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-rw-r--r--npc/001-10/_import.txt2
-rw-r--r--npc/005-1/_mobs.txt16
-rw-r--r--npc/005-1/_warps.txt12
-rw-r--r--npc/005-1/ayasha.txt48
-rw-r--r--npc/005-1/liana.txt2
-rw-r--r--npc/005-1/maya.txt2
-rw-r--r--npc/005-1/sailors.txt2
-rw-r--r--npc/005-1/ship.txt2
-rw-r--r--npc/005-1/soul-menhir.txt6
-rw-r--r--npc/005-1/vincent.txt2
-rw-r--r--npc/005-1/warpcandorbattle.txt2
-rw-r--r--npc/005-1/wateranimation.txt20
-rw-r--r--npc/005-1/zegas.txt9
-rw-r--r--npc/005-2/_warps.txt2
-rw-r--r--npc/005-3/_mobs.txt2
-rw-r--r--npc/005-3/_warps.txt2
-rw-r--r--npc/005-4/_warps.txt2
-rw-r--r--npc/005-5/_warps.txt2
-rw-r--r--npc/005-6/_warps.txt2
-rw-r--r--npc/005-7/_warps.txt2
-rw-r--r--npc/006-1/barrier.txt2
-rw-r--r--npc/010-1/_mobs.txt36
-rw-r--r--npc/010-1/_warps.txt56
-rw-r--r--npc/_import.txt1
24 files changed, 121 insertions, 113 deletions
diff --git a/npc/001-10/_import.txt b/npc/001-10/_import.txt
new file mode 100644
index 000000000..9cfc26a67
--- /dev/null
+++ b/npc/001-10/_import.txt
@@ -0,0 +1,2 @@
+// Map 001-10: Call Of Dusty
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
diff --git a/npc/005-1/_mobs.txt b/npc/005-1/_mobs.txt
index e517b5244..62858bdea 100644
--- a/npc/005-1/_mobs.txt
+++ b/npc/005-1/_mobs.txt
@@ -1,10 +1,10 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-1: Candor Island mobs
-005-1,36,40,2,1 monster Clover Field 1028,1,35000,300000
-005-1,23,56,1,0 monster Diamond Bif 1108,1,35000,250000,Rosen::OnKillMBif
-005-1,63,84,7,6 monster Maggot 1030,9,35000,300000,Trainer::OnKillMaggot
-005-1,82,87,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion
-005-1,36,105,6,3 monster Piou 1002,1,35000,300000
-005-1,80,33,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion
-005-1,71,39,28,10 monster Mana Bug 1075,5,35000,300000,Trainer::OnKillManaBug
-005-1,30,39,12,14 monster Scorpion 1071,2,35000,300000,Trainer::OnKillScorpion
+005-1,43,50,2,1 monster Clover Field 1028,1,35000,300000
+005-1,30,66,1,0 monster Diamond Bif 1108,1,35000,250000,Rosen::OnKillMBif
+005-1,70,94,7,6 monster Maggot 1030,9,35000,300000,Trainer::OnKillMaggot
+005-1,89,97,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion
+005-1,43,115,6,3 monster Piou 1002,1,35000,300000
+005-1,87,43,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion
+005-1,78,49,28,10 monster Mana Bug 1075,5,35000,300000,Trainer::OnKillManaBug
+005-1,37,49,12,14 monster Scorpion 1071,2,35000,300000,Trainer::OnKillScorpion
diff --git a/npc/005-1/_warps.txt b/npc/005-1/_warps.txt
index 48e3eb000..70bb147a1 100644
--- a/npc/005-1/_warps.txt
+++ b/npc/005-1/_warps.txt
@@ -1,8 +1,8 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-1: Candor Island warps
-005-1,31,79,0 warp #005-1_31_79 0,0,005-2,33,42
-005-1,34,74,0 warp #005-1_34_74 0,0,005-3,25,42
-005-1,48,70,0 warp #005-1_48_70 0,0,005-4,25,42
-005-1,39,68,0 warp #005-1_39_68 0,0,005-5,25,41
-005-1,22,90,0 warp #005-1_22_90 0,0,005-7,45,37
-005-1,43,75,0 warp #005-1_43_75 0,0,005-6,33,42
+005-1,38,89,0 warp #005-1_38_89 0,0,005-2,33,42
