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authorJesusaves <cpntb1@ymail.com>2019-02-10 01:07:18 -0200
committerJesusaves <cpntb1@ymail.com>2019-02-10 01:07:18 -0200
commit8f206841d7b32b33603eb8a46fcc154e086e3486 (patch)
tree222b0064b77030fb0f51801a5fb056c85dc419b4 /npc
parent79d649d8c61a06cb44c36cbca558d7cb03f9d661 (diff)
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Highly Experimental quest: Marggo Quest
I wanted to add a supremely complex quest to Candor for quite a while. This was requested by @Saulc about eight months ago >.>
Diffstat (limited to 'npc')
-rw-r--r--npc/005-1-1/_import.txt3
-rw-r--r--npc/005-1-1/main.txt413
-rw-r--r--npc/005-5/nylo.txt55
-rw-r--r--npc/_import.txt1
-rw-r--r--npc/functions/array.txt2
5 files changed, 473 insertions, 1 deletions
diff --git a/npc/005-1-1/_import.txt b/npc/005-1-1/_import.txt
new file mode 100644
index 000000000..9430192b0
--- /dev/null
+++ b/npc/005-1-1/_import.txt
@@ -0,0 +1,3 @@
+// Map 005-1-1: Candor Island
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/005-1-1/main.txt",
diff --git a/npc/005-1-1/main.txt b/npc/005-1-1/main.txt
new file mode 100644
index 000000000..026f11647
--- /dev/null
+++ b/npc/005-1-1/main.txt
@@ -0,0 +1,413 @@
+// TMW2 Scripts
+// Author:
+// Jesusalva
+// Description:
+// Candor - Maggot Extermination Quest
+
+// Added for GonzoDark
+
+005-1-1,30,20,0 script Nylo#Marggo NPC_PLAYER,{
+ // Returns the crop ID to disable
+ // getcropid(x,y)
+ function getcropid {
+ .@x=getarg(0);
+ .@y=getarg(1);
+ .@w=12; // Width of a row
+ .@offx=23; // First X
+ .@offy=22; // First Y
+ .@i=0;
+ // 0 is: 23,22
+ // width: 35-23=12
+ // height is not relevant
+
+ // .@x / .@y
+ // .@w = 12
+ // .@i → Real value
+
+ // For each Y beyond .@offy we add .@w to i
+ .@i+=(.@y-.@offy)*.@w;
+ // Now we add any X beyond .@offx
+ .@i+=(.@x-.@offx);
+ return(sprintf("%03d", .@i))
+ }
+
+ npctalk l("Go kill the maggots!");
+ end;
+
+OnStart:
+ initnpctimer;
+ addtimer(60000, "Nylo#Marggo::OnBegin");
+ mesn;
+ mesq l("The maggots will spawn in @@ at random.", b(l("60 seconds")));
+ mes l("Read the instructions carefully.");
+ next;
+ mesn l("Time Limit");
+ mes l("Campaign starts after 60 seconds. Eight maggots will spawn on the next 100 seconds.");
+ mes l("Four minutes after the warp, or when the last maggot die, it'll be over.");
+ next;
+ mesn l("Victory Conditions");
+ mes l("If you save 80% from the crops or more, you'll get a @@.", getitemlink(RoundLeatherShield));
+ mes l("If you save 60% from the crops or more, you'll get @@ GP.", 300);
+ mes l("== If you decide to complete the quest you cannot repeat it.");
+ next;
+ mes l("Good luck!");
+ close;
+
+OnTimer10000:
+ npctalk "50 seconds!";
+ end;
+
