr ""
@@ -7425,8 +7676,8 @@ msgid "However, our skill growth rate is much smaller than those of humans."
msgstr ""
#. code: mesq l("However, taxes there are the highest. Living cost is high, and you should avoid buying things there.");
-#: npc/003-1/ninathetraveler.txt:72
-#: npc/003-1/ninathetraveler.txt~:72
+#: npc/003-1/ninathetraveler.txt:75
+#: npc/003-1/ninathetraveler.txt~:75
#, no-c-format
msgid "However, taxes there are the highest. Living cost is high, and you should avoid buying things there."
msgstr ""
@@ -7440,6 +7691,7 @@ msgstr ""
#. code: l("However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."),
#: npc/items/books.txt:100
+#: npc/items/books.txt~:100
#, no-c-format
msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."
msgstr ""
@@ -7469,8 +7721,8 @@ msgid "Hurnscald is a large city. I'm sure glad I live in Candor because I know
msgstr ""
#. code: mesq l("Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar.");
-#: npc/003-1/ninathetraveler.txt~:39
-#: npc/003-1/ninathetraveler.txt:39
+#: npc/003-1/ninathetraveler.txt~:42
+#: npc/003-1/ninathetraveler.txt:42
#, no-c-format
msgid "Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar."
msgstr ""
@@ -7481,6 +7733,7 @@ msgid "I am %s Super Novice~"
msgstr ""
#. code: mesq l("I am @@, and I take care of the Arena.", .name$);
+#: npc/003-5/arnea.txt~:105
#: npc/003-5/arnea.txt:105
#, no-c-format
msgid "I am @@, and I take care of the Arena."
@@ -7511,6 +7764,19 @@ msgstr ""
msgid "I am currently very worried with them. They're just children! They don't know how to fight!"
msgstr ""
+#. code: mesq l("I am from the Thief's Guild of Hurnscald.");
+#: npc/003-1-3/thief.txt:9
+#, no-c-format
+msgid "I am from the Thief's Guild of Hurnscald."
+msgstr ""
+
+#. code: l("I am hungry. Can I buy some food here?"),
+#: npc/002-3/juliet.txt~:146
+#: npc/002-3/juliet.txt:146
+#, no-c-format
+msgid "I am hungry. Can I buy some food here?"
+msgstr ""
+
#. code: l("I am making a figurin with Bug legs."),
#: npc/005-1/vincent.txt~:18
#: npc/005-1/vincent.txt:18
@@ -7554,44 +7820,26 @@ msgid "I am sure that you will change your mind."
msgstr ""
#. code: lg("I am, who are you?"), -,
-#: npc/002-1/alige.txt:68
+#: npc/002-1/alige.txt~:68
+#: npc/002-1/alige.txt:70
#, no-c-format
msgid "I am, who are you?#0"
msgstr ""
#. code: lg("I am, who are you?"), -,
-#: npc/002-1/alige.txt:68
+#: npc/002-1/alige.txt~:68
+#: npc/002-1/alige.txt:70
#, no-c-format
msgid "I am, who are you?#1"
msgstr ""
-#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!");
-#: npc/005-4/rosen.txt~:28
-#: npc/005-4/rosen.txt:24
-#, no-c-format
-msgid "I asked Calypsan to dye this tank top, now it has an unique look!"
-msgstr ""
-
#. code: l("I asked for food but... *hips* Ah, that'll do!");
-#: npc/002-1/alige.txt:230
+#: npc/002-1/alige.txt:232
+#: npc/002-1/alige.txt~:230
#, no-c-format
msgid "I asked for food but... *hips* Ah, that'll do!"
msgstr ""
-#. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")),
-#: npc/005-4/rosen.txt:41
-#: npc/005-4/rosen.txt~:45
-#, no-c-format
-msgid "I came to retrieve a package for Rosen.#0"
-msgstr ""
-
-#. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")),
-#: npc/005-4/rosen.txt:41
-#: npc/005-4/rosen.txt~:45
-#, no-c-format
-msgid "I came to retrieve a package for Rosen.#1"
-msgstr ""
-
#. code: mes l("I can fill your bottle with water for only @@ gp the bottle.", .@COST_PER_BOTTLE);
#: npc/003-1/mahoud.txt:8
#, no-c-format
@@ -7612,15 +7860,15 @@ msgid "I can rent it to you for 500 GP, during 15 minutes. Deal?"
msgstr ""
#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/002-1/arpan.txt~:104
-#: npc/002-1/arpan.txt:104
+#: npc/002-1/arpan.txt:108
+#: npc/002-1/arpan.txt~:107
#, no-c-format
msgid "I can't remember anything.#0"
msgstr ""
#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/002-1/arpan.txt~:104
-#: npc/002-1/arpan.txt:104
+#: npc/002-1/arpan.txt:108
+#: npc/002-1/arpan.txt~:107
#, no-c-format
msgid "I can't remember anything.#1"
msgstr ""
@@ -7658,7 +7906,8 @@ msgid "I changed my mind."
msgstr ""
#. code: l("I don't have anything good for you today."), -1;
-#: npc/002-1/alige.txt:191
+#: npc/002-1/alige.txt:193
+#: npc/002-1/alige.txt~:191
#, no-c-format
msgid "I don't have anything good for you today."
msgstr ""
@@ -7729,6 +7978,13 @@ msgstr ""
msgid "I fight every day in hopes to meet Andrei, the famous hero who prevented Hurnscald from total destruction against a horde of monsters alone."
msgstr ""
+#. code: mesq l("I found your birth record, but it is not complete. Here says you were born on Halinarzo.");
+#: npc/003-2/lua.txt:69
+#: npc/003-2/lua.txt~:69
+#, no-c-format
+msgid "I found your birth record, but it is not complete. Here says you were born on Halinarzo."
+msgstr ""
+
#. code: l("I guess so... I will leave you alone."), L_Quit;
#: npc/002-1/dan.txt:31
#, no-c-format
@@ -7806,15 +8062,15 @@ msgid "I made a figurin with Bug legs."
msgstr ""
#. code: lg("I made a mistake, I would like to change my language."),
-#: npc/002-3/juliet.txt:151
-#: npc/002-3/juliet.txt~:152
+#: npc/002-3/juliet.txt~:148
+#: npc/002-3/juliet.txt:148
#, no-c-format
msgid "I made a mistake, I would like to change my language.#0"
msgstr ""
#. code: lg("I made a mistake, I would like to change my language."),
-#: npc/002-3/juliet.txt:151
-#: npc/002-3/juliet.txt~:152
+#: npc/002-3/juliet.txt~:148
+#: npc/002-3/juliet.txt:148
#, no-c-format
msgid "I made a mistake, I would like to change my language.#1"
msgstr ""
@@ -7832,8 +8088,8 @@ msgid "I need @@ @@."
msgstr ""
#. code: rif(getgmlevel(), l("I need a GM set, please!")), L_GMItems,
-#: npc/003-2/lua.txt~:12
-#: npc/003-2/lua.txt:12
+#: npc/003-2/lua.txt~:15
+#: npc/003-2/lua.txt:15
#, no-c-format
msgid "I need a GM set, please!"
msgstr ""
@@ -7897,21 +8153,22 @@ msgid "I never understood how someone could do something like that to a child, e
msgstr ""
#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/002-1/arpan.txt~:103
-#: npc/002-1/arpan.txt:103
+#: npc/002-1/arpan.txt~:106
+#: npc/002-1/arpan.txt:107
#, no-c-format
msgid "I only remember I was rescued by you.#0"
msgstr ""
#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/002-1/arpan.txt~:103
-#: npc/002-1/arpan.txt:103
+#: npc/002-1/arpan.txt~:106
+#: npc/002-1/arpan.txt:107
#, no-c-format
msgid "I only remember I was rescued by you.#1"
msgstr ""
#. code: rif(getgmlevel() && #GMEVENT_T <= gettimetick(2), l("I plan in doing an event! Give me the coins!")), L_GMEvent,
-#: npc/003-2/lua.txt:13
+#: npc/003-2/lua.txt~:16
+#: npc/003-2/lua.txt:16
#, no-c-format
msgid "I plan in doing an event! Give me the coins!"
msgstr ""
@@ -7984,8 +8241,10 @@ msgid "I think I have enough gold with me.#1"
msgstr ""
#. code: l("I think I should report you to the crew members."), -;
-#: npc/002-1/alige.txt:135
-#: npc/002-1/alige.txt:282
+#: npc/002-1/alige.txt:284
+#: npc/002-1/alige.txt~:282
+#: npc/002-1/alige.txt~:135
+#: npc/002-1/alige.txt:137
#, no-c-format
msgid "I think I should report you to the crew members."
msgstr ""
@@ -7997,10 +8256,10 @@ msgid "I think I'll be done soon, since I almost have a box full of @@s!"
msgstr ""
#. code: mesq l("I think I'm done with that now. Do you have any questions?");
-#: npc/002-3/juliet.txt~:92
-#: npc/002-3/juliet.txt:210
-#: npc/002-3/juliet.txt:91
-#: npc/002-3/juliet.txt~:211
+#: npc/002-3/juliet.txt~:88
+#: npc/002-3/juliet.txt:88
+#: npc/002-3/juliet.txt~:207
+#: npc/002-3/juliet.txt:207
#, no-c-format
msgid "I think I'm done with that now. Do you have any questions?"
msgstr ""
@@ -8032,8 +8291,8 @@ msgid "I want to register for marriage."
msgstr ""
#. code: l("I want to trade with you."), L_Trade,
-#: npc/003-1/ninathetraveler.txt~:13
-#: npc/003-1/ninathetraveler.txt:13
+#: npc/003-1/ninathetraveler.txt:16
+#: npc/003-1/ninathetraveler.txt~:16
#, no-c-format
msgid "I want to trade with you."
msgstr ""
@@ -8046,11 +8305,24 @@ msgstr ""
msgid "I wanted other info."
msgstr ""
+#. code: rif(.@n == 1, l("I was found near Candor Island, on a raft, and can't remember anything. Do you know who I am?")), L_Info,
+#: npc/003-2/lua.txt:14
+#: npc/003-2/lua.txt~:14
+#, no-c-format
+msgid "I was found near Candor Island, on a raft, and can't remember anything. Do you know who I am?"
+msgstr ""
+
+#. code: mesq l("I was looking for strong people, but I forgot what I was going to say when I meet them.");
+#: npc/003-1/luca.txt:12
+#, no-c-format
+msgid "I was looking for strong people, but I forgot what I was going to say when I meet them."
+msgstr ""
+
#. code: mesq l("I was planning to go there soon, anyway. All aboard!");
-#: npc/002-4/nard.txt:175
-#: npc/002-4/nard.txt~:186
-#: npc/002-4/nard.txt:186
-#: npc/002-4/nard.txt~:175
+#: npc/002-4/nard.txt:192
+#: npc/002-4/nard.txt~:202
+#: npc/002-4/nard.txt~:191
+#: npc/002-4/nard.txt:203
#, no-c-format
msgid "I was planning to go there soon, anyway. All aboard!"
msgstr ""
@@ -8105,6 +8377,13 @@ msgstr ""
msgid "I will yaying do."
msgstr ""
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town.");
+#: npc/003-1/cyndala.txt:123
+#: npc/003-1/cyndala.txt~:123
+#, no-c-format
+msgid "I wish you a good time in town."
+msgstr ""
+
#. code: l("I won't forget it, I swear on my precious plushrooms!"),
#: npc/005-6/zitoni.txt~:65
#: npc/005-6/zitoni.txt:64
@@ -8163,7 +8442,8 @@ msgid "I wrote your name on the book, you are now free to use the storage and ba
msgstr ""
#. code: mesq l("I'd like to catch one of them, but they fly away when I try.");
-#: npc/002-1/alige.txt:295
+#: npc/002-1/alige.txt~:295
+#: npc/002-1/alige.txt:297
#, no-c-format
msgid "I'd like to catch one of them, but they fly away when I try."
msgstr ""
@@ -8174,6 +8454,13 @@ msgstr ""
msgid "I'd like to get a different style."
msgstr ""
+#. code: mesq l("I'll arrange here with the alliance documents regarding you. I'll add a war victim status to make your life easier.");
+#: npc/003-2/lua.txt~:78
+#: npc/003-2/lua.txt:78
+#, no-c-format
+msgid "I'll arrange here with the alliance documents regarding you. I'll add a \"war victim\" status to make your life easier."
+msgstr ""
+
#. code: mesq l("I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island.", getmonsterlink(Scorpion));
#: npc/005-7/trainer.txt~:101
#: npc/005-7/trainer.txt:101
@@ -8214,7 +8501,8 @@ msgid "I'll give him everything he needs, don't worry.#1"
msgstr ""
#. code: mesq l("I'll share my berries with you if you help me.");
-#: npc/002-1/alige.txt:127
+#: npc/002-1/alige.txt:129
+#: npc/002-1/alige.txt~:127
#, no-c-format
msgid "I'll share my berries with you if you help me."
msgstr ""
@@ -8256,21 +8544,22 @@ msgid "I'm fine for now, thank you."
msgstr ""
#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:189
-#: npc/002-3/juliet.txt~:190
+#: npc/002-3/juliet.txt:186
+#: npc/002-3/juliet.txt~:186
#, no-c-format
msgid "I'm glad to see you're okay.#0"
msgstr ""
#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:189
-#: npc/002-3/juliet.txt~:190
+#: npc/002-3/juliet.txt:186
+#: npc/002-3/juliet.txt~:186
#, no-c-format
msgid "I'm glad to see you're okay.#1"
msgstr ""
#. code: mesq l("I'm losing my mind here, I need something else to eat!");
-#: npc/002-1/alige.txt:98
+#: npc/002-1/alige.txt:100
+#: npc/002-1/alige.txt~:98
#, no-c-format
msgid "I'm losing my mind here, I need something else to eat!"
msgstr ""
@@ -8289,10 +8578,10 @@ msgid "I'm still in a coma, but my ghost is haunting you!"
msgstr ""
#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
-#: npc/002-3/juliet.txt~:75
-#: npc/002-3/juliet.txt:74
-#: npc/002-3/juliet.txt~:194
-#: npc/002-3/juliet.txt:193
+#: npc/002-3/juliet.txt~:71
+#: npc/002-3/juliet.txt~:190
+#: npc/002-3/juliet.txt:71
+#: npc/002-3/juliet.txt:190
#, no-c-format
msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
msgstr ""
@@ -8330,7 +8619,7 @@ msgid "Iced Bottle"
msgstr ""
#. code: Name: "Iced FLuffy"
-#: mob_db.conf:1693
+#: mob_db.conf:1694
#, no-c-format
msgid "Iced FLuffy"
msgstr ""
@@ -8379,15 +8668,15 @@ msgid "If you haven't, maybe there are a few things you can do besides selling i
msgstr ""
#. code: dispbottom l("If you meant to reset the drop rate to its default value: @droprate default");
-#: npc/commands/rate-management.txt:185
-#: npc/commands/rate-management.txt~:185
+#: npc/commands/rate-management.txt~:189
+#: npc/commands/rate-management.txt:189
#, no-c-format
msgid "If you meant to reset the drop rate to its default value: @droprate default"
msgstr ""
#. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default");
-#: npc/commands/rate-management.txt:61
-#: npc/commands/rate-management.txt~:61
+#: npc/commands/rate-management.txt:63
+#: npc/commands/rate-management.txt~:63
#, no-c-format
msgid "If you meant to reset the exp rate to its default value: @exprate default"
msgstr ""
@@ -8400,10 +8689,10 @@ msgid "If you simply wish to get 99 in all stats:"
msgstr ""
#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
-#: npc/002-3/juliet.txt:87
-#: npc/002-3/juliet.txt~:88
-#: npc/002-3/juliet.txt~:207
-#: npc/002-3/juliet.txt:206
+#: npc/002-3/juliet.txt:203
+#: npc/002-3/juliet.txt:84
+#: npc/002-3/juliet.txt~:84
+#: npc/002-3/juliet.txt~:203
#, no-c-format
msgid "If you want to read this page again, there is a copy up on the left wall."
msgstr ""
@@ -8481,6 +8770,7 @@ msgstr ""
#. code: 003-1,109,109,0 script Inar NPC_PLAYER,{
#: npc/003-1/inar.txt:3
+#: npc/003-1/inar.txt~:3
#, no-c-format
msgid "Inar"
msgstr ""
@@ -8496,13 +8786,15 @@ msgid "Incorrect name/ID, or no one from the specified party is online."
msgstr ""
#. code: lg("Indeed, I am not."), L_NeedHelp;
-#: npc/002-1/alige.txt:69
+#: npc/002-1/alige.txt~:69
+#: npc/002-1/alige.txt:71
#, no-c-format
msgid "Indeed, I am not.#0"
msgstr ""
#. code: lg("Indeed, I am not."), L_NeedHelp;
-#: npc/002-1/alige.txt:69
+#: npc/002-1/alige.txt~:69
+#: npc/002-1/alige.txt:71
#, no-c-format
msgid "Indeed, I am not.#1"
msgstr ""
@@ -8521,7 +8813,7 @@ msgid "Infantry Helmet"
msgstr ""
#. code: l("Information"), L_Info,
-#: npc/003-5/arnea.txt~:17
+#: npc/003-5/arnea.txt~:18
#: npc/003-5/arnea.txt:18
#, no-c-format
msgid "Information"
@@ -8533,9 +8825,7 @@ msgid "Information sent to login-server via char-server."
msgstr ""
#. code: rif(!$@BattleOn, l("Init!")), L_Init,
-#: npc/004-1/bgmaster.txt~:21
#: npc/bgmaster.txt~:10
-#: npc/004-1/bgmaster.txt:21
#, no-c-format
msgid "Init!"
msgstr ""
@@ -8577,6 +8867,13 @@ msgstr ""
msgid "Interval: every @@ hour(s)"
msgstr ""
+#. code: l("Introduce"), L_Intro,
+#: npc/001-1/bgmaster.txt~:37
+#: npc/001-1/bgmaster.txt:37
+#, no-c-format
+msgid "Introduce"
+msgstr ""
+
#. code: 1257: Invalid Homunculus ID.
#: conf/messages.conf:1191
msgid "Invalid Homunculus ID."
@@ -8718,12 +9015,25 @@ msgstr ""
msgid "Iron Ore"
msgstr ""
+#. code: Name: "Iron Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Powder"
+msgstr ""
+
#. code: Name: "Iron Shovel"
#: item_db.conf:-1
#, no-c-format
msgid "Iron Shovel"
msgstr ""
+#. code: l("Is it truly a hard choice to make?");
+#: npc/003-1/cyndala.txt:81
+#: npc/003-1/cyndala.txt~:81
+#, no-c-format
+msgid "Is it truly a hard choice to make?"
+msgstr ""
+
#. code: l("Is there a reward?"), L_NeedHead,
#: npc/002-4/nard.txt~:55
#: npc/002-4/nard.txt:55
@@ -8762,8 +9072,8 @@ msgid "It is a sunny day, don't you think?"
msgstr ""
#. code: mesq l("It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found.");
-#: npc/003-1/ninathetraveler.txt:97
-#: npc/003-1/ninathetraveler.txt~:97
+#: npc/003-1/ninathetraveler.txt~:100
+#: npc/003-1/ninathetraveler.txt:100
#, no-c-format
msgid "It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found."
msgstr ""
@@ -8775,8 +9085,8 @@ msgid "It looks like you can't carry anything else for now."
msgstr ""
#. code: mesq l("It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there.");
-#: npc/003-1/ninathetraveler.txt~:70
-#: npc/003-1/ninathetraveler.txt:70
+#: npc/003-1/ninathetraveler.txt~:73
+#: npc/003-1/ninathetraveler.txt:73
#, no-c-format
msgid "It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there."
msgstr ""
@@ -8823,15 +9133,15 @@ msgid "It was something like a long nap."
msgstr ""
#. code: mesq lg("It will be a problem if you run around naked!");
-#: npc/002-1/arpan.txt:111
-#: npc/002-1/arpan.txt~:111
+#: npc/002-1/arpan.txt:116
+#: npc/002-1/arpan.txt~:115
#, no-c-format
msgid "It will be a problem if you run around naked!#0"
msgstr ""
#. code: mesq lg("It will be a problem if you run around naked!");
-#: npc/002-1/arpan.txt:111
-#: npc/002-1/arpan.txt~:111
+#: npc/002-1/arpan.txt:116
+#: npc/002-1/arpan.txt~:115
#, no-c-format
msgid "It will be a problem if you run around naked!#1"
msgstr ""
@@ -8850,15 +9160,15 @@ msgid "It's @@ @@."
msgstr ""
#. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!");
-#: npc/002-1/alige.txt:146
+#: npc/002-1/alige.txt~:146
#, no-c-format
msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"
msgstr ""
-#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)),
-#: npc/functions/sailortalk.txt:16
+#. code: mesq l("It's a commercial port town, far far away from Tulimshar and the Great Continent. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!");
+#: npc/002-1/alige.txt:148
#, no-c-format
-msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?"
+msgid "It's a commercial port town, far far away from Tulimshar and the Great Continent. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"
msgstr ""
#. code: mesq l("It's alright! Just one more box and it'll be ok.");
@@ -8876,8 +9186,8 @@ msgid "It's always good to see if you have a lot of them around before you think
msgstr ""
#. code: mesq l("It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons.");
-#: npc/003-1/ninathetraveler.txt:54
-#: npc/003-1/ninathetraveler.txt~:54
+#: npc/003-1/ninathetraveler.txt~:57
+#: npc/003-1/ninathetraveler.txt:57
#, no-c-format
msgid "It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons."
msgstr ""
@@ -8958,12 +9268,12 @@ msgid "Items for consumption, like potions, can only be used once."
msgstr ""
#. code: mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
-#: npc/002-1/arpan.txt:235
-#: npc/002-1/arpan.txt~:235
-#: npc/002-1/arpan.txt~:121
-#: npc/002-1/arpan.txt:121
+#: npc/002-1/arpan.txt~:125
+#: npc/002-1/arpan.txt:126
#: npc/002-1/knife.txt~:40
+#: npc/002-1/arpan.txt:240
#: npc/002-1/knife.txt:40
+#: npc/002-1/arpan.txt~:239
#, no-c-format
msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
msgstr ""
@@ -9087,24 +9397,22 @@ msgid "Johanne Key"
msgstr ""
#. code: l("Join existing arena"), L_JoinArena,
-#: npc/003-5/arnea.txt~:16
+#: npc/003-5/arnea.txt~:17
#: npc/003-5/arnea.txt:17
#, no-c-format
msgid "Join existing arena"
msgstr ""
#. code: l("Join team 1."), L_T1,
-#: npc/004-1/bgmaster.txt:22
+#: npc/004-1/bgmaster.txt~:21
#: npc/bgmaster.txt~:11
-#: npc/004-1/bgmaster.txt~:22
#, no-c-format
msgid "Join team 1."
msgstr ""
#. code: l("Join team 2."), L_T2;
#: npc/bgmaster.txt~:12
-#: npc/004-1/bgmaster.txt:23
-#: npc/004-1/bgmaster.txt~:23
+#: npc/004-1/bgmaster.txt~:22
#, no-c-format
msgid "Join team 2."
msgstr ""
@@ -9131,19 +9439,18 @@ msgstr ""
msgid "Julia"
msgstr ""
-#. code: mes col(l("Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
-#: npc/002-1/arpan.txt~:183
-#: npc/002-1/arpan.txt:183
+#. code: 002-3,38,24,0 script Juliet NPC_JULIA,2,10,{
+#: npc/002-3/juliet.txt:17
+#: npc/002-3/juliet.txt~:17
#, no-c-format
-msgid "Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
+msgid "Juliet"
msgstr ""
-#. code: 002-3,27,24,0 script Juliet#TMW2 NPC_JULIA,2,10,{
-#. code: 002-3,38,24,0 script Juliet#TMW2 NPC_JULIA,2,10,{
-#: npc/002-3/juliet.txt:17
-#: npc/002-3/juliet.txt~:18
+#. code: mes col(l("Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
+#: npc/002-1/arpan.txt:188
+#: npc/002-1/arpan.txt~:187
#, no-c-format
-msgid "Juliet#TMW2"
+msgid "Juliet is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
msgstr ""
#. code: 5: Jump to %d %d
@@ -9157,7 +9464,6 @@ msgid "Jump to %s"
msgstr ""
#. code: mesq l("Just as a warning, main chat will change. Use it to discuss the strategy!");
-#: npc/004-1/bgmaster.txt:17
#: npc/004-1/bgmaster.txt~:17
#, no-c-format
msgid "Just as a warning, main chat will change. Use it to discuss the strategy!"
@@ -9233,7 +9539,7 @@ msgid "Latif"
msgstr ""
#. code: Name: "LavaSlime"
-#: mob_db.conf:4211
+#: mob_db.conf:4240
#, no-c-format
msgid "LavaSlime"
msgstr ""
@@ -9321,9 +9627,12 @@ msgstr ""
msgid "Leather Trousers"
msgstr ""
+#. code: l("Leave"), L_Close;
#. code: l("Leave"), L_Quit;
-#: npc/003-5/arnea.txt~:18
+#: npc/003-1/inar.txt~:7
+#: npc/003-1/inar.txt:10
#: npc/003-5/arnea.txt:19
+#: npc/003-5/arnea.txt~:19
#, no-c-format
msgid "Leave"
msgstr ""
@@ -9365,7 +9674,7 @@ msgstr ""
#. code: 002-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
#: npc/002-1/arpan.txt~:33
-#: npc/002-1/arpan.txt:33
+#: npc/002-1/arpan.txt:34
#, no-c-format
msgid "LeftBarrierCheck"
msgstr ""
@@ -9379,7 +9688,7 @@ msgstr ""
#. code: 002-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{
#: npc/002-1/arpan.txt~:19
-#: npc/002-1/arpan.txt:19
+#: npc/002-1/arpan.txt:20
#, no-c-format
msgid "LeftDoorCheck"
msgstr ""
@@ -9413,8 +9722,8 @@ msgid "Let Cynric open your storage. You might also want to open your inventory.
msgstr ""
#. code: mesq l("Let me check into it...");
-#: npc/002-3/juliet.txt:40
-#: npc/002-3/juliet.txt~:41
+#: npc/002-3/juliet.txt~:37
+#: npc/002-3/juliet.txt:37
#, no-c-format
msgid "Let me check into it..."
msgstr ""
@@ -9516,8 +9825,8 @@ msgid "Lime Cotton Dye"
msgstr ""
#. code: mes l("Line @@ has been removed.", .@l);
-#: npc/commands/motd.txt:52
-#: npc/commands/motd.txt~:52
+#: npc/commands/motd.txt~:51
+#: npc/commands/motd.txt:51
#, no-c-format
msgid "Line @@ has been removed."
msgstr ""
@@ -9535,8 +9844,8 @@ msgid "Little Blub"
msgstr ""
#. code: mesq l("Lizards are the main monster found, and they steal gold from innocent bypassers.");
-#: npc/003-1/ninathetraveler.txt~:110
-#: npc/003-1/ninathetraveler.txt:110
+#: npc/003-1/ninathetraveler.txt:113
+#: npc/003-1/ninathetraveler.txt~:113
#, no-c-format
msgid "Lizards are the main monster found, and they steal gold from innocent bypassers."
msgstr ""
@@ -9554,7 +9863,7 @@ msgid "Lockpicks"
msgstr ""
#. code: Name: "Log Head"
-#: mob_db.conf:2828
+#: mob_db.conf:2839
#, no-c-format
msgid "Log Head"
msgstr ""
@@ -9581,6 +9890,13 @@ msgstr ""
msgid "Long Sword"
msgstr ""
+#. code: l("Look at your equipment, can you guess what material it is made from?"),
+#: npc/003-1/cyndala.txt:15
+#: npc/003-1/cyndala.txt~:15
+#, no-c-format
+msgid "Look at your equipment, can you guess what material it is made from?"
+msgstr ""
+
#. code: 582: Lord Knight
#: conf/messages.conf:518
msgid "Lord Knight"
@@ -9605,16 +9921,20 @@ msgstr ""
msgid "Lower this skill"
msgstr ""
-#. code: 004-1,117,93,0 script Lt. Gerry NPC_ELF,{
-#: npc/004-1/bgmaster.txt~:332
-#: npc/004-1/bgmaster.txt:332
+#. code: 001-2,0,0,0 script Lt. Gerry NPC_ELF,{
+#. code: 001-1,98,36,0 script Lt. Gerry NPC_ELF,{
+#: npc/001-1/bgmaster.txt~:253
+#: npc/004-1/bgmaster.txt~:299
+#: npc/001-1/bgmaster.txt:253
#, no-c-format
msgid "Lt. Gerry"
msgstr ""
+#. code: 001-1,94,36,0 script Lt. Randy NPC_ELF,{
#. code: 004-1,115,93,0 script Lt. Randy NPC_ELF,{
-#: npc/004-1/bgmaster.txt:312
-#: npc/004-1/bgmaster.txt~:312
+#: npc/004-1/bgmaster.txt~:279
+#: npc/001-1/bgmaster.txt:227
+#: npc/001-1/bgmaster.txt~:227
#, no-c-format
msgid "Lt. Randy"
msgstr ""
@@ -9628,7 +9948,7 @@ msgstr ""
#. code: 003-1,109,129,0 script Luca NPC_PLAYER,{
#: npc/003-1/luca.txt~:3
-#: npc/003-1/luca.txt:3
+#: npc/003-1/luca.txt:7
#, no-c-format
msgid "Luca"
msgstr ""
@@ -9646,8 +9966,8 @@ msgid "MOTD"
msgstr ""
#. code: setnpcdialogtitle l("MOTD Config");
-#: npc/commands/motd.txt~:127
-#: npc/commands/motd.txt:127
+#: npc/commands/motd.txt:124
+#: npc/commands/motd.txt~:124
#, no-c-format
msgid "MOTD Config"
msgstr ""
@@ -9680,8 +10000,8 @@ msgstr ""
#: npc/000-0-0/sailors.txt~:19
#: npc/000-0-0/sailors.txt:49
#: npc/000-0-0/sailors.txt~:49
-#: npc/002-1/arpan.txt:87
#: npc/000-0-0/sailors.txt~:59
+#: npc/002-1/arpan.txt:88
#: npc/000-0-0/sailors.txt:29
#, no-c-format
msgid "Magic Arpan"
@@ -9696,6 +10016,7 @@ msgstr ""
#. code: 005-1,59,52,0 script Magic Barrier NPC_HIDDEN,0,0,{
#: npc/005-1/warpcandorbattle.txt:3
+#: npc/005-1/warpcandorbattle.txt~:3
#, no-c-format
msgid "Magic Barrier"
msgstr ""
@@ -9762,13 +10083,13 @@ msgid "Malivox"
msgstr ""
#. code: Name: "Mana Bug"
-#: mob_db.conf:3228
+#: mob_db.conf:3247
#, no-c-format
msgid "Mana Bug"
msgstr ""
#. code: Name: "Mana Ghost"
-#: mob_db.conf:2916
+#: mob_db.conf:2929
#, no-c-format
msgid "Mana Ghost"
msgstr ""
@@ -9862,6 +10183,12 @@ msgstr ""
msgid "Maya"
msgstr ""
+#. code: mesq l("Maybe later I remember and tell you, but don't count on that. I don't have a very good memory.");
+#: npc/003-1/luca.txt:14
+#, no-c-format
+msgid "Maybe later I remember and tell you, but don't count on that. I don't have a very good memory."
