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-rw-r--r--db/re/map_zone_db.conf49
1 files changed, 49 insertions, 0 deletions
diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf
index 526a2c7f5..4cb1183a8 100644
--- a/db/re/map_zone_db.conf
+++ b/db/re/map_zone_db.conf
@@ -52,6 +52,7 @@ zones: (
//heal: 70
accinfo: 100
doom: 100
+ recallall: 100
}
skill_damage_cap: {
//Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
@@ -85,6 +86,54 @@ zones: (
}
},
{
+ /* MMO Zone is not the place for GMs to mess with. */
+ name: "MMO"
+
+ disabled_skills: {
+ }
+
+ disabled_items: {
+ }
+
+ mapflags: (
+ "nopenalty",
+ )
+
+ /* "command:min-group-lv-to-override" e.g. "heal: 70" */
+ disabled_commands: {
+ //spawn: 100
+ monster: 100
+ item: 100
+ summon: 100
+ killer: 100
+ pvpon: 100
+ pvpoff: 100
+ clone: 100
+ slaveclone: 100
+ evilclone: 100
+ monstersmall: 100
+ monsterbig: 100
+ save: 100
+ raisemap: 100
+ doommap: 100
+ killmonster: 100
+ killmonster2: 100
+ kill: 100
+ nuke: 100
+ setbattleflag: 100
+ cvcon: 100
+ cvcoff: 100
+ addwarp: 100
+ mapflag: 100
+ gvgon: 100
+ gvgoff: 100
+ skillon: 100
+ skilloff: 100
+ }
+ skill_damage_cap: {
+ }
+},
+{
/* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
/* However, it wont be applied to maps with its own zones (specified thru mapflag) */
name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */