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authorJesusaves <cpntb1@ymail.com>2019-05-18 11:39:28 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 11:39:28 -0300
commit35090ae93ca1a48155702eddc80f7552058d5354 (patch)
tree9a89dd248a3671d73c20cf0c44aab4a0aca0c8ae /wiki
parentc65fa172a5e32f6bfe44a9f5bcb16b5324f45045 (diff)
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Cut the Aggressive Bonus in half. Aggressive mobs exp not changed.
Diffstat (limited to 'wiki')
-rwxr-xr-xwiki/redesign.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/wiki/redesign.py b/wiki/redesign.py
index 970addd..0c4f79a 100755
--- a/wiki/redesign.py
+++ b/wiki/redesign.py
@@ -660,6 +660,8 @@ def mb_stgen(mb):
# Slow monsters yield less exp, because they're easier to kill on any playstyle
if magr:
fx-=0.1
+ else:
+ fx-=0.05
if mass:
fx-=0.08
if mv < 200: