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author | jesusalva <cpntb1@ymail.com> | 2018-02-28 17:42:13 -0300 |
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committer | jesusalva <cpntb1@ymail.com> | 2018-02-28 17:42:13 -0300 |
commit | 177f3f8a5e749a7bd3063ae76708986cbf50c192 (patch) | |
tree | 95ed2c0ce6bbb0dfc308f503d04056d7bcfe5f9e /lang | |
parent | 5c10b1766dc138eda45e55dc35ce11cd6659e186 (diff) | |
download | tools-177f3f8a5e749a7bd3063ae76708986cbf50c192.tar.gz tools-177f3f8a5e749a7bd3063ae76708986cbf50c192.tar.bz2 tools-177f3f8a5e749a7bd3063ae76708986cbf50c192.tar.xz tools-177f3f8a5e749a7bd3063ae76708986cbf50c192.zip |
Update translations for {41444d494e}
Diffstat (limited to 'lang')
-rw-r--r-- | lang/out/en.pot | 2915 |
1 files changed, 2141 insertions, 774 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot index f4a21d2..5c130dd 100644 --- a/lang/out/en.pot +++ b/lang/out/en.pot @@ -198,8 +198,8 @@ msgid "\"@alootid reset\" will clear your autolootitem list." msgstr "" #. code: mes l("Hey, have you already got the money necessary for the travel?"); -#: npc/002-4/elmo.txt~:15 -#: npc/002-4/elmo.txt:15 +#: npc/002-4/elmo.txt:16 +#: npc/002-4/elmo.txt~:16 #, no-c-format msgid "\"Hey, have you already got the money necessary for the travel?" msgstr "" @@ -212,9 +212,9 @@ msgid "##BHall Of Fame: TOP5##b" msgstr "" #. code: mesq l("##BIMPORTANT:##b People usually doesn't shout, they talk. Because this, if you are too close, an NPC won't hear you."); -#: npc/005-7/trainer.txt~:249 +#: npc/005-7/trainer.txt:345 #: npc/005-1/trainer.txt~:255 -#: npc/005-7/trainer.txt:249 +#: npc/005-7/trainer.txt~:345 #, no-c-format msgid "##BIMPORTANT:##b People usually doesn't shout, they talk. Because this, if you are too close, an NPC won't hear you." msgstr "" @@ -505,11 +505,53 @@ msgstr "" msgid "(@request): %s" msgstr "" +#. code: mes l("(A mystical aura surrounds this stone. You feel mysteriously attracted to it. Something tells you to touch it. What do you do?)"); +#: npc/functions/soul_menhir.txt~:2 +#: npc/functions/soul_menhir.txt:2 +#, no-c-format +msgid "(A mystical aura surrounds this stone. You feel mysteriously attracted to it. Something tells you to touch it. What do you do?)" +msgstr "" + +#. code: message strcharinfo(0), l("(A strange barrier keeps you from touching the stone at this time.)"); +#: npc/functions/soul_menhir.txt~:46 +#: npc/functions/soul_menhir.txt:46 +#, no-c-format +msgid "(A strange barrier keeps you from touching the stone at this time.)" +msgstr "" + +#. code: mes l("(A strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone. As suddenly as the feeling started it stops.)"); +#: npc/functions/soul_menhir.txt:31 +#: npc/functions/soul_menhir.txt~:31 +#, no-c-format +msgid "(A strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone. As suddenly as the feeling started it stops.)" +msgstr "" + +#. code: mes l("(As suddenly as the feeling started it stops. The strange attraction is away from one moment to the next and the menhir feels like just an ordinary stone.)"); +#: npc/functions/soul_menhir.txt:25 +#: npc/functions/soul_menhir.txt~:25 +#, no-c-format +msgid "(As suddenly as the feeling started it stops. The strange attraction is away from one moment to the next and the menhir feels like just an ordinary stone.)" +msgstr "" + #. code: 912: (CID:%d/AID:%d) #: conf/messages.conf:678 msgid "(CID:%d/AID:%d) " msgstr "" +#. code: mes l("(Suddenly a strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone.)"); +#: npc/functions/soul_menhir.txt:24 +#: npc/functions/soul_menhir.txt~:24 +#, no-c-format +msgid "(Suddenly a strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone.)" +msgstr "" + +#. code: mes l("(You touch the mysterious stone. Somehow it feels warm and cold at the same time.)"); +#: npc/functions/soul_menhir.txt~:23 +#: npc/functions/soul_menhir.txt:23 +#, no-c-format +msgid "(You touch the mysterious stone. Somehow it feels warm and cold at the same time.)" +msgstr "" + #. code: 270: * :%s %s: * #: conf/messages.conf:275 msgid "* :%s %s: *" @@ -557,29 +599,29 @@ msgid "- Available Costumes" msgstr "" #. code: mes l("- I overheard rumors about a festival. Maybe someone needs help with their figurine?"); -#: npc/002-4/elmo.txt~:39 -#: npc/002-4/elmo.txt:39 +#: npc/002-4/elmo.txt~:42 +#: npc/002-4/elmo.txt:42 #, no-c-format msgid "- I overheard rumors about a festival. Maybe someone needs help with their figurine?" msgstr "" #. code: mes l("- I think you can help the storehouse for some quick cash."); -#: npc/002-4/elmo.txt:24 -#: npc/002-4/elmo.txt~:24 +#: npc/002-4/elmo.txt:25 +#: npc/002-4/elmo.txt~:25 #, no-c-format msgid "- I think you can help the storehouse for some quick cash." msgstr "" #. code: mes l("- Some of our crew are missing. They're probably wasting their time at beach."); -#: npc/002-4/elmo.txt:34 -#: npc/002-4/elmo.txt~:34 +#: npc/002-4/elmo.txt:37 +#: npc/002-4/elmo.txt~:37 #, no-c-format msgid "- Some of our crew are missing. They're probably wasting their time at beach." msgstr "" #. code: mes l("- You can always play with kids. Not very profitable, though."); -#: npc/002-4/elmo.txt:29 -#: npc/002-4/elmo.txt~:29 +#: npc/002-4/elmo.txt~:32 +#: npc/002-4/elmo.txt:32 #, no-c-format msgid "- You can always play with kids. Not very profitable, though." msgstr "" @@ -714,6 +756,12 @@ msgstr "" msgid "-- '%s' ban list" msgstr "" +#. code: l("-- Animals Protection Agency of Aemil"); +#: npc/items/books.txt:105 +#, no-c-format +msgid "-- Animals Protection Agency of Aemil" +msgstr "" + #. code: 1448: -- Available options #: conf/messages.conf:1475 msgid "-- Available options" @@ -780,49 +828,60 @@ msgstr "" msgid "..." msgstr "" +#. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."), +#: npc/items/books.txt:104 +#, no-c-format +msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks." +msgstr "" + #. code: mesq l("/ clear clears the text box."); #: npc/005-1/trainer.txt~:263 -#: npc/005-7/trainer.txt~:257 -#: npc/005-7/trainer.txt:257 +#: npc/005-7/trainer.txt~:353 +#: npc/005-7/trainer.txt:353 #, no-c-format msgid "/ clear clears the text box." msgstr "" #. code: mesq l("/ help explains how to use all client commands."); #: npc/005-1/trainer.txt~:268 -#: npc/005-7/trainer.txt:262 -#: npc/005-7/trainer.txt~:262 +#: npc/005-7/trainer.txt:358 +#: npc/005-7/trainer.txt~:358 #, no-c-format msgid "/ help explains how to use all client commands." msgstr "" #. code: mesq l("/ present shows the number of people in the neighborhood."); #: npc/005-1/trainer.txt~:266 -#: npc/005-7/trainer.txt:260 -#: npc/005-7/trainer.txt~:260 #, no-c-format msgid "/ present shows the number of people in the neighborhood." msgstr "" +#. code: mesq l("/ present shows the number of people in the neighbourhood."); +#: npc/005-7/trainer.txt:356 +#: npc/005-7/trainer.txt~:356 +#, no-c-format +msgid "/ present shows the number of people in the neighbourhood." +msgstr "" + #. code: mesq l("/ where shows the name of the map you are in."); -#: npc/005-7/trainer.txt~:261 -#: npc/005-7/trainer.txt:261 +#: npc/005-7/trainer.txt:357 +#: npc/005-7/trainer.txt~:357 #: npc/005-1/trainer.txt~:267 #, no-c-format msgid "/ where shows the name of the map you are in." msgstr "" #. code: mesq l("/ whisper [name] allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks."); -#: npc/005-7/trainer.txt:258 +#: npc/005-7/trainer.txt:354 #: npc/005-1/trainer.txt~:264 -#: npc/005-7/trainer.txt~:258 +#: npc/005-7/trainer.txt~:354 #, no-c-format msgid "/ whisper [name] allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks." msgstr "" #. code: //mesq l("/who mostra o número de jogadores conectados no momento."); -#: npc/005-7/trainer.txt~:259 -#: npc/005-7/trainer.txt:259 +#: npc/005-7/trainer.txt~:355 +#: npc/005-7/trainer.txt:355 #: npc/005-1/trainer.txt~:265 #, no-c-format msgid "/who mostra o número de jogadores conectados no momento." @@ -966,10 +1025,38 @@ msgstr "" msgid "@@ registered for marriage. Waiting for partner..." msgstr "" +#. code: message strcharinfo(0), l("@@/10 Maggots", .@k+1); +#: npc/005-7/trainer.txt~:432 +#: npc/005-7/trainer.txt:432 +#, no-c-format +msgid "@@/10 Maggots" +msgstr "" + +#. code: message strcharinfo(0), l("@@/2 Scorpion", .@k+1); +#: npc/005-7/trainer.txt~:471 +#: npc/005-7/trainer.txt:471 +#, no-c-format +msgid "@@/2 Scorpion" +msgstr "" + +#. code: message strcharinfo(0), l("@@/3 Candor Scorpions", .@k+1); +#: npc/005-7/trainer.txt~:458 +#: npc/005-7/trainer.txt:458 +#, no-c-format +msgid "@@/3 Candor Scorpions" +msgstr "" + +#. code: message strcharinfo(0), l("@@/5 House Maggots", .@k+1); +#: npc/005-7/trainer.txt:445 +#: npc/005-7/trainer.txt~:445 +#, no-c-format +msgid "@@/5 House Maggots" +msgstr "" + #. code: mesq l("@commands lists even more advanced commands, but you can't use all of them."); +#: npc/005-7/trainer.txt:359 #: npc/005-1/trainer.txt~:269 -#: npc/005-7/trainer.txt~:263 -#: npc/005-7/trainer.txt:263 +#: npc/005-7/trainer.txt~:359 #, no-c-format msgid "@commands lists even more advanced commands, but you can't use all of them." msgstr "" @@ -985,8 +1072,8 @@ msgid "A GM has discharged you from jail." msgstr "" #. code: mes col(l("A blur shape forms in your front. It seems to be a large ship."), 9); -#: npc/000-0/sailors.txt:20 -#: npc/000-0/sailors.txt~:20 +#: npc/000-0/sailors.txt~:22 +#: npc/000-0/sailors.txt:22 #, no-c-format msgid "A blur shape forms in your front. It seems to be a large ship." msgstr "" @@ -1006,8 +1093,8 @@ msgid "A rabbit!" msgstr "" #. code: mes l("A ship travel will cost you @@ GP.", .@price); -#: npc/002-4/nard.txt~:152 -#: npc/002-4/nard.txt:152 +#: npc/002-4/nard.txt~:154 +#: npc/002-4/nard.txt:154 #, no-c-format msgid "A ship travel will cost you @@ GP." msgstr "" @@ -1029,10 +1116,11 @@ msgstr "" msgid "ATK: %d - MATK: %d~%d" msgstr "" -#. code: 005-1,61,43,0 script Aahna NPC_ELVEN_FEMALE,{ #. code: 005-1,61,43,0 script Aahna NPC_GUARD1,{ +#. code: 003-1,53,128,0 script Aahna NPC_ELVEN_FEMALE,{ +#: npc/003-1/aahna.txt:6 #: npc/005-1/aahna.txt~:0 -#: npc/005-1/aahna.txt:0 +#: npc/003-1/aahna.txt~:5 #, no-c-format msgid "Aahna" msgstr "" @@ -1078,12 +1166,26 @@ msgstr "" msgid "Add a new line" msgstr "" +#. code: 001-1,243,26,0 script Aeros Trader NPC_M_SHOPKEEPER,0,0,{ +#: npc/001-1/rewards.txt:6 +#: npc/001-1/rewards.txt~:6 +#, no-c-format +msgid "Aeros Trader" +msgstr "" + #. code: mes l("After all, I am the Well Master!"); #: npc/003-1/mahoud.txt:9 #, no-c-format msgid "After all, I am the Well Master!" msgstr "" +#. code: l("After that, stay still and be patient, but also alert!"); +#: npc/items/books.txt:62 +#: npc/items/books.txt~:62 +#, no-c-format +msgid "After that, stay still and be patient, but also alert!" +msgstr "" + #. code: mesq l("After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities."); #: npc/003-1/ninathetraveler.txt~:68 #: npc/003-1/ninathetraveler.txt:68 @@ -1093,15 +1195,15 @@ msgstr "" #. code: mesq l("After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."); #: npc/005-1/trainer.txt~:95 -#: npc/005-7/trainer.txt~:95 -#: npc/005-7/trainer.txt:95 +#: npc/005-7/trainer.txt:191 +#: npc/005-7/trainer.txt~:191 #, no-c-format msgid "After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading." msgstr "" #. code: mesq l("Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."); -#: npc/005-7/trainer.txt:215 -#: npc/005-7/trainer.txt~:215 +#: npc/005-7/trainer.txt~:311 +#: npc/005-7/trainer.txt:311 #: npc/005-1/trainer.txt~:221 #, no-c-format msgid "Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead." @@ -1172,6 +1274,13 @@ msgstr "" msgid "Ah! Greedy humans! Why had we to desire?" msgstr "" +#. code: mesq l("Ah! I know. Kill 10 @@. They usually are the crops.", getmonsterlink(Maggot)); +#: npc/005-7/trainer.txt:65 +#: npc/005-7/trainer.txt~:65 +#, no-c-format +msgid "Ah! I know. Kill 10 @@. They usually are the crops." +msgstr "" + #. code: mesq l("Ah, Hasan. He's causing trouble again?"); #: npc/005-1/liana.txt:22 #: npc/005-1/liana.txt~:18 @@ -1179,6 +1288,13 @@ msgstr "" msgid "Ah, Hasan. He's causing trouble again?" msgstr "" +#. code: mesq l("Ah, I guess you want to fight at the cave north of me..."); +#: npc/005-1/ayasha.txt:108 +#: npc/005-1/ayasha.txt~:108 +#, no-c-format +msgid "Ah, I guess you want to fight at the cave north of me..." +msgstr "" + #. code: mesq l("Ah, fighting monsters under this desert heat makes me thirsty. But someone must do this job, otherwise Tulimshar could fall."); #: npc/003-1/swezanne.txt~:50 #: npc/003-1/swezanne.txt:42 @@ -1195,14 +1311,26 @@ msgstr "" msgid "Ah, it is not the same. Not the same." msgstr "" +#. code: l("Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."), +#: npc/005-1/ayasha.txt~:30 +#: npc/005-1/ayasha.txt:30 +#, no-c-format +msgid "Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all." +msgstr "" + #. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now."); -#: npc/005-7/trainer.txt~:36 -#: npc/005-7/trainer.txt:36 #: npc/005-1/trainer.txt~:36 #, no-c-format msgid "Ah, yes... You see, there is just no task I can give to you right now." msgstr "" +#. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now. You are too weak."); +#: npc/005-7/trainer.txt~:120 +#: npc/005-7/trainer.txt:120 +#, no-c-format +msgid "Ah, yes... You see, there is just no task I can give to you right now. You are too weak." +msgstr "" + #. code: l("Ahoi."), #: npc/003-1/eugene.txt~:28 #: npc/003-1/eugene.txt:28 @@ -1243,6 +1371,13 @@ msgstr "" msgid "AligeTrigger" msgstr "" +#. code: message strcharinfo(0), l("All candor scorpions are dead!"); +#: npc/005-7/trainer.txt~:455 +#: npc/005-7/trainer.txt:455 +#, no-c-format +msgid "All candor scorpions are dead!" +msgstr "" + #. code: 92: All characters recalled! #: conf/messages.conf:109 msgid "All characters recalled!" @@ -1260,6 +1395,13 @@ msgstr "" msgid "All hail the ones who proven their worth before the whole Alliance!" msgstr "" +#. code: message strcharinfo(0), l("All house maggots are dead!"); +#: npc/005-7/trainer.txt:442 +#: npc/005-7/trainer.txt~:442 +#, no-c-format +msgid "All house maggots are dead!" +msgstr "" + #. code: 107: All items have been repaired. #: conf/messages.conf:124 msgid "All items have been repaired." @@ -1270,6 +1412,13 @@ msgstr "" msgid "All items stored." msgstr "" +#. code: message strcharinfo(0), l("All maggots are dead!"); +#: npc/005-7/trainer.txt~:429 +#: npc/005-7/trainer.txt:429 +#, no-c-format +msgid "All maggots are dead!" +msgstr "" + #. code: 165: All monsters killed! #: conf/messages.conf:181 msgid "All monsters killed!" @@ -1307,6 +1456,13 @@ msgstr "" msgid "All players have been kicked!" msgstr "" +#. code: message strcharinfo(0), l("All scorpions are dead!"); +#: npc/005-7/trainer.txt~:468 +#: npc/005-7/trainer.txt:468 +#, no-c-format +msgid "All scorpions are dead!" +msgstr "" + #. code: 76: All skills have been added to your skill tree. #: conf/messages.conf:95 msgid "All skills have been added to your skill tree." @@ -1340,15 +1496,15 @@ msgid "AllowKS | " msgstr "" #. code: mesq l("Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item."); -#: npc/005-7/trainer.txt:124 -#: npc/005-7/trainer.txt~:124 +#: npc/005-7/trainer.txt:220 #: npc/005-1/trainer.txt~:124 +#: npc/005-7/trainer.txt~:220 #, no-c-format msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item." msgstr "" #. code: Name: "Alpha Mouboo" -#: mob_db.conf:2370 +#: mob_db.conf:2378 #, no-c-format msgid "Alpha Mouboo" msgstr "" @@ -1365,23 +1521,26 @@ msgid "Already using this font." msgstr "" #. code: mesq l("Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."); // With this, the final cost is 50 GP -#. code: mesq l("Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts."); -#: npc/002-4/elmo.txt:52 -#: npc/002-4/elmo.txt~:52 +#: npc/002-4/elmo.txt:55 +#: npc/002-4/elmo.txt~:55 #, no-c-format msgid "Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for your efforts." msgstr "" +#. code: mesq l("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe..."); +#: npc/000-0-0/sailors.txt~:35 +#, no-c-format +msgid "Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe..." +msgstr "" + #. code: mesq lg("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe..."); -#: npc/000-0-0/sailors.txt~:30 -#: npc/000-0-0/sailors.txt:30 +#: npc/000-0-0/sailors.txt:35 #, no-c-format msgid "Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...#0" msgstr "" #. code: mesq lg("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe..."); -#: npc/000-0-0/sailors.txt~:30 -#: npc/000-0-0/sailors.txt:30 +#: npc/000-0-0/sailors.txt:35 #, no-c-format msgid "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe...#1" msgstr "" @@ -1410,8 +1569,8 @@ msgid "Also you can ask how much he already save for you by checking your balanc msgstr "" #. code: mesq l("Also, I believe hard work always pay off."); -#: npc/002-4/nard.txt:76 -#: npc/002-4/nard.txt~:76 +#: npc/002-4/nard.txt:78 +#: npc/002-4/nard.txt~:78 #, no-c-format msgid "Also, I believe hard work always pay off." msgstr "" @@ -1520,6 +1679,13 @@ msgstr "" msgid "And then what happened?" msgstr "" +#. code: mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!"); +#: npc/005-7/trainer.txt~:132 +#: npc/005-7/trainer.txt:132 +#, no-c-format +msgid "And with what you expect to fight monsters? You must arrange yourself a weapon!" +msgstr "" + #. code: mesq l("And you? How's it going on your side?"); #: npc/functions/sailordialogue.txt:48 #, no-c-format @@ -1726,18 +1892,37 @@ msgstr "" msgid "AreaNPC" msgstr "" -#. code: 002-3,19,28,0 script AreaNPC#doors4 NPC_HIDDEN,0,0,{ +#. code: 002-1,72,30,0 script AreaNPC#002-1d NPC_HIDDEN,0,0,{ +#: npc/002-1/doors.txt:6 +#: npc/002-1/doors.txt~:6 +#, no-c-format +msgid "AreaNPC#002-1d" +msgstr "" + +#. code: 002-3,42,25,0 script AreaNPC#002-3d NPC_HIDDEN,0,0,{ +#: npc/002-3/doors.txt:121 +#: npc/002-3/doors.txt~:121 +#, no-c-format +msgid "AreaNPC#002-3d" +msgstr "" + +#. code: 002-4,19,27,0 script AreaNPC#002-4d NPC_HIDDEN,0,0,{ +#: npc/002-4/doors.txt~:6 +#: npc/002-4/doors.txt:6 +#, no-c-format +msgid "AreaNPC#002-4d" +msgstr "" + #. code: 002-3,30,28,0 script AreaNPC#doors4 NPC_HIDDEN,0,0,{ -#: npc/002-3/doors.txt~:23 #: npc/002-3/doors.txt:21 +#: npc/002-3/doors.txt~:21 #, no-c-format msgid "AreaNPC#doors4" msgstr "" #. code: 002-3,44,28,0 script AreaNPC#doors5 NPC_HIDDEN,0,0,{ -#. code: 002-3,33,28,0 script AreaNPC#doors5 NPC_HIDDEN,0,0,{ -#: npc/002-3/doors.txt~:82 -#: npc/002-3/doors.txt:80 +#: npc/002-3/doors.txt:106 +#: npc/002-3/doors.txt~:106 #, no-c-format msgid "AreaNPC#doors5" msgstr "" @@ -1901,6 +2086,13 @@ msgstr "" msgid "As an alchemist, I've developed a secret formula to free you from your past mistakes." msgstr "" +#. code: mesq l("As you see, helping others is a good way to level up. You can also sell monster parts for some money."); +#: npc/005-7/trainer.txt~:87 +#: npc/005-7/trainer.txt:87 +#, no-c-format +msgid "As you see, helping others is a good way to level up. You can also sell monster parts for some money." +msgstr "" + #. code: .@idx = select(l("As you want!"),.@menustr$); #: npc/functions/barber.txt:46 #, no-c-format @@ -1909,8 +2101,8 @@ msgstr "" #. code: 562: Assassin #. code: Name: "Assassin" +#: mob_db.conf:2646 #: conf/messages.conf:498 -#: mob_db.conf:2630 #, no-c-format msgid "Assassin" msgstr "" @@ -1926,12 +2118,24 @@ msgstr "" msgid "Assassin Cross" msgstr "" +#. code: Name: "Assassin Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Assassin Gloves" +msgstr "" + #. code: Name: "Assassin Pants" #: item_db.conf:-1 #, no-c-format msgid "Assassin Pants" msgstr "" +#. code: Name: "AssassinChest" +#: item_db.conf:-1 +#, no-c-format +msgid "AssassinChest" +msgstr "" + #. code: Name: "Astra Cube" #: item_db.conf:-1 #, no-c-format @@ -2064,15 +2268,15 @@ msgid "Axe Hat" msgstr "" #. code: 005-1,52,81,0 script Ayasha NPC_HUMAN_FEMALE_NOOB,{ -#: npc/005-1/ayasha.txt:5 -#: npc/005-1/ayasha.txt~:5 +#: npc/005-1/ayasha.txt~:15 +#: npc/005-1/ayasha.txt:15 #, no-c-format msgid "Ayasha" msgstr "" #. code: 005-1,53,81,0 script AyashaDebug NPC_MONA,{ -#: npc/005-1/ayasha.txt~:202 -#: npc/005-1/ayasha.txt:203 +#: npc/005-1/ayasha.txt~:273 +#: npc/005-1/ayasha.txt:273 #, no-c-format msgid "AyashaDebug" msgstr "" @@ -2083,6 +2287,12 @@ msgstr "" msgid "AyashaT" msgstr "" +#. code: Name: "AzulSlime" +#: mob_db.conf:4131 +#, no-c-format +msgid "AzulSlime" +msgstr "" + #. code: 004-2,29,23,0 script BGMaster NPC_FEMALE,{ #: npc/bgmaster.txt~:4 #, no-c-format @@ -2406,7 +2616,7 @@ msgid "Base level raised." msgstr "" #. code: Name: "Bat" -#: mob_db.conf:1600 +#: mob_db.conf:1599 #, no-c-format msgid "Bat" msgstr "" @@ -2489,7 +2699,7 @@ msgid "Because you are not authorized to warp from some maps, %d player(s) have msgstr "" #. code: Name: "Bee" -#: mob_db.conf:2765 +#: mob_db.conf:2783 #, no-c-format msgid "Bee" msgstr "" @@ -2514,13 +2724,13 @@ msgid "Bent Needle" msgstr "" #. code: Name: "Bhop Fluffy" -#: mob_db.conf:2055 +#: mob_db.conf:2058 #, no-c-format msgid "Bhop Fluffy" msgstr "" #. code: Name: "Bif" -#: mob_db.conf:2460 +#: mob_db.conf:2469 #, no-c-format msgid "Bif" msgstr "" @@ -2552,7 +2762,7 @@ msgid "Black Pearl" msgstr "" #. code: Name: "Black Scorpion" -#: mob_db.conf:3167 +#: mob_db.conf:3183 #, no-c-format msgid "Black Scorpion" msgstr "" @@ -2633,6 +2843,12 @@ msgstr "" msgid "Blue Mana Pearl" msgstr "" +#. code: Name: "BlueSlime" +#: mob_db.conf:3780 +#, no-c-format +msgid "BlueSlime" +msgstr "" + #. code: Name: "Blueberries" #: item_db.conf:-1 #, no-c-format @@ -2651,6 +2867,12 @@ msgstr "" msgid "Bone Knife" msgstr "" +#. code: Name: "Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Boots" +msgstr "" + #. code: 1300: Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx #: conf/messages.conf:1260 msgid "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx" @@ -2699,8 +2921,8 @@ msgid "Bread" msgstr "" #. code: l("Break the door."), L_Break, -#: npc/002-2/doors.txt~:48 -#: npc/002-2/doors.txt:48 +#: npc/002-2/doors.txt~:51 +#: npc/002-2/doors.txt:51 #, no-c-format msgid "Break the door." msgstr "" @@ -2747,6 +2969,12 @@ msgstr "" msgid "Broken Medal" msgstr "" +#. code: Name: "Bromenal" +#: item_db.conf:-1 +#, no-c-format +msgid "Bromenal" +msgstr "" + #. code: Name: "Bromenal Chest" #: item_db.conf:-1 #, no-c-format @@ -2759,6 +2987,12 @@ msgstr "" msgid "Bromenal Four-Leaf Amulet" msgstr "" +#. code: Name: "Bromenal Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Bromenal Gloves" +msgstr "" + #. code: Name: "Bromenal Helmet" #: item_db.conf:-1 #, no-c-format @@ -2789,12 +3023,6 @@ msgstr "" msgid "Brown Cotton Dye" msgstr "" -#. code: Name: "Brown Trousers" -#: item_db.conf:-1 -#, no-c-format -msgid "Brown Trousers" -msgstr "" - #. code: Name: "Bucket" #: item_db.conf:-1 #, no-c-format @@ -2838,8 +3066,8 @@ msgid "But I'm almost out of @@..." msgstr "" #. code: mesq l("But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, or you may be severely penalized."); -#: npc/005-7/trainer.txt~:158 -#: npc/005-7/trainer.txt:158 +#: npc/005-7/trainer.txt:254 +#: npc/005-7/trainer.txt~:254 #: npc/005-1/trainer.txt~:158 #, no-c-format msgid "But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, or you may be severely penalized." @@ -2858,15 +3086,15 @@ msgid "But instead of dying a Monster King he became!" msgstr "" #. code: mesq lg("But most important, she is the one who took care of you when you were unconscious."); -#: npc/002-4/nard.txt~:99 -#: npc/002-4/nard.txt:99 +#: npc/002-4/nard.txt:101 +#: npc/002-4/nard.txt~:101 #, no-c-format msgid "But most important, she is the one who took care of you when you were unconscious.