+005-1,41,84,0 warp #005-1_41_84 0,0,005-3,25,42
+005-1,55,80,0 warp #005-1_55_80 0,0,005-4,25,42
+005-1,46,78,0 warp #005-1_46_78 0,0,005-5,25,41
+005-1,29,100,0 warp #005-1_29_100 0,0,005-7,45,37
+005-1,50,85,0 warp #005-1_50_85 0,0,005-6,33,42
diff --git a/npc/005-1/ayasha.txt b/npc/005-1/ayasha.txt
index a0dcc76c7..a55d3bee7 100644
--- a/npc/005-1/ayasha.txt
+++ b/npc/005-1/ayasha.txt
@@ -13,7 +13,7 @@
// 3: Found all kids
// 4: Reward given
-005-1,52,81,0 script Ayasha NPC_HUMAN_FEMALE_NOOB,{
+005-1,59,91,0 script Ayasha NPC_HUMAN_FEMALE_NOOB,{
showavatar NPC_HUMAN_FEMALE_NOOB; // this is handled by avatars.xml
if (strcharinfo(2) == "Monster King" && is_admin()) goto L_MKControl;
@@ -135,15 +135,15 @@ L_MKSmall:
disablenpc("Mana Stone");
pvpon("005-1");
announce(l("##1WARNING! WARNING! Siege starting at Candor!!"), bc_all);
- areamonster("005-1", 0, 0, 105, 105, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
- areamonster("005-1", 0, 0, 105, 105, ("House Maggot"), HouseMaggot, 3, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("House Maggot"), HouseMaggot, 3, "Ayasha::OnHouseMaggotDeath");
initnpctimer;
close;
OnBlackScorpionDeath:
dispbottom "BSD";
- areamonster("005-1", 0, 0, 105, 105, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
+ areamonster("005-1", 0, 0, 125, 125, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
if (rand(10000) <= 900)
getitem StrangeCoin, 1;
debugmes "BSD OK";
@@ -151,7 +151,7 @@ OnBlackScorpionDeath:
OnManaGhostDeath:
dispbottom "MGD";
- areamonster("005-1", 0, 0, 105, 105, l("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
+ areamonster("005-1", 0, 0, 125, 125, l("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
if (rand(10000) <= 500)
getitem StrangeCoin, 1;
debugmes "MGD OK";
@@ -159,7 +159,7 @@ OnManaGhostDeath:
OnHouseMaggotDeath:
dispbottom "HMD";
- areamonster("005-1", 0, 0, 105, 105, l("House Maggot"), ManaGhost, 1, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, l("House Maggot"), ManaGhost, 1, "Ayasha::OnHouseMaggotDeath");
if (rand(10000) <= 400)
getitem StrangeCoin, 1;
debugmes "HMD OK";
@@ -167,8 +167,8 @@ OnHouseMaggotDeath:
OnTimer5000:
- areamonster("005-1", 0, 0, 105, 105, "Black Scorpion", BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
- areamonster("005-1", 0, 0, 105, 105, ("House Maggot"), HouseMaggot, 10, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, "Black Scorpion", BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("House Maggot"), HouseMaggot, 10, "Ayasha::OnHouseMaggotDeath");
mapannounce("003-1", "##2Message to all Candor NPCs: Take shelter!", bc_map);
disablenpc "Ayasha";
disablenpc "Charda";
@@ -193,9 +193,9 @@ OnTimer5000:
end;
OnTimer60000:
- areamonster("005-1", 0, 0, 105, 105, "Black Scorpion", BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
- areamonster("005-1", 0, 0, 105, 105, ("Mana Ghost"), ManaGhost, 3, "Ayasha::OnManaGhostDeath");