+msgstr ""
+
#. code: l("Maybe later."), -;
#: npc/005-1/ayasha.txt~:116
#: npc/005-1/ayasha.txt:116
@@ -9995,28 +10322,28 @@ msgid "Mob Search... %s %s"
msgstr ""
#. code: menuimage("actions/back", l("Modify another line")),
-#: npc/commands/motd.txt~:105
-#: npc/commands/motd.txt:105
+#: npc/commands/motd.txt~:102
+#: npc/commands/motd.txt:102
#, no-c-format
msgid "Modify another line"
msgstr ""
#. code: menuimage("actions/edit", l("Modify this line")),
-#: npc/commands/motd.txt~:107
-#: npc/commands/motd.txt:107
+#: npc/commands/motd.txt:104
+#: npc/commands/motd.txt~:104
#, no-c-format
msgid "Modify this line"
msgstr ""
#. code: rif(.@size, menuimage("actions/manage", l("Modify, move, or remove a line"))),
-#: npc/commands/motd.txt~:149
-#: npc/commands/motd.txt:149
+#: npc/commands/motd.txt~:146
+#: npc/commands/motd.txt:146
#, no-c-format
msgid "Modify, move, or remove a line"
msgstr ""
#. code: Name: "Moggun"
-#: mob_db.conf:3004
+#: mob_db.conf:3019
#, no-c-format
msgid "Moggun"
msgstr ""
@@ -10104,7 +10431,7 @@ msgid "Moo!"
msgstr ""
#. code: Name: "Moonshroom"
-#: mob_db.conf:2961
+#: mob_db.conf:2975
#, no-c-format
msgid "Moonshroom"
msgstr ""
@@ -10169,15 +10496,15 @@ msgid "Mouboo Hat"
msgstr ""
#. code: rif(.@n < .@max, menuimage("actions/lower", l("Move this line down"))),
-#: npc/commands/motd.txt~:109
-#: npc/commands/motd.txt:109
+#: npc/commands/motd.txt:106
+#: npc/commands/motd.txt~:106
#, no-c-format
msgid "Move this line down"
msgstr ""
#. code: rif(.@n > 0, menuimage("actions/raise", l("Move this line up"))),
-#: npc/commands/motd.txt~:108
-#: npc/commands/motd.txt:108
+#: npc/commands/motd.txt:105
+#: npc/commands/motd.txt~:105
#, no-c-format
msgid "Move this line up"
msgstr ""
@@ -10226,7 +10553,8 @@ msgid "My name is @@..."
msgstr ""
#. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
-#: npc/002-1/alige.txt:96
+#: npc/002-1/alige.txt~:96
+#: npc/002-1/alige.txt:98
#, no-c-format
msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."
msgstr ""
@@ -10239,8 +10567,8 @@ msgid "My name is Cynric, I am a representative of the Merchant Guild on Candor.
msgstr ""
#. code: mesq l("My name is Juliet, it is me who took care of you after we found you in the sea.");
-#: npc/002-3/juliet.txt:187
-#: npc/002-3/juliet.txt~:188
+#: npc/002-3/juliet.txt~:184
+#: npc/002-3/juliet.txt:184
#, no-c-format
msgid "My name is Juliet, it is me who took care of you after we found you in the sea."
msgstr ""
@@ -10376,54 +10704,56 @@ msgstr ""
#. code: mesn "Narrator";
#. code: mesn l("Narrator");
#. code: rif(1==2, l("Narrator")), General_Narrator,
+#: npc/002-1/alige.txt~:72
#: npc/002-2/doors.txt~:60
#: npc/functions/clientversion.txt~:9
#: npc/functions/main.txt:79
-#: npc/002-1/dan.txt:84
#: npc/items/croconut.txt~:28
#: npc/002-1/knife.txt~:17
#: npc/commands/debug-quest.txt~:106
-#: npc/items/croconut.txt~:42
+#: npc/items/croconut.txt:43
#: npc/002-2/doors.txt~:19
#: npc/002-3/billybons.txt~:16
#: npc/002-3/billybons.txt:16
#: npc/002-2/doors.txt~:43
#: npc/000-0/sailors.txt~:19
#: npc/002-3/billybons.txt~:87
-#: npc/002-1/arpan.txt~:230
-#: npc/002-1/arpan.txt:116
+#: npc/002-1/arpan.txt~:234
#: npc/functions/clientversion.txt:9
+#: npc/002-1/arpan.txt:187
#: npc/000-0/sailors.txt~:71
#: npc/002-2/doors.txt~:67
#: npc/002-2/doors.txt:60
#: npc/002-3/doors.txt~:46
-#: npc/002-1/arpan.txt:182
-#: npc/000-0-0/sailors.txt:68
+#: npc/002-1/arpan.txt~:186
+#: npc/002-1/alige.txt:302
#: npc/002-1/knife.txt:17
+#: npc/002-1/alige.txt~:300
#: npc/002-3/doors.txt:63
#: npc/002-3/billybons.txt:87
#: npc/002-1/dan.txt:78
#: npc/002-1/knife.txt~:35
#: npc/002-1/knife.txt:35
-#: npc/002-1/arpan.txt~:182
-#: npc/items/croconut.txt:42
+#: npc/002-1/arpan.txt:235
+#: npc/items/croconut.txt:15
+#: npc/items/croconut.txt~:43
#: npc/000-0/sailors.txt:71
-#: npc/002-1/arpan.txt~:116
+#: npc/002-1/alige.txt:74
+#: npc/000-0-0/sailors.txt:68
#: npc/items/croconut.txt~:15
-#: npc/002-1/alige.txt:72
+#: npc/002-1/dan.txt:84
#: npc/002-2/doors.txt:19
-#: npc/002-1/alige.txt:300
#: npc/002-2/doors.txt:43
#: npc/002-3/doors.txt~:63
-#: npc/items/croconut.txt:15
+#: npc/002-1/arpan.txt:121
#: npc/000-0/sailors.txt:19
#: npc/002-3/doors.txt:46
#: npc/003-5/doors.txt~:12
#: npc/002-2/doors.txt:67
#: npc/items/croconut.txt:28
#: npc/003-5/doors.txt:12
-#: npc/002-1/arpan.txt:230
#: npc/000-0-0/sailors.txt~:68
+#: npc/002-1/arpan.txt~:120
#, no-c-format
msgid "Narrator"
msgstr ""
@@ -10478,8 +10808,8 @@ msgid "Never (only on login)"
msgstr ""
#. code: l("Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?");
-#: npc/005-4/rosen.txt:17
-#: npc/005-4/rosen.txt~:21
+#: npc/005-4/rosen.txt~:17
+#: npc/005-4/rosen.txt:13
#, no-c-format
msgid "Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?"
msgstr ""
@@ -10520,7 +10850,7 @@ msgid "Nice day to you."
msgstr ""
#. code: Name: "Night Dragon"
-#: mob_db.conf:2510
+#: mob_db.conf:2517
#, no-c-format
msgid "Night Dragon"
msgstr ""
@@ -10536,7 +10866,7 @@ msgid "Night Mode is activated"
msgstr ""
#. code: Name: "Night Scorpion"
-#: mob_db.conf:3312
+#: mob_db.conf:3335
#, no-c-format
msgid "Night Scorpion"
msgstr ""
@@ -10574,8 +10904,8 @@ msgid "Ninja"
msgstr ""
#. code: mesq l("Nivalis was the last human settlement built during the First Era.");
-#: npc/003-1/ninathetraveler.txt:52
-#: npc/003-1/ninathetraveler.txt~:52
+#: npc/003-1/ninathetraveler.txt~:55
+#: npc/003-1/ninathetraveler.txt:55
#, no-c-format
msgid "Nivalis was the last human settlement built during the First Era."
msgstr ""
@@ -10630,6 +10960,13 @@ msgstr ""
msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#1"
msgstr ""
+#. code: mesq l("No criminal record, no bank account, not even a tax payment declaration.");
+#: npc/003-2/lua.txt~:67
+#: npc/003-2/lua.txt:67
+#, no-c-format
+msgid "No criminal record, no bank account, not even a tax payment declaration."
+msgstr ""
+
#. code: 1353: No item found in this player's %s.
#: conf/messages.conf:1343
msgid "No item found in this player's %s."
@@ -10694,20 +11031,21 @@ msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants m
msgstr ""
#. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun.");
-#: npc/002-1/alige.txt:112
+#: npc/002-1/alige.txt:114
+#: npc/002-1/alige.txt~:112
#, no-c-format
msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun."
msgstr ""
#. code: l("No, I'll save my money."), -;
-#: npc/002-4/nard.txt:160
-#: npc/002-4/nard.txt~:160
+#: npc/002-4/nard.txt:177
+#: npc/002-4/nard.txt~:176
#, no-c-format
msgid "No, I'll save my money."
msgstr ""
#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
-#: npc/002-3/juliet.txt~:21
+#: npc/002-3/juliet.txt~:20
#: npc/002-3/juliet.txt:20
#, no-c-format
msgid "No, none."
@@ -10748,14 +11086,14 @@ msgstr ""
#: npc/items/croconut.txt:21
#: npc/005-1/ayasha.txt:282
#: npc/005-4/tolchi.txt:174
-#: npc/001-1/portal.txt~:13
#: npc/002-2/doors.txt:25
#: npc/005-1/ayasha.txt~:282
-#: npc/002-1/arpan.txt:250
+#: npc/002-1/arpan.txt:255
#: npc/005-1/zegas.txt~:79
-#: npc/002-1/arpan.txt~:250
+#: npc/001-1/portal.txt~:13
#: npc/005-4/tolchi.txt~:174
#: npc/items/croconut.txt~:21
+#: npc/002-1/arpan.txt~:254
#: npc/002-2/doors.txt~:25
#: npc/005-1/zegas.txt:79
#, no-c-format
@@ -10940,7 +11278,7 @@ msgid "Not in the mood to chat."
msgstr ""
#. code: l("Not yet. Get level 255 and I'll reward you!");
-#: npc/003-1/lieutenantdausen.txt:46
+#: npc/003-1/lieutenantdausen.txt:50
#: npc/003-1/lieutenantdausen.txt~:46
#, no-c-format
msgid "Not yet. Get level 255 and I'll reward you!"
@@ -10971,12 +11309,12 @@ msgstr ""
#. code: l("Nothing, sorry."), -;
#. code: l("Nothing, sorry.");
#. code: // l("Nothing, sorry.");
-#: npc/002-3/juliet.txt~:156
-#: npc/002-1/arpan.txt:159
-#: npc/002-1/arpan.txt~:159
-#: npc/002-3/juliet.txt:121
-#: npc/002-3/juliet.txt:155
-#: npc/002-3/juliet.txt~:122
+#: npc/002-3/juliet.txt~:152
+#: npc/002-1/arpan.txt:164
+#: npc/002-1/arpan.txt~:163
+#: npc/002-3/juliet.txt:118
+#: npc/002-3/juliet.txt:152
+#: npc/002-3/juliet.txt~:118
#, no-c-format
msgid "Nothing, sorry."
msgstr ""
@@ -11050,8 +11388,8 @@ msgid "OK, I will get them."
msgstr ""
#. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
-#: db/re/item_db.conf:159
-#: db/re/item_db.conf:12999
+#: db/re/item_db.conf:11281
+#: db/re/item_db.conf:151
#, no-c-format
msgid "Oak"
msgstr ""
@@ -11062,15 +11400,22 @@ msgid "Oboro"
msgstr ""
#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship passenger list.");
-#: npc/002-3/juliet.txt~:56
-#: npc/002-3/juliet.txt:55
+#: npc/002-3/juliet.txt~:52
+#: npc/002-3/juliet.txt:52
#, no-c-format
msgid "Of course! Tell me which language you speak and I will change the note on the ship passenger list."
msgstr ""
+#. code: mesq l("Of course, give me just a minute to look up for your data, @@.", strcharinfo(0));
+#: npc/003-2/lua.txt~:58
+#: npc/003-2/lua.txt:58
+#, no-c-format
+msgid "Of course, give me just a minute to look up for your data, @@."
+msgstr ""
+
#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
-#: npc/002-3/juliet.txt~:135
-#: npc/002-3/juliet.txt:134
+#: npc/002-3/juliet.txt:131
+#: npc/002-3/juliet.txt~:131
#, no-c-format
msgid "Of course, they are on the left wall, go have a look at them."
msgstr ""
@@ -11080,10 +11425,11 @@ msgstr ""
msgid "Off"
msgstr ""
-#. code: l("Oh Welcome then.");
-#: npc/003-1/lieutenantdausen.txt~:75
+#. code: if (strcharinfo(0) == $MOST_HEROIC$) npctalk l("Oh my, the great @@ has come to talk to me!", $MOST_HEROIC$);
+#: npc/003-1/silvia.txt~:5
+#: npc/003-1/silvia.txt:7
#, no-c-format
-msgid "Oh Welcome then."
+msgid "Oh my, the great @@ has come to talk to me!"
msgstr ""
#. code: rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")),
@@ -11114,36 +11460,36 @@ msgid "Oh really? I'll put more food in the next box then."
msgstr ""
#. code: mesq l("Oh right, I totally forgot about that, here you go.");
-#: npc/002-1/arpan.txt:214
-#: npc/002-1/arpan.txt~:214
+#: npc/002-1/arpan.txt~:218
+#: npc/002-1/arpan.txt:219
#, no-c-format
msgid "Oh right, I totally forgot about that, here you go."
msgstr ""
#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/002-1/arpan.txt~:127
-#: npc/002-1/arpan.txt:127
+#: npc/002-1/arpan.txt~:131
+#: npc/002-1/arpan.txt:132
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
msgstr ""
#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/002-1/arpan.txt~:127
-#: npc/002-1/arpan.txt:127
+#: npc/002-1/arpan.txt~:131
+#: npc/002-1/arpan.txt:132
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
msgstr ""
#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/002-1/arpan.txt:227
-#: npc/002-1/arpan.txt~:227
+#: npc/002-1/arpan.txt~:231
+#: npc/002-1/arpan.txt:232
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
msgstr ""
#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/002-1/arpan.txt:227
-#: npc/002-1/arpan.txt~:227
+#: npc/002-1/arpan.txt~:231
+#: npc/002-1/arpan.txt:232
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
msgstr ""
@@ -11155,12 +11501,6 @@ msgstr ""
msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."
msgstr ""
-#. code: l("Oh! You found me well played !.");
-#: npc/003-1/lieutenantdausen.txt~:77
-#, no-c-format
-msgid "Oh! You found me well played !."
-msgstr ""
-
#. code: l("Oh! You found me. Good job!");
#: npc/005-1/ayasha.txt:159
#: npc/005-1/ayasha.txt~:159
@@ -11183,10 +11523,10 @@ msgid "Oh, Welcome then."
msgstr ""
#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
-#: npc/002-3/juliet.txt~:205
-#: npc/002-3/juliet.txt:204
-#: npc/002-3/juliet.txt~:86
-#: npc/002-3/juliet.txt:85
+#: npc/002-3/juliet.txt~:82
+#: npc/002-3/juliet.txt:201
+#: npc/002-3/juliet.txt:82
+#: npc/002-3/juliet.txt~:201
#, no-c-format
msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
msgstr ""
@@ -11266,15 +11606,15 @@ msgid "Oh, it's you."
msgstr ""
#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/002-1/arpan.txt:201
-#: npc/002-1/arpan.txt~:201
+#: npc/002-1/arpan.txt~:205
+#: npc/002-1/arpan.txt:206
#, no-c-format
msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
msgstr ""
#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/002-1/arpan.txt:201
-#: npc/002-1/arpan.txt~:201
+#: npc/002-1/arpan.txt~:205
+#: npc/002-1/arpan.txt:206
#, no-c-format
msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
msgstr ""
@@ -11317,7 +11657,8 @@ msgid "Oh... it seems that you have no room for the lifestones. But please do co
msgstr ""
#. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!");
-#: npc/002-1/alige.txt:114
+#: npc/002-1/alige.txt~:114
+#: npc/002-1/alige.txt:116
#, no-c-format
msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!"
msgstr ""
@@ -11350,15 +11691,22 @@ msgid "Ok, I'll be back in no time."
msgstr ""
#. code: mesq l("Ok, done.");
-#: npc/002-3/juliet.txt:62
-#: npc/002-3/juliet.txt~:63
+#: npc/002-3/juliet.txt~:59
+#: npc/002-3/juliet.txt:59
#, no-c-format
msgid "Ok, done."
msgstr ""
+#. code: l("Ok, let me see..."),
+#: npc/003-1/cyndala.txt:70
+#: npc/003-1/cyndala.txt~:70
+#, no-c-format
+msgid "Ok, let me see..."
+msgstr ""
+
#. code: l("Ok, see you later."),L_Close,
-#: npc/003-2/lua.txt~:11
-#: npc/003-2/lua.txt:11
+#: npc/003-2/lua.txt:13
+#: npc/003-2/lua.txt~:13
#, no-c-format
msgid "Ok, see you later."
msgstr ""
@@ -11398,15 +11746,15 @@ msgid "Okay, since you do not want to ... But I'll let you know that I'm only wi
msgstr ""
#. code: mesq l("Okay, which arena will you join? Cost is @@ GP.", .price);
-#: npc/003-5/arnea.txt~:75
+#: npc/003-5/arnea.txt~:76
#: npc/003-5/arnea.txt:76
#, no-c-format
msgid "Okay, which arena will you join? Cost is @@ GP."
msgstr ""
#. code: mesq l("Okay, which arena will you rent? Cost is @@ GP.", .price);
+#: npc/003-5/arnea.txt~:27
#: npc/003-5/arnea.txt:27
-#: npc/003-5/arnea.txt~:26
#, no-c-format
msgid "Okay, which arena will you rent? Cost is @@ GP."
msgstr ""
@@ -11425,8 +11773,8 @@ msgid "Old Towel"
msgstr ""
#. code: mes l("Old line:");
-#: npc/commands/motd.txt:75
-#: npc/commands/motd.txt~:75
+#: npc/commands/motd.txt~:73
+#: npc/commands/motd.txt:73
#, no-c-format
msgid "Old line:"
msgstr ""
@@ -11443,7 +11791,8 @@ msgid "On"
msgstr ""
#. code: mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
-#: npc/002-1/alige.txt:303
+#: npc/002-1/alige.txt~:303
+#: npc/002-1/alige.txt:305
#, no-c-format
msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."
msgstr ""
@@ -11456,11 +11805,24 @@ msgstr ""
msgid "Once used, they will disappear from your inventory."
msgstr ""
+#. code: l("Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material."),
+#: npc/003-1/cyndala.txt:17
+#: npc/003-1/cyndala.txt~:17
+#, no-c-format
+msgid "Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material."
+msgstr ""
+
#. code: 301: One Castle
#: conf/messages.conf:310
msgid "One Castle"
msgstr ""
+#. code: mesq l("Only finest wares!");
+#: npc/003-1/inar.txt:6
+#, no-c-format
+msgid "Only finest wares!"
+msgstr ""
+
#. code: mesq l("Open your inventory window(F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button.");
#: npc/005-7/trainer.txt~:194
#: npc/005-7/trainer.txt:194
@@ -11628,22 +11990,23 @@ msgid "Pearl"
msgstr ""
#. code: mesq l("People are challenging now.");
-#: npc/004-1/bgmaster.txt:96
-#: npc/004-1/bgmaster.txt~:96
+#: npc/004-1/bgmaster.txt~:63
+#: npc/001-1/bgmaster.txt:31
+#: npc/001-1/bgmaster.txt~:31
#, no-c-format
msgid "People are challenging now."
msgstr ""
#. code: mesq l("People say it is the second biggest city from the world.");
-#: npc/003-1/ninathetraveler.txt:81
-#: npc/003-1/ninathetraveler.txt~:81
+#: npc/003-1/ninathetraveler.txt~:84
+#: npc/003-1/ninathetraveler.txt:84
#, no-c-format
msgid "People say it is the second biggest city from the world."
msgstr ""
#. code: mesq l("People usually dock there when travelling to the second continent. Nothing exceptional about economy.");
-#: npc/003-1/ninathetraveler.txt~:85
-#: npc/003-1/ninathetraveler.txt:85
+#: npc/003-1/ninathetraveler.txt:88
+#: npc/003-1/ninathetraveler.txt~:88
#, no-c-format
msgid "People usually dock there when travelling to the second continent. Nothing exceptional about economy."
msgstr ""
@@ -11792,6 +12155,7 @@ msgid "Piou egg"
msgstr ""
#. code: l("Pious must keep a strict diet composed of Piberries."),
+#: npc/items/books.txt~:99
#: npc/items/books.txt:99
#, no-c-format
msgid "Pious must keep a strict diet composed of Piberries."
@@ -11804,7 +12168,7 @@ msgid "Piousse"
msgstr ""
#. code: Name: "Plant"
-#: mob_db.conf:1306
+#: mob_db.conf:1307
#, no-c-format
msgid "Plant"
msgstr ""
@@ -11894,7 +12258,8 @@ msgid "Please choose the desired gender:"
msgstr ""
#. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
-#: npc/002-1/alige.txt:116
+#: npc/002-1/alige.txt:118
+#: npc/002-1/alige.txt~:116
#, no-c-format
msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"
msgstr ""
@@ -12495,7 +12860,7 @@ msgid "Poison Arrow"
msgstr ""
#. code: Name: "Poison Spiky Mushroom"
-#: mob_db.conf:1783
+#: mob_db.conf:1786
#, no-c-format
msgid "Poison Spiky Mushroom"
msgstr ""
@@ -12573,8 +12938,8 @@ msgid "Prsm Helmet"
msgstr ""
#. code: Name: "Pumpkin"
+#: mob_db.conf:1341
#: item_db.conf:-1
-#: mob_db.conf:1340
#, no-c-format
msgid "Pumpkin"
msgstr ""
@@ -12713,16 +13078,16 @@ msgstr ""
#: npc/test/rock.txt:153
#: npc/003-8/jhedia.txt:40
#: npc/test/karim.txt:86
-#: npc/005-4/rosen.txt:44
#: npc/test/karim.txt:124
-#: npc/003-1/lieutenantdausen.txt:33
+#: npc/005-4/rosen.txt:27
#: npc/003-1/sarah.txt:42
#: npc/003-1/sarah.txt:61
-#: npc/005-4/rosen.txt~:48
+#: npc/005-4/rosen.txt~:32
#: npc/003-1/lieutenantdausen.txt~:33
#: npc/003-2/estard.txt~:65
#: npc/005-2/saxsochest.txt:42
#: npc/003-1/sarah.txt~:42
+#: npc/003-1/lieutenantdausen.txt:37
#: npc/test/rock.txt~:153
#: npc/003-2/estard.txt:66
#: npc/003-8/jhedia.txt~:39
@@ -12859,7 +13224,7 @@ msgid "Red Cotton Dye"
msgstr ""
#. code: Name: "Red Dragon"
-#: mob_db.conf:1920
+#: mob_db.conf:1924
#, no-c-format
msgid "Red Dragon"
msgstr ""
@@ -12871,7 +13236,7 @@ msgid "Red Knight Armor"
msgstr ""
#. code: Name: "Red Mushroom"
-#: mob_db.conf:1738
+#: mob_db.conf:1740
#, no-c-format
msgid "Red Mushroom"
msgstr ""
@@ -12889,7 +13254,7 @@ msgid "Red Plush Wine"
msgstr ""
#. code: Name: "Red Scorpion"
-#: mob_db.conf:3093
+#: mob_db.conf:3110
#, no-c-format
msgid "Red Scorpion"
msgstr ""
@@ -12913,7 +13278,7 @@ msgid "Red Stockings"
msgstr ""
#. code: Name: "RedSlime"
-#: mob_db.conf:3998
+#: mob_db.conf:4027
#, no-c-format
msgid "RedSlime"
msgstr ""
@@ -12963,8 +13328,8 @@ msgid "Remember! Never lend money or items to anyone. For in this world there ar
msgstr ""
#. code: menuimage("actions/remove", l("Remove this line")),
-#: npc/commands/motd.txt:106
-#: npc/commands/motd.txt~:106
+#: npc/commands/motd.txt:103
+#: npc/commands/motd.txt~:103
#, no-c-format
msgid "Remove this line"
msgstr ""
@@ -13094,12 +13459,12 @@ msgid "Return to Debug menu"
msgstr ""
#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
-#: npc/commands/motd.txt~:151
+#: npc/commands/motd.txt~:148
#: npc/commands/scheduled-broadcasts.txt:166
#: npc/commands/debug.txt:106
#: npc/commands/event.txt:41
-#: npc/commands/motd.txt:151
#: npc/commands/scheduled-broadcasts.txt~:166
+#: npc/commands/motd.txt:148
#: npc/commands/debug.txt~:106
#: npc/commands/event.txt~:41
#, no-c-format
@@ -13107,8 +13472,8 @@ msgid "Return to Super Menu"
msgstr ""
#. code: menuimage("actions/home", l("Return to main menu"));
-#: npc/commands/motd.txt~:110
-#: npc/commands/motd.txt:110
+#: npc/commands/motd.txt~:107
+#: npc/commands/motd.txt:107
#, no-c-format
msgid "Return to main menu"
msgstr ""
@@ -13143,21 +13508,20 @@ msgstr ""
#. code: mesq l("Right click on one of their representatives, and choose to join a \'Chat\' when it is close of the time!");
#: npc/004-1/bgmaster.txt~:15
-#: npc/004-1/bgmaster.txt:15
#, no-c-format
msgid "Right click on one of their representatives, and choose to join a \\'Chat\\' when it is close of the time!"
msgstr ""
#. code: 002-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
#: npc/002-1/arpan.txt~:60
-#: npc/002-1/arpan.txt:60
+#: npc/002-1/arpan.txt:61
#, no-c-format
msgid "RightBarrierCheck"
msgstr ""
#. code: 002-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{
-#: npc/002-1/arpan.txt:26
#: npc/002-1/arpan.txt~:26
+#: npc/002-1/arpan.txt:27
#, no-c-format
msgid "RightDoorCheck"
msgstr ""
@@ -13199,8 +13563,8 @@ msgid "Rose"
msgstr ""
#. code: 005-4,29,36,0 script Rosen NPC_GUARD1,{
-#: npc/005-4/rosen.txt~:16
-#: npc/005-4/rosen.txt:12
+#: npc/005-4/rosen.txt:8
+#: npc/005-4/rosen.txt~:12
#, no-c-format
msgid "Rosen"
msgstr ""
@@ -13240,7 +13604,7 @@ msgid "Ruby"
msgstr ""
#. code: Name: "RudolphSlime"
-#: mob_db.conf:3737
+#: mob_db.conf:3766
#, no-c-format
msgid "RudolphSlime"
msgstr ""
@@ -13276,12 +13640,6 @@ msgstr ""
msgid "Rusty Knife"
msgstr ""
-#. code: Name: "SLide Card"
-#: item_db.conf:-1
-#, no-c-format
-msgid "SLide Card"
-msgstr ""
-
#. code: narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
#: npc/items/shovel.txt:79
#, no-c-format
@@ -13337,7 +13695,7 @@ msgid "Santa Globe"
msgstr ""
#. code: Name: "SantaSlime"
-#: mob_db.conf:4168
+#: mob_db.conf:4197
#, no-c-format
msgid "SantaSlime"
msgstr ""
@@ -13399,7 +13757,7 @@ msgid "Saxso Chest"
msgstr ""
#. code: Name: "Saxso Ghost"
-#: mob_db.conf:3271
+#: mob_db.conf:3291
#, no-c-format
msgid "Saxso Ghost"
msgstr ""
@@ -13418,7 +13776,7 @@ msgid "Saxso, the former mayor, commanded me to strengthen the youngsters, so th
msgstr ""
#. code: Name: "Scar"
-#: mob_db.conf:2332
+#: mob_db.conf:2338
#, no-c-format
msgid "Scar"
msgstr ""
@@ -13454,7 +13812,7 @@ msgid "Scissors"
msgstr ""
#. code: Name: "Scorpion"
-#: mob_db.conf:3049
+#: mob_db.conf:3065
#, no-c-format
msgid "Scorpion"
msgstr ""
@@ -13487,7 +13845,7 @@ msgid "Sea Drops"
msgstr ""
#. code: Name: "SeaSlime"
-#: mob_db.conf:4045
+#: mob_db.conf:4074
#, no-c-format
msgid "SeaSlime"
msgstr ""
@@ -13528,6 +13886,13 @@ msgstr ""
msgid "See you! And come back!"
msgstr ""
+#. code: l("Seek a colorant for that material: Cotton, cashmere, leather, Lazurite..."),
+#: npc/003-1/cyndala.txt~:16
+#: npc/003-1/cyndala.txt:16
+#, no-c-format
+msgid "Seek a colorant for that material: Cotton, cashmere, leather, Lazurite..."
+msgstr ""
+
#. code: l("Send 10 times"), 10,
#: npc/commands/scheduled-broadcasts.txt~:48
#: npc/commands/scheduled-broadcasts.txt:48
@@ -13755,15 +14120,15 @@ msgid "She smiles."
msgstr ""
#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
-#: npc/002-1/arpan.txt~:179
-#: npc/002-1/arpan.txt:179
+#: npc/002-1/arpan.txt~:183
+#: npc/002-1/arpan.txt:184
#, no-c-format
msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0"
msgstr ""
#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
-#: npc/002-1/arpan.txt~:179
-#: npc/002-1/arpan.txt:179
+#: npc/002-1/arpan.txt~:183
+#: npc/002-1/arpan.txt:184
#, no-c-format
msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1"
msgstr ""
@@ -13783,6 +14148,7 @@ msgstr ""
#. code: 005-4,30,37,0 trader Shop NPC_NO_SPRITE,{
#: npc/005-4/shop.txt:16
+#: npc/005-4/shop.txt~:16
#, no-c-format
msgid "Shop"
msgstr ""
@@ -13793,6 +14159,7 @@ msgid "Shop is out of stock! Come again later!"
msgstr ""
#. code: 003-1,108,110,0 trader Shop#bazar1 NPC_NO_SPRITE,{
+#: npc/003-1/shop.txt~:4
#: npc/003-1/shop.txt:4
#, no-c-format
msgid "Shop#bazar1"
@@ -13850,7 +14217,7 @@ msgid "Silk Robe"
msgstr ""
#. code: Name: "Silk Worm"
-#: mob_db.conf:1383
+#: mob_db.conf:1384
#, no-c-format
msgid "Silk Worm"
msgstr ""
@@ -13880,7 +14247,7 @@ msgid "SilverMedal"
msgstr ""
#. code: 003-1,109,150,0 script Silvia NPC_FEMALE,{
-#: npc/003-1/silvia.txt:3
+#: npc/003-1/silvia.txt:5
#: npc/003-1/silvia.txt~:3
#, no-c-format
msgid "Silvia"
@@ -13969,8 +14336,14 @@ msgstr ""
msgid "Slave clone spawned."
msgstr ""
+#. code: Name: "Slide Card"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Slide Card"
+msgstr ""
+
#. code: Name: "SlimeBlast"
-#: mob_db.conf:3911
+#: mob_db.conf:3940
#, no-c-format
msgid "SlimeBlast"
msgstr ""
@@ -13994,7 +14367,7 @@ msgid "Small Tentacles"
msgstr ""
#. code: Name: "Smoke Dragon"
-#: mob_db.conf:2012
+#: mob_db.conf:2016
#, no-c-format
msgid "Smoke Dragon"
msgstr ""
@@ -14041,7 +14414,8 @@ msgid "So be nice and help people along the way!"
msgstr ""
#. code: if (.@rand == 3) npctalkonce(l("So finally someone has came to visit me?"));
-#: npc/functions/sailortalk.txt:21
+#: npc/functions/sailortalk.txt:14
+#: npc/functions/sailortalk.txt~:14
#, no-c-format
msgid "So finally someone has came to visit me?"
msgstr ""
@@ -14054,6 +14428,7 @@ msgid "So in a hurry, I forgot to take enough bait for fishing."
msgstr ""
#. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."),
+#: npc/items/books.txt~:97
#: npc/items/books.txt:97
#, no-c-format
msgid "So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."
@@ -14072,7 +14447,8 @@ msgid "So you think you're tough? A warrior must also be loyal and patient.#1"
msgstr ""
#. code: mesq l("So, do you have anything for me today?");
-#: npc/002-1/alige.txt:264
+#: npc/002-1/alige.txt:266
+#: npc/002-1/alige.txt~:264
#, no-c-format
msgid "So, do you have anything for me today?"
msgstr ""
@@ -14104,15 +14480,15 @@ msgid "So, you finally woke up? We all thought you were in something like... You
msgstr ""
#. code: mesq l("Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!");
-#: npc/003-1/ninathetraveler.txt~:58
-#: npc/003-1/ninathetraveler.txt:58
+#: npc/003-1/ninathetraveler.txt:61
+#: npc/003-1/ninathetraveler.txt~:61
#, no-c-format
msgid "Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!"
msgstr ""
#. code: mesq l("Some of finest elven craftmanship can be found there, like bows, for example.");
-#: npc/003-1/ninathetraveler.txt~:99
-#: npc/003-1/ninathetraveler.txt:99
+#: npc/003-1/ninathetraveler.txt:102
+#: npc/003-1/ninathetraveler.txt~:102
#, no-c-format
msgid "Some of finest elven craftmanship can be found there, like bows, for example."
msgstr ""
@@ -14137,6 +14513,13 @@ msgstr ""
msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@."
msgstr ""
+#. code: mes col(l("Some time later..."), 9);
+#: npc/002-4/nard.txt:139
+#: npc/002-4/nard.txt~:139
+#, no-c-format
+msgid "Some time later..."
