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ml/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
cherry-pick-181de88c
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
master
patch-1
patch-2
pinkdye
revert-15db37fc
stable
testserver
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
TMW2 Server data
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path:
root
/
npc
/
012-1
/
guards.txt
Age
Commit message (
Expand
)
Author
Files
Lines
2019-04-29
Fix pipeline and other minor improvements
Jesusaves
1
-1
/
+2
2019-04-29
Simplify more code to make testing even easier
Jesusaves
1
-4
/
+4
2019-04-29
Colonel and Lieutenant now use the new siege functions, too
Jesusaves
1
-5
/
+8
2019-04-29
I forgot TP_HURNS to extend the siege list
Jesusaves
1
-1
/
+1
2019-04-29
Siege milestone with util functions for variable difficulty.
Jesusaves
1
-4
/
+18
2019-04-29
Experiment - Deprecate areamonster and use siege_spawn
Jesusaves
1
-13
/
+13
2019-04-26
Game Storyline Interface, past event transitions accounted!
Jesusaves
1
-1
/
+3
2019-04-26
Several bugfixes, allow Hurnscald Siege to happen
Jesusaves
1
-36
/
+36
2019-04-17
Make sieges less frequent (but still a lot of sieges)
Jesusaves
1
-6
/
+6
2019-04-16
Hurnscald Siege Pre Alpha
Jesusaves
1
-1
/
+201
2019-03-04
Small quest requested by Saulc (with possibility to feed other guards later)
Jesusaves
1
-0
/
+22
2019-01-25
Get some gold at Paul
Jesusaves
1
-0
/
+2
2019-01-25
Allow Lieutenant Paul to reset if you accidentaly exchange monster points.
Jesusaves
1
-0
/
+6
2019-01-24
Oops, my bad
Jesusaves
1
-11
/
+18
2019-01-24
Lieutenant Paul quest - slay as many monsters as you can!
Jesusaves
1
-1
/
+74
2019-01-06
Adjust chests, some of Saulc liking along my own.
Jesusaves
1
-1
/
+1
2018-12-19
Fix broken stuff
Jesusaves
1
-1
/
+1
2018-12-14
New Hercules Syntax for getnpcid().
Jesusaves
1
-2
/
+2
2018-07-23
Fix some announces
Jesusaves
1
-1
/
+1
2018-07-07
Sorry, will be fixed in a while
Jesusaves
1
-2
/
+2
2018-07-07
Corrections & bugfixes
Jesusaves
1
-5
/
+8
2018-07-02
Optimize Stuff for Crazyfefe
Jesusaves
1
-1
/
+1
2018-07-02
Fix @ipcheck
Jesusaves
1
-2
/
+4
2018-07-02
Clean data properly after siege. Sorry. It was my fault.
Jesusaves
1
-0
/
+2
2018-06-30
Missing command
Jesusaves
1
-0
/
+2
2018-06-30
?
Jesusaves
1
-1
/
+3
2018-06-30
Bad Logic
Jesusaves
1
-3
/
+4
2018-06-30
Fix bugs
Jesusaves
1
-1
/
+1
2018-06-30
Fix misc bugs
Jesusaves
1
-4
/
+8
2018-06-30
Disruptive code
Jesusaves
1
-169
/
+0
2018-06-30
Fix siege bugs
Jesusaves
1
-0
/
+4
2018-06-23
mes col(l("")) is DEPRECATED, move everything to mesc l("").
Jesusaves
1
-12
/
+12
2018-06-23
Break every imaginable pipeline. I'm waiting it to fail.
Jesusaves
1
-12
/
+12
2018-06-19
Move NPCs to use map mask constants
Jesusaves
1
-8
/
+8
2018-06-16
Maintenance to unused code
Jesusaves
1
-32
/
+32
2018-06-16
Slaying the Monster Admiral should yield you 1 karma point, and HERO title.
Jesusaves
1
-3
/
+6
2018-06-15
Polishing
Jesusaves
1
-0
/
+4
2018-06-15
Minor major typo
Jesusaves
1
-1
/
+1
2018-06-15
Add more neutral monsters on the siege, but these neutral monsters are scattered
Jesusaves
1
-0
/
+2
2018-06-15
Rewrite mob spawn logic during Liberation Day
Jesusaves
1
-5
/
+33
2018-06-15
More mobs
Jesusaves
1
-1
/
+2
2018-06-15
Attempt to rewrite LIBDAY
Jesusaves
1
-1
/
+14
2018-06-15
Try to refactor
Jesusaves
1
-1
/
+2
2018-06-15
bg_leave
Jesusaves
1
-0
/
+1
2018-06-15
DIRE WARNING
Jesusaves
1
-1
/
+1
2018-06-15
Script bug of guard overrun
Jesusaves
1
-1
/
+1
2018-06-15
Bad atoi
Jesusaves
1
-1
/
+1
2018-06-15
Bugfix
Jesusaves
1
-0
/
+5
2018-06-15
Design Fixes
Jesusaves
1
-9
/
+10
2018-06-15
Bugs
Jesusaves
1
-3
/
+3
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