#0" msgstr "" #. code: mesq lg("But most important, she is the one who took care of you when you were unconscious."); -#: npc/002-4/nard.txt~:99 -#: npc/002-4/nard.txt:99 +#: npc/002-4/nard.txt:101 +#: npc/002-4/nard.txt~:101 #, no-c-format msgid "But most important, she is the one who took care of you when you were unconscious.#1" msgstr "" @@ -2880,8 +3108,8 @@ msgid "But the money you brought was really awesome you know." msgstr "" #. code: mes col(l("But this is not important now. The ships sailors are shouting at you!"), 9); -#: npc/000-0/sailors.txt:26 -#: npc/000-0/sailors.txt~:26 +#: npc/000-0/sailors.txt:28 +#: npc/000-0/sailors.txt~:28 #, no-c-format msgid "But this is not important now. The ships sailors are shouting at you!" msgstr "" @@ -2934,7 +3162,7 @@ msgid "Butterfly" msgstr "" #. code: Name: "Butterfy" -#: mob_db.conf:1049 +#: mob_db.conf:1048 #, no-c-format msgid "Butterfy" msgstr "" @@ -2997,25 +3225,22 @@ msgstr "" msgid "Can I read these rules again?" msgstr "" -#. code: l("Can you bring me 1 @@", getitemlink(.Item1)); -#. code: l("Can you bring me 1 @@", getitemlink(.Item3)); -#: npc/005-4/tolchi.txt:120 -#: npc/005-4/tolchi.txt~:76 -#: npc/005-4/tolchi.txt:78 -#: npc/005-4/tolchi.txt~:118 +#. code: l("Can we get back to that later?"), -; +#: npc/005-1/maya.txt:44 +#: npc/005-1/maya.txt~:44 #, no-c-format -msgid "Can you bring me 1 @@" +msgid "Can we get back to that later?" msgstr "" -#. code: l("Can you bring me 3 @@", getitemlink(.Item2)); -#: npc/005-4/tolchi.txt:99 -#: npc/005-4/tolchi.txt~:97 +#. code: l("Can you bring me 3 @@? Of course, you'll be rewarded.", getitemlink(.Item2)); +#: npc/005-4/tolchi.txt:104 +#: npc/005-4/tolchi.txt~:104 #, no-c-format -msgid "Can you bring me 3 @@" +msgid "Can you bring me 3 @@? Of course, you'll be rewarded." msgstr "" #. code: l("Can you bring me a piece of Cherry Cake? Pretty please?"); -#: npc/003-1/sarah.txt~:36 +#: npc/003-1/sarah.txt~:37 #: npc/003-1/sarah.txt:37 #, no-c-format msgid "Can you bring me a piece of Cherry Cake? Pretty please?" @@ -3079,6 +3304,12 @@ msgstr "" msgid "Can't talk right now, I'm on patrol duty." msgstr "" +#. code: Name: "CandiedSlime" +#: mob_db.conf:3864 +#, no-c-format +msgid "CandiedSlime" +msgstr "" + #. code: Name: "Candle Helmet" #: item_db.conf:-1 #, no-c-format @@ -3098,14 +3329,14 @@ msgid "Candor Head Band" msgstr "" #. code: mesq l("Candor Island, then? Yes, that is a pretty island, right?"); -#: npc/002-4/nard.txt~:171 -#: npc/002-4/nard.txt:171 +#: npc/002-4/nard.txt~:173 +#: npc/002-4/nard.txt:173 #, no-c-format msgid "Candor Island, then? Yes, that is a pretty island, right?" msgstr "" #. code: Name: "Candor Scorpion" -#: mob_db.conf:3124 +#: mob_db.conf:3140 #, no-c-format msgid "Candor Scorpion" msgstr "" @@ -3186,8 +3417,8 @@ msgid "Captain Cap" msgstr "" #. code: mes col(l("Captain Nard is in the room to your right."), 9); -#: npc/002-3/doors.txt:48 -#: npc/002-3/doors.txt~:50 +#: npc/002-3/doors.txt:47 +#: npc/002-3/doors.txt~:47 #, no-c-format msgid "Captain Nard is in the room to your right." msgstr "" @@ -3228,13 +3459,13 @@ msgid "Catching a piou" msgstr "" #. code: Name: "Cave Maggot" -#: mob_db.conf:1091 +#: mob_db.conf:1090 #, no-c-format msgid "Cave Maggot" msgstr "" #. code: Name: "Cave Snake" -#: mob_db.conf:1426 +#: mob_db.conf:1425 #, no-c-format msgid "Cave Snake" msgstr "" @@ -3263,6 +3494,41 @@ msgstr "" msgid "Centurion Helmet" msgstr "" +#. code: rif(@menu == 1, "► ") + l("Ch 1 — Fishing apparatus"), +#: npc/items/books.txt~:28 +#: npc/items/books.txt:28 +#, no-c-format +msgid "Ch 1 — Fishing apparatus" +msgstr "" + +#. code: rif(@menu == 2, "► ") + l("Ch 2 — Baits"), +#: npc/items/books.txt~:29 +#: npc/items/books.txt:29 +#, no-c-format +msgid "Ch 2 — Baits" +msgstr "" + +#. code: rif(@menu == 3, "► ") + l("Ch 3 — Location"), +#: npc/items/books.txt~:30 +#: npc/items/books.txt:30 +#, no-c-format +msgid "Ch 3 — Location" +msgstr "" + +#. code: rif(@menu == 4, "► ") + l("Ch 4 — Casting"), +#: npc/items/books.txt:31 +#: npc/items/books.txt~:31 +#, no-c-format +msgid "Ch 4 — Casting" +msgstr "" + +#. code: rif(@menu == 5, "► ") + l("Ch 5 — Reeling"); +#: npc/items/books.txt~:32 +#: npc/items/books.txt:32 +#, no-c-format +msgid "Ch 5 — Reeling" +msgstr "" + #. code: Name: "Chainmail" #: item_db.conf:-1 #, no-c-format @@ -3396,15 +3662,15 @@ msgid "Charcommand failed (usage: %c<command> <char name> <parameters>)." msgstr "" #. code: 005-1,69,90,0 script Charda NPC_CHILD8,{ -#: npc/005-1/ayasha.txt:110 -#: npc/005-1/ayasha.txt~:109 +#: npc/005-1/ayasha.txt~:180 +#: npc/005-1/ayasha.txt:180 #, no-c-format msgid "Charda" msgstr "" #. code: mes l("Charda clean!"); -#: npc/005-1/ayasha.txt:227 -#: npc/005-1/ayasha.txt~:226 +#: npc/005-1/ayasha.txt~:297 +#: npc/005-1/ayasha.txt:297 #, no-c-format msgid "Charda clean!" msgstr "" @@ -3535,8 +3801,8 @@ msgid "Click here for instructions on how to use the test server." msgstr "" #. code: mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9); -#: npc/000-0/sailors.txt~:67 -#: npc/000-0/sailors.txt:67 +#: npc/000-0/sailors.txt:76 +#: npc/000-0/sailors.txt~:76 #, no-c-format msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction." msgstr "" @@ -3579,7 +3845,7 @@ msgid "Clouds2 | " msgstr "" #. code: Name: "Clover Patch" -#: mob_db.conf:1137 +#: mob_db.conf:1136 #, no-c-format msgid "Clover Patch" msgstr "" @@ -3628,14 +3894,21 @@ msgstr "" msgid "Come back when you will really need me." msgstr "" +#. code: l("Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while."); +#: npc/items/books.txt:39 +#: npc/items/books.txt~:39 +#, no-c-format +msgid "Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while." +msgstr "" + #. code: 143: Commands are disabled in this map. #: conf/messages.conf:159 msgid "Commands are disabled in this map." msgstr "" #. code: l("Commands."), L_comandos, -#: npc/005-7/trainer.txt~:180 -#: npc/005-7/trainer.txt:180 +#: npc/005-7/trainer.txt:276 +#: npc/005-7/trainer.txt~:276 #: npc/005-1/trainer.txt~:186 #, no-c-format msgid "Commands." @@ -3653,6 +3926,13 @@ msgstr "" msgid "Confused Tree" msgstr "" +#. code: mesq l("Congratulations! Here is your reward (40 xp 25 gp)."); +#: npc/005-7/trainer.txt~:106 +#: npc/005-7/trainer.txt:106 +#, no-c-format +msgid "Congratulations! Here is your reward (40 xp 25 gp)." +msgstr "" + #. code: 855: Congratulations! You are the MVP! Your reward EXP Points are %u !! #: conf/messages.conf:620 msgid "Congratulations! You are the MVP! Your reward EXP Points are %u !!" @@ -3676,6 +3956,12 @@ msgstr "" msgid "Copper Armbands" msgstr "" +#. code: Name: "CopperSlime" +#: mob_db.conf:3822 +#, no-c-format +msgid "CopperSlime" +msgstr "" + #. code: Name: "Coral" #: item_db.conf:-1 #, no-c-format @@ -3705,6 +3991,18 @@ msgstr "" msgid "Cotton Cloth" msgstr "" +#. code: Name: "Cotton Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Cotton Gloves" +msgstr "" + +#. code: Name: "Cotton Shirt" +#: item_db.conf:-1 +#, no-c-format +msgid "Cotton Shirt" +msgstr "" + #. code: Name: "Cotton Shorts" #: item_db.conf:-1 #, no-c-format @@ -3717,6 +4015,12 @@ msgstr "" msgid "Cotton Skirt" msgstr "" +#. code: Name: "CottonBoots" +#: item_db.conf:-1 +#, no-c-format +msgid "CottonBoots" +msgstr "" + #. code: Name: "CottonTrous" #: item_db.conf:-1 #, no-c-format @@ -3744,6 +4048,16 @@ msgstr "" msgid "Could you explain to me where I am?" msgstr "" +#. code: l("Could you perhaps help me to find all kids?"); +#. code: mesq l("Could you perhaps help me to find all kids?"); +#: npc/005-1/ayasha.txt~:32 +#: npc/005-1/ayasha.txt~:53 +#: npc/005-1/ayasha.txt:53 +#: npc/005-1/ayasha.txt:32 +#, no-c-format +msgid "Could you perhaps help me to find all kids?" +msgstr "" + #. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"); #: npc/002-1/alige.txt:100 #, no-c-format @@ -3770,6 +4084,12 @@ msgstr "" msgid "Crafty" msgstr "" +#. code: Name: "Creased Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Creased Gloves" +msgstr "" + #. code: Name: "Creased Shirt" #: item_db.conf:-1 #, no-c-format @@ -3900,6 +4220,20 @@ msgstr "" msgid "Current amount of zeny changed." msgstr "" +#. code: dispbottom l("Current drop rate is set to @@% (default value).", .current_rate); +#: npc/commands/rate-management.txt~:177 +#: npc/commands/rate-management.txt:177 +#, no-c-format +msgid "Current drop rate is set to @@% (default value)." +msgstr "" + +#. code: dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.", +#: npc/commands/rate-management.txt~:182 +#: npc/commands/rate-management.txt:182 +#, no-c-format +msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in @@." +msgstr "" + #. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate); #: npc/commands/rate-management.txt:53 #: npc/commands/rate-management.txt~:53 @@ -3916,7 +4250,7 @@ msgstr "" #. code: mes l("Current hero: @@", $MOST_HEROIC$); #: npc/003-2/lua.txt~:33 -#: npc/003-2/lua.txt:33 +#: npc/003-2/lua.txt:45 #, no-c-format msgid "Current hero: @@" msgstr "" @@ -4031,7 +4365,7 @@ msgid "Dark Knight Helmet" msgstr "" #. code: Name: "Dark Lizard" -#: mob_db.conf:2145 +#: mob_db.conf:2148 #, no-c-format msgid "Dark Lizard" msgstr "" @@ -4042,6 +4376,12 @@ msgstr "" msgid "Dark Petal" msgstr "" +#. code: Name: "Dark Pulsar" +#: item_db.conf:-1 +#, no-c-format +msgid "Dark Pulsar" +msgstr "" + #. code: Name: "Dark Red Cotton Dye" #: item_db.conf:-1 #, no-c-format @@ -4081,6 +4421,13 @@ msgstr "" msgid "Day mode is already enabled." msgstr "" +#. code: rif(Zeny >= 500 && gettimetick(2) > .RENT_TIME, l("Deal!")), L_DoRent, +#: npc/005-1/ayasha.txt:115 +#: npc/005-1/ayasha.txt~:115 +#, no-c-format +msgid "Deal!" +msgstr "" + #. code: 1479: Dear angel, can you hear my voice? #: conf/messages.conf:1517 msgid "Dear angel, can you hear my voice?" @@ -4131,6 +4478,12 @@ msgstr "" msgid "Debug - Reset" msgstr "" +#. code: Name: "Deep Black Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Deep Black Boots" +msgstr "" + #. code: 860: Defeated by #: conf/messages.conf:627 msgid "Defeated by" @@ -4149,13 +4502,13 @@ msgid "Demon Ash Urn" msgstr "" #. code: Name: "Demonic Goblin" -#: mob_db.conf:2190 +#: mob_db.conf:2194 #, no-c-format msgid "Demonic Goblin" msgstr "" #. code: Name: "Demonic Scythe" -#: mob_db.conf:1472 +#: mob_db.conf:1471 #, no-c-format msgid "Demonic Scythe" msgstr "" @@ -4191,11 +4544,17 @@ msgid "Desert Helmet" msgstr "" #. code: Name: "Desert Maggot" -#: mob_db.conf:3576 +#: mob_db.conf:3592 #, no-c-format msgid "Desert Maggot" msgstr "" +#. code: Name: "Desert Shirt" +#: item_db.conf:-1 +#, no-c-format +msgid "Desert Shirt" +msgstr "" + #. code: Name: "Desert Tablet" #: item_db.conf:-1 #, no-c-format @@ -4235,7 +4594,7 @@ msgstr "" #. code: l("Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."), #: npc/005-4/rosen.txt~:20 -#: npc/005-4/rosen.txt:20 +#: npc/005-4/rosen.txt:16 #, no-c-format msgid "Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this." msgstr "" @@ -4260,6 +4619,13 @@ msgstr "" msgid "Disable" msgstr "" +#. code: rif(getgmlevel() && $@GM_EVENT, l("Disable Event")), L_Disable, +#: npc/001-1/portal.txt~:15 +#: npc/001-1/portal.txt:15 +#, no-c-format +msgid "Disable Event" +msgstr "" + #. code: menuimage("actions/cancel", l("Discard")), #: npc/commands/scheduled-broadcasts.txt:101 #: npc/commands/scheduled-broadcasts.txt~:101 @@ -4323,6 +4689,26 @@ msgstr "" msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Juliet" msgstr "" +#. code: l("Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."), +#: npc/items/books.txt:98 +#, no-c-format +msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever." +msgstr "" + +#. code: l("Do not worry, I have them right here."), +#: npc/005-4/tolchi.txt~:86 +#: npc/005-4/tolchi.txt:86 +#, no-c-format +msgid "Do not worry, I have them right here." +msgstr "" + +#. code: // l("Do not worry, I'll be back in a jiffy."), +#: npc/005-4/tolchi.txt~:130 +#: npc/005-4/tolchi.txt:130 +#, no-c-format +msgid "Do not worry, I'll be back in a jiffy." +msgstr "" + #. code: .@menustr$ = menuimage("actions/abort", l("Do nothing")) + ":"; #: npc/functions/quest-debug/functions.txt:25 #, no-c-format @@ -4391,8 +4777,8 @@ msgid "Do you make Lifestones?" msgstr "" #. code: mesq l("Do you need my help?"); -#: npc/005-7/trainer.txt~:17 -#: npc/005-7/trainer.txt:17 +#: npc/005-7/trainer.txt~:37 +#: npc/005-7/trainer.txt:37 #: npc/005-1/trainer.txt~:17 #, no-c-format msgid "Do you need my help?" @@ -4474,6 +4860,13 @@ msgstr "" msgid "Don't do theee... *hic* with me eh!" msgstr "" +#. code: l("Don't forget to come as close as possible to these spots!"); +#: npc/items/books.txt~:56 +#: npc/items/books.txt:56 +#, no-c-format +msgid "Don't forget to come as close as possible to these spots!" +msgstr "" + #. code: mesq l("Don't try to poison me! I know what that does!"); #: npc/002-1/alige.txt:256 #, no-c-format @@ -4503,8 +4896,8 @@ msgstr "" #. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b"; #: npc/test/rock.txt:18 +#: npc/functions/fishing.txt:234 #: npc/test/rock.txt~:18 -#: npc/functions/fishing.txt:228 #, no-c-format msgid "Drag and drop an item from your inventory." msgstr "" @@ -4528,13 +4921,34 @@ msgid "Dragon Shield" msgstr "" #. code: mesq l("Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."); -#: npc/005-7/trainer.txt:79 -#: npc/005-7/trainer.txt~:79 +#: npc/005-7/trainer.txt~:175 +#: npc/005-7/trainer.txt:175 #: npc/005-1/trainer.txt~:79 #, no-c-format msgid "Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents." msgstr "" +#. code: l("Drop Rate management"), +#: npc/commands/event.txt:40 +#: npc/commands/event.txt~:40 +#, no-c-format +msgid "Drop Rate management" +msgstr "" + +#. code: dispbottom l("Drop rate has been reset to @@% (default value).", +#: npc/commands/rate-management.txt:193 +#: npc/commands/rate-management.txt~:193 +#, no-c-format +msgid "Drop rate has been reset to @@% (default value)." +msgstr "" + +#. code: dispbottom col(l("Drop rate is set to @@% for the next @@.", +#: npc/commands/rate-management.txt~:212 +#: npc/commands/rate-management.txt:212 +#, no-c-format +msgid "Drop rate is set to @@% for the next @@." +msgstr "" + #. code: Name: "Druid Tree Branch" #: item_db.conf:-1 #, no-c-format @@ -4542,7 +4956,7 @@ msgid "Druid Tree Branch" msgstr "" #. code: Name: "Duck" -#: mob_db.conf:1171 +#: mob_db.conf:1170 #, no-c-format msgid "Duck" msgstr "" @@ -4680,6 +5094,13 @@ msgstr "" msgid "Eggshell Hat" msgstr "" +#. code: l("Eh, that seems too problematic. Sorry."); +#: npc/005-4/tolchi.txt~:110 +#: npc/005-4/tolchi.txt:110 +#, no-c-format +msgid "Eh, that seems too problematic. Sorry." +msgstr "" + #. code: 308: Eight Castles #: conf/messages.conf:317 msgid "Eight Castles" @@ -4717,18 +5138,18 @@ msgstr "" #. code: 002-4,27,27,0 script Elmo NPC_ELMO,{ #. code: mesn "Elmo"; -#: npc/000-0-0/sailors.txt~:21 -#: npc/000-0-0/sailors.txt~:37 -#: npc/000-0-0/sailors.txt:21 +#: npc/000-0-0/sailors.txt:24 +#: npc/000-0-0/sailors.txt:54 +#: npc/000-0-0/sailors.txt~:14 #: npc/002-4/elmo.txt~:7 #: npc/002-4/elmo.txt:7 -#: npc/000-0-0/sailors.txt:45 -#: npc/000-0-0/sailors.txt:37 -#: npc/000-0-0/sailors.txt~:13 -#: npc/000-0-0/sailors.txt:13 -#: npc/000-0-0/sailors.txt~:29 -#: npc/000-0-0/sailors.txt:29 -#: npc/000-0-0/sailors.txt~:45 +#: npc/000-0-0/sailors.txt:34 +#: npc/000-0-0/sailors.txt:44 +#: npc/000-0-0/sailors.txt~:34 +#: npc/000-0-0/sailors.txt:14 +#: npc/000-0-0/sailors.txt~:54 +#: npc/000-0-0/sailors.txt~:44 +#: npc/000-0-0/sailors.txt~:24 #, no-c-format msgid "Elmo" msgstr "" @@ -4781,6 +5202,13 @@ msgstr "" msgid "Enable" msgstr "" +#. code: rif(getgmlevel() && !$@GM_EVENT, l("Enable Event")), L_Enable, +#: npc/001-1/portal.txt:14 +#: npc/001-1/portal.txt~:14 +#, no-c-format +msgid "Enable Event" +msgstr "" + #. code: 1311: Enabled Mapflags in this map: #: conf/messages.conf:1283 msgid "Enabled Mapflags in this map:" @@ -4793,6 +5221,13 @@ msgstr "" msgid "Enabled: @@" msgstr "" +#. code: //message strcharinfo(0), l("End status @@", .@qp); +#: npc/005-7/trainer.txt:420 +#: npc/005-7/trainer.txt~:420 +#, no-c-format +msgid "End status @@" +msgstr "" + #. code: l("Enjoy your new style."); #: npc/003-1/tamiloc.txt:45 #, no-c-format @@ -4828,12 +5263,17 @@ msgstr "" #. code: mesq l("Equipible items are armor, weapons and accessories."); #: npc/005-1/trainer.txt~:204 -#: npc/005-7/trainer.txt~:198 -#: npc/005-7/trainer.txt:198 #, no-c-format msgid "Equipible items are armor, weapons and accessories." msgstr "" +#. code: mesq l("Equippable items are armour, weapons and accessories."); +#: npc/005-7/trainer.txt:294 +#: npc/005-7/trainer.txt~:294 +#, no-c-format +msgid "Equippable items are armour, weapons and accessories." +msgstr "" + #. code: 1037: Error reading atcommand.conf, reload failed. #: conf/messages.conf:838 msgid "Error reading atcommand.conf, reload failed." @@ -4865,9 +5305,16 @@ msgstr "" msgid "Eugene" msgstr "" +#. code: mesq l("Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."), +#: npc/005-1/ayasha.txt~:51 +#: npc/005-1/ayasha.txt:51 +#, no-c-format +msgid "Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek." +msgstr "" + #. code: setnpcdialogtitle l("Event Management"); -#: npc/commands/event.txt:19 -#: npc/commands/event.txt~:19 +#: npc/commands/event.txt:33 +#: npc/commands/event.txt~:33 #, no-c-format msgid "Event Management" msgstr "" @@ -4975,6 +5422,13 @@ msgstr "" msgid "Expanded Super Novice" msgstr "" +#. code: l("Experience Rate management"), +#: npc/commands/event.txt~:39 +#: npc/commands/event.txt:39 +#, no-c-format +msgid "Experience Rate management" +msgstr "" + #. code: 1298: Experience rates: Base %.2fx / Job %.2fx #: conf/messages.conf:1258 msgid "Experience rates: Base %.2fx / Job %.2fx" @@ -4997,15 +5451,15 @@ msgid "Fake name must be at least two characters." msgstr "" #. code: Name: "Fallen Guard" -#: mob_db.conf:3531 -#: mob_db.conf:3486 +#: mob_db.conf:3502 +#: mob_db.conf:3547 #, no-c-format msgid "Fallen Guard" msgstr "" #. code: Name: "Fallen King" -#: mob_db.conf:3436 -#: mob_db.conf:3386 +#: mob_db.conf:3452 +#: mob_db.conf:3402 #, no-c-format msgid "Fallen King" msgstr "" @@ -5023,8 +5477,8 @@ msgid "Farewell." msgstr "" #. code: 005-1,23,84,0 script Faris NPC_CHILD7,{ -#: npc/005-1/ayasha.txt~:126 -#: npc/005-1/ayasha.txt:127 +#: npc/005-1/ayasha.txt:197 +#: npc/005-1/ayasha.txt~:197 #, no-c-format msgid "Faris" msgstr "" @@ -5063,6 +5517,13 @@ msgstr "" msgid "File unloaded. Be aware that mapflags and monsters spawned directly are not removed." msgstr "" +#. code: l("Find yourself a nice dry spot on a coast where you can easily reach into deep water."), +#: npc/items/books.txt~:53 +#: npc/items/books.txt:53 +#, no-c-format +msgid "Find yourself a nice dry spot on a coast where you can easily reach into deep water." +msgstr "" + #. code: l("Fine."), #: npc/002-1/arpan.txt~:254 #: npc/002-1/arpan.txt:254 @@ -5071,7 +5532,7 @@ msgid "Fine." msgstr "" #. code: Name: "Fire Goblin" -#: mob_db.conf:2853 +#: mob_db.conf:2871 #, no-c-format msgid "Fire Goblin" msgstr "" @@ -5115,6 +5576,13 @@ msgstr "" msgid "Fishing Rod" msgstr "" +#. code: l("Fishing next to shallow water is not going to work well, because fishes seldom go there."), +#: npc/items/books.txt:54 +#: npc/items/books.txt~:54 +#, no-c-format +msgid "Fishing next to shallow water is not going to work well, because fishes seldom go there." +msgstr "" + #. code: 305: Five Castles #: conf/messages.conf:314 msgid "Five Castles" @@ -5132,6 +5600,12 @@ msgstr "" msgid "Fluffy" msgstr "" +#. code: Name: "Fluffy Animals who Love Their Owners" +#: item_db.conf:-1 +#, no-c-format +msgid "Fluffy Animals who Love Their Owners" +msgstr "" + #. code: Name: "Fluffy Fur" #: item_db.conf:-1 #, no-c-format @@ -5182,8 +5656,8 @@ msgid "For '%s' you need the amount of seconds (from 0 to 10)" msgstr "" #. code: mesq l("For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day."); -#: npc/005-7/trainer.txt~:284 -#: npc/005-7/trainer.txt:284 +#: npc/005-7/trainer.txt~:380 +#: npc/005-7/trainer.txt:380 #, no-c-format msgid "For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day." msgstr "" @@ -5211,7 +5685,7 @@ msgid "For you, it'll be @@ GP." msgstr "" #. code: Name: "Forain" -#: mob_db.conf:2585 +#: mob_db.conf:2600 #, no-c-format msgid "Forain" msgstr "" @@ -5241,13 +5715,19 @@ msgid "Forest Card" msgstr "" #. code: Name: "Forest Dragon" -#: mob_db.conf:2100 +#: mob_db.conf:2103 #, no-c-format msgid "Forest Dragon" msgstr "" +#. code: Name: "Forest Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Forest Gloves" +msgstr "" + #. code: Name: "Forest Mushroom" -#: mob_db.conf:2540 +#: mob_db.conf:2555 #, no-c-format msgid "Forest Mushroom" msgstr "" @@ -5444,8 +5924,8 @@ msgid "Gender" msgstr "" #. code: mesq l("Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc."); -#: npc/005-7/trainer.txt~:202 -#: npc/005-7/trainer.txt:202 +#: npc/005-7/trainer.txt:298 +#: npc/005-7/trainer.txt~:298 #: npc/005-1/trainer.txt~:208 #, no-c-format msgid "Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc." @@ -5475,20 +5955,20 @@ msgid "Ggrmm... Grmmmm..." msgstr "" #. code: 005-1,84,21,0 script Ghada NPC_CHILD5,{ -#: npc/005-1/ayasha.txt~:141 -#: npc/005-1/ayasha.txt:142 +#: npc/005-1/ayasha.txt~:212 +#: npc/005-1/ayasha.txt:212 #, no-c-format msgid "Ghada" msgstr "" #. code: Name: "Giant Maggot" -#: mob_db.conf:1259 +#: mob_db.conf:1258 #, no-c-format msgid "Giant Maggot" msgstr "" #. code: Name: "Giant Mutated Bat" -#: mob_db.conf:1830 +#: mob_db.conf:1828 #, no-c-format msgid "Giant Mutated Bat" msgstr "" @@ -5517,6 +5997,12 @@ msgstr "" msgid "Give me some space." msgstr "" +#. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"), +#: npc/items/books.txt:102 +#, no-c-format +msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!" +msgstr "" + #. code: 003-1,63,105,0 script Gladys NPC_FEMALE,{ #: npc/003-1/gladys.txt:3 #: npc/003-1/gladys.txt~:3 @@ -5525,8 +6011,8 @@ msgid "Gladys" msgstr "" #. code: l("Go away."), -; -#: npc/002-2/doors.txt:49 -#: npc/002-2/doors.txt~:49 +#: npc/002-2/doors.txt~:52 +#: npc/002-2/doors.txt:52 #, no-c-format msgid "Go away." msgstr "" @@ -5567,6 +6053,18 @@ msgstr "" msgid "Golden Apple" msgstr "" +#. code: Name: "Golden Armbands" +#: item_db.conf:-1 +#, no-c-format +msgid "Golden Armbands" +msgstr "" + +#. code: Name: "Golden Chainmail" +#: item_db.conf:-1 +#, no-c-format +msgid "Golden Chainmail" +msgstr "" + #. code: Name: "Golden Diamond Ring" #: item_db.conf:-1 #, no-c-format @@ -5585,6 +6083,12 @@ msgstr "" msgid "Golden Four-Leaf Amulet" msgstr "" +#. code: Name: "Golden Light Platemail" +#: item_db.conf:-1 +#, no-c-format +msgid "Golden Light Platemail" +msgstr "" + #. code: Name: "Golden Pearl Ring" #: item_db.conf:-1 #, no-c-format @@ -5604,7 +6108,7 @@ msgid "Golden Sapphire Ring" msgstr "" #. code: Name: "Golden Scorpion" -#: mob_db.conf:3341 +#: mob_db.conf:3357 #, no-c-format msgid "Golden Scorpion" msgstr "" @@ -5616,7 +6120,7 @@ msgid "Golden Simple Ring" msgstr "" #. code: Name: "Golden Skull" -#: mob_db.conf:1965 +#: mob_db.conf:1966 #, no-c-format msgid "Golden Skull" msgstr "" @@ -5627,6 +6131,12 @@ msgstr "" msgid "Golden Topaz Ring" msgstr "" +#. code: Name: "Golden Warlord Plare" +#: item_db.conf:-1 +#, no-c-format +msgid "Golden Warlord Plare" +msgstr "" + #. code: mesq lg("Good bye my friend, and safe travels!"); #: npc/003-1/mariusthebard.txt:83 #, no-c-format @@ -5660,6 +6170,13 @@ msgstr "" msgid "Good job!" msgstr "" +#. code: mesq l("Good job! Here is your reward! (40 xp 25 gp)"); +#: npc/005-7/trainer.txt:70 +#: npc/005-7/trainer.txt~:70 +#, no-c-format +msgid "Good job! Here is your reward! (40 xp 25 gp)" +msgstr "" + #. code: l("Good look."); #: npc/functions/marriage.txt:243 #, no-c-format @@ -5673,9 +6190,9 @@ msgstr "" msgid "Good luck !" msgstr "" -#. code: l("Good luck!"); -#: npc/005-1/ayasha.txt~:12 -#: npc/005-1/ayasha.txt:12 +#. code: mesq l("Good luck!"); +#: npc/005-1/ayasha.txt:22 +#: npc/005-1/ayasha.txt~:22 #, no-c-format msgid "Good luck!" msgstr "" @@ -5687,12 +6204,19 @@ msgid "Good to hear from you!" msgstr "" #. code: mesq l("Good to know."); -#: npc/002-4/nard.txt:83 -#: npc/002-4/nard.txt~:83 +#: npc/002-4/nard.txt:85 +#: npc/002-4/nard.txt~:85 #, no-c-format msgid "Good to know." msgstr "" +#. code: mesq l("Good! First, let us test if you are resourceful. Bring me 3 @@ and 3 @@. That should be enough!", getitemlink(CottonCloth), getitemlink(MaggotSlime)); +#: npc/005-1/maya.txt:33 +#: npc/005-1/maya.txt~:33 +#, no-c-format +msgid "Good! First, let us test if you are resourceful. Bring me 3 @@ and 3 @@. That should be enough!" +msgstr "" + #. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease..."); #: npc/002-1/alige.txt:81 #, no-c-format @@ -5748,8 +6272,8 @@ msgid "Great, what food do you have for me today?#1" msgstr "" #. code: mesq l("Greater agility allows you to attack faster and has a greater chance of evading counter attacks."); -#: npc/005-7/trainer.txt:274 -#: npc/005-7/trainer.txt~:274 +#: npc/005-7/trainer.txt~:370 +#: npc/005-7/trainer.txt:370 #: npc/005-1/trainer.txt~:280 #, no-c-format msgid "Greater agility allows you to attack faster and has a greater chance of evading counter attacks." @@ -5761,6 +6285,12 @@ msgstr "" msgid "Green Cotton Dye" msgstr "" +#. code: Name: "GreenSlime" +#: mob_db.conf:3685 +#, no-c-format +msgid "GreenSlime" +msgstr "" + #. code: Name: "Grenade" #: item_db.conf:-1 #, no-c-format @@ -6089,7 +6619,7 @@ msgid "Halinarzo was founded to explore Mana Stones." msgstr "" #. code: Name: "Halloween Jack'O" -#: mob_db.conf:2235 +#: mob_db.conf:2240 #, no-c-format msgid "Halloween Jack'O" msgstr "" @@ -6133,6 +6663,20 @@ msgstr "" msgid "Have you seen anything strange lately?" msgstr "" +#. code: mesq lg("He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly."); +#: npc/005-7/trainer.txt~:150 +#: npc/005-7/trainer.txt:150 +#, no-c-format +msgid "He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly.#0" +msgstr "" + +#. code: mesq lg("He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly."); +#: npc/005-7/trainer.txt~:150 +#: npc/005-7/trainer.txt:150 +#, no-c-format +msgid "He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly.#1" +msgstr "" + #. code: l("He has a guns!"), #: npc/005-6/zitoni.txt~:115 #: npc/005-6/zitoni.txt:114 @@ -6168,15 +6712,15 @@ msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm msgstr "" #. code: mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!"); -#: npc/000-0/sailors.txt~:36 -#: npc/000-0/sailors.txt:36 +#: npc/000-0/sailors.txt~:40 +#: npc/000-0/sailors.txt:40 #, no-c-format msgid "Hear you? How do you even know he can understand you?!#1" msgstr "" #. code: mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!"); -#: npc/000-0/sailors.txt~:36 -#: npc/000-0/sailors.txt:36 +#: npc/000-0/sailors.txt~:40 +#: npc/000-0/sailors.txt:40 #, no-c-format msgid "Hear you? How do you even know she can understand you?!#0" msgstr "" @@ -6211,26 +6755,36 @@ msgid "Hehe, hehe. Well, come back if you change your mind." msgstr "" #. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine."); -#: npc/000-0-0/sailors.txt~:46 -#: npc/000-0-0/sailors.txt:46 +#: npc/000-0-0/sailors.txt:55 #, no-c-format msgid "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine.#1" msgstr "" +#. code: mesq l("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine."); +#: npc/000-0-0/sailors.txt~:55 +#, no-c-format +msgid "Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine." +msgstr "" + #. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine."); -#: npc/000-0-0/sailors.txt~:46 -#: npc/000-0-0/sailors.txt:46 +#: npc/000-0-0/sailors.txt:55 #, no-c-format msgid "Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.#0" msgstr "" #. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"); -#: npc/002-4/nard.txt:34 -#: npc/002-4/nard.txt~:34 +#: npc/002-4/nard.txt:36 +#: npc/002-4/nard.txt~:36 #, no-c-format msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!" msgstr "" +#. code: Name: "Helios Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Helios Boots" +msgstr "" + #. code: rif(.@karim == 0, l("Hello")), #. code: l("Hello"), #: npc/test/rock.txt~:152 @@ -6255,8 +6809,6 @@ msgid "Hello again can you give you give me some tentacles." msgstr "" #. code: l("Hello can you help me?"); -#: npc/005-4/tolchi.txt~:156 -#: npc/005-4/tolchi.txt:158 #: npc/003-1/lieutenantdausen.txt~:28 #: npc/003-1/lieutenantdausen.txt:28 #, no-c-format @@ -6304,9 +6856,9 @@ msgid "Hello do you want to play rock scissors paper?" msgstr "" #. code: mesq l("Hello my friend! Need my help?"); -#: npc/005-7/trainer.txt:11 -#: npc/005-7/trainer.txt~:11 +#: npc/005-7/trainer.txt~:31 #: npc/005-1/trainer.txt~:11 +#: npc/005-7/trainer.txt:31 #, no-c-format msgid "Hello my friend! Need my help?" msgstr "" @@ -6317,16 +6869,9 @@ msgstr "" msgid "Hello there! I am a constable. I keep law and order here." msgstr "" -#. code: l("Hello! Can you help me to find all kids?"); -#: npc/005-1/ayasha.txt~:20 -#: npc/005-1/ayasha.txt:20 -#, no-c-format -msgid "Hello! Can you help me to find all kids?" -msgstr "" - #. code: l("Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ gp.", getitemlink(.ItemCreate),getitemlink(.Item1),getitemlink(.Item2),.GP); +#: npc/003-8/jhedia.txt:33 #: npc/003-8/jhedia.txt~:32 -#: npc/003-8/jhedia.txt:32 #, no-c-format msgid "Hello! Do you want to craft @@? For that i will need 7 @@, 11 @@ and @@ gp." msgstr "" @@ -6345,6 +6890,13 @@ msgstr "" msgid "Hello! I am Cassia, Ambassator. During the Monster War outbreak, Frostia and Halinarzo felt." msgstr "" +#. code: l("Hello! You seem strong enough, could take a request from me? Of course, not for free."); +#: npc/005-4/tolchi.txt:166 +#: npc/005-4/tolchi.txt~:166 +#, no-c-format +msgid "Hello! You seem strong enough, could take a request from me? Of course, not for free." +msgstr "" + #. code: mesq l("Hello, I act on the Alliance's behalf."); #: npc/003-2/lua.txt:6 #: npc/003-2/lua.txt~:6 @@ -6360,22 +6912,23 @@ msgid "Hello, I am B-@@, of the @@ order." msgstr "" #. code: npctalk3 l("Hello, I am K-@@, of the @@ order.", @kids, $@KidsBits[@kids]); -#: npc/005-1/ayasha.txt:73 -#: npc/005-1/ayasha.txt~:72 +#: npc/005-1/ayasha.txt:143 +#: npc/005-1/ayasha.txt~:143 #, no-c-format msgid "Hello, I am K-@@, of the @@ order." msgstr "" #. code: l("Hello, I'm new here! Can I help you?")), -#: npc/003-1/sarah.txt~:59 +#: npc/003-1/sarah.txt~:60 #: npc/003-1/sarah.txt:60 #, no-c-format msgid "Hello, I'm new here! Can I help you?" msgstr "" #. code: mesq l("Hello, What a lovely day for a stroll."); -#: npc/005-1/aahna.txt:2 +#: npc/003-1/aahna.txt:8 #: npc/005-1/aahna.txt~:2 +#: npc/003-1/aahna.txt~:7 #, no-c-format msgid "Hello, What a lovely day for a stroll." msgstr "" @@ -6401,8 +6954,8 @@ msgid "Hello, sir!#1" msgstr "" #. code: mesq l("Hello."); -#: npc/002-4/nard.txt~:20 -#: npc/002-4/nard.txt:20 +#: npc/002-4/nard.txt:22 +#: npc/002-4/nard.txt~:22 #, no-c-format msgid "Hello." msgstr "" @@ -6431,15 +6984,25 @@ msgstr "" #. code: l("Here is it!"), #: npc/003-1/sarah.txt:41 -#: npc/003-1/sarah.txt~:40 +#: npc/003-1/sarah.txt~:41 #, no-c-format msgid "Here is it!" msgstr "" +#. code: mesq l("Here it is. Take care with it!"); +#: npc/005-1/ayasha.txt~:128 +#: npc/005-1/ayasha.txt:128 +#, no-c-format +msgid "Here it is. Take care with it!" +msgstr "" + +#. code: rif(countitem("Cotton Cloth") >= 3 && countitem("Maggot Slime") >= 3, l("Here they are!")), L_QuestCompleted, #. code: rif(countitem(CactusPotion) >= 5, l("Here they are!")), L_Finish2, #. code: rif(countitem(CactusDrink) >= 5, l("Here they are!")), L_Finish, +#: npc/005-1/maya.txt~:42 #: npc/003-1/swezanne.txt~:54 #: npc/003-1/swezanne.txt~:45 +#: npc/005-1/maya.txt:42 #: npc/003-1/swezanne.txt:37 #: npc/003-1/swezanne.txt:46 #, no-c-format @@ -6447,15 +7010,17 @@ msgid "Here they are!" msgstr "" #. code: mesq lg("Here they are, miss.", "Here they are, mister."); -#: npc/003-2/lua.txt:27 +#: npc/003-2/lua.txt:28 #: npc/003-2/lua.txt~:27 +#: npc/003-2/lua.txt:39 #, no-c-format msgid "Here they are, miss.#0" msgstr "" #. code: mesq lg("Here they are, miss.", "Here they are, mister."); -#: npc/003-2/lua.txt:27 +#: npc/003-2/lua.txt:28 #: npc/003-2/lua.txt~:27 +#: npc/003-2/lua.txt:39 #, no-c-format msgid "Here they are, mister.#1" msgstr "" @@ -6522,22 +7087,22 @@ msgid "Hey do you have a second?" msgstr "" #. code: mesq lg("Hey kid! Can you hear me?"); -#: npc/000-0/sailors.txt~:31 -#: npc/000-0/sailors.txt:31 +#: npc/000-0/sailors.txt~:34 +#: npc/000-0/sailors.txt:34 #, no-c-format msgid "Hey kid! Can you hear me?#0" msgstr "" #. code: mesq lg("Hey kid! Can you hear me?"); -#: npc/000-0/sailors.txt~:31 -#: npc/000-0/sailors.txt:31 +#: npc/000-0/sailors.txt~:34 +#: npc/000-0/sailors.txt:34 #, no-c-format msgid "Hey kid! Can you hear me?#1" msgstr "" #. code: mesq l("Hey you! Can you hear us? Are you okay?"); -#: npc/000-0/sailors.txt~:46 -#: npc/000-0/sailors.txt:46 +#: npc/000-0/sailors.txt~:52 +#: npc/000-0/sailors.txt:52 #, no-c-format msgid "Hey you! Can you hear us? Are you okay?" msgstr "" @@ -6557,8 +7122,8 @@ msgid "Hey! Be careful. You can't stay in this basement for so long, you're goin msgstr "" #. code: l("Hey! How are you today? Thanks again for your help."); -#: npc/005-4/tolchi.txt:152 -#: npc/005-4/tolchi.txt~:150 +#: npc/005-4/tolchi.txt:160 +#: npc/005-4/tolchi.txt~:160 #, no-c-format msgid "Hey! How are you today? Thanks again for your help." msgstr "" @@ -6570,6 +7135,13 @@ msgstr "" msgid "Hey, @@!" msgstr "" +#. code: // l("Hey, I like rewards. Wait me, I'll be back!"), +#: npc/005-4/tolchi.txt:107 +#: npc/005-4/tolchi.txt~:107 +#, no-c-format +msgid "Hey, I like rewards. Wait me, I'll be back!" +msgstr "" + #. code: l("Hey, check out my brand new fishing rod. I bought it just today."), #: npc/003-1/eugene.txt:29 #: npc/003-1/eugene.txt~:29 @@ -6610,12 +7182,19 @@ msgid "Heya!" msgstr "" #. code: mesq l("Hi @@.", strcharinfo(0)); -#: npc/002-4/nard.txt:148 -#: npc/002-4/nard.txt~:148 +#: npc/002-4/nard.txt:150 +#: npc/002-4/nard.txt~:150 #, no-c-format msgid "Hi @@." msgstr "" +#. code: mesq l("Hi there, I can always use a helping hand around here, are you the one for the job?"); +#: npc/005-1/maya.txt~:24 +#: npc/005-1/maya.txt:24 +#, no-c-format +msgid "Hi there, I can always use a helping hand around here, are you the one for the job?" +msgstr "" + #. code: mesq l("Hi! Do you want a hair cut?"); #: npc/003-1/tamiloc.txt:26 #, no-c-format @@ -6716,33 +7295,39 @@ msgstr "" msgid "Homunculus stats:" msgstr "" +#. code: Name: "House Maggot" +#: mob_db.conf:3637 +#, no-c-format +msgid "House Maggot" +msgstr "" + #. code: l("How I see my items?"), L_ExplicaBagagem, #: npc/005-1/trainer.txt~:27 -#: npc/005-7/trainer.txt~:27 -#: npc/005-7/trainer.txt:27 +#: npc/005-7/trainer.txt~:47 +#: npc/005-7/trainer.txt:47 #, no-c-format msgid "How I see my items?" msgstr "" #. code: l("How can I get iron ingot?"), -#: npc/005-4/rosen.txt:47 +#: npc/005-4/rosen.txt:43 #: npc/005-4/rosen.txt~:47 #, no-c-format msgid "How can I get iron ingot?" msgstr "" #. code: l("How can you help me?"), L_ExplicaSiProprio, -#: npc/005-7/trainer.txt:24 -#: npc/005-7/trainer.txt~:24 +#: npc/005-7/trainer.txt:44 +#: npc/005-7/trainer.txt~:44 #: npc/005-1/trainer.txt~:24 #, no-c-format msgid "How can you help me?" msgstr "" #. code: l("How do I make money?"), L_ExplicaGrama, -#: npc/005-7/trainer.txt~:26 +#: npc/005-7/trainer.txt:46 #: npc/005-1/trainer.txt~:26 -#: npc/005-7/trainer.txt:26 +#: npc/005-7/trainer.txt~:46 #, no-c-format msgid "How do I make money?" msgstr "" @@ -6771,8 +7356,8 @@ msgid "How do you know?" msgstr "" #. code: l("How hunt monsters?"), L_ExplicaBatalha, -#: npc/005-7/trainer.txt:29 -#: npc/005-7/trainer.txt~:29 +#: npc/005-7/trainer.txt:49 +#: npc/005-7/trainer.txt~:49 #: npc/005-1/trainer.txt~:29 #, no-c-format msgid "How hunt monsters?" @@ -6786,7 +7371,7 @@ msgid "How is *hic* it possible?" msgstr "" #. code: l("How many ingots do you want to make?"); -#: npc/003-8/jhedia.txt:14 +#: npc/003-8/jhedia.txt:15 #: npc/003-8/jhedia.txt~:14 #, no-c-format msgid "How many ingots do you want to make?" @@ -6806,16 +7391,16 @@ msgstr "" #. code: l("How talk with someone?"), L_ExplicaDialogo, #: npc/005-1/trainer.txt~:30 -#: npc/005-7/trainer.txt:30 -#: npc/005-7/trainer.txt~:30 +#: npc/005-7/trainer.txt~:50 +#: npc/005-7/trainer.txt:50 #, no-c-format msgid "How talk with someone?" msgstr "" #. code: l("How trade with other players?"), L_ExplicaTrade, -#: npc/005-7/trainer.txt~:28 +#: npc/005-7/trainer.txt~:48 #: npc/005-1/trainer.txt~:28 -#: npc/005-7/trainer.txt:28 +#: npc/005-7/trainer.txt:48 #, no-c-format msgid "How trade with other players?" msgstr "" @@ -6853,9 +7438,15 @@ msgstr "" msgid "However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before." msgstr "" +#. code: l("However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."), +#: npc/items/books.txt:100 +#, no-c-format +msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease." +msgstr "" + #. code: mesn "Human Voice"; -#: npc/000-0/sailors.txt:35 -#: npc/000-0/sailors.txt~:35 +#: npc/000-0/sailors.txt:39 +#: npc/000-0/sailors.txt~:39 #, no-c-format msgid "Human Voice" msgstr "" @@ -6913,12 +7504,27 @@ msgstr "" msgid "I am a bard! I used to be an elf trader, but music got me for good." msgstr "" +#. code: l("I am currently very worried with them. They're just children! They don't know how to fight!"), +#: npc/005-1/ayasha.txt~:31 +#: npc/005-1/ayasha.txt:31 +#, no-c-format +msgid "I am currently very worried with them. They're just children! They don't know how to fight!" +msgstr "" + #. code: l("I am making a figurin with Bug legs."), +#: npc/005-1/vincent.txt~:18 #: npc/005-1/vincent.txt:18 #, no-c-format msgid "I am making a figurin with Bug legs." msgstr "" +#. code: l("I am not a citizen of Candor."); +#: npc/005-4/tolchi.txt:87 +#: npc/005-4/tolchi.txt~:87 +#, no-c-format +msgid "I am not a citizen of Candor." +msgstr "" + #. code: l("I am not worried about rewards. I just want to help."), L_Task, #: npc/002-1/peter.txt~:166 #: npc/002-1/peter.txt:166 @@ -6927,15 +7533,15 @@ msgid "I am not worried about rewards. I just want to help." msgstr "" #. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!"); -#: npc/002-4/nard.txt~:24 -#: npc/002-4/nard.txt:24 +#: npc/002-4/nard.txt~:26 +#: npc/002-4/nard.txt:26 #, no-c-format msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#0" msgstr "" #. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!"); -#: npc/002-4/nard.txt~:24 -#: npc/002-4/nard.txt:24 +#: npc/002-4/nard.txt~:26 +#: npc/002-4/nard.txt:26 #, no-c-format msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#1" msgstr "" @@ -6961,7 +7567,7 @@ msgstr "" #. code: l("I asked Calypsan to dye this tank top, now it has an unique look!"); #: npc/005-4/rosen.txt~:28 -#: npc/005-4/rosen.txt:28 +#: npc/005-4/rosen.txt:24 #, no-c-format msgid "I asked Calypsan to dye this tank top, now it has an unique look!" msgstr "" @@ -6973,14 +7579,14 @@ msgid "I asked for food but... *hips* Ah, that'll do!" msgstr "" #. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")), -#: npc/005-4/rosen.txt:45 +#: npc/005-4/rosen.txt:41 #: npc/005-4/rosen.txt~:45 #, no-c-format msgid "I came to retrieve a package for Rosen.#0" msgstr "" #. code: rif(.@rosen == 5, lg("I came to retrieve a package for Rosen.")), -#: npc/005-4/rosen.txt:45 +#: npc/005-4/rosen.txt:41 #: npc/005-4/rosen.txt~:45 #, no-c-format msgid "I came to retrieve a package for Rosen.#1" @@ -6994,12 +7600,17 @@ msgstr "" #. code: mesq l("I can give you training for that, and teach you how to fight properly."); #: npc/005-1/trainer.txt~:54 -#: npc/005-7/trainer.txt:54 -#: npc/005-7/trainer.txt~:54 #, no-c-format msgid "I can give you training for that, and teach you how to fight properly." msgstr "" +#. code: mesq l("I can rent it to you for 500 GP, during 15 minutes. Deal?"); +#: npc/005-1/ayasha.txt~:112 +#: npc/005-1/ayasha.txt:112 +#, no-c-format +msgid "I can rent it to you for 500 GP, during 15 minutes. Deal?" +msgstr "" + #. code: lg("I can't remember anything."), L_OhWell; #: npc/002-1/arpan.txt~:104 #: npc/002-1/arpan.txt:104 @@ -7026,20 +7637,22 @@ msgstr "" msgid "I can't use the shovel here." msgstr "" -#. code: menuaction(l("I can't, sorry.")); -#: npc/005-1/ayasha.txt:25 -#: npc/005-1/ayasha.txt~:25 +#. code: l("I can't, sorry."); +#: npc/005-1/ayasha.txt:60 +#: npc/005-1/ayasha.txt:37 +#: npc/005-1/ayasha.txt~:37 +#: npc/005-1/ayasha.txt~:60 #, no-c-format msgid "I can't, sorry." msgstr "" #. code: l("I changed my mind."), L_Menu_gap; #. code: l("I changed my mind."), -3; -#: npc/005-7/trainer.txt:185 +#: npc/005-7/trainer.txt:281 #: npc/functions/bank.txt:94 +#: npc/005-7/trainer.txt~:281 #: npc/functions/bank.txt:43 #: npc/005-1/trainer.txt~:191 -#: npc/005-7/trainer.txt~:185 #, no-c-format msgid "I changed my mind." msgstr "" @@ -7073,6 +7686,13 @@ msgstr "" msgid "I don't know what to say..." msgstr "" +#. code: mesq l("I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one."); +#: npc/005-7/trainer.txt:135 +#: npc/005-7/trainer.txt~:135 +#, no-c-format +msgid "I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one." +msgstr "" + #. code: mesq l("I don't need your help right now, come back later."); #: npc/002-1/peter.txt:331 #: npc/002-1/peter.txt:246 @@ -7089,15 +7709,15 @@ msgid "I don't think that we are in a good place to talk about this..." msgstr "" #. code: lg("I feel ok."), L_Ok, -#: npc/002-4/nard.txt~:41 -#: npc/002-4/nard.txt:41 +#: npc/002-4/nard.txt~:43 +#: npc/002-4/nard.txt:43 #, no-c-format msgid "I feel ok.#0" msgstr "" #. code: lg("I feel ok."), L_Ok, -#: npc/002-4/nard.txt~:41 -#: npc/002-4/nard.txt:41 +#: npc/002-4/nard.txt~:43 +#: npc/002-4/nard.txt:43 #, no-c-format msgid "I feel ok.#1" msgstr "" @@ -7172,14 +7792,13 @@ msgid "I knew it!" msgstr "" #. code: mesq l("I know that you are just starting to feel better, but I'd like you to explore the island we're currently at."); -#: npc/002-4/nard.txt~:103 -#: npc/002-4/nard.txt:103 +#: npc/002-4/nard.txt~:105 +#: npc/002-4/nard.txt:105 #, no-c-format msgid "I know that you are just starting to feel better, but I'd like you to explore the island we're currently at." msgstr "" #. code: l("I made a figurin with Bug legs."), -#: npc/005-1/vincent.txt~:18 #: npc/test/hinnack.txt~:22 #: npc/test/hinnack.txt:22 #, no-c-format @@ -7219,6 +7838,13 @@ msgstr "" msgid "I need a GM set, please!" msgstr "" +#. code: l("I need help, but you aren't strong enough. Please come back later."); +#: npc/005-4/tolchi.txt~:152 +#: npc/005-4/tolchi.txt:152 +#, no-c-format +msgid "I need help, but you aren't strong enough. Please come back later." +msgstr "" + #. code: mesq l("I need somebody who can rid the hold of the ship of these rattos. Can you help me?"); #: npc/002-1/peter.txt:109 #: npc/002-1/peter.txt~:109 @@ -7257,8 +7883,8 @@ msgid "I need to think about it...#1" msgstr "" #. code: mesq l("I never said that. I come here frequently to trade. It is you who should explore the island."); -#: npc/002-4/nard.txt~:111 -#: npc/002-4/nard.txt:111 +#: npc/002-4/nard.txt~:113 +#: npc/002-4/nard.txt:113 #, no-c-format msgid "I never said that. I come here frequently to trade. It is you who should explore the island." msgstr "" @@ -7284,10 +7910,16 @@ msgstr "" msgid "I only remember I was rescued by you.#1" msgstr "" +#. code: rif(getgmlevel() && #GMEVENT_T <= gettimetick(2), l("I plan in doing an event! Give me the coins!")), L_GMEvent, +#: npc/003-2/lua.txt:13 +#, no-c-format +msgid "I plan in doing an event! Give me the coins!" +msgstr "" + #. code: mesq l("I recommend that you train your dexterity a great deal, since most monsters out there are hard to hit without it."); #: npc/005-1/trainer.txt~:289 -#: npc/005-7/trainer.txt:283 -#: npc/005-7/trainer.txt~:283 +#: npc/005-7/trainer.txt~:379 +#: npc/005-7/trainer.txt:379 #, no-c-format msgid "I recommend that you train your dexterity a great deal, since most monsters out there are hard to hit without it." msgstr "" @@ -7314,13 +7946,20 @@ msgid "I see you brought @@/5 @@ for us!" msgstr "" #. code: mesq l("I see you have arms long enough to be an archer."); -#: npc/005-7/trainer.txt~:57 +#: npc/005-7/trainer.txt~:153 #: npc/005-1/trainer.txt~:57 -#: npc/005-7/trainer.txt:57 +#: npc/005-7/trainer.txt:153 #, no-c-format msgid "I see you have arms long enough to be an archer." msgstr "" +#. code: mesq l("I see you have brought @@/3 @@ and @@/3 @@ for me",countitem("Cotton Cloth"),getitemlink(CottonCloth),countitem("Maggot Slime"),getitemlink(MaggotSlime)); +#: npc/005-1/maya.txt:39 +#: npc/005-1/maya.txt~:39 +#, no-c-format +msgid "I see you have brought @@/3 @@ and @@/3 @@ for me" +msgstr "" + #. code: l("I see."), #: npc/003-3/malindou.txt~:42 #: npc/003-3/malindou.txt:42 @@ -7373,9 +8012,9 @@ msgid "I try to improve my skills every day. One day, I will sing a song no one msgstr "" #. code: l("I want to be trained!"), L_Trainment, -#: npc/005-7/trainer.txt~:25 #: npc/005-1/trainer.txt~:25 -#: npc/005-7/trainer.txt:25 +#: npc/005-7/trainer.txt~:45 +#: npc/005-7/trainer.txt:45 #, no-c-format msgid "I want to be trained!" msgstr "" @@ -7400,18 +8039,18 @@ msgid "I want to trade with you." msgstr "" #. code: l("I wanted other info."), L_OutrasInformacoes_gap, -#: npc/005-7/trainer.txt~:31 #: npc/005-1/trainer.txt~:31 -#: npc/005-7/trainer.txt:31 +#: npc/005-7/trainer.txt:51 +#: npc/005-7/trainer.txt~:51 #, no-c-format msgid "I wanted other info." msgstr "" #. code: mesq l("I was planning to go there soon, anyway. All aboard!"); -#: npc/002-4/nard.txt~:173 -#: npc/002-4/nard.txt:184 -#: npc/002-4/nard.txt~:184 -#: npc/002-4/nard.txt:173 +#: npc/002-4/nard.txt:175 +#: npc/002-4/nard.txt~:186 +#: npc/002-4/nard.txt:186 +#: npc/002-4/nard.txt~:175 #, no-c-format msgid "I was planning to go there soon, anyway. All aboard!" msgstr "" @@ -7460,8 +8099,8 @@ msgid "I will sing a song about the Mana War and current times." msgstr "" #. code: mesq l("I will yaying do."); -#: npc/000-0-0/sailors.txt:34 -#: npc/000-0-0/sailors.txt~:34 +#: npc/000-0-0/sailors.txt:40 +#: npc/000-0-0/sailors.txt~:40 #, no-c-format msgid "I will yaying do." msgstr "" @@ -7535,6 +8174,13 @@ msgstr "" msgid "I'd like to get a different style." msgstr "" +#. code: mesq l("I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island.", getmonsterlink(Scorpion)); +#: npc/005-7/trainer.txt~:101 +#: npc/005-7/trainer.txt:101 +#, no-c-format +msgid "I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island." +msgstr "" + #. code: switch (select(l("I'll be back in no time."), #: npc/test/hinnack.txt~:25 #: npc/test/hinnack.txt:25 @@ -7554,15 +8200,15 @@ msgid "I'll get to it." msgstr "" #. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry."); -#: npc/000-0-0/sailors.txt:50 -#: npc/000-0-0/sailors.txt~:50 +#: npc/000-0-0/sailors.txt:60 +#: npc/000-0-0/sailors.txt~:60 #, no-c-format msgid "I'll give her everything she needs, don't worry.#0" msgstr "" #. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry."); -#: npc/000-0-0/sailors.txt:50 -#: npc/000-0-0/sailors.txt~:50 +#: npc/000-0-0/sailors.txt:60 +#: npc/000-0-0/sailors.txt~:60 #, no-c-format msgid "I'll give him everything he needs, don't worry.#1" msgstr "" @@ -7574,15 +8220,15 @@ msgid "I'll share my berries with you if you help me." msgstr "" #. code: lg("I'm a bit sick..."), -; -#: npc/002-4/nard.txt~:43 -#: npc/002-4/nard.txt:43 +#: npc/002-4/nard.txt:45 +#: npc/002-4/nard.txt~:45 #, no-c-format msgid "I'm a bit sick...#0" msgstr "" #. code: lg("I'm a bit sick..."), -; -#: npc/002-4/nard.txt~:43 -#: npc/002-4/nard.txt:43 +#: npc/002-4/nard.txt:45 +#: npc/002-4/nard.txt~:45 #, no-c-format msgid "I'm a bit sick...#1" msgstr "" @@ -7652,8 +8298,8 @@ msgid "I'm sure that you've got some questions for me, feel free to ask them, bu msgstr "" #. code: l("I've brought the money you've asked for."),-, -#: npc/002-4/nard.txt:123 -#: npc/002-4/nard.txt~:123 +#: npc/002-4/nard.txt:125 +#: npc/002-4/nard.txt~:125 #, no-c-format msgid "I've brought the money you've asked for." msgstr "" @@ -7684,7 +8330,7 @@ msgid "Iced Bottle" msgstr "" #. code: Name: "Iced FLuffy" -#: mob_db.conf:1695 +#: mob_db.conf:1693 #, no-c-format msgid "Iced FLuffy" msgstr "" @@ -7711,27 +8357,34 @@ msgid "If Lieutenant Dausen hadn't have come along that moment, Hasan would have msgstr "" #. code: mesq l("If they were any bigger, monsters would come and kill everyone."); -#: npc/002-4/nard.txt:115 -#: npc/002-4/nard.txt~:115 +#: npc/002-4/nard.txt:117 +#: npc/002-4/nard.txt~:117 #, no-c-format msgid "If they were any bigger, monsters would come and kill everyone." msgstr "" #. code: mesq l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"); #: npc/005-1/trainer.txt~:257 -#: npc/005-7/trainer.txt:251 -#: npc/005-7/trainer.txt~:251 +#: npc/005-7/trainer.txt:347 +#: npc/005-7/trainer.txt~:347 #, no-c-format msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!" msgstr "" #. code: mes l("If you haven't, maybe there are a few things you can do besides selling items."); -#: npc/002-4/elmo.txt:16 -#: npc/002-4/elmo.txt~:16 +#: npc/002-4/elmo.txt:17 +#: npc/002-4/elmo.txt~:17 #, no-c-format msgid "If you haven't, maybe there are a few things you can do besides selling items.\"" msgstr "" +#. code: dispbottom l("If you meant to reset the drop rate to its default value: @droprate default"); +#: npc/commands/rate-management.txt:185 +#: npc/commands/rate-management.txt~:185 +#, no-c-format +msgid "If you meant to reset the drop rate to its default value: @droprate default" +msgstr "" + #. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default"); #: npc/commands/rate-management.txt:61 #: npc/commands/rate-management.txt~:61 @@ -7781,8 +8434,8 @@ msgstr "" #. code: mesq l("In order to enter a message press the 'Enter' key, this will display the white box of typing. Type your message there and press 'Enter' again to send your speech."); #: npc/005-1/trainer.txt~:152 -#: npc/005-7/trainer.txt:152 -#: npc/005-7/trainer.txt~:152 +#: npc/005-7/trainer.txt~:248 +#: npc/005-7/trainer.txt:248 #, no-c-format msgid "In order to enter a message press the 'Enter' key, this will display the white box of typing. Type your message there and press 'Enter' again to send your speech." msgstr "" @@ -7800,6 +8453,20 @@ msgstr "" msgid "In the end, they decide the defensive measures, and they even set curfews!" msgstr "" +#. code: mesq l("In the storehouse, kill 5 @@. They keep respawning and are annoying.", getmonsterlink(HouseMaggot)); +#: npc/005-7/trainer.txt:77 +#: npc/005-7/trainer.txt~:77 +#, no-c-format +msgid "In the storehouse, kill 5 @@. They keep respawning and are annoying." +msgstr "" + +#. code: mesq l("In this wonderful realm, you can find and earn many @@, our currency!", getitemlink(StrangeCoin)); +#: npc/001-1/rewards.txt~:11 +#: npc/001-1/rewards.txt:11 +#, no-c-format +msgid "In this wonderful realm, you can find and earn many @@, our currency!" +msgstr "" + #. code: mes l("In times of famine, magic came to save us."); #: npc/003-1/mariusthebard.txt:54 #, no-c-format @@ -7884,8 +8551,8 @@ msgid "Int: %d (%d~%d)" msgstr "" #. code: mesq l("Intelligence is very useful for alchemy and magic, but nowadays there are few opportunities to use it."); -#: npc/005-7/trainer.txt~:279 -#: npc/005-7/trainer.txt:279 +#: npc/005-7/trainer.txt:375 +#: npc/005-7/trainer.txt~:375 #: npc/005-1/trainer.txt~:285 #, no-c-format msgid "Intelligence is very useful for alchemy and magic, but nowadays there are few opportunities to use it." @@ -8058,15 +8725,15 @@ msgid "Iron Shovel" msgstr "" #. code: l("Is there a reward?"), L_NeedHead, -#: npc/002-4/nard.txt~:53 -#: npc/002-4/nard.txt:53 +#: npc/002-4/nard.txt~:55 +#: npc/002-4/nard.txt:55 #, no-c-format msgid "Is there a reward?" msgstr "" #. code: mesq l("It could be from a warship to a random civilian vessel. Well, this is not important now."); -#: npc/000-0-0/sailors.txt~:22 -#: npc/000-0-0/sailors.txt:22 +#: npc/000-0-0/sailors.txt:25 +#: npc/000-0-0/sailors.txt~:25 #, no-c-format msgid "It could be from a warship to a random civilian vessel. Well, this is not important now." msgstr "" @@ -8115,8 +8782,8 @@ msgid "It offers better living conditions than Tulimshar, and is bigger and more msgstr "" #. code: mes col(l("It seems like you're finally safe. You shut your eyes and fall asleep."), 9); -#: npc/000-0-0/sailors.txt:58 -#: npc/000-0-0/sailors.txt~:58 +#: npc/000-0-0/sailors.txt:69 +#: npc/000-0-0/sailors.txt~:69 #, no-c-format msgid "It seems like you're finally safe. You shut your eyes and fall asleep." msgstr "" @@ -8136,15 +8803,15 @@ msgid "It seems that you have no status points to reset!" msgstr "" #. code: mes col(l("It seems that you need a key to open this door."), 9); -#: npc/002-2/doors.txt:41 -#: npc/002-2/doors.txt~:41 +#: npc/002-2/doors.txt:44 +#: npc/002-2/doors.txt~:44 #, no-c-format msgid "It seems that you need a key to open this door." msgstr "" #. code: l("It was so tasty, I can't eat anything more... Thank you."); #: npc/003-1/sarah.txt:11 -#: npc/003-1/sarah.txt~:10 +#: npc/003-1/sarah.txt~:11 #, no-c-format msgid "It was so tasty, I can't eat anything more... Thank you." msgstr "" @@ -8170,8 +8837,8 @@ msgid "It will be a problem if you run around naked!#1" msgstr "" #. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that."); -#: npc/002-4/nard.txt~:87 -#: npc/002-4/nard.txt:87 +#: npc/002-4/nard.txt:89 +#: npc/002-4/nard.txt~:89 #, no-c-format msgid "It would be good for you to do some exercise, the ship isn't big enough for that." msgstr "" @@ -8201,8 +8868,8 @@ msgid "It's alright! Just one more box and it'll be ok." msgstr "" #. code: mesq l("It's always good to see if you have a lot of them around before you think about attacking one!"); -#: npc/005-7/trainer.txt~:223 -#: npc/005-7/trainer.txt:223 +#: npc/005-7/trainer.txt~:319 +#: npc/005-7/trainer.txt:319 #: npc/005-1/trainer.txt~:229 #, no-c-format msgid "It's always good to see if you have a lot of them around before you think about attacking one!" @@ -8283,8 +8950,8 @@ msgid "Item: '%s'[%d]" msgstr "" #. code: mesq l("Items for consumption, like potions, can only be used once."); -#: npc/005-7/trainer.txt~:194 -#: npc/005-7/trainer.txt:194 +#: npc/005-7/trainer.txt:290 +#: npc/005-7/trainer.txt~:290 #: npc/005-1/trainer.txt~:200 #, no-c-format msgid "Items for consumption, like potions, can only be used once." @@ -8317,8 +8984,8 @@ msgstr "" #. code: l("Items."), L_Itens, #: npc/005-1/trainer.txt~:181 -#: npc/005-7/trainer.txt~:175 -#: npc/005-7/trainer.txt:175 +#: npc/005-7/trainer.txt:271 +#: npc/005-7/trainer.txt~:271 #, no-c-format msgid "Items." msgstr "" @@ -8387,7 +9054,7 @@ msgid "Jerican" msgstr "" #. code: 003-8,28,30,0 script Jhedia NPC_ELVEN_FEMALE,{ -#: npc/003-8/jhedia.txt:5 +#: npc/003-8/jhedia.txt:6 #: npc/003-8/jhedia.txt~:5 #, no-c-format msgid "Jhedia" @@ -8442,24 +9109,24 @@ msgstr "" msgid "Join team 2." msgstr "" +#. code: Name: "Judgement" +#: item_db.conf:-1 +#, no-c-format +msgid "Judgement" +msgstr "" + #. code: 62: Judgement has passed. #: conf/messages.conf:85 msgid "Judgement has passed." msgstr "" -#. code: Name: "Judgment" -#: item_db.conf:-1 -#, no-c-format -msgid "Judgment" -msgstr "" - #. code: mesn "Julia"; -#: npc/002-3/doors.txt~:74 -#: npc/002-3/doors.txt:43 -#: npc/002-3/doors.txt~:62 -#: npc/002-3/doors.txt:60 -#: npc/002-3/doors.txt:72 -#: npc/002-3/doors.txt~:45 +#: npc/002-3/doors.txt~:67 +#: npc/002-3/doors.txt~:55 +#: npc/002-3/doors.txt~:42 +#: npc/002-3/doors.txt:55 +#: npc/002-3/doors.txt:67 +#: npc/002-3/doors.txt:42 #, no-c-format msgid "Julia" msgstr "" @@ -8546,13 +9213,6 @@ msgstr "" msgid "Knight" msgstr "" -#. code: mesn "Kralog Voice"; -#: npc/000-0/sailors.txt:30 -#: npc/000-0/sailors.txt~:30 -#, no-c-format -msgid "Kralog Voice" -msgstr "" - #. code: Name: "Lachesis Brew" #: item_db.conf:-1 #, no-c-format @@ -8566,12 +9226,18 @@ msgid "Last seen:" msgstr "" #. code: 005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{ -#: npc/005-1/ayasha.txt~:156 -#: npc/005-1/ayasha.txt:157 +#: npc/005-1/ayasha.txt~:227 +#: npc/005-1/ayasha.txt:227 #, no-c-format msgid "Latif" msgstr "" +#. code: Name: "LavaSlime" +#: mob_db.conf:4211 +#, no-c-format +msgid "LavaSlime" +msgstr "" + #. code: Name: "Lazurite Cristal" #: item_db.conf:-1 #, no-c-format @@ -8584,6 +9250,12 @@ msgstr "" msgid "Lazurite Heart" msgstr "" +#. code: Name: "Lazurite Robe" +#: item_db.conf:-1 +#, no-c-format +msgid "Lazurite Robe" +msgstr "" + #. code: Name: "Lazurite Shard" #: item_db.conf:-1 #, no-c-format @@ -8607,6 +9279,18 @@ msgstr "" msgid "Leather Ball" msgstr "" +#. code: Name: "Leather Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Leather Boots" +msgstr "" + +#. code: Name: "Leather Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Leather Gloves" +msgstr "" + #. code: Name: "Leather Patch" #: item_db.conf:-1 #, no-c-format @@ -8644,6 +9328,13 @@ msgstr "" msgid "Leave" msgstr "" +#. code: l("Leave it alone."), L_Return; +#: npc/functions/soul_menhir.txt:7 +#: npc/functions/soul_menhir.txt~:7 +#, no-c-format +msgid "Leave it alone." +msgstr "" + #. code: 003-5,38,41,0 script LeaveArena NPC_HIDDEN,0,0,{ #: npc/003-5/doors.txt:4 #: npc/003-5/doors.txt~:4 @@ -8680,8 +9371,8 @@ msgid "LeftBarrierCheck" msgstr "" #. code: 002-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{ -#: npc/002-2/doors.txt~:37 -#: npc/002-2/doors.txt:37 +#: npc/002-2/doors.txt~:40 +#: npc/002-2/doors.txt:40 #, no-c-format msgid "LeftDoor" msgstr "" @@ -8705,6 +9396,13 @@ msgstr "" msgid "Legion's Training Shirt" msgstr "" +#. code: mesq l("Less maggots means more food to the town. So, this time the monsters will be a little stronger."); +#: npc/005-7/trainer.txt~:75 +#: npc/005-7/trainer.txt:75 +#, no-c-format +msgid "Less maggots means more food to the town. So, this time the monsters will be a little stronger." +msgstr "" + #. code: l("Let Cynric open your storage. You might also want to open your inventory."), #: npc/005-5/nylo.txt~:14 #: npc/005-5/nylo.txt:59 @@ -8731,8 +9429,8 @@ msgid "Let me explain to you what the Merchant Guild is for." msgstr "" #. code: mesq l("Let me introduce myself, I am Nard, captain of this ship."); -#: npc/002-4/nard.txt:22 -#: npc/002-4/nard.txt~:22 +#: npc/002-4/nard.txt:24 +#: npc/002-4/nard.txt~:24 #, no-c-format msgid "Let me introduce myself, I am Nard, captain of this ship." msgstr "" @@ -8805,8 +9503,8 @@ msgid "Light Ring" msgstr "" #. code: 005-1,38,65,0 script Lilly NPC_CHILD6,{ -#: npc/005-1/ayasha.txt:187 -#: npc/005-1/ayasha.txt~:186 +#: npc/005-1/ayasha.txt:257 +#: npc/005-1/ayasha.txt~:257 #, no-c-format msgid "Lilly" msgstr "" @@ -8856,7 +9554,7 @@ msgid "Lockpicks" msgstr "" #. code: Name: "Log Head" -#: mob_db.conf:2810 +#: mob_db.conf:2828 #, no-c-format msgid "Log Head" msgstr "" @@ -8960,7 +9658,7 @@ msgid "MVP Monster: '%s'/'%s'/'%s' (%d)" msgstr "" #. code: Name: "Maggot" -#: mob_db.conf:1214 +#: mob_db.conf:1213 #, no-c-format msgid "Maggot" msgstr "" @@ -8973,25 +9671,25 @@ msgstr "" #. code: 002-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{ #. code: mesn "Magic Arpan"; +#: npc/000-0-0/sailors.txt:39 #: npc/002-1/arpan.txt~:87 -#: npc/000-0-0/sailors.txt:17 -#: npc/000-0-0/sailors.txt:25 -#: npc/000-0-0/sailors.txt~:41 -#: npc/000-0-0/sailors.txt~:17 -#: npc/000-0-0/sailors.txt:33 +#: npc/000-0-0/sailors.txt:59 +#: npc/000-0-0/sailors.txt~:29 +#: npc/000-0-0/sailors.txt:19 +#: npc/000-0-0/sailors.txt~:39 +#: npc/000-0-0/sailors.txt~:19 #: npc/000-0-0/sailors.txt:49 #: npc/000-0-0/sailors.txt~:49 #: npc/002-1/arpan.txt:87 -#: npc/000-0-0/sailors.txt:41 -#: npc/000-0-0/sailors.txt~:25 -#: npc/000-0-0/sailors.txt~:33 +#: npc/000-0-0/sailors.txt~:59 +#: npc/000-0-0/sailors.txt:29 #, no-c-format msgid "Magic Arpan" msgstr "" #. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{ -#: npc/000-0-0/sailors.txt~:74 -#: npc/000-0-0/sailors.txt:74 +#: npc/000-0-0/sailors.txt~:85 +#: npc/000-0-0/sailors.txt:85 #, no-c-format msgid "Magic Arpan#sailors" msgstr "" @@ -9010,17 +9708,17 @@ msgid "Magic is dead!" msgstr "" #. code: mesq l("Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic."); -#: npc/005-7/trainer.txt:291 -#: npc/005-7/trainer.txt~:291 +#: npc/005-7/trainer.txt:387 +#: npc/005-7/trainer.txt~:387 #: npc/005-1/trainer.txt~:297 #, no-c-format msgid "Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic." msgstr "" #. code: l("Magic."), L_Magica, -#: npc/005-7/trainer.txt~:182 #: npc/005-1/trainer.txt~:188 -#: npc/005-7/trainer.txt:182 +#: npc/005-7/trainer.txt~:278 +#: npc/005-7/trainer.txt:278 #, no-c-format msgid "Magic." msgstr "" @@ -9036,6 +9734,13 @@ msgstr "" msgid "Mahoud" msgstr "" +#. code: l("Make sure to put on a bait after you click, though!"), +#: npc/items/books.txt:61 +#: npc/items/books.txt~:61 +#, no-c-format +msgid "Make sure to put on a bait after you click, though!" +msgstr "" + #. code: // l("Male"), G_MALE, #: npc/commands/debug-look.txt:8 #: npc/commands/debug-look.txt~:8 @@ -9057,17 +9762,30 @@ msgid "Malivox" msgstr "" #. code: Name: "Mana Bug" -#: mob_db.conf:3212 +#: mob_db.conf:3228 #, no-c-format msgid "Mana Bug" msgstr "" #. code: Name: "Mana Ghost" -#: mob_db.conf:2898 +#: mob_db.conf:2916 #, no-c-format msgid "Mana Ghost" msgstr "" +#. code: Name: "Mana Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Mana Gloves" +msgstr "" + +#. code: mesq l("Managed to drop anything? It requires more luck than skill. Here is your reward. (40 xp 25 gp)"); +#: npc/005-7/trainer.txt~:94 +#: npc/005-7/trainer.txt:94 +#, no-c-format +msgid "Managed to drop anything? It requires more luck than skill. Here is your reward. (40 xp 25 gp)" +msgstr "" + #. code: Name: "Manana" #: item_db.conf:-1 #, no-c-format @@ -9137,18 +9855,25 @@ msgstr "" msgid "Max SP: %d (%d~%d)" msgstr "" -#. code: 005-1,42,37,0 script Maya NPC_RAIJIN_FEMALE_LEGION_ARTIS,{ +#. code: 005-1,42,37,0 script Maya NPC_RAIJIN_FEMALE_LEGION_ARTIS,0,0,{ #: npc/005-1/maya.txt~:12 #: npc/005-1/maya.txt:12 #, no-c-format msgid "Maya" msgstr "" -#. code: l("Maybe next time."); -#: npc/005-4/tolchi.txt:22 -#: npc/005-4/tolchi.txt~:20 +#. code: l("Maybe later."), -; +#: npc/005-1/ayasha.txt~:116 +#: npc/005-1/ayasha.txt:116 +#, no-c-format +msgid "Maybe later." +msgstr "" + +#. code: l("Maybe next time, then."); +#: npc/005-4/tolchi.txt~:24 +#: npc/005-4/tolchi.txt:24 #, no-c-format -msgid "Maybe next time." +msgid "Maybe next time, then." msgstr "" #. code: l("Maybe some other time."),L_Close; @@ -9198,8 +9923,8 @@ msgstr "" #. code: mesq l("Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."); #: npc/005-1/trainer.txt~:64 -#: npc/005-7/trainer.txt~:64 -#: npc/005-7/trainer.txt:64 +#: npc/005-7/trainer.txt:160 +#: npc/005-7/trainer.txt~:160 #, no-c-format msgid "Merchants like to buy body parts of killed monsters and animals because they can make items and equipment." msgstr "" @@ -9234,6 +9959,12 @@ msgstr "" msgid "Milk" msgstr "" +#. code: Name: "Miner Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Miner Gloves" +msgstr "" + #. code: Name: "Mini Skirt" #: item_db.conf:-1 #, no-c-format @@ -9285,7 +10016,7 @@ msgid "Modify, move, or remove a line" msgstr "" #. code: Name: "Moggun" -#: mob_db.conf:2988 +#: mob_db.conf:3004 #, no-c-format msgid "Moggun" msgstr "" @@ -9345,8 +10076,8 @@ msgstr "" #. code: mesq l("Monsters are everywhere. They're a plague we're trying to get rid of."); #: npc/005-1/trainer.txt~:215 -#: npc/005-7/trainer.txt~:209 -#: npc/005-7/trainer.txt:209 +#: npc/005-7/trainer.txt~:305 +#: npc/005-7/trainer.txt:305 #, no-c-format msgid "Monsters are everywhere. They're a plague we're trying to get rid of." msgstr "" @@ -9359,9 +10090,9 @@ msgid "Monsters do not aim small towns like Candor. This city also comes with th msgstr "" #. code: l("Monsters."), L_monstros, -#: npc/005-7/trainer.txt:176 #: npc/005-1/trainer.txt~:182 -#: npc/005-7/trainer.txt~:176 +#: npc/005-7/trainer.txt:272 +#: npc/005-7/trainer.txt~:272 #, no-c-format msgid "Monsters." msgstr "" @@ -9373,11 +10104,17 @@ msgid "Moo!" msgstr "" #. code: Name: "Moonshroom" -#: mob_db.conf:2943 +#: mob_db.conf:2961 #, no-c-format msgid "Moonshroom" msgstr "" +#. code: Name: "Moonshroom Robe" +#: item_db.conf:-1 +#, no-c-format +msgid "Moonshroom Robe" +msgstr "" + #. code: npctalkonce(l("Moooo!")); #: npc/functions/mouboofunc.txt:19 #, no-c-format @@ -9410,10 +10147,17 @@ msgstr "" msgid "Moss" msgstr "" +#. code: l("Most common and widely popular in the fish realm are @@ and pieces of @@.", +#: npc/items/books.txt:44 +#: npc/items/books.txt~:44 +#, no-c-format +msgid "Most common and widely popular in the fish realm are @@ and pieces of @@." +msgstr "" + #. code: mesq l("Most of these people will not think twice before giving a nice reward to anyone who helps them."); #: npc/005-1/trainer.txt~:245 -#: npc/005-7/trainer.txt~:239 -#: npc/005-7/trainer.txt:239 +#: npc/005-7/trainer.txt~:335 +#: npc/005-7/trainer.txt:335 #, no-c-format msgid "Most of these people will not think twice before giving a nice reward to anyone who helps them." msgstr "" @@ -9562,9 +10306,9 @@ msgid "NPC moved." msgstr "" #. code: mesq l("NPC stylists will cut your hair!"); -#: npc/005-7/trainer.txt:230 +#: npc/005-7/trainer.txt:326 #: npc/005-1/trainer.txt~:236 -#: npc/005-7/trainer.txt~:230 +#: npc/005-7/trainer.txt~:326 #, no-c-format msgid "NPC stylists will cut your hair!" msgstr "" @@ -9575,17 +10319,17 @@ msgid "NPC variables may not be used with @set." msgstr "" #. code: mesq l("NPCs(Non Playable Characters) or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."); -#: npc/005-7/trainer.txt:247 -#: npc/005-7/trainer.txt~:247 +#: npc/005-7/trainer.txt:343 +#: npc/005-7/trainer.txt~:343 #: npc/005-1/trainer.txt~:253 #, no-c-format msgid "NPCs(Non Playable Characters) or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help." msgstr "" #. code: l("NPCs."), L_NPC, -#: npc/005-7/trainer.txt:179 +#: npc/005-7/trainer.txt~:275 #: npc/005-1/trainer.txt~:185 -#: npc/005-7/trainer.txt~:179 +#: npc/005-7/trainer.txt:275 #, no-c-format msgid "NPCs." msgstr "" @@ -9632,53 +10376,54 @@ msgstr "" #. code: mesn "Narrator"; #. code: mesn l("Narrator"); #. code: rif(1==2, l("Narrator")), General_Narrator, +#: npc/002-2/doors.txt~:60 +#: npc/functions/clientversion.txt~:9 #: npc/functions/main.txt:79 #: npc/002-1/dan.txt:84 #: npc/items/croconut.txt~:28 #: npc/002-1/knife.txt~:17 #: npc/commands/debug-quest.txt~:106 -#: npc/002-3/doors.txt:68 +#: npc/items/croconut.txt~:42 #: npc/002-2/doors.txt~:19 #: npc/002-3/billybons.txt~:16 #: npc/002-3/billybons.txt:16 -#: npc/000-0/sailors.txt:62 +#: npc/002-2/doors.txt~:43 +#: npc/000-0/sailors.txt~:19 #: npc/002-3/billybons.txt~:87 -#: npc/002-2/doors.txt~:57 +#: npc/002-1/arpan.txt~:230 #: npc/002-1/arpan.txt:116 #: npc/functions/clientversion.txt:9 -#: npc/002-3/doors.txt~:70 -#: npc/002-2/doors.txt:40 -#: npc/002-2/doors.txt:64 -#: npc/002-3/doors.txt:47 -#: npc/items/croconut.txt:15 -#: npc/000-0/sailors.txt~:17 +#: npc/000-0/sailors.txt~:71 +#: npc/002-2/doors.txt~:67 +#: npc/002-2/doors.txt:60 +#: npc/002-3/doors.txt~:46 +#: npc/002-1/arpan.txt:182 +#: npc/000-0-0/sailors.txt:68 #: npc/002-1/knife.txt:17 +#: npc/002-3/doors.txt:63 #: npc/002-3/billybons.txt:87 #: npc/002-1/dan.txt:78 -#: npc/000-0/sailors.txt~:62 -#: npc/000-0/sailors.txt:17 -#: npc/003-5/doors.txt~:12 #: npc/002-1/knife.txt~:35 #: npc/002-1/knife.txt:35 -#: npc/000-0-0/sailors.txt:57 #: npc/002-1/arpan.txt~:182 #: npc/items/croconut.txt:42 -#: npc/002-1/arpan.txt~:230 -#: npc/002-1/arpan.txt:182 -#: npc/items/croconut.txt~:42 +#: npc/000-0/sailors.txt:71 #: npc/002-1/arpan.txt~:116 #: npc/items/croconut.txt~:15 #: npc/002-1/alige.txt:72 #: npc/002-2/doors.txt:19 #: npc/002-1/alige.txt:300 -#: npc/002-3/doors.txt~:49 -#: npc/002-2/doors.txt:57 -#: npc/000-0-0/sailors.txt~:57 -#: npc/002-2/doors.txt~:40 +#: npc/002-2/doors.txt:43 +#: npc/002-3/doors.txt~:63 +#: npc/items/croconut.txt:15 +#: npc/000-0/sailors.txt:19 +#: npc/002-3/doors.txt:46 +#: npc/003-5/doors.txt~:12 +#: npc/002-2/doors.txt:67 #: npc/items/croconut.txt:28 #: npc/003-5/doors.txt:12 #: npc/002-1/arpan.txt:230 -#: npc/002-2/doors.txt~:64 +#: npc/000-0-0/sailors.txt~:68 #, no-c-format msgid "Narrator" msgstr "" @@ -9719,8 +10464,8 @@ msgstr "" #. code: mesq l("Neutral monsters do not have such a sense of danger."); #: npc/005-1/trainer.txt~:224 -#: npc/005-7/trainer.txt:218 -#: npc/005-7/trainer.txt~:218 +#: npc/005-7/trainer.txt~:314 +#: npc/005-7/trainer.txt:314 #, no-c-format msgid "Neutral monsters do not have such a sense of danger." msgstr "" @@ -9732,11 +10477,11 @@ msgstr "" msgid "Never (only on login)" msgstr "" -#. code: l("Nevertheless, you can sap it on Bif, if you are lucky."); +#. code: l("Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?"); +#: npc/005-4/rosen.txt:17 #: npc/005-4/rosen.txt~:21 -#: npc/005-4/rosen.txt:21 #, no-c-format -msgid "Nevertheless, you can sap it on Bif, if you are lucky." +msgid "Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?" msgstr "" #. code: 146: New e-mail must be a real e-mail address. @@ -9775,7 +10520,7 @@ msgid "Nice day to you." msgstr "" #. code: Name: "Night Dragon" -#: mob_db.conf:2495 +#: mob_db.conf:2510 #, no-c-format msgid "Night Dragon" msgstr "" @@ -9791,7 +10536,7 @@ msgid "Night Mode is activated" msgstr "" #. code: Name: "Night Scorpion" -#: mob_db.conf:3296 +#: mob_db.conf:3312 #, no-c-format msgid "Night Scorpion" msgstr "" @@ -9920,6 +10665,13 @@ msgstr "" msgid "No player found." msgstr "" +#. code: l("No problem is too big for me. I have them right here!"), +#: npc/005-4/tolchi.txt~:132 +#: npc/005-4/tolchi.txt:132 +#, no-c-format +msgid "No problem is too big for me. I have them right here!" +msgstr "" + #. code: l("No problem, I can help you anyway."), L_Task, #: npc/002-1/peter.txt:171 #: npc/002-1/peter.txt~:171 @@ -9948,8 +10700,8 @@ msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, msgstr "" #. code: l("No, I'll save my money."), -; -#: npc/002-4/nard.txt~:158 -#: npc/002-4/nard.txt:158 +#: npc/002-4/nard.txt:160 +#: npc/002-4/nard.txt~:160 #, no-c-format msgid "No, I'll save my money." msgstr "" @@ -9962,16 +10714,18 @@ msgid "No, none." msgstr "" #. code: l("No, thanks!"), L_Fechar; +#: npc/005-7/trainer.txt:52 #: npc/005-1/trainer.txt~:32 -#: npc/005-7/trainer.txt:32 -#: npc/005-7/trainer.txt~:32 +#: npc/005-7/trainer.txt~:52 #, no-c-format msgid "No, thanks!" msgstr "" #. code: l("No, thanks."),L_Close; -#: npc/005-1/liana.txt~:15 #: npc/005-1/liana.txt:19 +#: npc/005-1/maya.txt~:28 +#: npc/005-1/maya.txt:28 +#: npc/005-1/liana.txt~:15 #, no-c-format msgid "No, thanks." msgstr "" @@ -9985,28 +10739,25 @@ msgstr "" msgid "No, they are way too dangerous for me!" msgstr "" +#. code: l("No."), L_Close, #. code: l("No."), L_Close; -#. code: l("No."), -; #. code: l("No."); #. code: switch (select(l("Yes."), l("No."))) +#. code: l("No."), -; +#: npc/001-1/portal.txt:13 #: npc/items/croconut.txt:21 -#: npc/005-4/tolchi.txt~:165 -#: npc/005-4/tolchi.txt:167 -#: npc/005-4/tolchi.txt~:81 -#: npc/005-4/tolchi.txt:104 -#: npc/002-2/doors.txt~:25 -#: npc/005-4/tolchi.txt~:102 -#: npc/002-1/arpan.txt:250 +#: npc/005-1/ayasha.txt:282 +#: npc/005-4/tolchi.txt:174 +#: npc/001-1/portal.txt~:13 #: npc/002-2/doors.txt:25 -#: npc/005-1/ayasha.txt~:211 -#: npc/005-1/zegas.txt:79 -#: npc/005-4/tolchi.txt:83 -#: npc/005-4/tolchi.txt~:123 -#: npc/002-1/arpan.txt~:250 -#: npc/005-4/tolchi.txt:125 +#: npc/005-1/ayasha.txt~:282 +#: npc/002-1/arpan.txt:250 #: npc/005-1/zegas.txt~:79 -#: npc/005-1/ayasha.txt:212 +#: npc/002-1/arpan.txt~:250 +#: npc/005-4/tolchi.txt~:174 #: npc/items/croconut.txt~:21 +#: npc/002-2/doors.txt~:25 +#: npc/005-1/zegas.txt:79 #, no-c-format msgid "No." msgstr "" @@ -10148,9 +10899,9 @@ msgid "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipmen msgstr "" #. code: mesq l("Normally, collaborative behave like neutral monsters. Unless some partner of the same species is in danger, at which point they all take an aggressive stance against the aggressor."); -#: npc/005-7/trainer.txt~:222 +#: npc/005-7/trainer.txt:318 #: npc/005-1/trainer.txt~:228 -#: npc/005-7/trainer.txt:222 +#: npc/005-7/trainer.txt~:318 #, no-c-format msgid "Normally, collaborative behave like neutral monsters. Unless some partner of the same species is in danger, at which point they all take an aggressive stance against the aggressor." msgstr "" @@ -10195,6 +10946,13 @@ msgstr "" msgid "Not yet. Get level 255 and I'll reward you!" msgstr "" +#. code: mesq l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. You will lose experience if you are defeated."); +#: npc/005-7/trainer.txt~:211 +#: npc/005-7/trainer.txt:211 +#, no-c-format +msgid "Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. You will lose experience if you are defeated." +msgstr "" + #. code: 002-3,29,25,0 script Note#johanne NPC_PAPER_NOTE,{ #. code: 002-3,40,25,0 script Note#johanne NPC_PAPER_NOTE,{ #: npc/002-3/note.txt:9 @@ -10292,8 +11050,8 @@ msgid "OK, I will get them." msgstr "" #. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1); -#: db/re/item_db.conf:12012 #: db/re/item_db.conf:159 +#: db/re/item_db.conf:12999 #, no-c-format msgid "Oak" msgstr "" @@ -10404,21 +11162,21 @@ msgid "Oh! You found me well played !." msgstr "" #. code: l("Oh! You found me. Good job!"); -#: npc/005-1/ayasha.txt~:88 -#: npc/005-1/ayasha.txt:89 +#: npc/005-1/ayasha.txt:159 +#: npc/005-1/ayasha.txt~:159 #, no-c-format msgid "Oh! You found me. Good job!" msgstr "" #. code: mesq l("Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there."); -#: npc/002-4/nard.txt:47 -#: npc/002-4/nard.txt~:47 +#: npc/002-4/nard.txt~:49 +#: npc/002-4/nard.txt:49 #, no-c-format msgid "Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there." msgstr "" #. code: l("Oh, Welcome then."); -#: npc/003-1/sarah.txt~:34 +#: npc/003-1/sarah.txt~:35 #: npc/003-1/sarah.txt:35 #, no-c-format msgid "Oh, Welcome then." @@ -10439,16 +11197,20 @@ msgstr "" msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops." msgstr "" +#. code: mesq l("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have."); +#: npc/000-0-0/sailors.txt~:45 +#, no-c-format +msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have." +msgstr "" + #. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have."); -#: npc/000-0-0/sailors.txt~:38 -#: npc/000-0-0/sailors.txt:38 +#: npc/000-0-0/sailors.txt:45 #, no-c-format msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0" msgstr "" #. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have."); -#: npc/000-0-0/sailors.txt~:38 -#: npc/000-0-0/sailors.txt:38 +#: npc/000-0-0/sailors.txt:45 #, no-c-format msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1" msgstr "" @@ -10470,12 +11232,19 @@ msgid "Oh, every settlement is part of it. Candor, Tulimshar, Hurnscald, Frostia msgstr "" #. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); -#: npc/000-0/sailors.txt:55 -#: npc/000-0/sailors.txt~:55 +#: npc/000-0/sailors.txt:62 +#: npc/000-0/sailors.txt~:62 #, no-c-format msgid "Oh, he's still alive!#1" msgstr "" +#. code: mesq l("Oh, hello there! Welcome to the Mana Plain Of Existence!"); +#: npc/001-1/rewards.txt~:8 +#: npc/001-1/rewards.txt:8 +#, no-c-format +msgid "Oh, hello there! Welcome to the Mana Plain Of Existence!" +msgstr "" + #. code: l("Oh, it is simple. I have on this book the names of every citizen of Candor and its surroundings."), #: npc/005-5/cynric.txt:48 #: npc/005-5/cynric.txt~:48 @@ -10511,12 +11280,19 @@ msgid "Oh, now that I remember, we also found some money in your pockets, here i msgstr "" #. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); -#: npc/000-0/sailors.txt:55 -#: npc/000-0/sailors.txt~:55 +#: npc/000-0/sailors.txt:62 +#: npc/000-0/sailors.txt~:62 #, no-c-format msgid "Oh, she's still alive!#0" msgstr "" +#. code: rif(countitem("Cotton Cloth") < 3 && countitem("Maggot Slime") < 3, l("Oh, then I don't have enough! I'll bring more later!")), L_Close, +#: npc/005-1/maya.txt:43 +#: npc/005-1/maya.txt~:43 +#, no-c-format +msgid "Oh, then I don't have enough! I'll bring more later!" +msgstr "" + #. code: l("Oh, wait a second..."); #: npc/003-3/malindou.txt:38 #: npc/005-5/cynric.txt~:38 @@ -10527,8 +11303,8 @@ msgid "Oh, wait a second..." msgstr "" #. code: //mesq l("Oh... Err, yes I did, or, well, good day to you!"); -#: npc/002-4/nard.txt:29 -#: npc/002-4/nard.txt~:29 +#: npc/002-4/nard.txt:31 +#: npc/002-4/nard.txt~:31 #, no-c-format msgid "Oh... Err, yes I did, or, well, good day to you!" msgstr "" @@ -10553,15 +11329,15 @@ msgid "Ok I add your name... @@..." msgstr "" #. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him."); -#: npc/000-0-0/sailors.txt~:54 -#: npc/000-0-0/sailors.txt:54 +#: npc/000-0-0/sailors.txt~:64 +#: npc/000-0-0/sailors.txt:64 #, no-c-format msgid "Ok, I think he's waking up, go see him.#1" msgstr "" #. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him."); -#: npc/000-0-0/sailors.txt~:54 -#: npc/000-0-0/sailors.txt:54 +#: npc/000-0-0/sailors.txt~:64 +#: npc/000-0-0/sailors.txt:64 #, no-c-format msgid "Ok, I think she's waking up, go see her.#0" msgstr "" @@ -10587,6 +11363,20 @@ msgstr "" msgid "Ok, see you later." msgstr "" +#. code: l("Ok, this will be my last request. The Trainer asked me for a fine weapon, to protect our village."), +#: npc/005-4/tolchi.txt~:126 +#: npc/005-4/tolchi.txt:126 +#, no-c-format +msgid "Ok, this will be my last request. The Trainer asked me for a fine weapon, to protect our village." +msgstr "" + +#. code: mesq l("Ok, you have some level. Now, let me think on an easy task for you..."); +#: npc/005-7/trainer.txt~:63 +#: npc/005-7/trainer.txt:63 +#, no-c-format +msgid "Ok, you have some level. Now, let me think on an easy task for you..." +msgstr "" + #. code: lg("Okay, I'm ready to work!"), -, #: npc/002-1/peter.txt:187 #: npc/002-1/peter.txt~:187 @@ -10660,8 +11450,8 @@ msgstr "" #. code: mesq l("Once used, they will disappear from your inventory."); #: npc/005-1/trainer.txt~:201 -#: npc/005-7/trainer.txt~:195 -#: npc/005-7/trainer.txt:195 +#: npc/005-7/trainer.txt~:291 +#: npc/005-7/trainer.txt:291 #, no-c-format msgid "Once used, they will disappear from your inventory." msgstr "" @@ -10672,9 +11462,9 @@ msgid "One Castle" msgstr "" #. code: mesq l("Open your inventory window(F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."); +#: npc/005-7/trainer.txt~:194 +#: npc/005-7/trainer.txt:194 #: npc/005-1/trainer.txt~:98 -#: npc/005-7/trainer.txt~:98 -#: npc/005-7/trainer.txt:98 #, no-c-format msgid "Open your inventory window(F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button." msgstr "" @@ -10714,6 +11504,13 @@ msgstr "" msgid "Orange Cupcake" msgstr "" +#. code: mesn "Orc Voice"; +#: npc/000-0/sailors.txt:33 +#: npc/000-0/sailors.txt~:33 +#, no-c-format +msgid "Orc Voice" +msgstr "" + #. code: // l("Other"), G_OTHER; #. code: l("Other"), #. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other"); @@ -10852,9 +11649,9 @@ msgid "People usually dock there when travelling to the second continent. Nothin msgstr "" #. code: mesq l("People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."); +#: npc/005-7/trainer.txt~:366 #: npc/005-1/trainer.txt~:276 -#: npc/005-7/trainer.txt~:270 -#: npc/005-7/trainer.txt:270 +#: npc/005-7/trainer.txt:366 #, no-c-format msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck." msgstr "" @@ -10868,6 +11665,13 @@ msgstr "" msgid "Perfect!" msgstr "" +#. code: mesq l("Perfect! Here is your reward! (40 xp 25 gp)"); +#: npc/005-7/trainer.txt:82 +#: npc/005-7/trainer.txt~:82 +#, no-c-format +msgid "Perfect! Here is your reward! (40 xp 25 gp)" +msgstr "" + #. code: 185: Pet hunger changed. #: conf/messages.conf:201 msgid "Pet hunger changed." @@ -10987,6 +11791,12 @@ msgstr "" msgid "Piou egg" msgstr "" +#. code: l("Pious must keep a strict diet composed of Piberries."), +#: npc/items/books.txt:99 +#, no-c-format +msgid "Pious must keep a strict diet composed of Piberries." +msgstr "" + #. code: Name: "Piousse" #: mob_db.conf:154 #, no-c-format @@ -10994,7 +11804,7 @@ msgid "Piousse" msgstr "" #. code: Name: "Plant" -#: mob_db.conf:1307 +#: mob_db.conf:1306 #, no-c-format msgid "Plant" msgstr "" @@ -11551,10 +12361,9 @@ msgstr "" msgid "Please enter two e-mail addresses (usage: @email <current@email> <new@email>)." msgstr "" -#. code: l("Please excuse me, captain."), close; #. code: l("Please excuse me, captain."), L_Close; -#: npc/002-4/nard.txt:124 -#: npc/002-4/nard.txt~:124 +#: npc/002-4/nard.txt:126 +#: npc/002-4/nard.txt~:126 #, no-c-format msgid "Please excuse me, captain." msgstr "" @@ -11588,6 +12397,13 @@ msgstr "" msgid "Please select a category:" msgstr "" +#. code: l("Please select a chapter:"); +#: npc/items/books.txt~:23 +#: npc/items/books.txt:23 +#, no-c-format +msgid "Please select a chapter:" +msgstr "" + #. code: mes l("Please select a quest:"); #: npc/commands/debug-quest.txt~:100 #: npc/commands/debug-quest.txt~:70 @@ -11628,6 +12444,13 @@ msgstr "" msgid "Please write the following sentence:" msgstr "" +#. code: mes l("Please, Game Master, help Zegas @@!", getquestlink(CandorQuest_Barrel)); +#: npc/002-4/elmo.txt:27 +#: npc/002-4/elmo.txt~:27 +#, no-c-format +msgid "Please, Game Master, help Zegas @@!" +msgstr "" + #. code: Name: "Plum" #: item_db.conf:-1 #, no-c-format @@ -11672,7 +12495,7 @@ msgid "Poison Arrow" msgstr "" #. code: Name: "Poison Spiky Mushroom" -#: mob_db.conf:1785 +#: mob_db.conf:1783 #, no-c-format msgid "Poison Spiky Mushroom" msgstr "" @@ -11708,8 +12531,8 @@ msgstr "" #. code: mesq l("Press the 'R' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."); #: npc/005-1/trainer.txt~:89 -#: npc/005-7/trainer.txt~:89 -#: npc/005-7/trainer.txt:89 +#: npc/005-7/trainer.txt:185 +#: npc/005-7/trainer.txt~:185 #, no-c-format msgid "Press the 'R' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations." msgstr "" @@ -11719,6 +12542,13 @@ msgstr "" msgid "Priest" msgstr "" +#. code: l("Problem is, I do not have the knowledge to make it without @@. If you bring me one, I'll reward you with one quarter of my commission.", getitemlink(.Item3)); +#: npc/005-4/tolchi.txt~:127 +#: npc/005-4/tolchi.txt:127 +#, no-c-format +msgid "Problem is, I do not have the knowledge to make it without @@. If you bring me one, I'll reward you with one quarter of my commission." +msgstr "" + #. code: 590: Professor #: conf/messages.conf:527 msgid "Professor" @@ -11743,8 +12573,8 @@ msgid "Prsm Helmet" msgstr "" #. code: Name: "Pumpkin" -#: mob_db.conf:1341 #: item_db.conf:-1 +#: mob_db.conf:1340 #, no-c-format msgid "Pumpkin" msgstr "" @@ -11863,8 +12693,8 @@ msgid "Quest restart." msgstr "" #. code: l("Quests."), L_Quests, -#: npc/005-7/trainer.txt:178 -#: npc/005-7/trainer.txt~:178 +#: npc/005-7/trainer.txt:274 +#: npc/005-7/trainer.txt~:274 #: npc/005-1/trainer.txt~:184 #, no-c-format msgid "Quests." @@ -11879,20 +12709,20 @@ msgstr "" #. code: menuaction(l("Quit")); #: npc/005-2/saxsochest.txt:60 #: npc/test/karim.txt~:86 +#: npc/003-1/sarah.txt~:61 #: npc/test/rock.txt:153 +#: npc/003-8/jhedia.txt:40 #: npc/test/karim.txt:86 -#: npc/003-1/sarah.txt~:41 +#: npc/005-4/rosen.txt:44 #: npc/test/karim.txt:124 #: npc/003-1/lieutenantdausen.txt:33 #: npc/003-1/sarah.txt:42 +#: npc/003-1/sarah.txt:61 #: npc/005-4/rosen.txt~:48 #: npc/003-1/lieutenantdausen.txt~:33 -#: npc/003-1/sarah.txt~:60 -#: npc/005-4/rosen.txt:48 #: npc/003-2/estard.txt~:65 #: npc/005-2/saxsochest.txt:42 -#: npc/003-1/sarah.txt:61 -#: npc/003-8/jhedia.txt:39 +#: npc/003-1/sarah.txt~:42 #: npc/test/rock.txt~:153 #: npc/003-2/estard.txt:66 #: npc/003-8/jhedia.txt~:39 @@ -11915,9 +12745,15 @@ msgstr "" msgid "Race" msgstr "" +#. code: Name: "Raid Trousers" +#: item_db.conf:-1 +#, no-c-format +msgid "Raid Trousers" +msgstr "" + #. code: mesn "Raijin Voice"; -#: npc/000-0/sailors.txt:45 -#: npc/000-0/sailors.txt~:45 +#: npc/000-0/sailors.txt~:51 +#: npc/000-0/sailors.txt:51 #, no-c-format msgid "Raijin Voice" msgstr "" @@ -11961,19 +12797,12 @@ msgid "Ranger T" msgstr "" #. code: 005-1,18,43,0 script Rasin NPC_CHILD3,{ -#: npc/005-1/ayasha.txt:172 -#: npc/005-1/ayasha.txt~:171 +#: npc/005-1/ayasha.txt~:242 +#: npc/005-1/ayasha.txt:242 #, no-c-format msgid "Rasin" msgstr "" -#. code: l("Rate management"), -#: npc/commands/event.txt:25 -#: npc/commands/event.txt~:25 -#, no-c-format -msgid "Rate management" -msgstr "" - #. code: Name: "Ratto" #: mob_db.conf:248 #, no-c-format @@ -12023,12 +12852,6 @@ msgstr "" msgid "Red Apple" msgstr "" -#. code: Name: "Red Boots" -#: item_db.conf:-1 -#, no-c-format -msgid "Red Boots" -msgstr "" - #. code: Name: "Red Cotton Dye" #: item_db.conf:-1 #, no-c-format @@ -12041,8 +12864,14 @@ msgstr "" msgid "Red Dragon" msgstr "" +#. code: Name: "Red Knight Armor" +#: item_db.conf:-1 +#, no-c-format +msgid "Red Knight Armor" +msgstr "" + #. code: Name: "Red Mushroom" -#: mob_db.conf:1740 +#: mob_db.conf:1738 #, no-c-format msgid "Red Mushroom" msgstr "" @@ -12060,7 +12889,7 @@ msgid "Red Plush Wine" msgstr "" #. code: Name: "Red Scorpion" -#: mob_db.conf:3077 +#: mob_db.conf:3093 #, no-c-format msgid "Red Scorpion" msgstr "" @@ -12077,6 +12906,18 @@ msgstr "" msgid "Red Stocking" msgstr "" +#. code: Name: "Red Stockings" +#: item_db.conf:-1 +#, no-c-format +msgid "Red Stockings" +msgstr "" + +#. code: Name: "RedSlime" +#: mob_db.conf:3998 +#, no-c-format +msgid "RedSlime" +msgstr "" + #. code: mes " " + l("Reduces your Int by 50"); #: npc/commands/debug.txt~:78 #: npc/commands/debug.txt:78 @@ -12114,9 +12955,9 @@ msgid "Registration is open to everybody, but newcomers need to pay a fee for al msgstr "" #. code: mesq l("Remember! Never lend money or items to anyone. For in this world there are no loans and no rent. There are only donations, sales, or permanent exchanges. You are solely responsible for everything you own."); -#: npc/005-7/trainer.txt~:107 #: npc/005-1/trainer.txt~:107 -#: npc/005-7/trainer.txt:107 +#: npc/005-7/trainer.txt:203 +#: npc/005-7/trainer.txt~:203 #, no-c-format msgid "Remember! Never lend money or items to anyone. For in this world there are no loans and no rent. There are only donations, sales, or permanent exchanges. You are solely responsible for everything you own." msgstr "" @@ -12220,18 +13061,18 @@ msgid "Reset | " msgstr "" #. code: mes l("Reset!"); -#: npc/005-1/ayasha.txt~:221 +#: npc/005-1/ayasha.txt~:292 #: npc/005-1/zegas.txt:91 -#: npc/005-1/ayasha.txt:222 #: npc/005-1/zegas.txt~:91 +#: npc/005-1/ayasha.txt:292 #, no-c-format msgid "Reset!" msgstr "" #. code: mesq l("Reset?"); -#: npc/005-1/ayasha.txt~:205 -#: npc/005-1/ayasha.txt:206 #: npc/005-1/zegas.txt:75 +#: npc/005-1/ayasha.txt:276 +#: npc/005-1/ayasha.txt~:276 #: npc/005-1/zegas.txt~:75 #, no-c-format msgid "Reset?" @@ -12253,14 +13094,14 @@ msgid "Return to Debug menu" msgstr "" #. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))); -#: npc/commands/scheduled-broadcasts.txt:166 #: npc/commands/motd.txt~:151 -#: npc/commands/event.txt:26 -#: npc/commands/event.txt~:26 +#: npc/commands/scheduled-broadcasts.txt:166 #: npc/commands/debug.txt:106 -#: npc/commands/debug.txt~:106 +#: npc/commands/event.txt:41 #: npc/commands/motd.txt:151 #: npc/commands/scheduled-broadcasts.txt~:166 +#: npc/commands/debug.txt~:106 +#: npc/commands/event.txt~:41 #, no-c-format msgid "Return to Super Menu" msgstr "" @@ -12358,9 +13199,8 @@ msgid "Rose" msgstr "" #. code: 005-4,29,36,0 script Rosen NPC_GUARD1,{ -#. code: 005-4,29,36,0 script Rosen 451,{ #: npc/005-4/rosen.txt~:16 -#: npc/005-4/rosen.txt:16 +#: npc/005-4/rosen.txt:12 #, no-c-format msgid "Rosen" msgstr "" @@ -12399,10 +13239,16 @@ msgstr "" msgid "Ruby" msgstr "" +#. code: Name: "RudolphSlime" +#: mob_db.conf:3737 +#, no-c-format +msgid "RudolphSlime" +msgstr "" + #. code: l("Rules."), L_regras, -#: npc/005-7/trainer.txt:184 -#: npc/005-7/trainer.txt~:184 +#: npc/005-7/trainer.txt:280 #: npc/005-1/trainer.txt~:190 +#: npc/005-7/trainer.txt~:280 #, no-c-format msgid "Rules." msgstr "" @@ -12490,6 +13336,12 @@ msgstr "" msgid "Santa Globe" msgstr "" +#. code: Name: "SantaSlime" +#: mob_db.conf:4168 +#, no-c-format +msgid "SantaSlime" +msgstr "" + #. code: Name: "Sapphire" #: item_db.conf:-1 #, no-c-format @@ -12497,8 +13349,8 @@ msgid "Sapphire" msgstr "" #. code: 003-1,90,144,0 script Sarah NPC_FEMALE,{ +#: npc/003-1/sarah.txt~:4 #: npc/003-1/sarah.txt:4 -#: npc/003-1/sarah.txt~:3 #, no-c-format msgid "Sarah" msgstr "" @@ -12516,6 +13368,18 @@ msgstr "" msgid "Saulc, Crazyfefe and Jesus Saves are the three High Councillors. Don't do anything illegal while they're watching!" msgstr "" +#. code: Name: "Savior Armor" +#: item_db.conf:-1 +#, no-c-format +msgid "Savior Armor" +msgstr "" + +#. code: Name: "Savior Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Savior Boots" +msgstr "" + #. code: Name: "Savior Pants" #: item_db.conf:-1 #, no-c-format @@ -12535,7 +13399,7 @@ msgid "Saxso Chest" msgstr "" #. code: Name: "Saxso Ghost" -#: mob_db.conf:3255 +#: mob_db.conf:3271 #, no-c-format msgid "Saxso Ghost" msgstr "" @@ -12546,8 +13410,15 @@ msgstr "" msgid "Saxso Key" msgstr "" +#. code: mesq l("Saxso, the former mayor, commanded me to strengthen the youngsters, so that they have sufficient power to fight monsters."); +#: npc/005-7/trainer.txt~:147 +#: npc/005-7/trainer.txt:147 +#, no-c-format +msgid "Saxso, the former mayor, commanded me to strengthen the youngsters, so that they have sufficient power to fight monsters." +msgstr "" + #. code: Name: "Scar" -#: mob_db.conf:2325 +#: mob_db.conf:2332 #, no-c-format msgid "Scar" msgstr "" @@ -12583,7 +13454,7 @@ msgid "Scissors" msgstr "" #. code: Name: "Scorpion" -#: mob_db.conf:3033 +#: mob_db.conf:3049 #, no-c-format msgid "Scorpion" msgstr "" @@ -12615,6 +13486,12 @@ msgstr "" msgid "Sea Drops" msgstr "" +#. code: Name: "SeaSlime" +#: mob_db.conf:4045 +#, no-c-format +msgid "SeaSlime" +msgstr "" + #. code: Name: "Sealed Soul" #: item_db.conf:-1 #, no-c-format @@ -12700,6 +13577,14 @@ msgstr "" msgid "Send only once" msgstr "" +#. code: rif($@GM_EVENT, l("Send soul to the Mana Plane for GM events")), L_Aeros, +#. code: rif($@GM_EVENT, l("Send soul to the Mana Plane for GM events"), L_Aeros, +#: npc/functions/soul_menhir.txt~:6 +#: npc/functions/soul_menhir.txt:6 +#, no-c-format +msgid "Send soul to the Mana Plane for GM events" +msgstr "" + #. code: mes l("Send this message also on login?"); #: npc/commands/scheduled-broadcasts.txt:61 #: npc/commands/scheduled-broadcasts.txt~:61 @@ -12741,6 +13626,12 @@ msgstr "" msgid "Sent: @@ times out of @@" msgstr "" +#. code: Name: "Serf Hat" +#: item_db.conf:-1 +#, no-c-format +msgid "Serf Hat" +msgstr "" + #. code: 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds. #: conf/messages.conf:250 msgid "Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds." @@ -12769,8 +13660,8 @@ msgid "Set battle_config as requested." msgstr "" #. code: mesq l("Set sail! We're going to Tulimshar!"); -#: npc/002-4/nard.txt:133 -#: npc/002-4/nard.txt~:133 +#: npc/002-4/nard.txt~:135 +#: npc/002-4/nard.txt:135 #, no-c-format msgid "Set sail! We're going to Tulimshar!" msgstr "" @@ -12781,6 +13672,13 @@ msgstr "" msgid "Set state manually" msgstr "" +#. code: //message strcharinfo(0), l("Set status @@ with @@ kills", .@qp, .