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+// TMW-2 scripts.
+// Original Authors: Hal9000 & Qwerty Dragon
+// TMW-2 Authors:
+// +seeds
+// dangerduck
+// Description:
+// Piou captain who gives information about the war, and the piou queen.
+
+006-2-5,36,25,0 script Captain Dusk NPC_PIOU_KNIGHT_R,{
+ function duskHello;
+ function duskAboutQueen;
+ function duskAboutWar;
+ .@q=getq(LilitQuest_Pouf);
+
+ if (.@q <= 2)
+ {
+ .@r = rand2(3);
+ if (.@r == 0)
+ {
+ npctalk3 l("Don't think you'll sneak anything by me. I'm watching you...");
+ }
+ else if (.@r == 1)
+ {
+ npctalk3 l("I don't tolerate a piou, or %s, who is afraid of hard work.", get_race());
+ }
+ else
+ {
+ npctalk3 l("Best steer clear of the Princess, %s. It won't go well if you upset her.", strcharinfo(0));
+ }
+ }
+ else if (.@q == 3)
+ {
+ duskHello();
+ }
+ close;
+
+function duskHello {
+ mesn;
+ mesq l("Welcome to the Order of the Piou Knights, %s.", strcharinfo(0));
+ next;
+ select
+ l("Where is the Piou Queen?"),
+ l("How is the war going?"),
+ l("I just wanted to say hi.");
+ mes "";
+ switch (@menu) {
+ case 1:
+ duskAboutQueen();
+ break;
+ case 2:
+ duskAboutWar();
+ break;
+ case 3:
+ break;
+ }
+ return;
+}
+
+function duskAboutQueen {
+ mesn;
+ mesq l("Queen +seeds of Piou Isles is busy coordinating war efforts at the front.");
+ mesn;
+ mesq l("She's a fierce piou, leading our troops into the heart of each battle. I admire her bravery.");
+ mesn;
+ mesq l("Princess Pouf has been given leadership until our Queen returns. Should Queen +seeds perish, Princess Pouf will take the crown.");
+ mesn;
+ mesq l("Fight bravely and well, %s, and perhaps our Queen will survive to return to her beloved Isles.", strcharinfo(0));
+ mesn;
+ duskHello();
+}
+
+function duskAboutWar {
+ mesn;
+ mesq l("So far neither the Duck Side or the Piou Knights have gained the upper hand in the war.");
+ mesn;
+ mesq l("However, our mages have recently sensed something dark stirring.");
+ mesn;
+ mesq l("I fear something terrible is rising, and I do not know if we can weather the coming storm.");
+ mesn;
+ mesc l("The captain falls quiet, and appears to be lost in thought.");
+ mesn;
+ return;
+}
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 4;
+ end;
+}