- areamonster("005-1", 0, 0, 105, 105, ("House Maggot"), HouseMaggot, 5, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, "Black Scorpion", BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("Mana Ghost"), ManaGhost, 3, "Ayasha::OnManaGhostDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("House Maggot"), HouseMaggot, 5, "Ayasha::OnHouseMaggotDeath");
end;
OnTimer120000:
@@ -205,16 +205,16 @@ OnTimer300000:
OnTimer360000:
OnTimer420000:
OnTimer480000:
- areamonster("005-1", 0, 0, 105, 105, ("Slime Blast"), 1090, 1);
- areamonster("005-1", 0, 0, 105, 105, ("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
- areamonster("005-1", 0, 0, 105, 105, ("House Maggot"), HouseMaggot, 1, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("Slime Blast"), 1090, 1);
+ areamonster("005-1", 0, 0, 125, 125, ("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("House Maggot"), HouseMaggot, 1, "Ayasha::OnHouseMaggotDeath");
end;
OnTimer540000:
mapannounce("005-1", "##1The Monster Army is getting tired of resistance!", bc_map);
- areamonster("005-1", 0, 0, 105, 105, ("Slime Blast"), 1090, 5);
- areamonster("005-1", 0, 0, 105, 105, ("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
- areamonster("005-1", 0, 0, 105, 105, ("House Maggot"), HouseMaggot, 1, "Ayasha::OnHouseMaggotDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("Slime Blast"), 1090, 5);
+ areamonster("005-1", 0, 0, 125, 125, ("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
+ areamonster("005-1", 0, 0, 125, 125, ("House Maggot"), HouseMaggot, 1, "Ayasha::OnHouseMaggotDeath");
end;
OnTimer600000:
@@ -300,7 +300,7 @@ L_Already:
return;
}
-005-1,69,90,0 script Charda NPC_CHILD8,{
+005-1,76,100,0 script Charda NPC_CHILD8,{
@kids = 0;
if (getq(CandorQuest_HAS) == 2)
{
@@ -317,7 +317,7 @@ OnInit:
.distance = 1;
end;
}
-005-1,23,84,0 script Faris NPC_CHILD7,{
+005-1,30,94,0 script Faris NPC_CHILD7,{
@kids = 1;
if (getq(CandorQuest_HAS) == 2)
{
@@ -332,7 +332,7 @@ OnInit:
.distance = 1;
end;
}
-005-1,84,21,0 script Ghada NPC_CHILD5,{
+005-1,91,31,0 script Ghada NPC_CHILD5,{
@kids = 2;
if (getq(CandorQuest_HAS) == 2)
{
@@ -347,7 +347,7 @@ OnInit:
.distance = 1;
end;
}
-005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{
+005-1,45,68,0 script Latif NPC_HUMAN_M_ARTIS,{
@kids = 3;
if (getq(CandorQuest_HAS) == 2)
{
@@ -362,7 +362,7 @@ OnInit:
.distance = 1;
end;
}
-005-1,18,43,0 script Rasin NPC_CHILD3,{
+005-1,25,53,0 script Rasin NPC_CHILD3,{
@kids = 4;
if (getq(CandorQuest_HAS) == 2)
{
@@ -377,7 +377,7 @@ OnInit:
.distance = 1;
end;
}
-005-1,38,65,0 script Lilly NPC_CHILD6,{
+005-1,45,75,0 script Lilly NPC_CHILD6,{
@kids = 5;
if (getq(CandorQuest_HAS) == 2)
{
@@ -393,7 +393,7 @@ OnInit:
end;
}
-005-1,53,81,0 script AyashaDebug NPC_MONA,{
+005-1,60,91,0 script AyashaDebug NPC_MONA,{
showavatar NPC_MONA; // this is handled by avatars.xml
mesn;
mesq l("Reset?");
diff --git a/npc/005-1/liana.txt b/npc/005-1/liana.txt
index e6f70c492..839121588 100644
--- a/npc/005-1/liana.txt
+++ b/npc/005-1/liana.txt
@@ -10,7 +10,7 @@
// a place to run, or maybe monsters there are natural and protect them from the
// Mana Monsters, etc.
