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authorJesusaves <cpntb1@ymail.com>2019-05-18 11:38:42 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 11:38:42 -0300
commiteb0053d02703ab3933de65c9e776f80efd7dd88c (patch)
treeedfcfc357d072e3fa9f4b4da1df435910f36be73 /wiki/redesign.py
parentfe040b3891be6910a04f79405bccfb225123df51 (diff)
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Merge udesign on redesign
Diffstat (limited to 'wiki/redesign.py')
-rwxr-xr-xwiki/redesign.py8
1 files changed, 8 insertions, 0 deletions
diff --git a/wiki/redesign.py b/wiki/redesign.py
index bb1c641..970addd 100755
--- a/wiki/redesign.py
+++ b/wiki/redesign.py
@@ -677,6 +677,14 @@ def mb_stgen(mb):
lxp=exp[lv]/1000
+ # Force HP to be higher
+ # It'll only start applying from level 40 onwards
+ # It gives a bonus of 0.5% HP per mob level
+ # This means a level 100 mob got 60 times that stronger: 30%
+ if lv > 40:
+ lhp=lhp*(1.0+((lv-40)/210.0))
+ lhp=int(lhp)
+
# Norm
lhp=int(lhp)
hhp=int(hhp)