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authorJesusaves <cpntb1@ymail.com>2019-02-02 17:20:55 -0200
committerJesusaves <cpntb1@ymail.com>2019-02-02 17:20:55 -0200
commitd9935253592297ebc0b9bb622626b118dafdf646 (patch)
treed64670b1bc43af3e99f6099f936b4651f2e97a66 /lang
parent38a55206e9b616cc29c2a7772250bc808e56f245 (diff)
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Transifex + Update
Diffstat (limited to 'lang')
-rw-r--r--lang/out/en.pot292
1 files changed, 266 insertions, 26 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot
index d45cddd..35d26f3 100644
--- a/lang/out/en.pot
+++ b/lang/out/en.pot
@@ -2211,16 +2211,16 @@ msgstr ""
#. code: mes l("@@/2 @@", countitem(Dagger), getitemlink(Dagger));
#. code: mes l("@@/2 @@", countitem(ChocolateBiscuit), getitemlink(ChocolateBiscuit));
-#. code: mes l("@@/2 @@", countitem(BlackScorpionStinger), getitemlink(BlackScorpionStinger));
#. code: mesc l("@@/2 @@", countitem(CactusDrink), getitemlink(CactusDrink));
#. code: mesc l("@@/2 @@", countitem(HastePotion), getitemlink(HastePotion));
+#. code: mes l("@@/2 @@", countitem(RedScorpionStinger), getitemlink(RedScorpionStinger));
#: npc/007-1/caelum.txt:61
#: npc/009-1/charles.txt:170
#: npc/012-7/celestia.txt:113
#: npc/017-3/doctor.txt:122
+#: npc/012-7/celestia.txt:135
#: npc/009-1/charles.txt:96
#: npc/003-0-1/maxime.txt:17
-#: npc/012-7/celestia.txt:135
#, no-c-format
msgid "@@/2 @@"
msgstr ""
@@ -2780,6 +2780,12 @@ msgstr ""
msgid "A bug was found. Aborting script."
msgstr ""
+#. code: mesc l("A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER.");
+#: npc/020-4/gambler.txt:42
+#, no-c-format
+msgid "A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER."
+msgstr ""
+
#. code: mesc l("A closer inspection suggests this mouboo has been... CURSED.");
#: npc/014-2/mouboo.txt:45
#, no-c-format
@@ -5187,6 +5193,12 @@ msgstr ""
msgid "Arena created, it can be used for 30 minutes."
msgstr ""
+#. code: mesq l("Argh... I can never get it right! If only he drew an Ace or a Joker on the first draw... But he never does that!");
+#: npc/020-4/gambler.txt:133
+#, no-c-format
+msgid "Argh... I can never get it right! If only he drew an Ace or a Joker on the first draw... But he never does that!"
+msgstr ""
+
#. code: 015-3,170,169,0 script Arkim NPC_TERRY,{
#: npc/015-3/arkim.txt:15
#, no-c-format
@@ -6323,6 +6335,12 @@ msgstr ""
msgid "Blub"
msgstr ""
+#. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+#: npc/020-3/mede.txt:85
+#, no-c-format
+msgid "Blue"
+msgstr ""
+
#. code: Name: "Blue Coral"
#: item_db.conf:-1
#, no-c-format
@@ -6881,6 +6899,12 @@ msgstr ""
msgid "But if you try to create equipment, assuming magic doesn't backfire, YOU WILL BE BANNED from this school, and lose your class. Permanently."
msgstr ""
+#. code: mesq l("But if you want, you can farm @@ already. Good luck!", getitemlink(GoldenScorpionClaw));
+#: npc/020-3/mede.txt:88
+#, no-c-format
+msgid "But if you want, you can farm @@ already. Good luck!"
+msgstr ""
+
#. code: mes l("But in accordance to [@@https://tmw2.org/forums/viewtopic.php?pid=8|Community Decision@@], you were unlucky.");
#: npc/001-4/lilica.txt:77
#, no-c-format
@@ -6968,9 +6992,9 @@ msgstr ""
#. code: l("But the money you brought was really awesome you know."),
#: npc/005-6/zitoni.txt:119
#: npc/012-4/wyara.txt:72
-#: npc/020-3/mede.txt:69
#: npc/009-3/kevin.txt:72
#: npc/017-6/azwell.txt:88
+#: npc/020-3/mede.txt:72
#: npc/003-1/malivox.txt:68
#, no-c-format
msgid "But the money you brought was really awesome you know."