-005-1,47,86,0 script Liana NPC_ELVEN_FEMALE,{
+005-1,54,96,0 script Liana NPC_ELVEN_FEMALE,{
mesn;
//mesq l("Hurnscald is a large city. I'm sure glad I live in Candor because I know where everything's at.");
diff --git a/npc/005-1/maya.txt b/npc/005-1/maya.txt
index 32f7bba65..7f9537bf8 100644
--- a/npc/005-1/maya.txt
+++ b/npc/005-1/maya.txt
@@ -13,7 +13,7 @@
// 04 Second quest completed: Reward 700 GP (precise calculation)
// 05 wolvern tooth +20k + 2000monster point ->claw pendant
-005-1,42,37,0 script Maya NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
+005-1,49,47,0 script Maya NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
.@maya = getq(CandorQuest_Maya);
if (.@maya == 0)
diff --git a/npc/005-1/sailors.txt b/npc/005-1/sailors.txt
index eafad9b98..b29c4afe2 100644
--- a/npc/005-1/sailors.txt
+++ b/npc/005-1/sailors.txt
@@ -10,7 +10,7 @@
// 2: Invite Elmo
// 3: Completed
-005-1,95,99,0 script Sailors#005-1 NPC_ELVEN_MAN_TRADER_SITTING,{
+005-1,102,109,0 script Sailors#005-1 NPC_ELVEN_MAN_TRADER_SITTING,{
.@q = getq(CandorQuest_Sailors);
if (.@q == 1)
goto L_Report;
diff --git a/npc/005-1/ship.txt b/npc/005-1/ship.txt
index 929d5a73c..3b333be05 100644
--- a/npc/005-1/ship.txt
+++ b/npc/005-1/ship.txt
@@ -4,7 +4,7 @@
// Description:
// This script controls access to Nard's Ship, fixing variables.
-005-1,43,107,0 script CandorShip NPC_HIDDEN,0,0,{
+005-1,50,117,0 script CandorShip NPC_HIDDEN,0,0,{
OnTouch:
LOCATION$="Candor";
diff --git a/npc/005-1/soul-menhir.txt b/npc/005-1/soul-menhir.txt
index ce2c070a8..b3684e8e5 100644
--- a/npc/005-1/soul-menhir.txt
+++ b/npc/005-1/soul-menhir.txt
@@ -4,10 +4,10 @@
// Description:
// Soul Menhir
-005-1,29,92,0 script Soul Menhir#candor NPC_SOUL_MOSS,{
+005-1,36,102,0 script Soul Menhir#candor NPC_SOUL_MOSS,{
@map$ = "005-1";
- setarray @Xs, 27, 28, 27, 28, 27, 28, 28;
- setarray @Ys, 91, 92, 93, 91, 92, 93, 92;
+ setarray @Xs, 34, 35, 34, 35, 34, 35, 35;
+ setarray @Ys, 101, 102, 103, 101, 102, 103, 102;
@x = 0;
@y = 0;
callfunc "SoulMenhir";
diff --git a/npc/005-1/vincent.txt b/npc/005-1/vincent.txt
index 6d89ee983..57d9a5546 100644
--- a/npc/005-1/vincent.txt
+++ b/npc/005-1/vincent.txt
@@ -5,7 +5,7 @@
// CandorQuest_Vincent - quest var
-005-1,92,95,0 script Vincent NPC_PLAYER,{
+005-1,99,105,0 script Vincent NPC_PLAYER,{
.LegsID = BugLeg;
diff --git a/npc/005-1/warpcandorbattle.txt b/npc/005-1/warpcandorbattle.txt
index 67dc0a00f..fe3c5cc86 100644
--- a/npc/005-1/warpcandorbattle.txt
+++ b/npc/005-1/warpcandorbattle.txt
@@ -3,7 +3,7 @@
// Crazyfefe
// Jesusalva
-005-1,59,52,0 script Magic Barrier NPC_HIDDEN,0,0,{
+005-1,66,62,0 script Magic Barrier NPC_HIDDEN,0,0,{
end;
OnTouch:
diff --git a/npc/005-1/wateranimation.txt b/npc/005-1/wateranimation.txt
index cadd5e85d..109cee78a 100644
--- a/npc/005-1/wateranimation.txt
+++ b/npc/005-1/wateranimation.txt
@@ -4,7 +4,7 @@
// Description:
// Water animations, splash, fishes, etc...
