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authorJesusaves <cpntb1@ymail.com>2018-06-22 14:42:22 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-22 14:42:22 -0300
commit380bfba31b548bdb15155cd776bdb6219b4f2e8d (patch)
tree15ea3edb5225fb44e10930b78669f540fd943052 /lang/out
parenta473779e1cf83e7cff9e64f613a8f16dc4114355 (diff)
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Update Translations
Diffstat (limited to 'lang/out')
-rw-r--r--lang/out/en.pot2333
1 files changed, 1576 insertions, 757 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot
index ab81b1a..342517f 100644
--- a/lang/out/en.pot
+++ b/lang/out/en.pot
@@ -63,7 +63,7 @@ msgid "##1The ship is under a pirate's attack! ##BKill all or survive!"
msgstr ""
#. code: announce(l("##1WARNING! WARNING! Siege starting at Candor!!"), bc_all);
-#: npc/005-1/ayasha.txt:137
+#: npc/005-1/ayasha.txt:136
#, no-c-format
msgid "##1WARNING! WARNING! Siege starting at Candor!!"
msgstr ""
@@ -166,6 +166,12 @@ msgstr ""
msgid "##9 777: @@."
msgstr ""
+#. code: mes l("##9.:: Second Tier Quest - Time Remaining: @@ ::.", FuzzyTime(QUEST_ELEVARTEMPO,2,2));
+#: npc/004-1/elanore.txt:59
+#, no-c-format
+msgid "##9.:: Second Tier Quest - Time Remaining: @@ ::."
+msgstr ""
+
#. code: mes l("##9Hey wait... Your coin turned on a @@!", getitemlink(StrangeCoin));
#. code: mes l("##9Hey wait... Your coin turned on a @@!", getitemlink(CasinoCoins));
#: npc/003-1/well.txt:27
@@ -289,7 +295,7 @@ msgid "(A mystical aura surrounds this stone. You feel mysteriously attracted to
msgstr ""
#. code: message strcharinfo(0), l("(A strange barrier keeps you from touching the stone at this time.)");
-#: npc/functions/soul_menhir.txt:60
+#: npc/functions/soul_menhir.txt:72
#, no-c-format
msgid "(A strange barrier keeps you from touching the stone at this time.)"
msgstr ""
@@ -313,7 +319,7 @@ msgid "(Drink the tea, hoping for the best)"
msgstr ""
#. code: mes col(l("(Protip: Use arrow keys to walk around once you wake up.)"), 9);
-#: npc/000-0-0/sailors.txt:70
+#: npc/000-0-0/sailors.txt:60
#, no-c-format
msgid "(Protip: Use arrow keys to walk around once you wake up.)"
msgstr ""
@@ -477,7 +483,7 @@ msgid "- You can always play with kids. Not very profitable, though."
msgstr ""
#. code: l("-- Animals Protection Agency of Hurnscald");
-#: npc/items/books.txt:105
+#: npc/items/books.txt:106
#, no-c-format
msgid "-- Animals Protection Agency of Hurnscald"
msgstr ""
@@ -493,7 +499,7 @@ msgid "..."
msgstr ""
#. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."),
-#: npc/items/books.txt:104
+#: npc/items/books.txt:105
#, no-c-format
msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."
msgstr ""
@@ -528,6 +534,12 @@ msgstr ""
msgid "...Dealing with scorpion stingers is a gamble, so we may need a few stingers before making a successful potion."
msgstr ""
+#. code: mesq l("...Have you ever gone there yet?");
+#: npc/015-2/guard.txt:46
+#, no-c-format
+msgid "...Have you ever gone there yet?"
+msgstr ""
+
#. code: l("...I'll be back later."), L_Close;
#: npc/003-5/jeweler.txt:44
#, no-c-format
@@ -540,6 +552,12 @@ msgstr ""
msgid "...What? You want @@? Five of them?!"
msgstr ""
+#. code: mesq l("...You have courage. Many people tried and failed.");
+#: npc/012-2/helena.txt:243
+#, no-c-format
+msgid "...You have courage. Many people tried and failed."
+msgstr ""
+
#. code: npctalk3 l("...You still have not overcome his house.");
#: npc/soren-2/main.txt:210
#, no-c-format
@@ -860,23 +878,11 @@ msgid "@@ divorced!"
msgstr ""
#. code: announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all;
-#: db/re/item_db.conf:1661
+#: db/re/item_db.conf:1681
#, no-c-format
msgid "@@ has the clear smile of victory!"
msgstr ""
-#. code: announce l("@@ increased drop rates to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all;
-#: npc/commands/rate-management.txt:169
-#, no-c-format
-msgid "@@ increased drop rates to @@%. It will only last @@!"
-msgstr ""
-
-#. code: announce l("@@ increased experience rate to @@%. It will only last @@!", strcharinfo(2), .@new_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)), bc_all;
-#: npc/commands/rate-management.txt:43
-#, no-c-format
-msgid "@@ increased experience rate to @@%. It will only last @@!"
-msgstr ""
-
#. code: mesq l("@@ is an expensive, rare, and dangerous item. Do not shake it too much, or it will catch fire.", getitemlink(EverburnPowder));
#: npc/005-6/zitoni.txt:230
#, no-c-format
@@ -923,6 +929,12 @@ msgstr ""
msgid "@@!"
msgstr ""
+#. code: mesq l("@@, we are counting on you! We, the whole Hurnscald town!", strcharinfo(0));
+#: npc/012-2/helena.txt:91
+#, no-c-format
+msgid "@@, we are counting on you! We, the whole Hurnscald town!"
+msgstr ""
+
#. code: mes l("@@/1 @@", countitem(GrassCarp), getitemlink(GrassCarp));
#. code: mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield));
#. code: mes l("@@/1 @@", countitem(CottonCloth), getitemlink(CottonCloth));
@@ -1232,13 +1244,13 @@ msgid "Aahna"
msgstr ""
#. code: l("Abort"), -;
-#. code: menuimage("actions/abort", l("Abort")),
#. code: l("Abort"),
+#. code: menuimage("actions/abort", l("Abort")),
#: npc/012-1/guards.txt:71
-#: npc/commands/scheduled-broadcasts.txt:162
-#: npc/005-1/ayasha.txt:129
+#: npc/005-1/ayasha.txt:128
#: npc/commands/debug-skill.txt:16
#: npc/commands/debug.txt:22
+#: npc/commands/scheduled-broadcasts.txt:160
#: npc/003-1/lieutenantdausen.txt:118
#: npc/009-1/guards.txt:28
#, no-c-format
@@ -1257,6 +1269,12 @@ msgstr ""
msgid "Acorn Of Death"
msgstr ""
+#. code: l("Actually not."), L_Close;
+#: npc/007-1/dracoula.txt:74
+#, no-c-format
+msgid "Actually not."
+msgstr ""
+
#. code: l("Actually, I have bad luck. Could you sell me a box full of fresh fish?")))
#: npc/003-1/eugene.txt:81
#, no-c-format
@@ -1275,6 +1293,30 @@ msgstr ""
msgid "Add a new line"
msgstr ""
+#. code: mesq lg("Adventurer, did you brought me what I asked? I see you have @@/10 @@.","Adventurer, did you brought me what I asked? I see you have @@/10 @@.", countitem(BanditHood), getitemlink(BanditHood));
+#: npc/012-2/helena.txt:193
+#, no-c-format
+msgid "Adventurer, did you brought me what I asked? I see you have @@/10 @@.#0"
+msgstr ""
+
+#. code: mesq lg("Adventurer, did you brought me what I asked? I see you have @@/10 @@.","Adventurer, did you brought me what I asked? I see you have @@/10 @@.", countitem(BanditHood), getitemlink(BanditHood));
+#: npc/012-2/helena.txt:193
+#, no-c-format
+msgid "Adventurer, did you brought me what I asked? I see you have @@/10 @@.#1"
+msgstr ""
+
+#. code: mesq lg("Adventurer, did you brought me what I asked? I see you have @@/5 @@.","Adventurer, did you brought me what I asked? I see you have @@/5 @@.", countitem(TreasureKey), getitemlink(TreasureKey));
+#: npc/012-2/helena.txt:124
+#, no-c-format
+msgid "Adventurer, did you brought me what I asked? I see you have @@/5 @@.#0"
+msgstr ""
+
+#. code: mesq lg("Adventurer, did you brought me what I asked? I see you have @@/5 @@.","Adventurer, did you brought me what I asked? I see you have @@/5 @@.", countitem(TreasureKey), getitemlink(TreasureKey));
+#: npc/012-2/helena.txt:124
+#, no-c-format
+msgid "Adventurer, did you brought me what I asked? I see you have @@/5 @@.#1"
+msgstr ""
+
#. code: 001-1,243,26,0 script Aeros Trader NPC_M_COINKEEPER,{
#: npc/001-1/rewards.txt:6
#, no-c-format
@@ -1289,6 +1331,7 @@ msgstr ""
#. code: l("After that, stay still and be patient, but also alert!");
#: npc/items/books.txt:62
+#: npc/items/books.txt:203
#, no-c-format
msgid "After that, stay still and be patient, but also alert!"
msgstr ""
@@ -1329,6 +1372,12 @@ msgstr ""
msgid "Ah! @@. A very rare drop!"
msgstr ""
+#. code: mesq l("Ah! Actually nobody found one.");
+#: npc/007-1/dracoula.txt:102
+#, no-c-format
+msgid "Ah! Actually nobody found one."
+msgstr ""
+
#. code: mes l("Ah! Greedy humans! Couldn't we happy with little?");
#: npc/003-1/mariusthebard.txt:62
#, no-c-format
@@ -1401,6 +1450,24 @@ msgstr ""
msgid "Ah! I know. Kill 10 @@. They usually are the crops."
msgstr ""
+#. code: mesq l("Ah, @@! I'm busy now, can we talk again later?", strcharinfo(0));
+#: npc/012-2/helena.txt:86
+#, no-c-format
+msgid "Ah, @@! I'm busy now, can we talk again later?"
+msgstr ""
+
+#. code: mesq l("Ah, @@, good thing you are here.", strcharinfo(0));
+#: npc/012-2/helena.txt:151
+#, no-c-format
+msgid "Ah, @@, good thing you are here."
+msgstr ""
+
+#. code: mesq l("Ah, @@, my friend! Are you here to help us with 5 @@? Or perhaps you have 5 more @@ to show that Hurnscald is getting safer?", strcharinfo(0), getitemlink(TreasureKey), getitemlink(BanditHood));
+#: npc/012-2/helena.txt:40
+#, no-c-format
+msgid "Ah, @@, my friend! Are you here to help us with 5 @@? Or perhaps you have 5 more @@ to show that Hurnscald is getting safer?"
+msgstr ""
+
#. code: if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Ah, @@, welcome!", $MOST_HEROIC$);
#: npc/012-1/terezin.txt:11
#, no-c-format
@@ -1428,7 +1495,7 @@ msgid "Ah, I can also cure you, if you need."
msgstr ""
#. code: mesq l("Ah, I guess you want to fight at the cave north of me...");
-#: npc/005-1/ayasha.txt:98
+#: npc/005-1/ayasha.txt:97
#, no-c-format
msgid "Ah, I guess you want to fight at the cave north of me..."
msgstr ""
@@ -1465,6 +1532,12 @@ msgstr ""
msgid "Ah, hello there! I am @@, a Redy alchemist."
msgstr ""
+#. code: mesq l("Ah, hello.");
+#: npc/012-2/helena.txt:97
+#, no-c-format
+msgid "Ah, hello."
+msgstr ""
+
#. code: npctalk3 l("Ah, if Jack and that fisherman from Halinarzo still gave me materials...");
#: npc/012-3/alan.txt:12
#, no-c-format
@@ -1505,14 +1578,13 @@ msgid "Ah, my husband Hinnak is so hard working..."
msgstr ""
#. code: mesq l("Ah, nothing too major, as you already have magic.");
-#: npc/functions/class.txt:45
+#: npc/functions/class.txt:46
#, no-c-format
msgid "Ah, nothing too major, as you already have magic."
msgstr ""
#. code: mesq l("Ah, personally I don't use it?");
-#: npc/007-1/dracoula.txt:80
-#: npc/005-1/liana.txt:83
+#: npc/005-1/liana.txt:82
#, no-c-format
msgid "Ah, personally I don't use it?"
msgstr ""
@@ -1536,13 +1608,13 @@ msgid "Ah, that was tiresome... I'll go make a reward for them, talk to me again
msgstr ""
#. code: l("Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."),
-#: npc/005-1/ayasha.txt:30
+#: npc/005-1/ayasha.txt:29
#, no-c-format
msgid "Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."
msgstr ""
#. code: mesq l("Ah, there are lots on the miners cave.");
-#: npc/003-10/guarddevoir.txt:84
+#: npc/003-10/guarddevoir.txt:83
#, no-c-format
msgid "Ah, there are lots on the miners cave."
msgstr ""
@@ -1565,6 +1637,12 @@ msgstr ""
msgid "Ah, traveller! I am Lilica the Scary Bunny! I exchange many @@ and @@ for neat rewards!#1"
msgstr ""
+#. code: mesq l("Ah, we have serious problems of robbery. I need someone really strong to help me, and you don't qualify.");
+#: npc/012-2/helena.txt:76
+#, no-c-format
+msgid "Ah, we have serious problems of robbery. I need someone really strong to help me, and you don't qualify."
+msgstr ""
+
#. code: mesq l("Ah, welcome @@. You have @@ Contributor Points.", strcharinfo(0), .@m);
#: npc/003-2/lua.txt:121
#, no-c-format
@@ -1601,6 +1679,12 @@ msgstr ""
msgid "Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."
msgstr ""
+#. code: l("Ah... Slimes... Sorry, not my cup of tea...");
+#: npc/012-2/helena.txt:113
+#, no-c-format
+msgid "Ah... Slimes... Sorry, not my cup of tea..."
+msgstr ""
+
#. code: mesq l("Ah... Sorry, your name is not on the contributor list.");
#: npc/003-2/lua.txt:114
#, no-c-format
@@ -1625,6 +1709,18 @@ msgstr ""
msgid "Ah... What is happening to meeeeeeee?"
msgstr ""
+#. code: mesq l("Ah... You did it!");
+#: npc/012-2/helena.txt:254
+#, no-c-format
+msgid "Ah... You did it!"
+msgstr ""
+
+#. code: mesq l("Ah... You have one too. Be careful with it, please. Many people lost their lives because they didn't handled that correctly.");
+#: npc/012-2/helena.txt:167
+#, no-c-format
+msgid "Ah... You have one too. Be careful with it, please. Many people lost their lives because they didn't handled that correctly."
+msgstr ""
+
#. code: mesq l("Ahahahah, do you really think I'll accept legs if you don't help me cleaning my fields?");
#: npc/014-3/oscar.txt:113
#, no-c-format
@@ -1827,7 +1923,7 @@ msgstr ""
#. code: Name: "Alpha Mouboo"
#. code: 001-7,35,25,5,2 monster Alpha Mouboo 1056,2,30000,30000
#: npc/001-7/_mobs.txt:34
-#: mob_db.conf:1750
+#: mob_db.conf:1753
#: npc/014-2/_mobs.txt:7
#, no-c-format
msgid "Alpha Mouboo"
@@ -1846,23 +1942,17 @@ msgid "Alright, I'll show up later. Thanks for calling me. Here's 1000 GP for yo
msgstr ""
#. code: mesq lg("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe...");
-#: npc/000-0-0/sailors.txt:35
+#: npc/000-0-0/sailors.txt:25
#, no-c-format
msgid "Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...#0"
msgstr ""
#. code: mesq lg("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe...");
-#: npc/000-0-0/sailors.txt:35
+#: npc/000-0-0/sailors.txt:25
#, no-c-format
msgid "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe...#1"
msgstr ""
-#. code: l("Alright, take your time we are not in a hurry.");
-#: npc/002-1/arpan.txt:283
-#, no-c-format
-msgid "Alright, take your time we are not in a hurry."
-msgstr ""
-
#. code: mesq l("Alright.");
#: npc/007-1/caelum.txt:52
#, no-c-format
@@ -1914,19 +2004,19 @@ msgid "Also, I don't care if you don't like the @@. That's the weapon a true arc
msgstr ""
#. code: mesq l("Also, take this book so you don't forget the rules. You can always read it, or type ##B@rules##b on the chat.");
-#: npc/002-3/juliet.txt:206
+#: npc/002-3/juliet.txt:199
#, no-c-format
msgid "Also, take this book so you don't forget the rules. You can always read it, or type ##B@rules##b on the chat."
msgstr ""
#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/002-1/arpan.txt:145
+#: npc/002-1/arpan.txt:147
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
msgstr ""
#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/002-1/arpan.txt:145
+#: npc/002-1/arpan.txt:147
#, no-c-format
msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
msgstr ""
@@ -1956,7 +2046,7 @@ msgid "Amethyst (+2 dex)"
msgstr ""
#. code: Name: "Amethyst Bif"
-#: mob_db.conf:4145
+#: mob_db.conf:4152
#, no-c-format
msgid "Amethyst Bif"
msgstr ""
@@ -2041,7 +2131,7 @@ msgid "And one last thing I'll want. See these @@? I don't like them, so I'll ha
msgstr ""
#. code: l("And then what happened?");
-#: npc/002-1/arpan.txt:136
+#: npc/002-1/arpan.txt:138
#, no-c-format
msgid "And then what happened?"
msgstr ""
@@ -2095,11 +2185,11 @@ msgstr ""
#. code: soren,110,97,103,81 monster Angry Red Scorpion 1130,18,5000,10000
#. code: Name: "Angry Red Scorpion"
#. code: 015-2,63,169,6,8 monster Angry Red Scorpion 1130,2,30000,100000
-#: npc/015-2/_mobs.txt:27
#: npc/soren/_mobs.txt:7
-#: mob_db.conf:4998
+#: npc/015-2/_mobs.txt:27
#: npc/015-2/_mobs.txt:26
#: npc/015-2/_mobs.txt:25
+#: mob_db.conf:5005
#: npc/015-2/_mobs.txt:24
#: npc/015-2/_mobs.txt:30
#, no-c-format
@@ -2107,7 +2197,7 @@ msgid "Angry Red Scorpion"
msgstr ""
#. code: Name: "Angry Scorpion"
-#: mob_db.conf:5049
+#: mob_db.conf:5056
#, no-c-format
msgid "Angry Scorpion"
msgstr ""
@@ -2124,9 +2214,10 @@ msgstr ""
msgid "Another lecture: Take always enough arrows with you. Go and come back when you are equipped adequately."
msgstr ""
+#. code: l("Another time, maybe.");
#. code: l("Another time, maybe."), L_Close;
#: npc/004-1/elanore.txt:11
-#: npc/functions/nurse.txt:68
+#: npc/functions/nurse.txt:52
#, no-c-format
msgid "Another time, maybe."
msgstr ""
@@ -2162,6 +2253,12 @@ msgstr ""
msgid "Any fishing tips for me?"
msgstr ""
+#. code: mesq l("Any friend of Hurnscald is my friend too. Come to me again, if you want to do daily quests!");
+#: npc/012-2/helena.txt:267
+#, no-c-format
+msgid "Any friend of Hurnscald is my friend too. Come to me again, if you want to do daily quests!"
+msgstr ""
+
#. code: l("Anything else?");
#: npc/003-6/tamiloc.txt:52
#: npc/012-1/locamit.txt:46
@@ -2246,7 +2343,6 @@ msgstr ""
#. code: mesq l("Are you enjoying yourself in Candor? Do you have any questions?");
#: npc/005-1/liana.txt:22
-#: npc/007-1/dracoula.txt:19
#, no-c-format
msgid "Are you enjoying yourself in Candor? Do you have any questions?"
msgstr ""
@@ -2288,7 +2384,7 @@ msgid "Are you sure? It costs 800 GP.#1"
msgstr ""
#. code: if (getskilllv(.@SK_T1) >= 1) mesq l("Are you using my skill?");
-#: npc/functions/class.txt:26
+#: npc/functions/class.txt:27
#, no-c-format
msgid "Are you using my skill?"
msgstr ""
@@ -2533,13 +2629,13 @@ msgid "Ayasha"
msgstr ""
#. code: 005-1,53,81,0 script AyashaDebug NPC_MONA,{
-#: npc/005-1/ayasha.txt:396
+#: npc/005-1/ayasha.txt:395
#, no-c-format
msgid "AyashaDebug"
msgstr ""
#. code: Name: "Azul Slime"
-#: mob_db.conf:3477
+#: mob_db.conf:3484
#, no-c-format
msgid "Azul Slime"
msgstr ""
@@ -2568,7 +2664,6 @@ msgstr ""
#. code: 015-2,263,38,15,17 monster Bandit 1024,1,30000,30000
#. code: 015-2,196,29,8,10 monster Bandit 1024,1,30000,30000
#: npc/015-2/_mobs.txt:4
-#: mob_db.conf:809
#: npc/015-2/_mobs.txt:11
#: npc/015-2/_mobs.txt:8
#: npc/015-2/_mobs.txt:6
@@ -2578,26 +2673,45 @@ msgstr ""
#: npc/015-2/_mobs.txt:9
#: npc/015-2/_mobs.txt:7
#: npc/015-2/_mobs.txt:5
+#: mob_db.conf:810
#, no-c-format
msgid "Bandit"
msgstr ""
+#. code: Name: "Bandit Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Hat"
+msgstr ""
+
#. code: Name: "Bandit Hood"
#: item_db.conf:-1
#, no-c-format
msgid "Bandit Hood"
msgstr ""
+#. code: Name: "Bandit Lord"
+#: mob_db.conf:5936
+#, no-c-format
+msgid "Bandit Lord"
+msgstr ""
+
+#. code: Name: "Bandit Mask"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Mask"
+msgstr ""
+
#. code: Name: "Bandit Pants"
#: item_db.conf:-1
#, no-c-format
msgid "Bandit Pants"
msgstr ""
-#. code: Name: "BanditLord"
-#: mob_db.conf:5857
+#. code: mesq l("Bandits are a huge threat to Hurnscald. We're just a small farming town, and they're countless.");
+#: npc/012-2/helena.txt:154
#, no-c-format
-msgid "BanditLord"
+msgid "Bandits are a huge threat to Hurnscald. We're just a small farming town, and they're countless."
msgstr ""
#. code: Name: "Banshee Bow"
@@ -2687,18 +2801,18 @@ msgstr ""
#. code: 015-2,167,110,43,6 monster Bat 1039,9,30000,100000
#. code: 015-3,160,179,19,18 monster Bat 1039,35,30000,40000
#. code: 015-2,75,70,52,48 monster Bat 1039,21,30000,100000
-#. code: 015-2,192,77,2,63 monster Bat 1039,9,30000,100000
#. code: 015-2,78,195,64,48 monster Bat 1039,9,30000,100000
+#. code: 015-2,192,77,2,63 monster Bat 1039,9,30000,100000
#: npc/010-1-1/_mobs.txt:8
#: npc/015-2/_mobs.txt:17
#: npc/015-2/_mobs.txt:15
#: npc/009-1/_mobs.txt:3
#: npc/015-2/_mobs.txt:18
+#: mob_db.conf:1332
#: npc/015-2/_mobs.txt:16
#: npc/015-2/_mobs.txt:14
#: npc/015-3/_mobs.txt:2
#: npc/015-2/_mobs.txt:13
-#: mob_db.conf:1329
#: npc/015-2/_mobs.txt:19
#, no-c-format
msgid "Bat"
@@ -2769,7 +2883,7 @@ msgid "Because they control everything! They even determine taxes!"
msgstr ""
#. code: Name: "Bee"
-#: mob_db.conf:2016
+#: mob_db.conf:2020
#, no-c-format
msgid "Bee"
msgstr ""
@@ -2799,7 +2913,7 @@ msgid "Besides being able to train you, he is a walking encyclopedia - Ask him a
msgstr ""
#. code: mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone.");
-#: npc/functions/class.txt:88
+#: npc/functions/class.txt:89
#, no-c-format
msgid "Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone."
msgstr ""
@@ -2818,8 +2932,8 @@ msgstr ""
#. code: 001-4,149,149,130,129 monster Bhop Fluffy 1049,180,60000,120000
#. code: Name: "Bhop Fluffy"
+#: mob_db.conf:1616
#: npc/001-4/_mobs.txt:6
-#: mob_db.conf:1613
#, no-c-format
msgid "Bhop Fluffy"
msgstr ""
@@ -2839,25 +2953,25 @@ msgid "Bif"
msgstr ""
#. code: Name: "Big Amethyst Bif"
-#: mob_db.conf:4186
+#: mob_db.conf:4193
#, no-c-format
msgid "Big Amethyst Bif"
msgstr ""
#. code: Name: "Big Diamond Bif"
-#: mob_db.conf:4064
+#: mob_db.conf:4071
#, no-c-format
msgid "Big Diamond Bif"
msgstr ""
#. code: Name: "Big Emerald Bif"
-#: mob_db.conf:3942
+#: mob_db.conf:3949
#, no-c-format
msgid "Big Emerald Bif"
msgstr ""
#. code: Name: "Big Magic Bif"
-#: mob_db.conf:4431
+#: mob_db.conf:4438
#, no-c-format
msgid "Big Magic Bif"
msgstr ""
@@ -2869,19 +2983,19 @@ msgid "Big Pumpkin Seed"
msgstr ""
#. code: Name: "Big Ruby Bif"
-#: mob_db.conf:3698
+#: mob_db.conf:3705
#, no-c-format
msgid "Big Ruby Bif"
msgstr ""
#. code: Name: "Big Sapphire Bif"
-#: mob_db.conf:4308
+#: mob_db.conf:4315
#, no-c-format
msgid "Big Sapphire Bif"
msgstr ""
#. code: Name: "Big Topaz Bif"
-#: mob_db.conf:3820
+#: mob_db.conf:3827
#, no-c-format
msgid "Big Topaz Bif"
msgstr ""
@@ -2918,11 +3032,11 @@ msgstr ""
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 10, "Lieutenant Dausen::OnBlackScorpionDeath");
#. code: 003-1-1,85,72,65,72 monster Black Scorpion 1074,21,35000,300000
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Paul::OnBlackScorpionDeath");
-#. code: 010-1-1,147,83,29,22 monster Black Scorpion 1074,12,35000,150000
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Paul::OnBlackScorpionDeath");
#. code: 007-1,120,43,10,7 monster Black Scorpion 1074,3,35000,300000,Tycoon::OnKillBlackScorpion
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Dausen::OnBlackScorpionDeath");
+#. code: 010-1-1,147,83,29,22 monster Black Scorpion 1074,12,35000,150000
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: Name: "Black Scorpion"
#. code: areamonster("003-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Dausen::OnBlackScorpion2Death");
@@ -2930,6 +3044,7 @@ msgstr ""
#. code: areamonster("005-1", 0, 0, 105, 105, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death");
#. code: 015-1,62,122,119,97 monster Black Scorpion 1074,18,30000,30000
+#: mob_db.conf:2435
#: npc/009-1/guards.txt:63
#: npc/009-1/guards.txt:39
#: npc/012-1/guards.txt:111
@@ -2942,15 +3057,14 @@ msgstr ""
#: npc/015-1/_mobs.txt:7
#: npc/010-1-1/_mobs.txt:5
#: npc/012-1/guards.txt:94
-#: npc/005-1/ayasha.txt:146
-#: mob_db.conf:2431
-#: npc/009-1/guards.txt:68
+#: npc/005-1/ayasha.txt:145
#: npc/012-1/guards.txt:82
#: npc/003-1/lieutenantdausen.txt:161
#: npc/003-1/lieutenantdausen.txt:156
+#: npc/009-1/guards.txt:68
#: npc/003-1/lieutenantdausen.txt:167
-#: npc/005-1/ayasha.txt:138
#: npc/003-1/lieutenantdausen.txt:130
+#: npc/005-1/ayasha.txt:137
#: npc/009-1/guards.txt:51
#: npc/010-1-1/_mobs.txt:6
#: npc/012-1/guards.txt:117
@@ -2979,12 +3093,6 @@ msgstr ""
msgid "Blade Shield"
msgstr ""
-#. code: dispbottom l("Blame Jesusalva");
-#: npc/functions/class.txt:169
-#, no-c-format
-msgid "Blame Jesusalva"
-msgstr ""
-
#. code: l("Blame Saulc"); // 9
#: npc/014-3/fountain.txt:63
#, no-c-format
@@ -3019,7 +3127,7 @@ msgid "Bloodstone Pendant"
msgstr ""
#. code: Name: "Bloody Mouboo"
-#: mob_db.conf:4472
+#: mob_db.conf:4479
#, no-c-format
msgid "Bloody Mouboo"
msgstr ""
@@ -3032,7 +3140,7 @@ msgstr ""
#. code: Name: "Blub"
#. code: 014-1,135,91,6,28 monster Blub 1008,2,30000,30000
-#: mob_db.conf:383
+#: mob_db.conf:384
#: npc/014-1/_mobs.txt:6
#, no-c-format
msgid "Blub"
@@ -3072,10 +3180,10 @@ msgstr ""
#. code: 001-7,100,108,1,4 monster Blue Slime 1087,2,30000,30000
#. code: 001-7,103,87,1,4 monster Blue Slime 1087,2,30000,30000
#. code: Name: "Blue Slime"
+#: mob_db.conf:3084
#: npc/001-7/_mobs.txt:12
#: npc/001-7/_mobs.txt:13
#: npc/001-7/_mobs.txt:14
-#: mob_db.conf:3080
#, no-c-format
msgid "Blue Slime"
msgstr ""
@@ -3189,7 +3297,7 @@ msgid "Break it!"
msgstr ""
#. code: l("Break the door."), L_Break,
-#: npc/002-2/doors.txt:51
+#: npc/002-2/doors.txt:58
#, no-c-format
msgid "Break the door."
msgstr ""
@@ -3212,6 +3320,12 @@ msgstr ""
msgid "Brimmed Hat"
msgstr ""
+#. code: mesq l("Bring me 10 @@. I'll pay you some money for that, of course.", getitemlink(BanditHood));
+#: npc/012-2/helena.txt:188
+#, no-c-format
+msgid "Bring me 10 @@. I'll pay you some money for that, of course."
+msgstr ""
+
#. code: mesq l("Bring me your wood, and I'll show you which one is sturdy, yet flexible enough to make a good Forest Bow.");
#: npc/012-1/jack.txt:95
#, no-c-format
@@ -3285,7 +3399,7 @@ msgid "Bromenal Shield"
msgstr ""
#. code: Name: "Bronze Chest"
-#: mob_db.conf:5415
+#: mob_db.conf:5422
#, no-c-format
msgid "Bronze Chest"
msgstr ""
@@ -3384,12 +3498,24 @@ msgstr ""
msgid "But I'm almost out of @@..."
msgstr ""
+#. code: mesq l("But as you're here now, could you do me a favour?");
+#: npc/007-1/dracoula.txt:21
+#, no-c-format
+msgid "But as you're here now, could you do me a favour?"
+msgstr ""
+
#. code: mesq l("But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, or you may be severely penalized.");
#: npc/005-7/trainer.txt:269
#, no-c-format
msgid "But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, or you may be severely penalized."
msgstr ""
+#. code: mesq l("But come back in a few hours, I didn't lost all @@!", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:41
+#, no-c-format
+msgid "But come back in a few hours, I didn't lost all @@!"
+msgstr ""
+
#. code: mes l("But hey, it is Easter and the poll is still open, so here are 15 @@ as a consolation prize.", getitemlink(StrangeCoin));
#: npc/001-4/lilica.txt:79
#, no-c-format
@@ -3426,6 +3552,12 @@ msgstr ""
msgid "But it is a massive organization, recognized by everyone. Guilds train with other guilds, for huge profits."
msgstr ""
+#. code: mesq l("But it's ultimate goal of miners there.");
+#: npc/007-1/dracoula.txt:105
+#, no-c-format
+msgid "But it's ultimate goal of miners there."
+msgstr ""
+
#. code: if (BaseLevel < 7) mesq l("But maybe you should help other people and get some levels before returning to me.");
#: npc/005-1/maya.txt:75
#, no-c-format
@@ -3465,12 +3597,6 @@ msgstr ""
msgid "But the money you brought was really awesome you know."
msgstr ""
-#. code: mes col(l("But this is not important now. The ships sailors are shouting at you!"), 9);
-#: npc/000-0/sailors.txt:28
-#, no-c-format
-msgid "But this is not important now. The ships sailors are shouting at you!"