@@ -7053,10 +7077,10 @@ msgstr ""
#. code: l("But you are welcome to reset your stats again! I need the money.");
#: npc/012-4/wyara.txt:78
+#: npc/020-3/mede.txt:78
#: npc/005-6/zitoni.txt:125
-#: npc/017-6/azwell.txt:94
#: npc/003-1/malivox.txt:76
-#: npc/020-3/mede.txt:75
+#: npc/017-6/azwell.txt:94
#: npc/009-3/kevin.txt:78
#, no-c-format
msgid "But you are welcome to reset your stats again! I need the money."
@@ -7397,6 +7421,12 @@ msgstr ""
msgid "Can you improve my Warlord Plate for me?"
msgstr ""
+#. code: rif(MONSTERPOT >= 1, l("Can you make me a Monster Potion?")),
+#: npc/020-3/mede.txt:22
+#, no-c-format
+msgid "Can you make me a Monster Potion?"
+msgstr ""
+
#. code: l("Can you mix Gem Powder?"),
#: npc/009-3/kevin.txt:22
#, no-c-format
@@ -7643,6 +7673,13 @@ msgstr ""
msgid "Caramel Candy"
msgstr ""
+#. code: mesc l("Cards are ranked on this priority: @@", "A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker");
+#: npc/020-4/gambler.txt:43
+#: npc/020-4/gambler.txt:71
+#, no-c-format
+msgid "Cards are ranked on this priority: @@"
+msgstr ""
+
#. code: Name: "Carrot"
#: item_db.conf:-1
#, no-c-format
@@ -8463,7 +8500,7 @@ msgstr ""
#: npc/012-4/wyara.txt:73
#: npc/005-6/zitoni.txt:120
#: npc/017-6/azwell.txt:89
-#: npc/020-3/mede.txt:70
+#: npc/020-3/mede.txt:73
#: npc/009-3/kevin.txt:73
#: npc/003-1/malivox.txt:69
#, no-c-format
@@ -11177,6 +11214,12 @@ msgstr ""
msgid "Every 1 hour"
msgstr ""
+#. code: mesc l("Every 101 successive right guesses, you'll get a @@!", getitemlink(GoldenGift));
+#: npc/020-4/gambler.txt:55
+#, no-c-format
+msgid "Every 101 successive right guesses, you'll get a @@!"
+msgstr ""
+
#. code: l("Every 12 hours"), 12,
#: npc/commands/scheduled-broadcasts.txt:28
#, no-c-format
@@ -11207,6 +11250,24 @@ msgstr ""
msgid "Every 6 hours"
msgstr ""
+#. code: mesc l("Every fifteen successive right guesses, you'll get a @@!", getitemlink(BronzeGift));
+#: npc/020-4/gambler.txt:53
+#, no-c-format
+msgid "Every fifteen successive right guesses, you'll get a @@!"
+msgstr ""
+
+#. code: mesc l("Every fifty successive right guesses, you'll get a @@!", getitemlink(SilverGift));
+#: npc/020-4/gambler.txt:54
+#, no-c-format
+msgid "Every fifty successive right guesses, you'll get a @@!"
+msgstr ""
+
+#. code: mesc l("Every seven successive right guesses, you'll get a @@!", getitemlink(StrangeCoin));
+#: npc/020-4/gambler.txt:52
+#, no-c-format
+msgid "Every seven successive right guesses, you'll get a @@!"
