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-rw-r--r--npc/042-0/arthur.txt1
-rw-r--r--npc/042-1/door.txt2
-rw-r--r--npc/042-10/ctrl.txt2
3 files changed, 3 insertions, 2 deletions
diff --git a/npc/042-0/arthur.txt b/npc/042-0/arthur.txt
index 8d52fb440..136be86b8 100644
--- a/npc/042-0/arthur.txt
+++ b/npc/042-0/arthur.txt
@@ -77,6 +77,7 @@ L_Quest:
$KAMELOT_PC[.@g]=$@guildmembercount;
$KAMELOT_KEY[.@g]=any(1,2,4,8);
$KAMELOT_PASSCODE[.@g]=rand2(1, 31);
+ // TODO: Kamelot Event could bypass the cooldown? ...Nah.
$KAMELOT_COOLDOWN[.@g] = gettimeparam(GETTIME_WEEKDAY);
mapannounce(getmap(), "##1KAMELOT CASTLE, GUILD DUNGEON: MISSION START!", bc_map);
// Spawn a few foot soldiers
diff --git a/npc/042-1/door.txt b/npc/042-1/door.txt
index 0970780f0..8177d9015 100644
--- a/npc/042-1/door.txt
+++ b/npc/042-1/door.txt
@@ -128,7 +128,7 @@ OnKillMob:
// Loop through
}
freeloop(false);
- $@KAMELOT_WAVE+=1;
+ $@KAMELOT_WAVE[.@g]+=1;
end;
OnTimer100:
diff --git a/npc/042-10/ctrl.txt b/npc/042-10/ctrl.txt
index 73f322add..64fc1195c 100644
--- a/npc/042-10/ctrl.txt
+++ b/npc/042-10/ctrl.txt
@@ -210,7 +210,7 @@ function script KatazuliCore {
monster(.@m$, .@x, .@y, strmobinfo(1, MagicGoblin), MagicGoblin, rand2(3,6));
// Take away some HP and MP, but do not make you stand
- percentheal -1, -2;
+ percentheal -1, -5;
sit();
// If it took all your mana - its over