-msgstr ""
-
#. code: mesq l("But we are working day and night. We hope that soon, more people come out and this place gets lively again.");
#: npc/012-1/guards.txt:17
#, no-c-format
@@ -3496,7 +3622,7 @@ msgid "But who am I?"
msgstr ""
#. code: mesq l("But whoa, not so fast! You must pass the seven steps of a trial first!");
-#: npc/functions/class.txt:103
+#: npc/functions/class.txt:104
#, no-c-format
msgid "But whoa, not so fast! You must pass the seven steps of a trial first!"
msgstr ""
@@ -3553,7 +3679,7 @@ msgid "But you're too weak. Sorry."
msgstr ""
#. code: mesq l("But, it wouldn't look nice if I let you do all the killing! The other guards are working right now!");
-#: npc/003-10/guarddevoir.txt:34
+#: npc/003-10/guarddevoir.txt:33
#, no-c-format
msgid "But, it wouldn't look nice if I let you do all the killing! The other guards are working right now!"
msgstr ""
@@ -3642,6 +3768,18 @@ msgstr ""
msgid "Camel Dye"
msgstr ""
+#. code: l("Can I become a miner?"),L_Miner,
+#: npc/007-1/dracoula.txt:26
+#, no-c-format
+msgid "Can I become a miner?"
+msgstr ""
+
+#. code: l("Can I find a mana source here?"),L_Mana,
+#: npc/007-1/dracoula.txt:25
+#, no-c-format
+msgid "Can I find a mana source here?"
+msgstr ""
+
#. code: l("Can I read these rules again?"),
#: npc/002-3/juliet.txt:152
#, no-c-format
@@ -3753,9 +3891,9 @@ msgstr ""
#. code: areamonster("003-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Dausen::OnCandiedSlimeDeath");
#. code: Name: "Candied Slime"
#. code: areamonster("012-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Paul::OnCandiedSlimeDeath");
+#: mob_db.conf:3182
#: npc/003-1/lieutenantdausen.txt:179
#: npc/012-1/guards.txt:129
-#: mob_db.conf:3177
#: npc/009-1/guards.txt:86
#, no-c-format
msgid "Candied Slime"
@@ -3780,7 +3918,7 @@ msgid "Candor Head Band"
msgstr ""
#. code: mesq l("Candor Island, then? Yes, that is a pretty island, right?");
-#: npc/002-4/nard.txt:200
+#: npc/002-4/nard.txt:202
#, no-c-format
msgid "Candor Island, then? Yes, that is a pretty island, right?"
msgstr ""
@@ -3788,7 +3926,7 @@ msgstr ""
#. code: 005-1,80,33,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion
#. code: Name: "Candor Scorpion"
#. code: 005-1,82,87,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion
-#: mob_db.conf:2385
+#: mob_db.conf:2389
#: npc/005-1/_mobs.txt:7
#: npc/005-1/_mobs.txt:5
#, no-c-format
@@ -3850,7 +3988,7 @@ msgid "Captain Cap"
msgstr ""
#. code: mesq l("Captain Nard have it. Fetch it with him! Quick, you only have @@ left!", FuzzyTime(QUEST_ELEVARTEMPO,2,2));
-#: npc/functions/class.txt:319
+#: npc/functions/class.txt:333
#, no-c-format
msgid "Captain Nard have it. Fetch it with him! Quick, you only have @@ left!"
msgstr ""
@@ -3904,12 +4042,12 @@ msgstr ""
#: npc/011-2/_mobs.txt:4
#: npc/015-2/_mobs.txt:48
#: npc/003-1-1/_mobs.txt:2
+#: mob_db.conf:901
#: npc/007-1/_mobs.txt:2
-#: mob_db.conf:899
#: npc/003-1-3/_mobs.txt:4
#: npc/011-2/_mobs.txt:8
-#: npc/004-2-1/_mobs.txt:4
#: npc/015-2/_mobs.txt:47
+#: npc/004-2-1/_mobs.txt:4
#: npc/010-1-1/_mobs.txt:4
#, no-c-format
msgid "Cave Maggot"
@@ -3928,10 +4066,10 @@ msgstr ""
#. code: 015-2,79,220,14,7 monster Cave Snake 1035,3,30000,100000
#: npc/015-2/_mobs.txt:46
#: npc/011-2/_mobs.txt:2
+#: mob_db.conf:1198
#: npc/015-2/_mobs.txt:42
#: npc/015-2/_mobs.txt:44
#: npc/007-1/_mobs.txt:6
-#: mob_db.conf:1195
#: npc/015-2/_mobs.txt:45
#: npc/010-1-1/_mobs.txt:2
#: npc/004-2-1/_mobs.txt:2
@@ -3947,22 +4085,22 @@ msgstr ""
msgid "Cave Snake Egg"
msgstr ""
-#. code: Name: "Cave Snake Skin"
+#. code: Name: "Cave Snake Lamp"
#: item_db.conf:-1
#, no-c-format
-msgid "Cave Snake Skin"
+msgid "Cave Snake Lamp"
msgstr ""
-#. code: Name: "Cave Snake Tongue"
+#. code: Name: "Cave Snake Skin"
#: item_db.conf:-1
#, no-c-format
-msgid "Cave Snake Tongue"
+msgid "Cave Snake Skin"
msgstr ""
-#. code: Name: "Cave Snake lamp"
+#. code: Name: "Cave Snake Tongue"
#: item_db.conf:-1
#, no-c-format
-msgid "Cave Snake lamp"
+msgid "Cave Snake Tongue"
msgstr ""
#. code: 012-7,35,49,0 script Celestia NPC_ELF_F,{
@@ -3985,8 +4123,8 @@ msgstr ""
#. code: 014-3,62,101,37,32 monster Centaur 1139,4,60000,60000
#. code: Name: "Centaur"
+#: mob_db.conf:5373
#: npc/014-3/_mobs.txt:5
-#: mob_db.conf:5366
#, no-c-format
msgid "Centaur"
msgstr ""
@@ -4003,25 +4141,39 @@ msgstr ""
msgid "Ch 1 — Fishing apparatus"
msgstr ""
+#. code: rif( MAGIC_LVL >= 2 ,rif(@menu == 1, "► ") + l("Ch 1 — Prologue")),
+#: npc/items/books.txt:166
+#, no-c-format
+msgid "Ch 1 — Prologue"
+msgstr ""
+
#. code: rif(@menu == 2, "► ") + l("Ch 2 — Baits"),
+#. code: rif( false ,rif(@menu == 2, "► ") + l("Ch 2 — Baits")),
+#: npc/items/books.txt:167
#: npc/items/books.txt:29
#, no-c-format
msgid "Ch 2 — Baits"
msgstr ""
+#. code: rif( false ,rif(@menu == 3, "► ") + l("Ch 3 — Location")),
#. code: rif(@menu == 3, "► ") + l("Ch 3 — Location"),
+#: npc/items/books.txt:168
#: npc/items/books.txt:30
#, no-c-format
msgid "Ch 3 — Location"
msgstr ""
+#. code: rif( false ,rif(@menu == 4, "► ") + l("Ch 4 — Casting")),
#. code: rif(@menu == 4, "► ") + l("Ch 4 — Casting"),
#: npc/items/books.txt:31
+#: npc/items/books.txt:169
#, no-c-format
msgid "Ch 4 — Casting"
msgstr ""
#. code: rif(@menu == 5, "► ") + l("Ch 5 — Reeling");
+#. code: rif( false ,rif(@menu == 5, "► ") + l("Ch 5 — Reeling")),
+#: npc/items/books.txt:170
#: npc/items/books.txt:32
#, no-c-format
msgid "Ch 5 — Reeling"
@@ -4035,7 +4187,7 @@ msgstr ""
#. code: Name: "Chagashroom Field"
#. code: 001-8,70,51,10,7 monster Chagashroom Field 1128,18,30000,30000
-#: mob_db.conf:4908
+#: mob_db.conf:4915
#: npc/001-8/_mobs.txt:4
#, no-c-format
msgid "Chagashroom Field"
@@ -4096,13 +4248,13 @@ msgid "Change my stats"
msgstr ""
#. code: 005-1,69,90,0 script Charda NPC_CHILD8,{
-#: npc/005-1/ayasha.txt:303
+#: npc/005-1/ayasha.txt:302
#, no-c-format
msgid "Charda"
msgstr ""
#. code: mes l("Charda clean!");
-#: npc/005-1/ayasha.txt:420
+#: npc/005-1/ayasha.txt:419
#, no-c-format
msgid "Charda clean!"
msgstr ""
@@ -4246,7 +4398,7 @@ msgid "Click here for instructions on how to use the test server."
msgstr ""
#. code: mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
-#: npc/000-0/sailors.txt:76
+#: npc/000-0/sailors.txt:73
#, no-c-format
msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction."
msgstr ""
@@ -4257,6 +4409,12 @@ msgstr ""
msgid "Client Version: @@"
msgstr ""
+#. code: l("Close");
+#: npc/items/books.txt:171
+#, no-c-format
+msgid "Close"
+msgstr ""
+
#. code: rif(is_gm() && !.WALL, l("Close Extension")), L_AddWall,
#: npc/001-1/portal.txt:17
#, no-c-format
@@ -4296,7 +4454,7 @@ msgstr ""
#. code: Name: "Clover Patch"
#. code: 012-1,44,47,21,32 monster Clover Patch 1028,4,60000,90000
#: npc/012-1/_mobs.txt:5
-#: mob_db.conf:947
+#: mob_db.conf:949
#, no-c-format
msgid "Clover Patch"
msgstr ""
@@ -4316,7 +4474,7 @@ msgstr ""
#. code: 014-2,143,74,137,117 monster Cobalt Plant 1136,3,45000,50000
#. code: Name: "Cobalt Plant"
#. code: 014-1,95,58,105,59 monster Cobalt Plant 1136,2,45000,50000
-#: mob_db.conf:5236
+#: mob_db.conf:5243
#: npc/014-1/_mobs.txt:7
#: npc/014-2/_mobs.txt:9
#, no-c-format
@@ -4342,7 +4500,7 @@ msgid "Come after a little while."
msgstr ""
#. code: mesq l("Come back in a few hours, and we can fix that!");
-#: npc/003-10/guarddevoir.txt:37
+#: npc/003-10/guarddevoir.txt:36
#, no-c-format
msgid "Come back in a few hours, and we can fix that!"
msgstr ""
@@ -4363,7 +4521,7 @@ msgid "Come back when you will really need me."
msgstr ""
#. code: mesq l("Come talk to me when you're ready, and we can begin.");
-#: npc/functions/class.txt:147
+#: npc/functions/class.txt:153
#, no-c-format
msgid "Come talk to me when you're ready, and we can begin."
msgstr ""
@@ -4375,7 +4533,7 @@ msgid "Comfortable grip is important especially for newcomers, since they'll be
msgstr ""
#. code: dispbottom l("Command not permitted on this map! Check npc/functions/weather.conf");
-#: npc/functions/weather.txt:128
+#: npc/functions/weather.txt:138
#, no-c-format
msgid "Command not permitted on this map! Check npc/functions/weather.conf"
msgstr ""
@@ -4465,7 +4623,11 @@ msgid "Copper Ore"
msgstr ""
#. code: Name: "Copper Slime"
-#: mob_db.conf:3127
+#. code: 015-1,80,175,142,39 monster Copper Slime 1088,4,45000,45000
+#. code: 015-1,88,36,142,39 monster Copper Slime 1088,3,45000,50000
+#: npc/015-1/_mobs.txt:10
+#: npc/015-1/_mobs.txt:9
+#: mob_db.conf:3131
#, no-c-format
msgid "Copper Slime"
msgstr ""
@@ -4550,8 +4712,8 @@ msgstr ""
#. code: mesq l("Could you perhaps help me to find all kids?");
#. code: l("Could you perhaps help me to find all kids?");
-#: npc/005-1/ayasha.txt:50
-#: npc/005-1/ayasha.txt:32
+#: npc/005-1/ayasha.txt:49
+#: npc/005-1/ayasha.txt:31
#, no-c-format
msgid "Could you perhaps help me to find all kids?"
msgstr ""
@@ -4563,19 +4725,19 @@ msgid "Could you please give us a full meal, with 5 @@, 5 @@, 5@@, 5 @@ and 5 @@
msgstr ""
#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/002-1/arpan.txt:157
+#: npc/002-1/arpan.txt:158
#, no-c-format
msgid "Could you tell me where I am?#0"
msgstr ""
#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/002-1/arpan.txt:157
+#: npc/002-1/arpan.txt:158
#, no-c-format
msgid "Could you tell me where I am?#1"
msgstr ""
#. code: Name: "Crafty"
-#: mob_db.conf:642
+#: mob_db.conf:643
#, no-c-format
msgid "Crafty"
msgstr ""
@@ -4712,6 +4874,12 @@ msgstr ""
msgid "Current Quest Progress: @@/10,000 kills"
msgstr ""
+#. code: mesq l("Current Spawn Mode: "+$@AEROS_SPWN);
+#: npc/001-1/eventmaster.txt:750
+#, no-c-format
+msgid "Current Spawn Mode: "
+msgstr ""
+
#. code: mes l("Current arena player count: @@ on map. (Min. 3 to begin event)", getmapusers("001-8"));
#: npc/003-10/quirino.txt:90
#, no-c-format
@@ -4719,13 +4887,13 @@ msgid "Current arena player count: @@ on map. (Min. 3 to begin event)"
msgstr ""
#. code: dispbottom l("Current drop rate is set to @@% (default value).", .current_rate);
-#: npc/commands/rate-management.txt:181
+#: npc/commands/rate-management.txt:171
#, no-c-format
msgid "Current drop rate is set to @@% (default value)."
msgstr ""
#. code: dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:186
+#: npc/commands/rate-management.txt:176
#, no-c-format
msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""
@@ -4737,13 +4905,13 @@ msgid "Current event: @@"
msgstr ""
#. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate);
-#: npc/commands/rate-management.txt:55
+#: npc/commands/rate-management.txt:51
#, no-c-format
msgid "Current exp rate is set to @@% (default value)."
msgstr ""
#. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:60
+#: npc/commands/rate-management.txt:53
#, no-c-format
msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@."
msgstr ""
@@ -4881,10 +5049,10 @@ msgstr ""
msgid "Dark Knight Helmet"
msgstr ""
-#. code: 001-6,30,31,11,12 monster Dark Lizard 1051,1,60000,90000
#. code: Name: "Dark Lizard"
#. code: 001-6,135,117,11,12 monster Dark Lizard 1051,2,60000,60000
-#: mob_db.conf:1661
+#. code: 001-6,30,31,11,12 monster Dark Lizard 1051,1,60000,90000
+#: mob_db.conf:1664
#: npc/001-6/_mobs.txt:11
#: npc/001-6/_mobs.txt:10
#, no-c-format
@@ -4922,7 +5090,7 @@ msgid "Darkhelm"
msgstr ""
#. code: rif(Zeny >= 500 && gettimetick(2) > .RENT_TIME, l("Deal!")), L_DoRent,
-#: npc/005-1/ayasha.txt:105
+#: npc/005-1/ayasha.txt:104
#, no-c-format
msgid "Deal!"
msgstr ""
@@ -5004,6 +5172,12 @@ msgstr ""
msgid "Deliver it to Zitoni on my name. He'll trust it. The relation between me and Zitoni... goes way back."
msgstr ""
+#. code: Name: "Demonic Chest"
+#: mob_db.conf:5769
+#, no-c-format
+msgid "Demonic Chest"
+msgstr ""
+
#. code: Name: "Demonic Earth Powder"
#: item_db.conf:-1
#, no-c-format
@@ -5024,22 +5198,22 @@ msgstr ""
#. code: 010-2,141,102,6,5 monster Desert Bandit 1124,3,35000,300000
#. code: 010-2,158,57,6,5 monster Desert Bandit 1124,3,35000,300000
-#. code: 010-1,53,85,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: 010-2,126,110,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: Name: "Desert Bandit"
#. code: 010-2,110,113,3,2 monster Desert Bandit 1124,1,35000,300000
-#. code: 010-1,115,45,3,2 monster Desert Bandit 1124,2,35000,300000
+#. code: 010-1,53,85,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: 010-2,98,122,3,2 monster Desert Bandit 1124,1,35000,300000
+#. code: 010-1,115,45,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: 010-1,120,30,3,2 monster Desert Bandit 1124,1,35000,300000
+#: mob_db.conf:4715
#: npc/010-1/_mobs.txt:10
#: npc/010-1/_mobs.txt:9
#: npc/010-2/_mobs.txt:7
#: npc/010-1/_mobs.txt:11
#: npc/010-2/_mobs.txt:6
#: npc/010-2/_mobs.txt:8
-#: npc/010-2/_mobs.txt:10
#: npc/010-2/_mobs.txt:9
-#: mob_db.conf:4708
+#: npc/010-2/_mobs.txt:10
#, no-c-format
msgid "Desert Bandit"
msgstr ""
@@ -5063,7 +5237,7 @@ msgid "Desert Helmet"
msgstr ""
#. code: Name: "Desert Log Head"
-#: mob_db.conf:4862
+#: mob_db.conf:4869
#, no-c-format
msgid "Desert Log Head"
msgstr ""
@@ -5079,9 +5253,9 @@ msgstr ""
#: npc/010-2/_mobs.txt:17
#: npc/010-2/_mobs.txt:18
#: npc/010-1/_mobs.txt:2
-#: npc/010-1/_mobs.txt:18
-#: mob_db.conf:2875
+#: mob_db.conf:2879
#: npc/010-1/_mobs.txt:19
+#: npc/010-1/_mobs.txt:18
#, no-c-format
msgid "Desert Maggot"
msgstr ""
@@ -5142,8 +5316,8 @@ msgstr ""
#. code: Name: "Diamond Bif"
#. code: 005-1,23,56,1,0 monster Diamond Bif 1108,1,35000,300000
+#: mob_db.conf:4030
#: npc/005-1/_mobs.txt:3
-#: mob_db.conf:4023
#, no-c-format
msgid "Diamond Bif"
msgstr ""
@@ -5155,7 +5329,7 @@ msgid "Diamond Powder"
msgstr ""
#. code: mesq l("Did you brought me 7 @@?", getitemlink(RedScorpionStinger));
-#: npc/003-10/guarddevoir.txt:53
+#: npc/003-10/guarddevoir.txt:52
#, no-c-format
msgid "Did you brought me 7 @@?"
msgstr ""
@@ -5184,10 +5358,10 @@ msgstr ""
msgid "Did you say reward? I want it!"
msgstr ""
-#. code: l("Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."),
-#: npc/005-4/rosen.txt:12
+#. code: l("Did you see Jhedia the blacksmith in Tulimshar? She might know how you could get this."),
+#: npc/005-4/rosen.txt:16
#, no-c-format
-msgid "Did you see Jhedia the blacksmith in Tulimshar? He might know how you could get this."
+msgid "Did you see Jhedia the blacksmith in Tulimshar? She might know how you could get this."
msgstr ""
#. code: mesq l("Different kind of monsters live near the city. For example, blubs. I have no idea of what are those.");
@@ -5252,7 +5426,7 @@ msgid "Disarmed with success for: @@"
msgstr ""
#. code: menuimage("actions/cancel", l("Discard")),
-#: npc/commands/scheduled-broadcasts.txt:101
+#: npc/commands/scheduled-broadcasts.txt:99
#, no-c-format
msgid "Discard"
msgstr ""
@@ -5371,6 +5545,12 @@ msgstr ""
msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
msgstr ""
+#. code: mesq l("Do you have an extra of 11 @@ for me?", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:70
+#, no-c-format
+msgid "Do you have an extra of 11 @@ for me?"
+msgstr ""
+
#. code: mesq l("Do you have any other questions for me?");
#: npc/002-3/juliet.txt:43
#: npc/002-3/juliet.txt:103
@@ -5392,14 +5572,14 @@ msgstr ""
msgid "Do you know @@? It's a poisonous food you can't find around here. It can be made edible with special prepare."
msgstr ""
-#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/002-1/arpan.txt:160
+#. code: rif(getq(ShipQuests_ArpanMoney) < 2, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
+#: npc/002-1/arpan.txt:162
#, no-c-format
msgid "Do you know what happened to the gold I had when you guys saved me?#0"
msgstr ""
-#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/002-1/arpan.txt:160
+#. code: rif(getq(ShipQuests_ArpanMoney) < 2, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
+#: npc/002-1/arpan.txt:162
#, no-c-format
msgid "Do you know what happened to the gold I had when you guys saved me?#1"
msgstr ""
@@ -5503,6 +5683,7 @@ msgid "Don't do theee... *hic* with me eh!"
msgstr ""
#. code: l("Don't forget to come as close as possible to these spots!");
+#: npc/items/books.txt:197
#: npc/items/books.txt:56
#, no-c-format
msgid "Don't forget to come as close as possible to these spots!"
@@ -5520,6 +5701,18 @@ msgstr ""
msgid "Don't just stand here! Go fetch help, NOW!!"
msgstr ""
+#. code: mesq l("Don't say anything, I can smell the scent of Helena's hair on you.");
+#: npc/015-2/guard.txt:18
+#, no-c-format
+msgid "Don't say anything, I can smell the scent of Helena's hair on you."
+msgstr ""
+
+#. code: l("Don't worry ma'm, I'll recover the Treasure Keys at once."),
+#: npc/012-2/helena.txt:112
+#, no-c-format
+msgid "Don't worry ma'm, I'll recover the Treasure Keys at once."
+msgstr ""
+
#. code: rif(countitem(BatTeeth) >= 1, l("Donate a Bat Teeth")),
#: npc/015-3/hermit.txt:32
#, no-c-format
@@ -5533,13 +5726,13 @@ msgid "Donate a Bat Wing"
msgstr ""
#. code: 002-2,48,29,0 script DoorUpwards NPC_HIDDEN,0,0,{
-#: npc/002-2/doors.txt:8
+#: npc/002-2/doors.txt:13
#, no-c-format
msgid "DoorUpwards"
msgstr ""
-#. code: 007-1,165,99,0 script Dracoula NPC_ELVEN_FEMALE,{
-#: npc/007-1/dracoula.txt:10
+#. code: 007-1,165,99,0 script Dracoula NPC_UKAR_F,{
+#: npc/007-1/dracoula.txt:9
#, no-c-format
msgid "Dracoula"
msgstr ""
@@ -5600,13 +5793,13 @@ msgid "Drop Rate management"
msgstr ""
#. code: dispbottom l("Drop rate has been reset to @@% (default value).",
-#: npc/commands/rate-management.txt:197
+#: npc/commands/rate-management.txt:187
#, no-c-format
msgid "Drop rate has been reset to @@% (default value)."
msgstr ""
#. code: dispbottom col(l("Drop rate is set to @@% for the next @@.",
-#: npc/commands/rate-management.txt:216
+#: npc/commands/rate-management.txt:206
#, no-c-format
msgid "Drop rate is set to @@% for the next @@."
msgstr ""
@@ -5622,9 +5815,9 @@ msgstr ""
#. code: 003-1,107,43,8,11 monster Duck 1029,2,30000,20000
#. code: Name: "Duck"
#: npc/003-1/_mobs.txt:6
-#: mob_db.conf:980
#: npc/003-1/_mobs.txt:14
#: npc/003-1/_mobs.txt:15
+#: mob_db.conf:982
#, no-c-format
msgid "Duck"
msgstr ""
@@ -5636,7 +5829,7 @@ msgid "Duck Feather"
msgstr ""
#. code: Name: "Dummy"
-#: mob_db.conf:686
+#: mob_db.conf:687
#, no-c-format
msgid "Dummy"
msgstr ""
@@ -5653,6 +5846,12 @@ msgstr ""
msgid "Dye cards are not the only thing which exist, but they are the coolest!"
msgstr ""
+#. code: l("Dying will also decrease the pet intimacy, and there are bonuses when your intimacy is high!"),
+#: npc/items/books.txt:101
+#, no-c-format
+msgid "Dying will also decrease the pet intimacy, and there are bonuses when your intimacy is high!"
+msgstr ""
+
#. code: 012-1,119,52,0 script Dyrin The Traveler NPC_M_COINKEEPER,{
#: npc/012-1/dyrinthetraveler.txt:6
#, no-c-format
@@ -5701,6 +5900,12 @@ msgstr ""
msgid "Earth Scroll"
msgstr ""
+#. code: l("East Aeros"),
+#: npc/functions/soul_menhir.txt:46
+#, no-c-format
+msgid "East Aeros"
+msgstr ""
+
#. code: 001-4,125,238,23,23 monster Easter Angry Forain 1061,1,60000,120000
#. code: 001-4,174,237,23,23 monster Easter Angry Forain 1061,1,60000,120000
#. code: 001-4,228,131,23,23 monster Easter Angry Forain 1061,1,60000,120000
@@ -5730,7 +5935,7 @@ msgstr ""
#. code: Name: "Easter Mouboo"
#. code: 001-4,150,149,129,128 monster Easter Mouboo 1121,40,60000,120000
#: npc/001-4/_mobs.txt:7
-#: mob_db.conf:4564
+#: mob_db.conf:4571
#, no-c-format
msgid "Easter Mouboo"
msgstr ""
@@ -5766,7 +5971,7 @@ msgid "Eistein"
msgstr ""
#. code: mes l("Elanore casts a chant over the items, closes her hands, and vóila! A lifestone.");
-#: npc/004-1/elanore.txt:53
+#: npc/004-1/elanore.txt:67
#, no-c-format
msgid "Elanore casts a chant over the items, closes her hands, and vóila! A lifestone."
msgstr ""
@@ -5787,7 +5992,6 @@ msgstr ""
#. code: mesn "Elmo";
#. code: 002-4,27,27,0 script Elmo NPC_ELMO,{
#: npc/000-0-0/sailors.txt:24
-#: npc/000-0-0/sailors.txt:54
#: npc/002-4/elmo.txt:7
#: npc/000-0-0/sailors.txt:34
#: npc/000-0-0/sailors.txt:44
@@ -5810,7 +6014,7 @@ msgid "Elmo#sailors"
msgstr ""
#. code: Name: "Emeald Bif"
-#: mob_db.conf:3901
+#: mob_db.conf:3908
#, no-c-format
msgid "Emeald Bif"
msgstr ""
@@ -5967,8 +6171,8 @@ msgstr ""
msgid "Eugene"
msgstr ""
-#. code: mesq l("Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."),
-#: npc/005-1/ayasha.txt:48
+#. code: mesq l("Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek.");
+#: npc/005-1/ayasha.txt:47
#, no-c-format
msgid "Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."
msgstr ""
@@ -5992,43 +6196,49 @@ msgid "Everburn Powder"
msgstr ""
#. code: l("Every 1 hour"), 1,
-#: npc/commands/scheduled-broadcasts.txt:24
+#: npc/commands/scheduled-broadcasts.txt:23
#, no-c-format
msgid "Every 1 hour"
msgstr ""
#. code: l("Every 12 hours"), 12,
-#: npc/commands/scheduled-broadcasts.txt:28
+#: npc/commands/scheduled-broadcasts.txt:27
#, no-c-format
msgid "Every 12 hours"
msgstr ""
#. code: l("Every 24 hours"), 24,
-#: npc/commands/scheduled-broadcasts.txt:29
+#: npc/commands/scheduled-broadcasts.txt:28
#, no-c-format
msgid "Every 24 hours"
msgstr ""
#. code: l("Every 3 hours"), 3,
-#: npc/commands/scheduled-broadcasts.txt:25
+#: npc/commands/scheduled-broadcasts.txt:24
#, no-c-format
msgid "Every 3 hours"
msgstr ""
#. code: l("Every 5 hours"), 5,
-#: npc/commands/scheduled-broadcasts.txt:26
+#: npc/commands/scheduled-broadcasts.txt:25
#, no-c-format
msgid "Every 5 hours"
msgstr ""
#. code: l("Every 6 hours"), 6,
-#: npc/commands/scheduled-broadcasts.txt:27
+#: npc/commands/scheduled-broadcasts.txt:26
#, no-c-format
msgid "Every 6 hours"
msgstr ""
+#. code: Name: "Evil Chest"
+#: mob_db.conf:5733
+#, no-c-format
+msgid "Evil Chest"
+msgstr ""
+
#. code: Name: "Evil Scythe"
-#: mob_db.conf:1241
+#: mob_db.conf:1244
#, no-c-format
msgid "Evil Scythe"
msgstr ""
@@ -6062,13 +6272,13 @@ msgid "Excuse me? Do you know who I am?#1"
msgstr ""
#. code: dispbottom l("Exp rate has been reset to @@% (default value).",
-#: npc/commands/rate-management.txt:71
+#: npc/commands/rate-management.txt:63
#, no-c-format
msgid "Exp rate has been reset to @@% (default value)."
msgstr ""
#. code: dispbottom col(l("Exp rate is set to @@% for the next @@.",
-#: npc/commands/rate-management.txt:90
+#: npc/commands/rate-management.txt:80
#, no-c-format
msgid "Exp rate is set to @@% for the next @@."
msgstr ""
@@ -6092,8 +6302,8 @@ msgid "Failsafe Mechanism"
msgstr ""
#. code: Name: "Fallen King"
-#: mob_db.conf:2726
-#: mob_db.conf:2673
+#: mob_db.conf:2677
+#: mob_db.conf:2730
#, no-c-format
msgid "Fallen King"
msgstr ""
@@ -6111,11 +6321,17 @@ msgid "Farewell."
msgstr ""
#. code: 005-1,23,84,0 script Faris NPC_CHILD7,{
-#: npc/005-1/ayasha.txt:320
+#: npc/005-1/ayasha.txt:319
#, no-c-format
msgid "Faris"
msgstr ""
+#. code: Name: "Farmer Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Farmer Hat"
+msgstr ""
+
#. code: Name: "Farmer Pants"
#: item_db.conf:-1
#, no-c-format
@@ -6154,22 +6370,17 @@ msgid "Final: @@, @@"
msgstr ""
#. code: l("Find yourself a nice dry spot on a coast where you can easily reach into deep water."),
+#: npc/items/books.txt:194
#: npc/items/books.txt:53
#, no-c-format
msgid "Find yourself a nice dry spot on a coast where you can easily reach into deep water."
msgstr ""
-#. code: l("Fine."),
-#: npc/002-1/arpan.txt:276
-#, no-c-format
-msgid "Fine."
-msgstr ""
-
#. code: 009-1,73,51,49,14 monster Fire Goblin 1067,5,45000,45000,Fisherman::OnKillFireGoblin
#. code: 011-1,98,101,79,79 monster Fire Goblin 1067,100,60000,60000
#. code: Name: "Fire Goblin"
-#: mob_db.conf:2103
#: npc/009-1/_mobs.txt:4
+#: mob_db.conf:2107
#: npc/011-1/_mobs.txt:3
#, no-c-format
msgid "Fire Goblin"
@@ -6182,7 +6393,7 @@ msgid "Fire Scroll"
msgstr ""
#. code: mesq l("First thing is to get a @@. One from black market won't do, go to Halinarzo!", getitemlink(SunnyCrystal));
-#: npc/functions/class.txt:243
+#: npc/functions/class.txt:254
#, no-c-format
msgid "First thing is to get a @@. One from black market won't do, go to Halinarzo!"
msgstr ""
@@ -6212,6 +6423,7 @@ msgid "Fishing Rod"
msgstr ""
#. code: l("Fishing next to shallow water is not going to work well, because fishes seldom go there."),
+#: npc/items/books.txt:195
#: npc/items/books.txt:54
#, no-c-format
msgid "Fishing next to shallow water is not going to work well, because fishes seldom go there."