+msgstr ""
+
#. code: Name: "Evil Chest"
#: mob_db.conf:5526
#, no-c-format
@@ -12004,6 +12065,18 @@ msgstr ""
msgid "Gale, not good to fly."
msgstr ""
+#. code: 020-4,69,35,0 script Gambler#020-4 NPC_FLOPPED_NOBLEMAN,{
+#: npc/020-4/gambler.txt:7
+#, no-c-format
+msgid "Gambler#020-4"
+msgstr ""
+
+#. code: 020-4,70,36,4 script Gambling Xan NPC_PLAYER,{
+#: npc/020-4/gambler.txt:131
+#, no-c-format
+msgid "Gambling Xan"
+msgstr ""
+
#. code: Name: "Gamboge Herb"
#. code: 014-5,132,140,61,33 monster Gamboge Herb 1134,6,80000,80000
#: item_db.conf:-1
@@ -12895,6 +12968,12 @@ msgstr ""
msgid "Greater @@ allows you to attack faster and has a greater chance of evading attacks."
msgstr ""
+#. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+#: npc/020-3/mede.txt:85
+#, no-c-format
+msgid "Green"
+msgstr ""
+
#. code: test,87,93,1,1 monster Green 4144 1004,1,1000,1000
#: npc/test/_mobs.txt:15
#, no-c-format
@@ -13283,6 +13362,12 @@ msgstr ""
msgid "HAHAHAHAH! Shiny as new, and stronger than ever! Have fun!"
msgstr ""
+#. code: l("HIGHER!"),
+#: npc/020-4/gambler.txt:74
+#, no-c-format
+msgid "HIGHER!"
+msgstr ""
+
#. code: mesn l("HISTORY BOOK");
#: npc/009-2/librarian.txt:67
#: npc/009-2/librarian.txt:71
@@ -14539,7 +14624,7 @@ msgstr ""
#. code: rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")),
#. code: rif(Zeny >= .@price, l("Here, take as much as you need, I have plenty!")),
#: npc/009-3/kevin.txt:51
-#: npc/020-3/mede.txt:48
+#: npc/020-3/mede.txt:51
#: npc/005-6/zitoni.txt:95
#: npc/012-4/wyara.txt:51
#: npc/003-1/malivox.txt:45
@@ -14856,6 +14941,12 @@ msgstr ""
msgid "Hey, @@!"
msgstr ""
+#. code: mesc l("Hey, I am flopped. Do you want to gamble?");
+#: npc/020-4/gambler.txt:30
+#, no-c-format
+msgid "Hey, I am flopped. Do you want to gamble?"
+msgstr ""
+
#. code: // l("Hey, I like rewards. Wait me, I'll be back!"),
#: npc/005-4/tolchi.txt:105
#, no-c-format
@@ -16353,7 +16444,7 @@ msgstr ""
#: npc/005-6/zitoni.txt:96
#: npc/017-6/azwell.txt:68
#: npc/003-1/malivox.txt:46
-#: npc/020-3/mede.txt:49
+#: npc/020-3/mede.txt:52
#: npc/009-3/kevin.txt:52
#, no-c-format
msgid "I don't have enough money..."
@@ -16752,9 +16843,9 @@ msgid "I have to get going now. Thanks for the help!"
msgstr ""
#. code: l("I have to go, sorry.");
-#: npc/020-3/mede.txt:51
#: npc/012-4/wyara.txt:54
#: npc/005-6/zitoni.txt:98
+#: npc/020-3/mede.txt:54
#: npc/009-3/kevin.txt:54
#: npc/017-6/azwell.txt:70
#: npc/003-1/malivox.txt:48
@@ -17168,8 +17259,8 @@ msgstr ""
#: npc/003-1/malivox.txt:37
#: npc/009-3/kevin.txt:42
#: npc/005-6/zitoni.txt:87
-#: npc/020-3/mede.txt:39
#: npc/012-4/wyara.txt:43
+#: npc/020-3/mede.txt:42
#: npc/017-6/azwell.txt:58
#, no-c-format
msgid "I need to think about it...#0"
@@ -17180,8 +17271,8 @@ msgstr ""
#: npc/003-1/malivox.txt:37
#: npc/009-3/kevin.txt:42
#: npc/005-6/zitoni.txt:87
-#: npc/020-3/mede.txt:39
#: npc/012-4/wyara.txt:43
+#: npc/020-3/mede.txt:42
#: npc/017-6/azwell.txt:58
#, no-c-format
msgid "I need to think about it...#1"
@@ -18115,6 +18206,12 @@ msgstr ""
msgid "I'll charge you the irrelevant amount of 100 GP. Come on, it's a pinch!"
msgstr ""
+#. code: mesc l("I'll draw a card now!");
+#: npc/020-4/gambler.txt:62
+#, no-c-format
+msgid "I'll draw a card now!"
+msgstr ""
+
#. code: mesq l("I'll get so mad at you that even if you are correct, I'll say otherwise. Also, mind special characters.");
#: npc/017-1/stranger.txt:67
#, no-c-format
@@ -18637,6 +18734,24 @@ msgstr ""
msgid "If I were you, I would drink water."
msgstr ""
+#. code: mes l("If I weren't tempted to try again everytime someone gets it right...");
+#: npc/020-4/gambler.txt:137
+#, no-c-format
+msgid "If I weren't tempted to try again everytime someone gets it right..."
+msgstr ""
+
+#. code: mesc l("If a tie happens, I'll give your coin back.");
+#: npc/020-4/gambler.txt:32
+#, no-c-format
+msgid "If a tie happens, I'll give your coin back."
+msgstr ""
+
+#. code: mesc l("If a tie happens, you'll get your coin back.");
+#: npc/020-4/gambler.txt:47
+#, no-c-format
+msgid "If a tie happens, you'll get your coin back."
+msgstr ""
+
#. code: mesc l("If all players there die, Hurnscald WON'T BE LIBERATED.");
#: npc/012-1/guards.txt:203
#, no-c-format
@@ -18980,6 +19095,18 @@ msgstr ""
msgid "If you wish to reset your stats:"
msgstr ""
+#. code: mesc l("If you're right, you'll get 80 GP!");
+#: npc/020-4/gambler.txt:46
+#, no-c-format
+msgid "If you're right, you'll get 80 GP!"
+msgstr ""
+
+#. code: mesc l("If you're wrong, your winning streak is reset.");
+#: npc/020-4/gambler.txt:48
+#, no-c-format
+msgid "If you're wrong, your winning streak is reset."
+msgstr ""
+
#. code: mesq l("If you've used all the ones I've given, you can always bring me more ingredients.");
#: npc/017-3/doctor.txt:167
#, no-c-format
@@ -19300,6 +19427,7 @@ msgstr ""
#. code: l("Information");
#: npc/018-2-1/warps.txt:48
#: npc/003-10/arnea.txt:20
+#: npc/020-4/gambler.txt:36
#: npc/003-1/quirino.txt:58
#: npc/003-1/ched.txt:91
#: npc/functions/bank.txt:150
@@ -19720,7 +19848,7 @@ msgstr ""
#. code: l("It seems that you have no status points to reset!"),
#: npc/012-4/wyara.txt:71
#: npc/005-6/zitoni.txt:118
-#: npc/020-3/mede.txt:68
+#: npc/020-3/mede.txt:71
#: npc/003-1/malivox.txt:67
#: npc/009-3/kevin.txt:71
#: npc/017-6/azwell.txt:87
@@ -19823,6 +19951,20 @@ msgstr ""
msgid "It's TMW2 Project anniversary!"
msgstr ""
+#. code: mesc l("It's a @@!", cardname(.@card2));
+#. code: mesc l("It's a @@!", cardname(.@card1));
+#: npc/020-4/gambler.txt:82
+#: npc/020-4/gambler.txt:69
+#, no-c-format
+msgid "It's a @@!"
+msgstr ""
+
+#. code: mesc l("It's a tie!");
+#: npc/020-4/gambler.txt:85
+#, no-c-format
+msgid "It's a tie!"
+msgstr ""
+
#. code: mesc l("It's advised to collect PVP equipment.");
#: npc/022-1/sign.txt:9
#, no-c-format
@@ -19879,6 +20021,18 @@ msgstr ""
msgid "It's good to see you too, do you happen to be able to make stuff?"
msgstr ""
+#. code: mesc l("It's higher! That's right!");
+#: npc/020-4/gambler.txt:93
+#, no-c-format
+msgid "It's higher! That's right!"
+msgstr ""
+
+#. code: mesc l("It's lower! That's right!");
+#: npc/020-4/gambler.txt:89
+#, no-c-format
+msgid "It's lower! That's right!"