+msgstr ""
+
#. code: l("Some types of fish also enjoy @@ quite a bit.",
#: npc/items/books.txt~:46
#: npc/items/books.txt:46
@@ -14160,8 +14543,8 @@ msgid "Something else?"
msgstr ""
#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")),
-#: npc/002-3/juliet.txt~:151
-#: npc/002-3/juliet.txt:150
+#: npc/002-3/juliet.txt:147
+#: npc/002-3/juliet.txt~:147
#, no-c-format
msgid "Something is wrong with me, I can't smile nor sit."
msgstr ""
@@ -14192,7 +14575,8 @@ msgid "Sorcerer T"
msgstr ""
#. code: l("Sorry but I have no time for this."), -;
-#: npc/002-1/alige.txt:87
+#: npc/002-1/alige.txt~:87
+#: npc/002-1/alige.txt:89
#, no-c-format
msgid "Sorry but I have no time for this."
msgstr ""
@@ -14204,8 +14588,8 @@ msgid "Sorry i can't help you. Go away!"
msgstr ""
#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
-#: npc/002-1/arpan.txt:191
-#: npc/002-1/arpan.txt~:191
+#: npc/002-1/arpan.txt~:195
+#: npc/002-1/arpan.txt:196
#, no-c-format
msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
msgstr ""
@@ -14227,8 +14611,8 @@ msgid "Sorry, I am not in the mood for another fight with these rattos."
msgstr ""
#. code: l("Sorry, I'll pass."), L_Close;
-#: npc/003-1/ninathetraveler.txt~:21
-#: npc/003-1/ninathetraveler.txt:21
+#: npc/003-1/ninathetraveler.txt~:24
+#: npc/003-1/ninathetraveler.txt:24
#, no-c-format
msgid "Sorry, I'll pass."
msgstr ""
@@ -14251,8 +14635,8 @@ msgid "Sorry, I'm doing other things at the moment."
msgstr ""
#. code: // l("Sorry, but I can't tell you anything about that."),
-#: npc/002-3/juliet.txt:120
-#: npc/002-3/juliet.txt~:121
+#: npc/002-3/juliet.txt~:117
+#: npc/002-3/juliet.txt:117
#, no-c-format
msgid "Sorry, but I can't tell you anything about that."
msgstr ""
@@ -14293,6 +14677,13 @@ msgstr ""
msgid "Sorry, you was taking too long to decide and I've rented my sword to somebody else."
msgstr ""
+#. code: mesq l("Sorry. At best, you can try your luck in Halinarzo, but the odds of someone recognizing you are pretty slim.");
+#: npc/003-2/lua.txt:83
+#: npc/003-2/lua.txt~:83
+#, no-c-format
+msgid "Sorry. At best, you can try your luck in Halinarzo, but the odds of someone recognizing you are pretty slim."
+msgstr ""
+
#. code: 618: Soul Linker
#: conf/messages.conf:558
msgid "Soul Linker"
@@ -14573,7 +14964,8 @@ msgid "Sure"
msgstr ""
#. code: l("Sure, but what will you give me in exchange?"), L_AboutReward,
-#: npc/002-1/alige.txt:105
+#: npc/002-1/alige.txt:107
+#: npc/002-1/alige.txt~:105
#, no-c-format
msgid "Sure, but what will you give me in exchange?"
msgstr ""
@@ -14657,63 +15049,69 @@ msgstr ""
msgid "Teal Cotton Dye"
msgstr ""
+#. code: rif(getgmlevel(), l("Technical problem, gimme info about an item."));
+#: npc/003-1/cyndala.txt:96
+#, no-c-format
+msgid "Technical problem, gimme info about an item."
+msgstr ""
+
#. code: 1057: Teleport Flags:
#: conf/messages.conf:860
msgid "Teleport Flags: "
msgstr ""
#. code: l("Tell me about Artis."), L_Artis,
-#: npc/003-1/ninathetraveler.txt:18
-#: npc/003-1/ninathetraveler.txt~:18
+#: npc/003-1/ninathetraveler.txt~:21
+#: npc/003-1/ninathetraveler.txt:21
#, no-c-format
msgid "Tell me about Artis."
msgstr ""
#. code: l("Tell me about Esperia."), L_Esper,
-#: npc/003-1/ninathetraveler.txt:17
-#: npc/003-1/ninathetraveler.txt~:17
+#: npc/003-1/ninathetraveler.txt:20
+#: npc/003-1/ninathetraveler.txt~:20
#, no-c-format
msgid "Tell me about Esperia."
msgstr ""
#. code: l("Tell me about Frostia."), L_Frost,
-#: npc/003-1/ninathetraveler.txt~:19
-#: npc/003-1/ninathetraveler.txt:19
+#: npc/003-1/ninathetraveler.txt:22
+#: npc/003-1/ninathetraveler.txt~:22
#, no-c-format
msgid "Tell me about Frostia."
msgstr ""
#. code: l("Tell me about Halinarzo."), L_Halin,
-#: npc/003-1/ninathetraveler.txt:20
-#: npc/003-1/ninathetraveler.txt~:20
+#: npc/003-1/ninathetraveler.txt:23
+#: npc/003-1/ninathetraveler.txt~:23
#, no-c-format
msgid "Tell me about Halinarzo."
msgstr ""
#. code: l("Tell me about Hurnscald."), L_Hurns,
-#: npc/003-1/ninathetraveler.txt:15
-#: npc/003-1/ninathetraveler.txt~:15
+#: npc/003-1/ninathetraveler.txt:18
+#: npc/003-1/ninathetraveler.txt~:18
#, no-c-format
msgid "Tell me about Hurnscald."
msgstr ""
#. code: l("Tell me about Nivalis."), L_Nival,
-#: npc/003-1/ninathetraveler.txt:16
-#: npc/003-1/ninathetraveler.txt~:16
+#: npc/003-1/ninathetraveler.txt~:19
+#: npc/003-1/ninathetraveler.txt:19
#, no-c-format
msgid "Tell me about Nivalis."
msgstr ""
#. code: l("Tell me about Tulimshar."), L_Tulim,
-#: npc/003-1/ninathetraveler.txt~:14
-#: npc/003-1/ninathetraveler.txt:14
+#: npc/003-1/ninathetraveler.txt:17
+#: npc/003-1/ninathetraveler.txt~:17
#, no-c-format
msgid "Tell me about Tulimshar."
msgstr ""
#. code: rif(getgmlevel(), l("Tell people the name of a new hero.")), L_NewHero,
-#: npc/003-2/lua.txt:14
-#: npc/003-2/lua.txt~:13
+#: npc/003-2/lua.txt:17
+#: npc/003-2/lua.txt~:17
#, no-c-format
msgid "Tell people the name of a new hero."
msgstr ""
@@ -14774,16 +15172,16 @@ msgid "Test"
msgstr ""
#. code: rif(.@size, menuimage("actions/test", l("Test MOTD"))),
-#: npc/commands/motd.txt:150
-#: npc/commands/motd.txt~:150
+#: npc/commands/motd.txt:147
+#: npc/commands/motd.txt~:147
#, no-c-format
msgid "Test MOTD"
msgstr ""
#. code: mesq l("Thank you for your help.");
#. code: l("Thank you for your help.");
-#: npc/003-1/lieutenantdausen.txt:59
#: npc/005-1/ayasha.txt:89
+#: npc/003-1/lieutenantdausen.txt:63
#: npc/003-1/lieutenantdausen.txt~:59
#: npc/005-1/ayasha.txt~:89
#, no-c-format
@@ -14791,14 +15189,15 @@ msgid "Thank you for your help."
msgstr ""
#. code: mesq l("Thank you so much! Here, have some of my berries.");
-#: npc/002-1/alige.txt:209
+#: npc/002-1/alige.txt~:209
+#: npc/002-1/alige.txt:211
#, no-c-format
msgid "Thank you so much! Here, have some of my berries."
msgstr ""
#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
-#: npc/002-1/arpan.txt~:158
-#: npc/002-1/arpan.txt:158
+#: npc/002-1/arpan.txt~:162
+#: npc/002-1/arpan.txt:163
#, no-c-format
msgid "Thank you, I'll take them and put them on."
msgstr ""
@@ -14812,7 +15211,7 @@ msgstr ""
#. code: l("Thank you, there is your reward");
#: npc/003-1/lieutenantdausen.txt~:51
-#: npc/003-1/lieutenantdausen.txt:51
+#: npc/003-1/lieutenantdausen.txt:55
#, no-c-format
msgid "Thank you, there is your reward"
msgstr ""
@@ -14965,9 +15364,16 @@ msgstr ""
msgid "The Alliance Council rarely meets. It's thanks to them that the cities are well protected, if you want my opinion."
msgstr ""
+#. code: mesq l("The Alliance have records of everyone. And if you need another trip, talk to me!");
+#: npc/002-4/nard.txt:150
+#: npc/002-4/nard.txt~:150
+#, no-c-format
+msgid "The Alliance have records of everyone. And if you need another trip, talk to me!"
+msgstr ""
+
#. code: mesq l("The Alliance which was formed after the war!");
-#: npc/003-2/lua.txt:18
-#: npc/003-2/lua.txt~:17
+#: npc/003-2/lua.txt:21
+#: npc/003-2/lua.txt~:21
#, no-c-format
msgid "The Alliance which was formed after the war!"
msgstr ""
@@ -14980,7 +15386,6 @@ msgstr ""
#. code: mesq l("The Fallen Kings challenge ownership of this pass at ##B08:00##b, ##B16:00##b and ##B00:00##b.");
#: npc/004-1/bgmaster.txt~:13
-#: npc/004-1/bgmaster.txt:13
#, no-c-format
msgid "The Fallen Kings challenge ownership of this pass at ##B08:00##b, ##B16:00##b and ##B00:00##b."
msgstr ""
@@ -15056,22 +15461,22 @@ msgid "The children are safe, could you rent me your sword?"
msgstr ""
#. code: mesq l("The city only flourished because Janett Platinum had the idea to build city walls surrounding this city.");
-#: npc/003-1/ninathetraveler.txt:28
-#: npc/003-1/ninathetraveler.txt~:28
+#: npc/003-1/ninathetraveler.txt~:31
+#: npc/003-1/ninathetraveler.txt:31
#, no-c-format
msgid "The city only flourished because Janett Platinum had the idea to build city walls surrounding this city."
msgstr ""
#. code: mesq l("The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!");
-#: npc/003-1/ninathetraveler.txt~:56
-#: npc/003-1/ninathetraveler.txt:56
+#: npc/003-1/ninathetraveler.txt:59
+#: npc/003-1/ninathetraveler.txt~:59
#, no-c-format
msgid "The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!"
msgstr ""
#. code: mesq l("The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things.");
-#: npc/003-1/ninathetraveler.txt:30
-#: npc/003-1/ninathetraveler.txt~:30
+#: npc/003-1/ninathetraveler.txt:33
+#: npc/003-1/ninathetraveler.txt~:33
#, no-c-format
msgid "The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things."
msgstr ""
@@ -15092,8 +15497,8 @@ msgid "The fee is of @@ GP. So, do you want to register?"
msgstr ""
#. code: mesq l("The fertile climate is ideal for mushrooms. You can also find lots of wood.");
-#: npc/003-1/ninathetraveler.txt:43
-#: npc/003-1/ninathetraveler.txt~:43
+#: npc/003-1/ninathetraveler.txt:46
+#: npc/003-1/ninathetraveler.txt~:46
#, no-c-format
msgid "The fertile climate is ideal for mushrooms. You can also find lots of wood."
msgstr ""
@@ -15258,6 +15663,13 @@ msgstr ""
msgid "The player meets all the requirements for that skill."
msgstr ""
+#. code: mesq l("The problem is that Halinarzo was destroyed in the never-ending war and was just recently rebuilt.");
+#: npc/003-2/lua.txt:71
+#: npc/003-2/lua.txt~:71
+#, no-c-format
+msgid "The problem is that Halinarzo was destroyed in the never-ending war and was just recently rebuilt."
+msgstr ""
+
#. code: mes col(l("The sailor chugs his beer."), 9);
#: npc/002-3/billybons.txt~:17
#: npc/002-3/billybons.txt:17
@@ -15280,15 +15692,22 @@ msgid "The sailors take you aboard their ship."
msgstr ""
#. code: mesq l("The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world.");
-#: npc/004-1/bgmaster.txt~:32
-#: npc/004-1/bgmaster.txt:32
+#: npc/001-1/bgmaster.txt~:19
+#: npc/001-1/bgmaster.txt:19
+#: npc/004-1/bgmaster.txt~:31
#, no-c-format
msgid "The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world."
msgstr ""
+#. code: mesq l("The soldiers are resting at the moment.");
+#: npc/001-1/bgmaster.txt~:29
+#: npc/001-1/bgmaster.txt:29
+#, no-c-format
+msgid "The soldiers are resting at the moment."
+msgstr ""
+
#. code: mesq l("The soldiers are resting. You can join them starting at ##B07:00, 15:00 and 23:00##b in UTC.");
-#: npc/004-1/bgmaster.txt~:94
-#: npc/004-1/bgmaster.txt:94
+#: npc/004-1/bgmaster.txt~:61
#, no-c-format
msgid "The soldiers are resting. You can join them starting at ##B07:00, 15:00 and 23:00##b in UTC."
msgstr ""
@@ -15308,7 +15727,8 @@ msgid "The storehouse is still over run with house maggots."
msgstr ""
#. code: mes col(l("The stowaway doesn't answer."), 9);
-#: npc/002-1/alige.txt:73
+#: npc/002-1/alige.txt~:73
+#: npc/002-1/alige.txt:75
#, no-c-format
msgid "The stowaway doesn't answer."
msgstr ""
@@ -15319,8 +15739,8 @@ msgid "The two cannot wed because one is either a baby or already married."
msgstr ""
#. code: mesq l("Their economy provide many edible items and potions.");
-#: npc/003-1/ninathetraveler.txt~:45
-#: npc/003-1/ninathetraveler.txt:45
+#: npc/003-1/ninathetraveler.txt~:48
+#: npc/003-1/ninathetraveler.txt:48
#, no-c-format
msgid "Their economy provide many edible items and potions."
msgstr ""
@@ -15367,7 +15787,8 @@ msgid "There are people in the world who need help!"
msgstr ""
#. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect.");
-#: npc/002-1/alige.txt:293
+#: npc/002-1/alige.txt~:293
+#: npc/002-1/alige.txt:295
#, no-c-format
msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."
msgstr ""
@@ -15411,12 +15832,12 @@ msgid "There are three types of monsters: the aggressive, the neutral, and the c
msgstr ""
#. code: l("There is a paper with some rules written on it.");
-#: npc/002-3/juliet.txt~:81
-#: npc/002-3/juliet.txt:199
+#: npc/002-3/juliet.txt~:77
+#: npc/002-3/juliet.txt:77
#: npc/002-3/note.txt~:11
-#: npc/002-3/juliet.txt:80
+#: npc/002-3/juliet.txt:196
+#: npc/002-3/juliet.txt~:196
#: npc/002-3/note.txt:11
-#: npc/002-3/juliet.txt~:200
#, no-c-format
msgid "There is a paper with some rules written on it."
msgstr ""
@@ -15462,18 +15883,6 @@ msgstr ""
msgid "These boxes are way too heavy to be lifted by only one person, all the way onto the ship."
msgstr ""
-#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom)));
-#: npc/functions/sailortalk.txt:17
-#, no-c-format
-msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try."
-msgstr ""
-
-#. code: l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)),
-#: npc/functions/sailortalk.txt:15
-#, no-c-format
-msgid "These purple mushrooms are called @@s. There are plenty of 'em on this island!"
