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-rw-r--r--npc/007-1/tycoon.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/npc/007-1/tycoon.txt b/npc/007-1/tycoon.txt
index e9922198c..c7d08ac08 100644
--- a/npc/007-1/tycoon.txt
+++ b/npc/007-1/tycoon.txt
@@ -44,9 +44,9 @@
mesn;
mesq lg("Hello my friend!");
next;
- mesq lg("Some of my miners friends died in this mine, because there are plenty of dangerous monsters.");
+ mesq lg("Some of my miners died in this mine because there are plenty of dangerous monsters.");
next;
- mesq lg("Would you like to help us? Maybe you just need some information.");
+ mesq lg("Would you like to help us?");
next;
goto L_Menu;
@@ -61,7 +61,7 @@ L_Menu:
menu
rif(getq(MineQuest_Tycoon) < 15, l("I am a brave adventurer! How can I help you?")), L_Purge,
rif(getq(MineQuest_Pickaxe) < 2, l("Can I become a miner?")), L_Miner,
- l("What does miners do in cave?"), L_CaveMiner,
+ l("What do you miners do here?"), L_CaveMiner,
l("Can you give me a tip?"), L_Tip,
l("Are you a terranite?"), L_Terranite,
l("I don't care about dirty miners problem."), L_Close,
@@ -75,26 +75,26 @@ L_Purge:
mesn;
if (.@q == 0) {
- mesq l("Ok, you look strong enough. Now, let me think on an easy task for you...");
+ mesq l("Ok, you look strong enough. Now, let me think of an easy task for you...");
next;
- mesq l("Ah! I know. Kill 10 @@. They usually are near the mine's inn.", getmonsterlink(Ratto));
+ mesq l("Ah! I know. Kill 10 @@. They usually are near the mine's entrance.", getmonsterlink(Ratto));
setq MineQuest_Tycoon, 1, 0;
} else if (.@q == 1) {
- mesq l("You are killing @@/10 @@. They usually are near the mine's Inn.", .@k, getmonsterlink(Ratto));
+ mesq l("You are killing @@/10 @@. They usually are near the mine's entrance.", .@k, getmonsterlink(Ratto));
} else if (.@q == 2) {
mesq l("Good job! Here is your reward!");
getexp 300, 0; // 10% of level requeriment (r7.4) (53->83->300)
set Zeny, Zeny + 50;
setq MineQuest_Tycoon, 3, 0;
} else if (.@q == 3 && BaseLevel >= 19) {
- mesq l("Less rattos means more food. So, this time the monsters will be a little stronger.");
+ mesq l("Thanks, now with less rattos there are less pests attacking our food storage. So, this time the monsters will be a little stronger.");
next;
- mesq l("Ok, now I want you to purge the cave from maggots. Kill 25 @@. They keep respawning and annoy miners team.", getmonsterlink(CaveMaggot));
+ mesq l("I want you to purge the cave from cave maggots. Kill 25 @@. They keep respawning and annoy my miners.", getmonsterlink(CaveMaggot));
setq MineQuest_Tycoon, 4, 0;
} else if (.@q == 3 && BaseLevel < 19) {
- mesq l("You are too weak for my task, please come back later with some levels.");
+ mesq l("You are too weak for my task, please come back later at level %d.", 19);
} else if (.@q == 4) {
- mesq l("You are killing @@/25 @@ at the cave. Good progress!", .@k, getmonsterlink(CaveMaggot));
+ mesq l("You are currently tasked with killing @@/25 @@. Good progress!", getmonsterlink(CaveMaggot));
} else if (.@q == 5) {
mesq l("Perfect! Here is your reward!");
getexp 800, 0; // (r7.5 158→800)
@@ -107,42 +107,43 @@ L_Purge:
mesq l("Now, please kill 50 @@, Try to collect some lamps in the same time, they could be useful later.", getmonsterlink(CaveSnake));
setq MineQuest_Tycoon, 7, 0;
} else if (.@q == 6 && BaseLevel < 24) {
- mesq l("You are too weak for my task, please come back later with some levels.");
+ mesq l("You are too weak for my task, please come back later at level 24.");
} else if (.@q == 7) {
- mesq l("You are killing %d/%d %s at the cave.", .@k, 50, getmonsterlink(CaveSnake));
+ mesq l("You are currently tasked with killing @@/50 @@", .@k, getmonsterlink(CaveSnake));
} else if (.@q == 8) {
- mesq l("I hope you got a Jean Shorts, but that depends on luck. Anyway, here is your reward.");
+ mesq l("I hope you got some good drops, but that depends on your luck. Anyway, here is your reward.");