+msgstr ""
+
#. code: l("It's none of your business."), L_Quit;
#: npc/007-1/caelum.txt:25
#, no-c-format
@@ -20160,6 +20314,12 @@ msgstr ""
msgid "Join teh Guild"
msgstr ""
+#. code: return l("Joker"); break;
+#: npc/020-4/gambler.txt:19
+#, no-c-format
+msgid "Joker"
+msgstr ""
+
#. code: Name: "Judgement"
#: item_db.conf:-1
#, no-c-format
@@ -20392,6 +20552,12 @@ msgstr ""
msgid "LOFBot"
msgstr ""
+#. code: l("LOWER!");
+#: npc/020-4/gambler.txt:75
+#, no-c-format
+msgid "LOWER!"
+msgstr ""
+
#. code: Name: "Lachesis Brew"
#. code: rif($ARKIM_ST >= 4700, l("Lachesis Brew")),
#: npc/015-3/arkim.txt:83
@@ -20676,6 +20842,7 @@ msgstr ""
#: npc/003-10/slots.txt:45
#: npc/020-5/bracco.txt:61
#: npc/003-10/arnea.txt:21
+#: npc/020-4/gambler.txt:37
#: npc/017-3/slots.txt:44
#: npc/003-1/neko.txt:19
#: npc/003-1/inar.txt:11
@@ -20842,14 +21009,14 @@ msgstr ""
msgid "Let me introduce myself, I am Nard, captain of this ship."
msgstr ""
-#. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count);
#. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@price);
+#. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count);
#: npc/017-6/azwell.txt:64
-#: npc/005-6/zitoni.txt:92
#: npc/012-4/wyara.txt:48
-#: npc/020-3/mede.txt:45
#: npc/003-1/malivox.txt:42
+#: npc/020-3/mede.txt:48
#: npc/009-3/kevin.txt:48
+#: npc/005-6/zitoni.txt:92
#, no-c-format
msgid "Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats."
msgstr ""
@@ -20878,6 +21045,12 @@ msgstr ""
msgid "Let's jump straight to action, shall we? I'll spawn a mighty @@ to fight you!"
msgstr ""
+#. code: rif(countitem(CasinoCoins) >= 1, l("Let's play!")), L_Spin,
+#: npc/020-4/gambler.txt:35
+#, no-c-format
+msgid "Let's play!"
+msgstr ""
+
#. code: mesq l("Let's see if you can pick a reward!");
#: npc/003-2/lua.txt:293
#, no-c-format
@@ -20885,12 +21058,12 @@ msgid "Let's see if you can pick a reward!"
msgstr ""
#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
+#: npc/020-3/mede.txt:76
#: npc/005-6/zitoni.txt:123
#: npc/003-1/malivox.txt:74
#: npc/017-6/azwell.txt:92
#: npc/012-4/wyara.txt:76
#: npc/009-3/kevin.txt:76
-#: npc/020-3/mede.txt:73
#, no-c-format
msgid "Let's see... @@ of your status points have just been reset!"
msgstr ""
@@ -23583,6 +23756,12 @@ msgstr ""
msgid "Not yet, I'll be right back."
msgstr ""
+#. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+#: npc/020-3/mede.txt:85
+#, no-c-format
+msgid "Not yet, I'm waiting @@ to deliver me the @@ reagent."
+msgstr ""
+
#. code: l("Not yet, I'm waiting for friends"),
#: npc/021-4/main.txt:89
#, no-c-format
@@ -23814,11 +23993,11 @@ msgid "Now please bring me @@/2 @@, @@/20 @@, @@/30 @@ and @@/70 @@ so I don't n
msgstr ""
#. code: l("Now stand still... It should not take much time...");
+#: npc/020-3/mede.txt:65
#: npc/003-1/malivox.txt:60
#: npc/005-6/zitoni.txt:110
#: npc/017-6/azwell.txt:81
#: npc/012-4/wyara.txt:65
-#: npc/020-3/mede.txt:62
#: npc/009-3/kevin.txt:65
#, no-c-format
msgid "Now stand still... It should not take much time..."