@kp); +#: npc/005-7/trainer.txt~:413 +#: npc/005-7/trainer.txt:413 +#, no-c-format +msgid "Set status @@ with @@ kills" +msgstr "" + #. code: menuimage("actions/edit", l("Set the level manually")), #: npc/commands/debug-skill.txt:20 #: npc/commands/debug-skill.txt~:20 @@ -12827,8 +13725,8 @@ msgid "She is a good friend of mine... We wanted to marry a few weeks before her msgstr "" #. code: mesq l("She is the nurse and shipkeeper of this ship."); -#: npc/002-4/nard.txt~:97 -#: npc/002-4/nard.txt:97 +#: npc/002-4/nard.txt~:99 +#: npc/002-4/nard.txt:99 #, no-c-format msgid "She is the nurse and shipkeeper of this ship." msgstr "" @@ -12877,8 +13775,8 @@ msgid "Shemagh" msgstr "" #. code: mesq l("Ship travels are not free. See if you can gather some money, and I'll bring you to Tulimshar!"); -#: npc/002-4/nard.txt~:58 -#: npc/002-4/nard.txt:58 +#: npc/002-4/nard.txt~:60 +#: npc/002-4/nard.txt:60 #, no-c-format msgid "Ship travels are not free. See if you can gather some money, and I'll bring you to Tulimshar!" msgstr "" @@ -12914,18 +13812,31 @@ msgstr "" #. code: l("Shortcuts."), L_teclado, #: npc/005-1/trainer.txt~:189 -#: npc/005-7/trainer.txt~:183 -#: npc/005-7/trainer.txt:183 +#: npc/005-7/trainer.txt:279 +#: npc/005-7/trainer.txt~:279 #, no-c-format msgid "Shortcuts." msgstr "" +#. code: l("Should you be too quick or wait too long, you will most likely fail."); +#: npc/items/books.txt~:67 +#: npc/items/books.txt:67 +#, no-c-format +msgid "Should you be too quick or wait too long, you will most likely fail." +msgstr "" + #. code: Name: "Silk Cocoon" #: item_db.conf:-1 #, no-c-format msgid "Silk Cocoon" msgstr "" +#. code: Name: "Silk Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Silk Gloves" +msgstr "" + #. code: Name: "Silk Pants" #: item_db.conf:-1 #, no-c-format @@ -12939,7 +13850,7 @@ msgid "Silk Robe" msgstr "" #. code: Name: "Silk Worm" -#: mob_db.conf:1384 +#: mob_db.conf:1383 #, no-c-format msgid "Silk Worm" msgstr "" @@ -13058,6 +13969,12 @@ msgstr "" msgid "Slave clone spawned." msgstr "" +#. code: Name: "SlimeBlast" +#: mob_db.conf:3911 +#, no-c-format +msgid "SlimeBlast" +msgstr "" + #. code: Name: "Small Knife" #: item_db.conf:-1 #, no-c-format @@ -13077,7 +13994,7 @@ msgid "Small Tentacles" msgstr "" #. code: Name: "Smoke Dragon" -#: mob_db.conf:2010 +#: mob_db.conf:2012 #, no-c-format msgid "Smoke Dragon" msgstr "" @@ -13117,8 +14034,8 @@ msgstr "" #. code: mesq l("So be nice and help people along the way!"); #: npc/005-1/trainer.txt~:246 -#: npc/005-7/trainer.txt:240 -#: npc/005-7/trainer.txt~:240 +#: npc/005-7/trainer.txt:336 +#: npc/005-7/trainer.txt~:336 #, no-c-format msgid "So be nice and help people along the way!" msgstr "" @@ -13136,6 +14053,12 @@ msgstr "" msgid "So in a hurry, I forgot to take enough bait for fishing." msgstr "" +#. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."), +#: npc/items/books.txt:97 +#, no-c-format +msgid "So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know." +msgstr "" + #. code: npctalkonce(lg("So you think you're tough? A warrior must also be loyal and patient.")); #: npc/functions/legiontalk.txt:51 #, no-c-format @@ -13155,12 +14078,19 @@ msgid "So, do you have anything for me today?" msgstr "" #. code: mesq l("So, how do you feel? I see that Juliet did a marvellous job! You look like you're in good health now."); -#: npc/002-4/nard.txt:36 -#: npc/002-4/nard.txt~:36 +#: npc/002-4/nard.txt:38 +#: npc/002-4/nard.txt~:38 #, no-c-format msgid "So, how do you feel? I see that Juliet did a marvellous job! You look like you're in good health now." msgstr "" +#. code: mesq l("So, please kill 3 @@, which are usually at beaches. You can sell their stingers.", getmonsterlink(CandorScorpion)); +#: npc/005-7/trainer.txt~:89 +#: npc/005-7/trainer.txt:89 +#, no-c-format +msgid "So, please kill 3 @@, which are usually at beaches. You can sell their stingers." +msgstr "" + #. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas."); #: npc/002-1/dan.txt:37 #, no-c-format @@ -13193,15 +14123,29 @@ msgid "Some of your items cannot be vended and were removed from the shop." msgstr "" #. code: mesq l("Some others also like to buy them to keep as trophies. Either way, you can make some money with that."); -#: npc/005-7/trainer.txt~:66 -#: npc/005-7/trainer.txt:66 +#: npc/005-7/trainer.txt:162 +#: npc/005-7/trainer.txt~:162 #: npc/005-1/trainer.txt~:66 #, no-c-format msgid "Some others also like to buy them to keep as trophies. Either way, you can make some money with that." msgstr "" +#. code: l("Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@.", +#: npc/items/books.txt~:48 +#: npc/items/books.txt:48 +#, no-c-format +msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@." +msgstr "" + +#. code: l("Some types of fish also enjoy @@ quite a bit.", +#: npc/items/books.txt~:46 +#: npc/items/books.txt:46 +#, no-c-format +msgid "Some types of fish also enjoy @@ quite a bit." +msgstr "" + #. code: l("Somebody took your place on this spot!"), -#: npc/functions/fishing.txt:266 +#: npc/functions/fishing.txt:272 #, no-c-format msgid "Somebody took your place on this spot!" msgstr "" @@ -13266,6 +14210,13 @@ msgstr "" msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells." msgstr "" +#. code: l("Sorry, I am busy..."); +#: npc/005-4/tolchi.txt:133 +#: npc/005-4/tolchi.txt~:133 +#, no-c-format +msgid "Sorry, I am busy..." +msgstr "" + #. code: l("Sorry, I am not in the mood for another fight with these rattos."), -; #: npc/002-1/peter.txt:172 #: npc/002-1/peter.txt:167 @@ -13330,16 +14281,29 @@ msgstr "" #. code: l("Sorry, that is not the cake I love."); #: npc/003-1/sarah.txt:28 -#: npc/003-1/sarah.txt~:27 +#: npc/003-1/sarah.txt~:28 #, no-c-format msgid "Sorry, that is not the cake I love." msgstr "" +#. code: if (gettimetick(2) <= .RENT_TIME) mesq l("Sorry, you was taking too long to decide and I've rented my sword to somebody else."); +#: npc/005-1/ayasha.txt~:120 +#: npc/005-1/ayasha.txt:120 +#, no-c-format +msgid "Sorry, you was taking too long to decide and I've rented my sword to somebody else." +msgstr "" + #. code: 618: Soul Linker #: conf/messages.conf:558 msgid "Soul Linker" msgstr "" +#. code: 001-1,235,25,0 script Soul Menhir NPC_HIDDEN,1,0,{ +#: npc/001-1/portal.txt~:6 +#, no-c-format +msgid "Soul Menhir" +msgstr "" + #. code: 005-1,29,92,0 script Soul Menhir#candor NPC_SOUL_MOSS,{ #. code: 005-1,36,87,0 script Soul Menhir#candor NPC_SOUL_MOSS,{ #: npc/005-1/soul-menhir.txt:6 @@ -13484,8 +14448,8 @@ msgstr "" #. code: l("Status."), L_status, #: npc/005-1/trainer.txt~:187 -#: npc/005-7/trainer.txt:181 -#: npc/005-7/trainer.txt~:181 +#: npc/005-7/trainer.txt:277 +#: npc/005-7/trainer.txt~:277 #, no-c-format msgid "Status." msgstr "" @@ -13544,15 +14508,15 @@ msgid "Strange Coin" msgstr "" #. code: mesq l("Strength helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow."); -#: npc/005-7/trainer.txt~:273 -#: npc/005-7/trainer.txt:273 +#: npc/005-7/trainer.txt:369 +#: npc/005-7/trainer.txt~:369 #, no-c-format msgid "Strength helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow." msgstr "" #. code: l("Styles."), L_estilo, -#: npc/005-7/trainer.txt~:177 -#: npc/005-7/trainer.txt:177 +#: npc/005-7/trainer.txt:273 +#: npc/005-7/trainer.txt~:273 #: npc/005-1/trainer.txt~:183 #, no-c-format msgid "Styles." @@ -13601,6 +14565,13 @@ msgstr "" msgid "Sura T" msgstr "" +#. code: l("Sure"),L_Next, +#: npc/005-1/maya.txt~:27 +#: npc/005-1/maya.txt:27 +#, no-c-format +msgid "Sure" +msgstr "" + #. code: l("Sure, but what will you give me in exchange?"), L_AboutReward, #: npc/002-1/alige.txt:105 #, no-c-format @@ -13741,7 +14712,7 @@ msgid "Tell me about Tulimshar." msgstr "" #. code: rif(getgmlevel(), l("Tell people the name of a new hero.")), L_NewHero, -#: npc/003-2/lua.txt:13 +#: npc/003-2/lua.txt:14 #: npc/003-2/lua.txt~:13 #, no-c-format msgid "Tell people the name of a new hero." @@ -13753,8 +14724,8 @@ msgid "Ten Castles" msgstr "" #. code: mesq l("Ten, fifty, thousand... Yep, this is the amount I've asked for."); -#: npc/002-4/nard.txt:128 -#: npc/002-4/nard.txt~:128 +#: npc/002-4/nard.txt:130 +#: npc/002-4/nard.txt~:130 #, no-c-format msgid "Ten, fifty, thousand... Yep, this is the amount I've asked for." msgstr "" @@ -13771,6 +14742,18 @@ msgstr "" msgid "Terranite Armor" msgstr "" +#. code: Name: "Terranite Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Terranite Boots" +msgstr "" + +#. code: Name: "Terranite Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Terranite Gloves" +msgstr "" + #. code: Name: "Terranite Ore" #: item_db.conf:-1 #, no-c-format @@ -13784,8 +14767,8 @@ msgid "Terranite Pants" msgstr "" #. code: l("Test"), L_Charda, -#: npc/005-1/ayasha.txt~:209 -#: npc/005-1/ayasha.txt:210 +#: npc/005-1/ayasha.txt~:280 +#: npc/005-1/ayasha.txt:280 #, no-c-format msgid "Test" msgstr "" @@ -13797,11 +14780,12 @@ msgstr "" msgid "Test MOTD" msgstr "" +#. code: mesq l("Thank you for your help."); #. code: l("Thank you for your help."); #: npc/003-1/lieutenantdausen.txt:59 -#: npc/005-1/ayasha.txt:54 -#: npc/005-1/ayasha.txt~:53 +#: npc/005-1/ayasha.txt:89 #: npc/003-1/lieutenantdausen.txt~:59 +#: npc/005-1/ayasha.txt~:89 #, no-c-format msgid "Thank you for your help." msgstr "" @@ -13820,17 +14804,12 @@ msgid "Thank you, I'll take them and put them on." msgstr "" #. code: l("Thank you, here is your reward and... some pocket money."); -#: npc/005-1/ayasha.txt:44 +#: npc/005-1/ayasha.txt~:79 +#: npc/005-1/ayasha.txt:79 #, no-c-format msgid "Thank you, here is your reward and... some pocket money." msgstr "" -#. code: l("Thank you, here is your reward."); -#: npc/005-1/ayasha.txt~:44 -#, no-c-format -msgid "Thank you, here is your reward." -msgstr "" - #. code: l("Thank you, there is your reward"); #: npc/003-1/lieutenantdausen.txt~:51 #: npc/003-1/lieutenantdausen.txt:51 @@ -13864,6 +14843,13 @@ msgstr "" msgid "Thanks again for helping me. Drats these rattos for infesting our fair vessal!" msgstr "" +#. code: mesq l("Thanks again for the help. You have proven that you are resourceful. Come back again later."); +#: npc/005-1/maya.txt~:63 +#: npc/005-1/maya.txt:64 +#, no-c-format +msgid "Thanks again for the help. You have proven that you are resourceful. Come back again later." +msgstr "" + #. code: mesq l("Thanks for Helping with clear out the store room!"); #: npc/005-1/zegas.txt~:60 #: npc/005-1/zegas.txt:60 @@ -13878,9 +14864,16 @@ msgstr "" msgid "Thanks for helping me!" msgstr "" +#. code: l("Thanks for helping my shop earlier. I forge weapons, but unfortunately, I need more than just iron to forge them."), +#: npc/005-4/tolchi.txt~:103 +#: npc/005-4/tolchi.txt:103 +#, no-c-format +msgid "Thanks for helping my shop earlier. I forge weapons, but unfortunately, I need more than just iron to forge them." +msgstr "" + #. code: mesq l("Thanks for playing with us! Can you find my friends?"); -#: npc/005-1/ayasha.txt~:104 -#: npc/005-1/ayasha.txt:105 +#: npc/005-1/ayasha.txt:175 +#: npc/005-1/ayasha.txt~:175 #, no-c-format msgid "Thanks for playing with us! Can you find my friends?" msgstr "" @@ -13897,9 +14890,21 @@ msgstr "" msgid "Thanks for the help! Arr, that was some fine ale, indeed!" msgstr "" +#. code: mesq l("Thanks for the help."); +#: npc/005-1/maya.txt~:58 +#, no-c-format +msgid "Thanks for the help." +msgstr "" + +#. code: mesq l("Thanks for the help. Here, take this shirt and some money."); +#: npc/005-1/maya.txt:59 +#, no-c-format +msgid "Thanks for the help. Here, take this shirt and some money." +msgstr "" + #. code: l("Thanks mate, that is everything I need! Have a good day!"); -#: npc/005-4/tolchi.txt~:41 -#: npc/005-4/tolchi.txt:43 +#: npc/005-4/tolchi.txt:45 +#: npc/005-4/tolchi.txt~:45 #, no-c-format msgid "Thanks mate, that is everything I need! Have a good day!" msgstr "" @@ -13961,7 +14966,7 @@ msgid "The Alliance Council rarely meets. It's thanks to them that the cities ar msgstr "" #. code: mesq l("The Alliance which was formed after the war!"); -#: npc/003-2/lua.txt:17 +#: npc/003-2/lua.txt:18 #: npc/003-2/lua.txt~:17 #, no-c-format msgid "The Alliance which was formed after the war!" @@ -14023,19 +15028,33 @@ msgid "The biggest mine, where you could find Mana Stones in the past, is now en msgstr "" #. code: mesq l("The captain has locked the door, you should go see him."); -#: npc/002-3/doors.txt~:46 -#: npc/002-3/doors.txt:44 +#: npc/002-3/doors.txt~:43 +#: npc/002-3/doors.txt:43 #, no-c-format msgid "The captain has locked the door, you should go see him." msgstr "" #. code: mesq l("The captain is waiting for you! Hurry up."); -#: npc/002-3/doors.txt~:63 -#: npc/002-3/doors.txt:61 +#: npc/002-3/doors.txt:56 +#: npc/002-3/doors.txt~:56 #, no-c-format msgid "The captain is waiting for you! Hurry up." msgstr "" +#. code: mesq l("The children are safe, aren't they...?"); +#: npc/005-1/ayasha.txt:110 +#: npc/005-1/ayasha.txt~:110 +#, no-c-format +msgid "The children are safe, aren't they...?" +msgstr "" + +#. code: l("The children are safe, could you rent me your sword?"), L_Rent, +#: npc/005-1/ayasha.txt:100 +#: npc/005-1/ayasha.txt~:100 +#, no-c-format +msgid "The children are safe, could you rent me your sword?" +msgstr "" + #. code: mesq l("The city only flourished because Janett Platinum had the idea to build city walls surrounding this city."); #: npc/003-1/ninathetraveler.txt:28 #: npc/003-1/ninathetraveler.txt~:28 @@ -14135,26 +15154,24 @@ msgid "The item is not equippable." msgstr "" #. code: mes l("The kid is not paying attention to you."); -#: npc/005-1/ayasha.txt~:162 -#: npc/005-1/ayasha.txt~:132 -#: npc/005-1/ayasha.txt~:115 -#: npc/005-1/ayasha.txt:116 -#: npc/005-1/ayasha.txt:163 -#: npc/005-1/ayasha.txt:133 -#: npc/005-1/ayasha.txt~:177 -#: npc/005-1/ayasha.txt:193 -#: npc/005-1/ayasha.txt:178 -#: npc/005-1/ayasha.txt~:147 -#: npc/005-1/ayasha.txt:148 -#: npc/005-1/ayasha.txt~:192 +#: npc/005-1/ayasha.txt~:218 +#: npc/005-1/ayasha.txt~:248 +#: npc/005-1/ayasha.txt~:233 +#: npc/005-1/ayasha.txt~:263 +#: npc/005-1/ayasha.txt~:203 +#: npc/005-1/ayasha.txt~:186 +#: npc/005-1/ayasha.txt:218 +#: npc/005-1/ayasha.txt:233 +#: npc/005-1/ayasha.txt:248 +#: npc/005-1/ayasha.txt:203 +#: npc/005-1/ayasha.txt:263 +#: npc/005-1/ayasha.txt:186 #, no-c-format msgid "The kid is not paying attention to you." msgstr "" #. code: mesq l("The king commanded me to strengthen the young men, so that they have sufficient power to fight monsters."); #: npc/005-1/trainer.txt~:51 -#: npc/005-7/trainer.txt~:51 -#: npc/005-7/trainer.txt:51 #, no-c-format msgid "The king commanded me to strengthen the young men, so that they have sufficient power to fight monsters." msgstr "" @@ -14194,10 +15211,15 @@ msgstr "" msgid "The monster/egg name/ID doesn't exist." msgstr "" +#. code: mesq l("The monsters here are not aggressive. Complete their quests, gain some experience, allocate some status, and you'll be ready for my training."); +#: npc/005-7/trainer.txt:126 +#: npc/005-7/trainer.txt~:126 +#, no-c-format +msgid "The monsters here are not aggressive. Complete their quests, gain some experience, allocate some status, and you'll be ready for my training." +msgstr "" + #. code: mesq l("The monsters here are not agressive. Complete their quests, gain some experience, allocate some status, and you'll be ready."); #: npc/005-1/trainer.txt~:42 -#: npc/005-7/trainer.txt~:42 -#: npc/005-7/trainer.txt:42 #, no-c-format msgid "The monsters here are not agressive. Complete their quests, gain some experience, allocate some status, and you'll be ready." msgstr "" @@ -14251,8 +15273,8 @@ msgid "The sailor turns his back to you." msgstr "" #. code: mes col(l("The sailors take you aboard their ship."), 9); -#: npc/000-0/sailors.txt:63 -#: npc/000-0/sailors.txt~:63 +#: npc/000-0/sailors.txt~:72 +#: npc/000-0/sailors.txt:72 #, no-c-format msgid "The sailors take you aboard their ship." msgstr "" @@ -14324,8 +15346,8 @@ msgid "There are banks all over the world. Usually every important village or ci msgstr "" #. code: mesq l("There are many key combinations, press F1 to see a short list of them!"); -#: npc/005-7/trainer.txt:298 -#: npc/005-7/trainer.txt~:298 +#: npc/005-7/trainer.txt~:394 +#: npc/005-7/trainer.txt:394 #: npc/005-1/trainer.txt~:304 #, no-c-format msgid "There are many key combinations, press F1 to see a short list of them!" @@ -14337,8 +15359,8 @@ msgid "There are no items to appraise." msgstr "" #. code: mesq l("There are people in the world who need help!"); -#: npc/005-7/trainer.txt~:238 -#: npc/005-7/trainer.txt:238 +#: npc/005-7/trainer.txt~:334 +#: npc/005-7/trainer.txt:334 #: npc/005-1/trainer.txt~:244 #, no-c-format msgid "There are people in the world who need help!" @@ -14358,8 +15380,8 @@ msgid "There are some old rusty knives on the table. Would you like to take one? msgstr "" #. code: mesq l("There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."); -#: npc/005-7/trainer.txt:121 -#: npc/005-7/trainer.txt~:121 +#: npc/005-7/trainer.txt:217 +#: npc/005-7/trainer.txt~:217 #: npc/005-1/trainer.txt~:121 #, no-c-format msgid "There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats." @@ -14374,15 +15396,15 @@ msgstr "" #. code: mesq l("There are three types of items."); #: npc/005-1/trainer.txt~:196 -#: npc/005-7/trainer.txt~:190 -#: npc/005-7/trainer.txt:190 +#: npc/005-7/trainer.txt:286 +#: npc/005-7/trainer.txt~:286 #, no-c-format msgid "There are three types of items." msgstr "" #. code: mesq l("There are three types of monsters: the aggressive, the neutral, and the collaborative."); -#: npc/005-7/trainer.txt~:212 -#: npc/005-7/trainer.txt:212 +#: npc/005-7/trainer.txt~:308 +#: npc/005-7/trainer.txt:308 #: npc/005-1/trainer.txt~:218 #, no-c-format msgid "There are three types of monsters: the aggressive, the neutral, and the collaborative." @@ -14410,6 +15432,13 @@ msgstr "" msgid "There is no honor in fighting a weak opponent." msgstr "" +#. code: mesq l("There probably is a huge, flashing yellow exclamation mark over a suitable knife you could take and nobody would mind."); +#: npc/005-7/trainer.txt~:138 +#: npc/005-7/trainer.txt:138 +#, no-c-format +msgid "There probably is a huge, flashing yellow exclamation mark over a suitable knife you could take and nobody would mind." +msgstr "" + #. code: 286: There's been no change in the setting. #: conf/messages.conf:292 msgid "There's been no change in the setting." @@ -14494,8 +15523,8 @@ msgstr "" #. code: mesq l("They are known to use a revolutionary hair growth formula."); #: npc/005-1/trainer.txt~:237 -#: npc/005-7/trainer.txt~:231 -#: npc/005-7/trainer.txt:231 +#: npc/005-7/trainer.txt~:327 +#: npc/005-7/trainer.txt:327 #, no-c-format msgid "They are known to use a revolutionary hair growth formula." msgstr "" @@ -14513,13 +15542,20 @@ msgid "They are strict with who is allowed inside, so you'll need either elf or msgstr "" #. code: mesq l("They can be equipped to make your look more interesting or to improve some of its features."); -#: npc/005-7/trainer.txt:199 -#: npc/005-7/trainer.txt~:199 +#: npc/005-7/trainer.txt:295 +#: npc/005-7/trainer.txt~:295 #: npc/005-1/trainer.txt~:205 #, no-c-format msgid "They can be equipped to make your look more interesting or to improve some of its features." msgstr "" +#. code: l("They shouldn't. Could you perhaps, kindly bring me 1 @@?", getitemlink(.Item1)); +#: npc/005-4/tolchi.txt:81 +#: npc/005-4/tolchi.txt~:81 +#, no-c-format +msgid "They shouldn't. Could you perhaps, kindly bring me 1 @@?" +msgstr "" + #. code: mes l("They wanted magic to be once again free!"); #: npc/003-1/mariusthebard.txt:60 #, no-c-format @@ -14527,9 +15563,9 @@ msgid "They wanted magic to be once again free!" msgstr "" #. code: mesq l("They will not attack anyone unless they are attacked first."); -#: npc/005-7/trainer.txt~:219 +#: npc/005-7/trainer.txt:315 #: npc/005-1/trainer.txt~:225 -#: npc/005-7/trainer.txt:219 +#: npc/005-7/trainer.txt~:315 #, no-c-format msgid "They will not attack anyone unless they are attacked first." msgstr "" @@ -14569,6 +15605,18 @@ msgstr "" msgid "This NPC doesn't exist." msgstr "" +#. code: mes l("This Portal can send your soul back to the world, along any items, money and/or experience gained."); +#: npc/001-1/portal.txt:10 +#, no-c-format +msgid "This Portal can send your soul back to the world, along any items, money and/or experience gained." +msgstr "" + +#. code: mes l("This Soul Menhir can send your soul back to the world, along any items, money and/or experience gained."); +#: npc/001-1/portal.txt~:10 +#, no-c-format +msgid "This Soul Menhir can send your soul back to the world, along any items, money and/or experience gained." +msgstr "" + #. code: 873: This action can't be performed at the moment. Please try again later. #: conf/messages.conf:642 msgid "This action can't be performed at the moment. Please try again later." @@ -14597,34 +15645,39 @@ msgid "This character has been banned until " msgstr "" #. code: mesq col(l("This door is locked."), 9); -#: npc/002-3/doors.txt:69 -#: npc/002-3/doors.txt~:71 +#: npc/002-3/doors.txt~:64 +#: npc/002-3/doors.txt:64 #, no-c-format msgid "This door is locked." msgstr "" #. code: dispbottom l("This fishing spot has just been used, give it a rest."); -#: npc/functions/fishing.txt:218 +#: npc/functions/fishing.txt:224 #, no-c-format msgid "This fishing spot has just been used, give it a rest." msgstr "" #. code: dispbottom l("This fishing spot is already being used!"); -#: npc/functions/fishing.txt:149 +#: npc/functions/fishing.txt:155 #, no-c-format msgid "This fishing spot is already being used!" msgstr "" +#. code: mesq l("This girl is lucky we found her before a shark did. I have no idea where she comes from.", "This guy is lucky we found him before a shark did. I have no idea where he comes from."); +#: npc/000-0-0/sailors.txt~:15 +#, no-c-format +msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from." +msgstr "" + #. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from.", "This guy is lucky we found him before a shark did. I have no idea where he comes from."); -#: npc/000-0-0/sailors.txt:14 -#: npc/000-0-0/sailors.txt~:14 +#: npc/000-0-0/sailors.txt:15 #, no-c-format msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from.#0" msgstr "" #. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); -#: npc/000-0/sailors.txt~:58 -#: npc/000-0/sailors.txt:58 +#: npc/000-0/sailors.txt:66 +#: npc/000-0/sailors.txt~:66 #, no-c-format msgid "This girl needs help, we need to rescue her!#0" msgstr "" @@ -14637,22 +15690,21 @@ msgid "This guy has been a plague ever since he could walk. He's always causing msgstr "" #. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from.", "This guy is lucky we found him before a shark did. I have no idea where he comes from."); -#: npc/000-0-0/sailors.txt:14 -#: npc/000-0-0/sailors.txt~:14 +#: npc/000-0-0/sailors.txt:15 #, no-c-format msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from.#1" msgstr "" #. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); -#: npc/000-0/sailors.txt~:58 -#: npc/000-0/sailors.txt:58 +#: npc/000-0/sailors.txt:66 +#: npc/000-0/sailors.txt~:66 #, no-c-format msgid "This guy needs help, we need to rescue him!