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-rw-r--r--db/re/skill_db.conf88
-rw-r--r--npc/027-1/luca.txt4
2 files changed, 13 insertions, 79 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index c3adefa61..c60296f4d 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -296,7 +296,7 @@ skill_db: (
{
Id: 5
Name: "SM_BASH"
- Description: "Bash"
+ Description: "Falkon Strike"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
@@ -306,18 +306,7 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
- SPCost: {
- Lv1: 60
- Lv2: 70
- Lv3: 80
- Lv4: 90
- Lv5: 100
- Lv6: 110
- Lv7: 120
- Lv8: 130
- Lv9: 140
- Lv10: 150
- }
+ SPCost: 60
WeaponTypes: {
NoWeapon: true
Daggers: true
@@ -1750,7 +1739,7 @@ skill_db: (
{
Id: 42
Name: "MC_MAMMONITE"
- Description: "Mammonite"
+ Description: "Supreme Attack"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
@@ -1760,18 +1749,7 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
- SPCost: {
- Lv1: 70
- Lv2: 80
- Lv3: 90
- Lv4: 100
- Lv5: 110
- Lv6: 120
- Lv7: 130
- Lv8: 140
- Lv9: 150
- Lv10: 160
- }
+ SPCost: 55
HPRateCost: 2
WeaponTypes: {
NoWeapon: true
@@ -1922,18 +1900,7 @@ skill_db: (
SkillData1: 100
FixedCastTime: 0
Requirements: {
- SPCost: {
- Lv1: 70
- Lv2: 85
- Lv3: 100
- Lv4: 150
- Lv5: 170
- Lv6: 190
- Lv7: 210
- Lv8: 230
- Lv9: 250
- Lv10: 270
- }
+ SPCost: 80
WeaponTypes: {
Bows: true
Revolvers: true
@@ -2357,18 +2324,7 @@ skill_db: (
}
FixedCastTime: 0
Requirements: {
- SPCost: {
- Lv1: 100
- Lv2: 140
- Lv3: 180
- Lv4: 220
- Lv5: 260
- Lv6: 300
- Lv7: 340
- Lv8: 380
- Lv9: 420
- Lv10: 460
- }
+ SPCost: 100
WeaponTypes: {
NoWeapon: true
Daggers: true
@@ -11696,7 +11652,7 @@ skill_db: (
{
Id: 382
Name: "SN_SHARPSHOOTING"
- Description: "Focused Arrow Strike"
+ Description: "Sharpshooting"
MaxLevel: 1
Range: 7
Hit: "BDT_MULTIHIT"
@@ -11709,26 +11665,15 @@ skill_db: (
InterruptCast: true
SkillInstances: 13
CastTime: 1000
- AfterCastActDelay: 1400
FixedCastTime: 600
+ AfterCastActDelay: 1400
CastDefRate: 25
CoolDown: 15000
SkillInfo: {
Quest: true
}
Requirements: {
- SPCost: {
- Lv1: 168
- Lv2: 178
- Lv3: 188
- Lv4: 198
- Lv5: 209
- Lv6: 219
- Lv7: 229
- Lv8: 239
- Lv9: 250
- Lv10: 260
- }
+ SPCost: 140
WeaponTypes: {
Bows: true
}
@@ -12436,6 +12381,7 @@ skill_db: (
}
SplashRange: 2
CastTime: 350
+ FixedCastTime: 350
AfterCastActDelay: 500
SkillData2: {
Lv1: 15000
@@ -12449,20 +12395,8 @@ skill_db: (
Lv9: 90000
Lv10: 100000
}
- FixedCastTime: 350
Requirements: {
- SPCost: {
- Lv1: 95
- Lv2: 120
- Lv3: 145
- Lv4: 170
- Lv5: 200
- Lv6: 200
- Lv7: 200
- Lv8: 200
- Lv9: 200
- Lv10: 200
- }
+ SPCost: 90
}
},
{
diff --git a/npc/027-1/luca.txt b/npc/027-1/luca.txt
index 1038bfd41..9b75d39c7 100644
--- a/npc/027-1/luca.txt
+++ b/npc/027-1/luca.txt
@@ -57,7 +57,7 @@ L_NoMagic:
function basicMagic {
if (MAGIC_LVL < 1) goto L_NoMagic;
- mes l(".:: Falkon Punch ::.");
+ mes l(".:: Falkon Strike ::.");
mesc l("Bash your weapon against your enemies with raised damage and accuracy.");
mes "";
mes l(".:: Ground Strike ::.");
@@ -67,7 +67,7 @@ function basicMagic {
mesc l("Shoot an arrow or bullet which damages everything on its way.");
mes "";
menuint
- l("Falkon Punch"), SM_BASH,
+ l("Falkon Strike"), SM_BASH,
l("Ground Strike"), ASC_METEORASSAULT,
l("Sharpshooter"), SN_SHARPSHOOTING,
l("Cancel"), 0;