@@ -6225,8 +6437,8 @@ msgstr ""
#. code: 014-2,68,74,69,27 monster Fluffy 1022,7,30000,30000
#. code: Name: "Fluffy"
+#: mob_db.conf:721
#: npc/014-2/_mobs.txt:5
-#: mob_db.conf:720
#, no-c-format
msgid "Fluffy"
msgstr ""
@@ -6237,12 +6449,6 @@ msgstr ""
msgid "Fluffy Animals who Love Their Owners"
msgstr ""
-#. code: Name: "Fluffy Fur"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fluffy Fur"
-msgstr ""
-
#. code: Name: "Fluffy Hat"
#: item_db.conf:-1
#, no-c-format
@@ -6337,16 +6543,16 @@ msgid "For you, it will be only 200 GP for potion! But I need the base ingredien
msgstr ""
#. code: mesq l("For you, it'll be @@ GP.", .@price);
-#: npc/functions/nurse.txt:64
#: npc/004-1/elanore.txt:6
+#: npc/functions/nurse.txt:48
#, no-c-format
msgid "For you, it'll be @@ GP."
msgstr ""
#. code: soren,102,84,102,81 monster Forain 1061,5,60000,60000
#. code: Name: "Forain"
+#: mob_db.conf:1885
#: npc/soren/_mobs.txt:3
-#: mob_db.conf:1882
#, no-c-format
msgid "Forain"
msgstr ""
@@ -6380,7 +6586,7 @@ msgstr ""
#. code: Name: "Forest Mushroom"
#: npc/014-2/_mobs.txt:4
#: npc/014-3/_mobs.txt:3
-#: mob_db.conf:1838
+#: mob_db.conf:1841
#, no-c-format
msgid "Forest Mushroom"
msgstr ""
@@ -6416,7 +6622,7 @@ msgid "From the smell I can see you found the bug bomb!"
msgstr ""
#. code: Name: "Frostia Guard"
-#: mob_db.conf:2779
+#: mob_db.conf:2783
#, no-c-format
msgid "Frostia Guard"
msgstr ""
@@ -6469,6 +6675,12 @@ msgstr ""
msgid "GAAAAAAAAAAAAAAAAHHHHHHH!"
msgstr ""
+#. code: mesq l("GET OUT OF HERE, YOUR NOBODY!");
+#: npc/002-4/nard.txt:237
+#, no-c-format
+msgid "GET OUT OF HERE, YOUR NOBODY!"
+msgstr ""
+
#. code: Name: "GM Cap"
#: item_db.conf:-1
#, no-c-format
@@ -6497,7 +6709,7 @@ msgstr ""
#. code: Name: "Gamboge Plant"
#. code: 014-2,154,66,137,117 monster Gamboge Plant 1134,3,45000,50000
#: npc/014-1/_mobs.txt:9
-#: mob_db.conf:5190
+#: mob_db.conf:5197
#: npc/014-2/_mobs.txt:11
#, no-c-format
msgid "Gamboge Plant"
@@ -6548,19 +6760,19 @@ msgid "Ggrmm... Grmmmm..."
msgstr ""
#. code: 005-1,84,21,0 script Ghada NPC_CHILD5,{
-#: npc/005-1/ayasha.txt:335
+#: npc/005-1/ayasha.txt:334
#, no-c-format
msgid "Ghada"
msgstr ""
-#. code: Name: "Giant Maggot"
#. code: 009-1,66,36,28,10 monster Giant Maggot 1031,5,30000,90000
#. code: 004-1,108,65,10,7 monster Giant Maggot 1031,4,35000,300000
#. code: 003-1,109,145,7,4 monster Giant Maggot 1031,1,30000,20000
+#. code: Name: "Giant Maggot"
#: npc/009-1/_mobs.txt:2
-#: mob_db.conf:1073
#: npc/004-1/_mobs.txt:5
#: npc/003-1/_mobs.txt:7
+#: mob_db.conf:1076
#, no-c-format
msgid "Giant Maggot"
msgstr ""
@@ -6568,7 +6780,7 @@ msgstr ""
#. code: Name: "Giant Mutated Bat"
#. code: 001-6,147,139,38,42 monster Giant Mutated Bat 1044,4,60000,60000
#: npc/001-6/_mobs.txt:4
-#: mob_db.conf:1564
+#: mob_db.conf:1567
#, no-c-format
msgid "Giant Mutated Bat"
msgstr ""
@@ -6585,6 +6797,12 @@ msgstr ""
msgid "Give Up"
msgstr ""
+#. code: l("Give it time, increase your magic power, and you'll find out the truth."),
+#: npc/items/books.txt:179
+#, no-c-format
+msgid "Give it time, increase your magic power, and you'll find out the truth."
+msgstr ""
+
#. code: mesq l("Give me a second to look over your paperwork.");
#: npc/003-1/aidan.txt:28
#, no-c-format
@@ -6610,7 +6828,7 @@ msgid "Give that to whoever needs them, and see if it works. Then come tell me t
msgstr ""
#. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"),
-#: npc/items/books.txt:102
+#: npc/items/books.txt:103
#, no-c-format
msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"
msgstr ""
@@ -6628,7 +6846,7 @@ msgid "Gladys"
msgstr ""
#. code: l("Go away."), -;
-#: npc/002-2/doors.txt:52
+#: npc/002-2/doors.txt:59
#, no-c-format
msgid "Go away."
msgstr ""
@@ -6645,6 +6863,12 @@ msgstr ""
msgid "Go fly a kite."
msgstr ""
+#. code: mesq l("Go kill the Bandit Lord!");
+#: npc/015-2/guard.txt:55
+#, no-c-format
+msgid "Go kill the Bandit Lord!"
+msgstr ""
+
#. code: mesq l("Go kill them!!");
#: npc/014-3/oscar.txt:69
#: npc/012-1/hinnak.txt:75
@@ -6711,7 +6935,7 @@ msgid "Golden Chainmail"
msgstr ""
#. code: Name: "Golden Chest"
-#: mob_db.conf:5483
+#: mob_db.conf:5490
#, no-c-format
msgid "Golden Chest"
msgstr ""
@@ -6760,8 +6984,8 @@ msgstr ""
#. code: 004-1,106,114,11,7 monster Golden Scorpion 1078,1,99000,300000
#. code: Name: "Golden Scorpion"
-#: mob_db.conf:2623
#: npc/004-1/_mobs.txt:6
+#: mob_db.conf:2627
#, no-c-format
msgid "Golden Scorpion"
msgstr ""
@@ -6913,7 +7137,7 @@ msgid "Good luck killing it! And don't forget to touch the Soul Menhir before yo
msgstr ""
#. code: mesq l("Good luck!");
-#: npc/005-1/ayasha.txt:23
+#: npc/005-1/ayasha.txt:22
#, no-c-format
msgid "Good luck!"
msgstr ""
@@ -6937,7 +7161,7 @@ msgid "Good luck, because you'll need it. Talk to me once all of them are lit, a
msgstr ""
#. code: mes l("Good luck.");
-#: npc/003-10/guarddevoir.txt:88
+#: npc/003-10/guarddevoir.txt:87
#, no-c-format
msgid "Good luck."
msgstr ""
@@ -6973,7 +7197,7 @@ msgid "Good! I want 3 @@ and 10 @@. I have a contract to transform that in good
msgstr ""
#. code: mesq l("Good! Last step! West of Hurnscald, there is a magic fountain.");
-#: npc/functions/class.txt:302
+#: npc/functions/class.txt:313
#, no-c-format
msgid "Good! Last step! West of Hurnscald, there is a magic fountain."
msgstr ""
@@ -6991,13 +7215,13 @@ msgid "Good, good. The chant is ##B EMOC OTEM ITEY GNIK ##b. Good luck!"
msgstr ""
#. code: mesq l("Good, good. The skill you got earlier just raised a single level. I'll also impair some experience on you, no biggies.");
-#: npc/functions/class.txt:135
+#: npc/functions/class.txt:136
#, no-c-format
msgid "Good, good. The skill you got earlier just raised a single level. I'll also impair some experience on you, no biggies."
msgstr ""
#. code: mesq l("Good, you did it!");
-#: npc/functions/class.txt:263
+#: npc/functions/class.txt:274
#, no-c-format
msgid "Good, you did it!"
msgstr ""
@@ -7082,11 +7306,13 @@ msgstr ""
#. code: Name: "Green Slime"
#. code: areamonster("012-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Paul::OnGreenSlimeDeath");
-#. code: areamonster("003-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Dausen::OnGreenSlimeDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath");
-#: npc/009-1/guards.txt:80
+#. code: 015-3,142,31,24,14 monster Green Slime 1085,5,30000,40000
+#. code: areamonster("003-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Dausen::OnGreenSlimeDeath");
+#: npc/015-3/_mobs.txt:3
#: npc/003-1/lieutenantdausen.txt:173
-#: mob_db.conf:2974
+#: npc/009-1/guards.txt:80
+#: mob_db.conf:2978
#: npc/012-1/guards.txt:123
#, no-c-format
msgid "Green Slime"
@@ -7336,6 +7562,12 @@ msgstr ""
msgid "Had you any breakthrough?"
msgstr ""
+#. code: l("Haha, Nice, but how do you do that?"), L_Next;
+#: npc/007-1/dracoula.txt:49
+#, no-c-format
+msgid "Haha, Nice, but how do you do that?"
+msgstr ""
+
#. code: mesq l("Haha, no, I'm not! But we found traces of them.");
#: npc/007-1/tycoon.txt:184
#, no-c-format
@@ -7373,7 +7605,7 @@ msgid "Half Eggshell"
msgstr ""
#. code: Name: "Halin Guard"
-#: mob_db.conf:2828
+#: mob_db.conf:2832
#, no-c-format
msgid "Halin Guard"
msgstr ""
@@ -7447,18 +7679,29 @@ msgid "He died, but I plan in fulfilling his will. I can give you training for t
msgstr ""
#. code: mesq l("He is in the process of making a figurine made of bug leg.");
-#: npc/007-1/dracoula.txt:86
-#: npc/005-1/liana.txt:89
+#: npc/005-1/liana.txt:88
#, no-c-format
msgid "He is in the process of making a figurine made of bug leg."
msgstr ""
+#. code: mesq l("He is the Miners leader.");
+#: npc/007-1/dracoula.txt:124
+#, no-c-format
+msgid "He is the Miners leader."
+msgstr ""
+
#. code: mesq l("He never touched the Soul Menhir... He died... For real...");
#: npc/003-4/sorfina.txt:38
#, no-c-format
msgid "He never touched the Soul Menhir... He died... For real..."
msgstr ""
+#. code: mesq l("He will summon allies if he think you have the upper hand. So take care if you are going ranged.");
+#: npc/012-2/helena.txt:227
+#, no-c-format
+msgid "He will summon allies if he think you have the upper hand. So take care if you are going ranged."
+msgstr ""
+
#. code: l("He's holding a fishing rod, while gazing out at the sea.");
#: npc/003-1/eugene.txt:21
#, no-c-format
@@ -7472,13 +7715,13 @@ msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm
msgstr ""
#. code: mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!");
-#: npc/000-0/sailors.txt:40
+#: npc/000-0/sailors.txt:38
#, no-c-format
msgid "Hear you? How do you even know he can understand you?!#1"
msgstr ""
#. code: mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!");
-#: npc/000-0/sailors.txt:40
+#: npc/000-0/sailors.txt:38
#, no-c-format
msgid "Hear you? How do you even know she can understand you?!#0"
msgstr ""
@@ -7510,13 +7753,13 @@ msgid "Hehe, hehe. Well, come back if you change your mind."
msgstr ""
#. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine.");
-#: npc/000-0-0/sailors.txt:55
+#: npc/000-0-0/sailors.txt:45
#, no-c-format
msgid "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine.#1"
msgstr ""
#. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine.");
-#: npc/000-0-0/sailors.txt:55
+#: npc/000-0-0/sailors.txt:45
#, no-c-format
msgid "Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.#0"
msgstr ""
@@ -7527,6 +7770,18 @@ msgstr ""
msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"
msgstr ""
+#. code: 012-2,47,40,0 script Helena NPC_FEMALE,{
+#: npc/012-2/helena.txt:14
+#, no-c-format
+msgid "Helena"
+msgstr ""
+
+#. code: 015-2,28,199,0 script Helena's Teammate NPC_ORC,{
+#: npc/015-2/guard.txt:7
+#, no-c-format
+msgid "Helena's Teammate"
+msgstr ""
+
#. code: Name: "Helios Boots"
#: item_db.conf:-1
#, no-c-format
@@ -7547,6 +7802,18 @@ msgstr ""
msgid "Hello Ms. Eomie, kind sir Anwar sent me to fetch some fertilizers to save Tulimshar from famine, if you may?"
msgstr ""
+#. code: mesq lg("Hello adventurer! Are you lost?");
+#: npc/007-1/dracoula.txt:11
+#, no-c-format
+msgid "Hello adventurer! Are you lost?#0"
+msgstr ""
+
+#. code: mesq lg("Hello adventurer! Are you lost?");
+#: npc/007-1/dracoula.txt:11
+#, no-c-format
+msgid "Hello adventurer! Are you lost?#1"
+msgstr ""
+
#. code: mesq l("Hello adventurer, what may this humble minstrel do for you today?");
#: npc/003-1/mariusthebard.txt:14
#, no-c-format
@@ -7718,7 +7985,7 @@ msgid "Hello, I am G-@@, of the @@ order."
msgstr ""
#. code: npctalk3 l("Hello, I am K-@@, of the @@ order.", @kids, $@KidsBits[@kids]);
-#: npc/005-1/ayasha.txt:266
+#: npc/005-1/ayasha.txt:265
#, no-c-format
msgid "Hello, I am K-@@, of the @@ order."
msgstr ""
@@ -7785,12 +8052,14 @@ msgid "Hello, dear! I love @@, could you bring me some? They're sooooo sweet and
msgstr ""
#. code: mesq lg("Hello, madam!", "Hello, sir!");
+#: npc/012-2/helena.txt:73
#: npc/003-1/itka.txt:7
#, no-c-format
msgid "Hello, madam!#0"
msgstr ""
#. code: mesq lg("Hello, madam!", "Hello, sir!");
+#: npc/012-2/helena.txt:73
#: npc/003-1/itka.txt:7
#, no-c-format
msgid "Hello, sir!#1"
@@ -7862,6 +8131,24 @@ msgstr ""
msgid "Here are two @@. Please deliver it to them. I hope they'll like it."
msgstr ""
+#. code: mesq l("Here is 1000 GP for your efforts. Thanks for making Hurnscald a better place to live.");
+#: npc/012-2/helena.txt:141
+#, no-c-format
+msgid "Here is 1000 GP for your efforts. Thanks for making Hurnscald a better place to live."
+msgstr ""
+
+#. code: mesq l("Here is 2000 GP for your efforts. Thanks for making Hurnscald a better place to live.");
+#: npc/012-2/helena.txt:212
+#, no-c-format
+msgid "Here is 2000 GP for your efforts. Thanks for making Hurnscald a better place to live."
+msgstr ""
+
+#. code: mesq l("Here is the @@, like my armor, and one of the best for rangers.", getitemlink(ForestArmor));
+#: npc/012-2/helena.txt:264
+#, no-c-format
+msgid "Here is the @@, like my armor, and one of the best for rangers."
+msgstr ""
+
#. code: mesq l("Here is the bug bomb! Eomie just gave me. Hurry up!");
#: npc/004-1/anwar.txt:91
#, no-c-format
@@ -7899,7 +8186,7 @@ msgid "Here it is. Come back to report the results."
msgstr ""
#. code: mesq l("Here it is. Take care with it!");
-#: npc/005-1/ayasha.txt:118
+#: npc/005-1/ayasha.txt:117
#, no-c-format
msgid "Here it is. Take care with it!"
msgstr ""
@@ -7911,35 +8198,31 @@ msgid "Here kid. Frostia, the elf town, is somewhere near here, but I'm not sure
msgstr ""
#. code: rif(countitem(RedScorpionStinger) >= 7, l("Here they are miss!")), L_Finish2,
-#: npc/003-10/guarddevoir.txt:56
+#: npc/003-10/guarddevoir.txt:55
#, no-c-format
msgid "Here they are miss!"
msgstr ""
#. code: rif(countitem(MaggotSlime) >= 5, l("Here they are!")), L_Finish,
#. code: rif(countitem(ScorpionStinger) >= 3 && countitem(PiouFeathers) >= 10, l("Here they are!")), L_Quest2Completed,
-#. code: rif(countitem(BatTeeth) >= 10, l("Here they are!")), L_Finish2,
-#. code: rif(countitem(BatTeeth) >= 20, l("Here they are!")), L_Finish,
#. code: l("Here they are!"),
#. code: rif(countitem(CactusPotion) >= 5, l("Here they are!")), L_Finish2,
#. code: rif(countitem("Cotton Cloth") >= 3 && countitem("Maggot Slime") >= 3, l("Here they are!")), L_QuestCompleted,
#. code: rif(countitem(CactusDrink) >= 5, l("Here they are!")), L_Finish,
#. code: rif(countitem(MaggotSlime) >= 10, l("Here they are!")), L_Finish2,
-#: npc/007-1/dracoula.txt:42
-#: npc/007-1/dracoula.txt:52
#: npc/005-1/maya.txt:49
#: npc/003-1/sarah.txt:42
#: npc/003-1/swezanne.txt:39
+#: npc/005-1/liana.txt:54
#: npc/005-1/maya.txt:98
-#: npc/005-1/liana.txt:45
-#: npc/005-1/liana.txt:55
+#: npc/005-1/liana.txt:44
#: npc/003-1/swezanne.txt:48
#, no-c-format
msgid "Here they are!"
msgstr ""
#. code: rif(countitem(RedScorpionStinger) >= 14, l("Here they are, miss!")), L_Finish,
-#: npc/003-10/guarddevoir.txt:46
+#: npc/003-10/guarddevoir.txt:45
#, no-c-format
msgid "Here they are, miss!"
msgstr ""
@@ -7959,7 +8242,6 @@ msgid "Here they are, mister.#1"
msgstr ""
#. code: mesq l("Here they are.");
-#: npc/002-3/juliet.txt:191
#: npc/002-3/juliet.txt:74
#, no-c-format
msgid "Here they are."
@@ -7985,7 +8267,7 @@ msgstr ""
#. code: if(@temp == 1) mesq l("Here you go!");
#. code: mesq l("Here you go!");
-#: npc/functions/nurse.txt:79
+#: npc/functions/nurse.txt:80
#: npc/005-6/zitoni.txt:194
#: npc/005-6/zitoni.txt:174
#, no-c-format
@@ -8061,7 +8343,7 @@ msgid "Here, all yours. I can't use them like I am now. Thank you."
msgstr ""
#. code: mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Use it to protect people!");
-#: npc/functions/class.txt:79
+#: npc/functions/class.txt:80
#, no-c-format
msgid "Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Use it to protect people!"
msgstr ""
@@ -8076,6 +8358,12 @@ msgstr ""
msgid "Here, take as much as you need, I have plenty!"
msgstr ""
+#. code: mesq l("Here, take it. If the mana goes out of your body, I'll have your class master to return the book to me.");
+#: npc/002-4/nard.txt:258
+#, no-c-format
+msgid "Here, take it. If the mana goes out of your body, I'll have your class master to return the book to me."
+msgstr ""
+
#. code: mesq l("Here, take this @@ - you deserve it! And here is 200 GP to buy a better weapon.", getitemlink(CandorHeadBand));
#: npc/005-7/trainer.txt:120
#, no-c-format
@@ -8136,14 +8424,26 @@ msgstr ""
msgid "Hey dude. During this event you can trade one @@ for more... useful items."
msgstr ""
+#. code: mesq l("Hey hey... Good job! I was worried you would ruin their hoods before being able to take them.");
+#: npc/012-2/helena.txt:209
+#, no-c-format
+msgid "Hey hey... Good job! I was worried you would ruin their hoods before being able to take them."
+msgstr ""
+
+#. code: mesq l("Hey hey... Good job! We can now use again the stuff we recovered from the bandits.");
+#: npc/012-2/helena.txt:138
+#, no-c-format
+msgid "Hey hey... Good job! We can now use again the stuff we recovered from the bandits."
+msgstr ""
+
#. code: mesq lg("Hey kid! Can you hear me?");
-#: npc/000-0/sailors.txt:34
+#: npc/000-0/sailors.txt:32
#, no-c-format
msgid "Hey kid! Can you hear me?#0"
msgstr ""
#. code: mesq lg("Hey kid! Can you hear me?");
-#: npc/000-0/sailors.txt:34
+#: npc/000-0/sailors.txt:32
#, no-c-format
msgid "Hey kid! Can you hear me?#1"
msgstr ""
@@ -8161,7 +8461,7 @@ msgid "Hey there. My name is Gwendolyn Bowmaker; I'm the granddaughter of the fa
msgstr ""
#. code: mesq l("Hey you! Can you hear us? Are you okay?");
-#: npc/000-0/sailors.txt:52
+#: npc/000-0/sailors.txt:50
#, no-c-format
msgid "Hey you! Can you hear us? Are you okay?"
msgstr ""
@@ -8184,6 +8484,12 @@ msgstr ""
msgid "Hey! How are you today? Thanks again for your help."
msgstr ""
+#. code: rif(countitem(BatTeeth) >= 20, l("Hey! I already got them!")), L_Finish,
+#: npc/007-1/dracoula.txt:59
+#, no-c-format
+msgid "Hey! I already got them!"
+msgstr ""
+
#. code: l("Hey, @@!", strcharinfo(0)),
#: npc/005-1/vincent.txt:57
#, no-c-format
@@ -8320,7 +8626,7 @@ msgstr ""
#. code: l("Hi."), -; // Let's be honest, many conversations dies this way >.<
#: npc/005-6/morgan.txt:15
#: npc/012-1/andrei.txt:15
-#: npc/003-1/swezanne.txt:8
+#: npc/003-1/swezanne.txt:9
#: npc/functions/random-talk.txt:26
#, no-c-format
msgid "Hi."
@@ -8344,6 +8650,13 @@ msgstr ""
msgid "Hinnak and I signed this letter. Deliver it to Airlia on the Town Hall, and she'll reward you correctly."
msgstr ""
+#. code: l("Hm, can we talk again later?");
+#: npc/012-2/helena.txt:198
+#: npc/012-2/helena.txt:129
+#, no-c-format
+msgid "Hm, can we talk again later?"
+msgstr ""
+
#. code: case 3: npctalkonce(l("Hm... Shhhh...")); break;
#: npc/functions/random-talk.txt:179
#, no-c-format
@@ -8366,9 +8679,9 @@ msgstr ""
#. code: 005-3,34,37,10,3 monster House Maggot 1084,8,40000,300000,Trainer::OnKillHouseMaggot
#. code: areamonster("005-1", 0, 0, 105, 105, l("House Maggot"), ManaGhost, 1, "Ayasha::OnHouseMaggotDeath");
#. code: 003-4-1,35,36,6,5 monster House Maggot 1084,2,35000,300000
-#: mob_db.conf:2925
-#: npc/005-1/ayasha.txt:162
+#: npc/005-1/ayasha.txt:161
#: npc/005-3/_mobs.txt:2
+#: mob_db.conf:2929
#: npc/003-4-1/_mobs.txt:2
#, no-c-format
msgid "House Maggot"
@@ -8381,7 +8694,7 @@ msgid "How I see my items?"
msgstr ""
#. code: l("How can I get iron ingot?"),
-#: npc/005-4/rosen.txt:26
+#: npc/005-4/rosen.txt:30
#, no-c-format
msgid "How can I get iron ingot?"
msgstr ""
@@ -8441,7 +8754,7 @@ msgid "How is *hic* it possible?"
msgstr ""
#. code: mesq l("How is your purge going? I hope you had success at it!");
-#: npc/003-10/guarddevoir.txt:51
+#: npc/003-10/guarddevoir.txt:50
#, no-c-format
msgid "How is your purge going? I hope you had success at it!"
msgstr ""
@@ -8483,7 +8796,7 @@ msgid "Howdy?"
msgstr ""
#. code: mesq l("However, beware! That potion is short-lived, you'll be running against time. Get ready to travel a lot.");
-#: npc/functions/class.txt:144
+#: npc/functions/class.txt:145
#, no-c-format
msgid "However, beware! That potion is short-lived, you'll be running against time. Get ready to travel a lot."
msgstr ""
@@ -8512,6 +8825,12 @@ msgstr ""
msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."
msgstr ""
+#. code: l("Hum, Which type of favor?"),L_Quest,
+#: npc/007-1/dracoula.txt:24
+#, no-c-format
+msgid "Hum, Which type of favor?"
+msgstr ""
+
#. code: l("Hum, how many gem powders can I get from one gem?"),
#: npc/007-1/pylon.txt:32
#, no-c-format
@@ -8525,7 +8844,7 @@ msgid "Hum... I'm not really good at it."
msgstr ""
#. code: mesn "Human Voice";
-#: npc/000-0/sailors.txt:39
+#: npc/000-0/sailors.txt:37
#, no-c-format
msgid "Human Voice"
msgstr ""
@@ -8575,7 +8894,7 @@ msgid "Hurnsguard"
msgstr ""
#. code: mesq l("Hurry up! Bring my @@ from Barzil in Halinarzo!! You only have @@ left!", getitemlink(SunnyCrystal), FuzzyTime(QUEST_ELEVARTEMPO,2,2));
-#: npc/functions/class.txt:251
+#: npc/functions/class.txt:262
#, no-c-format
msgid "Hurry up! Bring my @@ from Barzil in Halinarzo!! You only have @@ left!"
msgstr ""
@@ -8587,11 +8906,23 @@ msgid "Hurry up, before the wind changes."
msgstr ""
#. code: mesq l("Hurry up, you'll run out of time in @@!", FuzzyTime(QUEST_ELEVARTEMPO,2,2));
-#: npc/functions/class.txt:308
+#: npc/functions/class.txt:319
#, no-c-format
msgid "Hurry up, you'll run out of time in @@!"
msgstr ""
+#. code: mesq l("I advise you to do more quests on Tulimshar and Candor, otherwise, you might fail right at the end.");
+#: npc/functions/class.txt:149
+#, no-c-format
+msgid "I advise you to do more quests on Tulimshar and Candor, otherwise, you might fail right at the end."
+msgstr ""
+
+#. code: mesq l("I advise you to do more quests on Tulimshar and Candor, otherwise, you will fail right at the end.");
+#: npc/functions/class.txt:216
+#, no-c-format
+msgid "I advise you to do more quests on Tulimshar and Candor, otherwise, you will fail right at the end."
+msgstr ""
+
#. code: l("I already have a Forest Bow.");
#: npc/012-1/gwendolyn.txt:66
#, no-c-format
@@ -8697,7 +9028,7 @@ msgid "I am counting on you!"
msgstr ""
#. code: l("I am currently very worried with them. They're just children! They don't know how to fight!"),
-#: npc/005-1/ayasha.txt:31
+#: npc/005-1/ayasha.txt:30
#, no-c-format
msgid "I am currently very worried with them. They're just children! They don't know how to fight!"
msgstr ""
@@ -8775,8 +9106,7 @@ msgid "I am pleased to see that you have woken up and are active. Elmo came here
msgstr ""
#. code: mesq l("I am searching again maggot slime to craft more balls.");
-#: npc/005-1/liana.txt:50
-#: npc/007-1/dracoula.txt:47
+#: npc/005-1/liana.txt:49
#, no-c-format
msgid "I am searching again maggot slime to craft more balls."
msgstr ""
@@ -8806,7 +9136,7 @@ msgid "I am sure that you will change your mind."
msgstr ""
#. code: mesq l("I am the @@ master.", .@CNAME$);
-#: npc/functions/class.txt:17
+#: npc/functions/class.txt:18
#, no-c-format
msgid "I am the @@ master."
msgstr ""
@@ -8823,8 +9153,8 @@ msgstr ""
msgid "I am the Trader King, because I supply a market!"
msgstr ""
-#. code: dispbottom l("I am too far away to talk. Weird floating thingy...");
-#: npc/001-1/eventmaster.txt:34
+#. code: //dispbottom l("I am too far away to talk. Weird floating thingy...");
+#: npc/001-1/eventmaster.txt:50
#, no-c-format
msgid "I am too far away to talk. Weird floating thingy..."
msgstr ""
@@ -8860,7 +9190,7 @@ msgid "I can make a @@ for just one @@ and 200 GP for my work."
msgstr ""
#. code: mesq l("I can make a nice, simple potion for you. That will help the raw mana to settle on your body.");
-#: npc/functions/class.txt:141
+#: npc/functions/class.txt:142
#, no-c-format
msgid "I can make a nice, simple potion for you. That will help the raw mana to settle on your body."
msgstr ""
@@ -8878,7 +9208,7 @@ msgid "I can prove you my worth!"
msgstr ""
#. code: mesq l("I can rent it to you for 500 GP, during 15 minutes. Deal?");
-#: npc/005-1/ayasha.txt:102
+#: npc/005-1/ayasha.txt:101
#, no-c-format
msgid "I can rent it to you for 500 GP, during 15 minutes. Deal?"
msgstr ""
@@ -8895,14 +9225,20 @@ msgstr ""
msgid "I can't believe."
msgstr ""
+#. code: dispbottom l("I can't go there now.");
+#: npc/002-2/doors.txt:48
+#, no-c-format
+msgid "I can't go there now."
+msgstr ""
+
#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/002-1/arpan.txt:108
+#: npc/002-1/arpan.txt:110
#, no-c-format
msgid "I can't remember anything.#0"
msgstr ""
#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/002-1/arpan.txt:108
+#: npc/002-1/arpan.txt:110
#, no-c-format
msgid "I can't remember anything.#1"
msgstr ""
@@ -8920,18 +9256,24 @@ msgid "I can't use the shovel here."
msgstr ""
#. code: l("I can't, sorry.");
-#: npc/005-1/ayasha.txt:57
-#: npc/005-1/ayasha.txt:37
+#: npc/005-1/ayasha.txt:36
+#: npc/005-1/ayasha.txt:56
#, no-c-format
msgid "I can't, sorry."
msgstr ""
#. code: mesq l("I can, however, prepare you a potion. But beware, that potion will only last 35 minutes once baked.");
-#: npc/functions/class.txt:209
+#: npc/functions/class.txt:220
#, no-c-format
msgid "I can, however, prepare you a potion. But beware, that potion will only last 35 minutes once baked."
msgstr ""
+#. code: mesq l("I cannot just give it to you for nothing. Run to Elanore and fetch me a @@. You need to make a new one, an old one I won't accept.", getitemlink(Lifestone));
+#: npc/002-4/nard.txt:243
+#, no-c-format
+msgid "I cannot just give it to you for nothing. Run to Elanore and fetch me a @@. You need to make a new one, an old one I won't accept."
+msgstr ""
+
#. code: l("I changed my mind."), L_Menu_gap;
#. code: l("I changed my mind."), -3;
#: npc/005-7/trainer.txt:296
@@ -8948,18 +9290,29 @@ msgid "I charge a service fee of 2000 GP, and two gemstones."
msgstr ""
#. code: mesq l("I collect them.");
-#: npc/007-1/dracoula.txt:29
#: npc/005-1/liana.txt:32
#, no-c-format
msgid "I collect them."
msgstr ""
+#. code: mesq l("I did a travel to their cave, I wondered why their faces are never seen. Reason is that they're monsters.");
+#: npc/012-2/helena.txt:157
+#, no-c-format
+msgid "I did a travel to their cave, I wondered why their faces are never seen. Reason is that they're monsters."
+msgstr ""
+
#. code: l("I did not summon you, I'm just a passer-by. Sorry."),
#: npc/003-1-1/yetiking.txt:82
#, no-c-format
msgid "I did not summon you, I'm just a passer-by. Sorry."
msgstr ""
+#. code: mesq l("I disguise myself into a giant mutated bat, but every time I break or lose my fake teeth.");
+#: npc/007-1/dracoula.txt:52
+#, no-c-format
+msgid "I disguise myself into a giant mutated bat, but every time I break or lose my fake teeth."
+msgstr ""
+
#. code: dispbottom(l("I do not have Everburn Powder to lit the torch."));
#: npc/007-1/torches.txt:24
#, no-c-format
@@ -9062,26 +9415,32 @@ msgid "I go right."
msgstr ""
#. code: rif(countitem(DivineApple) >= 1, l("I got the apple.")),
-#: npc/functions/class.txt:109
-#: npc/functions/class.txt:51
+#: npc/functions/class.txt:110
+#: npc/functions/class.txt:52
#, no-c-format
msgid "I got the apple."
msgstr ""
#. code: rif(countitem(SnakeEgg) >= 40, l("I got the eggs.")),
-#: npc/functions/class.txt:52
+#: npc/functions/class.txt:53
#, no-c-format
msgid "I got the eggs."
msgstr ""
#. code: rif(countitem(SilkCocoon) >= 200 && countitem(ChocolateMouboo) >= 20, l("I got the silk and chocolate.")),
-#: npc/functions/class.txt:110
+#: npc/functions/class.txt:111
#, no-c-format
msgid "I got the silk and chocolate."
msgstr ""
+#. code: mesq l("I guess she sent you to kill another Bandit Lord, right? Ok, I'll give you the key for his room.");
+#: npc/015-2/guard.txt:25
+#, no-c-format
+msgid "I guess she sent you to kill another Bandit Lord, right? Ok, I'll give you the key for his room."