-005-1,74,52,0 script #water_animation_candor0 NPC_WATER_SPLASH,{
+005-1,81,62,0 script #water_animation_candor0 NPC_WATER_SPLASH,{
fishing; // begin or continue fishing
close;
@@ -31,13 +31,13 @@ OnInit:
end;
}
-005-1,77,56,0 duplicate(#water_animation_candor0) #water_animation_candor1 NPC_WATER_SPLASH
-005-1,67,56,0 duplicate(#water_animation_candor0) #water_animation_candor2 NPC_WATER_SPLASH
-005-1,69,60,0 duplicate(#water_animation_candor0) #water_animation_candor3 NPC_WATER_SPLASH
-005-1,72,61,0 duplicate(#water_animation_candor0) #water_animation_candor4 NPC_WATER_SPLASH
-005-1,71,52,0 duplicate(#water_animation_candor0) #water_animation_candor5 NPC_WATER_SPLASH
-005-1,48,51,0 duplicate(#water_animation_candor0) #water_animation_candor6 NPC_WATER_SPLASH
-005-1,42,54,0 duplicate(#water_animation_candor0) #water_animation_candor7 NPC_WATER_SPLASH
-005-1,49,55,0 duplicate(#water_animation_candor0) #water_animation_candor8 NPC_WATER_SPLASH
-005-1,41,56,0 duplicate(#water_animation_candor0) #water_animation_candor9 NPC_WATER_SPLASH
+005-1,84,66,0 duplicate(#water_animation_candor0) #water_animation_candor1 NPC_WATER_SPLASH
+005-1,74,66,0 duplicate(#water_animation_candor0) #water_animation_candor2 NPC_WATER_SPLASH
+005-1,76,70,0 duplicate(#water_animation_candor0) #water_animation_candor3 NPC_WATER_SPLASH
+005-1,79,71,0 duplicate(#water_animation_candor0) #water_animation_candor4 NPC_WATER_SPLASH
+005-1,78,62,0 duplicate(#water_animation_candor0) #water_animation_candor5 NPC_WATER_SPLASH
+005-1,55,61,0 duplicate(#water_animation_candor0) #water_animation_candor6 NPC_WATER_SPLASH
+005-1,49,64,0 duplicate(#water_animation_candor0) #water_animation_candor7 NPC_WATER_SPLASH
+005-1,56,65,0 duplicate(#water_animation_candor0) #water_animation_candor8 NPC_WATER_SPLASH
+005-1,48,66,0 duplicate(#water_animation_candor0) #water_animation_candor9 NPC_WATER_SPLASH
diff --git a/npc/005-1/zegas.txt b/npc/005-1/zegas.txt
index 75d3a45bb..fdddf60f7 100644
--- a/npc/005-1/zegas.txt
+++ b/npc/005-1/zegas.txt
@@ -1,5 +1,10 @@
-//TMW2 Scrit
-005-1,35,77,0 script Zegas NPC_MONA,{
+// TMW2 Script
+// Author:
+// Unknown
+// Description:
+// Saxso's widow. Asks new players to trigger a bug bomb on the storehouse.