@@ -24073,8 +24252,8 @@ msgid "Oh no! I will miss my bus! Gotta go!"
msgstr ""
#. code: rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")),
-#: npc/020-3/mede.txt:50
#: npc/005-6/zitoni.txt:97
+#: npc/020-3/mede.txt:53
#: npc/017-6/azwell.txt:69
#: npc/003-1/malivox.txt:47
#: npc/009-3/kevin.txt:53
@@ -26015,6 +26194,7 @@ msgid "Prizes"
msgstr ""
#. code: mesc l("Prizes:");
+#: npc/020-4/gambler.txt:45
#: npc/017-3/slots.txt:48
#: npc/003-10/slots.txt:49
#, no-c-format
@@ -26566,6 +26746,12 @@ msgstr ""
msgid "Reaper"
msgstr ""
+#. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+#: npc/020-3/mede.txt:85
+#, no-c-format
+msgid "Red"
+msgstr ""
+
#. code: Name: "Red Apple"
#: item_db.conf:-1
#, no-c-format
@@ -27309,6 +27495,12 @@ msgstr ""
msgid "Rules."
msgstr ""
+#. code: mesc l("Rules:");
+#: npc/020-4/gambler.txt:41
+#, no-c-format
+msgid "Rules:"
+msgstr ""
+
#. code: l("Run away?"),
#: npc/014-5/sagratha.txt:37
#, no-c-format
@@ -29534,12 +29726,12 @@ msgid "Spell Book Page"
msgstr ""
#. code: l("Spend it wisely this time."),
+#: npc/020-3/mede.txt:77
#: npc/017-6/azwell.txt:93
#: npc/012-4/wyara.txt:77
#: npc/009-3/kevin.txt:77
#: npc/003-1/malivox.txt:75
#: npc/005-6/zitoni.txt:124
-#: npc/020-3/mede.txt:74
#, no-c-format
msgid "Spend it wisely this time."
msgstr ""
@@ -29675,9 +29867,9 @@ msgstr ""
#. code: mesq l("Status point reset can't be undone. Do you really want this?");
#: npc/009-3/kevin.txt:37
#: npc/017-6/azwell.txt:53
-#: npc/020-3/mede.txt:34
-#: npc/012-4/wyara.txt:39
+#: npc/020-3/mede.txt:37
#: npc/003-1/malivox.txt:33
+#: npc/012-4/wyara.txt:39
#, no-c-format
msgid "Status point reset can't be undone. Do you really want this?"
msgstr ""
@@ -30454,11 +30646,11 @@ msgstr ""
#. code: l("Thank you."),
#: npc/005-6/zitoni.txt:109
+#: npc/020-3/mede.txt:64
#: npc/017-6/azwell.txt:80
#: npc/012-4/wyara.txt:64
#: npc/003-1/malivox.txt:59
#: npc/009-3/kevin.txt:64
-#: npc/020-3/mede.txt:61
#, no-c-format
msgid "Thank you."
msgstr ""
@@ -30857,6 +31049,12 @@ msgstr ""
msgid "That lazy mayor... He can't do anything on his own!! Sure, what do you need?"
msgstr ""
+#. code: mesq l("That rat... I already spent @@ @@ with him!!", $XAN_BETS, getitemlink(CasinoCoins));
+#: npc/020-4/gambler.txt:136
+#, no-c-format
+msgid "That rat... I already spent @@ @@ with him!!"
+msgstr ""
+
#. code: mesq l("That reminds me. I have a friend in Nivalis named Miler who gave me some hints on the recipe. Would you take him a sample of what I gave you?");
#: npc/017-3/doctor.txt:166
#, no-c-format
@@ -36580,6 +36778,12 @@ msgstr ""
msgid "While on normal magic you must take care with all attributes, on mana magic, you usually only need to worry with reagents and intelligence."
msgstr ""
+#. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+#: npc/020-3/mede.txt:85
+#, no-c-format
+msgid "White"
+msgstr ""
+
#. code: l("White Cats drink Milk, Forest Mushroom eats Moss, Black Cats eats marshmallow. Keep in mind whatever they eat."),
#: npc/items/books.txt:101
#, no-c-format
@@ -36795,6 +36999,12 @@ msgstr ""
msgid "Wildx Chest"
msgstr ""
+#. code: mesc l("Will next draw be HIGHER or LOWER?!");
+#: npc/020-4/gambler.txt:70
+#, no-c-format
+msgid "Will next draw be HIGHER or LOWER?!"
