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2020-07-11This hotfix might fix a potential glitch while using First Aid >.<Jesusaves1-0/+4
2020-07-07Looping over all magics searching for same class spells is not optimal.Jesusaves1-1/+2
2020-07-07Reset all learnt skills to level 1 - forcefullyJesusaves1-1/+2
2020-07-04Update some old, precarious codeJesusaves1-0/+15
2020-07-04Move location configuration to npc/configJesusaves1-0/+20
2020-07-02[skip ci] fix typoJesusaves1-2/+2
2020-07-02Register Destructive MagicJesusaves1-0/+47
2020-07-01With this, Luca will not get his additionals skills.Jesusaves1-1/+38
2020-07-01Healing replacements, still broken because bonus HealPower is not checkedJesusaves1-5/+8
2020-07-01New function: rectharm() - allows rectanglesJesusaves1-0/+27
2020-06-27Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvlJesusaves1-1/+2
2020-06-26Fix typoJesusaves1-4/+4
2020-06-26Summoning when blacklisted will, for the first time, cause nature to fight youJesusaves1-1/+16
2020-06-26Summoning Magic: If you fail, there'll be a re-roll. If you pass this re-roll,Jesusaves1-0/+10
2020-06-26Formatting, Style & Comments - magic config fileJesusaves1-1/+8
2020-06-26Skill Memory will only be updated when a new skill is castJesusaves1-6/+7
2020-06-26Increase LAST_SKILL range to 5 slotsJesusaves1-1/+8
2020-06-25Forced Reset at Windwalker as wellJesusaves1-2/+2
2020-06-25Update Trickmaster to new magic learning interfaceJesusaves1-0/+19
2020-06-25Remove the traces from the Subclass System, which was extinct along Magic v1Jesusaves1-2/+0
2020-06-23Refund Lightning Bolt from playersJesusaves1-0/+1
2020-06-23Hercules prefer things done this way then, uh?Jesusaves1-8/+1
2020-06-23Fix a few tiny bugsJesusaves1-6/+1
2020-06-23First sketch of areaharm()Jesusaves1-0/+39
2020-06-22New function: IronTrap()Jesusaves1-0/+37
2020-06-22Move traps definition to npc/configJesusaves1-0/+45
2020-06-21Minor bugfixes on Duck Elder Quest [STATUS: TESTED]Jesusaves1-1/+1
2020-06-19Aegis Shield overrideJesusaves1-1/+1
2020-06-19Definite: Nullify every standard summon skill if alignment is evil.Jesusaves1-0/+4
2020-06-08Current skills of Scholarship to magic configurationJesusaves1-0/+25
2020-06-08Register every currently implemented physical sciences skillJesusaves1-0/+13
2020-06-08Record as well which skills each class have.Jesusaves1-10/+19
2020-06-08[skip ci] CHAOS CONTROLJesusaves1-1/+1
2020-06-08Summoning: Abizit effects are now variable.Jesusaves1-2/+7
2020-06-08(Regular) Summoning: Abizit will now have less failure impact.Jesusaves1-3/+4
2020-06-08Magic prowess now affects adjusted spell powerJesusaves1-0/+2
2020-06-08Minor bugfixingJesusaves1-3/+4
2020-06-08Special - Register Gwendolyn's skill as well.Jesusaves1-0/+11
2020-06-08New abizit rule.Jesusaves1-2/+2
2020-06-08First draft of Magic v3Jesusaves1-0/+39
2020-06-07AdjustSpellpower() and AdjustAttackpower()Jesusaves1-0/+21
2019-10-21Moar typosJesusaves1-1/+1
2019-10-21TyposJesusaves1-1/+2
2019-10-21Let's try a different approach with KalmurkJesusaves1-0/+18
2019-09-07Human updateJesusaves1-2/+2
2019-08-09summon() now returns gid - as of beta.patch2 v4Jesusaves1-2/+0
2019-08-09BugfixesJesusaves1-0/+2
2019-07-18Make that 2%. So Kolchak's Summon Maggot Lv 4 will raise their HP in 8%.Jesusaves1-1/+1
2019-07-18Summon magic: Each skill level now raises summoned monster HP in 1% (except l...Jesusaves1-2/+7
2019-06-22Ops, new abizit() → ShowAbizit()Jesusaves1-2/+2