+
+005-1,42,87,0 script Zegas NPC_MONA,{
.ItemCreate = CandorShorts;
.@q = getq(CandorQuest_Barrel);
if (BaseLevel < 5)
diff --git a/npc/005-2/_warps.txt b/npc/005-2/_warps.txt
index 430abf8e4..35e443619 100644
--- a/npc/005-2/_warps.txt
+++ b/npc/005-2/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-2: Saxso's House warps
-005-2,33,43,0 warp #005-2_33_43 0,0,005-1,31,80
+005-2,33,43,0 warp #005-2_33_43 0,0,005-1,38,90
diff --git a/npc/005-3/_mobs.txt b/npc/005-3/_mobs.txt
index c2cfcaa6f..4ab4a44fd 100644
--- a/npc/005-3/_mobs.txt
+++ b/npc/005-3/_mobs.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-3: Storage House mobs
-005-3,34,37,10,3 monster House Maggot 1084,8,40000,300000,Trainer::OnKillHouseMaggot
+005-3,34,37,10,3 monster House Maggot 1084,6,40000,300000,Trainer::OnKillHouseMaggot
diff --git a/npc/005-3/_warps.txt b/npc/005-3/_warps.txt
index 6fb61c763..93f150362 100644
--- a/npc/005-3/_warps.txt
+++ b/npc/005-3/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-3: Storage House warps
-005-3,25,43,0 warp #005-3_25_43 0,0,005-1,34,75
+005-3,25,43,0 warp #005-3_25_43 0,0,005-1,41,85
diff --git a/npc/005-4/_warps.txt b/npc/005-4/_warps.txt
index 78e6d570c..21addc176 100644
--- a/npc/005-4/_warps.txt
+++ b/npc/005-4/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-4: Armor Shop warps
-005-4,25,43,0 warp #005-4_25_43 0,0,005-1,48,71
+005-4,25,43,0 warp #005-4_25_43 0,0,005-1,55,81
diff --git a/npc/005-5/_warps.txt b/npc/005-5/_warps.txt
index b1f28d480..12df5de66 100644
--- a/npc/005-5/_warps.txt
+++ b/npc/005-5/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-5: Candor Bank warps
-005-5,25,43,0 warp #005-5_25_43 0,0,005-1,39,69
+005-5,25,43,0 warp #005-5_25_43 0,0,005-1,46,79
diff --git a/npc/005-6/_warps.txt b/npc/005-6/_warps.txt
index 2ac22ab7d..545f754b7 100644
--- a/npc/005-6/_warps.txt
+++ b/npc/005-6/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-6: Candor Magic House warps
-005-6,33,43,0 warp #005-6_33_43 0,0,005-1,43,76
+005-6,33,43,0 warp #005-6_33_43 0,0,005-1,50,86
diff --git a/npc/005-7/_warps.txt b/npc/005-7/_warps.txt
index 16e673c26..182902dd6 100644
--- a/npc/005-7/_warps.txt
+++ b/npc/005-7/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 005-7: Training House warps
-005-7,45,38,0 warp #005-7_45_38 0,0,005-1,22,91
+005-7,45,38,0 warp #005-7_45_38 0,0,005-1,29,101
diff --git a/npc/006-1/barrier.txt b/npc/006-1/barrier.txt
index 99598d9cc..bbf8a102b 100644
--- a/npc/006-1/barrier.txt
+++ b/npc/006-1/barrier.txt
@@ -5,7 +5,7 @@
006-1,49,54,0 script #FightCaveBarrier NPC_NO_SPRITE,0,0,{
if ($@FEFE_CAVE_LEVEL) goto L_Block;
- warp "005-1", 59, 53;
+ warp "005-1", 66, 63;
end;
L_Block:
diff --git a/npc/010-1/_mobs.txt b/npc/010-1/_mobs.txt
index bb9ac2b30..48012a793 100644
--- a/npc/010-1/_mobs.txt
+++ b/npc/010-1/_mobs.txt
