Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2022-12-20 | Increase how much alcohol is produced by the barrels | Jesusaves | 1 | -1/+1 |
2022-12-20 | Now brewing alcohol returns the bottles used | Jesusaves | 1 | -1/+2 |
2022-12-16 | The water bonus should apply not only on the fixed bonus as you need multiple of | Jesusaves | 1 | -1/+1 |
2022-12-16 | Do not allow to take the alcohol if the success chance is of 0% | Jesusaves | 1 | -0/+1 |
2022-05-18 | Fix shop startup sequence so new prices are shown | Jesusaves | 1 | -0/+1 |
2021-01-27 | Allow Bar Jobs to very rarely sell Jasmine Tea as well. | Jesusaves | 1 | -0/+4 |
2019-10-27 | You can now make Dwarven Sake (72 hours + 12 hours the batch) | Jesusaves | 3 | -2/+182 |
2019-09-02 | Charge taxes at Nivalis and Frostia | Jesusaves | 1 | -0/+12 |
2019-07-26 | Arkim/Clotho Liquor, Status: Released | Jesusaves | 1 | -0/+5 |
2019-07-26 | Add Frostia's bar, selling Beer and Dwarven Sake (the best sale alcohol item) | Jesusaves | 2 | -0/+29 |
2019-03-15 | Accept Frostia Indoors! | Jesusaves | 2 | -0/+6 |