+OnTimer20000:
+ npctalk "40 seconds!";
+ end;
+
+OnTimer30000:
+ npctalk "30 seconds!";
+ end;
+
+OnTimer40000:
+ npctalk "20 seconds!";
+ end;
+
+OnTimer50000:
+ npctalk "10 seconds!";
+ end;
+
+OnTimer55000:
+ npctalk "5 seconds!";
+ end;
+
+OnTimer60000:
+ npctalk "Start!";
+ stopnpctimer;
+ end;
+
+OnBegin:
+ // @MARGGO → (MaggotID, IsAlive)
+ // IsAlive: 1 → yes
+ @MARGGO=htnew;
+ @TOTAL_MRG=0;
+ //@DESTROY=0; // Array of all lost crops
+ // 8 maggots
+ // Minimum 80 sec
+ // Maximum 100 sec
+ addtimer(10, "Nylo#Marggo::OnSpawn");
+ addtimer(850, "Nylo#Marggo::OnInteract");
+ addtimer(180000, "Nylo#Marggo::OnFinish");
+ end;
+
+// Spawn a new maggot until eight maggots were spawn
+OnSpawn:
+ .@ID=getcharid(0);
+ .@MAP$="MRGO@"+str(.@ID);
+ @TOTAL_MRG+=1;
+ if (@TOTAL_MRG < 8)
+ addtimer(rand(10000, 12500), "Nylo#Marggo::OnSpawn");
+
+ .@mobID=areamonster(.@MAP$, 23, 22, 35, 34, l("Maggot"), Maggot, 1, "Nylo#Marggo::OnMurder");
+ htput @MARGGO, .@mobID, 1;
+ end;
+
+// Move all maggots
+OnInteract:
+ .@hti = htiterator(@MARGGO);
+ for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti)) {
+ .@alive=htget(@MARGGO, .@key$);
+ /*
+ if (.@alive == 2)
+ continue;
+ */
+ .@mobId=atoi(.@key$);
+ getmapxy(.@m$, .@x, .@y, UNITTYPE_MOB, .@mobId);
+
+ // Destroy the crop if needed
+ .@cropId$=getcropid(.@x, .@y);
+ if (array_find(@DESTROYED, .@cropId$) == -1) {
+ array_push(@DESTROYED, .@cropId$);
+ disablenpc instance_npcname("#Marggo"+.@cropId$);
+ }
+
+ // Tell the Maggot to walk to a random coordinate
+ // (it may walk backwards due not preserving old data)
+ // This will cause maggot to abort a counter attack and to never stop
+ // If it hits an edge, it'll start moving to the center, may cause odd behavior
+ unitstop(.@mobId);
+ if (.@x == 22 || .@y == 22 || .@x == 36 || .@y == 34)
+ unitwalk(.@mobId, 30, 30);
+ else
+ unitwalk(.@mobId, .@x+any(1, -1), .@y+any(1, -1));
+ }
+ htidelete(.@hti);
+
+ // Continue the cycle
+ if (getmap() ~= "MRGO*" || getmap() ~= "005-1-1")
+ addtimer(850, "Nylo#Marggo::OnInteract");
+ end;
+
+// A maggot was killed
+OnMurder:
+ // I don't know which one was killed, so I cycle every one until I find the dead one
+ .@hti = htiterator(@MARGGO);
+ for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti)) {
+ .@alive=htget(@MARGGO, .@key$);
+ /*
+ if (.@alive == 2)
+ continue;
+ */
+ .@mobId=atoi(.@key$);
+ if (getmapxy(.@m$, .@x, .@y, UNITTYPE_MOB, .@mobId) >= 0)
+ continue;
+
+ // We found the dead monster, mark it as dead and stop this meaningless loop
+ htput .@key$, 0;
+ break;
+ }
+ htidelete(.@hti);
+ if (@TOTAL_MRG >= 8) {
+ if (htsize(@MARGGO) == 0)
+ doevent("Nylo#Marggo::OnFinish");
+ }
+ end;
+
+// You killed all maggots or ran out of time
+OnFinish:
+ htdelete @MARGGO;
+ deltimer("Nylo#Marggo::OnInteract");
+ deltimer("Nylo#Marggo::OnSpawn");
+ deltimer("Nylo#Marggo::OnFinish");
+ .@trueratio=100*getarraysize(@DESTROYED)/169;
+ .@ratio=100-.@trueratio;
+ debugmes l("Player lost @@ crops", getarraysize(@DESTROYED));
+ mesn l("Nylo");
+ mes l("You managed to save @@ % of my crops!", .@ratio);
+ next;
+ if (.@ratio >= 60) {
+ inventoryplace RoundLeatherShield, 1;
+ mesc l("Complete Quest?");
+ mesc l("You won't be able to aim for a better record!");
+ if (askyesno() == ASK_YES) {
+ setq CandorQuest_Marggo, 1;
+ Zeny=Zeny+300;
+ getexp .@ratio*8/10, (.@ratio/3);
+ if (.@ratio >= 80)
+ getitem RoundLeatherShield, 1;
+ }
+ mes "";
+ }
+ mesn l("Nylo");
+ mes l("Thanks for the help!");
+ warp "Save", 0, 0;
+ close;
+
+// Cosmetic
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, CreasedShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShorts);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_WEAPON, CandorBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 0);
+
+ .sex = G_MALE;
+ .distance = 4;
+ end;
+OnInstanceInit:
+ .@npcId = getnpcid(instance_npcname(.name$));
+ setunitdata(.@npcId, UDT_HEADTOP, CreasedShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShorts);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_WEAPON, CandorBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 0);
+ end;
+
+}
+
+/* python
+i=0
+x=23
+y=22
+x2=35
+y2=34
+while y <= y2:
+ print("005-1-1,%d,%d,0 script #Marggo%03d NPC_CROPS,{ end; }"% (x, y, i))
+ x+=1
+ if (x > x2):
+ x=23
+ y+=1
+ i+=1
+
+*/
+
+005-1-1,23,22,0 script #Marggo000 NPC_CROPS,{ end; }
+005-1-1,24,22,0 script #Marggo001 NPC_CROPS,{ end; }
+005-1-1,25,22,0 script #Marggo002 NPC_CROPS,{ end; }
+005-1-1,26,22,0 script #Marggo003 NPC_CROPS,{ end; }
+005-1-1,27,22,0 script #Marggo004 NPC_CROPS,{ end; }
+005-1-1,28,22,0 script #Marggo005 NPC_CROPS,{ end; }
+005-1-1,29,22,0 script #Marggo006 NPC_CROPS,{ end; }
+005-1-1,30,22,0 script #Marggo007 NPC_CROPS,{ end; }
+005-1-1,31,22,0 script #Marggo008 NPC_CROPS,{ end; }
+005-1-1,32,22,0 script #Marggo009 NPC_CROPS,{ end; }
+005-1-1,33,22,0 script #Marggo010 NPC_CROPS,{ end; }
+005-1-1,34,22,0 script #Marggo011 NPC_CROPS,{ end; }
+005-1-1,35,22,0 script #Marggo012 NPC_CROPS,{ end; }
+005-1-1,23,23,0 script #Marggo013 NPC_CROPS,{ end; }
+005-1-1,24,23,0 script #Marggo014 NPC_CROPS,{ end; }
+005-1-1,25,23,0 script #Marggo015 NPC_CROPS,{ end; }
+005-1-1,26,23,0 script #Marggo016 NPC_CROPS,{ end; }
+005-1-1,27,23,0 script #Marggo017 NPC_CROPS,{ end; }
+005-1-1,28,23,0 script #Marggo018 NPC_CROPS,{ end; }
+005-1-1,29,23,0 script #Marggo019 NPC_CROPS,{ end; }
+005-1-1,30,23,0 script #Marggo020 NPC_CROPS,{ end; }
+005-1-1,31,23,0 script #Marggo021 NPC_CROPS,{ end; }
+005-1-1,32,23,0 script #Marggo022 NPC_CROPS,{ end; }
+005-1-1,33,23,0 script #Marggo023 NPC_CROPS,{ end; }
+005-1-1,34,23,0 script #Marggo024 NPC_CROPS,{ end; }
+005-1-1,35,23,0 script #Marggo025 NPC_CROPS,{ end; }
+005-1-1,23,24,0 script #Marggo026 NPC_CROPS,{ end; }
+005-1-1,24,24,0 script #Marggo027 NPC_CROPS,{ end; }
+005-1-1,25,24,0 script #Marggo028 NPC_CROPS,{ end; }
+005-1-1,26,24,0 script #Marggo029 NPC_CROPS,{ end; }
+005-1-1,27,24,0 script #Marggo030 NPC_CROPS,{ end; }
+005-1-1,28,24,0 script #Marggo031 NPC_CROPS,{ end; }
+005-1-1,29,24,0 script #Marggo032 NPC_CROPS,{ end; }
+005-1-1,30,24,0 script #Marggo033 NPC_CROPS,{ end; }
+005-1-1,31,24,0 script #Marggo034 NPC_CROPS,{ end; }
+005-1-1,32,24,0 script #Marggo035 NPC_CROPS,{ end; }
+005-1-1,33,24,0 script #Marggo036 NPC_CROPS,{ end; }
+005-1-1,34,24,0 script #Marggo037 NPC_CROPS,{ end; }
+005-1-1,35,24,0 script #Marggo038 NPC_CROPS,{ end; }
+005-1-1,23,25,0 script #Marggo039 NPC_CROPS,{ end; }
+005-1-1,24,25,0 script #Marggo040 NPC_CROPS,{ end; }
+005-1-1,25,25,0 script #Marggo041 NPC_CROPS,{ end; }
+005-1-1,26,25,0 script #Marggo042 NPC_CROPS,{ end; }
+005-1-1,27,25,0 script #Marggo043 NPC_CROPS,{ end; }
+005-1-1,28,25,0 script #Marggo044 NPC_CROPS,{ end; }
+005-1-1,29,25,0 script #Marggo045 NPC_CROPS,{ end; }
+005-1-1,30,25,0 script #Marggo046 NPC_CROPS,{ end; }
+005-1-1,31,25,0 script #Marggo047 NPC_CROPS,{ end; }
+005-1-1,32,25,0 script #Marggo048 NPC_CROPS,{ end; }
+005-1-1,33,25,0 script #Marggo049 NPC_CROPS,{ end; }
+005-1-1,34,25,0 script #Marggo050 NPC_CROPS,{ end; }
+005-1-1,35,25,0 script #Marggo051 NPC_CROPS,{ end; }
+005-1-1,23,26,0 script #Marggo052 NPC_CROPS,{ end; }
+005-1-1,24,26,0 script #Marggo053 NPC_CROPS,{ end; }
+005-1-1,25,26,0 script #Marggo054 NPC_CROPS,{ end; }
+005-1-1,26,26,0 script #Marggo055 NPC_CROPS,{ end; }
+005-1-1,27,26,0 script #Marggo056 NPC_CROPS,{ end; }
+005-1-1,28,26,0 script #Marggo057 NPC_CROPS,{ end; }
+005-1-1,29,26,0 script #Marggo058 NPC_CROPS,{ end; }
+005-1-1,30,26,0 script #Marggo059 NPC_CROPS,{ end; }
+005-1-1,31,26,0 script #Marggo060 NPC_CROPS,{ end; }
+005-1-1,32,26,0 script #Marggo061 NPC_CROPS,{ end; }
+005-1-1,33,26,0 script #Marggo062 NPC_CROPS,{ end; }
+005-1-1,34,26,0 script #Marggo063 NPC_CROPS,{ end; }
+005-1-1,35,26,0 script #Marggo064 NPC_CROPS,{ end; }
+005-1-1,23,27,0 script #Marggo065 NPC_CROPS,{ end; }
+005-1-1,24,27,0 script #Marggo066 NPC_CROPS,{ end; }
+005-1-1,25,27,0 script #Marggo067 NPC_CROPS,{ end; }
+005-1-1,26,27,0 script #Marggo068 NPC_CROPS,{ end; }
+005-1-1,27,27,0 script #Marggo069 NPC_CROPS,{ end; }
+005-1-1,28,27,0 script #Marggo070 NPC_CROPS,{ end; }
+005-1-1,29,27,0 script #Marggo071 NPC_CROPS,{ end; }
+005-1-1,30,27,0 script #Marggo072 NPC_CROPS,{ end; }
+005-1-1,31,27,0 script #Marggo073 NPC_CROPS,{ end; }
+005-1-1,32,27,0 script #Marggo074 NPC_CROPS,{ end; }
+005-1-1,33,27,0 script #Marggo075 NPC_CROPS,{ end; }
+005-1-1,34,27,0 script #Marggo076 NPC_CROPS,{ end; }
+005-1-1,35,27,0 script #Marggo077 NPC_CROPS,{ end; }
+005-1-1,23,28,0 script #Marggo078 NPC_CROPS,{ end; }
+005-1-1,24,28,0 script #Marggo079 NPC_CROPS,{ end; }
+005-1-1,25,28,0 script #Marggo080 NPC_CROPS,{ end; }
+005-1-1,26,28,0 script #Marggo081 NPC_CROPS,{ end; }
+005-1-1,27,28,0 script #Marggo082 NPC_CROPS,{ end; }
+005-1-1,28,28,0 script #Marggo083 NPC_CROPS,{ end; }
+005-1-1,29,28,0 script #Marggo084 NPC_CROPS,{ end; }
+005-1-1,30,28,0 script #Marggo085 NPC_CROPS,{ end; }
+005-1-1,31,28,0 script #Marggo086 NPC_CROPS,{ end; }
+005-1-1,32,28,0 script #Marggo087 NPC_CROPS,{ end; }
+005-1-1,33,28,0 script #Marggo088 NPC_CROPS,{ end; }
+005-1-1,34,28,0 script #Marggo089 NPC_CROPS,{ end; }
+005-1-1,35,28,0 script #Marggo090 NPC_CROPS,{ end; }
+005-1-1,23,29,0 script #Marggo091 NPC_CROPS,{ end; }
+005-1-1,24,29,0 script #Marggo092 NPC_CROPS,{ end; }
+005-1-1,25,29,0 script #Marggo093 NPC_CROPS,{ end; }
+005-1-1,26,29,0 script #Marggo094 NPC_CROPS,{ end; }
+005-1-1,27,29,0 script #Marggo095 NPC_CROPS,{ end; }
+005-1-1,28,29,0 script #Marggo096 NPC_CROPS,{ end; }
+005-1-1,29,29,0 script #Marggo097 NPC_CROPS,{ end; }
+005-1-1,30,29,0 script #Marggo098 NPC_CROPS,{ end; }
+005-1-1,31,29,0 script #Marggo099 NPC_CROPS,{ end; }
+005-1-1,32,29,0 script #Marggo100 NPC_CROPS,{ end; }
+005-1-1,33,29,0 script #Marggo101 NPC_CROPS,{ end; }
+005-1-1,34,29,0 script #Marggo102 NPC_CROPS,{ end; }
+005-1-1,35,29,0 script #Marggo103 NPC_CROPS,{ end; }
+005-1-1,23,30,0 script #Marggo104 NPC_CROPS,{ end; }
+005-1-1,24,30,0 script #Marggo105 NPC_CROPS,{ end; }
+005-1-1,25,30,0 script #Marggo106 NPC_CROPS,{ end; }
+005-1-1,26,30,0 script #Marggo107 NPC_CROPS,{ end; }
+005-1-1,27,30,0 script #Marggo108 NPC_CROPS,{ end; }
+005-1-1,28,30,0 script #Marggo109 NPC_CROPS,{ end; }
+005-1-1,29,30,0 script #Marggo110 NPC_CROPS,{ end; }
+005-1-1,30,30,0 script #Marggo111 NPC_CROPS,{ end; }
+005-1-1,31,30,0 script #Marggo112 NPC_CROPS,{ end; }
+005-1-1,32,30,0 script #Marggo113 NPC_CROPS,{ end; }
+005-1-1,33,30,0 script #Marggo114 NPC_CROPS,{ end; }
+005-1-1,34,30,0 script #Marggo115 NPC_CROPS,{ end; }
+005-1-1,35,30,0 script #Marggo116 NPC_CROPS,{ end; }
+005-1-1,23,31,0 script #Marggo117 NPC_CROPS,{ end; }
+005-1-1,24,31,0 script #Marggo118 NPC_CROPS,{ end; }
+005-1-1,25,31,0 script #Marggo119 NPC_CROPS,{ end; }
+005-1-1,26,31,0 script #Marggo120 NPC_CROPS,{ end; }
+005-1-1,27,31,0 script #Marggo121 NPC_CROPS,{ end; }
+005-1-1,28,31,0 script #Marggo122 NPC_CROPS,{ end; }
+005-1-1,29,31,0 script #Marggo123 NPC_CROPS,{ end; }
+005-1-1,30,31,0 script #Marggo124 NPC_CROPS,{ end; }
+005-1-1,31,31,0 script #Marggo125 NPC_CROPS,{ end; }
+005-1-1,32,31,0 script #Marggo126 NPC_CROPS,{ end; }
+005-1-1,33,31,0 script #Marggo127 NPC_CROPS,{ end; }
+005-1-1,34,31,0 script #Marggo128 NPC_CROPS,{ end; }
+005-1-1,35,31,0 script #Marggo129 NPC_CROPS,{ end; }
+005-1-1,23,32,0 script #Marggo130 NPC_CROPS,{ end; }
+005-1-1,24,32,0 script #Marggo131 NPC_CROPS,{ end; }
+005-1-1,25,32,0 script #Marggo132 NPC_CROPS,{ end; }
+005-1-1,26,32,0 script #Marggo133 NPC_CROPS,{ end; }
+005-1-1,27,32,0 script #Marggo134 NPC_CROPS,{ end; }
+005-1-1,28,32,0 script #Marggo135 NPC_CROPS,{ end; }
+005-1-1,29,32,0 script #Marggo136 NPC_CROPS,{ end; }
+005-1-1,30,32,0 script #Marggo137 NPC_CROPS,{ end; }
+005-1-1,31,32,0 script #Marggo138 NPC_CROPS,{ end; }
+005-1-1,32,32,0 script #Marggo139 NPC_CROPS,{ end; }
+005-1-1,33,32,0 script #Marggo140 NPC_CROPS,{ end; }
+005-1-1,34,32,0 script #Marggo141 NPC_CROPS,{ end; }
+005-1-1,35,32,0 script #Marggo142 NPC_CROPS,{ end; }
+005-1-1,23,33,0 script #Marggo143 NPC_CROPS,{ end; }
+005-1-1,24,33,0 script #Marggo144 NPC_CROPS,{ end; }
+005-1-1,25,33,0 script #Marggo145 NPC_CROPS,{ end; }
+005-1-1,26,33,0 script #Marggo146 NPC_CROPS,{ end; }
+005-1-1,27,33,0 script #Marggo147 NPC_CROPS,{ end; }
+005-1-1,28,33,0 script #Marggo148 NPC_CROPS,{ end; }
+005-1-1,29,33,0 script #Marggo149 NPC_CROPS,{ end; }
+005-1-1,30,33,0 script #Marggo150 NPC_CROPS,{ end; }
+005-1-1,31,33,0 script #Marggo151 NPC_CROPS,{ end; }
+005-1-1,32,33,0 script #Marggo152 NPC_CROPS,{ end; }
+005-1-1,33,33,0 script #Marggo153 NPC_CROPS,{ end; }
+005-1-1,34,33,0 script #Marggo154 NPC_CROPS,{ end; }
+005-1-1,35,33,0 script #Marggo155 NPC_CROPS,{ end; }
+005-1-1,23,34,0 script #Marggo156 NPC_CROPS,{ end; }
+005-1-1,24,34,0 script #Marggo157 NPC_CROPS,{ end; }
+005-1-1,25,34,0 script #Marggo158 NPC_CROPS,{ end; }
+005-1-1,26,34,0 script #Marggo159 NPC_CROPS,{ end; }
+005-1-1,27,34,0 script #Marggo160 NPC_CROPS,{ end; }
+005-1-1,28,34,0 script #Marggo161 NPC_CROPS,{ end; }
+005-1-1,29,34,0 script #Marggo162 NPC_CROPS,{ end; }
+005-1-1,30,34,0 script #Marggo163 NPC_CROPS,{ end; }
+005-1-1,31,34,0 script #Marggo164 NPC_CROPS,{ end; }
+005-1-1,32,34,0 script #Marggo165 NPC_CROPS,{ end; }
+005-1-1,33,34,0 script #Marggo166 NPC_CROPS,{ end; }
+005-1-1,34,34,0 script #Marggo167 NPC_CROPS,{ end; }
+005-1-1,35,34,0 script #Marggo168 NPC_CROPS,{ end; }
+
+
diff --git a/npc/005-5/nylo.txt b/npc/005-5/nylo.txt
index 73755c83e..701501304 100644
--- a/npc/005-5/nylo.txt
+++ b/npc/005-5/nylo.txt
@@ -138,11 +138,13 @@
speech S_LAST_BLANK_LINE,
l("Visiting the bank too right? We're only a small village but Cynric is the best bank guy I know.");
+ .@q=getq(CandorQuest_Marggo);
do
{
select
l("Yeah, you're right."),
l("You store a large collection of goods. Could you perhaps sell me some?"),
+ rif(!.@q,l("What do you for a living?")),
l("What is banking?");
switch (@menu)
{
@@ -152,6 +154,9 @@
openshop "Nylo#Beer";
break;
case 3:
+ goto L_Main;
+ break;
+ case 4:
nylo_explain;
break;
}
@@ -161,6 +166,56 @@
goodbye;
close;
+L_Main:
+ mesn;
+ mesq l("Well, for a living, I usually tend to the crops.");
+ next;
+ mesn;
+ mes l("I raise them, water them, and then sell them.");
+ mes l("I also brew some of the crops, making Beer. And then I sell to adventurers!");
+ if (BaseLevel < 6)
+ close;
+ next;
+ mesn;
+ mes l("Well, you're an adventurer, and I guess tending to crops isn't your cup of tea.");
+ mes l("But maybe you could help me killing a few maggots?");
+ next;
+ mesn;
+ mes l("Eight Maggots will rinse from the ground and will start destroying the crops.");
+ mes l("You must kill them before the crops are gone. I'll reward you, of course.");
+ next;
+ mesn;
+ mesq l("Interested?");
+ if (askyesno() == ASK_NO) {
+ mes "";
+ mesn;
+ mesq l("Heh. Fair enough.");
+ close;
+ }
+
+ .@ID=getcharid(0);
+ .@MAP$="MRGO@"+str(.@ID);
+
+ // Create the Marggo
+ .@INSTID = instance_create("MRGX@"+(.@ID), 0, IOT_NONE);
+ // Instance already exists
+ if (.@INSTID < 0) {
+ mesn;
+ mesq l("Wait. I remember you. You ruined my crops a few seconds ago!!");
+ next;
+ mesn;
+ mesq l("Shooo, shooo! Give my crops some time to recover, your noob.");
+ close;
+ }
+ // It was just created, so begin Marggo Quest
+ .@instanceMapName$ = instance_attachmap("005-1-1", .@INSTID, 0, .@MAP$);
+ instance_set_timeout(300, 300, .@INSTID);
+ instance_init(.@INSTID);
+ warp .@MAP$, 29, 20;
+ doevent("Nylo#Marggo::OnStart");
+ closeclientdialog;
+ close;
+
OnInit:
.@npcId = getnpcid(.name$);
//setunitdata(.@npcId, UDT_HEADMIDDLE, 1321); // Maybe Nylo could use the whole Candor set...
diff --git a/npc/_import.txt b/npc/_import.txt
index b7b068a12..46e71f2e7 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -40,6 +40,7 @@
@include "npc/004-1/_import.txt"
@include "npc/004-2-1/_import.txt"
@include "npc/004-2/_import.txt"
+@include "npc/005-1-1/_import.txt"
@include "npc/005-1/_import.txt"
@include "npc/005-2-1/_import.txt"
@include "npc/005-2/_import.txt"
diff --git a/npc/functions/array.txt b/npc/functions/array.txt
index 0db396ce4..1a106175e 100644
--- a/npc/functions/array.txt
+++ b/npc/functions/array.txt
@@ -298,7 +298,7 @@ function script array_pop {
}
-
+// TODO: Rename to array_append >.<
// array_push(<array>, <value>)
// adds <value> to the end of the array
// returns the new size