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-rw-r--r--npc/functions/refine.txt16
1 files changed, 12 insertions, 4 deletions
diff --git a/npc/functions/refine.txt b/npc/functions/refine.txt
index 74f72857f..1936b5542 100644
--- a/npc/functions/refine.txt
+++ b/npc/functions/refine.txt
@@ -90,7 +90,7 @@ function script refineMaster {
}
mesn;
mesq l("This @@ is a nice stuff. I can refine it for @@ GP and @@ @@.", getitemlink(.@item), .@price, .@amount, getitemlink(.@rg));
- mesc l("Success ratio is of aprox. @@ %", (100-(.@rlv*7))+rand(-6,6));
+ mesc l("Success ratio is of aprox. @@ %", (100-(.@rlv*7))+rand2(-6,6));
next;
if (askyesno() != ASK_YES)
close;
@@ -144,7 +144,7 @@ function script refineMaster {
}
// Were we successful?
- if (getequippercentrefinery(.@it) > rand(100)) {
+ if (getequippercentrefinery(.@it) > rand2(100)) {
successrefitem .@it;
mesn;
mesq l("HAHAHAHAH! Shiny as new, and stronger than ever! Have fun!");
@@ -152,7 +152,7 @@ function script refineMaster {
mesc l("Armors: +3~5 defense");
next;
// Perhaps the item has broken?
- } else if (rand(100) < .@rvl*2) {
+ } else if (rand2(100) < .@rlv) {
failedrefitem .@it;
mesc l("*CRASH*");
next;
@@ -163,7 +163,7 @@ function script refineMaster {
mesq l("Well, you were warned. Do you have any other stuff for me?");
next;
// Item is weakened.
- } else {
+ } else if (rand2(100) < .@rlv) {
downrefitem .@it, 1;
mesn;
mesq l("A masterpiece!... Whaaaat, this stuff got ##Bweaker##b??");
@@ -174,6 +174,14 @@ function script refineMaster {
mesn;
mesq l("I'm sure I could refine this again, if you bring me the payment and the reagents again.");
next;
+ // Nothing happens
+ } else {
+ mesn;
+ mesq l("Well, I did my best, but this had been so refined, that it was difficult to find my way.");
+ next;
+ mesn;
+ mesq l("I'm sure I could refine this again, if you bring me the payment and the reagents again.");
+ next;
}
return;
}