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author | Jesusaves <cpntb1@ymail.com> | 2019-01-08 21:59:56 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-08 21:59:56 -0200 |
commit | 47f6fad94cdb287805992192ed3553751a3307d6 (patch) | |
tree | 1b8ac3be5258b82268a6f220c3cd9915caf4af00 /npc | |
parent | 9777343e4371e660d79f24e023130d1bb4e2cda8 (diff) | |
download | serverdata-47f6fad94cdb287805992192ed3553751a3307d6.tar.gz serverdata-47f6fad94cdb287805992192ed3553751a3307d6.tar.bz2 serverdata-47f6fad94cdb287805992192ed3553751a3307d6.tar.xz serverdata-47f6fad94cdb287805992192ed3553751a3307d6.zip |
CoD
Diffstat (limited to 'npc')
-rw-r--r-- | npc/001-10-1/_import.txt | 2 | ||||
-rw-r--r-- | npc/001-10-1/mapflags.txt | 2 | ||||
-rw-r--r-- | npc/001-10-1/scripts.txt | 77 | ||||
-rw-r--r-- | npc/001-10/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/001-10/scripts.txt | 18 | ||||
-rw-r--r-- | npc/018-2-1/dustman.txt | 98 |
6 files changed, 158 insertions, 40 deletions
diff --git a/npc/001-10-1/_import.txt b/npc/001-10-1/_import.txt index f1ee86539..6f5c2b5df 100644 --- a/npc/001-10-1/_import.txt +++ b/npc/001-10-1/_import.txt @@ -1,2 +1,4 @@ // Map 001-10-1: Dust Boss Cave // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/001-10-1/mapflags.txt", +"npc/001-10-1/scripts.txt", diff --git a/npc/001-10-1/mapflags.txt b/npc/001-10-1/mapflags.txt new file mode 100644 index 000000000..48d99d981 --- /dev/null +++ b/npc/001-10-1/mapflags.txt @@ -0,0 +1,2 @@ +001-10-1 mapflag zone MMO +001-10-1 mapflag pvp diff --git a/npc/001-10-1/scripts.txt b/npc/001-10-1/scripts.txt new file mode 100644 index 000000000..0038e9281 --- /dev/null +++ b/npc/001-10-1/scripts.txt @@ -0,0 +1,77 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Dusty in a Bottle (aka. Dustynator, Dustman, mr. willbelz) +// Description: +// Scripts for 001-10-1: Boss Fight! + +001-10-1,0,0,0 script #COD_BossManager NPC_HIDDEN,{ + end; + +// Spawn the Dust Boss +OnEventStart: + areamonster("001-10-1", 34, 29, 59, 52, strmobinfo(1, DustBoss), DustBoss, 1, "#COD_BossManager::OnVictory"); + initnpctimer; + end; + +// Dust boss was killed, add timers +OnVictory: + if (getcharid(1) > 0) + .pwin=getcharid(1); + else + .win$=strcharinfo(0); + + maptimer("001-10-1", 100, "#COD_BossManager::OnReward1"); + maptimer("001-10-1", 100, "#COD_BossManager::OnReward2"); + donpcevent("Colonel DUSTMAN::OnCoDEnd"); + end; + +// Handle rewards: 10 dust for winner party on boss room, 1 dust for everyone else +// on boss room, 1 dust for winner party outside boss room +OnReward1: + if ((.pwin > 0 && getcharid(1) == .pwin) || strcharinfo(0) == .awin$) + getitem BottledDust, 10; + else + getitem BottledDust, 1; +OnReward2: + if (.pwin && getcharid(1) == .pwin) + getitem BottledDust, 1; + warp "018-2-1", 24, 29; + end; + +// You ran out of time +OnTimeDefeat: + @COD_CHECKPOINT=0; + if (getmap() ~= "001-10") { + warp "018-2-1", 24, 29; + dispbottom l("COD: Ran out of time!"); + } + end; + +// Must reset for next challenge +OnCleanUp: + .pwin=0; // party winner + .win$=""; // fallback, if char not in party + killmonsterall("001-10-1"); + initnpctimer; + stopnpctimer; + end; + +// Every 20 seconds mobs are created if needed +OnTimer20000: + .@mi=mobcount("001-10-1", "all"); + .@pl=getmapusers("001-10-1"); + .@monsterId=any(DustRifle, DustGatling, DustRevolver); + if (.@pl > (.