+msgstr ""
+
#. code: mesq l("I guess that you could use these lifestones to gain a regeneration effect, too, but I do not know how.");
-#: npc/004-1/elanore.txt:55
+#: npc/004-1/elanore.txt:69
#, no-c-format
msgid "I guess that you could use these lifestones to gain a regeneration effect, too, but I do not know how."
msgstr ""
@@ -9104,6 +9463,18 @@ msgstr ""
msgid "I hate you Pinkies, and I hate the Monster King too, for bringing forth these plagues!!"
msgstr ""
+#. code: rif(.@h < gettimetick(2) && countitem(BanditHood) >= 5, l("I have 5 Bandit Hoods with me.")),
+#: npc/012-2/helena.txt:44
+#, no-c-format
+msgid "I have 5 Bandit Hoods with me."
+msgstr ""
+
+#. code: rif(.@k < gettimetick(2) && countitem(TreasureKey) >= 5, l("I have 5 Treasure keys with me.")),
+#: npc/012-2/helena.txt:43
+#, no-c-format
+msgid "I have 5 Treasure keys with me."
+msgstr ""
+
#. code: rif(countitem(ScorpionStinger) >= 1, l("I have a Stinger with me. Try it!")),
#: npc/005-1/sailors.txt:108
#, no-c-format
@@ -9141,7 +9512,7 @@ msgid "I have everything here with me."
msgstr ""
#. code: rif(countitem(MaggotSlime) >= 10 && countitem(EverburnPowder) && countitem(EmptyBottle), l("I have everything.")),
-#: npc/functions/class.txt:215
+#: npc/functions/class.txt:226
#, no-c-format
msgid "I have everything."
msgstr ""
@@ -9204,8 +9575,7 @@ msgid "I have what you want."
msgstr ""
#. code: mesq l("I hope my answer help you in your adventure!");
-#: npc/007-1/dracoula.txt:88
-#: npc/005-1/liana.txt:91
+#: npc/005-1/liana.txt:90
#, no-c-format
msgid "I hope my answer help you in your adventure!"
msgstr ""
@@ -9253,6 +9623,12 @@ msgstr ""
msgid "I knew someone would agree with me!"
msgstr ""
+#. code: mesq l("I know another Bandit Lord will take up his place, but the loss of their leader will make bandits scatter long enough.");
+#: npc/012-2/helena.txt:230
+#, no-c-format
+msgid "I know another Bandit Lord will take up his place, but the loss of their leader will make bandits scatter long enough."
+msgstr ""
+
#. code: mesq l("I know how hard it is! I hate them with all my heart, only seeing you killing them left and right was GREAT!");
#: npc/014-3/oscar.txt:92
#: npc/012-1/hinnak.txt:98
@@ -9266,6 +9642,12 @@ msgstr ""
msgid "I know that you are just starting to feel better, but I'd like you to explore the island we're currently at."
msgstr ""
+#. code: mesq l("I know where the Bandit Lord room is, and I have a guard stationed not far from there. Ask him for the key.");
+#: npc/012-2/helena.txt:246
+#, no-c-format
+msgid "I know where the Bandit Lord room is, and I have a guard stationed not far from there. Ask him for the key."
+msgstr ""
+
#. code: mesq l("I like people like you, straight to the subject.");
#: npc/003-1/tinris.txt:46
#, no-c-format
@@ -9278,6 +9660,12 @@ msgstr ""
msgid "I like to sing."
msgstr ""
+#. code: mesq l("I love seeing their terrorize face.");
+#: npc/007-1/dracoula.txt:45
+#, no-c-format
+msgid "I love seeing their terrorize face."
+msgstr ""
+
#. code: l("I love you, Silvia! - Swezanne"),
#: npc/002-3/note.txt:36
#, no-c-format
@@ -9302,6 +9690,12 @@ msgstr ""
msgid "I make both @@ and @@, if you give me the shrooms associated to them, and money."
msgstr ""
+#. code: mesq l("I mine here since a while. My favorite activity it's to scare others miners!");
+#: npc/007-1/dracoula.txt:36
+#, no-c-format
+msgid "I mine here since a while. My favorite activity it's to scare others miners!"
+msgstr ""
+
#. code: l("I need @@ @@.", .LegsCount, getitemlink(.LegsID));
#. code: l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
#: npc/003-1/eugene.txt:53
@@ -9311,7 +9705,7 @@ msgid "I need @@ @@."
msgstr ""
#. code: mesq l("I need @@ Herbs!", .@req);
-#: npc/functions/class.txt:284
+#: npc/functions/class.txt:295
#, no-c-format
msgid "I need @@ Herbs!"
msgstr ""
@@ -9343,7 +9737,7 @@ msgid "I need a sturdy wood piece for a Forest Bow."
msgstr ""
#. code: l("I need a tutorial, where can I find help?"), L_Trainer,
-#: npc/002-1/arpan.txt:164
+#: npc/002-1/arpan.txt:161
#, no-c-format
msgid "I need a tutorial, where can I find help?"
msgstr ""
@@ -9433,13 +9827,13 @@ msgid "I only need @@ @@. Please! You have to help me!"
msgstr ""
#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/002-1/arpan.txt:107
+#: npc/002-1/arpan.txt:109
#, no-c-format
msgid "I only remember I was rescued by you.#0"
msgstr ""
#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/002-1/arpan.txt:107
+#: npc/002-1/arpan.txt:109
#, no-c-format
msgid "I only remember I was rescued by you.#1"
msgstr ""
@@ -9602,7 +9996,7 @@ msgid "I think I have enough gold with me.#1"
msgstr ""
#. code: mesq l("I think I'm done with that now. Do you have any questions?");
-#: npc/002-3/juliet.txt:211
+#: npc/002-3/juliet.txt:204
#: npc/002-3/juliet.txt:89
#, no-c-format
msgid "I think I'm done with that now. Do you have any questions?"
@@ -9620,8 +10014,14 @@ msgstr ""
msgid "I try to improve my skills every day. One day, I will sing a song no one will ever forget."
msgstr ""
+#. code: mesq l("I usually ask adventurers for 11 @@, but new miners should be arriving soon. I need to make them cry!", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:54
+#, no-c-format
+msgid "I usually ask adventurers for 11 @@, but new miners should be arriving soon. I need to make them cry!"
+msgstr ""
+
#. code: mesq l("I usually ask for 7, but to prove you are going to help us in this purge, I will ask you for 14 @@! I will reward you for your bravure.", getitemlink(RedScorpionStinger));
-#: npc/003-10/guarddevoir.txt:43
+#: npc/003-10/guarddevoir.txt:42
#, no-c-format
msgid "I usually ask for 7, but to prove you are going to help us in this purge, I will ask you for 14 @@! I will reward you for your bravure."
msgstr ""
@@ -9762,9 +10162,9 @@ msgstr ""
#. code: mesq l("I was planning to go there soon, anyway. All aboard!");
#: npc/016-1/marine.txt:110
-#: npc/002-4/nard.txt:218
+#: npc/002-4/nard.txt:204
+#: npc/002-4/nard.txt:220
#: npc/016-1/marine.txt:54
-#: npc/002-4/nard.txt:202
#, no-c-format
msgid "I was planning to go there soon, anyway. All aboard!"
msgstr ""
@@ -9776,8 +10176,8 @@ msgid "I was so excited, I wanted to try it as soon as possible."
msgstr ""
#. code: l("I will apply later."))) {
-#: npc/functions/class.txt:53
-#: npc/functions/class.txt:111
+#: npc/functions/class.txt:54
+#: npc/functions/class.txt:112
#, no-c-format
msgid "I will apply later."
msgstr ""
@@ -9800,6 +10200,12 @@ msgstr ""
msgid "I will empower you with raw mana, and your time will start running out again."
msgstr ""
+#. code: mesq l("I will give you 3 @@. Use them on this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion));
+#: npc/015-2/guard.txt:31
+#, no-c-format
+msgid "I will give you 3 @@. Use them on this fight, or you're doomed to fail."
+msgstr ""
+
#. code: l("I will go and hunt some snakes."),L_Close,
#: npc/012-1/gwendolyn.txt:114
#, no-c-format
@@ -9819,7 +10225,7 @@ msgid "I will let you test it for a peny until level 10!"
msgstr ""
#. code: mesq l("I will make quick work of your wounds.");
-#: npc/functions/nurse.txt:39
+#: npc/functions/nurse.txt:26
#, no-c-format
msgid "I will make quick work of your wounds."
msgstr ""
@@ -9831,7 +10237,7 @@ msgid "I will need 3 @@, 5 @@ and 100 GP to craft a single stone."
msgstr ""
#. code: mesq l("I will need many Mauve Herbs! Do you have them with you? If you don't have enough, we'll lose everything! You need at most @@!", BaseLevel+40);
-#: npc/functions/class.txt:271
+#: npc/functions/class.txt:282
#, no-c-format
msgid "I will need many Mauve Herbs! Do you have them with you? If you don't have enough, we'll lose everything! You need at most @@!"
msgstr ""
@@ -9842,6 +10248,12 @@ msgstr ""
msgid "I will require 3000 GP, 1 @@, 1 @@ and 1 @@, for a small handful of it."
msgstr ""
+#. code: mesq l("I will reward whoever kills the current bandit leader, of course.");
+#: npc/012-2/helena.txt:174
+#, no-c-format
+msgid "I will reward whoever kills the current bandit leader, of course."
+msgstr ""
+
#. code: mesq l("I will sing a song about the Mana War and current times.");
#: npc/003-1/mariusthebard.txt:52
#, no-c-format
@@ -9867,7 +10279,7 @@ msgid "I will try it later."
msgstr ""
#. code: mesq l("I will yaying do.");
-#: npc/000-0-0/sailors.txt:40
+#: npc/000-0-0/sailors.txt:30
#, no-c-format
msgid "I will yaying do."
msgstr ""
@@ -9902,6 +10314,18 @@ msgstr ""
msgid "I work in this mine since 3 years, I'm an expert on gems: Ruby, Topaz, Sapphire, You know!"
msgstr ""
+#. code: l("I would gladly aid you to get rid of that scourge."),
+#: npc/012-2/helena.txt:176
+#, no-c-format
+msgid "I would gladly aid you to get rid of that scourge."
+msgstr ""
+
+#. code: l("I would gladly give my life for such noble goal.");
+#: npc/012-2/helena.txt:237
+#, no-c-format
+msgid "I would gladly give my life for such noble goal."
+msgstr ""
+
#. code: rif(getq(General_Janus) && getcharid(2) <= 0 && countitem(Emperium) == 0, l("I would like to create a guild.")),
#: npc/003-2/estard.txt:96
#, no-c-format
@@ -9970,14 +10394,13 @@ msgid "I'll charge you the irrelevant amount of 100 GP. Come on, it's a pinch!"
msgstr ""
#. code: l("I'll get to it."), L_Close;
-#: npc/007-1/dracoula.txt:43
-#: npc/003-10/guarddevoir.txt:57
+#: npc/007-1/dracoula.txt:60
#: npc/003-1/swezanne.txt:40
-#: npc/003-10/guarddevoir.txt:47
+#: npc/003-10/guarddevoir.txt:46
#: npc/003-1/swezanne.txt:49
-#: npc/005-1/liana.txt:56
-#: npc/007-1/dracoula.txt:53
-#: npc/005-1/liana.txt:46
+#: npc/005-1/liana.txt:45
+#: npc/005-1/liana.txt:55
+#: npc/003-10/guarddevoir.txt:56
#, no-c-format
msgid "I'll get to it."
msgstr ""
@@ -9989,13 +10412,13 @@ msgid "I'll get to work."
msgstr ""
#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
-#: npc/000-0-0/sailors.txt:60
+#: npc/000-0-0/sailors.txt:50
#, no-c-format
msgid "I'll give her everything she needs, don't worry.#0"
msgstr ""
#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
-#: npc/000-0-0/sailors.txt:60
+#: npc/000-0-0/sailors.txt:50
#, no-c-format
msgid "I'll give him everything he needs, don't worry.#1"
msgstr ""
@@ -10095,16 +10518,10 @@ msgstr ""
msgid "I'm fine, no worries..."
msgstr ""
-#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:186
-#, no-c-format
-msgid "I'm glad to see you're okay.#0"
-msgstr ""
-
-#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:186
+#. code: l("I'm going, don't worry."),
+#: npc/015-2/guard.txt:40
#, no-c-format
-msgid "I'm glad to see you're okay.#1"
+msgid "I'm going, don't worry."
msgstr ""
#. code: l("I'm interested."), L_Next;
@@ -10127,7 +10544,7 @@ msgid "I'm not interested right now."
msgstr ""
#. code: l("I'm not interested, sorry."), -;
-#: npc/functions/class.txt:40
+#: npc/functions/class.txt:41
#, no-c-format
msgid "I'm not interested, sorry."
msgstr ""
@@ -10139,7 +10556,7 @@ msgid "I'm not interested."
msgstr ""
#. code: l("I'm not ready.");
-#: npc/functions/class.txt:216
+#: npc/functions/class.txt:227
#, no-c-format
msgid "I'm not ready."
msgstr ""
@@ -10192,8 +10609,13 @@ msgstr ""
msgid "I'm sorry... I can't help you either..."
msgstr ""
+#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules all adventurers must respect on this world.");
+#: npc/002-3/juliet.txt:187
+#, no-c-format
+msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules all adventurers must respect on this world."
+msgstr ""
+
#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
-#: npc/002-3/juliet.txt:189
#: npc/002-3/juliet.txt:72
#, no-c-format
msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
@@ -10205,12 +10627,24 @@ msgstr ""
msgid "I'm sure the crew will like to be spared from having to eat @@ again!"
msgstr ""
+#. code: mesq l("I'm surprised, though. It is a very good defensive item, and players can buy it for pretty high sums of money.");
+#: npc/003-1/neko.txt:45
+#, no-c-format
+msgid "I'm surprised, though. It is a very good defensive item, and players can buy it for pretty high sums of money."
+msgstr ""
+
#. code: mesq l("I'm trying to make good food for all the sailors here, could you help me?");
#: npc/002-1/chefgado.txt:34
#, no-c-format
msgid "I'm trying to make good food for all the sailors here, could you help me?"
msgstr ""
+#. code: rif(.@q == 1 && countitem(JeansShorts) >= 1, l("I've brought a Jean Shorts for you.")),
+#: npc/003-1/neko.txt:18
+#, no-c-format
+msgid "I've brought a Jean Shorts for you."
+msgstr ""
+
#. code: l("I've brought the money you've asked for."),-,
#: npc/002-4/nard.txt:131
#, no-c-format
@@ -10223,6 +10657,12 @@ msgstr ""
msgid "I, Elmo, captain's deputy, will help you to make the maximum possible money in Candor!"
msgstr ""
+#. code: l("I, second sage of Fate, write this book. The knowledge on it shall guide you to the Secret Of Mana.");
+#: npc/items/books.txt:154
+#, no-c-format
+msgid "I, second sage of Fate, write this book. The knowledge on it shall guide you to the Secret Of Mana."
+msgstr ""
+
#. code: Name: "Ice Cube"
#: item_db.conf:-1
#, no-c-format
@@ -10258,7 +10698,7 @@ msgid "Iced Bottle"
msgstr ""
#. code: Name: "Iced Fluffy"
-#: mob_db.conf:1430
+#: mob_db.conf:1433
#, no-c-format
msgid "Iced Fluffy"
msgstr ""
@@ -10276,11 +10716,17 @@ msgid "If I were you, I would drink water."
msgstr ""
#. code: mesq l("If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve and Money, lots of it.", getitemlink(EverburnPowder), getitemlink(MaggotSlime), getitemlink(EmptyBottle));
-#: npc/functions/class.txt:212
+#: npc/functions/class.txt:223
#, no-c-format
msgid "If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve and Money, lots of it."
msgstr ""
+#. code: mesq l("If one of us found a Mana stone. They would become rich!");
+#: npc/007-1/dracoula.txt:108
+#, no-c-format
+msgid "If one of us found a Mana stone. They would become rich!"
+msgstr ""
+
#. code: mesq l("If the Monster King attack, I will try to control inbound monsters here.");
#: npc/012-1/guards.txt:561
#, no-c-format
@@ -10317,12 +10763,24 @@ msgstr ""
msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"
msgstr ""
+#. code: mesq l("If you bring friends, I'm sure they'll be no match. I'll pay you handsomely if you bring me one, too!");
+#: npc/003-1/neko.txt:33
+#, no-c-format
+msgid "If you bring friends, I'm sure they'll be no match. I'll pay you handsomely if you bring me one, too!"
+msgstr ""
+
#. code: mesq l("If you bring me some items to I do a bandage and heal myself, I'll give you my gloves!");
#: npc/007-1/caelum.txt:34
#, no-c-format
msgid "If you bring me some items to I do a bandage and heal myself, I'll give you my gloves!"
msgstr ""
+#. code: mesq l("If you bring us 5 @@, we'll be forever grateful.", getitemlink(TreasureKey));
+#: npc/012-2/helena.txt:110
+#, no-c-format
+msgid "If you bring us 5 @@, we'll be forever grateful."
+msgstr ""
+
#. code: mesq l("If you die, you'll have to begin again. And there is the experience penalty, too.");
#: npc/007-1/zarkor.txt:146
#, no-c-format
@@ -10366,13 +10824,13 @@ msgid "If you hug the wall, there's a secret passage somewhere there. Well, ther
msgstr ""
#. code: dispbottom l("If you meant to reset the drop rate to its default value: @droprate default");
-#: npc/commands/rate-management.txt:189
+#: npc/commands/rate-management.txt:179
#, no-c-format
msgid "If you meant to reset the drop rate to its default value: @droprate default"
msgstr ""
#. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default");
-#: npc/commands/rate-management.txt:63
+#: npc/commands/rate-management.txt:56
#, no-c-format
msgid "If you meant to reset the exp rate to its default value: @exprate default"
msgstr ""
@@ -10408,7 +10866,7 @@ msgid "If you want to be a real miner friend, do this hard task for me. I will r
msgstr ""
#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
-#: npc/002-3/juliet.txt:203
+#: npc/002-3/juliet.txt:196
#: npc/002-3/juliet.txt:85
#, no-c-format
msgid "If you want to read this page again, there is a copy up on the left wall."
@@ -10439,6 +10897,12 @@ msgstr ""
msgid "In exchange for your help, I'll give you a @@!"
msgstr ""
+#. code: mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably have a high level quest too, but that's not important now.");
+#: npc/015-2/guard.txt:52
+#, no-c-format
+msgid "In fact, Bryant is my brother, and he lives in a cave, and he probably have a high level quest too, but that's not important now."
+msgstr ""
+
#. code: mesq l("In order to enter a message press the 'Enter' key, this will display the white box of typing. Type your message there and press 'Enter' again to send your speech.");
#: npc/005-7/trainer.txt:263
#, no-c-format
@@ -10553,7 +11017,7 @@ msgid "Initiate small siege (lv. 20)"
msgstr ""
#. code: l("Initiate small siege (lv. 5)"), L_MKSmall,
-#: npc/005-1/ayasha.txt:128
+#: npc/005-1/ayasha.txt:127
#, no-c-format
msgid "Initiate small siege (lv. 5)"
msgstr ""
@@ -10583,16 +11047,16 @@ msgid "Interesting! can I be rewarded for my help?"
msgstr ""
#. code: mes l("Interval: (none, only sent on login)");
-#: npc/commands/scheduled-broadcasts.txt:95
-#: npc/commands/scheduled-broadcasts.txt:154
+#: npc/commands/scheduled-broadcasts.txt:93
+#: npc/commands/scheduled-broadcasts.txt:152
#, no-c-format
msgid "Interval: (none, only sent on login)"
msgstr ""
#. code: mes l("Interval: every @@ hour(s)", $@SCHED_Opt[1]);
#. code: mes l("Interval: every @@ hour(s)", .@int);
-#: npc/commands/scheduled-broadcasts.txt:89
-#: npc/commands/scheduled-broadcasts.txt:149
+#: npc/commands/scheduled-broadcasts.txt:87
+#: npc/commands/scheduled-broadcasts.txt:147
#, no-c-format
msgid "Interval: every @@ hour(s)"
msgstr ""
@@ -10707,12 +11171,6 @@ msgstr ""
msgid "Ishi, the Rewards Master"
msgstr ""
-#. code: mesq l("It could be from a warship to a random civilian vessel. Well, this is not important now.");
-#: npc/000-0-0/sailors.txt:25
-#, no-c-format
-msgid "It could be from a warship to a random civilian vessel. Well, this is not important now."
-msgstr ""
-
#. code: mesq l("It is a port city at the south of the continent. Main economic activities are mining and spices trade.");
#: npc/003-1/mariusthebard.txt:38
#, no-c-format
@@ -10743,6 +11201,12 @@ msgstr ""
msgid "It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found."
msgstr ""
+#. code: mesq l("It is pretty close to here. I advise you to use a good sword, and heal yourself often.");
+#: npc/015-2/guard.txt:28
+#, no-c-format
+msgid "It is pretty close to here. I advise you to use a good sword, and heal yourself often."
+msgstr ""
+
#. code: l("It looks like you can't carry anything else for now."),
#: npc/functions/inventoryplace.txt:29
#, no-c-format
@@ -10762,7 +11226,7 @@ msgid "It offers better living conditions than Tulimshar, and is bigger and more
msgstr ""
#. code: mes col(l("It seems like you're finally safe. You shut your eyes and fall asleep."), 9);
-#: npc/000-0-0/sailors.txt:69
+#: npc/000-0-0/sailors.txt:59
#, no-c-format
msgid "It seems like you're finally safe. You shut your eyes and fall asleep."
msgstr ""
@@ -10777,7 +11241,7 @@ msgid "It seems that you have no status points to reset!"
msgstr ""
#. code: mes col(l("It seems that you need a key to open this door."), 9);
-#: npc/002-2/doors.txt:44
+#: npc/002-2/doors.txt:51
#, no-c-format
msgid "It seems that you need a key to open this door."
msgstr ""
@@ -10801,13 +11265,13 @@ msgid "It was so tasty, I can't eat anything more... Thank you."
msgstr ""
#. code: mesq lg("It will be a problem if you run around naked!");
-#: npc/002-1/arpan.txt:116
+#: npc/002-1/arpan.txt:118
#, no-c-format
msgid "It will be a problem if you run around naked!#0"
msgstr ""
#. code: mesq lg("It will be a problem if you run around naked!");
-#: npc/002-1/arpan.txt:116
+#: npc/002-1/arpan.txt:118
#, no-c-format
msgid "It will be a problem if you run around naked!#1"
msgstr ""
@@ -10882,8 +11346,8 @@ msgid "Items for consumption, like potions, can only be used once."
msgstr ""
#. code: mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
-#: npc/002-1/arpan.txt:257
-#: npc/002-1/arpan.txt:126
+#: npc/002-1/arpan.txt:128
+#: npc/002-1/arpan.txt:252
#: npc/002-1/knife.txt:40
#, no-c-format
msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
@@ -10921,7 +11385,7 @@ msgid "Jack"
msgstr ""
#. code: Name: "Jack'O"
-#: mob_db.conf:4517
+#: mob_db.conf:4524
#, no-c-format
msgid "Jack'O"
msgstr ""
@@ -10995,11 +11459,17 @@ msgid "Jesus Saves"
msgstr ""
#. code: mesq l("Jesusaves wrote a grimorie, with ancient secrets of our world.");
-#: npc/functions/class.txt:316
+#: npc/functions/class.txt:330
#, no-c-format
msgid "Jesusaves wrote a grimorie, with ancient secrets of our world."
msgstr ""
+#. code: Name: "Jesusaves's Grimorium"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Jesusaves's Grimorium"
+msgstr ""
+
#. code: 003-5,33,37,0 script Jeweler NPC_FEMALE,{
#: npc/003-5/jeweler.txt:16
#, no-c-format
@@ -11097,7 +11567,7 @@ msgid "Keep moving girl.#0"
msgstr ""
#. code: mesq l("Keep the Grimorie with you. It's the proof you are now Tier 2. The book shall guide your advances!");
-#: npc/functions/class.txt:329
+#: npc/functions/class.txt:346
#, no-c-format
msgid "Keep the Grimorie with you. It's the proof you are now Tier 2. The book shall guide your advances!"
msgstr ""
@@ -11141,7 +11611,7 @@ msgid "Lachesis Brew"
msgstr ""
#. code: 005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{
-#: npc/005-1/ayasha.txt:350
+#: npc/005-1/ayasha.txt:349
#, no-c-format
msgid "Latif"
msgstr ""
@@ -11160,7 +11630,7 @@ msgstr ""
#: npc/005-2-1/_mobs.txt:2
#: npc/001-6/_mobs.txt:6
#: npc/001-6/_mobs.txt:12
-#: mob_db.conf:3567
+#: mob_db.conf:3574
#: npc/011-1/_mobs.txt:4
#, no-c-format
msgid "Lava Slime"
@@ -11260,8 +11730,10 @@ msgstr ""
#. code: l("Leave"), L_Close;
#. code: l("Leave"), L_Quit;
+#. code: l("Leave");
#: npc/003-10/slots.txt:45
#: npc/003-10/arnea.txt:21
+#: npc/003-1/neko.txt:19
#: npc/003-1/inar.txt:11
#: npc/009-1/dangrostra.txt:14
#, no-c-format
@@ -11301,19 +11773,19 @@ msgid "Left Eye Patch"
msgstr ""
#. code: 002-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
-#: npc/002-1/arpan.txt:34
+#: npc/002-1/arpan.txt:36
#, no-c-format
msgid "LeftBarrierCheck"
msgstr ""
#. code: 002-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{
-#: npc/002-2/doors.txt:40
+#: npc/002-2/doors.txt:45
#, no-c-format
msgid "LeftDoor"
msgstr ""
#. code: 002-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{
-#: npc/002-1/arpan.txt:20
+#: npc/002-1/arpan.txt:22
#, no-c-format
msgid "LeftDoorCheck"
msgstr ""
@@ -11507,7 +11979,7 @@ msgid "Lilica#final"
msgstr ""
#. code: 005-1,38,65,0 script Lilly NPC_CHILD6,{
-#: npc/005-1/ayasha.txt:380
+#: npc/005-1/ayasha.txt:379
#, no-c-format
msgid "Lilly"
msgstr ""
@@ -11566,7 +12038,7 @@ msgstr ""
#. code: Name: "Log Head"
#. code: 014-2,150,63,86,43 monster Log Head 1066,25,30000,30000
-#: mob_db.conf:2059
+#: mob_db.conf:2063
#: npc/014-2/_mobs.txt:2
#, no-c-format
msgid "Log Head"
@@ -11678,24 +12150,24 @@ msgid "MOTD Config"
msgstr ""
#. code: 004-2,100,53,4,4 monster Maggot 1030,6,35000,150000
-#. code: 009-1,70,31,49,21 monster Maggot 1030,20,30000,60000
-#. code: 003-1,84,106,33,48 monster Maggot 1030,42,35000,450000
-#. code: 004-2,69,74,4,4 monster Maggot 1030,7,35000,150000
#. code: 010-2,159,51,9,9 monster Maggot 1030,8,35000,150000
-#. code: Name: "Maggot"
-#. code: 004-2,42,50,4,4 monster Maggot 1030,7,35000,150000
#. code: 005-1,63,84,7,6 monster Maggot 1030,8,35000,300000,Trainer::OnKillMaggot
+#. code: 004-2,69,74,4,4 monster Maggot 1030,7,35000,150000
+#. code: 003-1,84,106,33,48 monster Maggot 1030,42,35000,450000
+#. code: 004-2,42,50,4,4 monster Maggot 1030,7,35000,150000
+#. code: 009-1,70,31,49,21 monster Maggot 1030,20,30000,60000
#. code: 004-1,84,66,33,48 monster Maggot 1030,45,35000,450000
+#. code: Name: "Maggot"
#. code: 010-2,173,32,9,9 monster Maggot 1030,10,35000,150000
#: npc/004-2/_mobs.txt:3
-#: mob_db.conf:1026
+#: mob_db.conf:1029
+#: npc/004-2/_mobs.txt:2
#: npc/004-2/_mobs.txt:4
#: npc/003-1/_mobs.txt:2
#: npc/009-1/_mobs.txt:5
#: npc/005-1/_mobs.txt:4
#: npc/004-1/_mobs.txt:2
#: npc/010-2/_mobs.txt:3
-#: npc/004-2/_mobs.txt:2
#: npc/010-2/_mobs.txt:2
#, no-c-format
msgid "Maggot"
@@ -11716,17 +12188,16 @@ msgstr ""
#. code: 002-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{
#. code: mesn "Magic Arpan";
#: npc/000-0-0/sailors.txt:39
-#: npc/000-0-0/sailors.txt:59
+#: npc/002-1/arpan.txt:90
#: npc/000-0-0/sailors.txt:49
#: npc/000-0-0/sailors.txt:19
-#: npc/002-1/arpan.txt:88
#: npc/000-0-0/sailors.txt:29
#, no-c-format
msgid "Magic Arpan"
msgstr ""
#. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{
-#: npc/000-0-0/sailors.txt:87
+#: npc/000-0-0/sailors.txt:77
#, no-c-format
msgid "Magic Arpan#sailors"
msgstr ""
@@ -11738,13 +12209,13 @@ msgid "Magic Barrier"
msgstr ""
#. code: Name: "Magic Bif"
-#: mob_db.conf:4390
+#: mob_db.conf:4397
#, no-c-format
msgid "Magic Bif"
msgstr ""
#. code: Name: "Magic Goblin"
-#: mob_db.conf:1706
+#: mob_db.conf:1709
#, no-c-format
msgid "Magic Goblin"
msgstr ""
@@ -11762,7 +12233,7 @@ msgid "Magic Power is granted to you, but you die from it."
msgstr ""
#. code: Name: "Magic Ratto"
-#: mob_db.conf:4816
+#: mob_db.conf:4823
#, no-c-format
msgid "Magic Ratto"
msgstr ""
@@ -11773,12 +12244,6 @@ msgstr ""
msgid "Magic Top Hat"
msgstr ""
-#. code: mes l("Magic is dead!");
-#: npc/commands/magic.txt:3
-#, no-c-format
-msgid "Magic is dead!"
-msgstr ""
-
#. code: mesq l("Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic.");
#: npc/005-7/trainer.txt:402
#, no-c-format
@@ -11811,6 +12276,7 @@ msgstr ""
#. code: l("Make sure to put on a bait after you click, though!"),
#: npc/items/books.txt:61
+#: npc/items/books.txt:202
#, no-c-format
msgid "Make sure to put on a bait after you click, though!"
msgstr ""
@@ -11842,30 +12308,30 @@ msgstr ""
#. code: Name: "Mana Bug"
#. code: 005-1,71,39,28,10 monster Mana Bug 1075,5,35000,300000,Trainer::OnKillManaBug
#. code: 012-1,90,62,36,15 monster Mana Bug 1075,5,30000,90000
-#: mob_db.conf:2482
#: npc/012-1/_mobs.txt:3
+#: mob_db.conf:2486
#: npc/005-1/_mobs.txt:8
#, no-c-format
msgid "Mana Bug"
msgstr ""
#. code: Name: "Mana Chest"
-#: mob_db.conf:5620
+#: mob_db.conf:5627
#, no-c-format
msgid "Mana Chest"
msgstr ""
#. code: areamonster("003-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Dausen::OnManaGhostDeath");
-#. code: areamonster("012-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Paul::OnManaGhostDeath");
-#. code: Name: "Mana Ghost"
#. code: 011-1,99,100,79,79 monster Mana Ghost 1068,40,20000,20000
+#. code: Name: "Mana Ghost"
+#. code: areamonster("012-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Paul::OnManaGhostDeath");
#. code: areamonster("005-1", 0, 0, 105, 105, l("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath");
#: npc/003-1/lieutenantdausen.txt:185
-#: mob_db.conf:2152
-#: npc/009-1/guards.txt:92
-#: npc/005-1/ayasha.txt:154
+#: mob_db.conf:2156
+#: npc/005-1/ayasha.txt:153
#: npc/011-1/_mobs.txt:2
+#: npc/009-1/guards.txt:92
#: npc/012-1/guards.txt:135
#, no-c-format
msgid "Mana Ghost"
@@ -11877,12 +12343,30 @@ msgstr ""
msgid "Mana Gloves"
msgstr ""
+#. code: Name: "Mana Piou"
+#: mob_db.conf:5986
+#, no-c-format
+msgid "Mana Piou"
+msgstr ""
+
+#. code: Name: "Mana Piou Feathers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mana Piou Feathers"
+msgstr ""
+
#. code: 011-1,0,0,0 script Mana Stone NPC_MANA_STONE,{
#: npc/011-1/manastone.txt:13
#, no-c-format
msgid "Mana Stone"
msgstr ""
+#. code: l("Mana is something which existed since the being, but nobody knows much about."),
+#: npc/items/books.txt:177
+#, no-c-format
+msgid "Mana is something which existed since the being, but nobody knows much about."
