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-rw-r--r--npc/015-2/guard.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/015-2/guard.txt b/npc/015-2/guard.txt
index 28d505e25..2ff63ed64 100644
--- a/npc/015-2/guard.txt
+++ b/npc/015-2/guard.txt
@@ -3,7 +3,7 @@
// Jesusalva
// Description:
// Part of Helena's quest
-// Gives spoilers about what Jesusalva plans in doing with Bryant
+// Gives spoilers about what Jesusalva plans on doing with Bryant
015-2,28,199,0 script Helena's Teammate NPC_ORC,{
.@q=getq(HurnscaldQuest_Bandits);
@@ -11,7 +11,7 @@
if (.@q == 6) goto L_BanditLord;
mesn;
mesq lg("Welcome.");
- mesq l("This small island is a good place to heal our wounds, and the monsters here are not threating.");
+ mesq l("This small island is a good place to rest, as the monsters here are not very threatening.");
close;
L_SilverKey:
@@ -23,13 +23,13 @@ L_SilverKey:
getitem PiberriesInfusion, 3;
setq HurnscaldQuest_Bandits, 6;
mesn;
- mesq l("I guess she sent you to kill another Bandit Lord, right? Ok, I'll give you the key for his room.");
+ mesq l("I guess she sent you to kill another Bandit Lord, right? I'll give you the key for his room.");
next;
mesn;
- mesq l("It is pretty close to here. I advise you to use a good sword, and heal yourself often.");
+ mesq l("It is pretty close to this island. I advise you to use a good weapon, like a well-made sword, and heal yourself often.");
next;
mesn;
- mesq l("I will give you 3 @@. Use them on this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion));
+ mesq l("I gave you 3 @@. Use them in this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion));
close;
L_BanditLord:
@@ -44,13 +44,13 @@ L_BanditLord:
close;
mes "";
mesn;
- mesq l("...Have you ever gone there yet?");
+ mesq l("...Have you even gone there yet?");
next;
mesn;
mesq l("This is not The Mana World. My name is not Bryant.");
next;
mesn;
- mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably have a high level quest too, but that's not important now.");
+ mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably has a high level quest too, but that's not important now.");
next;
mesn;
mesq l("Go kill the Bandit Lord!");