-msgstr ""
-
#. code: mesq l("These will do just fine.");
#: npc/004-1/elanore.txt~:95
#: npc/004-1/elanore.txt:95
@@ -15535,8 +15944,8 @@ msgid "They are married... wish them well."
msgstr ""
#. code: mesq l("They are strict with who is allowed inside, so you'll need either elf or ukar friends to pass.");
-#: npc/003-1/ninathetraveler.txt:95
-#: npc/003-1/ninathetraveler.txt~:95
+#: npc/003-1/ninathetraveler.txt:98
+#: npc/003-1/ninathetraveler.txt~:98
#, no-c-format
msgid "They are strict with who is allowed inside, so you'll need either elf or ukar friends to pass."
msgstr ""
@@ -15575,6 +15984,13 @@ msgstr ""
msgid "Thief"
msgstr ""
+#. code: 003-1-3,45,35,0 script Thief#temp003 NPC_PLAYER,{
+#: npc/003-1-3/thief.txt~:6
+#: npc/003-1-3/thief.txt:6
+#, no-c-format
+msgid "Thief#temp003"
+msgstr ""
+
#. code: 313: Thirteen Castles
#: conf/messages.conf:322
msgid "Thirteen Castles"
@@ -15770,8 +16186,8 @@ msgid "This menu allows you to manage events and gives access to event-related t
msgstr ""
#. code: mes l("This menu allows you to modify the generic message that is sent to players when they log in.");
-#: npc/commands/motd.txt~:128
-#: npc/commands/motd.txt:128
+#: npc/commands/motd.txt~:125
+#: npc/commands/motd.txt:125
#, no-c-format
msgid "This menu allows you to modify the generic message that is sent to players when they log in."
msgstr ""
@@ -15954,15 +16370,15 @@ msgid "Tneck Sweater"
msgstr ""
#. code: rif(LOCATION$ != "Candor", l("To Candor Island.")), L_TCandor,
-#: npc/002-4/nard.txt~:158
-#: npc/002-4/nard.txt:158
+#: npc/002-4/nard.txt:175
+#: npc/002-4/nard.txt~:174
#, no-c-format
msgid "To Candor Island."
msgstr ""
#. code: rif(LOCATION$ != "Tulim", l("To Tulimshar.")), L_TTulim,
-#: npc/002-4/nard.txt:159
-#: npc/002-4/nard.txt~:159
+#: npc/002-4/nard.txt~:175
+#: npc/002-4/nard.txt:176
#, no-c-format
msgid "To Tulimshar."
msgstr ""
@@ -16088,8 +16504,9 @@ msgid "To ignore a player:"
msgstr ""
#. code: mesq l("To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes.");
-#: npc/004-1/bgmaster.txt~:30
-#: npc/004-1/bgmaster.txt:30
+#: npc/004-1/bgmaster.txt~:29
+#: npc/001-1/bgmaster.txt:17
+#: npc/001-1/bgmaster.txt~:17
#, no-c-format
msgid "To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."
msgstr ""
@@ -16112,17 +16529,18 @@ msgid "To negotiate with other citizens, you should click the second mouse butto
msgstr ""
#. code: mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
-#: npc/002-1/arpan.txt~:117
-#: npc/002-1/arpan.txt~:231
-#: npc/002-1/arpan.txt:117
+#: npc/002-1/arpan.txt:236
+#: npc/002-1/arpan.txt:122
#: npc/002-1/knife.txt~:36
+#: npc/002-1/arpan.txt~:121
#: npc/002-1/knife.txt:36
-#: npc/002-1/arpan.txt:231
+#: npc/002-1/arpan.txt~:235
#, no-c-format
msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
msgstr ""
#. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."),
+#: npc/items/books.txt~:101
#: npc/items/books.txt:101
#, no-c-format
msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."
@@ -16197,9 +16615,20 @@ msgstr ""
msgid "To thank you, accept my old fishing rod."
msgstr ""
+#. code: mesq l("To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills.");
+#: npc/001-1/bgmaster.txt:15
+#, no-c-format
+msgid "To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills."
+msgstr ""
+
+#. code: mesq l("To train their soldiers, they frequently face Nivalis in duels. Adventurers are welcome to join their drills.");
+#: npc/001-1/bgmaster.txt~:15
+#, no-c-format
+msgid "To train their soldiers, they frequently face Nivalis in duels. Adventurers are welcome to join their drills."
+msgstr ""
+
#. code: mesq l("To train their soldiers, they frequently face one against other in duels. Adventurers are welcome to join their drills.");
-#: npc/004-1/bgmaster.txt:28
-#: npc/004-1/bgmaster.txt~:28
+#: npc/004-1/bgmaster.txt~:27
#, no-c-format
msgid "To train their soldiers, they frequently face one against other in duels. Adventurers are welcome to join their drills."
msgstr ""
@@ -16241,7 +16670,8 @@ msgid "Tonori Delight"
msgstr ""
#. code: mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble.");
-#: npc/002-1/alige.txt:311
+#: npc/002-1/alige.txt~:311
+#: npc/002-1/alige.txt:313
#, no-c-format
msgid "Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble."
msgstr ""
@@ -16331,8 +16761,11 @@ msgid "Town Map"
msgstr ""
#. code: menuaction(l("Trade")),
-#: npc/005-4/rosen.txt~:46
-#: npc/005-4/rosen.txt:42
+#. code: l("Trade"), -,
+#: npc/005-4/rosen.txt:25
+#: npc/003-1/inar.txt:9
+#: npc/005-4/rosen.txt~:30
+#: npc/003-1/inar.txt~:6
#, no-c-format
msgid "Trade"
msgstr ""
@@ -16433,15 +16866,15 @@ msgid "TulimShip"
msgstr ""
#. code: mesq l("Tulimshar is the oldest human city, and its foundation is the year zero of our calendar.");
-#: npc/003-1/ninathetraveler.txt~:26
-#: npc/003-1/ninathetraveler.txt:26
+#: npc/003-1/ninathetraveler.txt~:29
+#: npc/003-1/ninathetraveler.txt:29
#, no-c-format
msgid "Tulimshar is the oldest human city, and its foundation is the year zero of our calendar."
msgstr ""
#. code: mesq l("Tulimshar, right? The oldest human city-state!");
-#: npc/002-4/nard.txt~:184
-#: npc/002-4/nard.txt:184
+#: npc/002-4/nard.txt:201
+#: npc/002-4/nard.txt~:200
#, no-c-format
msgid "Tulimshar, right? The oldest human city-state!"
msgstr ""
@@ -16544,14 +16977,15 @@ msgid "Undead Eye"
msgstr ""
#. code: mesq l("Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there.");
-#: npc/003-1/ninathetraveler.txt~:41
-#: npc/003-1/ninathetraveler.txt:41
+#: npc/003-1/ninathetraveler.txt:44
+#: npc/003-1/ninathetraveler.txt~:44
#, no-c-format
msgid "Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there."
msgstr ""
#. code: l("Understood, I will help you."), L_FirstAccepted,
-#: npc/002-1/alige.txt:133
+#: npc/002-1/alige.txt:135
+#: npc/002-1/alige.txt~:133
#, no-c-format
msgid "Understood, I will help you."
msgstr ""
@@ -16616,8 +17050,8 @@ msgid "Unless you are an exceptionally talented mage or an influentical politici
msgstr ""
#. code: mesq l("Unlike many other cities, if you want people in eternal need of items, there is a good place to look.");
-#: npc/003-1/ninathetraveler.txt:114
-#: npc/003-1/ninathetraveler.txt~:114
+#: npc/003-1/ninathetraveler.txt~:117
+#: npc/003-1/ninathetraveler.txt:117
#, no-c-format
msgid "Unlike many other cities, if you want people in eternal need of items, there is a good place to look."
msgstr ""
@@ -16815,7 +17249,7 @@ msgid "Valentine Dress"
msgstr ""
#. code: Name: "Vampire Bat"
-#: mob_db.conf:2691
+#: mob_db.conf:2701
#, no-c-format
msgid "Vampire Bat"
msgstr ""
@@ -16927,7 +17361,8 @@ msgid "Waiting for @@..."
msgstr ""
#. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
-#: npc/002-1/alige.txt:297
+#: npc/002-1/alige.txt~:297
+#: npc/002-1/alige.txt:299
#, no-c-format
msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
msgstr ""
@@ -17023,7 +17458,7 @@ msgid "Warlord Plate"
msgstr ""
#. code: Name: "Warlord Skull"
-#: mob_db.conf:1874
+#: mob_db.conf:1878
#, no-c-format
msgid "Warlord Skull"
msgstr ""
@@ -17047,22 +17482,13 @@ msgstr ""
msgid "We also feature some services like a storage and a bank for members."
msgstr ""
-#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"),
#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
-#: npc/002-1/arpan.txt~:255
-#: npc/002-1/arpan.txt:255
-#: npc/002-3/juliet.txt:29
-#: npc/002-3/juliet.txt~:30
+#: npc/002-1/arpan.txt:260
+#: npc/002-1/arpan.txt~:259
#, no-c-format
msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
msgstr ""
-#. code: if (.@rand == 6) npctalkonce(l("We are glad captain Nard has let you join the crew!"));
-#: npc/functions/sailortalk.txt:32
-#, no-c-format
-msgid "We are glad captain Nard has let you join the crew!"
-msgstr ""
-
#. code: mesq l("We can't, don't you agree?!");
#: npc/005-1/sailors.txt~:38
#: npc/005-1/sailors.txt:42
@@ -17098,8 +17524,8 @@ msgid "We regret to inform..."
msgstr ""
#. code: mesq l("We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
-#: npc/002-3/juliet.txt:103
-#: npc/002-3/juliet.txt~:104
+#: npc/002-3/juliet.txt:100
+#: npc/002-3/juliet.txt~:100
#, no-c-format
msgid "We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
msgstr ""
@@ -17119,22 +17545,22 @@ msgid "We speak various languages on this world. Let's try gesturing!#1"
msgstr ""
#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
-#: npc/002-3/juliet.txt~:115
-#: npc/002-3/juliet.txt:114
+#: npc/002-3/juliet.txt~:111
+#: npc/002-3/juliet.txt:111
#, no-c-format
msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
msgstr ""
#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/002-1/arpan.txt:199
-#: npc/002-1/arpan.txt~:199
+#: npc/002-1/arpan.txt:204
+#: npc/002-1/arpan.txt~:203
#, no-c-format
msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
msgstr ""
#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/002-1/arpan.txt:199
-#: npc/002-1/arpan.txt~:199
+#: npc/002-1/arpan.txt:204
+#: npc/002-1/arpan.txt~:203
#, no-c-format
msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
msgstr ""
@@ -17147,8 +17573,8 @@ msgid "We want to party this moment, but can you believe we ran out of beer?"
msgstr ""
#. code: mesq l("We will be yaying there in a few days, so we will drop you off there.");
-#: npc/002-1/arpan.txt~:169
-#: npc/002-1/arpan.txt:169
+#: npc/002-1/arpan.txt:174
+#: npc/002-1/arpan.txt~:173
#, no-c-format
msgid "We will be yaying there in a few days, so we will drop you off there."
msgstr ""
@@ -17203,14 +17629,21 @@ msgid "Welcome miss.#0"
msgstr ""
#. code: l("Welcome to Tolchi and Rosen Shop."),
-#: npc/005-4/rosen.txt~:38
-#: npc/005-4/rosen.txt:34
+#: npc/005-4/rosen.txt:19
+#: npc/005-4/rosen.txt~:23
#, no-c-format
msgid "Welcome to Tolchi and Rosen Shop."
msgstr ""
+#. code: mesq l("Welcome to Tulimshar, @@!", strcharinfo(0));
+#: npc/002-4/nard.txt~:144
+#: npc/002-4/nard.txt:144
+#, no-c-format
+msgid "Welcome to Tulimshar, @@!"
+msgstr ""
+
#. code: mesq l("Welcome to the Arena. Select your action");
-#: npc/003-5/arnea.txt~:13
+#: npc/003-5/arnea.txt~:14
#: npc/003-5/arnea.txt:14
#, no-c-format
msgid "Welcome to the Arena. Select your action"
@@ -17274,8 +17707,8 @@ msgid "What Alliance? The Alliance which rules over the World Of Mana!"
msgstr ""
#. code: l("What alliance?"),-;
-#: npc/003-2/lua.txt~:14
-#: npc/003-2/lua.txt:15
+#: npc/003-2/lua.txt:18
+#: npc/003-2/lua.txt~:18
#, no-c-format
msgid "What alliance?"
msgstr ""
@@ -17321,16 +17754,20 @@ msgstr ""
msgid "What can I do for you?"
msgstr ""
-#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")),
#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
-#: npc/002-1/arpan.txt:151
-#: npc/002-3/juliet.txt:149
-#: npc/002-1/arpan.txt~:151
-#: npc/002-3/juliet.txt~:150
+#: npc/002-1/arpan.txt~:155
+#: npc/002-1/arpan.txt:156
#, no-c-format
msgid "What can I do now?"
msgstr ""
+#. code: l("What can you say about dyes?"),
+#: npc/003-1/cyndala.txt:95
+#: npc/003-1/cyndala.txt~:95
+#, no-c-format
+msgid "What can you say about dyes?"
+msgstr ""
+
#. code: mesq l("What did Gugli say about the box? Was it ok?");
#: npc/functions/sailordialogue.txt:18
#, no-c-format
@@ -17401,25 +17838,26 @@ msgstr ""
#. code: mesq l("What do you want today?");
#. code: l("What do you want today?");
+#: npc/002-3/juliet.txt~:170
#: npc/003-3/malindou.txt:104
#: npc/003-3/malindou.txt~:104
-#: npc/002-3/juliet.txt:173
#: npc/005-5/cynric.txt:103
-#: npc/002-3/juliet.txt~:174
+#: npc/002-3/juliet.txt:170
#: npc/005-5/cynric.txt~:103
#, no-c-format
msgid "What do you want today?"
msgstr ""
#. code: l("What else do you need?"));
-#: npc/functions/sailortalk.txt:28
+#: npc/functions/sailortalk.txt:21
+#: npc/functions/sailortalk.txt~:21
#, no-c-format
msgid "What else do you need?"
msgstr ""
#. code: l("What happened to me?"),
-#: npc/002-3/juliet.txt~:154
-#: npc/002-3/juliet.txt:153
+#: npc/002-3/juliet.txt~:150
+#: npc/002-3/juliet.txt:150
#, no-c-format
msgid "What happened to me?"
msgstr ""
@@ -17432,8 +17870,10 @@ msgid "What if I give you 1000 GP for that job, is it ok?"
msgstr ""
#. code: l("What is Artis?"), L_Artis,
-#: npc/002-1/alige.txt:281
-#: npc/002-1/alige.txt:134
+#: npc/002-1/alige.txt:283
+#: npc/002-1/alige.txt~:134
+#: npc/002-1/alige.txt:136
+#: npc/002-1/alige.txt~:281
#, no-c-format
msgid "What is Artis?"
msgstr ""
@@ -17467,6 +17907,13 @@ msgstr ""
msgid "What is this guild for?"
msgstr ""
+#. code: l("What item would you like to bleach?");
+#: npc/003-1/cyndala.txt~:49
+#: npc/003-1/cyndala.txt:49
+#, no-c-format
+msgid "What item would you like to bleach?"
+msgstr ""
+
#. code: l("What service do you offer?"),
#: npc/003-2/estard.txt~:64
#: npc/003-2/estard.txt:65
@@ -17475,15 +17922,15 @@ msgid "What service do you offer?"
msgstr ""
#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/002-1/arpan.txt~:157
-#: npc/002-1/arpan.txt:157
+#: npc/002-1/arpan.txt~:161
+#: npc/002-1/arpan.txt:162
#, no-c-format
msgid "What should I do after taking these clothes?#0"
msgstr ""
#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/002-1/arpan.txt~:157
-#: npc/002-1/arpan.txt:157
+#: npc/002-1/arpan.txt~:161
+#: npc/002-1/arpan.txt:162
#, no-c-format
msgid "What should I do after taking these clothes?#1"
msgstr ""
@@ -17501,15 +17948,15 @@ msgid "What would you like to bury?"
msgstr ""
#. code: l("What would you like today?");
-#: npc/005-4/rosen.txt~:39
-#: npc/005-4/rosen.txt:35
+#: npc/005-4/rosen.txt:20
+#: npc/005-4/rosen.txt~:24
#, no-c-format
msgid "What would you like today?"
msgstr ""
#. code: mesq l("What yeye could I do for you today?");
-#: npc/002-1/arpan.txt:146
-#: npc/002-1/arpan.txt~:146
+#: npc/002-1/arpan.txt:151
+#: npc/002-1/arpan.txt~:150
#, no-c-format
msgid "What yeye could I do for you today?"
msgstr ""
@@ -17521,7 +17968,7 @@ msgid "What're you looking at?!"
msgstr ""
#. code: mesq l("What? A party?");
-#: npc/002-4/elmo.txt:50
+#: npc/002-4/elmo.txt:55
#: npc/002-4/elmo.txt~:50
#, no-c-format
msgid "What? A party?"
@@ -17549,6 +17996,13 @@ msgstr ""
msgid "When this is the case, you should get closer to the NPC, until they hear you."
msgstr ""
+#. code: mesq l("When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative.");
+#: npc/002-4/nard.txt:148
+#: npc/002-4/nard.txt~:148
+#, no-c-format
+msgid "When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative."