+msgstr ""
+
#. code: mesq l("Managed to drop anything? It requires more luck than skill. Here is your reward. (40 xp 25 gp)");
#: npc/005-7/trainer.txt:94
#, no-c-format
@@ -11899,14 +12383,14 @@ msgstr ""
#. code: Name: "Manana Tree"
#. code: 001-8,67,72,14,9 monster Manana Tree 1017,8,30000,30000
#: npc/001-8/_mobs.txt:7
-#: mob_db.conf:607
+#: mob_db.conf:608
#: npc/001-8/_mobs.txt:5
#, no-c-format
msgid "Manana Tree"
msgstr ""
#. code: rif(.@a, menuimage("actions/test", l("Manually trigger the current broadcast"))),
-#: npc/commands/scheduled-broadcasts.txt:163
+#: npc/commands/scheduled-broadcasts.txt:161
#, no-c-format
msgid "Manually trigger the current broadcast"
msgstr ""
@@ -11936,9 +12420,16 @@ msgstr ""
msgid "Many thanks for your help! Here, take this. I'm sure it can be very useful later. It always is."
msgstr ""
+#. code: mesq l("Many thanks! %%s");
+#: npc/012-2/helena.txt:65
+#: npc/012-2/helena.txt:56
+#, no-c-format
+msgid "Many thanks! %%s"
+msgstr ""
+
#. code: mesq l("Many thanks! Come back later to bring me extra @@!", getitemlink(RedScorpionStinger));
-#: npc/003-10/guarddevoir.txt:79
-#: npc/003-10/guarddevoir.txt:68
+#: npc/003-10/guarddevoir.txt:78
+#: npc/003-10/guarddevoir.txt:67
#, no-c-format
msgid "Many thanks! Come back later to bring me extra @@!"
msgstr ""
@@ -11981,10 +12472,8 @@ msgid "Many thanks. You have my eternal gratitute. Here is 2000 GP for your trou
msgstr ""
#. code: mesq l("Many, many thanks! I'm sure the children will love it!");
-#: npc/005-1/liana.txt:67
-#: npc/007-1/dracoula.txt:64
-#: npc/005-1/liana.txt:78
-#: npc/007-1/dracoula.txt:75
+#: npc/005-1/liana.txt:66
+#: npc/005-1/liana.txt:77
#, no-c-format
msgid "Many, many thanks! I'm sure the children will love it!"
msgstr ""
@@ -12023,7 +12512,7 @@ msgstr ""
#. code: 014-2,148,70,137,117 monster Mauve Plant 1135,3,45000,50000
#. code: 014-1,88,68,104,43 monster Mauve Plant 1135,3,45000,50000
#: npc/014-1/_mobs.txt:8
-#: mob_db.conf:5213
+#: mob_db.conf:5220
#: npc/014-2/_mobs.txt:10
#, no-c-format
msgid "Mauve Plant"
@@ -12050,9 +12539,9 @@ msgstr ""
#. code: l("Maybe later."), -,
#. code: l("Maybe later."), L_Close;
#. code: l("Maybe later."), -;
-#: npc/005-1/ayasha.txt:106
#: npc/001-4/lilica.txt:56
#: npc/003-4/sorfina.txt:56
+#: npc/005-1/ayasha.txt:105
#, no-c-format
msgid "Maybe later."
msgstr ""
@@ -12076,22 +12565,14 @@ msgstr ""
msgid "Maybe there are things in Candor which still require your attention? I overheard some of them."
msgstr ""
-#. code: mesq l("Maybe you could bring me 10 sticky @@?", getitemlink(BatTeeth));
#. code: mesq l("Maybe you could bring me 10 sticky @@?", getitemlink(MaggotSlime));
-#: npc/005-1/liana.txt:52
-#: npc/007-1/dracoula.txt:49
+#: npc/005-1/liana.txt:51
#, no-c-format
msgid "Maybe you could bring me 10 sticky @@?"
msgstr ""
-#. code: mesq l("Maybe you could bring me 20 @@? I will reward you for your effort.", getitemlink(BatTeeth));
-#: npc/007-1/dracoula.txt:39
-#, no-c-format
-msgid "Maybe you could bring me 20 @@? I will reward you for your effort."
-msgstr ""
-
#. code: mesq l("Maybe you could bring me 5 @@? I will reward you for your effort.", getitemlink(MaggotSlime));
-#: npc/005-1/liana.txt:42
+#: npc/005-1/liana.txt:41
#, no-c-format
msgid "Maybe you could bring me 5 @@? I will reward you for your effort."
msgstr ""
@@ -12128,6 +12609,12 @@ msgstr ""
msgid "Mecha Medallion"
msgstr ""
+#. code: 012-2,54,43,0 script Melina NPC_FEMALE,{
+#: npc/012-2/melina.txt:9
+#, no-c-format
+msgid "Melina"
+msgstr ""
+
#. code: mesq l("Merchants like to buy body parts of killed monsters and animals because they can make items and equipment.");
#: npc/005-7/trainer.txt:175
#, no-c-format
@@ -12141,7 +12628,7 @@ msgid "Mercy has been granted."
msgstr ""
#. code: mes l("Message:");
-#: npc/commands/scheduled-broadcasts.txt:83
+#: npc/commands/scheduled-broadcasts.txt:81
#, no-c-format
msgid "Message:"
msgstr ""
@@ -12158,6 +12645,12 @@ msgstr ""
msgid "Milk"
msgstr ""
+#. code: mesq l("Mine exit is top left!");
+#: npc/007-1/dracoula.txt:15
+#, no-c-format
+msgid "Mine exit is top left!"
+msgstr ""
+
#. code: Name: "Miner Gloves"
#: item_db.conf:-1
#, no-c-format
@@ -12171,7 +12664,7 @@ msgid "Miner Hat"
msgstr ""
#. code: Name: "Mineral Bif"
-#: mob_db.conf:1797
+#: mob_db.conf:1800
#, no-c-format
msgid "Mineral Bif"
msgstr ""
@@ -12213,13 +12706,13 @@ msgid "Modify, move, or remove a line"
msgstr ""
#. code: 001-7,109,53,8,8 monster Moggun 1070,6,30000,30000
+#. code: 001-7,74,41,9,5 monster Moggun 1070,5,30000,30000
#. code: 001-7,93,37,8,7 monster Moggun 1070,5,30000,30000
#. code: Name: "Moggun"
-#. code: 001-7,74,41,9,5 monster Moggun 1070,5,30000,30000
-#: npc/001-7/_mobs.txt:15
+#: mob_db.conf:2247
#: npc/001-7/_mobs.txt:10
-#: mob_db.conf:2243
#: npc/001-7/_mobs.txt:9
+#: npc/001-7/_mobs.txt:15
#, no-c-format
msgid "Moggun"
msgstr ""
@@ -12310,7 +12803,6 @@ msgid "Monsters are everywhere. They're a plague we're trying to get rid of."
msgstr ""
#. code: mesq l("Monsters do not aim small towns like Candor. This city also comes with the plus that I know where everything's at.");
-#: npc/007-1/dracoula.txt:13
#: npc/005-1/liana.txt:16
#, no-c-format
msgid "Monsters do not aim small towns like Candor. This city also comes with the plus that I know where everything's at."
@@ -12330,8 +12822,8 @@ msgstr ""
#. code: soren,122,104,102,81 monster Moonshroom 1069,14,60000,60000
#. code: Name: "Moonshroom"
+#: mob_db.conf:2201
#: npc/soren/_mobs.txt:2
-#: mob_db.conf:2197
#, no-c-format
msgid "Moonshroom"
msgstr ""
@@ -12380,6 +12872,7 @@ msgstr ""
#. code: l("Most common and widely popular in the fish realm are @@ and pieces of @@.",
#: npc/items/books.txt:44
+#: npc/items/books.txt:185
#, no-c-format
msgid "Most common and widely popular in the fish realm are @@ and pieces of @@."
msgstr ""
@@ -12395,9 +12888,9 @@ msgstr ""
#. code: 014-2,66,45,58,26 monster Mouboo 1023,6,30000,30000
#. code: 014-3,133,94,91,52 monster Mouboo 1023,30,30000,45000
#: npc/014-2/_mobs.txt:3
-#: npc/014-3/_mobs.txt:2
#: npc/014-1/_mobs.txt:3
-#: mob_db.conf:764
+#: npc/014-3/_mobs.txt:2
+#: mob_db.conf:765
#, no-c-format
msgid "Mouboo"
msgstr ""
@@ -12415,12 +12908,12 @@ msgid "Mouboo Steak"
msgstr ""
#. code: 010-2,49,107,3,8 monster Mountain Snake 1123,7,35000,300000
-#. code: 010-2,178,88,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: 010-1,88,74,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: 010-2,149,83,3,8 monster Mountain Snake 1123,6,35000,300000
#. code: 010-2,163,77,3,8 monster Mountain Snake 1123,7,35000,300000
-#. code: 010-1,103,27,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: 010-2,78,120,3,8 monster Mountain Snake 1123,2,35000,300000
+#. code: 010-1,103,27,3,8 monster Mountain Snake 1123,3,35000,300000
+#. code: 010-2,178,88,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: Name: "Mountain Snake"
#: npc/010-2/_mobs.txt:13
#: npc/010-1/_mobs.txt:7
@@ -12428,7 +12921,7 @@ msgstr ""
#: npc/010-1/_mobs.txt:8
#: npc/010-2/_mobs.txt:15
#: npc/010-2/_mobs.txt:14
-#: mob_db.conf:4659
+#: mob_db.conf:4666
#: npc/010-2/_mobs.txt:5
#, no-c-format
msgid "Mountain Snake"
@@ -12465,7 +12958,7 @@ msgid "Move this line up"
msgstr ""
#. code: if(@temp == 4) mesq l("Much better, right?!");
-#: npc/functions/nurse.txt:82
+#: npc/functions/nurse.txt:83
#, no-c-format
msgid "Much better, right?!"
msgstr ""
@@ -12479,7 +12972,7 @@ msgstr ""
#. code: Name: "Murderer Scorpion"
#. code: monster(.@MAP_NAME$, .@x, .@y, l("Murderer Scorpion"), MurdererScorpion, 1, "Sorfina::OnKillMurderer");
#: npc/003-4/sorfina.txt:75
-#: mob_db.conf:4944
+#: mob_db.conf:4951
#, no-c-format
msgid "Murderer Scorpion"
msgstr ""
@@ -12538,10 +13031,10 @@ msgstr ""
msgid "My mother told me, do not go work like a guard. You will die from overheating in the sun during the summer time."
msgstr ""
-#. code: mesq l("My name is Juliet, it is me who took care of you after we found you in the sea.");
+#. code: mesq l("My name is Juliet, it is me who took care of you after we found you in the sea. I'm glad to see you're okay.");
#: npc/002-3/juliet.txt:184
#, no-c-format
-msgid "My name is Juliet, it is me who took care of you after we found you in the sea."
+msgid "My name is Juliet, it is me who took care of you after we found you in the sea. I'm glad to see you're okay."
msgstr ""
#. code: l("My stats are too good, I won't need it.");
@@ -12557,15 +13050,15 @@ msgid "Mylarin Dust"
msgstr ""
#. code: spawner(l("Mysterious Bif"), rand(1098,1118), 5);
-#: npc/001-1/eventmaster.txt:153
-#: npc/001-1/eventmaster.txt:161
-#: npc/001-1/eventmaster.txt:152
-#: npc/001-1/eventmaster.txt:160
-#: npc/001-1/eventmaster.txt:151
-#: npc/001-1/eventmaster.txt:154
-#: npc/001-1/eventmaster.txt:155
-#: npc/001-1/eventmaster.txt:162
-#: npc/001-1/eventmaster.txt:163
+#: npc/001-1/eventmaster.txt:180
+#: npc/001-1/eventmaster.txt:179
+#: npc/001-1/eventmaster.txt:174
+#: npc/001-1/eventmaster.txt:172
+#: npc/001-1/eventmaster.txt:173
+#: npc/001-1/eventmaster.txt:182
+#: npc/001-1/eventmaster.txt:181
+#: npc/001-1/eventmaster.txt:171
+#: npc/001-1/eventmaster.txt:170
#, no-c-format
msgid "Mysterious Bif"
msgstr ""
@@ -12650,22 +13143,22 @@ msgstr ""
#. code: mesn "Narrator";
#. code: mesn l("Narrator");
-#: npc/000-0-0/sailors.txt:68
#: npc/002-3/doors.txt:23
+#: npc/000-0/sailors.txt:69
+#: npc/000-0-0/sailors.txt:58
#: npc/functions/main.txt:105
-#: npc/002-2/doors.txt:60
+#: npc/002-1/arpan.txt:247
+#: npc/002-2/doors.txt:74
#: npc/002-1/knife.txt:17
#: npc/002-1/arpan.txt:204
#: npc/items/croconut.txt:12
#: npc/functions/clientversion.txt:59
+#: npc/002-2/doors.txt:50
#: npc/002-1/knife.txt:35
-#: npc/000-0/sailors.txt:71
#: npc/002-3/billybons.txt:89
+#: npc/002-2/doors.txt:24
#: npc/002-3/billybons.txt:18
-#: npc/002-2/doors.txt:19
-#: npc/002-2/doors.txt:43
-#: npc/002-1/arpan.txt:121
-#: npc/002-1/arpan.txt:252
+#: npc/002-1/arpan.txt:123
#: npc/000-0/sailors.txt:19
#: npc/items/croconut.txt:38
#: npc/002-2/doors.txt:67
@@ -12692,13 +13185,13 @@ msgid "Necromancer Card"
msgstr ""
#. code: mesq l("Need a healing?");
-#: npc/functions/nurse.txt:44
+#: npc/functions/nurse.txt:29
#, no-c-format
msgid "Need a healing?"
msgstr ""
#. code: 003-1,103,106,0 script Neko NPC_PLAYER,{
-#: npc/003-1/neko.txt:6
+#: npc/003-1/neko.txt:10
#, no-c-format
msgid "Neko"
msgstr ""
@@ -12710,25 +13203,25 @@ msgid "Neutral monsters do not have such a sense of danger."
msgstr ""
#. code: l("Never (only on login)"), 0;
-#: npc/commands/scheduled-broadcasts.txt:30
+#: npc/commands/scheduled-broadcasts.txt:29
#, no-c-format
msgid "Never (only on login)"
msgstr ""
-#. code: l("Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?");
-#: npc/005-4/rosen.txt:13
+#. code: l("Nevertheless, you probably need some base materials from Bifs. Who knows what it will drop if you are lucky?");
+#: npc/005-4/rosen.txt:17
#, no-c-format
-msgid "Nevertheless, you probably need some base materials from Bif. Who knows what it will drop if you are lucky?"
+msgid "Nevertheless, you probably need some base materials from Bifs. Who knows what it will drop if you are lucky?"
msgstr ""
#. code: mes l("Next broadcast: (never)");
-#: npc/commands/scheduled-broadcasts.txt:155
+#: npc/commands/scheduled-broadcasts.txt:153
#, no-c-format
msgid "Next broadcast: (never)"
msgstr ""
#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next)));
-#: npc/commands/scheduled-broadcasts.txt:150
+#: npc/commands/scheduled-broadcasts.txt:148
#, no-c-format
msgid "Next broadcast: @@"
msgstr ""
@@ -12739,6 +13232,12 @@ msgstr ""
msgid "Nice day to you."
msgstr ""
+#. code: mesq l("Nice! First let me introduce myself. I am Dracoula, a miner!");
+#: npc/007-1/dracoula.txt:33
+#, no-c-format
+msgid "Nice! First let me introduce myself. I am Dracoula, a miner!"
+msgstr ""
+
#. code: mesq l("Nice! I want you to kill some red scorpions, as I said!");
#: npc/003-10/guarddevoir.txt:28
#, no-c-format
@@ -12753,7 +13252,7 @@ msgstr ""
#. code: 001-5,54,51,25,29 monster Night Scorpion 1077,1,35000,150000
#. code: Name: "Night Scorpion"
-#: mob_db.conf:2577
+#: mob_db.conf:2581
#: npc/001-5/_mobs.txt:4
#, no-c-format
msgid "Night Scorpion"
@@ -12775,16 +13274,16 @@ msgstr ""
#. code: menuaction(l("No")));
#. code: l("No"),
#. code: l("No");
-#: npc/commands/scheduled-broadcasts.txt:64
#: npc/003-1/ishi.txt:176
#: npc/functions/main.txt:171
#: npc/012-5/nicholas.txt:47
+#: npc/commands/scheduled-broadcasts.txt:62
#, no-c-format
msgid "No"
msgstr ""
#. code: l("No I don't have herbs. I'll be back.");
-#: npc/functions/class.txt:274
+#: npc/functions/class.txt:285
#, no-c-format
msgid "No I don't have herbs. I'll be back."
msgstr ""
@@ -12867,9 +13366,17 @@ msgstr ""
msgid "No, I insist, keep the Antennas as a trophy."
msgstr ""
+#. code: rif(countitem(BanditHood) < 10, l("No, I'll be back with them.")),
+#. code: rif(countitem(TreasureKey) < 5, l("No, I'll be back with them.")),
+#: npc/012-2/helena.txt:128
+#: npc/012-2/helena.txt:197
+#, no-c-format
+msgid "No, I'll be back with them."
+msgstr ""
+
#. code: l("No, I'll save my money."), -;
+#: npc/002-4/nard.txt:189
#: npc/016-1/marine.txt:19
-#: npc/002-4/nard.txt:187
#, no-c-format
msgid "No, I'll save my money."
msgstr ""
@@ -12921,11 +13428,16 @@ msgstr ""
#: npc/003-10/guarddevoir.txt:23
#: npc/005-1/maya.txt:82
#: npc/005-1/maya.txt:35
-#: npc/007-1/dracoula.txt:24
#, no-c-format
msgid "No, thanks."
msgstr ""
+#. code: l("No, thanks. I gonna leave this place."),L_Close;
+#: npc/007-1/dracoula.txt:27
+#, no-c-format
+msgid "No, thanks. I gonna leave this place."
+msgstr ""
+
#. code: l("No, they are way too dangerous for me!"), -;
#: npc/002-1/peter.txt:115
#: npc/002-1/peter.txt:145
@@ -12941,19 +13453,19 @@ msgstr ""
#. code: l("No."), L_Close;
#. code: l("No.");
+#. code: l("No."),
#. code: l("No."), L_Close,
#. code: l("No."), -;
#. code: mesq l("No.");
-#. code: switch (select(l("Yes."), l("No.")))
#: npc/001-1/portal.txt:13
+#: npc/002-2/doors.txt:30
#: npc/003-1/lieutenantdausen.txt:362
#: npc/005-1/zegas.txt:86
-#: npc/002-2/doors.txt:25
-#: npc/005-1/ayasha.txt:405
#: npc/003-1/tinris.txt:38
-#: npc/items/croconut.txt:18
-#: npc/002-1/arpan.txt:272
#: npc/002-1/chefgado.txt:39
+#: npc/items/croconut.txt:18
+#: npc/001-1/portal.txt:79
+#: npc/005-1/ayasha.txt:404
#: npc/005-4/tolchi.txt:174
#, no-c-format
msgid "No."
@@ -13021,6 +13533,12 @@ msgstr ""
msgid "Not really, sorry."
msgstr ""
+#. code: dispbottom l("Not resync'ing to prevent flood.");
+#: npc/commands/resync.txt:14
+#, no-c-format
+msgid "Not resync'ing to prevent flood."
+msgstr ""
+
#. code: l("Not right now, I'm busy."), L_Close,
#: npc/002-1/alige.txt:26
#, no-c-format
@@ -13084,8 +13602,10 @@ msgstr ""
msgid "Nothing at the moment, thanks."
msgstr ""
+#. code: l("Nothing at the moment.");
#. code: l("Nothing at the moment."), L_Quit,
#: npc/005-6/zitoni.txt:153
+#: npc/012-2/helena.txt:45
#, no-c-format
msgid "Nothing at the moment."
msgstr ""
@@ -13180,7 +13700,7 @@ msgid "Now, please kill 50 @@, Try to collect some lamps in the same time, they
msgstr ""
#. code: mesq l("Now, the real challenge will start. You have a lot of raw power, but that doesn't gives you a lot of skills to learn.");
-#: npc/functions/class.txt:138
+#: npc/functions/class.txt:139
#, no-c-format
msgid "Now, the real challenge will start. You have a lot of raw power, but that doesn't gives you a lot of skills to learn."
msgstr ""
@@ -13204,8 +13724,8 @@ msgid "OK, I will get them."
msgstr ""
#. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
-#: db/re/item_db.conf:9762
#: db/re/item_db.conf:147
+#: db/re/item_db.conf:9733
#, no-c-format
msgid "Oak"
msgstr ""
@@ -13216,8 +13736,8 @@ msgstr ""
#. code: 016-6,38,32,14,2 monster Ocean Croc 1133,4,36000,30000
#: npc/002-5/_mobs.txt:2
#: npc/016-7/_mobs.txt:2
-#: mob_db.conf:5144
#: npc/016-6/_mobs.txt:2
+#: mob_db.conf:5151
#, no-c-format
msgid "Ocean Croc"
msgstr ""
@@ -13229,7 +13749,7 @@ msgid "Ocean Croc Claw"
msgstr ""
#. code: Name: "Ocean Pirate"
-#: mob_db.conf:5312
+#: mob_db.conf:5319
#, no-c-format
msgid "Ocean Pirate"
msgstr ""
@@ -13270,6 +13790,18 @@ msgstr ""
msgid "Of course, they are on the left wall, go have a look at them."
msgstr ""
+#. code: mesq l("Oh it's you @@, I did not recognize you with your hat!", strcharinfo(0));
+#: npc/007-1/dracoula.txt:66
+#, no-c-format
+msgid "Oh it's you @@, I did not recognize you with your hat!"
+msgstr ""
+
+#. code: mesq l("Oh it's you @@, I did not recognize you without a hat!", strcharinfo(0));
+#: npc/007-1/dracoula.txt:68
+#, no-c-format
+msgid "Oh it's you @@, I did not recognize you without a hat!"
+msgstr ""
+
#. code: if (strcharinfo(0) == $MOST_HEROIC$) npctalk l("Oh my, the great @@ has come to talk to me!", $MOST_HEROIC$);
#: npc/003-1/silvia.txt:7
#, no-c-format
@@ -13298,7 +13830,7 @@ msgid "Oh no, not another stranger she sends me to tell that!"
msgstr ""
#. code: mes l("Oh noes! You've found the Candor control panel!");
-#: npc/005-1/ayasha.txt:126
+#: npc/005-1/ayasha.txt:125
#, no-c-format
msgid "Oh noes! You've found the Candor control panel!"
msgstr ""
@@ -13322,19 +13854,19 @@ msgid "Oh noes! You've found the Tulimshar control panel!"
msgstr ""
#. code: mesq l("Oh right, I totally forgot about that, here you go.");
-#: npc/002-1/arpan.txt:236
+#: npc/002-1/arpan.txt:224
#, no-c-format
msgid "Oh right, I totally forgot about that, here you go."
msgstr ""
#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/002-1/arpan.txt:132
+#: npc/002-1/arpan.txt:134
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
msgstr ""
#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/002-1/arpan.txt:132
+#: npc/002-1/arpan.txt:134
#, no-c-format
msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
msgstr ""
@@ -13346,13 +13878,13 @@ msgid "Oh well... That's my mother, and this is why I love her."
msgstr ""
#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/002-1/arpan.txt:249
+#: npc/002-1/arpan.txt:244
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
msgstr ""
#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/002-1/arpan.txt:249
+#: npc/002-1/arpan.txt:244
#, no-c-format
msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
msgstr ""
@@ -13364,7 +13896,7 @@ msgid "Oh! And our party chat was really entertaining, I do highly recommend you
msgstr ""
#. code: l("Oh! You found me. Good job!");
-#: npc/005-1/ayasha.txt:282
+#: npc/005-1/ayasha.txt:281
#, no-c-format
msgid "Oh! You found me. Good job!"
msgstr ""
@@ -13388,12 +13920,17 @@ msgid "Oh, a visitor. Welcome to the city hall. Please, enjoy your stay."
msgstr ""
#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
-#: npc/002-3/juliet.txt:200
#: npc/002-3/juliet.txt:83
#, no-c-format
msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
msgstr ""
+#. code: mesq l("Oh, and I almost forgot! Do not share passwords or pincodes, not even with staff! And do not use the same password somewhere else, they can be stolen!");
+#: npc/002-3/juliet.txt:193
+#, no-c-format
+msgid "Oh, and I almost forgot! Do not share passwords or pincodes, not even with staff! And do not use the same password somewhere else, they can be stolen!"
+msgstr ""
+
#. code: // l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."));
#: npc/functions/random-talk.txt:124
#, no-c-format
@@ -13401,13 +13938,13 @@ msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to
msgstr ""
#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
-#: npc/000-0-0/sailors.txt:45
+#: npc/000-0-0/sailors.txt:35
#, no-c-format
msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0"
msgstr ""
#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
-#: npc/000-0-0/sailors.txt:45
+#: npc/000-0-0/sailors.txt:35
#, no-c-format
msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1"
msgstr ""
@@ -13431,7 +13968,7 @@ msgid "Oh, he has been a little rascal since his father died."
msgstr ""
#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
-#: npc/000-0/sailors.txt:62
+#: npc/000-0/sailors.txt:60
#, no-c-format
msgid "Oh, he's still alive!#1"
msgstr ""
@@ -13442,18 +13979,6 @@ msgstr ""
msgid "Oh, hello there! Welcome to the Mana Plain Of Existence!"
msgstr ""
-#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/002-1/arpan.txt:223
-#, no-c-format
-msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
-msgstr ""
-
-#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/002-1/arpan.txt:223
-#, no-c-format
-msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
-msgstr ""
-
#. code: mesq l("Oh, please. They're weaker than Maggots. They will only pose a threat if you're unarmed.");
#: npc/002-1/dan.txt:40
#, no-c-format
@@ -13461,7 +13986,7 @@ msgid "Oh, please. They're weaker than Maggots. They will only pose a threat if
msgstr ""
#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
-#: npc/000-0/sailors.txt:62
+#: npc/000-0/sailors.txt:60
#, no-c-format
msgid "Oh, she's still alive!#0"
msgstr ""
@@ -13472,6 +13997,12 @@ msgstr ""
msgid "Oh, thank you! My daughter means a lot to me."
msgstr ""
+#. code: mesq l("Oh, that's a long story.");
+#: npc/003-1/neko.txt:23
+#, no-c-format
+msgid "Oh, that's a long story."
+msgstr ""
+
#. code: rif(countitem("Cotton Cloth") < 3 || countitem("Maggot Slime") < 3, l("Oh, then I don't have enough! I'll bring more later!")), L_Close,
#. code: rif(countitem(ScorpionStinger) < 3 || countitem(PiouFeathers) < 10, l("Oh, then I don't have enough! I'll bring more later!")), L_Close,
#: npc/005-1/maya.txt:99
@@ -13492,6 +14023,12 @@ msgstr ""
msgid "Oh... Err, yes I did, or, well, good day to you!"
msgstr ""
+#. code: mesq l("Oh... Thank you! Here is @@ GP for it.", getitemlink(JeansShorts));
+#: npc/003-1/neko.txt:42
+#, no-c-format
+msgid "Oh... Thank you! Here is @@ GP for it."
+msgstr ""
+
#. code: mesq l("Ohh! A fingernail aside.");
#: npc/012-1/gwendolyn.txt:458
#, no-c-format
@@ -13505,13 +14042,13 @@ msgid "Ok I add your name... @@..."
msgstr ""
#. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
-#: npc/000-0-0/sailors.txt:64
+#: npc/000-0-0/sailors.txt:54
#, no-c-format
msgid "Ok, I think he's waking up, go see him.#1"
msgstr ""
#. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
-#: npc/000-0-0/sailors.txt:64
+#: npc/000-0-0/sailors.txt:54
#, no-c-format
msgid "Ok, I think she's waking up, go see her.#0"
msgstr ""
@@ -13584,6 +14121,12 @@ msgstr ""
msgid "Ok, you look strong enough. Now, let me think on an easy task for you..."
msgstr ""
+#. code: l("Ok. Cool life!"), L_Close,
+#: npc/007-1/dracoula.txt:48
+#, no-c-format
+msgid "Ok. Cool life!"
+msgstr ""
+
#. code: mesq l("Ok. You have made great progress. I think you are ready for further tasks.");
#: npc/012-1/gwendolyn.txt:145
#, no-c-format
@@ -13657,6 +14200,12 @@ msgstr ""
msgid "Oldur Card"
msgstr ""
+#. code: mesq l("On hindsight, I'll wait you get a few levels. Can't have cheaters, ya know!");
+#: npc/002-1/arpan.txt:237
+#, no-c-format
+msgid "On hindsight, I'll wait you get a few levels. Can't have cheaters, ya know!"
+msgstr ""
+
#. code: mesq l("Once used, they will disappear from your inventory.");
#: npc/005-7/trainer.txt:306
#, no-c-format
@@ -13687,6 +14236,12 @@ msgstr ""
msgid "One day... One day! ONE DAY I'LL GET REVENGE ON YOU, MONSTER KING!"
msgstr ""
+#. code: mesq l("One last thing... Good luck. This is a long shot, so don't hesit in running away.");
+#: npc/012-2/helena.txt:249
+#, no-c-format
+msgid "One last thing... Good luck. This is a long shot, so don't hesit in running away."
+msgstr ""
+
#. code: mesq l("One of them is really crazy, though: They say that there is a legendary monster down there.");
#: npc/003-1/inac.txt:10
#, no-c-format
@@ -13700,6 +14255,7 @@ msgid "Only Tulimshar Guards are allowed in this building."
msgstr ""
#. code: mesq l("Only finest wares!");
+#: npc/003-1/neko.txt:13
#: npc/003-1/inar.txt:7
#, no-c-format
msgid "Only finest wares!"
@@ -13797,7 +14353,7 @@ msgid "Orange Eggshell Hat"
msgstr ""
#. code: mesn "Orc Voice";
-#: npc/000-0/sailors.txt:33
+#: npc/000-0/sailors.txt:31
#, no-c-format
msgid "Orc Voice"
msgstr ""
@@ -13855,8 +14411,14 @@ msgstr ""
msgid "Our service is dangerous and difficult. But I would not want any other. Thanks for the help."
msgstr ""
+#. code: l("PS. This also allows you to select a subclass.");
+#: npc/items/books.txt:180
+#, no-c-format
+msgid "PS. This also allows you to select a subclass."
+msgstr ""
+
#. code: if(@temp == 2) mesq l("Painless, wasn't it?");
-#: npc/functions/nurse.txt:80
+#: npc/functions/nurse.txt:81
#, no-c-format
msgid "Painless, wasn't it?"
msgstr ""
@@ -13966,7 +14528,7 @@ msgid "Perhaps you should use a key to open it."
msgstr ""
#. code: mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own.");
-#: npc/functions/class.txt:91
+#: npc/functions/class.txt:92
#, no-c-format
msgid "Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."
msgstr ""
@@ -13989,6 +14551,18 @@ msgstr ""
msgid "Peter"
msgstr ""
+#. code: l("Pets must keep a strict diet. Pious eats Piberries, Bhoppers eat Aquadas, and Maggots eats Bug Legs."),
+#: npc/items/books.txt:99
+#, no-c-format
+msgid "Pets must keep a strict diet. Pious eats Piberries, Bhoppers eat Aquadas, and Maggots eats Bug Legs."
+msgstr ""
+
+#. code: dispbottom l("Phew! The Bandit Lord was killed.");
+#: npc/015-2/lordcave.txt:23
+#, no-c-format
+msgid "Phew! The Bandit Lord was killed."
+msgstr ""
+
#. code: mesq l("Photoshopped. Definitely. Good luck convincing somebody with that! %%a");
#: npc/003-1/hasan.txt:51
#, no-c-format
@@ -14043,9 +14617,9 @@ msgstr ""
#. code: Name: "Pinkie"
#. code: 012-1,85,33,35,15 monster Pinkie 1132,8,30000,50000,Hinnak::OnKillPinkie
#. code: 014-3,192,94,22,15 monster Pinkie 1132,6,30000,50000,Oscar::OnKillPinkie
+#: mob_db.conf:5104
#: npc/014-3/_mobs.txt:6
#: npc/012-1/_mobs.txt:4
-#: mob_db.conf:5097
#, no-c-format
msgid "Pinkie"
msgstr ""
@@ -14064,7 +14638,6 @@ msgstr ""
#. code: test,38,12,1,1 monster Piou 1002,1,1000,1000
#. code: 005-1,36,105,6,3 monster Piou 1002,1,35000,300000
-#. code: 002-1,52,32,21,9 monster Piou 1002,3,30000,20000
#. code: test,54,10,1,1 monster Piou 1002,3,1000,1000
#. code: test,68,9,0,0 monster Piou 1002,3,1000,1000
#. code: test,44,12,1,1 monster Piou 1002,3,1000,1000
@@ -14088,7 +14661,6 @@ msgstr ""
#: npc/test/_mobs.txt:2
#: npc/test/_mobs.txt:9
#: npc/test/_mobs.txt:12
-#: npc/002-1/_mobs.txt:2
#: npc/003-1/_mobs.txt:5
#: npc/016-1/_mobs.txt:2
#: npc/003-1/_mobs.txt:13
@@ -14120,12 +14692,6 @@ msgstr ""
msgid "PiouSpwn"
msgstr ""
-#. code: l("Pious must keep a strict diet composed of Piberries, and Bhoppers eat only Aquadas."),
-#: npc/items/books.txt:99
-#, no-c-format
-msgid "Pious must keep a strict diet composed of Piberries, and Bhoppers eat only Aquadas."
-msgstr ""
-
#. code: 001-8,49,49,30,30 monster Piousse 1003,11,20000,20000
#. code: 012-1,135,58,7,29 monster Piousse 1003,6,40000,60000
#. code: Name: "Piousse"
@@ -14250,10 +14816,10 @@ msgstr ""
#. code: rif(Zeny >= .@price, l("Please heal me!")), L_Healing,
#. code: rif(Hp < MaxHp, l("Please heal me!")),
-#. code: rif(Zeny >= .@price, l("Please heal me!")), L_Heal_L,
+#. code: rif(Zeny >= .@price, l("Please heal me!")),
#: npc/004-1/elanore.txt:9
-#: npc/functions/nurse.txt:67
#: npc/005-7/nurse.txt:17
+#: npc/functions/nurse.txt:51
#, no-c-format
msgid "Please heal me!"
msgstr ""
@@ -14283,6 +14849,7 @@ msgid "Please kill some of them, and bring me 10 @@!"
msgstr ""
#. code: l("Please select a chapter:");
+#: npc/items/books.txt:161
#: npc/items/books.txt:23
#, no-c-format
msgid "Please select a chapter:"
@@ -14302,7 +14869,7 @@ msgid "Please select the desired race."
msgstr ""
#. code: mes l("Please select the interval:");
-#: npc/commands/scheduled-broadcasts.txt:21
+#: npc/commands/scheduled-broadcasts.txt:20
#, no-c-format
msgid "Please select the interval:"
msgstr ""
@@ -14370,7 +14937,7 @@ msgstr ""
#. code: Name: "Plushroom Field"
#. code: 001-8,28,47,10,7 monster Plushroom Field 1011,18,30000,30000
#: npc/001-8/_mobs.txt:3
-#: mob_db.conf:482
+#: mob_db.conf:483
#, no-c-format
msgid "Plushroom Field"
msgstr ""
@@ -14390,7 +14957,7 @@ msgstr ""
#. code: 014-3,113,84,49,25 monster Poison Spiky Mushroom 1043,11,45000,45000
#. code: Name: "Poison Spiky Mushroom"
#: npc/014-3/_mobs.txt:7
-#: mob_db.conf:1520
+#: mob_db.conf:1523
#, no-c-format
msgid "Poison Spiky Mushroom"
msgstr ""
@@ -14468,7 +15035,7 @@ msgid "Press the 'R' key to ignore or accept business proposals. You and the oth
msgstr ""
#. code: Name: "Prism Chest"
-#: mob_db.conf:5517
+#: mob_db.conf:5524
#, no-c-format
msgid "Prism Chest"
msgstr ""
@@ -14606,11 +15173,11 @@ msgstr ""
#: npc/test/karim.txt:124
#: npc/003-2/estard.txt:97
#: npc/003-1/lieutenantdausen.txt:47
+#: npc/005-4/rosen.txt:31
#: npc/test/rock.txt:153
#: npc/003-2/eistein.txt:53
#: npc/003-1/lieutenantdausen.txt:97
#: npc/005-2/saxsochest.txt:40
-#: npc/005-4/rosen.txt:27
#: npc/test/karim.txt:86
#: npc/003-1/sarah.txt:61
#: npc/005-2/saxsochest.txt:57
@@ -14637,7 +15204,7 @@ msgid "Raid Trousers"
msgstr ""
#. code: mesn "Raijin Voice";
-#: npc/000-0/sailors.txt:51
+#: npc/000-0/sailors.txt:49
#, no-c-format
msgid "Raijin Voice"
msgstr ""
@@ -14673,7 +15240,7 @@ msgid "Random Bif"
msgstr ""
#. code: 005-1,18,43,0 script Rasin NPC_CHILD3,{
-#: npc/005-1/ayasha.txt:365
+#: npc/005-1/ayasha.txt:364
#, no-c-format
msgid "Rasin"
msgstr ""
@@ -14757,7 +15324,7 @@ msgid "Red Butterfly"
msgstr ""
#. code: Name: "Red Butterfy"
-#: mob_db.conf:856
+#: mob_db.conf:858
#, no-c-format
msgid "Red Butterfy"
msgstr ""
@@ -14775,7 +15342,7 @@ msgid "Red Knight Armor"
msgstr ""
#. code: Name: "Red Mushroom"
-#: mob_db.conf:1474
+#: mob_db.conf:1477
#, no-c-format
msgid "Red Mushroom"
msgstr ""
@@ -14797,7 +15364,7 @@ msgstr ""
#. code: 007-1,52,156,37,29 monster Red Scorpion 1072,10,35000,300000,Tycoon::OnKillRedScorpion
#: npc/009-1/_mobs.txt:6
#: npc/007-1/_mobs.txt:7
-#: mob_db.conf:2334
+#: mob_db.conf:2338
#, no-c-format
msgid "Red Scorpion"
msgstr ""
@@ -14815,7 +15382,7 @@ msgid "Red Scorpion Stinger"
msgstr ""
#. code: mesq l("Red Scorpion breed as fast as the Ratto! With our current numbers, it's nearly impossible to take over.");
-#: npc/003-10/guarddevoir.txt:41
+#: npc/003-10/guarddevoir.txt:40
#, no-c-format
msgid "Red Scorpion breed as fast as the Ratto! With our current numbers, it's nearly impossible to take over."
msgstr ""
@@ -14825,9 +15392,9 @@ msgstr ""
#. code: Name: "Red Slime"
#. code: 001-6,169,77,22,37 monster Red Slime 1092,8,20000,60000
#. code: 015-1,73,111,119,97 monster Red Slime 1092,60,30000,30000
-#: mob_db.conf:3326
-#: npc/001-6/_mobs.txt:13
+#: mob_db.conf:3332
#: npc/001-6/_mobs.txt:5
+#: npc/001-6/_mobs.txt:13
#: npc/015-1/_mobs.txt:4
#: npc/011-1/_mobs.txt:5
#, no-c-format
@@ -14939,13 +15506,13 @@ msgid "Rent arena"
msgstr ""
#. code: mes l("Repeat how many times?");
-#: npc/commands/scheduled-broadcasts.txt:41
+#: npc/commands/scheduled-broadcasts.txt:39
#, no-c-format
msgid "Repeat how many times?"
msgstr ""
#. code: mes l("Repeat: @@ times", .@max ? .@max : "∞");
-#: npc/commands/scheduled-broadcasts.txt:90
+#: npc/commands/scheduled-broadcasts.txt:88
#, no-c-format
msgid "Repeat: @@ times"
msgstr ""
@@ -14981,17 +15548,17 @@ msgid "Reset stats, skills, level"
msgstr ""
#. code: mes l("Reset!");
-#: npc/005-1/ayasha.txt:415
-#: npc/005-1/zegas.txt:98
+#: npc/005-1/ayasha.txt:414
#: npc/003-1/lieutenantdausen.txt:367
+#: npc/005-1/zegas.txt:98
#, no-c-format
msgid "Reset!"
msgstr ""
#. code: mesq l("Reset?");
#: npc/005-1/zegas.txt:82
-#: npc/005-1/ayasha.txt:399
#: npc/003-1/lieutenantdausen.txt:358
+#: npc/005-1/ayasha.txt:398
#, no-c-format
msgid "Reset?"
msgstr ""
@@ -15010,8 +15577,8 @@ msgstr ""
#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
#: npc/commands/event.txt:114
#: npc/commands/motd.txt:139
-#: npc/commands/scheduled-broadcasts.txt:166
#: npc/commands/debug.txt:104
+#: npc/commands/scheduled-broadcasts.txt:164
#, no-c-format
msgid "Return to Super Menu"
msgstr ""
@@ -15071,13 +15638,13 @@ msgid "Right'o, I'll arrange the material!"
msgstr ""
#. code: 002-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
-#: npc/002-1/arpan.txt:61
+#: npc/002-1/arpan.txt:63
#, no-c-format
msgid "RightBarrierCheck"
msgstr ""
#. code: 002-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{
-#: npc/002-1/arpan.txt:27
+#: npc/002-1/arpan.txt:29
#, no-c-format
msgid "RightDoorCheck"
msgstr ""
@@ -15094,10 +15661,10 @@ msgstr ""
msgid "Roasted Maggot"
msgstr ""
-#. code: Name: "RobinBandit"
-#: mob_db.conf:5811
+#. code: Name: "Robin Bandit"
+#: mob_db.conf:5889
#, no-c-format
-msgid "RobinBandit"
+msgid "Robin Bandit"
msgstr ""
#. code: l("Rock"),
@@ -15133,7 +15700,7 @@ msgid "Rose"
msgstr ""
#. code: 005-4,29,36,0 script Rosen NPC_GUARD1,{
-#: npc/005-4/rosen.txt:8
+#: npc/005-4/rosen.txt:12
#, no-c-format
msgid "Rosen"
msgstr ""
@@ -15174,10 +15741,10 @@ msgstr ""
msgid "Ruby (+2 str)"
msgstr ""
-#. code: 007-1,99,99,99,99 monster Ruby Bif 1099,8,35000,300000
#. code: Name: "Ruby Bif"
+#. code: 007-1,99,99,99,99 monster Ruby Bif 1099,8,35000,300000
#: npc/007-1/_mobs.txt:10
-#: mob_db.conf:3657
+#: mob_db.conf:3664
#, no-c-format
msgid "Ruby Bif"
msgstr ""
@@ -15189,7 +15756,7 @@ msgid "Ruby Powder"
msgstr ""
#. code: Name: "Rudolph Slime"
-#: mob_db.conf:3030
+#: mob_db.conf:3034
#, no-c-format
msgid "Rudolph Slime"
msgstr ""
@@ -15212,6 +15779,12 @@ msgstr ""
msgid "Rusty Knife"
msgstr ""
+#. code: Name: "Sacred Forest Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sacred Forest Hat"
+msgstr ""
+
#. code: narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
#: npc/items/shovel.txt:79
#, no-c-format
@@ -15261,7 +15834,7 @@ msgid "Santa Globe"
msgstr ""
#. code: Name: "Santa Slime"
-#: mob_db.conf:3519
+#: mob_db.conf:3526
#, no-c-format
msgid "Santa Slime"
msgstr ""
@@ -15279,7 +15852,7 @@ msgid "Sapphire (+2 int)"
msgstr ""
#. code: Name: "Sapphire Bif"
-#: mob_db.conf:4267
+#: mob_db.conf:4274
#, no-c-format
msgid "Sapphire Bif"
msgstr ""
@@ -15303,10 +15876,10 @@ msgstr ""
#. code: 010-1,78,95,6,5 monster Sarracenus 1125,1,35000,300000
#. code: 010-2,149,95,6,5 monster Sarracenus 1125,2,35000,300000
#: npc/010-1/_mobs.txt:12
-#: npc/010-1/_mobs.txt:5
#: npc/010-1/_mobs.txt:14
-#: mob_db.conf:4762
+#: npc/010-1/_mobs.txt:5
#: npc/010-2/_mobs.txt:11
+#: mob_db.conf:4769
#: npc/010-1/_mobs.txt:13
#, no-c-format
msgid "Sarracenus"
@@ -15369,7 +15942,7 @@ msgstr ""
#. code: 005-2,43,40,0,0 monster Saxso Ghost 1076,1,36000,300000
#. code: Name: "Saxso Ghost"
#: npc/005-2/_mobs.txt:2
-#: mob_db.conf:2528
+#: mob_db.conf:2532
#, no-c-format
msgid "Saxso Ghost"
msgstr ""
@@ -15406,14 +15979,14 @@ msgstr ""
#. code: l("Scheduled broadcasts"),
#. code: setnpcdialogtitle l("Scheduled broadcasts");
-#: npc/commands/scheduled-broadcasts.txt:135
#: npc/commands/super-menu.txt:16
+#: npc/commands/scheduled-broadcasts.txt:133
#, no-c-format
msgid "Scheduled broadcasts"
msgstr ""
#. code: setnpcdialogtitle l("Scheduled broadcasts - Create new");
-#: npc/commands/scheduled-broadcasts.txt:73
+#: npc/commands/scheduled-broadcasts.txt:71
#, no-c-format
msgid "Scheduled broadcasts - Create new"
msgstr ""
@@ -15434,12 +16007,12 @@ msgstr ""
#. code: 004-2,67,63,14,11 monster Scorpion 1071,8,35000,150000
#: npc/004-2/_mobs.txt:6
#: npc/004-1/_mobs.txt:4
+#: npc/010-1/_mobs.txt:3
#: npc/004-2/_mobs.txt:5
#: npc/004-2/_mobs.txt:10
-#: npc/010-1/_mobs.txt:3
+#: mob_db.conf:2291
#: npc/010-1/_mobs.txt:4
#: npc/005-1/_mobs.txt:9
-#: mob_db.conf:2287
#, no-c-format
msgid "Scorpion"
msgstr ""
@@ -15474,9 +16047,9 @@ msgstr ""
msgid "Sea Drops"
msgstr ""
-#. code: Name: "Sea Slime"
#. code: 014-2,207,65,40,50 monster Sea Slime 1093,6,42000,30000
-#: mob_db.conf:3377
+#. code: Name: "Sea Slime"
+#: mob_db.conf:3384
#: npc/014-2/_mobs.txt:6
#, no-c-format
msgid "Sea Slime"
@@ -15519,43 +16092,43 @@ msgid "Sell old equipment and items you won't use. For example, what should you
msgstr ""
#. code: l("Send 10 times"), 10,
-#: npc/commands/scheduled-broadcasts.txt:48
+#: npc/commands/scheduled-broadcasts.txt:46
#, no-c-format
msgid "Send 10 times"
msgstr ""
#. code: l("Send 2 times"), 2,
-#: npc/commands/scheduled-broadcasts.txt:45
+#: npc/commands/scheduled-broadcasts.txt:43
#, no-c-format
msgid "Send 2 times"
msgstr ""
#. code: l("Send 20 times"), 20,
-#: npc/commands/scheduled-broadcasts.txt:49
+#: npc/commands/scheduled-broadcasts.txt:47
#, no-c-format
msgid "Send 20 times"
msgstr ""
#. code: l("Send 3 times"), 3,
-#: npc/commands/scheduled-broadcasts.txt:46
+#: npc/commands/scheduled-broadcasts.txt:44
#, no-c-format
msgid "Send 3 times"
msgstr ""
#. code: l("Send 5 times"), 5,
-#: npc/commands/scheduled-broadcasts.txt:47
+#: npc/commands/scheduled-broadcasts.txt:45
#, no-c-format
msgid "Send 5 times"
msgstr ""
#. code: l("Send indefinitely"), 0;
-#: npc/commands/scheduled-broadcasts.txt:50
+#: npc/commands/scheduled-broadcasts.txt:48
#, no-c-format
msgid "Send indefinitely"
msgstr ""
#. code: l("Send only once"), 1,
-#: npc/commands/scheduled-broadcasts.txt:44
+#: npc/commands/scheduled-broadcasts.txt:42
#, no-c-format
msgid "Send only once"
msgstr ""
@@ -15567,27 +16140,27 @@ msgid "Send soul to the Mana Plane for GM events"
msgstr ""
#. code: mes l("Send this message also on login?");
-#: npc/commands/scheduled-broadcasts.txt:61
+#: npc/commands/scheduled-broadcasts.txt:59
#, no-c-format
msgid "Send this message also on login?"
msgstr ""
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt:145
-#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:89
+#: npc/commands/scheduled-broadcasts.txt:143
#, no-c-format
msgid "Sent on login: @@"
msgstr ""
#. code: mes l("Sent on login: yes");
-#: npc/commands/scheduled-broadcasts.txt:96
+#: npc/commands/scheduled-broadcasts.txt:94
#, no-c-format
msgid "Sent on login: yes"
msgstr ""
#. code: mes l("Sent: @@ times out of @@", $@SCHED_Opt[2], ($@SCHED_Opt[3] ? $@SCHED_Opt[3] : "∞"));
-#: npc/commands/scheduled-broadcasts.txt:157
+#: npc/commands/scheduled-broadcasts.txt:155
#, no-c-format
msgid "Sent: @@ times out of @@"
msgstr ""
@@ -15599,7 +16172,7 @@ msgid "Serf Hat"
msgstr ""
#. code: rif(!(.@a), menuimage("actions/add", l("Set a new broadcast"))),
-#: npc/commands/scheduled-broadcasts.txt:165
+#: npc/commands/scheduled-broadcasts.txt:163
#, no-c-format
msgid "Set a new broadcast"
msgstr ""
@@ -15666,14 +16239,13 @@ msgid "She never leaves the shade of that tree, she is always sending messages b
msgstr ""
#. code: mes l("She shakes her head.");
-#: npc/007-1/dracoula.txt:82
-#: npc/005-1/liana.txt:85
+#: npc/005-1/liana.txt:84
#, no-c-format
msgid "She shakes her head."
msgstr ""
#. code: mes l("She smiles.");
-#: npc/004-1/elanore.txt:57
+#: npc/004-1/elanore.txt:71
#, no-c-format
msgid "She smiles."
msgstr ""
@@ -15703,7 +16275,7 @@ msgid "Ship travels are not free. See if you can gather some money, and I'll bri
msgstr ""
#. code: 005-4,30,37,0 trader Shop#Candor NPC_NO_SPRITE,{
-#: npc/005-4/shop.txt:16
+#: npc/005-4/shop.txt:6
#, no-c-format
msgid "Shop#Candor"
msgstr ""
@@ -15714,6 +16286,12 @@ msgstr ""
msgid "Shop#bazar1"
msgstr ""
+#. code: 012-1,58,64,0 script Shoppa Kep NPC_SHOPPAKEP,{
+#: npc/012-1/shoppakep.txt:6
+#, no-c-format
+msgid "Shoppa Kep"
+msgstr ""
+
#. code: Name: "Short Bow"
#: item_db.conf:-1
#, no-c-format
@@ -15739,6 +16317,7 @@ msgid "Shortcuts."
msgstr ""
#. code: l("Should you be too quick or wait too long, you will most likely fail.");
+#: npc/items/books.txt:208
#: npc/items/books.txt:67
#, no-c-format
msgid "Should you be too quick or wait too long, you will most likely fail."
@@ -15777,13 +16356,13 @@ msgstr ""
#. code: 012-1,85,86,52,15 monster Silk Worm 1034,5,30000,30000
#. code: Name: "Silk Worm"
#. code: 015-1,79,83,119,97 monster Silk Worm 1034,20,30000,30000
-#. code: 014-1,97,59,86,45 monster Silk Worm 1034,15,30000,30000
#. code: 015-2,152,72,141,63 monster Silk Worm 1034,9,30000,100000
+#. code: 014-1,97,59,86,45 monster Silk Worm 1034,15,30000,30000
#: npc/014-1/_mobs.txt:2
#: npc/015-2/_mobs.txt:2
#: npc/015-1/_mobs.txt:2
#: npc/012-1/_mobs.txt:7
-#: mob_db.conf:1154
+#: mob_db.conf:1157
#, no-c-format
msgid "Silk Worm"
msgstr ""
@@ -15795,7 +16374,7 @@ msgid "Silver Bell"
msgstr ""
#. code: Name: "Silver Chest"
-#: mob_db.conf:5449
+#: mob_db.conf:5456
#, no-c-format
msgid "Silver Chest"
msgstr ""
@@ -15869,7 +16448,7 @@ msgid "Simon"
msgstr ""
#. code: Name: "Skeleton"
-#: mob_db.conf:5259
+#: mob_db.conf:5266
#, no-c-format
msgid "Skeleton"
msgstr ""
@@ -15911,7 +16490,7 @@ msgid "SkullBloodyMug"
msgstr ""
#. code: Name: "Sleeping Bandit"
-#: mob_db.conf:5770
+#: mob_db.conf:5848
#, no-c-format
msgid "Sleeping Bandit"
msgstr ""
@@ -15923,7 +16502,7 @@ msgid "Slide Card"
msgstr ""
#. code: Name: "Slime Blast"
-#: mob_db.conf:3229
+#: mob_db.conf:3234
#, no-c-format
msgid "Slime Blast"
msgstr ""
@@ -15937,13 +16516,13 @@ msgstr ""
#. code: 015-1,120,136,91,81 monster Small Amethyst Bif 1110,6,45000,45000
#. code: Name: "Small Amethyst Bif"
#: npc/015-1/_mobs.txt:8
-#: mob_db.conf:4105
+#: mob_db.conf:4112
#, no-c-format
msgid "Small Amethyst Bif"
msgstr ""
#. code: Name: "Small Diamond Bif"
-#: mob_db.conf:3983
+#: mob_db.conf:3990
#, no-c-format
msgid "Small Diamond Bif"
msgstr ""
@@ -15955,7 +16534,9 @@ msgid "Small Diamond Biff"
msgstr ""
#. code: Name: "Small Emerald Bif"
-#: mob_db.conf:3861
+#. code: 015-3,102,105,81,87 monster Small Emerald Bif 1104,6,45000,45000
+#: mob_db.conf:3868
+#: npc/015-3/_mobs.txt:4
#, no-c-format
msgid "Small Emerald Bif"
msgstr ""
@@ -15967,7 +16548,7 @@ msgid "Small Knife"
msgstr ""
#. code: Name: "Small Magic Bif"
-#: mob_db.conf:4349
+#: mob_db.conf:4356
#, no-c-format
msgid "Small Magic Bif"
msgstr ""
@@ -15979,13 +16560,13 @@ msgid "Small Mushroom"
msgstr ""
#. code: Name: "Small Ruby Bif"
-#: mob_db.conf:3617
+#: mob_db.conf:3624
#, no-c-format
msgid "Small Ruby Bif"
msgstr ""
#. code: Name: "Small Sapphire Bif"
-#: mob_db.conf:4227
+#: mob_db.conf:4234
#, no-c-format
msgid "Small Sapphire Bif"
msgstr ""
@@ -16005,12 +16586,12 @@ msgstr ""
#. code: 011-2,55,48,29,22 monster Small Topaz Bif 1101,3,35000,150000
#. code: 011-2,70,40,3,1 monster Small Topaz Bif 1101,1,35000,150000
#: npc/010-1-1/_mobs.txt:10
-#: mob_db.conf:3739
#: npc/011-2/_mobs.txt:9
#: npc/004-2-1/_mobs.txt:9
#: npc/010-1-1/_mobs.txt:3
#: npc/004-2-1/_mobs.txt:3
#: npc/011-2/_mobs.txt:3
+#: mob_db.conf:3746
#: npc/003-1-3/_mobs.txt:3
#, no-c-format
msgid "Small Topaz Bif"
@@ -16020,9 +16601,9 @@ msgstr ""
#. code: 010-2,172,92,3,8 monster Snake 1122,4,35000,300000
#. code: 004-2-1,46,40,4,4 monster Snake 1122,3,35000,150000
#. code: 004-2-1,84,56,9,9 monster Snake 1122,3,35000,150000
-#. code: 004-2,108,97,4,4 monster Snake 1122,3,35000,150000
-#. code: 015-2,168,109,18,18 monster Snake 1122,3,30000,100000
#. code: 001-5,53,50,25,29 monster Snake 1122,1,35000,120000
+#. code: 015-2,168,109,18,18 monster Snake 1122,3,30000,100000
+#. code: 004-2,108,97,4,4 monster Snake 1122,3,35000,150000
#. code: 015-2,199,76,18,18 monster Snake 1122,3,30000,100000
#. code: 015-2,48,113,17,9 monster Snake 1122,3,30000,100000
#. code: 010-2,122,102,8,2 monster Snake 1122,2,35000,300000
@@ -16049,11 +16630,11 @@ msgstr ""
#: npc/011-2/_mobs.txt:6
#: npc/004-2-1/_mobs.txt:7
#: npc/015-2/_mobs.txt:22
-#: mob_db.conf:4611
+#: npc/011-2/_mobs.txt:5
#: npc/010-1-1/_mobs.txt:9
#: npc/001-6/_mobs.txt:8
#: npc/015-2/_mobs.txt:28
-#: npc/011-2/_mobs.txt:5
+#: mob_db.conf:4618
#: npc/015-2/_mobs.txt:21
#: npc/010-1/_mobs.txt:16
#: npc/001-5/_mobs.txt:3
@@ -16085,7 +16666,7 @@ msgid "Snake Tongue"
msgstr ""
#. code: Name: "Snow Binny"
-#: mob_db.conf:5727
+#: mob_db.conf:5805
#, no-c-format
msgid "Snow Binny"
msgstr ""
@@ -16096,6 +16677,12 @@ msgstr ""
msgid "Snowman Globe"
msgstr ""
+#. code: mesq l("So COOL, thanks! Come back later to bring me extra @@!", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:96
+#, no-c-format
+msgid "So COOL, thanks! Come back later to bring me extra @@!"
+msgstr ""
+
#. code: mesq l("So be nice and help people along the way!");
#: npc/005-7/trainer.txt:351
#, no-c-format
@@ -16114,6 +16701,12 @@ msgstr ""
msgid "So in a hurry, I forgot to take enough bait for fishing."
msgstr ""
+#. code: mesq l("So it could be nice, if you could bring me 20 @@,", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:56
+#, no-c-format
+msgid "So it could be nice, if you could bring me 20 @@,"
+msgstr ""
+
#. code: mesq l("So tell me already what you need, and what is the reward!");
#: npc/002-1/alige.txt:46
#, no-c-format
@@ -16169,11 +16762,17 @@ msgid "So, please kill 3 @@, which are usually at beaches. You can sell their st
msgstr ""
#. code: mesq l("So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work.");
-#: npc/functions/class.txt:206
+#: npc/functions/class.txt:212
#, no-c-format
msgid "So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work."
msgstr ""
+#. code: mesq l("So... I won't say you can't do it, @@. I will just say killing the Bandit Lord is no easy task.", strcharinfo(0));
+#: npc/012-2/helena.txt:221
+#, no-c-format
+msgid "So... I won't say you can't do it, @@. I will just say killing the Bandit Lord is no easy task."
+msgstr ""
+
#. code: mesq l("Some are just living their own lives. In special, I've spent part of my life studying the Yeti Society.");
#: npc/012-7/celestia.txt:64
#, no-c-format
@@ -16212,11 +16811,18 @@ msgid "Some others also like to buy them to keep as trophies. Either way, you ca
msgstr ""
#. code: l("Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@.",
+#: npc/items/books.txt:189
#: npc/items/books.txt:48
#, no-c-format
msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@."
msgstr ""
+#. code: l("Some pets will also collect loot for you, right click on it so it drop whatever it is holding for you."),
+#: npc/items/books.txt:104
+#, no-c-format
+msgid "Some pets will also collect loot for you, right click on it so it drop whatever it is holding for you."
+msgstr ""
+
#. code: mes col(l("Some time later..."), 9);
#: npc/002-4/nard.txt:143
#, no-c-format
@@ -16224,6 +16830,7 @@ msgid "Some time later..."
msgstr ""
#. code: l("Some types of fish also enjoy @@ quite a bit.",
+#: npc/items/books.txt:187
#: npc/items/books.txt:46
#, no-c-format
msgid "Some types of fish also enjoy @@ quite a bit."
@@ -16292,7 +16899,7 @@ msgid "Something seems off with that!"
msgstr ""
#. code: mesq l("Sometimes you just need to run from battle.");
-#: npc/functions/nurse.txt:49
+#: npc/functions/nurse.txt:32
#, no-c-format
msgid "Sometimes you just need to run from battle."
msgstr ""
@@ -16369,10 +16976,10 @@ msgstr ""
msgid "Sorry kind sir @@, but no.#1"
msgstr ""
-#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
+#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic tricks.");
#: npc/002-1/arpan.txt:213
#, no-c-format
-msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
+msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic tricks."
msgstr ""
#. code: l("Sorry! Sorry!");
@@ -16418,6 +17025,12 @@ msgstr ""
msgid "Sorry, I can't help you. Go away!"
msgstr ""
+#. code: l("Sorry, I forgot my courage on my other set of pants.");
+#: npc/012-2/helena.txt:177
+#, no-c-format
+msgid "Sorry, I forgot my courage on my other set of pants."
+msgstr ""
+
#. code: l("Sorry, I have to go now.");
#: npc/003-1/ishi.txt:56
#, no-c-format
@@ -16437,6 +17050,12 @@ msgstr ""
msgid "Sorry, I misclicked the first button. Have a nice nap, great Crazyfefe!"
msgstr ""
+#. code: l("Sorry, I need to better prepare myself."),
+#: npc/012-2/helena.txt:236
+#, no-c-format
+msgid "Sorry, I need to better prepare myself."