@@ -1,20 +1,20 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 010-1: Desert Mountains mobs
-010-1,105,87,9,4 monster Desert Maggot 1083,12,35000,150000
-010-1,65,95,4,4 monster Scorpion 1071,8,35000,150000
-010-1,48,80,4,4 monster Scorpion 1071,6,35000,150000
-010-1,60,55,9,4 monster Sarracenus 1125,2,35000,300000
-010-1,56,98,9,4 monster Desert Maggot 1083,12,35000,150000
-010-1,88,74,3,8 monster Mountain Snake 1123,3,35000,300000
-010-1,103,27,3,8 monster Mountain Snake 1123,3,35000,300000
-010-1,120,30,3,2 monster Desert Bandit 1124,1,35000,300000
-010-1,115,45,3,2 monster Desert Bandit 1124,2,35000,300000
-010-1,53,85,3,2 monster Desert Bandit 1124,2,35000,300000
-010-1,93,77,6,5 monster Sarracenus 1125,2,35000,300000
-010-1,78,95,6,5 monster Sarracenus 1125,1,35000,300000
-010-1,75,43,6,5 monster Sarracenus 1125,1,35000,300000
-010-1,100,67,8,2 monster Snake 1122,12,35000,300000
-010-1,59,93,8,2 monster Snake 1122,2,35000,300000
-010-1,74,43,17,3 monster Snake 1122,4,35000,300000
-010-1,110,34,8,2 monster Desert Maggot 1083,10,35000,300000
-010-1,81,55,39,39 monster Desert Maggot 1083,60,35000,150000
+010-1,105,89,9,4 monster Desert Maggot 1083,12,35000,150000
+010-1,65,97,4,4 monster Scorpion 1071,8,35000,150000
+010-1,48,82,4,4 monster Scorpion 1071,6,35000,150000
+010-1,60,57,9,4 monster Sarracenus 1125,2,35000,300000
+010-1,56,100,9,4 monster Desert Maggot 1083,12,35000,150000
+010-1,88,76,3,8 monster Mountain Snake 1123,3,35000,300000
+010-1,103,29,3,8 monster Mountain Snake 1123,3,35000,300000
+010-1,120,32,3,2 monster Desert Bandit 1124,1,35000,300000
+010-1,115,47,3,2 monster Desert Bandit 1124,2,35000,300000
+010-1,53,87,3,2 monster Desert Bandit 1124,2,35000,300000
+010-1,93,79,6,5 monster Sarracenus 1125,2,35000,300000
+010-1,78,97,6,5 monster Sarracenus 1125,1,35000,300000
+010-1,75,45,6,5 monster Sarracenus 1125,1,35000,300000
+010-1,100,69,8,2 monster Snake 1122,12,35000,300000
+010-1,59,95,8,2 monster Snake 1122,2,35000,300000
+010-1,74,45,17,3 monster Snake 1122,4,35000,300000
+010-1,110,36,8,2 monster Desert Maggot 1083,10,35000,300000
+010-1,81,57,39,39 monster Desert Maggot 1083,60,35000,150000
diff --git a/npc/010-1/_warps.txt b/npc/010-1/_warps.txt
index f345991fa..8b5d85c76 100644
--- a/npc/010-1/_warps.txt
+++ b/npc/010-1/_warps.txt
@@ -1,30 +1,30 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 010-1: Desert Mountains warps
-010-1,92,17,0 warp #010-1_92_17 0,0,004-1,33,110
-010-1,89,27,0 warp #010-1_89_27 0,0,004-1,33,110
-010-1,96,30,0 warp #010-1_96_30 0,0,010-1-1,85,99
-010-1,87,36,0 warp #010-1_87_36 0,0,010-1-1,178,84
-010-1,62,54,0 warp #010-1_62_54 0,0,010-1-1,43,19
-010-1,52,50,0 warp #010-1_52_50 0,0,010-1-1,27,70
-010-1,47,48,0 warp #010-1_47_48 0,0,004-1,33,110
-010-1,50,63,0 warp #010-1_50_63 0,0,004-1,33,110