+msgstr ""
+
#. code: mesq l("When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button.");
#: npc/005-1/trainer.txt~:101
#: npc/005-7/trainer.txt~:197
@@ -17558,21 +18012,22 @@ msgid "When you have added all the items and money you want, press the 'Propose
msgstr ""
#. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"),
+#: npc/items/books.txt~:103
#: npc/items/books.txt:103
#, no-c-format
msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"
msgstr ""
#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
-#: npc/002-1/arpan.txt:119
-#: npc/002-1/arpan.txt~:119
+#: npc/002-1/arpan.txt~:123
+#: npc/002-1/arpan.txt:124
#, no-c-format
msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
msgstr ""
#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
-#: npc/002-1/arpan.txt~:233
-#: npc/002-1/arpan.txt:233
+#: npc/002-1/arpan.txt:238
+#: npc/002-1/arpan.txt~:237
#: npc/002-1/knife.txt:38
#: npc/002-1/knife.txt~:38
#, no-c-format
@@ -17580,28 +18035,29 @@ msgid "When your inventory is open, you can equip an item by selecting it and cl
msgstr ""
#. code: rif(getq(ShipQuests_ArpanMoney) < 2, l("Where are my old clothes?")), L_WhereOldClothes,
-#: npc/002-1/arpan.txt~:156
-#: npc/002-1/arpan.txt:156
+#: npc/002-1/arpan.txt~:160
+#: npc/002-1/arpan.txt:161
#, no-c-format
msgid "Where are my old clothes?"
msgstr ""
#. code: lg("Where can I find Juliet?"), L_Julia,
-#: npc/002-1/arpan.txt:153
-#: npc/002-1/arpan.txt~:153
+#: npc/002-1/arpan.txt~:157
+#: npc/002-1/arpan.txt:158
#, no-c-format
msgid "Where can I find Juliet?#0"
msgstr ""
#. code: lg("Where can I find Juliet?"), L_Julia,
-#: npc/002-1/arpan.txt:153
-#: npc/002-1/arpan.txt~:153
+#: npc/002-1/arpan.txt~:157
+#: npc/002-1/arpan.txt:158
#, no-c-format
msgid "Where can I find Juliet?#1"
msgstr ""
#. code: l("Where can I find some food?"), L_FindFood,
-#: npc/002-1/alige.txt:279
+#: npc/002-1/alige.txt:281
+#: npc/002-1/alige.txt~:279
#, no-c-format
msgid "Where can I find some food?"
msgstr ""
@@ -17634,7 +18090,7 @@ msgid "White Fur"
msgstr ""
#. code: Name: "WhiteSlime"
-#: mob_db.conf:4090
+#: mob_db.conf:4119
#, no-c-format
msgid "WhiteSlime"
msgstr ""
@@ -17646,10 +18102,10 @@ msgstr ""
#. code: l("Who are you?"),
#. code: l("Who are you?"), L_Who,
-#: npc/002-1/arpan.txt:154
-#: npc/002-1/arpan.txt~:154
+#: npc/002-1/arpan.txt:159
#: npc/005-6/zitoni.txt~:37
#: npc/005-6/zitoni.txt:36
+#: npc/002-1/arpan.txt~:158
#, no-c-format
msgid "Who are you?"
msgstr ""
@@ -17696,15 +18152,18 @@ msgid "Why are you asking? And who are you too? I've never seen you around befor
msgstr ""
#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
-#: npc/002-1/alige.txt:280
+#: npc/002-1/alige.txt:282
+#: npc/002-1/alige.txt~:280
#, no-c-format
msgid "Why are you hiding?"
msgstr ""
#. code: l("Why don't you come out?"), -;
#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
-#: npc/002-1/alige.txt:280
-#: npc/002-1/alige.txt:106
+#: npc/002-1/alige.txt:108
+#: npc/002-1/alige.txt~:106
+#: npc/002-1/alige.txt:282
+#: npc/002-1/alige.txt~:280
#, no-c-format
msgid "Why don't you come out?"
msgstr ""
@@ -17726,7 +18185,8 @@ msgid "Why not, I need to train anyway."
msgstr ""
#. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp;
-#: npc/002-1/alige.txt:86
+#: npc/002-1/alige.txt~:86
+#: npc/002-1/alige.txt:88
#, no-c-format
msgid "Why not, but who are you, and what kind of help do you need?"
msgstr ""
@@ -17757,13 +18217,13 @@ msgid "Witch Boots"
msgstr ""
#. code: Name: "Witch Jack'O"
-#: mob_db.conf:2286
+#: mob_db.conf:2292
#, no-c-format
msgid "Witch Jack'O"
msgstr ""
#. code: Name: "Witched Zombie"
-#: mob_db.conf:2423
+#: mob_db.conf:2430
#, no-c-format
msgid "Witched Zombie"
msgstr ""
@@ -17806,8 +18266,8 @@ msgid "Within the cities is a place safe enough not to be attacked by another pe
msgstr ""
#. code: mesq l("Without any mana stone left, and because the walls were not very strong, most of the city was destroyed.");
-#: npc/003-1/ninathetraveler.txt~:112
-#: npc/003-1/ninathetraveler.txt:112
+#: npc/003-1/ninathetraveler.txt:115
+#: npc/003-1/ninathetraveler.txt~:115
#, no-c-format
msgid "Without any mana stone left, and because the walls were not very strong, most of the city was destroyed."
msgstr ""
@@ -17818,7 +18278,7 @@ msgid "Wizard"
msgstr ""
#. code: Name: "Wolvern"
-#: mob_db.conf:1513
+#: mob_db.conf:1514
#, no-c-format
msgid "Wolvern"
msgstr ""
@@ -17879,6 +18339,13 @@ msgstr ""
msgid "Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels."
msgstr ""
+#. code: if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Wow! Are you @@? Everyone, in every city, talks about you!", $MOST_HEROIC$);
+#: npc/003-1/ninathetraveler.txt:6
+#: npc/003-1/ninathetraveler.txt~:6
+#, no-c-format
+msgid "Wow! Are you @@? Everyone, in every city, talks about you!"
+msgstr ""
+
#. code: Name: "Xmas Candy Cane"
#: item_db.conf:-1
#, no-c-format
@@ -17919,15 +18386,15 @@ msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like i
msgstr ""
#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/002-1/arpan.txt:138
-#: npc/002-1/arpan.txt~:138
+#: npc/002-1/arpan.txt~:142
+#: npc/002-1/arpan.txt:143
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#0"
msgstr ""
#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/002-1/arpan.txt:138
-#: npc/002-1/arpan.txt~:138
+#: npc/002-1/arpan.txt~:142
+#: npc/002-1/arpan.txt:143
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#1"
msgstr ""
@@ -17986,22 +18453,22 @@ msgid "Yellow Cotton Dye"
msgstr ""
#. code: Name: "YellowSlime"
-#: mob_db.conf:3951
+#: mob_db.conf:3980
#, no-c-format
msgid "YellowSlime"
msgstr ""
#. code: l("Yes"),
-#. code: 1116: Yes
#. code: l("Yes");
+#. code: 1116: Yes
#. code: return select(menuaction(l("Yes")),
#: npc/003-1/lieutenantdausen.txt~:32
#: npc/commands/scheduled-broadcasts.txt:65
-#: npc/003-1/lieutenantdausen.txt:32
#: conf/messages.conf:919
#: npc/003-8/jhedia.txt:39
-#: npc/commands/scheduled-broadcasts.txt~:65
+#: npc/003-1/lieutenantdausen.txt:36
#: npc/003-8/jhedia.txt~:38
+#: npc/commands/scheduled-broadcasts.txt~:65
#: npc/functions/main.txt:144
#, no-c-format
msgid "Yes"
@@ -18055,7 +18522,7 @@ msgid "Yes, I am sure.#1"
msgstr ""
#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
-#: npc/002-3/juliet.txt~:21
+#: npc/002-3/juliet.txt~:20
#: npc/002-3/juliet.txt:20
#, no-c-format
msgid "Yes, I do."
@@ -18079,26 +18546,27 @@ msgstr ""
#. code: switch (select(l("Yes."), l("No.")))
#. code: rif(.@tolchi == 1, l("Yes.")),
#: npc/005-1/ayasha.txt:279
-#: npc/002-1/alige.txt:278
#: npc/005-4/tolchi.txt:171
#: npc/005-5/cynric.txt~:67
+#: npc/002-1/alige.txt:280
#: npc/005-4/tolchi.txt~:172
-#: npc/002-1/arpan.txt:250
#: npc/005-5/cynric.txt:67
#: npc/003-3/malindou.txt:67
#: npc/001-1/portal.txt:16
+#: npc/002-1/arpan.txt~:254
#: npc/005-1/zegas.txt~:78
+#: npc/002-1/alige.txt~:278
#: npc/005-4/tolchi.txt:173
#: npc/005-1/ayasha.txt~:279
#: npc/items/croconut.txt:20
#: npc/005-4/tolchi.txt~:173
-#: npc/002-1/arpan.txt~:250
#: npc/005-4/tolchi.txt~:171
#: npc/002-2/doors.txt~:24
#: npc/005-1/zegas.txt:78
#: npc/items/croconut.txt~:20
#: npc/002-2/doors.txt:24
#: npc/003-3/malindou.txt~:67
+#: npc/002-1/arpan.txt:255
#: npc/001-1/portal.txt~:16
#: npc/005-4/tolchi.txt:172
#, no-c-format
@@ -18106,7 +18574,7 @@ msgid "Yes."
msgstr ""
#. code: Name: "Yeti"
-#: mob_db.conf:2737
+#: mob_db.conf:2747
#, no-c-format
msgid "Yeti"
msgstr ""
@@ -18118,7 +18586,7 @@ msgid "Yeti Claw"
msgstr ""
#. code: Name: "Yeti King"
-#: mob_db.conf:1649
+#: mob_db.conf:1650
#, no-c-format
msgid "Yeti King"
msgstr ""
@@ -18136,29 +18604,29 @@ msgid "Yety Tank Top"
msgstr ""
#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/002-1/arpan.txt:98
-#: npc/002-1/arpan.txt~:98
+#: npc/002-1/arpan.txt:102
+#: npc/002-1/arpan.txt~:101
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
msgstr ""
#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/002-1/arpan.txt:98
-#: npc/002-1/arpan.txt~:98
+#: npc/002-1/arpan.txt:102
+#: npc/002-1/arpan.txt~:101
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
msgstr ""
#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/002-1/arpan.txt:108
-#: npc/002-1/arpan.txt~:108
+#: npc/002-1/arpan.txt~:112
+#: npc/002-1/arpan.txt:113
#, no-c-format
msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0"
msgstr ""
#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/002-1/arpan.txt:108
-#: npc/002-1/arpan.txt~:108
+#: npc/002-1/arpan.txt~:112
+#: npc/002-1/arpan.txt:113
#, no-c-format
msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1"
msgstr ""
@@ -18176,19 +18644,12 @@ msgid "You already are at your destination!"
msgstr ""
#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
-#: npc/002-1/arpan.txt~:248
-#: npc/002-1/arpan.txt:248
+#: npc/002-1/arpan.txt~:252
+#: npc/002-1/arpan.txt:253
#, no-c-format
msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
msgstr ""
-#. code: l("You already did enough for us, follow Nard's advice and get some rest."),
-#: npc/002-3/juliet.txt~:29
-#: npc/002-3/juliet.txt:28
-#, no-c-format
-msgid "You already did enough for us, follow Nard's advice and get some rest."
-msgstr ""
-
#. code: 450: You already have a homunculus
#: conf/messages.conf:438
msgid "You already have a homunculus"
@@ -18223,8 +18684,8 @@ msgid "You are already mounting something else"
msgstr ""
#. code: mesq l("You are currently at @@.", LOCATION$);
-#: npc/002-4/nard.txt:152
-#: npc/002-4/nard.txt~:152
+#: npc/002-4/nard.txt:169
+#: npc/002-4/nard.txt~:168
#, no-c-format
msgid "You are currently at @@."
msgstr ""
@@ -18453,15 +18914,15 @@ msgid "You can already rename your pet."
msgstr ""
#. code: dispbottom l("You can also manually stop it at any time with: @droprate default");
-#: npc/commands/rate-management.txt~:169
-#: npc/commands/rate-management.txt:169
+#: npc/commands/rate-management.txt:173
+#: npc/commands/rate-management.txt~:173
#, no-c-format
msgid "You can also manually stop it at any time with: @droprate default"
msgstr ""
#. code: dispbottom l("You can also manually stop it at any time with: @exprate default");
-#: npc/commands/rate-management.txt:45
-#: npc/commands/rate-management.txt~:45
+#: npc/commands/rate-management.txt:47
+#: npc/commands/rate-management.txt~:47
#, no-c-format
msgid "You can also manually stop it at any time with: @exprate default"
msgstr ""
@@ -18476,20 +18937,28 @@ msgid "You can also pick and drag items from one window into the other but this
msgstr ""
#. code: mesq l("You can also read The Book of Laws at any time to see the rules.");
-#: npc/002-3/juliet.txt~:90
-#: npc/002-3/juliet.txt~:209
-#: npc/002-3/juliet.txt:89
-#: npc/002-3/juliet.txt:208
+#: npc/002-3/juliet.txt:86
+#: npc/002-3/juliet.txt~:205
+#: npc/002-3/juliet.txt~:86
+#: npc/002-3/juliet.txt:205
#, no-c-format
msgid "You can also read The Book of Laws at any time to see the rules."
msgstr ""
#. code: mes col(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
-#: npc/002-1/alige.txt:301
+#: npc/002-1/alige.txt~:301
+#: npc/002-1/alige.txt:303
#, no-c-format
msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."
msgstr ""
+#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory.");
+#: npc/003-1/cyndala.txt~:52
+#: npc/003-1/cyndala.txt:52
+#, no-c-format
+msgid "You can drag and drop an item to the NPC window or select an item through your inventory."
+msgstr ""
+
#. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."),
#: npc/items/books.txt~:55
#: npc/items/books.txt:55
@@ -18503,16 +18972,23 @@ msgstr ""
msgid "You can even join the project there. Contributors are greatly appreciated! %%g"
msgstr ""
+#. code: mesq l("You can explore the city as you want, but if I were you, I would visit the townhall first.");
+#: npc/002-4/nard.txt:146
+#: npc/002-4/nard.txt~:146
+#, no-c-format
+msgid "You can explore the city as you want, but if I were you, I would visit the townhall first."
+msgstr ""
+
#. code: mesq l("You can find both huge swamps, as huge desertic areas near and on it.");
-#: npc/003-1/ninathetraveler.txt~:108
-#: npc/003-1/ninathetraveler.txt:108
+#: npc/003-1/ninathetraveler.txt~:111
+#: npc/003-1/ninathetraveler.txt:111
#, no-c-format
msgid "You can find both huge swamps, as huge desertic areas near and on it."
msgstr ""
#. code: mesq l("You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here.");
-#: npc/003-1/ninathetraveler.txt:32
-#: npc/003-1/ninathetraveler.txt~:32
+#: npc/003-1/ninathetraveler.txt~:35
+#: npc/003-1/ninathetraveler.txt:35
#, no-c-format
msgid "You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here."
msgstr ""
@@ -18543,8 +19019,8 @@ msgid "You can now rename your pet."
msgstr ""
#. code: mesq l("You can right click on me to trade, or I can tell you about different cities in our world.");
-#: npc/003-1/ninathetraveler.txt~:8
-#: npc/003-1/ninathetraveler.txt:8
+#: npc/003-1/ninathetraveler.txt~:11
+#: npc/003-1/ninathetraveler.txt:11
#, no-c-format
msgid "You can right click on me to trade, or I can tell you about different cities in our world."
msgstr ""
@@ -18798,7 +19274,8 @@ msgid "You do not seem to have enough money, come back later!"
msgstr ""
#. code: mesq l("You don't expect me to eat that, do you? Give me something else!");
-#: npc/002-1/alige.txt:221
+#: npc/002-1/alige.txt~:221
+#: npc/002-1/alige.txt:223
#, no-c-format
msgid "You don't expect me to eat that, do you? Give me something else!"
msgstr ""
@@ -18873,11 +19350,17 @@ msgid "You don't have the item."
msgstr ""
#. code: npctalk l("You don't have the level require for pass this door,");
-#: npc/005-1/warpcandorbattle.txt:9
+#: npc/005-1/warpcandorbattle.txt~:9
#, no-c-format
msgid "You don't have the level require for pass this door,"
msgstr ""
+#. code: npctalk l("You don't have the required level to pass this door.");
+#: npc/005-1/warpcandorbattle.txt:9
+#, no-c-format
+msgid "You don't have the required level to pass this door."
+msgstr ""
+
#. code: l("You don't have the three Coal lumps.");
#: npc/005-4/tolchi.txt~:52
#: npc/005-4/tolchi.txt:52
@@ -18906,18 +19389,6 @@ msgstr ""
msgid "You faint from the pain. At least now, you are in good hands."
msgstr ""
-#. code: lg("You fell asleep.");
-#: npc/002-1/story_save.txt:16
-#, no-c-format
-msgid "You fell asleep.#0"
-msgstr ""
-
-#. code: lg("You fell asleep.");
-#: npc/002-1/story_save.txt:16
-#, no-c-format
-msgid "You fell asleep.#1"
-msgstr ""
-
#. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp);
#: npc/005-1/ayasha.txt~:152
#: npc/005-1/ayasha.txt:152
@@ -19058,8 +19529,8 @@ msgid "You hide your shovel."
msgstr ""
#. code: mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt~:50
-#: npc/items/croconut.txt:50
+#: npc/items/croconut.txt:59
+#: npc/items/croconut.txt~:59
#, no-c-format
msgid "You hit too hard with your fist, you destroyed your @@."
msgstr ""
@@ -19083,12 +19554,6 @@ msgstr ""
msgid "You left your fishing spot!"
msgstr ""
-#. code: l("You lie in the bed."),
-#: npc/002-1/story_save.txt:14
-#, no-c-format
-msgid "You lie in the bed."