+msgstr ""
+
#. code: l("Sorry, I'll pass."), L_Close;
#: npc/009-1/lynnthetraveler.txt:23
#: npc/012-1/dyrinthetraveler.txt:24
@@ -16508,7 +17127,7 @@ msgid "Sorry, that is not the cake I love."
msgstr ""
#. code: if (gettimetick(2) <= .RENT_TIME) mesq l("Sorry, you was taking too long to decide and I've rented my sword to somebody else.");
-#: npc/005-1/ayasha.txt:110
+#: npc/005-1/ayasha.txt:109
#, no-c-format
msgid "Sorry, you was taking too long to decide and I've rented my sword to somebody else."
msgstr ""
@@ -16562,7 +17181,7 @@ msgid "Sounds good."
msgstr ""
#. code: mesq l("Speak with ##BBarzil##b. Tell him I need it, he'll give you one from my inventory. HURRY UP!");
-#: npc/functions/class.txt:246
+#: npc/functions/class.txt:257
#, no-c-format
msgid "Speak with ##BBarzil##b. Tell him I need it, he'll give you one from my inventory. HURRY UP!"
msgstr ""
@@ -16608,34 +17227,34 @@ msgstr ""
#. code: 014-1,85,82,54,35 monster Squirrel 1032,12,30000,45000
#. code: 014-2,132,59,90,35 monster Squirrel 1032,26,30000,42000
-#. code: 001-8,28,70,10,10 monster Squirrel 1032,8,30000,30000
-#. code: 014-3,122,121,90,35 monster Squirrel 1032,26,30000,42000
#. code: Name: "Squirrel"
+#. code: 014-3,122,121,90,35 monster Squirrel 1032,26,30000,42000
+#. code: 001-8,28,70,10,10 monster Squirrel 1032,8,30000,30000
#. code: 012-1,81,59,54,35 monster Squirrel 1032,12,30000,45000
#: npc/014-1/_mobs.txt:4
+#: mob_db.conf:1124
#: npc/014-3/_mobs.txt:4
#: npc/014-2/_mobs.txt:8
#: npc/001-8/_mobs.txt:6
#: npc/012-1/_mobs.txt:9
-#: mob_db.conf:1121
#, no-c-format
msgid "Squirrel"
msgstr ""
#. code: menuimage("actions/test", l("Start broadcasting")),
-#: npc/commands/scheduled-broadcasts.txt:103
+#: npc/commands/scheduled-broadcasts.txt:101
#, no-c-format
msgid "Start broadcasting"
msgstr ""
#. code: menuimage("actions/test", l("Start broadcasting, and make an extra broadcast right now"));
-#: npc/commands/scheduled-broadcasts.txt:104
+#: npc/commands/scheduled-broadcasts.txt:102
#, no-c-format
msgid "Start broadcasting, and make an extra broadcast right now"
msgstr ""
#. code: menuimage("actions/edit", l("Start over")),
-#: npc/commands/scheduled-broadcasts.txt:102
+#: npc/commands/scheduled-broadcasts.txt:100
#, no-c-format
msgid "Start over"
msgstr ""
@@ -16703,7 +17322,7 @@ msgid "Still haven't found it? Well, keep looking the barrels at this storehouse
msgstr ""
#. code: rif(.@a, menuimage("actions/remove", l("Stop broadcasting"))),
-#: npc/commands/scheduled-broadcasts.txt:164
+#: npc/commands/scheduled-broadcasts.txt:162
#, no-c-format
msgid "Stop broadcasting"
msgstr ""
@@ -16762,6 +17381,12 @@ msgstr ""
msgid "Sulfur Powder"
msgstr ""
+#. code: Name: "Sunglasses"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sunglasses"
+msgstr ""
+
#. code: Name: "Sunny Crystal"
#: item_db.conf:-1
#, no-c-format
@@ -16775,7 +17400,7 @@ msgid "Super Menu"
msgstr ""
#. code: Name: "Supreme Chest"
-#: mob_db.conf:5551
+#: mob_db.conf:5558
#, no-c-format
msgid "Supreme Chest"
msgstr ""
@@ -16820,13 +17445,19 @@ msgid "Surprise me!"
msgstr ""
#. code: 003-1,70,100,0 script Swezanne NPC_FEMALE,{
-#: npc/003-1/swezanne.txt:5
+#: npc/003-1/swezanne.txt:6
#, no-c-format
msgid "Swezanne"
msgstr ""
+#. code: mesq l("THAT GRIMORIE IS A SUPER DUPER MEGA UPER RARE BOOK, I CANNOT GIVE IT TO ANYBODY ASKING ME ABOUT!!");
+#: npc/002-4/nard.txt:234
+#, no-c-format
+msgid "THAT GRIMORIE IS A SUPER DUPER MEGA UPER RARE BOOK, I CANNOT GIVE IT TO ANYBODY ASKING ME ABOUT!!"
+msgstr ""
+
#. code: mes l("Take care though, don't attack them when they are in group!");
-#: npc/003-10/guarddevoir.txt:86
+#: npc/003-10/guarddevoir.txt:85
#, no-c-format
msgid "Take care though, don't attack them when they are in group!"
msgstr ""
@@ -16881,7 +17512,7 @@ msgid "Talk to Zitoni, the Alchemist of Candor. He may look humble, but he is th
msgstr ""
#. code: mesq l("Talk to the Fountain. Pour the potion on it. I advise you to put all your points on int if possible.");
-#: npc/functions/class.txt:305
+#: npc/functions/class.txt:316
#, no-c-format
msgid "Talk to the Fountain. Pour the potion on it. I advise you to put all your points on int if possible."
msgstr ""
@@ -17048,7 +17679,7 @@ msgid "Terranite probably mined part of this mine long time ago."
msgstr ""
#. code: l("Test"), L_Charda,
-#: npc/005-1/ayasha.txt:403
+#: npc/005-1/ayasha.txt:402
#, no-c-format
msgid "Test"
msgstr ""
@@ -17066,7 +17697,7 @@ msgid "Tezzerin"
msgstr ""
#. code: mesq l("Thank you for your help.");
-#: npc/005-1/ayasha.txt:79
+#: npc/005-1/ayasha.txt:78
#: npc/003-1/lieutenantdausen.txt:90
#, no-c-format
msgid "Thank you for your help."
@@ -17101,13 +17732,13 @@ msgid "Thank you, @@. Please take this pair of gloves as a thank you."
msgstr ""
#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
-#: npc/002-1/arpan.txt:163
+#: npc/002-1/arpan.txt:164
#, no-c-format
msgid "Thank you, I'll take them and put them on."
msgstr ""
#. code: l("Thank you, here is your reward and... some pocket money.");
-#: npc/005-1/ayasha.txt:71
+#: npc/005-1/ayasha.txt:70
#, no-c-format
msgid "Thank you, here is your reward and... some pocket money."
msgstr ""
@@ -17134,6 +17765,12 @@ msgstr ""
msgid "Thank you. I'll wait here."
msgstr ""
+#. code: mesq l("Thankfully that item is too rare. I want somebody to slay the bandit leader, but if you want to do it, you must prove yourself.");
+#: npc/012-2/helena.txt:171
+#, no-c-format
+msgid "Thankfully that item is too rare. I want somebody to slay the bandit leader, but if you want to do it, you must prove yourself."
+msgstr ""
+
#. code: mesq l("Thanks God... The crops are safe. Not only that, but the fertilizer works!");
#: npc/004-1/anwar.txt:97
#, no-c-format
@@ -17219,7 +17856,7 @@ msgid "Thanks for helping my shop earlier. I forge weapons, but unfortunately, I
msgstr ""
#. code: mesq l("Thanks for playing with us! Can you find my friends?");
-#: npc/005-1/ayasha.txt:298
+#: npc/005-1/ayasha.txt:297
#, no-c-format
msgid "Thanks for playing with us! Can you find my friends?"
msgstr ""
@@ -17337,12 +17974,24 @@ msgstr ""
msgid "That depends on your luck!#1"
msgstr ""
+#. code: mesq l("That is a rare, precious book, which writes itself!");
+#: npc/002-4/nard.txt:240
+#, no-c-format
+msgid "That is a rare, precious book, which writes itself!"
+msgstr ""
+
#. code: mesq l("That is quite impressive, but you can perform better with more training.");
#: npc/012-1/gwendolyn.txt:461
#, no-c-format
msgid "That is quite impressive, but you can perform better with more training."
msgstr ""
+#. code: mesq l("That is.");
+#: npc/007-1/dracoula.txt:114
+#, no-c-format
+msgid "That is."
+msgstr ""
+
#. code: mesq l("That was @@.", .@target_direction$[.@targethit]);
#: npc/012-1/gwendolyn.txt:411
#, no-c-format
@@ -17397,6 +18046,12 @@ msgstr ""
msgid "That's a pity. Well, if you change your mind, come back any time."
msgstr ""
+#. code: mesq l("That's easy to know, because the bandits are less coordinated. Perhaps we will be able to sleep in peace this night!");
+#: npc/012-2/helena.txt:257
+#, no-c-format
+msgid "That's easy to know, because the bandits are less coordinated. Perhaps we will be able to sleep in peace this night!"
+msgstr ""
+
#. code: l("That's easy. Cynric will save your money when you ask him to deposit. Or you pick up your money by asking to withdraw."),
#: npc/005-5/nylo.txt:36
#: npc/005-5/nylo.txt:85
@@ -17479,6 +18134,18 @@ msgstr ""
msgid "The @@ is a powerful healing drink."
msgstr ""
+#. code: mesq l("The @@ is not only a fearsome and ruthless leader. He is strong, and he have tricks on his sleeve.", getmonsterlink(BanditLord));
+#: npc/012-2/helena.txt:224
+#, no-c-format
+msgid "The @@ is not only a fearsome and ruthless leader. He is strong, and he have tricks on his sleeve."
+msgstr ""
+
+#. code: mesq l("The @@ stole my @@. Hahah. I can't find anywhere else to buy it.", getmonsterlink(CaveSnake), getitemlink(JeansShorts));
+#: npc/003-1/neko.txt:29
+#, no-c-format
+msgid "The @@ stole my @@. Hahah. I can't find anywhere else to buy it."
+msgstr ""
+
#. code: mesq l("The Alliance Council rarely meets. It's thanks to them that the cities are well protected, if you want my opinion.");
#: npc/003-1/gladys.txt:51
#, no-c-format
@@ -17570,7 +18237,7 @@ msgid "The Tulimshar guards needs an freelance employee who would help us in our
msgstr ""
#. code: Name: "The Yeti King"
-#: mob_db.conf:1380
+#: mob_db.conf:1383
#, no-c-format
msgid "The Yeti King"
msgstr ""
@@ -17630,13 +18297,13 @@ msgid "The captain has locked the door, you should go see him."
msgstr ""
#. code: mesq l("The children are safe, aren't they...?");
-#: npc/005-1/ayasha.txt:100
+#: npc/005-1/ayasha.txt:99
#, no-c-format
msgid "The children are safe, aren't they...?"
msgstr ""
#. code: l("The children are safe, could you rent me your sword?"), L_Rent,
-#: npc/005-1/ayasha.txt:90
+#: npc/005-1/ayasha.txt:89
#, no-c-format
msgid "The children are safe, could you rent me your sword?"
msgstr ""
@@ -17695,7 +18362,7 @@ msgid "The first page contains the universal rules that have been agreed upon th
msgstr ""
#. code: mesq l("The first trial is simple, I'm not doing anything in special. Bring me 1 @@, or 200 @@ and 20 @@.", getitemlink(DivineApple), getitemlink(SilkCocoon), getitemlink(ChocolateMouboo));
-#: npc/functions/class.txt:106
+#: npc/functions/class.txt:107
#, no-c-format
msgid "The first trial is simple, I'm not doing anything in special. Bring me 1 @@, or 200 @@ and 20 @@."
msgstr ""
@@ -17725,12 +18392,12 @@ msgid "The inn north of me still haven't opened, which is a shame. I guess their
msgstr ""
#. code: mes l("The kid is not paying attention to you.");
-#: npc/005-1/ayasha.txt:371
-#: npc/005-1/ayasha.txt:356
-#: npc/005-1/ayasha.txt:326
-#: npc/005-1/ayasha.txt:341
-#: npc/005-1/ayasha.txt:386
-#: npc/005-1/ayasha.txt:309
+#: npc/005-1/ayasha.txt:308
+#: npc/005-1/ayasha.txt:370
+#: npc/005-1/ayasha.txt:325
+#: npc/005-1/ayasha.txt:385
+#: npc/005-1/ayasha.txt:355
+#: npc/005-1/ayasha.txt:340
#, no-c-format
msgid "The kid is not paying attention to you."
msgstr ""
@@ -17766,7 +18433,7 @@ msgid "The mana war stroke, and many people died,"
msgstr ""
#. code: mes l("The message cannot be empty");
-#: npc/commands/scheduled-broadcasts.txt:14
+#: npc/commands/scheduled-broadcasts.txt:13
#, no-c-format
msgid "The message cannot be empty"
msgstr ""
@@ -17814,7 +18481,7 @@ msgid "The pirate ship captain appear! TAKE CARE!!"
msgstr ""
#. code: mesq l("The potion is baked, you have thirty five minutes! Read as fast as you can, don't miss details!");
-#: npc/functions/class.txt:240
+#: npc/functions/class.txt:251
#, no-c-format
msgid "The potion is baked, you have thirty five minutes! Read as fast as you can, don't miss details!"
msgstr ""
@@ -17831,6 +18498,12 @@ msgstr ""
msgid "The problem is that Halinarzo was destroyed in the never-ending war and was just recently rebuilt."
msgstr ""
+#. code: mesq l("The problem is... The slimes ate the keys for the chests. This is not the first time such thing happens.");
+#: npc/012-2/helena.txt:106
+#, no-c-format
+msgid "The problem is... The slimes ate the keys for the chests. This is not the first time such thing happens."
+msgstr ""
+
#. code: mesq l("The register fee is 2000 GP.");
#: npc/003-1/aidan.txt:12
#, no-c-format
@@ -17850,7 +18523,7 @@ msgid "The sailor turns his back to you."
msgstr ""
#. code: mes col(l("The sailors take you aboard their ship."), 9);
-#: npc/000-0/sailors.txt:72
+#: npc/000-0/sailors.txt:70
#, no-c-format
msgid "The sailors take you aboard their ship."
msgstr ""
@@ -18002,7 +18675,7 @@ msgid "There are some stones scattered around the world that mark your point of
msgstr ""
#. code: mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
-#: npc/002-2/doors.txt:20
+#: npc/002-2/doors.txt:25
#, no-c-format
msgid "There are still some rattos left! Do you want to abort the quest?"
msgstr ""
@@ -18032,7 +18705,6 @@ msgid "There is a NPC called Trainer, just outside this ship."
msgstr ""
#. code: l("There is a paper with some rules written on it.");
-#: npc/002-3/juliet.txt:195
#: npc/002-3/juliet.txt:78
#, no-c-format
msgid "There is a paper with some rules written on it."
@@ -18062,6 +18734,12 @@ msgstr ""
msgid "There probably is a huge, flashing orange exclamation mark over a suitable knife you could take and nobody would mind."
msgstr ""
+#. code: l("There was nobody on the Bandit Lord's room.");
+#: npc/015-2/guard.txt:41
+#, no-c-format
+msgid "There was nobody on the Bandit Lord's room."
+msgstr ""
+
#. code: mesq l("There you go! Thanks for all the help!");
#: npc/003-1/silvia.txt:64
#, no-c-format
@@ -18107,7 +18785,7 @@ msgid "These people have lots of unspent Strange Coins! Waw!"
msgstr ""
#. code: mesq l("These will do just fine.");
-#: npc/004-1/elanore.txt:50
+#: npc/004-1/elanore.txt:64
#, no-c-format
msgid "These will do just fine."
msgstr ""
@@ -18190,6 +18868,12 @@ msgstr ""
msgid "They will not attack anyone unless they are attacked first."
msgstr ""
+#. code: mesq l("They're not magic, but yayaya, people like to say it is! Yeyeye.");
+#: npc/002-1/arpan.txt:216
+#, no-c-format
+msgid "They're not magic, but yayaya, people like to say it is! Yeyeye."
+msgstr ""
+
#. code: mesq l("They're scary, don't you think so?");
#: npc/002-1/dan.txt:19
#, no-c-format
@@ -18204,6 +18888,7 @@ msgstr ""
#. code: mes l("This Portal can send your soul back to the world, along any items, money and/or experience gained.");
#: npc/001-1/portal.txt:10
+#: npc/001-1/portal.txt:76
#, no-c-format
msgid "This Portal can send your soul back to the world, along any items, money and/or experience gained."
msgstr ""
@@ -18214,6 +18899,12 @@ msgstr ""
msgid "This book outlines the laws which applies everywhere in the World Of Mana."
msgstr ""
+#. code: l("This book will write itself, and reveal you the Secret Of Mana."),
+#: npc/items/books.txt:178
+#, no-c-format
+msgid "This book will write itself, and reveal you the Secret Of Mana."
+msgstr ""
+
#. code: l("This character person is strange I better get away..."), L_Distrust,
#: npc/009-1/charles.txt:40
#, no-c-format
@@ -18257,7 +18948,7 @@ msgid "This girl is lucky we found her before a shark did. I have no idea where
msgstr ""
#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
-#: npc/000-0/sailors.txt:66
+#: npc/000-0/sailors.txt:64
#, no-c-format
msgid "This girl needs help, we need to rescue her!#0"
msgstr ""
@@ -18269,11 +18960,17 @@ msgid "This guy is lucky we found him before a shark did. I have no idea where h
msgstr ""
#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
-#: npc/000-0/sailors.txt:66
+#: npc/000-0/sailors.txt:64
#, no-c-format
msgid "This guy needs help, we need to rescue him!#1"
msgstr ""
+#. code: mesq l("This happens quite often, too. My friends and I are always collecting keys to reduce beer price on Hurnscald. %%2");
+#: npc/012-2/helena.txt:144
+#, no-c-format
+msgid "This happens quite often, too. My friends and I are always collecting keys to reduce beer price on Hurnscald. %%2"
+msgstr ""
+
#. code: mesq l("This is ##BCandor Island##b. A very small community lives here.");
#: npc/002-4/nard.txt:121
#, no-c-format
@@ -18298,6 +18995,18 @@ msgstr ""
msgid "This is just a bucket, but I did some cuts on it so you can see though it. It protects your whole face."
msgstr ""
+#. code: mesq l("This is not The Mana World. My name is not Bryant.");
+#: npc/015-2/guard.txt:49
+#, no-c-format
+msgid "This is not The Mana World. My name is not Bryant."
+msgstr ""
+
+#. code: mesq l("This is not a place for non-experimented people!");
+#: npc/007-1/dracoula.txt:13
+#, no-c-format
+msgid "This is not a place for non-experimented people!"
+msgstr ""
+
#. code: mesq l("This is not enough, I need 5 @@ to perform the rite. Go talk with Zitoni.", getitemlink(EverburnPowder));
#: npc/007-1/zarkor.txt:136
#, no-c-format
@@ -18305,7 +19014,7 @@ msgid "This is not enough, I need 5 @@ to perform the rite. Go talk with Zitoni.
msgstr ""
#. code: mesq l("This is not what I asked for.");
-#: npc/004-1/elanore.txt:63
+#: npc/004-1/elanore.txt:76
#, no-c-format
msgid "This is not what I asked for."
msgstr ""
@@ -18359,7 +19068,7 @@ msgid "This menu allows you to modify your account data."
msgstr ""
#. code: mes l("This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval.");
-#: npc/commands/scheduled-broadcasts.txt:136
+#: npc/commands/scheduled-broadcasts.txt:134
#, no-c-format
msgid "This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval."
msgstr ""
@@ -18384,8 +19093,8 @@ msgstr ""
msgid "This one is useless! Give me another @@."
msgstr ""
-#. code: npctalk l("This passage seems sealed. If I only had a @@...", getitemlink(SilverKey));
-#: npc/015-2/lordcave.txt:8
+#. code: dispbottom l("This passage seems sealed. If I only had a @@...", getitemlink(SilverKey));
+#: npc/015-2/lordcave.txt:9
#, no-c-format
msgid "This passage seems sealed. If I only had a @@..."
msgstr ""
@@ -18398,6 +19107,12 @@ msgstr ""
msgid "This singularity will remain disarmed for @@ more!"
msgstr ""
+#. code: mesq l("This small island is a good place to heal our wounds, and the monsters here are not threating.");
+#: npc/015-2/guard.txt:13
+#, no-c-format
+msgid "This small island is a good place to heal our wounds, and the monsters here are not threating."
+msgstr ""
+
#. code: mes l("This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen.");
#: npc/003-0-1/statues.txt:30
#: npc/012-1/statue.txt:8
@@ -18424,7 +19139,7 @@ msgid "Thorn Arrow"
msgstr ""
#. code: Name: "Thorn Chest"
-#: mob_db.conf:5655
+#: mob_db.conf:5662
#, no-c-format
msgid "Thorn Chest"
msgstr ""
@@ -18469,14 +19184,14 @@ msgstr ""
#. code: 014-1,87,80,52,18 monster Tipiou 1016,3,30000,45000
#. code: Name: "Tipiou"
-#: mob_db.conf:563
#: npc/014-1/_mobs.txt:5
+#: mob_db.conf:564
#, no-c-format
msgid "Tipiou"
msgstr ""
#. code: Name: "Tipiu"
-#: mob_db.conf:518
+#: mob_db.conf:519
#, no-c-format
msgid "Tipiu"
msgstr ""
@@ -18655,14 +19370,14 @@ msgstr ""
#. code: mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
#: npc/002-1/knife.txt:36
-#: npc/002-1/arpan.txt:122
-#: npc/002-1/arpan.txt:253
+#: npc/002-1/arpan.txt:248
+#: npc/002-1/arpan.txt:124
#, no-c-format
msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
msgstr ""
#. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."),
-#: npc/items/books.txt:101
+#: npc/items/books.txt:102
#, no-c-format
msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."
msgstr ""
@@ -18724,6 +19439,7 @@ msgstr ""
#. code: l("To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."),
#: npc/items/books.txt:66
+#: npc/items/books.txt:207
#, no-c-format
msgid "To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."
msgstr ""
@@ -18801,7 +19517,7 @@ msgid "Topaz (+2 agi)"
msgstr ""
#. code: Name: "Topaz Bif"
-#: mob_db.conf:3779
+#: mob_db.conf:3786
#, no-c-format
msgid "Topaz Bif"
msgstr ""
@@ -18814,7 +19530,7 @@ msgstr ""
#. code: Name: "Toppy Blub"
#. code: 003-1,37,70,3,13 monster Toppy Blub 1009,2,35000,150000
-#: mob_db.conf:433
+#: mob_db.conf:434
#: npc/003-1/_mobs.txt:11
#, no-c-format
msgid "Toppy Blub"
@@ -18881,6 +19597,7 @@ msgid "Tortuga Tongue"
msgstr ""
#. code: l("Toss the hook into deep water by clicking on where you want to cast it."),
+#: npc/items/books.txt:201
#: npc/items/books.txt:60
#, no-c-format
msgid "Toss the hook into deep water by clicking on where you want to cast it."
@@ -18900,13 +19617,15 @@ msgstr ""
msgid "Touch it."
msgstr ""
-#. code: menuaction(l("Trade")),
+#. code: l("Trade"),
#. code: l("Trade"), -,
+#. code: menuaction(l("Trade")),
#. code: l("Trade"), L_Trade,
-#: npc/005-4/rosen.txt:25
+#: npc/005-4/rosen.txt:29
#: npc/003-10/slots.txt:44
#: npc/003-1/inar.txt:10
#: npc/009-1/dangrostra.txt:13
+#: npc/003-1/neko.txt:16
#, no-c-format
msgid "Trade"
msgstr ""
@@ -18980,7 +19699,7 @@ msgid "Treasure Map"
msgstr ""
#. code: mesn "Tritan Voice";
-#: npc/000-0/sailors.txt:45
+#: npc/000-0/sailors.txt:43
#, no-c-format
msgid "Tritan Voice"
msgstr ""
@@ -19047,7 +19766,7 @@ msgid "Tulimshar mines overrun! Great rewards for a lending hand!"
msgstr ""
#. code: mesq l("Tulimshar, right? The oldest human city-state!");
-#: npc/002-4/nard.txt:216
+#: npc/002-4/nard.txt:218
#: npc/016-1/marine.txt:108
#, no-c-format
msgid "Tulimshar, right? The oldest human city-state!"
@@ -19059,6 +19778,12 @@ msgstr ""
msgid "Tulip"
msgstr ""
+#. code: mesq l("Twelve times more if it is an elusive Mana Fragment no one knows where they are!");
+#: npc/007-1/dracoula.txt:111
+#, no-c-format
+msgid "Twelve times more if it is an elusive Mana Fragment no one knows where they are!"
+msgstr ""
+
#. code: 007-1,66,65,0 script Tycoon NPC_PLAYER,{
#: npc/007-1/tycoon.txt:33
#, no-c-format
@@ -19109,6 +19834,12 @@ msgstr ""
msgid "Unexplained Mountain Snake"
msgstr ""
+#. code: mesq l("Unfortunately, I was cursed to never enter their cave again. They used a @@ to do that!", getitemlink(BlueManaPearl));
+#: npc/012-2/helena.txt:163
+#, no-c-format
+msgid "Unfortunately, I was cursed to never enter their cave again. They used a @@ to do that!"
+msgstr ""
+
#. code: mesq l("Unless you are an exceptionally talented mage or an influentical politician, it is unlikely.");
#: npc/003-1/gladys.txt:71
#, no-c-format
@@ -19142,7 +19873,7 @@ msgid "Use a key."
msgstr ""
#. code: rif(countitem(718) > 0, l("Use the key.")), L_Warp,
-#: npc/002-2/doors.txt:50
+#: npc/002-2/doors.txt:57
#, no-c-format
msgid "Use the key."
msgstr ""
@@ -19168,7 +19899,7 @@ msgid "Valentine Dress"
msgstr ""
#. code: Name: "Vampire Bat"
-#: mob_db.conf:1925
+#: mob_db.conf:1928
#, no-c-format
msgid "Vampire Bat"
msgstr ""
@@ -19234,7 +19965,7 @@ msgid "Very well. This conversation never happened."
msgstr ""
#. code: Name: "Vicious Chest"
-#: mob_db.conf:5690
+#: mob_db.conf:5697
#, no-c-format
msgid "Vicious Chest"
msgstr ""
@@ -19277,6 +20008,12 @@ msgstr ""
msgid "Vneck Sweater"
msgstr ""
+#. code: mesq l("WAW thank you! Come back later to bring me extra @@!", getitemlink(BatTeeth));
+#: npc/007-1/dracoula.txt:85
+#, no-c-format
+msgid "WAW thank you! Come back later to bring me extra @@!"
+msgstr ""
+
#. code: l("WHAT? How can you ever do a party without beer?!"),L_Accept;
#: npc/005-1/sailors.txt:31
#, no-c-format
@@ -19289,6 +20026,12 @@ msgstr ""
msgid "WHAT? The farm is plagued with insects?!"
msgstr ""
+#. code: mesq l("WHAT?! ARE YOU OUT OF MIND?!?!");
+#: npc/002-4/nard.txt:230
+#, no-c-format
+msgid "WHAT?! ARE YOU OUT OF MIND?!?!"
+msgstr ""
+
#. code: mesq l("WOW, THIS IS AWESOME! Many, many thanks!!");
#: npc/003-1/eomie.txt:80
#: npc/003-1/tinris.txt:145
@@ -19321,7 +20064,7 @@ msgid "Wait, are you with the police? I didn't do anything wrong, I promise!#1"
msgstr ""
#. code: mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9);
-#: npc/002-2/doors.txt:68
+#: npc/002-2/doors.txt:75
#, no-c-format
msgid "Wait, it seems someone is blocking the door from the other side!"
msgstr ""
@@ -19428,6 +20171,12 @@ msgstr ""
msgid "Waw, you are level @@! Many congratulations. If there were people like you, ukarania wouldn't have been destroyed..."
msgstr ""
+#. code: mesq l("We actually have a problem. Bandits ransacked this tavern, and took a huge loot.");
+#: npc/012-2/helena.txt:100
+#, no-c-format
+msgid "We actually have a problem. Bandits ransacked this tavern, and took a huge loot."
+msgstr ""
+
#. code: l("We also feature some services like a storage and a bank for members."),
#: npc/functions/bank.txt:197
#, no-c-format
@@ -19440,12 +20189,6 @@ msgstr ""
msgid "We are @@ since the last great attack from the Monster King."
msgstr ""
-#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
-#: npc/002-1/arpan.txt:277
-#, no-c-format
-msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
-msgstr ""
-
#. code: mesq l("We are planning to take over Hurnscald from the Monster King, and we will need everybody's help.");
#: npc/012-1/guards.txt:268
#, no-c-format
@@ -19495,7 +20238,7 @@ msgid "We offer party and guild certifications."
msgstr ""
#. code: mesq l("We only require a small fee of 1 @@, or 40 @@", getitemlink(DivineApple), getitemlink(SnakeEgg));
-#: npc/functions/class.txt:48
+#: npc/functions/class.txt:49
#, no-c-format
msgid "We only require a small fee of 1 @@, or 40 @@"
msgstr ""
@@ -19506,10 +20249,10 @@ msgstr ""
msgid "We organize some auction and we help local merchants to launch their businesses."
msgstr ""
-#. code: setnpcdialogtitle l("We regret to inform...");
-#: npc/commands/magic.txt:2
+#. code: mesq l("We pursued them until the mines, slayed them, and took the chests where they locked our stuff into.");
+#: npc/012-2/helena.txt:103
#, no-c-format
-msgid "We regret to inform..."
+msgid "We pursued them until the mines, slayed them, and took the chests where they locked our stuff into."
msgstr ""
#. code: mesq l("We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
@@ -19519,13 +20262,13 @@ msgid "We should be there in a few days. For now, you can relax on the ship, or
msgstr ""
#. code: mesq lg("We speak various languages on this world. Let's try gesturing!");
-#: npc/000-0/sailors.txt:46
+#: npc/000-0/sailors.txt:44
#, no-c-format
msgid "We speak various languages on this world. Let's try gesturing!#0"
msgstr ""
#. code: mesq lg("We speak various languages on this world. Let's try gesturing!");
-#: npc/000-0/sailors.txt:46
+#: npc/000-0/sailors.txt:44
#, no-c-format
msgid "We speak various languages on this world. Let's try gesturing!#1"
msgstr ""
@@ -19536,20 +20279,8 @@ msgstr ""
msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
msgstr ""
-#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/002-1/arpan.txt:221
-#, no-c-format
-msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
-msgstr ""
-
-#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/002-1/arpan.txt:221
-#, no-c-format
-msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
-msgstr ""
-
#. code: mesq l("We use swords and bows to protect the people, and we use magic to spice things up! Because we're strong even without it!");
-#: npc/functions/class.txt:36
+#: npc/functions/class.txt:37
#, no-c-format
msgid "We use swords and bows to protect the people, and we use magic to spice things up! Because we're strong even without it!"
msgstr ""
@@ -19621,7 +20352,7 @@ msgid "Welcome to TMW-2: Moubootaur Legends! We hope you have a great time in ou
msgstr ""
#. code: l("Welcome to Tolchi and Rosen Shop."),
-#: npc/005-4/rosen.txt:19
+#: npc/005-4/rosen.txt:23
#, no-c-format
msgid "Welcome to Tolchi and Rosen Shop."
msgstr ""
@@ -19668,6 +20399,30 @@ msgstr ""
msgid "Welcome! My name is @@, I am a representative of the Merchant Guild on @@."
msgstr ""
+#. code: mesq lg("Welcome! Only the finest wares!");
+#: npc/012-1/shoppakep.txt:8
+#, no-c-format
+msgid "Welcome! Only the finest wares!#0"
+msgstr ""
+
+#. code: mesq lg("Welcome! Only the finest wares!");
+#: npc/012-1/shoppakep.txt:8
+#, no-c-format
+msgid "Welcome! Only the finest wares!#1"
+msgstr ""
+
+#. code: mesq lg("Welcome.");
+#: npc/015-2/guard.txt:12
+#, no-c-format
+msgid "Welcome.#0"
+msgstr ""
+
+#. code: mesq lg("Welcome.");
+#: npc/015-2/guard.txt:12
+#, no-c-format
+msgid "Welcome.#1"
+msgstr ""
+
#. code: npctalk3 l("Well well well, @@, good job in reaching Soren's House.", strcharinfo(0));
#: npc/soren-2/main.txt:194
#, no-c-format
@@ -19698,6 +20453,18 @@ msgstr ""
msgid "Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!"
msgstr ""
+#. code: mesq l("Well, perhaps a few of them are rebels, I mean, people like us, but many of them are monsters.");
+#: npc/012-2/helena.txt:160
+#, no-c-format
+msgid "Well, perhaps a few of them are rebels, I mean, people like us, but many of them are monsters."
+msgstr ""
+
+#. code: mesq l("Well, profit for me! Thanks for your help. I'll tell all my family how you help me. %%1");
+#: npc/003-1/neko.txt:48
+#, no-c-format
+msgid "Well, profit for me! Thanks for your help. I'll tell all my family how you help me. %%1"
+msgstr ""
+
#. code: mesq l("Well, that could fail, I said. Here is some experience.");
#: npc/003-1/tinris.txt:111
#, no-c-format
@@ -19758,8 +20525,14 @@ msgstr ""
msgid "Well... you did not succeed in opening this @@."
msgstr ""
+#. code: l("West Aeros");
+#: npc/functions/soul_menhir.txt:47
+#, no-c-format
+msgid "West Aeros"
+msgstr ""
+
#. code: mesq l("Wha, your magic power increased! How?! Ah, nevermind. You are eligible to get tier 2!");
-#: npc/functions/class.txt:100
+#: npc/functions/class.txt:101
#, no-c-format
msgid "Wha, your magic power increased! How?! Ah, nevermind. You are eligible to get tier 2!"
msgstr ""
@@ -19830,6 +20603,12 @@ msgstr ""
msgid "What are you talking about? What guild?"
msgstr ""
+#. code: mesq l("What are you waiting for? Go kill the bandit lord.");
+#: npc/015-2/guard.txt:36
+#, no-c-format
+msgid "What are you waiting for? Go kill the bandit lord."