getexp 1150, 0; // (r7.5 1050 → 1150)
set Zeny, Zeny + 350;
setq MineQuest_Tycoon, 9, 0;
} else if (.@q == 9 && BaseLevel >= 29) {
- mesq l("If you want to be a real miner friend, do this hard task for me. I will reward you with a @@.", getitemlink(MinerHat));
+ mesq l("If you want to be a true friend of us miners, complete this hard task. I will reward you with a @@.", getitemlink(MinerHat));
next;
- mesq l("I'll ask you to kill %d %s. This will prove your worth. Good luck.", 75, getmonsterlink(RedScorpion));
+ mesq l("Kill %d %s This will prove your worth. They are usually to be found in the south-west part of the mine. Good luck.", 75, getmonsterlink(RedScorpion));
setq MineQuest_Tycoon, 10, 0;
} else if (.@q == 9 && BaseLevel < 29) {
- mesq l("You are too weak for my task, please come back later with some levels.");
+ mesq l("You are too weak for my task, please come back later at level 29.");
} else if (.@q == 10) {
- mesq l("You are killing %d/%d %s. It's still in progress.", .@k, 75, getmonsterlink(RedScorpion));
+ mesq l("You currently tasked with killing %d/%d %s.", .@k, getmonsterlink(RedScorpion));
} else if (.@q == 11) {
mesq l("Congratulations! Here is your reward, a @@!", getitemlink(MinerHat));
- mesq l("Mining opearations advance steadly day by day with your help, thanks! Maybe one day, we find a Mana Stone here!");
+ mesq l("Mining operations advance steadly day by day with your help, thanks! Maybe one day, we find a Mana Stone in here!");
inventoryplace MinerHat, 1;
getitem MinerHat, 1;
getexp 3800, 0; // r7.5 1365→3800
setq MineQuest_Tycoon, 12, 0;
} else if (.@q == 12 && BaseLevel >= 40) {
- mesq l("The last task I could give you is to exterminate %d %s. They actually stop miners progress on the mine.", 150, getmonsterlink(BlackScorpion));
+ mesq l("The last task I could give you is to exterminate %d %s. These pests actually hinder our progress here.", 150, getmonsterlink(BlackScorpion));
if (BaseLevel < 45)
mesc l("WARNING: This is a level 45 quest!"), 1;
+ mesq l("You can usually find them in the north-east part of the mine.");
setq MineQuest_Tycoon, 13, 0;
next;
mesn;
mesq l("The plataforms are usually safe enough to work, you might be able to use them to your advantage.");
} else if (.@q == 12 && BaseLevel < 40) {
- mesq l("You are too weak for my last task, please come back later with some levels.");
+ mesq l("You are too weak for my last task, please come back later at level 40.");
} else if (.@q == 13) {
- mesq l("You are killing %d/%d %s at the cave.", .@k, 150, getmonsterlink(BlackScorpion));
+ mesq l("You are currently tasked with killing %d/%d %s", .@k, 150, getmonsterlink(BlackScorpion));
if (BaseLevel < 45)
mesc l("WARNING: This is a level 45 quest!"), 1;
} else if (.@q == 14) {
@@ -161,12 +162,10 @@ L_NoLevel:
mesq l("Ah, yes... You see, there is just no task I can give to you right now. You are too weak to fight these monsters.");
next;
mesn;
- mesq l("come back stronger, and I will give you a task.");
+ mesq l("Come back when you are stronger, and I will give you a task.");
next;
goto L_Close;
-
-
L_Miner:
if (!getq(MineQuest_Pickaxe)) {
mesn;
@@ -177,7 +176,7 @@ L_Miner:
mesq l("I'm not neutral, so my vouch have no effect.");
next;
}
- tutmes l("You should do the other miners quest first! Some, however, are harder than others. This will unlock the %s, an important item to advance as a crafter.", getitemlink(Pickaxe));
+ tutmes l("You should do the other miners quests first! Some, however, are harder than others. This will also unlock the %s, an important item to advance as a crafter.", getitemlink(Pickaxe));
goto L_Menu;
}
@@ -194,11 +193,11 @@ L_Miner:
mes "";
mesn;
- mesq l("Well, I'm the miner leader, indeed. A miner need to have the full set.");
+ mesq l("Well, I'm the leader of the miners, indeed. A miner needs to have the full set.");
next;
mesn;
- mesq l("The uniform would be: @@, @@, @@ and @@", getitemlink(LeatherShirt), getitemlink(MinerHat), getitemlink(MinerGloves), getitemlink(Pickaxe));