-msgstr ""
-
#. code: l("You made a cash deposit of @@ E.", format_number(.@deposit));
#: npc/functions/bank.txt:74
#, no-c-format
@@ -19116,9 +19581,9 @@ msgid "You need %s to mount!"
msgstr ""
#. code: mesq l("You need @@ GP to use this arena.", .price);
-#: npc/003-5/arnea.txt~:73
+#: npc/003-5/arnea.txt~:74
#: npc/003-5/arnea.txt:25
-#: npc/003-5/arnea.txt~:24
+#: npc/003-5/arnea.txt~:25
#: npc/003-5/arnea.txt:74
#, no-c-format
msgid "You need @@ GP to use this arena."
@@ -19174,26 +19639,19 @@ msgid "You open your eyes. The salt water is not helping your vision."
msgstr ""
#. code: mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:61
-#: npc/items/croconut.txt~:61
+#: npc/items/croconut.txt~:70
+#: npc/items/croconut.txt:70
#, no-c-format
msgid "You opened the @@ in two parts, but you crushed one of them."
msgstr ""
#. code: mes col(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:67
-#: npc/items/croconut.txt~:67
+#: npc/items/croconut.txt~:76
+#: npc/items/croconut.txt:76
#, no-c-format
msgid "You perfectly cut your @@ into two edible parts."
msgstr ""
-#. code: narrator S_LAST_NEXT, l("You pick up the package.");
-#: npc/005-4/rosen.txt:26
-#: npc/005-4/rosen.txt~:30
-#, no-c-format
-msgid "You pick up the package."
-msgstr ""
-
#. code: dispbottom l("You pulled too late and lost the bait...");
#: npc/functions/fishing.txt:212
#, no-c-format
@@ -19216,12 +19674,12 @@ msgstr ""
#. code: message strcharinfo(0), l("You receive @@ GP!", 1000);
#. code: message strcharinfo(0), l("You receive @@ GP!", 10);
-#: npc/002-1/arpan.txt:207
+#: npc/002-1/arpan.txt:225
+#: npc/002-1/arpan.txt~:211
#: npc/005-1/vincent.txt~:50
-#: npc/002-1/arpan.txt:220
+#: npc/002-1/arpan.txt:212
+#: npc/002-1/arpan.txt~:224
#: npc/002-1/peter.txt:311
-#: npc/002-1/arpan.txt~:207
-#: npc/002-1/arpan.txt~:220
#: npc/005-1/vincent.txt:50
#, no-c-format
msgid "You receive @@ GP!"
@@ -19293,6 +19751,13 @@ msgstr ""
msgid "You should have a shop open in order to use @autotrade."
msgstr ""
+#. code: l("You should know this, an item like this can't be bleached.");
+#: npc/003-1/cyndala.txt:58
+#: npc/003-1/cyndala.txt~:58
+#, no-c-format
+msgid "You should know this, an item like this can't be bleached."
+msgstr ""
+
#. code: npctalk3 l("You should talk to Magic Arpan first.");
#: npc/002-1/chest.txt:20
#, no-c-format
@@ -19300,8 +19765,8 @@ msgid "You should talk to Magic Arpan first."
msgstr ""
#. code: mesq l("You still haven't completed your tasks.");
-#: npc/002-4/nard.txt:137
-#: npc/002-4/nard.txt~:137
+#: npc/002-4/nard.txt:153
+#: npc/002-4/nard.txt~:153
#, no-c-format
msgid "You still haven't completed your tasks."
msgstr ""
@@ -19314,15 +19779,15 @@ msgid "You still haven't found all of them yet."
msgstr ""
#. code: mesq l("You still need @@ GP for the trip to Tulimshar.", (.@price-Zeny));
-#: npc/002-4/nard.txt:139
-#: npc/002-4/nard.txt~:139
+#: npc/002-4/nard.txt~:155
+#: npc/002-4/nard.txt:155
#, no-c-format
msgid "You still need @@ GP for the trip to Tulimshar."
msgstr ""
#. code: mes l("You still need @@ GP to afford it.", (.@price-Zeny));
-#: npc/002-4/nard.txt:162
-#: npc/002-4/nard.txt~:162
+#: npc/002-4/nard.txt:179
+#: npc/002-4/nard.txt~:178
#, no-c-format
msgid "You still need @@ GP to afford it."
msgstr ""
@@ -19334,16 +19799,17 @@ msgstr ""
msgid "You store a large collection of goods. Could you perhaps sell me some?"
msgstr ""
-#. code: dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt~:167
-#: npc/commands/rate-management.txt:167
+#. code: //dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.",
+#: npc/commands/rate-management.txt:171
+#: npc/commands/rate-management.txt~:171
#, no-c-format
msgid "You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""
+#. code: //dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
#. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:43
-#: npc/commands/rate-management.txt~:43
+#: npc/commands/rate-management.txt:45
+#: npc/commands/rate-management.txt~:45
#, no-c-format
msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""
@@ -19375,45 +19841,59 @@ msgid "You waited too long and lost the bait..."
msgstr ""
#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/002-3/juliet.txt~:117
-#: npc/002-3/juliet.txt:116
+#: npc/002-3/juliet.txt~:113
+#: npc/002-3/juliet.txt:113
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
msgstr ""
#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/002-3/juliet.txt~:117
-#: npc/002-3/juliet.txt:116
+#: npc/002-3/juliet.txt~:113
+#: npc/002-3/juliet.txt:113
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
msgstr ""
#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
-#: npc/002-1/arpan.txt~:135
-#: npc/002-1/arpan.txt:135
+#: npc/002-1/arpan.txt~:139
+#: npc/002-1/arpan.txt:140
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#0"
msgstr ""
#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
-#: npc/002-1/arpan.txt~:135
-#: npc/002-1/arpan.txt:135
+#: npc/002-1/arpan.txt~:139
+#: npc/002-1/arpan.txt:140
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#1"
msgstr ""
+#. code: mesq l("You will be killed on the road if you try to go like this. Try helping people. Get money, experience, equipment.");
+#: npc/003-2/lua.txt~:85
+#: npc/003-2/lua.txt:85
+#, no-c-format
+msgid "You will be killed on the road if you try to go like this. Try helping people. Get money, experience, equipment."
+msgstr ""
+
#. code: 1142: You will remain
#: conf/messages.conf:971
msgid "You will remain"
msgstr ""
#. code: mesq l("You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!");
-#: npc/002-1/arpan.txt~:171
-#: npc/002-1/arpan.txt:171
+#: npc/002-1/arpan.txt~:175
+#: npc/002-1/arpan.txt:176
#, no-c-format
msgid "You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!"
msgstr ""
+#. code: mesq l("You will then be able to register citzenship in any city, for free. But just once.");
+#: npc/003-2/lua.txt:80
+#: npc/003-2/lua.txt~:80
+#, no-c-format
+msgid "You will then be able to register citzenship in any city, for free. But just once."
+msgstr ""
+
#. code: l("You withdrew a total of @@ E.", format_number(.@withdrawal));
#: npc/functions/bank.txt:125
#, no-c-format
@@ -19515,32 +19995,22 @@ msgid "You're now in the '%s' channel"
msgstr ""
#. code: mesq l("You're on a ship, we're on our way to the oldest human city, Tulishmar.");
-#: npc/002-3/juliet.txt:101
-#: npc/002-3/juliet.txt~:102
+#: npc/002-3/juliet.txt:98
+#: npc/002-3/juliet.txt~:98
#, no-c-format
msgid "You're on a ship, we're on our way to the oldest human city, Tulishmar."
msgstr ""
-#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.");
-#: npc/002-1/arpan.txt~:167
-#, no-c-format
-msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.#0"
-msgstr ""
-
-#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.");
-#: npc/002-1/arpan.txt~:167
-#, no-c-format
-msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Tulimshar.#1"
-msgstr ""
-
#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.");
-#: npc/002-1/arpan.txt:167
+#: npc/002-1/arpan.txt:172
+#: npc/002-1/arpan.txt~:171
#, no-c-format
msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#0"
msgstr ""
#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.");
-#: npc/002-1/arpan.txt:167
+#: npc/002-1/arpan.txt:172
+#: npc/002-1/arpan.txt~:171
#, no-c-format
msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#1"
msgstr ""
@@ -19768,18 +20238,12 @@ msgid "Your hairstyle is @@ and its color is @@."
msgstr ""
#. code: mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt~:55
-#: npc/items/croconut.txt:55
+#: npc/items/croconut.txt~:64
+#: npc/items/croconut.txt:64
#, no-c-format
msgid "Your hands are too weak, you did not succeed in opening this @@."
msgstr ""
-#. code: l("Your head is suddently heavy, your eyes are closing..."),
-#: npc/002-1/story_save.txt:15
-#, no-c-format
-msgid "Your head is suddently heavy, your eyes are closing..."
-msgstr ""
-
#. code: mesq l("Your help is very welcome indeed. Unfortunately, I can give you a reward for the first extermination only.");
#: npc/002-1/peter.txt:160
#: npc/002-1/peter.txt~:160
@@ -19805,6 +20269,13 @@ msgstr ""
msgid "Your luck determines several small things, including the number of critical attacks you are going to suffer and perform."
msgstr ""
+#. code: l("Your mind is set? You will loose the color dye during this process.");
+#: npc/003-1/cyndala.txt~:64
+#: npc/003-1/cyndala.txt:64
+#, no-c-format
+msgid "Your mind is set? You will loose the color dye during this process."
+msgstr ""
+
#. code: message strcharinfo(0), l("Your position has been saved.");
#: npc/functions/savepoint.txt:36
#, no-c-format
@@ -19848,7 +20319,7 @@ msgid "Zitoni"
msgstr ""
#. code: Name: "Zombie"
-#: mob_db.conf:1556
+#: mob_db.conf:1557
#, no-c-format
msgid "Zombie"
msgstr ""
@@ -19963,13 +20434,15 @@ msgid "a Right Crafty Wing"
msgstr ""
#. code: l("a ground!"),
-#: npc/functions/sailortalk.txt:27
+#: npc/functions/sailortalk.txt~:20
+#: npc/functions/sailortalk.txt:20
#, no-c-format
msgid "a ground!"
msgstr ""
#. code: l("a quiet place,"),
-#: npc/functions/sailortalk.txt:26
+#: npc/functions/sailortalk.txt~:19
+#: npc/functions/sailortalk.txt:19
#, no-c-format
msgid "a quiet place,"
msgstr ""
@@ -20123,10 +20596,10 @@ msgstr ""
#. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]);
#. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]);
-#: npc/commands/motd.txt:135
-#: npc/commands/motd.txt~:135
-#: npc/commands/motd.txt~:102
-#: npc/commands/motd.txt:102
+#: npc/commands/motd.txt:132
+#: npc/commands/motd.txt~:132
+#: npc/commands/motd.txt~:99
+#: npc/commands/motd.txt:99
#, no-c-format
msgid "line @@: @@"
msgstr ""
@@ -20174,19 +20647,19 @@ msgstr ""
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
+#: npc/commands/scheduled-broadcasts.txt:145
#: npc/commands/scheduled-broadcasts.txt:91
#: npc/commands/scheduled-broadcasts.txt~:145
-#: npc/commands/scheduled-broadcasts.txt:145
-#: npc/commands/motd.txt~:143
+#: npc/commands/motd.txt~:140
+#: npc/commands/motd.txt:140
#: npc/commands/scheduled-broadcasts.txt~:91
-#: npc/commands/motd.txt:143
#, no-c-format
msgid "no"
msgstr ""
#. code: mes "(" + l("no active MOTD") + ")";
-#: npc/commands/motd.txt:139
-#: npc/commands/motd.txt~:139
+#: npc/commands/motd.txt~:136
+#: npc/commands/motd.txt:136
#, no-c-format
msgid "no active MOTD"
msgstr ""
@@ -20304,9 +20777,10 @@ msgstr ""
msgid "skill %d: %s (%s)"
msgstr ""
-#. code: testbg,15,15,3 script start#bat_a02 NPC_HIDDEN,{
-#: npc/004-1/bgmaster.txt~:353
-#: npc/004-1/bgmaster.txt:353
+#. code: 001-2,0,0,3 script start#bat_a02 NPC_HIDDEN,{
+#: npc/001-1/bgmaster.txt~:280
+#: npc/004-1/bgmaster.txt~:320
+#: npc/001-1/bgmaster.txt:280
#, no-c-format
msgid "start#bat_a02"
msgstr ""
@@ -20453,12 +20927,12 @@ msgstr ""
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
+#: npc/commands/scheduled-broadcasts.txt:145
#: npc/commands/scheduled-broadcasts.txt:91
#: npc/commands/scheduled-broadcasts.txt~:145
-#: npc/commands/scheduled-broadcasts.txt:145
-#: npc/commands/motd.txt~:143
+#: npc/commands/motd.txt~:140
+#: npc/commands/motd.txt:140
#: npc/commands/scheduled-broadcasts.txt~:91
-#: npc/commands/motd.txt:143
#, no-c-format
msgid "yes"
msgstr ""
diff --git a/update/commit.txt b/update/commit.txt
index 4dfe390..8d8f130 100644
--- a/update/commit.txt
+++ b/update/commit.txt
@@ -1 +1 @@
-40aa3430330b32fcea9828bfa83ba302dd994ad3
+fe1f08ecf309d5397d3eec407be1091d5dffd971
diff --git a/update/news.txt b/update/news.txt
index f6257f4..fd1387f 100644
--- a/update/news.txt
+++ b/update/news.txt
@@ -1,5 +1,5 @@
-##0 Actual Release: ##1Currently offline
-##0 Welcome to ##BTMW-2: Monster World##b!
+##0 Actual Release: ##1 01 - Can I Break This Pipeline?
+##0 Welcome to ##BTMW-2: Monster Wars##b!
##0 By playing you agree and abide to the ##1##BTerms of Service##b##0, available at:
##1 [@@https://tmw2.org/legal.php|https://tmw2.org/legal.php@@]
##2 Last ToS update: 2018-02-24
@@ -9,21 +9,34 @@
##2 If you ever run in trouble, try contacting a GM with ##B@request Help me!##b
##2 Please enjoy our server, and have fun!
-##7 ##BTesting Period was finished at 2018-02-26!##b
-
+##7 Latest release: ##B2018-03-02##b
##7 Never miss a release! Follow our [@@https://discord.gg/BQNTe68|Discord Channel@@]!
-##1 All accounts and data will be permanently deleted when testing period ends.
-##3 Planned Release Date is at ##B2018-03-02##b, test-server will go down before.
+##0 Your head aches. Your vision is dizzy. A ship appears in your front. Oh no,
+##0 please don't tell me this is Evol!
+
+##0 You may meet familiar faces and/or names, and even places you think that you
+##0 know, but don't be fooled - things are different here, and work different here.
+##0 Awake in Nard ship, visit Candor, journey to Tulimshar - the game offers the
+##0 basic stuff a MMORPG needs. Use Tulimshar's mines to grind - this is not an
+##0 easy game, but it is definitively fun, specially with friends.
+
+##0 Our Game Masters often arrange ##Bevents##b which are announced by Discord/IRC!
+##0 There is also a ##BDaily Login Bonus##b, to encourage you to keep playing!
+##0 Please bear the development stages with us. There are balance problems, and
+##0 various items are NPC-Only, and even bugs could be lurking here and there -
+##0 give us feedback at #world channel and, who knows, you may be rewarded if you
+##0 find a bug!
-##0 We want to express our gratitute here to Saulc, for sponsoring this server.
-##0 We also want to thanks to all testers: Thanks, you've did a great job!
-##0 And by last, our gratitute to every developer and contributor who made this possible!
+##4 We want to express our gratitude here to Saulc, for sponsoring this server.
+##4 We also want to thanks to all testers: Thanks, you've did a great job!
+##4 And by last, our gratitude to every developer and contributor who made this possible!
-##0 Enjoy testing, official server is coming up soon!
+##0 Enjoy gaming, and leave feedback at Discord!
+##0 The second release is already being baked!
##9 -- Your TMW2 Team
-##9 February 2018
+##9 March 2018
##0 You can check out this page for older entries:
##9 [@@http://tmw2.org/news.html|http://tmw2.org/news@@]