+msgstr ""
+
#. code: speech l("What can I do for you?");
#: npc/functions/marriage.txt:239
#: npc/functions/marriage.txt:224
@@ -19837,22 +20616,13 @@ msgstr ""
msgid "What can I do for you?"
msgstr ""
-#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
-#: npc/002-1/arpan.txt:156
-#, no-c-format
-msgid "What can I do now?"
-msgstr ""
-
#. code: l("What can I do with Bug Leg?"),L_Bug,
-#: npc/007-1/dracoula.txt:23
#: npc/005-1/liana.txt:26
#, no-c-format
msgid "What can I do with Bug Leg?"
msgstr ""
#. code: l("What can I do with Maggot Slime?"),L_Slime,
-#. code: l("What can I do with Maggot Slime?"),L_Ask,
-#: npc/007-1/dracoula.txt:22
#: npc/005-1/liana.txt:25
#, no-c-format
msgid "What can I do with Maggot Slime?"
@@ -19865,7 +20635,7 @@ msgid "What can you say about dyes?"
msgstr ""
#. code: l("What do I need to do to join?"), L_JoinReq,
-#: npc/functions/class.txt:39
+#: npc/functions/class.txt:40
#, no-c-format
msgid "What do I need to do to join?"
msgstr ""
@@ -19912,8 +20682,8 @@ msgstr ""
#. code: mes col(l("What do you want to do?"), 9);
#. code: mes l("What do you want to do?");
+#: npc/002-2/doors.txt:53
#: npc/commands/debug.txt:94
-#: npc/002-2/doors.txt:46
#, no-c-format
msgid "What do you want to do?"
msgstr ""
@@ -20010,13 +20780,13 @@ msgid "What service do you offer?"
msgstr ""
#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/002-1/arpan.txt:162
+#: npc/002-1/arpan.txt:163
#, no-c-format
msgid "What should I do after taking these clothes?#0"
msgstr ""
#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/002-1/arpan.txt:162
+#: npc/002-1/arpan.txt:163
#, no-c-format
msgid "What should I do after taking these clothes?#1"
msgstr ""
@@ -20034,13 +20804,13 @@ msgid "What would you like to bury?"
msgstr ""
#. code: l("What would you like today?");
-#: npc/005-4/rosen.txt:20
+#: npc/005-4/rosen.txt:24
#, no-c-format
msgid "What would you like today?"
msgstr ""
#. code: mesq l("What yeye could I do for you today?");
-#: npc/002-1/arpan.txt:151
+#: npc/002-1/arpan.txt:153
#, no-c-format
msgid "What yeye could I do for you today?"
msgstr ""
@@ -20093,39 +20863,27 @@ msgstr ""
msgid "When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button."
msgstr ""
-#. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"),
-#: npc/items/books.txt:103
-#, no-c-format
-msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"
-msgstr ""
-
#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
-#: npc/002-1/arpan.txt:124
+#: npc/002-1/arpan.txt:126
#, no-c-format
msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
msgstr ""
#. code: mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
#: npc/002-1/knife.txt:38
-#: npc/002-1/arpan.txt:255
+#: npc/002-1/arpan.txt:250
#, no-c-format
msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."
msgstr ""
-#. code: rif(getq(ShipQuests_ArpanMoney) < 2, l("Where are my old clothes?")), L_WhereOldClothes,
-#: npc/002-1/arpan.txt:161
-#, no-c-format
-msgid "Where are my old clothes?"
-msgstr ""
-
#. code: lg("Where can I find Juliet?"), L_Julia,
-#: npc/002-1/arpan.txt:158
+#: npc/002-1/arpan.txt:159
#, no-c-format
msgid "Where can I find Juliet?#0"
msgstr ""
#. code: lg("Where can I find Juliet?"), L_Julia,
-#: npc/002-1/arpan.txt:158
+#: npc/002-1/arpan.txt:159
#, no-c-format
msgid "Where can I find Juliet?#1"
msgstr ""
@@ -20143,7 +20901,7 @@ msgid "Where is the salt?! This is sugar! Proper sailors need salt, not sugar!"
msgstr ""
#. code: mesq l("Where's the Sunny Crystal? Hurry up, you only have @@ left!", FuzzyTime(QUEST_ELEVARTEMPO,2,2));
-#: npc/functions/class.txt:257
+#: npc/functions/class.txt:268
#, no-c-format
msgid "Where's the Sunny Crystal? Hurry up, you only have @@ left!"
msgstr ""
@@ -20169,14 +20927,14 @@ msgstr ""
#. code: 001-7,94,135,3,3 monster White Slime 1094,2,30000,30000
#. code: Name: "White Slime"
#: npc/001-7/_mobs.txt:33
-#: mob_db.conf:3431
+#: mob_db.conf:3438
#, no-c-format
msgid "White Slime"
msgstr ""
#. code: l("Who are you?"), L_Who,
-#: npc/002-1/arpan.txt:159
#: npc/005-6/morgan.txt:13
+#: npc/002-1/arpan.txt:160
#, no-c-format
msgid "Who are you?"
msgstr ""
@@ -20211,6 +20969,12 @@ msgstr ""
msgid "Why am I having a hard time to believe on you..."
msgstr ""
+#. code: rif(BaseLevel > 20 && .@q == 0, l("Why do you only use the silk robe? Don't you have a shorts or something?")),
+#: npc/003-1/neko.txt:17
+#, no-c-format
+msgid "Why do you only use the silk robe? Don't you have a shorts or something?"
+msgstr ""
+
#. code: mesq l("Why do you summon me? Speak.");
#: npc/003-1-1/yetiking.txt:78
#, no-c-format
@@ -20243,11 +21007,17 @@ msgid "Why, I actually do sell a few things here! But they probably aren't what
msgstr ""
#. code: Name: "Wildx Chest"
-#: mob_db.conf:5585
+#: mob_db.conf:5592
#, no-c-format
msgid "Wildx Chest"
msgstr ""
+#. code: mesq l("Will you help me- no, I mean, will you help us, the whole town of Hurnscald?");
+#: npc/012-2/helena.txt:233
+#, no-c-format
+msgid "Will you help me- no, I mean, will you help us, the whole town of Hurnscald?"
+msgstr ""
+
#. code: dispbottom l("Wind: @@, @@",.@wdX,.@wdY);
#: npc/012-1/gwendolyn.txt:215
#: npc/012-1/gwendolyn.txt:364
@@ -20274,8 +21044,7 @@ msgid "With one gem you can expect to get 1 to 3 powders!"
msgstr ""
#. code: mesq l("With this I make balls of slime for Candor's childs, they really like to play with them.");
-#: npc/005-1/liana.txt:40
-#: npc/007-1/dracoula.txt:37
+#: npc/005-1/liana.txt:39
#, no-c-format
msgid "With this I make balls of slime for Candor's childs, they really like to play with them."
msgstr ""
@@ -20329,17 +21098,17 @@ msgstr ""
#. code: 001-7,47,66,1,1 monster Wolvern 1037,2,30000,30000
#. code: 001-7,64,70,1,1 monster Wolvern 1037,2,30000,30000
#. code: 001-7,31,64,1,1 monster Wolvern 1037,2,30000,30000
-#. code: 001-7,38,78,1,1 monster Wolvern 1037,2,30000,30000
+#. code: 001-7,103,96,14,14 monster Wolvern 1037,8,30000,30000
#. code: 001-7,39,55,1,1 monster Wolvern 1037,2,30000,30000
#. code: 001-7,38,67,1,1 monster Wolvern 1037,2,30000,30000
-#. code: 001-7,103,96,14,14 monster Wolvern 1037,8,30000,30000
+#. code: 001-7,38,78,1,1 monster Wolvern 1037,2,30000,30000
#: npc/001-7/_mobs.txt:35
#: npc/001-7/_mobs.txt:25
#: npc/001-7/_mobs.txt:27
#: npc/001-7/_mobs.txt:21
#: npc/001-7/_mobs.txt:16
+#: mob_db.conf:1290
#: npc/001-7/_mobs.txt:36
-#: mob_db.conf:1287
#: npc/001-7/_mobs.txt:19
#: npc/001-7/_mobs.txt:4
#: npc/001-7/_mobs.txt:6
@@ -20376,12 +21145,24 @@ msgstr ""
msgid "Wolvern Tooth"
msgstr ""
+#. code: mesq l("Wonderful! I'll be expecting you back.");
+#: npc/012-2/helena.txt:119
+#, no-c-format
+msgid "Wonderful! I'll be expecting you back."
+msgstr ""
+
#. code: mesq l("Wonderful! My fee is @@. This fee is the first step in separating those with willpower, from those without.", .SCHOOLFEE);
#: npc/012-1/gwendolyn.txt:41
#, no-c-format
msgid "Wonderful! My fee is @@. This fee is the first step in separating those with willpower, from those without."
msgstr ""
+#. code: mesq l("Wonderful! So, how about a warm up?");
+#: npc/012-2/helena.txt:183
+#, no-c-format
+msgid "Wonderful! So, how about a warm up?"
+msgstr ""
+
#. code: mesq l("Wonderful! That was great! Directly hit the bull's eye!"); // TRANSLATORS: manner of speak, "to hit exactly on the target"
#: npc/012-1/gwendolyn.txt:433
#, no-c-format
@@ -20434,6 +21215,12 @@ msgstr ""
msgid "Worker Statue"
msgstr ""
+#. code: 001-1,23,107,0 script World Gate 2 NPC_HIDDEN,1,0,{
+#: npc/001-1/portal.txt:73
+#, no-c-format
+msgid "World Gate 2"
+msgstr ""
+
#. code: 001-1,235,25,0 script Worlds Gate NPC_HIDDEN,1,0,{
#: npc/001-1/portal.txt:6
#, no-c-format
@@ -20460,6 +21247,7 @@ msgstr ""
#. code: mes l("Would you like to leave this place?");
#: npc/001-1/portal.txt:11
+#: npc/001-1/portal.txt:77
#, no-c-format
msgid "Would you like to leave this place?"
msgstr ""
@@ -20540,32 +21328,32 @@ msgstr ""
msgid "Yay, it worked! You get a good wing."
msgstr ""
-#. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.");
+#. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now.");
#: npc/000-0-0/sailors.txt:20
#, no-c-format
-msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.#0"
+msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now.#0"
msgstr ""
-#. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.");
+#. code: mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now.");
#: npc/000-0-0/sailors.txt:20
#, no-c-format
-msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either.#1"
+msgid "Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now.#1"
msgstr ""
#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/002-1/arpan.txt:143
+#: npc/002-1/arpan.txt:145
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#0"
msgstr ""
#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/002-1/arpan.txt:143
+#: npc/002-1/arpan.txt:145
#, no-c-format
msgid "Yaya, you should go see her! She'll be happy to see you.#1"
msgstr ""
#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!");
-#: npc/000-0-0/sailors.txt:50
+#: npc/000-0-0/sailors.txt:40
#, no-c-format
msgid "Yayayaya, it's the first time someone is dressed worse than us!"
msgstr ""
@@ -20707,8 +21495,8 @@ msgstr ""
#. code: 015-2,128,39,4,6 monster Yellow Slime 1091,2,30000,100000
#. code: 015-2,95,78,15,12 monster Yellow Slime 1091,3,30000,100000
#. code: 015-2,70,229,4,6 monster Yellow Slime 1091,1,30000,100000
-#. code: 015-2,61,101,7,5 monster Yellow Slime 1091,3,30000,100000
#. code: 015-2,59,36,9,12 monster Yellow Slime 1091,3,30000,100000
+#. code: 015-2,61,101,7,5 monster Yellow Slime 1091,3,30000,100000
#. code: 001-6,88,160,30,24 monster Yellow Slime 1091,8,60000,60000
#. code: 015-2,41,178,4,6 monster Yellow Slime 1091,1,30000,100000
#. code: 015-1,147,91,119,97 monster Yellow Slime 1091,50,30000,40000
@@ -20718,14 +21506,14 @@ msgstr ""
#. code: 015-2,26,69,9,12 monster Yellow Slime 1091,3,30000,100000
#. code: Name: "Yellow Slime"
#: npc/001-6/_mobs.txt:7
+#: npc/015-2/_mobs.txt:32
#: npc/015-2/_mobs.txt:34
#: npc/015-2/_mobs.txt:40
#: npc/015-2/_mobs.txt:36
-#: npc/015-2/_mobs.txt:32
+#: mob_db.conf:3278
#: npc/015-2/_mobs.txt:38
#: npc/015-2/_mobs.txt:37
#: npc/015-2/_mobs.txt:33
-#: mob_db.conf:3273
#: npc/015-1/_mobs.txt:6
#: npc/015-2/_mobs.txt:41
#: npc/015-2/_mobs.txt:35
@@ -20735,14 +21523,20 @@ msgstr ""
msgid "Yellow Slime"
msgstr ""
+#. code: rif(countitem(BatTeeth) >= 11, l("Yep, I bring them for you!")), L_Finish2,
+#: npc/007-1/dracoula.txt:73
+#, no-c-format
+msgid "Yep, I bring them for you!"
+msgstr ""
+
#. code: l("Yes"),
#. code: l("Yes");
#. code: return select(menuaction(l("Yes")),
#: npc/003-1/ishi.txt:175
+#: npc/003-8/jhedia.txt:25
#: npc/functions/main.txt:170
#: npc/012-5/nicholas.txt:46
-#: npc/003-8/jhedia.txt:25
-#: npc/commands/scheduled-broadcasts.txt:65
+#: npc/commands/scheduled-broadcasts.txt:63
#, no-c-format
msgid "Yes"
msgstr ""
@@ -20755,9 +21549,9 @@ msgstr ""
#. code: l("Yes!"),
#. code: l("Yes!"), L_Give,
-#: npc/005-1/ayasha.txt:36
+#: npc/005-1/ayasha.txt:35
+#: npc/005-1/ayasha.txt:55
#: npc/007-1/caelum.txt:73
-#: npc/005-1/ayasha.txt:56
#, no-c-format
msgid "Yes!"
msgstr ""
@@ -20799,7 +21593,7 @@ msgid "Yes, I do."
msgstr ""
#. code: rif(countitem(MauveHerb), l("Yes, I have herbs. I assume the risks.")),
-#: npc/functions/class.txt:273
+#: npc/functions/class.txt:284
#, no-c-format
msgid "Yes, I have herbs. I assume the risks."
msgstr ""
@@ -20829,19 +21623,19 @@ msgid "Yes, I'll pay with Roach."
msgstr ""
#. code: mesq l("Yes, as you see, the costs are high. Prepare yourself.");
-#: npc/functions/class.txt:221
+#: npc/functions/class.txt:232
#, no-c-format
msgid "Yes, as you see, the costs are high. Prepare yourself."
msgstr ""
#. code: mesq lg("Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!");
-#: npc/functions/class.txt:332
+#: npc/functions/class.txt:349
#, no-c-format
msgid "Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!#0"
msgstr ""
#. code: mesq lg("Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!");
-#: npc/functions/class.txt:332
+#: npc/functions/class.txt:349
#, no-c-format
msgid "Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!#1"
msgstr ""
@@ -20888,6 +21682,14 @@ msgstr ""
msgid "Yes, of course. Without a sweat."
msgstr ""
+#. code: rif(countitem(TreasureKey) >= 5, l("Yes, take it.")),
+#. code: rif(countitem(BanditHood) >= 10, l("Yes, take it.")),
+#: npc/012-2/helena.txt:196
+#: npc/012-2/helena.txt:127
+#, no-c-format
+msgid "Yes, take it."
+msgstr ""
+
#. code: rif(countitem("PiouLegs") >= 11, l("Yes, take them.")), L_Reward,
#: npc/002-1/chefgado.txt:70
#, no-c-format
@@ -20906,24 +21708,24 @@ msgstr ""
msgid "Yes, you can count it."
msgstr ""
-#. code: rif(.@tolchi == 2, l("Yes.")),
-#. code: l("Yes."), L_Weapon,
+#. code: l("Yes.");
#. code: rif(.@tolchi == 1, l("Yes.")),
-#. code: l("Yes."), L_Leave;
+#. code: l("Yes."), L_Weapon,
#. code: l("Yes."), L_Reset,
+#. code: rif(.@tolchi == 2, l("Yes.")),
#. code: l("Yes."), L_Start,
#. code: l("Yes."), L_Warp,
-#. code: switch (select(l("Yes."), l("No.")))
+#. code: l("Yes."), L_Leave;
#. code: rif(.@tolchi == 0, l("Yes.")),
-#: npc/005-1/ayasha.txt:402
-#: npc/002-1/chefgado.txt:37
-#: npc/002-2/doors.txt:24
#: npc/001-1/portal.txt:18
+#: npc/002-2/doors.txt:29
+#: npc/002-1/chefgado.txt:37
+#: npc/005-1/ayasha.txt:401
#: npc/005-4/tolchi.txt:171
+#: npc/005-4/tolchi.txt:173
#: npc/items/croconut.txt:17
-#: npc/002-1/arpan.txt:272
#: npc/005-4/tolchi.txt:172
-#: npc/005-4/tolchi.txt:173
+#: npc/001-1/portal.txt:80
#: npc/005-1/zegas.txt:85
#: npc/003-1/lieutenantdausen.txt:361
#, no-c-format
@@ -20933,7 +21735,7 @@ msgstr ""
#. code: 001-7,77,140,10,3 monster Yeti 1064,4,30000,30000
#. code: Name: "Yeti"
#: npc/001-7/_mobs.txt:32
-#: mob_db.conf:1970
+#: mob_db.conf:1974
#, no-c-format
msgid "Yeti"
msgstr ""
@@ -20957,47 +21759,35 @@ msgid "Yety Tank Top"
msgstr ""
#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/002-1/arpan.txt:102
+#: npc/002-1/arpan.txt:104
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
msgstr ""
#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/002-1/arpan.txt:102
+#: npc/002-1/arpan.txt:104
#, no-c-format
msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
msgstr ""
#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/002-1/arpan.txt:113
+#: npc/002-1/arpan.txt:115
#, no-c-format
msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0"
msgstr ""
#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/002-1/arpan.txt:113
+#: npc/002-1/arpan.txt:115
#, no-c-format
msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1"
msgstr ""
-#. code: mesq l("Yeye.");
-#: npc/000-0-0/sailors.txt:30
-#, no-c-format
-msgid "Yeye."
-msgstr ""
-
#. code: mesq l("Yo, good joob killing the Fire Goblins. Do you have everything I've asked for?");
#: npc/009-1/fisherman.txt:62
#, no-c-format
msgid "Yo, good joob killing the Fire Goblins. Do you have everything I've asked for?"
msgstr ""
-#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
-#: npc/002-1/arpan.txt:270
-#, no-c-format
-msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
-msgstr ""
-
#. code: if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!");
#: npc/011-1/manastone.txt:44
#, no-c-format
@@ -21016,6 +21806,12 @@ msgstr ""
msgid "You already registered. Waiting for your partner..."
msgstr ""
+#. code: mes col(l("You also gained a @@. Bows are very slow, so you should talk to the Blacksmith to make a Quiver.", getitemlink(LeatherPatch)), 9);
+#: npc/012-2/helena.txt:214
+#, no-c-format
+msgid "You also gained a @@. Bows are very slow, so you should talk to the Blacksmith to make a Quiver."
+msgstr ""
+
#. code: dispbottom l("You are already at the Mana Plane of Existence.");
#: npc/commands/event.txt:156
#, no-c-format
@@ -21151,19 +21947,19 @@ msgid "You are not worthy!"
msgstr ""
#. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Contributor's Cave.");
-#: npc/functions/soul_menhir.txt:56
+#: npc/functions/soul_menhir.txt:68
#, no-c-format
msgid "You are now at the Mana Plane of Existence, at the Contributor's Cave."
msgstr ""
#. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Floating Island of Aeros.");
-#: npc/functions/soul_menhir.txt:44
+#: npc/functions/soul_menhir.txt:56
#, no-c-format
msgid "You are now at the Mana Plane of Existence, at the Floating Island of Aeros."
msgstr ""
#. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Magical Forest.");
-#: npc/functions/soul_menhir.txt:50
+#: npc/functions/soul_menhir.txt:62
#, no-c-format
msgid "You are now at the Mana Plane of Existence, at the Magical Forest."
msgstr ""
@@ -21180,12 +21976,6 @@ msgstr ""
msgid "You are part of the \"@@\" guild."
msgstr ""
-#. code: mes l("You are staff, so no complaining! Go do it yourself!");
-#: npc/commands/magic.txt:6
-#, no-c-format
-msgid "You are staff, so no complaining! Go do it yourself!"
-msgstr ""
-
#. code: mesq l("You are too weak for my last task, please come back later with some levels.");
#: npc/007-1/tycoon.txt:128
#, no-c-format
@@ -21255,13 +22045,13 @@ msgid "You buried @@ @@."
msgstr ""
#. code: dispbottom l("You can also manually stop it at any time with: @droprate default");
-#: npc/commands/rate-management.txt:173
+#: npc/commands/rate-management.txt:163
#, no-c-format
msgid "You can also manually stop it at any time with: @droprate default"
msgstr ""
#. code: dispbottom l("You can also manually stop it at any time with: @exprate default");
-#: npc/commands/rate-management.txt:47
+#: npc/commands/rate-management.txt:45
#, no-c-format
msgid "You can also manually stop it at any time with: @exprate default"
msgstr ""
@@ -21300,6 +22090,7 @@ msgid "You can drag and drop an item to the NPC window or select an item through
msgstr ""
#. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."),
+#: npc/items/books.txt:196
#: npc/items/books.txt:55
#, no-c-format
msgid "You can easily identify fishing spots, small bubbles and fishes are visible from the surface."
@@ -21332,10 +22123,10 @@ msgstr ""
msgid "You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here."
msgstr ""
-#. code: mesq l("You can find it in the bandit market for just 50,000 GP.");
+#. code: mesq l("You can find it in the bandit market, but it is EXPENSIVE.");
#: npc/015-3/hermit.txt:121
#, no-c-format
-msgid "You can find it in the bandit market for just 50,000 GP."
+msgid "You can find it in the bandit market, but it is EXPENSIVE."
msgstr ""
#. code: mesq l("You can gain rares, even. Come register for this special program. It's free!");
@@ -21382,6 +22173,7 @@ msgstr ""
#. code: l("You can use many diverse items to lure fishes."),
#: npc/items/books.txt:43
+#: npc/items/books.txt:184
#, no-c-format
msgid "You can use many diverse items to lure fishes."
msgstr ""
@@ -21489,7 +22281,7 @@ msgid "You deserve a reward for helping my husband. I can make you a nice gift."
msgstr ""
#. code: mesq l("You did it! You're now on the last stage of this BORING and LONG quest!");
-#: npc/functions/class.txt:313
+#: npc/functions/class.txt:325
#, no-c-format
msgid "You did it! You're now on the last stage of this BORING and LONG quest!"
msgstr ""
@@ -21615,7 +22407,7 @@ msgid "You don't have the three Coal lumps."
msgstr ""
#. code: mesq l("You don't look too well; let me treat your wounds.");
-#: npc/functions/nurse.txt:34
+#: npc/functions/nurse.txt:23
#, no-c-format
msgid "You don't look too well; let me treat your wounds."
msgstr ""
@@ -21632,14 +22424,14 @@ msgstr ""
msgid "You done well in getting so far. I didn't thought you would make it."
msgstr ""
-#. code: mes col(l("You faint from the pain. At least now, you are in good hands."), 9);
-#: npc/000-0/sailors.txt:74
+#. code: mes col(l("You faint from the pain, but at least now, you are in good hands."), 9);
+#: npc/000-0/sailors.txt:71
#, no-c-format
-msgid "You faint from the pain. At least now, you are in good hands."
+msgid "You faint from the pain, but at least now, you are in good hands."
msgstr ""
#. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp);
-#: npc/005-1/ayasha.txt:275
+#: npc/005-1/ayasha.txt:274
#, no-c-format
msgid "You found @@ out of @@ kids."
msgstr ""
@@ -21681,7 +22473,7 @@ msgid "You have no idea of how dangerous that item is! I can't simply do it!"
msgstr ""
#. code: mesq l("You have some magic power. Do you want to join the Magic Warriors? ##BThis cannot be undone##b.");
-#: npc/functions/class.txt:33
+#: npc/functions/class.txt:34
#, no-c-format
msgid "You have some magic power. Do you want to join the Magic Warriors? ##BThis cannot be undone##b."
msgstr ""
@@ -21699,7 +22491,7 @@ msgid "You have:"
msgstr ""
#. code: mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
-#: npc/002-2/doors.txt:61
+#: npc/002-2/doors.txt:68
#, no-c-format
msgid "You hear a loud scream. It must be the creaking of the wooden door..."
msgstr ""
@@ -21874,11 +22666,10 @@ msgid "You really should do some tasks to impress our captain."
msgstr ""
#. code: message strcharinfo(0), l("You receive @@ GP!", 1000);
-#. code: message strcharinfo(0), l("You receive @@ GP!", 10);
-#: npc/002-1/arpan.txt:229
-#: npc/005-1/vincent.txt:51
-#: npc/002-1/arpan.txt:242
+#. code: message strcharinfo(0), l("You receive @@ GP!", 35);
#: npc/002-1/peter.txt:311
+#: npc/005-1/vincent.txt:51
+#: npc/002-1/arpan.txt:231
#, no-c-format
msgid "You receive @@ GP!"
msgstr ""
@@ -21919,6 +22710,12 @@ msgstr ""
msgid "You see, I cannot use any raw material. It must be sturdier than the usual, and I don't have the materials for it."
msgstr ""
+#. code: mesq l("You see, I was walking on the secret caves near Ched, and... well...");
+#: npc/003-1/neko.txt:26
+#, no-c-format
+msgid "You see, I was walking on the secret caves near Ched, and... well..."
+msgstr ""
+
#. code: mesq l("You see, after a monster attack... My husband went to the desert, to check how things were...");
#: npc/003-4/sorfina.txt:34
#, no-c-format
@@ -21943,15 +22740,20 @@ msgstr ""
msgid "You seem to run out of place, you should go to the storage."
msgstr ""
+#. code: mesq l("You should ask Tycoon.");
+#: npc/007-1/dracoula.txt:121
+#, no-c-format
+msgid "You should ask Tycoon."
+msgstr ""
+
#. code: mesq l("You should ask this question at Vincent.");
-#: npc/005-1/liana.txt:87
-#: npc/007-1/dracoula.txt:84
+#: npc/005-1/liana.txt:86
#, no-c-format
msgid "You should ask this question at Vincent."
msgstr ""
#. code: if(@temp == 3) mesq l("You should be more careful.");
-#: npc/functions/nurse.txt:81
+#: npc/functions/nurse.txt:82
#, no-c-format
msgid "You should be more careful."
msgstr ""
@@ -21970,8 +22772,8 @@ msgstr ""
msgid "You should go and get some sleep."
msgstr ""
-#. code: mes l("You should have gotten here @@.", FuzzyTime(QUEST_ELEVARTIER,0,2));
-#: npc/functions/class.txt:186
+#. code: mes l("You should have gotten here @@.", FuzzyTime(QUEST_ELEVARTEMPO,0,2));
+#: npc/functions/class.txt:190
#, no-c-format
msgid "You should have gotten here @@."
msgstr ""
@@ -22001,7 +22803,7 @@ msgid "You still haven't completed your tasks."
msgstr ""
#. code: mesq l("You still haven't found all of them yet.");
-#: npc/005-1/ayasha.txt:67
+#: npc/005-1/ayasha.txt:66
#, no-c-format
msgid "You still haven't found all of them yet."
msgstr ""
@@ -22013,13 +22815,19 @@ msgid "You still need @@ GP for the trip to Tulimshar."
msgstr ""
#. code: mes l("You still need @@ GP to afford it.", (.@price-Zeny));
-#: npc/002-4/nard.txt:189
#: npc/016-1/marine.txt:40
+#: npc/002-4/nard.txt:191
#: npc/016-1/marine.txt:95
#, no-c-format
msgid "You still need @@ GP to afford it."
msgstr ""
+#. code: mesq l("You still need to grow a few levels more before being able to help me out again.");
+#: npc/012-2/helena.txt:81
+#, no-c-format
+msgid "You still need to grow a few levels more before being able to help me out again."
+msgstr ""
+
#. code: l("You store a large collection of goods. Could you perhaps sell me some?"),
#: npc/005-5/nylo.txt:144
#, no-c-format
@@ -22027,13 +22835,13 @@ msgid "You store a large collection of goods. Could you perhaps sell me some?"
msgstr ""
#. code: //dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:171
+#: npc/commands/rate-management.txt:161
#, no-c-format
msgid "You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""
#. code: //dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:45
+#: npc/commands/rate-management.txt:43
#, no-c-format
msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@."
msgstr ""
@@ -22076,13 +22884,13 @@ msgid "You were in bad shape, you should be happy we found you before the sea ki
msgstr ""
#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
-#: npc/002-1/arpan.txt:140
+#: npc/002-1/arpan.txt:142
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#0"
msgstr ""
#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
-#: npc/002-1/arpan.txt:140
+#: npc/002-1/arpan.txt:142
#, no-c-format
msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#1"
msgstr ""
@@ -22186,7 +22994,7 @@ msgid "You're the savior of Hurnscald crops. Half from the world would die from
msgstr ""
#. code: l("You're welcome!"), -;
-#: npc/005-1/ayasha.txt:91
+#: npc/005-1/ayasha.txt:90
#, no-c-format
msgid "You're welcome!"
msgstr ""
@@ -22239,10 +23047,10 @@ msgstr ""
msgid "You? Here?"
msgstr ""
-#. code: mes col(l("Your body aches. You can't remember what happened."), 9);
+#. code: mes col(l("Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!"), 9);
#: npc/000-0/sailors.txt:26
#, no-c-format
-msgid "Your body aches. You can't remember what happened."
+msgid "Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!"
msgstr ""
#. code: mesq l("Your class selection is ##BPermanent##b and cannot be changed later. Do their tasks, and you'll be able to harness magic!");
@@ -22276,7 +23084,7 @@ msgid "Your help is very welcome indeed. Unfortunately, I can give you a reward
msgstr ""
#. code: mesq l("Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone.");
-#: npc/functions/class.txt:85
+#: npc/functions/class.txt:86
#, no-c-format
msgid "Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone."
msgstr ""
@@ -22400,10 +23208,22 @@ msgstr ""
msgid "Zzzzzzzzz..."
msgstr ""
-#. code: mes l("[40 experience points]");
-#: npc/004-1/elanore.txt:58
+#. code: l("[0] East Aeros"),
+#: npc/001-1/eventmaster.txt:753
#, no-c-format
-msgid "[40 experience points]"
+msgid "[0] East Aeros"
+msgstr ""
+
+#. code: l("[1] West Aeros"),
+#: npc/001-1/eventmaster.txt:754
+#, no-c-format
+msgid "[1] West Aeros"
+msgstr ""
+
+#. code: l("[2] Full Aeros");
+#: npc/001-1/eventmaster.txt:755
+#, no-c-format
+msgid "[2] Full Aeros"
msgstr ""
#. code: l("[Deliver all goods.]"),
@@ -22595,9 +23415,9 @@ msgstr ""
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:143
#: npc/commands/motd.txt:131
-#: npc/commands/scheduled-broadcasts.txt:145
+#: npc/commands/scheduled-broadcasts.txt:89
#, no-c-format
msgid "no"
msgstr ""
@@ -22609,7 +23429,7 @@ msgid "no active MOTD"
msgstr ""
#. code: mes .@a ? $@SCHED_Msg$ : "(" + l("no active broadcast") +")";
-#: npc/commands/scheduled-broadcasts.txt:141
+#: npc/commands/scheduled-broadcasts.txt:139
#, no-c-format
msgid "no active broadcast"
msgstr ""
@@ -22729,8 +23549,7 @@ msgid "rock"
msgstr ""
#. code: mes l("she's smiling at you.");
-#: npc/007-1/dracoula.txt:90
-#: npc/005-1/liana.txt:93
+#: npc/005-1/liana.txt:92
#, no-c-format
msgid "she's smiling at you."
msgstr ""
@@ -22920,9 +23739,9 @@ msgstr ""
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:143
#: npc/commands/motd.txt:131
-#: npc/commands/scheduled-broadcasts.txt:145
+#: npc/commands/scheduled-broadcasts.txt:89
#, no-c-format
msgid "yes"
msgstr ""