#1" msgstr "" #. code: mesq l("This is ##BCandor Island##b. A very small community lives here."); -#: npc/002-4/nard.txt~:113 -#: npc/002-4/nard.txt:113 +#: npc/002-4/nard.txt:115 +#: npc/002-4/nard.txt~:115 #, no-c-format msgid "This is ##BCandor Island##b. A very small community lives here." msgstr "" @@ -14686,7 +15738,7 @@ msgid "This item cannot be traded." msgstr "" #. code: l("This item cannot be used as bait here."); -#: npc/functions/fishing.txt:258 +#: npc/functions/fishing.txt:264 #, no-c-format msgid "This item cannot be used as bait here." msgstr "" @@ -14711,8 +15763,8 @@ msgid "This menu allows you to customize your appearance." msgstr "" #. code: mes l("This menu allows you to manage events and gives access to event-related tools."); -#: npc/commands/event.txt~:20 -#: npc/commands/event.txt:20 +#: npc/commands/event.txt:34 +#: npc/commands/event.txt~:34 #, no-c-format msgid "This menu allows you to manage events and gives access to event-related tools." msgstr "" @@ -14840,6 +15892,13 @@ msgstr "" msgid "This well is too deep and you don't have a bucket." msgstr "" +#. code: mesq l("This will be the last task. Besides the @@, the strongest monster on this island worth killing is the @@.", getmonsterlink(ManaBug), getmonsterlink(Scorpion)); +#: npc/005-7/trainer.txt:99 +#: npc/005-7/trainer.txt~:99 +#, no-c-format +msgid "This will be the last task. Besides the @@, the strongest monster on this island worth killing is the @@." +msgstr "" + #. code: Name: "Thorn Arrow" #: item_db.conf:-1 #, no-c-format @@ -14847,9 +15906,9 @@ msgid "Thorn Arrow" msgstr "" #. code: mesq l("Those for consumption, equipment and generics."); -#: npc/005-7/trainer.txt:191 +#: npc/005-7/trainer.txt:287 #: npc/005-1/trainer.txt~:197 -#: npc/005-7/trainer.txt~:191 +#: npc/005-7/trainer.txt~:287 #, no-c-format msgid "Those for consumption, equipment and generics." msgstr "" @@ -14895,15 +15954,15 @@ msgid "Tneck Sweater" msgstr "" #. code: rif(LOCATION$ != "Candor", l("To Candor Island.")), L_TCandor, -#: npc/002-4/nard.txt:156 -#: npc/002-4/nard.txt~:156 +#: npc/002-4/nard.txt~:158 +#: npc/002-4/nard.txt:158 #, no-c-format msgid "To Candor Island." msgstr "" #. code: rif(LOCATION$ != "Tulim", l("To Tulimshar.")), L_TTulim, -#: npc/002-4/nard.txt~:157 -#: npc/002-4/nard.txt:157 +#: npc/002-4/nard.txt:159 +#: npc/002-4/nard.txt~:159 #, no-c-format msgid "To Tulimshar." msgstr "" @@ -14941,49 +16000,49 @@ msgid "To de-trust a player:" msgstr "" #. code: mesq l("To defocus or stop attacking, press Shift + A."); -#: npc/005-7/trainer.txt~:133 -#: npc/005-7/trainer.txt:133 +#: npc/005-7/trainer.txt:229 +#: npc/005-7/trainer.txt~:229 #: npc/005-1/trainer.txt~:133 #, no-c-format msgid "To defocus or stop attacking, press Shift + A." msgstr "" #. code: mesq l("To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold. But equipment can only be sold."); -#: npc/005-7/trainer.txt:82 -#: npc/005-7/trainer.txt~:82 +#: npc/005-7/trainer.txt:178 +#: npc/005-7/trainer.txt~:178 #: npc/005-1/trainer.txt~:82 #, no-c-format msgid "To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold. But equipment can only be sold." msgstr "" #. code: mesq l("To display the dialog box with other citizens, press the F7 key."); -#: npc/005-7/trainer.txt~:143 +#: npc/005-7/trainer.txt:239 #: npc/005-1/trainer.txt~:143 -#: npc/005-7/trainer.txt:143 +#: npc/005-7/trainer.txt~:239 #, no-c-format msgid "To display the dialog box with other citizens, press the F7 key." msgstr "" #. code: mesq l("To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."); #: npc/005-1/trainer.txt~:76 -#: npc/005-7/trainer.txt:76 -#: npc/005-7/trainer.txt~:76 +#: npc/005-7/trainer.txt~:172 +#: npc/005-7/trainer.txt:172 #, no-c-format msgid "To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone." msgstr "" #. code: mesq l("To focus on a creature, press the 'A' key. To focus on another citizen, press the 'Q' key. To attack the focused target press the 'X' key or click the primary button on the creature."); -#: npc/005-7/trainer.txt:127 +#: npc/005-7/trainer.txt~:223 #: npc/005-1/trainer.txt~:127 -#: npc/005-7/trainer.txt~:127 +#: npc/005-7/trainer.txt:223 #, no-c-format msgid "To focus on a creature, press the 'A' key. To focus on another citizen, press the 'Q' key. To attack the focused target press the 'X' key or click the primary button on the creature." msgstr "" #. code: mesq l("To focus on an NPC, press the 'N' key. To talk to him press the 'T' key."); #: npc/005-1/trainer.txt~:130 -#: npc/005-7/trainer.txt:130 -#: npc/005-7/trainer.txt~:130 +#: npc/005-7/trainer.txt:226 +#: npc/005-7/trainer.txt~:226 #, no-c-format msgid "To focus on an NPC, press the 'N' key. To talk to him press the 'T' key." msgstr "" @@ -14994,8 +16053,17 @@ msgstr "" msgid "To get a quote:" msgstr "" +#. code: l("To get started with fishing, you'll need two things: a fishing rod and a bait."), +#: npc/items/books.txt~:15 +#: npc/items/books.txt:15 +#, no-c-format +msgid "To get started with fishing, you'll need two things: a fishing rod and a bait." +msgstr "" + #. code: mes l("To get the current rate:"); +#: npc/commands/event.txt:18 #: npc/commands/event.txt:4 +#: npc/commands/event.txt~:18 #: npc/commands/event.txt~:4 #, no-c-format msgid "To get the current rate:" @@ -15009,8 +16077,6 @@ msgstr "" #. code: mesq l("To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. You will lose experience if you are defeated."); #: npc/005-1/trainer.txt~:115 -#: npc/005-7/trainer.txt~:115 -#: npc/005-7/trainer.txt:115 #, no-c-format msgid "To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. You will lose experience if you are defeated." msgstr "" @@ -15039,8 +16105,8 @@ msgstr "" #. code: mesq l("To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."); #: npc/005-1/trainer.txt~:92 -#: npc/005-7/trainer.txt:92 -#: npc/005-7/trainer.txt~:92 +#: npc/005-7/trainer.txt:188 +#: npc/005-7/trainer.txt~:188 #, no-c-format msgid "To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear." msgstr "" @@ -15056,6 +16122,12 @@ msgstr "" msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client." msgstr "" +#. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."), +#: npc/items/books.txt:101 +#, no-c-format +msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying." +msgstr "" + #. code: mes(l("To remove a quote:")); #: npc/008-1/confused-tree.txt:73 #, no-c-format @@ -15064,11 +16136,20 @@ msgstr "" #. code: mes l("To reset back to normal:"); #: npc/commands/event.txt~:10 +#: npc/commands/event.txt:24 #: npc/commands/event.txt:10 +#: npc/commands/event.txt~:24 #, no-c-format msgid "To reset back to normal:" msgstr "" +#. code: mes l("To set the drop rate:"); +#: npc/commands/event.txt:21 +#: npc/commands/event.txt~:21 +#, no-c-format +msgid "To set the drop rate:" +msgstr "" + #. code: mes l("To set the exp rate:"); #: npc/commands/event.txt:7 #: npc/commands/event.txt~:7 @@ -15077,29 +16158,36 @@ msgid "To set the exp rate:" msgstr "" #. code: mesq l("To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."); +#: npc/005-7/trainer.txt:242 #: npc/005-1/trainer.txt~:146 -#: npc/005-7/trainer.txt~:146 -#: npc/005-7/trainer.txt:146 +#: npc/005-7/trainer.txt~:242 #, no-c-format msgid "To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen." msgstr "" #. code: mesq l("To speak privately to a friend who is not appearing on your screen, type the command '##B /q Citizen Name ##b' and press 'Enter'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it."); -#: npc/005-7/trainer.txt:155 -#: npc/005-7/trainer.txt~:155 +#: npc/005-7/trainer.txt:251 #: npc/005-1/trainer.txt~:155 +#: npc/005-7/trainer.txt~:251 #, no-c-format msgid "To speak privately to a friend who is not appearing on your screen, type the command '##B /q Citizen Name ##b' and press 'Enter'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it." msgstr "" #. code: mesq l("To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."); -#: npc/005-7/trainer.txt:149 +#: npc/005-7/trainer.txt~:245 #: npc/005-1/trainer.txt~:149 -#: npc/005-7/trainer.txt~:149 +#: npc/005-7/trainer.txt:245 #, no-c-format msgid "To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option." msgstr "" +#. code: l("To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."), +#: npc/items/books.txt~:66 +#: npc/items/books.txt:66 +#, no-c-format +msgid "To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges." +msgstr "" + #. code: l("To thank you, accept my old fishing rod."), #: npc/test/hinnack.txt~:50 #: npc/test/hinnack.txt:50 @@ -15129,8 +16217,8 @@ msgid "To unignore a player:" msgstr "" #. code: 005-4,42,37,0 script Tolchi NPC_RAIJIN_FEMALE_LEGION_ARTIS,{ -#: npc/005-4/tolchi.txt~:12 -#: npc/005-4/tolchi.txt:14 +#: npc/005-4/tolchi.txt~:16 +#: npc/005-4/tolchi.txt:16 #, no-c-format msgid "Tolchi" msgstr "" @@ -15218,11 +16306,25 @@ msgstr "" msgid "Tortuga Tongue" msgstr "" +#. code: l("Toss the hook into deep water by clicking on where you want to cast it."), +#: npc/items/books.txt~:60 +#: npc/items/books.txt:60 +#, no-c-format +msgid "Toss the hook into deep water by clicking on where you want to cast it." +msgstr "" + #. code: 334: Total Domination #: conf/messages.conf:344 msgid "Total Domination" msgstr "" +#. code: l("Touch it."), L_Bind, +#: npc/functions/soul_menhir.txt~:5 +#: npc/functions/soul_menhir.txt:5 +#, no-c-format +msgid "Touch it." +msgstr "" + #. code: 1042: Town Map #: conf/messages.conf:845 msgid "Town Map" @@ -15230,16 +16332,16 @@ msgstr "" #. code: menuaction(l("Trade")), #: npc/005-4/rosen.txt~:46 -#: npc/005-4/rosen.txt:46 +#: npc/005-4/rosen.txt:42 #, no-c-format msgid "Trade" msgstr "" #. code: 005-1,21,91,0 script Trainer NPC_PLAYER,{ #. code: 005-7,25,29,0 script Trainer NPC_PLAYER,{ -#: npc/005-7/trainer.txt~:8 -#: npc/005-7/trainer.txt:8 #: npc/005-1/trainer.txt~:8 +#: npc/005-7/trainer.txt~:27 +#: npc/005-7/trainer.txt:27 #, no-c-format msgid "Trainer" msgstr "" @@ -15298,16 +16400,21 @@ msgid "Tree Control Panel" msgstr "" #. code: mesn "Tritan Voice"; -#: npc/000-0/sailors.txt~:40 -#: npc/000-0/sailors.txt:40 +#: npc/000-0/sailors.txt:45 +#: npc/000-0/sailors.txt~:45 #, no-c-format msgid "Tritan Voice" msgstr "" +#. code: mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure Ayasha and Zegas could use your help."); +#: npc/005-7/trainer.txt~:123 +#: npc/005-7/trainer.txt:123 +#, no-c-format +msgid "Try doing quests which doesn't involve monster hunting first. I'm sure Ayasha and Zegas could use your help." +msgstr "" + #. code: mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure Zegas and Ayasha could use your help."); -#: npc/005-7/trainer.txt~:39 #: npc/005-1/trainer.txt~:39 -#: npc/005-7/trainer.txt:39 #, no-c-format msgid "Try doing quests which doesn't involve monster hunting first. I'm sure Zegas and Ayasha could use your help." msgstr "" @@ -15320,6 +16427,7 @@ msgstr "" #. code: 003-1,82,68,0 script TulimShip NPC_HIDDEN,0,0,{ #: npc/003-1/ship.txt:6 +#: npc/003-1/ship.txt~:6 #, no-c-format msgid "TulimShip" msgstr "" @@ -15332,8 +16440,8 @@ msgid "Tulimshar is the oldest human city, and its foundation is the year zero o msgstr "" #. code: mesq l("Tulimshar, right? The oldest human city-state!"); -#: npc/002-4/nard.txt:182 -#: npc/002-4/nard.txt~:182 +#: npc/002-4/nard.txt~:184 +#: npc/002-4/nard.txt:184 #, no-c-format msgid "Tulimshar, right? The oldest human city-state!" msgstr "" @@ -15668,8 +16776,8 @@ msgid "Use a key." msgstr "" #. code: rif(countitem(718) > 0, l("Use the key.")), L_Warp, -#: npc/002-2/doors.txt:47 -#: npc/002-2/doors.txt~:47 +#: npc/002-2/doors.txt~:50 +#: npc/002-2/doors.txt:50 #, no-c-format msgid "Use the key." msgstr "" @@ -15707,7 +16815,7 @@ msgid "Valentine Dress" msgstr "" #. code: Name: "Vampire Bat" -#: mob_db.conf:2675 +#: mob_db.conf:2691 #, no-c-format msgid "Vampire Bat" msgstr "" @@ -15752,8 +16860,8 @@ msgstr "" #. code: mesq l("Vitality determines how resistant you are to attacks and how many blows you can take before you die."); #: npc/005-1/trainer.txt~:284 -#: npc/005-7/trainer.txt~:278 -#: npc/005-7/trainer.txt:278 +#: npc/005-7/trainer.txt~:374 +#: npc/005-7/trainer.txt:374 #, no-c-format msgid "Vitality determines how resistant you are to attacks and how many blows you can take before you die." msgstr "" @@ -15772,7 +16880,7 @@ msgid "WHAT? How can you ever do a party without beer?!" msgstr "" #. code: dispbottom l("Wait for the bait to sink underwater."); -#: npc/functions/fishing.txt:285 +#: npc/functions/fishing.txt:291 #, no-c-format msgid "Wait for the bait to sink underwater." msgstr "" @@ -15792,22 +16900,22 @@ msgid "Wait, are you with the police? I didn't do anything wrong, I promise!#1" msgstr "" #. code: mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9); -#: npc/002-2/doors.txt~:65 -#: npc/002-2/doors.txt:65 +#: npc/002-2/doors.txt~:68 +#: npc/002-2/doors.txt:68 #, no-c-format msgid "Wait, it seems someone is blocking the door from the other side!" msgstr "" #. code: l("Wait, you never came here before?"), L_CandorIsland; -#: npc/002-4/nard.txt:54 -#: npc/002-4/nard.txt~:54 +#: npc/002-4/nard.txt~:56 +#: npc/002-4/nard.txt:56 #, no-c-format msgid "Wait, you never came here before?" msgstr "" #. code: mes col(l("Wait. A ship? Where are you, after all?"), 9); -#: npc/000-0/sailors.txt~:22 -#: npc/000-0/sailors.txt:22 +#: npc/000-0/sailors.txt:24 +#: npc/000-0/sailors.txt~:24 #, no-c-format msgid "Wait. A ship? Where are you, after all?" msgstr "" @@ -15884,6 +16992,18 @@ msgstr "" msgid "Warlock T" msgstr "" +#. code: Name: "Warlord Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Warlord Boots" +msgstr "" + +#. code: Name: "Warlord Gloves" +#: item_db.conf:-1 +#, no-c-format +msgid "Warlord Gloves" +msgstr "" + #. code: Name: "Warlord Helmet" #: item_db.conf:-1 #, no-c-format @@ -15903,7 +17023,7 @@ msgid "Warlord Plate" msgstr "" #. code: Name: "Warlord Skull" -#: mob_db.conf:1875 +#: mob_db.conf:1874 #, no-c-format msgid "Warlord Skull" msgstr "" @@ -15957,8 +17077,8 @@ msgid "We elves have greater affinity for magic than humans." msgstr "" #. code: mesq l("We have made a stop at a little island, before making it on to the port of Tulimshar."); -#: npc/002-4/nard.txt~:85 -#: npc/002-4/nard.txt:85 +#: npc/002-4/nard.txt~:87 +#: npc/002-4/nard.txt:87 #, no-c-format msgid "We have made a stop at a little island, before making it on to the port of Tulimshar." msgstr "" @@ -15985,15 +17105,15 @@ msgid "We should be there in a few days. For now, you can relax on the ship, or msgstr "" #. code: mesq lg("We speak various languages on this world. Let's try gesturing!"); -#: npc/000-0/sailors.txt~:41 -#: npc/000-0/sailors.txt:41 +#: npc/000-0/sailors.txt~:46 +#: npc/000-0/sailors.txt:46 #, no-c-format msgid "We speak various languages on this world. Let's try gesturing!#0" msgstr "" #. code: mesq lg("We speak various languages on this world. Let's try gesturing!"); -#: npc/000-0/sailors.txt~:41 -#: npc/000-0/sailors.txt:41 +#: npc/000-0/sailors.txt~:46 +#: npc/000-0/sailors.txt:46 #, no-c-format msgid "We speak various languages on this world. Let's try gesturing!#1" msgstr "" @@ -16048,8 +17168,8 @@ msgid "We won't be able to pay you in money, but we'll make you one of us if you msgstr "" #. code: mesq l("We're soon leaving that island, please return to your cabine."); -#: npc/002-3/doors.txt~:75 -#: npc/002-3/doors.txt:73 +#: npc/002-3/doors.txt:68 +#: npc/002-3/doors.txt~:68 #, no-c-format msgid "We're soon leaving that island, please return to your cabine." msgstr "" @@ -16084,7 +17204,7 @@ msgstr "" #. code: l("Welcome to Tolchi and Rosen Shop."), #: npc/005-4/rosen.txt~:38 -#: npc/005-4/rosen.txt:38 +#: npc/005-4/rosen.txt:34 #, no-c-format msgid "Welcome to Tolchi and Rosen Shop." msgstr "" @@ -16127,6 +17247,13 @@ msgstr "" msgid "Well" msgstr "" +#. code: l("Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!"), // NOTE: I really prefer EN_US (eg. armor vs armour) +#: npc/005-4/tolchi.txt:80 +#: npc/005-4/tolchi.txt~:80 +#, no-c-format +msgid "Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!" +msgstr "" + #. code: l("Well, too bad!"), L_Close; #: npc/003-1/gladys.txt~:11 #: npc/003-1/gladys.txt:11 @@ -16148,7 +17275,7 @@ msgstr "" #. code: l("What alliance?"),-; #: npc/003-2/lua.txt~:14 -#: npc/003-2/lua.txt:14 +#: npc/003-2/lua.txt:15 #, no-c-format msgid "What alliance?" msgstr "" @@ -16218,17 +17345,17 @@ msgid "What do you choose?" msgstr "" #. code: l("What do you need?"), -, -#: npc/002-4/nard.txt:52 -#: npc/002-4/nard.txt~:52 +#: npc/002-4/nard.txt:54 +#: npc/002-4/nard.txt~:54 #, no-c-format msgid "What do you need?" msgstr "" #. code: mes l("What do you want to access?"); +#: npc/commands/event.txt:36 #: npc/commands/super-menu.txt:13 #: npc/commands/super-menu.txt~:13 -#: npc/commands/event.txt~:22 -#: npc/commands/event.txt:22 +#: npc/commands/event.txt~:36 #, no-c-format msgid "What do you want to access?" msgstr "" @@ -16249,18 +17376,18 @@ msgstr "" #. code: mes col(l("What do you want to do?"), 9); #. code: mes l("What do you want to do?"); -#: npc/002-2/doors.txt~:43 -#: npc/002-2/doors.txt:43 +#: npc/002-2/doors.txt~:46 #: npc/commands/debug.txt:96 +#: npc/002-2/doors.txt:46 #: npc/commands/debug.txt~:96 #, no-c-format msgid "What do you want to do?" msgstr "" #. code: mesq l("What do you want to learn more about?"); -#: npc/005-7/trainer.txt:171 #: npc/005-1/trainer.txt~:177 -#: npc/005-7/trainer.txt~:171 +#: npc/005-7/trainer.txt:267 +#: npc/005-7/trainer.txt~:267 #, no-c-format msgid "What do you want to learn more about?" msgstr "" @@ -16362,7 +17489,7 @@ msgid "What should I do after taking these clothes?#1" msgstr "" #. code: l("What will be the bait for the fish?"); -#: npc/functions/fishing.txt:226 +#: npc/functions/fishing.txt:232 #, no-c-format msgid "What will be the bait for the fish?" msgstr "" @@ -16374,8 +17501,8 @@ msgid "What would you like to bury?" msgstr "" #. code: l("What would you like today?"); -#: npc/005-4/rosen.txt:39 #: npc/005-4/rosen.txt~:39 +#: npc/005-4/rosen.txt:35 #, no-c-format msgid "What would you like today?" msgstr "" @@ -16394,8 +17521,8 @@ msgid "What're you looking at?!" msgstr "" #. code: mesq l("What? A party?"); -#: npc/002-4/elmo.txt~:47 -#: npc/002-4/elmo.txt:47 +#: npc/002-4/elmo.txt:50 +#: npc/002-4/elmo.txt~:50 #, no-c-format msgid "What? A party?" msgstr "" @@ -16415,8 +17542,8 @@ msgid "When I am drunk I tell myself to stop drinking, but I won't listen the wo msgstr "" #. code: mesq l("When this is the case, you should get closer to the NPC, until they hear you."); -#: npc/005-7/trainer.txt~:250 -#: npc/005-7/trainer.txt:250 +#: npc/005-7/trainer.txt~:346 +#: npc/005-7/trainer.txt:346 #: npc/005-1/trainer.txt~:256 #, no-c-format msgid "When this is the case, you should get closer to the NPC, until they hear you." @@ -16424,12 +17551,18 @@ msgstr "" #. code: mesq l("When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button."); #: npc/005-1/trainer.txt~:101 -#: npc/005-7/trainer.txt~:101 -#: npc/005-7/trainer.txt:101 +#: npc/005-7/trainer.txt~:197 +#: npc/005-7/trainer.txt:197 #, no-c-format msgid "When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button." msgstr "" +#. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"), +#: npc/items/books.txt:103 +#, no-c-format +msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!" +msgstr "" + #. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9); #: npc/002-1/arpan.txt:119 #: npc/002-1/arpan.txt~:119 @@ -16500,6 +17633,12 @@ msgstr "" msgid "White Fur" msgstr "" +#. code: Name: "WhiteSlime" +#: mob_db.conf:4090 +#, no-c-format +msgid "WhiteSlime" +msgstr "" + #. code: 585: Whitesmith #: conf/messages.conf:521 msgid "Whitesmith" @@ -16529,15 +17668,15 @@ msgid "Who is she?" msgstr "" #. code: l("Who's this Juliet?"), L_Juliet, -#: npc/002-4/nard.txt~:42 -#: npc/002-4/nard.txt:42 +#: npc/002-4/nard.txt~:44 +#: npc/002-4/nard.txt:44 #, no-c-format msgid "Who's this Juliet?" msgstr "" #. code: mesq l("Why Tulimshar, you say? Because well, believe me, if you want to find out anything, the best place to ask around is Tulim!"); -#: npc/002-4/nard.txt:61 -#: npc/002-4/nard.txt~:61 +#: npc/002-4/nard.txt:63 +#: npc/002-4/nard.txt~:63 #, no-c-format msgid "Why Tulimshar, you say? Because well, believe me, if you want to find out anything, the best place to ask around is Tulim!" msgstr "" @@ -16605,14 +17744,26 @@ msgstr "" msgid "Wind and grass is nice and cool, so juicy sweet..." msgstr "" +#. code: Name: "Wisard Moccasins" +#: item_db.conf:-1 +#, no-c-format +msgid "Wisard Moccasins" +msgstr "" + +#. code: Name: "Witch Boots" +#: item_db.conf:-1 +#, no-c-format +msgid "Witch Boots" +msgstr "" + #. code: Name: "Witch Jack'O" -#: mob_db.conf:2280 +#: mob_db.conf:2286 #, no-c-format msgid "Witch Jack'O" msgstr "" #. code: Name: "Witched Zombie" -#: mob_db.conf:2415 +#: mob_db.conf:2423 #, no-c-format msgid "Witched Zombie" msgstr "" @@ -16647,9 +17798,9 @@ msgid "Withdraw." msgstr "" #. code: mesq l("Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."); +#: npc/005-7/trainer.txt~:214 #: npc/005-1/trainer.txt~:118 -#: npc/005-7/trainer.txt~:118 -#: npc/005-7/trainer.txt:118 +#: npc/005-7/trainer.txt:214 #, no-c-format msgid "Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm." msgstr "" @@ -16667,7 +17818,7 @@ msgid "Wizard" msgstr "" #. code: Name: "Wolvern" -#: mob_db.conf:1514 +#: mob_db.conf:1513 #, no-c-format msgid "Wolvern" msgstr "" @@ -16708,6 +17859,19 @@ msgstr "" msgid "Wooden Sword" msgstr "" +#. code: 001-1,235,25,0 script Worlds Gate NPC_HIDDEN,1,0,{ +#: npc/001-1/portal.txt:6 +#, no-c-format +msgid "Worlds Gate" +msgstr "" + +#. code: mes l("Would you like to leave this place?"); +#: npc/001-1/portal.txt~:11 +#: npc/001-1/portal.txt:11 +#, no-c-format +msgid "Would you like to leave this place?" +msgstr "" + #. code: mesq l("Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels."); #: npc/005-1/zegas.txt:20 #: npc/005-1/zegas.txt~:20 @@ -16736,16 +17900,20 @@ msgstr "" msgid "Yay, it worked! You get a good wing." msgstr "" +#. code: mesq l("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either."); +#: npc/000-0-0/sailors.txt~:20 +#, no-c-format +msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either." +msgstr "" + #. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either."); -#: npc/000-0-0/sailors.txt:18 -#: npc/000-0-0/sailors.txt~:18 +#: npc/000-0-0/sailors.txt:20 #, no-c-format msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.#0" msgstr "" #. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either."); -#: npc/000-0-0/sailors.txt:18 -#: npc/000-0-0/sailors.txt~:18 +#: npc/000-0-0/sailors.txt:20 #, no-c-format msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.#1" msgstr "" @@ -16765,8 +17933,8 @@ msgid "Yaya, you should go see her! She'll be happy to see you.#1" msgstr "" #. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!"); -#: npc/000-0-0/sailors.txt:42 -#: npc/000-0-0/sailors.txt~:42 +#: npc/000-0-0/sailors.txt:50 +#: npc/000-0-0/sailors.txt~:50 #, no-c-format msgid "Yayayaya, it's the first time someone is dressed worse than us!" msgstr "" @@ -16817,6 +17985,12 @@ msgstr "" msgid "Yellow Cotton Dye" msgstr "" +#. code: Name: "YellowSlime" +#: mob_db.conf:3951 +#, no-c-format +msgid "YellowSlime" +msgstr "" + #. code: l("Yes"), #. code: 1116: Yes #. code: l("Yes"); @@ -16825,7 +17999,7 @@ msgstr "" #: npc/commands/scheduled-broadcasts.txt:65 #: npc/003-1/lieutenantdausen.txt:32 #: conf/messages.conf:919 -#: npc/003-8/jhedia.txt:38 +#: npc/003-8/jhedia.txt:39 #: npc/commands/scheduled-broadcasts.txt~:65 #: npc/003-8/jhedia.txt~:38 #: npc/functions/main.txt:144 @@ -16850,8 +18024,10 @@ msgid "Yes I am." msgstr "" #. code: l("Yes!"), -#: npc/005-1/ayasha.txt:24 -#: npc/005-1/ayasha.txt~:24 +#: npc/005-1/ayasha.txt:36 +#: npc/005-1/ayasha.txt~:36 +#: npc/005-1/ayasha.txt:59 +#: npc/005-1/ayasha.txt~:59 #, no-c-format msgid "Yes!" msgstr "" @@ -16894,7 +18070,7 @@ msgstr "" #. code: l("Yes."), L_GiveFood, #. code: l("Yes."), L_Weapon, -#. code: l("Yes."), +#. code: l("Yes."), L_Leave; #. code: l("Yes."), L_Reset, #. code: l("Yes."), L_Warp, #. code: rif(.