summaryrefslogtreecommitdiff
path: root/npc/functions/weather.txt
AgeCommit message (Expand)AuthorFilesLines
2021-05-06[skip ci] PS. During winter we still send 16 update packets.Jesusaves1-3/+3
2021-05-06Rewrite day/night logic. Makes more reliable. Days last drastically longer.Jesusaves1-15/+14
2021-02-11Disable Weather & Event Cycles on Test Server.Jesusaves1-1/+5
2020-10-19Make weather less verbose (saves in logfile)Jesusaves1-2/+2
2020-05-12The plan is: If `debug` is set, skip day/night cycle.Jesusaves1-1/+1
2020-05-12New spec: $HARDCOREJesusaves1-0/+6
2020-05-04Fix bug on day/night bonuses (bad measurement unit)Jesusaves1-2/+2
2020-04-23Loading order: Use callfunc insteadJesusaves1-2/+2
2020-04-23Day/Night Cycle change hack: Heal players and buff their HP in 10% for 30sJesusaves1-0/+8
2020-02-26De-hardcode the battle configuration flags (BCONF)Jesusaves1-4/+4
2020-02-22Weather should be fixed. Do not forcing back to itself will not work '-'Jesusaves1-4/+4
2020-02-22Fix startup, but this is a messJesusaves1-0/+2
2020-02-22Weather is broken at server startupJesusaves1-2/+3
2020-02-22A lot of debug markers and rework at logic.Jesusaves1-6/+9
2020-02-21Server-side: Accept The Academy IslandJesusaves1-0/+1
2020-01-29Rebuild maps, adding 001-12Jesusaves1-0/+1
2020-01-21Optimize is_night() as it is now more intesively used.Jesusaves1-2/+8
2020-01-21Move weather battle conf reloads to constants,Jesusaves1-2/+4
2020-01-21Remove automatic battle config reverts.Jesusaves1-2/+2
2019-10-28MAX_CYCLE_PC, a new constant for getunitsJesusaves1-2/+2
2019-10-01Register Frostia on Weather SystemJesusaves1-0/+1
2019-05-18[skip ci] mark better day/night duration on different seasonsJesusaves1-2/+3
2019-04-29Fix fix and more fixJesusaves1-1/+1
2019-04-22Monster King Siege: Evil Sanctum on all mapsJesusaves1-0/+8
2019-04-22Weather - let night fall upon Easter Forest, but it shall not rain nor snow...Jesusaves1-0/+1
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
2019-03-01Special() biom: May have fog instead of monster attack.Jesusaves1-0/+17
2019-02-09Regenerate map data (massive update)Jesusaves1-0/+1
2019-02-06@wset allows to manually enable/disable a map mask with total control.Jesusaves1-0/+21
2019-01-25Before demure kills me >.<Jesusaves1-2/+8
2018-12-26Nivalis Town is subject to weather changesJesusaves1-0/+1
2018-12-23Handle exp/drop rate changes on day/night cycle changes.Jesusaves1-0/+4
2018-12-23[EXPERIMENTAL] Reload battle conf, so the mobs respawn faster at night timeJesusaves1-0/+2
2018-12-23Notify players in a global broadcast about day/night cycle changes.Jesusaves1-4/+12
2018-12-22Fix snowfall on weather configuration.Jesusaves1-1/+4
2018-12-21Fix the second sun. Routine work, don't worry, no chances of it falling (again?)Jesusaves1-1/+3
2018-12-21019-4 is IcelandsJesusaves1-0/+1
2018-12-19And guess what? I really broke the script @Xtreem %%aJesusaves1-1/+1
2018-10-29Make MapsJesusaves1-0/+1
2018-10-28Introducing slides on 021-1. Weather update. Two new maps.Jesusaves1-0/+1
2018-09-22Register Nivalis Port on weather cycle, update @wclear, and implement @wreset...Jesusaves1-0/+17
2018-09-21Okay, if Saulc doesn't likes night time, I'll just add another sun.Jesusaves1-3/+3
2018-09-21Try a different day/night cycleJesusaves1-3/+15
2018-09-11Register 019-1 on Weather Cycle + fix typoJesusaves1-0/+1
2018-09-08MaintenanceJesusaves1-5/+5
2018-08-06Add 014-5 to weather core, regenerate mapsJesusaves1-0/+1
2018-07-14Make Maps, add model on 017-3 for coding sakeJesusaves1-0/+1
2018-07-11Regenerate maps, with a slide on 014-4Jesusaves1-0/+1
2018-07-07Weather for Heroes Hold Project.Jesusaves1-0/+4
2018-07-02[skip ci] Don't forget night u.uJesusaves1-0/+2