-010-1,45,70,0 warp #010-1_45_70 0,0,010-1-1,34,31
-010-1,59,76,0 warp #010-1_59_76 0,0,004-1,33,110
-010-1,53,90,0 warp #010-1_53_90 0,0,010-1-1,30,38
-010-1,81,88,0 warp #010-1_81_88 0,0,010-1-1,31,114
-010-1,78,80,0 warp #010-1_78_80 0,0,004-1,33,110
-010-1,65,73,0 warp #010-1_65_73 0,0,004-1,33,110
-010-1,122,89,0 warp #010-1_122_89 0,0,004-1,33,110
-010-1,110,81,0 warp #010-1_110_81 0,0,010-1-1,163,106
-010-1,93,66,0 warp #010-1_93_66 0,0,004-2-1,25,46
-010-1,76,66,0 warp #010-1_76_66 0,0,010-1-1,77,73
-010-1,68,60,0 warp #010-1_68_60 0,0,004-1,33,110
-010-1,75,52,0 warp #010-1_75_52 0,0,004-1,33,110
-010-1,126,60,0 warp #010-1_126_60 0,0,004-1,33,110
-010-1,88,48,0 warp #010-1_88_48 0,0,004-1,33,110
-010-1,92,45,0 warp #010-1_92_45 0,0,004-1,33,110
-010-1,108,38,0 warp #010-1_108_38 0,0,004-1,33,110
-010-1,124,24,0 warp #010-1_124_24 0,0,010-2,95,125
-010-1,105,27,0 warp #010-1_105_27 0,0,010-1-1,112,41
-010-1,42,32,0 warp #010-1_42_32 0,0,010-1-1,43,19
-010-1,46,26,0 warp #010-1_46_26 0,0,004-1,33,110
+010-1,92,19,0 warp #010-1_92_19 0,0,004-1,33,110
+010-1,89,29,0 warp #010-1_89_29 0,0,004-1,33,110
+010-1,96,32,0 warp #010-1_96_32 0,0,010-1-1,85,99
+010-1,87,38,0 warp #010-1_87_38 0,0,010-1-1,178,84
+010-1,62,56,0 warp #010-1_62_56 0,0,010-1-1,43,19
+010-1,52,52,0 warp #010-1_52_52 0,0,010-1-1,27,70
+010-1,47,50,0 warp #010-1_47_50 0,0,004-1,33,110
+010-1,50,65,0 warp #010-1_50_65 0,0,004-1,33,110
+010-1,45,72,0 warp #010-1_45_72 0,0,010-1-1,34,31
+010-1,59,78,0 warp #010-1_59_78 0,0,004-1,33,110
+010-1,53,92,0 warp #010-1_53_92 0,0,010-1-1,30,38
+010-1,81,90,0 warp #010-1_81_90 0,0,010-1-1,31,114
+010-1,78,82,0 warp #010-1_78_82 0,0,004-1,33,110
+010-1,65,75,0 warp #010-1_65_75 0,0,004-1,33,110
+010-1,122,91,0 warp #010-1_122_91 0,0,004-1,33,110
+010-1,110,83,0 warp #010-1_110_83 0,0,010-1-1,163,106
+010-1,93,68,0 warp #010-1_93_68 0,0,004-2-1,25,46
+010-1,76,68,0 warp #010-1_76_68 0,0,010-1-1,77,73
+010-1,68,62,0 warp #010-1_68_62 0,0,004-1,33,110
+010-1,75,54,0 warp #010-1_75_54 0,0,004-1,33,110
+010-1,126,62,0 warp #010-1_126_62 0,0,004-1,33,110
+010-1,88,50,0 warp #010-1_88_50 0,0,004-1,33,110
+010-1,92,47,0 warp #010-1_92_47 0,0,004-1,33,110
+010-1,108,40,0 warp #010-1_108_40 0,0,004-1,33,110
+010-1,124,26,0 warp #010-1_124_26 0,0,010-2,95,125
+010-1,105,29,0 warp #010-1_105_29 0,0,010-1-1,112,41
+010-1,42,34,0 warp #010-1_42_34 0,0,010-1-1,43,19
+010-1,46,28,0 warp #010-1_46_28 0,0,004-1,33,110
diff --git a/npc/_import.txt b/npc/_import.txt
index f5e4e2aef..1de462e21 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -4,6 +4,7 @@
@include "npc/000-0/_import.txt"
@include "npc/000-1/_import.txt"
@include "npc/001-1/_import.txt"
+@include "npc/001-10/_import.txt"
@include "npc/001-2/_import.txt"
@include "npc/001-3-1/_import.txt"
@include "npc/001-3/_import.txt"