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-rw-r--r--npc/magic/transmigration.txt47
1 files changed, 47 insertions, 0 deletions
diff --git a/npc/magic/transmigration.txt b/npc/magic/transmigration.txt
index c2efa4a9b..2a567856e 100644
--- a/npc/magic/transmigration.txt
+++ b/npc/magic/transmigration.txt
@@ -29,6 +29,8 @@ OnCall:
rif(false, l("Downgrade Snake Skin")), SnakeSkin,
rif(false, l("Downgrade Snake Egg")), SnakeEgg,
rif(false, l("Downgrade Snake Tongue")), SnakeTongue,
+ rif(false, l("Downgrade Scorpion Stinger")), ScorpionStinger,
+ rif(false, l("Downgrade Scorpion Claw")), ScorpionClaw,
l("Mouboo Figurine"), MoubooFigurine;
mes "";
@@ -64,6 +66,19 @@ OnCall:
l("Snake Tongue -> Cave Snake Tongue"), CaveSnakeTongue,
l("Cancel");
break;
+ case ScorpionStinger:
+ menuint
+ l("Black Scorpion Stinger -> Red Scorpion Stinger"), RedScorpionStinger,
+ l("Red Scorpion Stinger -> Scorpion Stinger"), ScorpionStinger,
+ l("Cancel");
+ break;
+ case ScorpionClaw:
+ menuint
+ l("Golden Scorpion Claw -> Black Scorpion Claw"), BlackScorpionClaw,
+ l("Black Scorpion Claw -> Red Scorpion Claw"), RedScorpionClaw,
+ l("Red Scorpion Claw -> Scorpion Claw"), ScorpionClaw,
+ l("Cancel");
+ break;
default:
Exception("ERROR, INVALID TRANSMIGRATION OPTION", RB_DEFAULT|RB_SPEECH); @menuret=0; break;
}
@@ -150,6 +165,38 @@ OnCall:
end;
}
break;
+ // Scorpion Stinger Chain
+ case RedScorpionStinger:
+ if (!transcheck(BlackScorpionStinger, 1)) {
+ dispbottom l("Not enough items!");
+ end;
+ }
+ break;
+ case ScorpionStinger:
+ if (!transcheck(RedScorpionStinger, 1)) {
+ dispbottom l("Not enough items!");
+ end;
+ }
+ break;
+ // Scorpion Claw Chain
+ case BlackScorpionClaw:
+ if (!transcheck(GoldenScorpionClaw, 1)) {
+ dispbottom l("Not enough items!");
+ end;
+ }
+ break;
+ case RedScorpionClaw:
+ if (!transcheck(BlackScorpionClaw, 1)) {
+ dispbottom l("Not enough items!");
+ end;
+ }
+ break;
+ case ScorpionClaw:
+ if (!transcheck(RedScorpionClaw, 1)) {
+ dispbottom l("Not enough items!");
+ end;
+ }
+ break;
default:
Exception("ERROR, INVALID TRANSMIGRATION REAGENTS", RB_DEFAULT|RB_SPEECH|RB_ISFATAL); break;