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AgeCommit message (Expand)AuthorFilesLines
2021-09-20Update some of the debugmes for usage with syslog facilityJesusaves1-1/+1
2021-05-26Final updates to the Mirror Lake basic infrastructure on ML side.Jesusaves1-0/+7
2021-02-14Update PCBLOCKJesusaves1-1/+1
2020-05-23Prudentialr12.1_20200523Jesusaves1-0/+1
2020-05-18Fix Kamelot Event.Jesusaves1-5/+6
2020-05-15Aurora Event Framework initial commit.Jesusaves1-4/+3
2020-05-15Kamelot: Nerf a bit damage, Boost a bit hit chanceJesusaves1-3/+3
2020-05-10Missing flag.Jesusaves1-0/+8
2020-05-07DebugJesusaves1-1/+13
2020-05-04Remove unused debug code from Kami. Update Kamelot's SignJesusaves1-1/+3
2020-05-03Kamelot mode alpha -> betaJesusaves1-9/+9
2020-05-02Update TODOsJesusaves1-1/+1
2020-05-02Arthur now gives a reward to the guild representative.Jesusaves1-0/+1
2020-05-02Between asking Arthur to instance_destroy() and setting a timeout...Jesusaves1-2/+4
2020-05-02Okay, this should fix the worse bugsJesusaves1-2/+21
2020-05-02A simple bugJesusaves1-0/+8
2020-05-02Fix several tiny bugs and add some debug level to JailJesusaves1-1/+4
2020-05-02Move a chunk of code around to shut up engineJesusaves1-0/+46
2020-05-01This should allow the gate to be unlocked if you have the keyJesusaves1-0/+2
2020-05-01Sketch about the keys to open the gateJesusaves1-15/+4
2020-05-01Prepare Katazuli from Kamelot CastleJesusaves1-3/+8
2020-05-01Sketches for Kamelot Main Caves and Boss ChamberJesusaves1-1/+1
2020-05-01Improve the debug information level available to me.Jesusaves1-0/+3
2020-04-30Add a couple more Kamelot rulesJesusaves1-2/+11
2020-04-30Prototype for Kamelot ChestsJesusaves1-2/+3
2020-04-30Monster Population and script logic for first sewers partJesusaves1-2/+3
2020-04-30Extend Kamelot Debug Functions to visit SewersJesusaves1-1/+4
2020-04-30Some polishing at Kamelot's DebugJesusaves1-11/+6
2020-04-30For some reasonJesusaves1-6/+6
2020-04-29Add a debug for KamelotJesusaves1-0/+57
2020-04-29AhhhJesusaves1-0/+1
2020-04-29It might be worth saving how many players a guild have in a variable.Jesusaves1-0/+1
2020-04-28Fix bugs %%eJesusaves1-0/+1
2020-04-28I'll deal with this laterJesusaves1-0/+1
2020-04-28This should be enough configurationJesusaves1-0/+1
2020-04-28More sketchesJesusaves1-1/+4
2020-04-28[skip ci] Mark for future reference where the cells are inJesusaves1-1/+15
2020-04-25Instance ID resets with server, so make it temporary anywayJesusaves1-6/+5
2020-04-25Bugfixes from testing.Jesusaves1-1/+1
2020-04-25Handle quest end by cooldown expired in Main GateJesusaves1-5/+17
2020-04-25Initial sketch of King Arthur the MickshaJesusaves1-1/+2
2020-04-24King Arthur now is locked to Guild Master and Guild Vice Leaders.Jesusaves1-1/+1
2020-04-24Guild Dungeon instance coding is much sturdier than Guild HouseJesusaves1-16/+16
2020-04-24Prototype codeJesusaves1-1/+44
2020-04-24Classical bugJesusaves1-2/+2
2020-04-24Not critical bugJesusaves1-3/+0
2020-04-24Testing requiredJesusaves1-0/+2
2020-04-24[skip ci] Fix object placementJesusaves1-1/+1
2020-04-24Mapflags and sketch of variable scopeJesusaves2-0/+42
2020-01-27Make MapsJesusaves1-1/+1