@tolchi == 2, l("Yes.")), @@ -16902,39 +18078,35 @@ msgstr "" #. code: switch (selectd(l("Yes."), #. code: switch (select(l("Yes."), l("No."))) #. code: rif(.@tolchi == 1, l("Yes.")), -#: npc/005-4/tolchi.txt~:163 +#: npc/005-1/ayasha.txt:279 #: npc/002-1/alige.txt:278 -#: npc/005-4/tolchi.txt:82 -#: npc/005-4/tolchi.txt~:122 -#: npc/005-4/tolchi.txt:124 +#: npc/005-4/tolchi.txt:171 #: npc/005-5/cynric.txt~:67 +#: npc/005-4/tolchi.txt~:172 #: npc/002-1/arpan.txt:250 #: npc/005-5/cynric.txt:67 #: npc/003-3/malindou.txt:67 +#: npc/001-1/portal.txt:16 #: npc/005-1/zegas.txt~:78 -#: npc/005-4/tolchi.txt:165 +#: npc/005-4/tolchi.txt:173 +#: npc/005-1/ayasha.txt~:279 #: npc/items/croconut.txt:20 -#: npc/005-4/tolchi.txt~:162 -#: npc/005-4/tolchi.txt:166 -#: npc/005-4/tolchi.txt~:80 -#: npc/005-1/ayasha.txt:209 -#: npc/005-4/tolchi.txt~:101 -#: npc/005-4/tolchi.txt~:164 +#: npc/005-4/tolchi.txt~:173 +#: npc/002-1/arpan.txt~:250 +#: npc/005-4/tolchi.txt~:171 #: npc/002-2/doors.txt~:24 #: npc/005-1/zegas.txt:78 #: npc/items/croconut.txt~:20 -#: npc/005-1/ayasha.txt~:208 #: npc/002-2/doors.txt:24 #: npc/003-3/malindou.txt~:67 -#: npc/005-4/tolchi.txt:103 -#: npc/002-1/arpan.txt~:250 -#: npc/005-4/tolchi.txt:164 +#: npc/001-1/portal.txt~:16 +#: npc/005-4/tolchi.txt:172 #, no-c-format msgid "Yes." msgstr "" #. code: Name: "Yeti" -#: mob_db.conf:2720 +#: mob_db.conf:2737 #, no-c-format msgid "Yeti" msgstr "" @@ -16946,7 +18118,7 @@ msgid "Yeti Claw" msgstr "" #. code: Name: "Yeti King" -#: mob_db.conf:1650 +#: mob_db.conf:1649 #, no-c-format msgid "Yeti King" msgstr "" @@ -16957,6 +18129,12 @@ msgstr "" msgid "Yeti Mask" msgstr "" +#. code: Name: "Yety Tank Top" +#: item_db.conf:-1 +#, no-c-format +msgid "Yety Tank Top" +msgstr "" + #. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?"); #: npc/002-1/arpan.txt:98 #: npc/002-1/arpan.txt~:98 @@ -16986,8 +18164,8 @@ msgid "Yeye, you still did not get your new clothes from the chest next to your msgstr "" #. code: mesq l("Yeye."); -#: npc/000-0-0/sailors.txt:26 -#: npc/000-0-0/sailors.txt~:26 +#: npc/000-0-0/sailors.txt~:30 +#: npc/000-0-0/sailors.txt:30 #, no-c-format msgid "Yeye." msgstr "" @@ -17032,14 +18210,21 @@ msgstr "" msgid "You already registered. Waiting for your partner..." msgstr "" +#. code: mesq l("You are already fully trained. Go to Tulimshar, and try to join a guild or something."); +#: npc/005-7/trainer.txt~:112 +#: npc/005-7/trainer.txt:112 +#, no-c-format +msgid "You are already fully trained. Go to Tulimshar, and try to join a guild or something." +msgstr "" + #. code: 1476: You are already mounting something else #: conf/messages.conf:1508 msgid "You are already mounting something else" msgstr "" #. code: mesq l("You are currently at @@.", LOCATION$); -#: npc/002-4/nard.txt~:150 -#: npc/002-4/nard.txt:150 +#: npc/002-4/nard.txt:152 +#: npc/002-4/nard.txt~:152 #, no-c-format msgid "You are currently at @@." msgstr "" @@ -17063,6 +18248,35 @@ msgstr "" msgid "You are full of wine, my friend..." msgstr "" +#. code: mesq l("You are killing @@ at northwest from the island.", getmonsterlink(HouseMaggot)); +#. code: mesq l("You are killing @@ at northwest from the island.", getmonsterlink(Scorpion)); +#: npc/005-7/trainer.txt:104 +#: npc/005-7/trainer.txt~:104 +#, no-c-format +msgid "You are killing @@ at northwest from the island." +msgstr "" + +#. code: mesq l("You are killing @@ at the beach.", getmonsterlink(CandorScorpion)); +#: npc/005-7/trainer.txt:92 +#: npc/005-7/trainer.txt~:92 +#, no-c-format +msgid "You are killing @@ at the beach." +msgstr "" + +#. code: mesq l("You are killing @@ at the storehouse.", getmonsterlink(HouseMaggot)); +#: npc/005-7/trainer.txt~:80 +#: npc/005-7/trainer.txt:80 +#, no-c-format +msgid "You are killing @@ at the storehouse." +msgstr "" + +#. code: mesq l("You are killing @@. They are usually at the crops.", getmonsterlink(Maggot)); +#: npc/005-7/trainer.txt:68 +#: npc/005-7/trainer.txt~:68 +#, no-c-format +msgid "You are killing @@. They are usually at the crops." +msgstr "" + #. code: lg("You are new around here, right?"); #: npc/003-3/malindou.txt~:43 #: npc/003-3/malindou.txt:43 @@ -17148,6 +18362,13 @@ msgstr "" msgid "You are now" msgstr "" +#. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Floating Island of Aeros."); +#: npc/functions/soul_menhir.txt:42 +#: npc/functions/soul_menhir.txt~:42 +#, no-c-format +msgid "You are now at the Mana Plane of Existence, at the Floating Island of Aeros." +msgstr "" + #. code: speech l("You are now divorced!"), #: npc/functions/marriage.txt:242 #, no-c-format @@ -17201,11 +18422,11 @@ msgstr "" msgid "You are weird, I have to go sorry.#1" msgstr "" -#. code: l("You aren't strong enough. Come back later."); -#: npc/005-4/tolchi.txt~:142 -#: npc/005-4/tolchi.txt:144 +#. code: l("You better have it ready, because I have the Coal with me!"), +#: npc/005-4/tolchi.txt~:109 +#: npc/005-4/tolchi.txt:109 #, no-c-format -msgid "You aren't strong enough. Come back later." +msgid "You better have it ready, because I have the Coal with me!" msgstr "" #. code: 869: You broke the target's weapon. @@ -17215,7 +18436,7 @@ msgstr "" #. code: l("You brought me Cherry Cake! Here is your @@, as promised.",getitemlink(.reward)); #: npc/003-1/sarah.txt:19 -#: npc/003-1/sarah.txt~:18 +#: npc/003-1/sarah.txt~:19 #, no-c-format msgid "You brought me Cherry Cake! Here is your @@, as promised." msgstr "" @@ -17231,6 +18452,13 @@ msgstr "" msgid "You can already rename your pet." msgstr "" +#. code: dispbottom l("You can also manually stop it at any time with: @droprate default"); +#: npc/commands/rate-management.txt~:169 +#: npc/commands/rate-management.txt:169 +#, no-c-format +msgid "You can also manually stop it at any time with: @droprate default" +msgstr "" + #. code: dispbottom l("You can also manually stop it at any time with: @exprate default"); #: npc/commands/rate-management.txt:45 #: npc/commands/rate-management.txt~:45 @@ -17262,6 +18490,13 @@ msgstr "" msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it." msgstr "" +#. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."), +#: npc/items/books.txt~:55 +#: npc/items/books.txt:55 +#, no-c-format +msgid "You can easily identify fishing spots, small bubbles and fishes are visible from the surface." +msgstr "" + #. code: mesq l("You can even join the project there. Contributors are greatly appreciated! %%g"); #: npc/003-1/constableperry.txt:17 #, no-c-format @@ -17322,13 +18557,20 @@ msgid "You can save both items and money at a bank." msgstr "" #. code: mesq l("You can see all your equipment by pressing the F3 key."); +#: npc/005-7/trainer.txt~:169 #: npc/005-1/trainer.txt~:73 -#: npc/005-7/trainer.txt~:73 -#: npc/005-7/trainer.txt:73 +#: npc/005-7/trainer.txt:169 #, no-c-format msgid "You can see all your equipment by pressing the F3 key." msgstr "" +#. code: mesq l("You can then trade these coins for items with me!"); +#: npc/001-1/rewards.txt:14 +#: npc/001-1/rewards.txt~:14 +#, no-c-format +msgid "You can then trade these coins for items with me!" +msgstr "" + #. code: l("You can use it to clear your stats, to start freshly if you see what I mean..."), #: npc/005-6/zitoni.txt:66 #: npc/005-6/zitoni.txt~:67 @@ -17336,6 +18578,13 @@ msgstr "" msgid "You can use it to clear your stats, to start freshly if you see what I mean..." msgstr "" +#. code: l("You can use many diverse items to lure fishes."), +#: npc/items/books.txt~:43 +#: npc/items/books.txt:43 +#, no-c-format +msgid "You can use many diverse items to lure fishes." +msgstr "" + #. code: 1499: You can't add a guild bound item to a character without guild! #: conf/messages.conf:1550 msgid "You can't add a guild bound item to a character without guild!" @@ -17409,9 +18658,9 @@ msgid "You can't withdraw that much money" msgstr "" #. code: mesq l("You can, however, use ##BCtrl##b to auto-select a monster and attack them. This usually also collects drops, but press Z to be sure."); +#: npc/005-7/trainer.txt:232 #: npc/005-1/trainer.txt~:136 -#: npc/005-7/trainer.txt:136 -#: npc/005-7/trainer.txt~:136 +#: npc/005-7/trainer.txt~:232 #, no-c-format msgid "You can, however, use ##BCtrl##b to auto-select a monster and attack them. This usually also collects drops, but press Z to be sure." msgstr "" @@ -17462,17 +18711,24 @@ msgid "You cannot use this item while your storage is open" msgstr "" #. code: dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id)); -#: npc/functions/fishing.txt:196 +#: npc/functions/fishing.txt:202 #, no-c-format msgid "You caught a @@ but had no room in your inventory to carry it." msgstr "" #. code: //dispbottom l("You caught a @@!", getitemlink(.@fish_id)); <= already shows "you picked up [...]" -#: npc/functions/fishing.txt:201 +#: npc/functions/fishing.txt:207 #, no-c-format msgid "You caught a @@!" msgstr "" +#. code: mesq l("You completed all my tasks, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!"); +#: npc/005-7/trainer.txt~:107 +#: npc/005-7/trainer.txt:107 +#, no-c-format +msgid "You completed all my tasks, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!" +msgstr "" + #. code: mesq l("You could try getting into a city administration. If you can get a citizenship, you can try to elect for an office."); #: npc/003-1/gladys.txt:75 #: npc/003-1/gladys.txt~:74 @@ -17558,7 +18814,7 @@ msgid "You don't have any @@, are you mocking me?" msgstr "" #. code: dispbottom l("You don't have any @@.", getitemlink(.@rod)); -#: npc/functions/fishing.txt:137 +#: npc/functions/fishing.txt:143 #, no-c-format msgid "You don't have any @@." msgstr "" @@ -17570,8 +18826,8 @@ msgid "You don't have enough gp! You need @@ gp." msgstr "" #. code: l("You don't have enough material."); -#: npc/003-8/jhedia.txt:26 #: npc/003-8/jhedia.txt~:26 +#: npc/003-8/jhedia.txt:27 #, no-c-format msgid "You don't have enough material." msgstr "" @@ -17596,15 +18852,15 @@ msgid "You don't have that many empty bottles!" msgstr "" #. code: l("You don't have the Iron Ingot."); -#: npc/005-4/tolchi.txt:34 -#: npc/005-4/tolchi.txt~:32 +#: npc/005-4/tolchi.txt~:36 +#: npc/005-4/tolchi.txt:36 #, no-c-format msgid "You don't have the Iron Ingot." msgstr "" #. code: l("You don't have the Iron Ore."); -#: npc/005-4/tolchi.txt:64 -#: npc/005-4/tolchi.txt~:62 +#: npc/005-4/tolchi.txt:66 +#: npc/005-4/tolchi.txt~:66 #, no-c-format msgid "You don't have the Iron Ore." msgstr "" @@ -17623,8 +18879,8 @@ msgid "You don't have the level require for pass this door," msgstr "" #. code: l("You don't have the three Coal lumps."); -#: npc/005-4/tolchi.txt:50 -#: npc/005-4/tolchi.txt~:48 +#: npc/005-4/tolchi.txt~:52 +#: npc/005-4/tolchi.txt:52 #, no-c-format msgid "You don't have the three Coal lumps." msgstr "" @@ -17644,17 +18900,12 @@ msgid "You don't look too well; let me treat your wounds." msgstr "" #. code: mes col(l("You faint from the pain. At least now, you are in good hands."), 9); -#: npc/000-0/sailors.txt:65 +#: npc/000-0/sailors.txt~:74 +#: npc/000-0/sailors.txt:74 #, no-c-format msgid "You faint from the pain. At least now, you are in good hands." msgstr "" -#. code: mes col(l("You faint from the pain. But now, you are in good hands."), 9); -#: npc/000-0/sailors.txt~:65 -#, no-c-format -msgid "You faint from the pain. But now, you are in good hands." -msgstr "" - #. code: lg("You fell asleep."); #: npc/002-1/story_save.txt:16 #, no-c-format @@ -17668,8 +18919,8 @@ msgid "You fell asleep.#1" msgstr "" #. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp); -#: npc/005-1/ayasha.txt~:81 -#: npc/005-1/ayasha.txt:82 +#: npc/005-1/ayasha.txt~:152 +#: npc/005-1/ayasha.txt:152 #, no-c-format msgid "You found @@ out of @@ kids." msgstr "" @@ -17702,8 +18953,8 @@ msgid "You have already opened your storage. Close it first." msgstr "" #. code: mesq l("You have an awful case of amnesia."); -#: npc/002-4/nard.txt:95 -#: npc/002-4/nard.txt~:95 +#: npc/002-4/nard.txt:97 +#: npc/002-4/nard.txt~:97 #, no-c-format msgid "You have an awful case of amnesia." msgstr "" @@ -17794,8 +19045,8 @@ msgid "You have released your mount." msgstr "" #. code: mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9); -#: npc/002-2/doors.txt~:58 -#: npc/002-2/doors.txt:58 +#: npc/002-2/doors.txt:61 +#: npc/002-2/doors.txt~:61 #, no-c-format msgid "You hear a loud scream. It must be the creaking of the wooden door..." msgstr "" @@ -17819,8 +19070,15 @@ msgstr "" msgid "You hold the shovel in your hands." msgstr "" +#. code: l("You just need one fishing rod, although you should take more than one single bait."); +#: npc/items/books.txt:16 +#: npc/items/books.txt~:16 +#, no-c-format +msgid "You just need one fishing rod, although you should take more than one single bait." +msgstr "" + #. code: dispbottom l("You left your fishing spot!"); -#: npc/functions/fishing.txt:176 +#: npc/functions/fishing.txt:182 #, no-c-format msgid "You left your fishing spot!" msgstr "" @@ -17909,8 +19167,8 @@ msgid "You open the chest and found a @@." msgstr "" #. code: mes col(l("You open your eyes. The salt water is not helping your vision."), 9); -#: npc/000-0/sailors.txt:18 -#: npc/000-0/sailors.txt~:18 +#: npc/000-0/sailors.txt:20 +#: npc/000-0/sailors.txt~:20 #, no-c-format msgid "You open your eyes. The salt water is not helping your vision." msgstr "" @@ -17930,20 +19188,20 @@ msgid "You perfectly cut your @@ into two edible parts." msgstr "" #. code: narrator S_LAST_NEXT, l("You pick up the package."); -#: npc/005-4/rosen.txt:30 +#: npc/005-4/rosen.txt:26 #: npc/005-4/rosen.txt~:30 #, no-c-format msgid "You pick up the package." msgstr "" #. code: dispbottom l("You pulled too late and lost the bait..."); -#: npc/functions/fishing.txt:206 +#: npc/functions/fishing.txt:212 #, no-c-format msgid "You pulled too late and lost the bait..." msgstr "" #. code: dispbottom l("You pulled too soon and lost the bait."); -#: npc/functions/fishing.txt:161 +#: npc/functions/fishing.txt:167 #, no-c-format msgid "You pulled too soon and lost the bait." msgstr "" @@ -17994,7 +19252,7 @@ msgid "You see a tree." msgstr "" #. code: l("You see some fish reflecting the sun on the surface of the water."), -#: npc/functions/fishing.txt:225 +#: npc/functions/fishing.txt:231 #, no-c-format msgid "You see some fish reflecting the sun on the surface of the water." msgstr "" @@ -18042,29 +19300,29 @@ msgid "You should talk to Magic Arpan first." msgstr "" #. code: mesq l("You still haven't completed your tasks."); -#: npc/002-4/nard.txt~:135 -#: npc/002-4/nard.txt:135 +#: npc/002-4/nard.txt:137 +#: npc/002-4/nard.txt~:137 #, no-c-format msgid "You still haven't completed your tasks." msgstr "" -#. code: l("You still haven't found all of them yet."); -#: npc/005-1/ayasha.txt~:38 -#: npc/005-1/ayasha.txt:38 +#. code: mesq l("You still haven't found all of them yet."); +#: npc/005-1/ayasha.txt~:73 +#: npc/005-1/ayasha.txt:73 #, no-c-format msgid "You still haven't found all of them yet." msgstr "" #. code: mesq l("You still need @@ GP for the trip to Tulimshar.", (.@price-Zeny)); -#: npc/002-4/nard.txt~:137 -#: npc/002-4/nard.txt:137 +#: npc/002-4/nard.txt:139 +#: npc/002-4/nard.txt~:139 #, no-c-format msgid "You still need @@ GP for the trip to Tulimshar." msgstr "" #. code: mes l("You still need @@ GP to afford it.", (.@price-Zeny)); -#: npc/002-4/nard.txt:160 -#: npc/002-4/nard.txt~:160 +#: npc/002-4/nard.txt:162 +#: npc/002-4/nard.txt~:162 #, no-c-format msgid "You still need @@ GP to afford it." msgstr "" @@ -18076,6 +19334,13 @@ msgstr "" msgid "You store a large collection of goods. Could you perhaps sell me some?" msgstr "" +#. code: dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.", +#: npc/commands/rate-management.txt~:167 +#: npc/commands/rate-management.txt:167 +#, no-c-format +msgid "You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@." +msgstr "" + #. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.", #: npc/commands/rate-management.txt:43 #: npc/commands/rate-management.txt~:43 @@ -18090,8 +19355,8 @@ msgid "You take the clothes from the chest." msgstr "" #. code: l("You take your fishing rod and leave."); -#: npc/functions/fishing.txt:267 -#: npc/functions/fishing.txt:236 +#: npc/functions/fishing.txt:242 +#: npc/functions/fishing.txt:273 #, no-c-format msgid "You take your fishing rod and leave." msgstr "" @@ -18155,6 +19420,13 @@ msgstr "" msgid "You withdrew a total of @@ E." msgstr "" +#. code: l("You'll want your fishing rod to be flexible but solid."), +#: npc/items/books.txt~:38 +#: npc/items/books.txt:38 +#, no-c-format +msgid "You'll want your fishing rod to be flexible but solid." +msgstr "" + #. code: 1490: You're already autolooting this item type. #: conf/messages.conf:1539 msgid "You're already autolooting this item type." @@ -18274,8 +19546,8 @@ msgid "You're on our ship, we made port to a little island and we're actually ye msgstr "" #. code: mesq l("You're pretty much stranded on this forsaken island if you don't help me!"); -#: npc/002-4/nard.txt:74 -#: npc/002-4/nard.txt~:74 +#: npc/002-4/nard.txt:76 +#: npc/002-4/nard.txt~:76 #, no-c-format msgid "You're pretty much stranded on this forsaken island if you don't help me!" msgstr "" @@ -18290,6 +19562,13 @@ msgstr "" msgid "You're too close to a NPC, you must be at least %d cells away from any NPC." msgstr "" +#. code: l("You're welcome!"), -; +#: npc/005-1/ayasha.txt:101 +#: npc/005-1/ayasha.txt~:101 +#, no-c-format +msgid "You're welcome!" +msgstr "" + #. code: 285: You've become the party leader. #: conf/messages.conf:291 msgid "You've become the party leader." @@ -18418,8 +19697,8 @@ msgid "Your autoloottype list is empty." msgstr "" #. code: mes col(l("Your body aches. You can't remember what happened."), 9); -#: npc/000-0/sailors.txt~:24 -#: npc/000-0/sailors.txt:24 +#: npc/000-0/sailors.txt:26 +#: npc/000-0/sailors.txt~:26 #, no-c-format msgid "Your body aches. You can't remember what happened." msgstr "" @@ -18440,8 +19719,8 @@ msgid "Your current memo positions are:" msgstr "" #. code: mesq l("Your dexterity determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles."); -#: npc/005-7/trainer.txt~:275 -#: npc/005-7/trainer.txt:275 +#: npc/005-7/trainer.txt~:371 +#: npc/005-7/trainer.txt:371 #: npc/005-1/trainer.txt~:281 #, no-c-format msgid "Your dexterity determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles." @@ -18519,9 +19798,9 @@ msgid "Your job has been changed." msgstr "" #. code: mesq l("Your luck determines several small things, including the number of critical attacks you are going to suffer and perform."); -#: npc/005-7/trainer.txt:280 +#: npc/005-7/trainer.txt~:376 +#: npc/005-7/trainer.txt:376 #: npc/005-1/trainer.txt~:286 -#: npc/005-7/trainer.txt~:280 #, no-c-format msgid "Your luck determines several small things, including the number of critical attacks you are going to suffer and perform." msgstr "" @@ -18569,7 +19848,7 @@ msgid "Zitoni" msgstr "" #. code: Name: "Zombie" -#: mob_db.conf:1557 +#: mob_db.conf:1556 #, no-c-format msgid "Zombie" msgstr "" @@ -18593,12 +19872,12 @@ msgid "Zzzzzzzzz..." msgstr "" #. code: mesq l("["+ strcharinfo(0) +"]"); -#: npc/005-7/trainer.txt:173 +#: npc/005-7/trainer.txt:269 #: npc/005-1/trainer.txt~:22 #: npc/005-1/trainer.txt~:179 -#: npc/005-7/trainer.txt:22 -#: npc/005-7/trainer.txt~:173 -#: npc/005-7/trainer.txt~:22 +#: npc/005-7/trainer.txt~:42 +#: npc/005-7/trainer.txt:42 +#: npc/005-7/trainer.txt~:269 #, no-c-format msgid "[" msgstr "" @@ -18650,6 +19929,20 @@ msgstr "" msgid "[80 experience points]" msgstr "" +#. code: // mes l("[Soul Menhir]"); +#. code: mes l("[Soul Menhir]"); +#: npc/functions/soul_menhir.txt:30 +#: npc/functions/soul_menhir.txt:1 +#: npc/functions/soul_menhir.txt:22 +#: npc/functions/soul_menhir.txt~:30 +#: npc/functions/soul_menhir.txt~:22 +#: npc/functions/soul_menhir.txt:13 +#: npc/functions/soul_menhir.txt~:1 +#: npc/functions/soul_menhir.txt~:13 +#, no-c-format +msgid "[Soul Menhir]" +msgstr "" + #. code: 861: [^EE0000%s^000000] #: conf/messages.conf:628 msgid "[^EE0000%s^000000]" @@ -18797,8 +20090,8 @@ msgid "hinnack" msgstr "" #. code: mesq l("if the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."); -#: npc/005-7/trainer.txt:104 -#: npc/005-7/trainer.txt~:104 +#: npc/005-7/trainer.txt:200 +#: npc/005-7/trainer.txt~:200 #: npc/005-1/trainer.txt~:104 #, no-c-format msgid "if the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished." @@ -19018,6 +20311,14 @@ msgstr "" msgid "start#bat_a02" msgstr "" +#. code: if (l("test") != "test") +#. code: mes "Error: l(test): " + l("test"); +#: npc/test/test1.txt:45 +#: npc/test/test1.txt:46 +#, no-c-format +msgid "test" +msgstr "" + #. code: mes "Error: format string 'l(test @@, )': " + l("test @@", ""); #. code: mes "Error: format string 'l(test @@, 1)': " + l("test @@", "1"); #. code: if (l("test @@", "") != "test ") @@ -19030,18 +20331,84 @@ msgstr "" msgid "test @@" msgstr "" +#. code: mes "Error: lg(test): " + lg("test"); +#. code: if (lg("test") != "test#1") +#. code: if (lg("test") != "test#0") +#: npc/test/test1.txt:58 +#: npc/test/test1.txt:49 +#: npc/test/test1.txt:59 +#: npc/test/test1.txt:50 +#, no-c-format +msgid "test#0" +msgstr "" + +#. code: mes "Error: lg(test): " + lg("test"); +#. code: if (lg("test") != "test#1") +#. code: if (lg("test") != "test#0") +#: npc/test/test1.txt:58 +#: npc/test/test1.txt:49 +#: npc/test/test1.txt:59 +#: npc/test/test1.txt:50 +#, no-c-format +msgid "test#1" +msgstr "" + #. code: test,10,5,0 script test1 NPC_HAT_BOX,{ #: npc/test/test1.txt:20 #, no-c-format msgid "test1" msgstr "" +#. code: if (lg("test1 @@", "test2 @@", "line") != "test2 line#1") +#. code: mes "Error: lg(test1 @@, test2 @@, line): " + lg("test1 @@", "test2 @@", "line"); +#. code: if (lg("test1 @@", "test2 @@", "line") != "test1 line#0") +#: npc/test/test1.txt:63 +#: npc/test/test1.txt:62 +#: npc/test/test1.txt:53 +#: npc/test/test1.txt:54 +#, no-c-format +msgid "test1 @@#0" +msgstr "" + +#. code: mes "Error: lg(test1, test2): " + lg("test1", "test2"); +#. code: if (lg("test1", "test2") != "test2#1") +#. code: if (lg("test1", "test2") != "test1#0") +#: npc/test/test1.txt:60 +#: npc/test/test1.txt:61 +#: npc/test/test1.txt:51 +#: npc/test/test1.txt:52 +#, no-c-format +msgid "test1#0" +msgstr "" + #. code: test,12,5,0 script test2 NPC_HAT_BOX,{ #: npc/test/test2.txt:6 #, no-c-format msgid "test2" msgstr "" +#. code: if (lg("test1 @@", "test2 @@", "line") != "test2 line#1") +#. code: mes "Error: lg(test1 @@, test2 @@, line): " + lg("test1 @@", "test2 @@", "line"); +#. code: if (lg("test1 @@", "test2 @@", "line") != "test1 line#0") +#: npc/test/test1.txt:63 +#: npc/test/test1.txt:62 +#: npc/test/test1.txt:53 +#: npc/test/test1.txt:54 +#, no-c-format +msgid "test2 @@#1" +msgstr "" + +#. code: mes "Error: lg(test1, test2): " + lg("test1", "test2"); +#. code: if (lg("test1", "test2") != "test2#1") +#. code: if (lg("test1", "test2") != "test1#0") +#: npc/test/test1.txt:60 +#: npc/test/test1.txt:61 +#: npc/test/test1.txt:51 +#: npc/test/test1.txt:52 +#, no-c-format +msgid "test2#1" +msgstr "" + #. code: mes l("the npc choose paper."); #: npc/test/rock.txt:95 #: npc/test/rock.txt~:95 |