summaryrefslogtreecommitdiff
path: root/npc/magic/zarkor.txt
blob: b1da8ec6e64b00411a59c2a38ee95e4e4281fb5c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
// TMW2 script
// Author: Jesusalva <admin@tmw2.org>
//
// Magic Script: TMW2_ZARKOR
// 
// Spawns a Cave Maggot.
// This is to test stuff, more than to create anything really.


-	script	sk#zarkor	32767,{
    end;

/*
OnFriendlyDeath:
    emote 4;
    end;
*/

OnCall:
    // Other requeriments
    if (countitem(ZarkorScroll) < 1) {
        dispbottom l("You need @@ to cast this skill.", getitemlink(ZarkorScroll));
        end;
    }

    // Check cooldown
    /* TODO */
    // This will only vanish upon logout =/
    if (@zark_caveat) {
        dispbottom l("Skill is in cooldown.");
        end;
    }

    // Summon Magic
    SummonMagic(TMW2_ZARKOR, 400, CaveMaggot, 75, 2);

    /*
    // set cooldown
    @skzarkor_cooldown=gettimetick(0)+20;
    */
    @zark_caveat=1;
    end;

OnInit:
    bindatcmd "sk-zarkor", "sk#zarkor::OnCall", 0, 100, 0;
    end;
}