- mesc l("But you can also wear a %s instead, no problem.", getitemlink(MinerTankTop));
+ mesq l("The uniform would be: @@, @@, @@ and @@", getitemlink(MinerTankTop), getitemlink(MinerHat), getitemlink(MinerGloves), getitemlink(Pickaxe));
+ mesc l("But you can also wear a %s instead, no problem.", getitemlink(LeatherShirt));
next;
mesn;
mesq l("I can sell you the Pickaxe for @@ GP if you have and @@ the remaining equipment.", .@price, b(l("equip")));
@@ -226,38 +225,37 @@ L_Miner:
if (TUTORIAL) {
next;
mesc l("@@ is a two-handed weapon with very low damage and attack speed.", getitemlink(Pickaxe));
- mesc l("While it may not be suitable for fighting, by using it against Bifs and other mineral formations, you'll be able to get more ore.");
+ mesc l("While it is unsuitable for fighting, by using it against Bifs and other mineral formations, you'll be able to get more ore.");
next;
- mesc l("You may even obtain ores which you wouldn't otherwise obtain normally, and the drop rate is fixed.");
- mesc l("A Miner is a must-have for a craftsman/craftswoman, as they are in constant need of ores and coal.");
+ mesc l("You may even obtain minerals which you wouldn't otherwise obtain normally, and the drop rate is fixed.");
+ mesc l("A pickaxe is a must-have for a craftsman/craftswoman, as they are in constant need of ores and coal.");
}
next;
}
goto L_Menu;
-
L_CaveMiner:
mes "";
mesn;
mesq l("Tulimshar miners mainly try to obtain gems.");
next;
- mesq l("In this cave we can easily find Coal, Iron ore, and sometimes @@.", getitemlink(Ruby)); // maybe add link for coal and iron ?
+ mesq l("In this cave we can easily find %s, %s, and sometimes %s.", getitemlink(Coal), getitemlink(IronOre), getitemlink(Ruby));
next;
goto L_Menu;
L_Tip:
mes "";
mesn;
- mesq l("If you fight Black scorpion or others dangerous monster you should use the 'hit and run' tactic.");
+ mesq l("If you fight Black scorpion or other dangerous monsters you should use the 'hit and run' tactic.");
next;
mesn;
- mesq l("To do this you need to disable auto move to target in 'yellow bar'.");
+ mesq l("To do this you need to disable auto move to target in the 'yellow bar'.");
next;
mesn;
- mesq l("To open yellow Bar you need to right click on your health bar and active status bar, also called yellow bar. Or you can press '8' on numeric keypad.");
+ mesq l("To open the yellow bar you need to right click on your health bar and active status bar, also called yellow bar. Or you can press '8' on numeric keypad.");
next;
mesn;
- mesq l("Now you need to fight monster with the maximum range, you can to do this do these steps in order: lock enemy, Attack, hit, move backwards of one tile, hit, ETC.");
+ mesq l("Now you need to fight monsters at the maximum range, do these steps in order: lock enemy, attack, hit, move backwards of one tile, hit, rinse and repeat.");
next;
mesn;
mesq l("With this tip you will be able to fight strong monsters. It's on Saul's Strategy Guide Against Archwizards.");
@@ -270,7 +268,7 @@ L_Terranite:
mesq l("Haha, no, I'm not! But we found traces of them.");
next;
mesn;
- mesq l("Terranite probably mined part of this mine long time ago.");
+ mesq l("Terranites probably mined part of this mine long time ago.");
next;
mesn;
mesq l("That can explain why we have difficulties to find rare gems here. They probably were already extracted.");
@@ -281,7 +279,6 @@ L_Terranite:
L_Close:
close;
-
function tycoon_add_kills
{
.@qp=getq(MineQuest_Tycoon);
@@ -326,6 +323,7 @@ OnKillCaveMaggot:
}
fix_mobkill(CaveMaggot);
end;
+
OnKillCaveSnake:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
@@ -340,6 +338,7 @@ OnKillCaveSnake:
}
fix_mobkill(CaveSnake);
end;
+
OnKillRedScorpion:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
@@ -354,6 +353,7 @@ OnKillRedScorpion:
}
fix_mobkill(RedScorpion);
end;
+
OnKillBlackScorpion:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)