+msgstr ""
+
#. code: mesq l("Will you help me- no, I mean, will you help us, the whole town of Hurnscald?");
#: npc/012-2/helena.txt:233
#, no-c-format
@@ -36825,6 +37035,18 @@ msgstr ""
msgid "Wind: @@, @@"
msgstr ""
+#. code: mesc l("Winning Streak is also reset on logout or when you leave the Inn.");
+#: npc/020-4/gambler.txt:49
+#, no-c-format
+msgid "Winning Streak is also reset on logout or when you leave the Inn."
+msgstr ""
+
+#. code: mesc l("Winning Strike Prizes:");
+#: npc/020-4/gambler.txt:51
+#, no-c-format
+msgid "Winning Strike Prizes:"
+msgstr ""
+
#. code: mesq l("Winter this year is being really harsh! Fire is most important for us.");
#: npc/014-2/woodywife.txt:75
#, no-c-format
@@ -37630,9 +37852,9 @@ msgstr ""
#. code: switch (select(lg("Yes, I am sure."),
#. code: lg("Yes, I am sure."),
#: npc/003-1/malivox.txt:36
+#: npc/020-3/mede.txt:41
#: npc/012-4/wyara.txt:42
#: npc/017-6/azwell.txt:57
-#: npc/020-3/mede.txt:38
#: npc/005-6/zitoni.txt:86
#: npc/009-3/kevin.txt:41
#, no-c-format
@@ -37642,9 +37864,9 @@ msgstr ""
#. code: switch (select(lg("Yes, I am sure."),
#. code: lg("Yes, I am sure."),
#: npc/003-1/malivox.txt:36
+#: npc/020-3/mede.txt:41
#: npc/012-4/wyara.txt:42
#: npc/017-6/azwell.txt:57
-#: npc/020-3/mede.txt:38
#: npc/005-6/zitoni.txt:86
#: npc/009-3/kevin.txt:41
#, no-c-format
@@ -38376,7 +38598,7 @@ msgstr ""
#. code: lg("You are weird, I have to go sorry.");
#: npc/003-1/malivox.txt:21
#: npc/009-3/kevin.txt:23
-#: npc/020-3/mede.txt:22
+#: npc/020-3/mede.txt:23
#: npc/017-6/azwell.txt:21
#: npc/012-4/wyara.txt:25
#: npc/005-6/zitoni.txt:34
@@ -38387,7 +38609,7 @@ msgstr ""
#. code: lg("You are weird, I have to go sorry.");
#: npc/003-1/malivox.txt:21
#: npc/009-3/kevin.txt:23
-#: npc/020-3/mede.txt:22
+#: npc/020-3/mede.txt:23
#: npc/017-6/azwell.txt:21
#: npc/012-4/wyara.txt:25
#: npc/005-6/zitoni.txt:34
@@ -39362,6 +39584,12 @@ msgstr ""
msgid "You need a @@ to try this."
msgstr ""
+#. code: mesc l("You need a @@. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER.", getitemlink(CasinoCoins));
+#: npc/020-4/gambler.txt:31
+#, no-c-format
+msgid "You need a @@. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER."
+msgstr ""
+
#. code: mesc l("You need a Treasure Key to flip each switch, regardless of which cave it is in.");
#: npc/021-1/yeti.txt:128
#, no-c-format
@@ -39953,6 +40181,12 @@ msgstr ""
msgid "You were rescued by DUSTMAN."
msgstr ""
+#. code: mesc l("You were wrong!");
+#: npc/020-4/gambler.txt:97
+#, no-c-format
+msgid "You were wrong!"
+msgstr ""
+
#. code: mesq l("You will be killed on the road if you try to go like this. The Canyon route is dangerous, and the Swamps route claimed many souls.");
#: npc/003-2/lua.txt:164
#, no-c-format
@@ -40257,6 +40491,12 @@ msgstr ""
msgid "Your current maximum magic efficiency is @@. This book allows you many new possibilities."
msgstr ""
+#. code: mesc l("Your current win streak is @@!", @gambler_winstreak);
+#: npc/020-4/gambler.txt:111
+#, no-c-format
+msgid "Your current win streak is @@!"
+msgstr ""
+
#. code: dispbottom l("Your experience level has been updated.");
#: npc/functions/clientversion.txt:69
#, no-c-format