@mi-2)) + areamonster("001-10-1", 34, 29, 59, 52, strmobinfo(1, .@monsterId), .@monsterId, (.@pl-.@mi+2)); + initnpctimer; + end; + +// Setup +OnInit: + .pwin=0; // party winner + .win$=""; // fallback, if char not in party + end; +} + + diff --git a/npc/001-10/mapflags.txt b/npc/001-10/mapflags.txt index ac4e7b798..b67365957 100644 --- a/npc/001-10/mapflags.txt +++ b/npc/001-10/mapflags.txt @@ -1 +1,2 @@ 001-10 mapflag zone MMO +001-10 mapflag pvp diff --git a/npc/001-10/scripts.txt b/npc/001-10/scripts.txt index b144fe178..09bb4f0c9 100644 --- a/npc/001-10/scripts.txt +++ b/npc/001-10/scripts.txt @@ -5,19 +5,33 @@ // Description: // Scripts for 001-10: Snipers, Bottles and Warps +// Boss room 001-10,89,43,0 script #COD_BossRoomCheck NPC_NO_SPRITE,0,0,{ end; OnTouch: if (!@COD_CHECKPOINT) { dispbottom l("Magic Barrier is active. You must give a whole circle on the desert to break it."); } else { - // warp + deltimer("#COD_BossRoomCheck::OnTimeDefeat"); + addtimer(300000,"#COD_BossManager::OnTimeDefeat"); + // You can't return now! + warp "001-10-1", any(57, 58, 59), any(74, 75); dispbottom l("A dangerous boss room, keep your guard up!"); } end; + +OnTimeDefeat: + @COD_CHECKPOINT=0; + if (getmap() ~= "001-10") { + warp "018-2-1", 24, 29; + dispbottom l("COD: Ran out of time!"); + } + end; + } -001-10,132,106,0 script #COD_Checkpoint106 NPC_NO_SPRITE,0,0,{ +// Magic Barrier +001-10,132,106,0 script #COD_Checkpoint106 NPC_NO_SPRITE,0,7,{ end; OnTouch: @COD_CHECKPOINT=1; diff --git a/npc/018-2-1/dustman.txt b/npc/018-2-1/dustman.txt index c6b24dcf7..455aedd9c 100644 --- a/npc/018-2-1/dustman.txt +++ b/npc/018-2-1/dustman.txt @@ -93,6 +93,7 @@ L_COD: mes ""; + // First time you're hearing about? if (BaseLevel >= 50 && .@cod < 1) { mesn; mesq l("Hey, do you know the ##BCall Of Dusty##b event?"); @@ -104,11 +105,16 @@ L_COD: getitem BottledDust, 1; } setq LoFQuest_COD, 1; + goto L_InformationCOD; } + + // Begin here mesn; mesq l("Just @@ ago, thieves stole Pihro & Pyndragon weapons.", FuzzyTime(1542570030)); next; - if (BaseLevel >= 50 && .@cod < 2) { + + // Handle initial message + if (BaseLevel >= 50) { mesn; mesq l("Pyndragon said he'll craft a @@ to whoever reduces them to dust. Interested?", getitemlink(Dustynator)); // BottledDust, Dustynator mesc l("Note: Dustynator is a high level weapon. You might not have enough level to use it yet."); @@ -118,53 +124,65 @@ L_COD: mesq l("It was a real problem, threatening them to go out of business. I think they are trying to recover the lost weapons."); mesc l("Attain level 50 to try this quest."); close; - } else { - mesn; - mesq l("You should kill them and collect @@ to obtain the @@.", getitemlink(BottledDust), getitemlink(Dustynator)); - mesc l("Note: Killing enemies there with the Dustynator grants more dusty in a bottle."); - next; } +L_SkipIntro: mes ""; - // TODO check if active + // Is the event currently active? Or is it exchange time? + if (.state == 0) { + mesn; + mesq l("The event starts hourly, when the minute clock hits zero. I'll tell everyone on this room when it starts and ends."); + close; + } + + // Do you want to participate? if (askyesno() == ASK_YES) { mes ""; mesn; mesq l("Do you need a refresher of the rules?"); if (askyesno() == ASK_YES) { - mes ""; - mesn; - mesc l("Call Of Dusty is a timed event quest. It begins hourly, when the minute clock marks zero."); - mesc l("When the boss is defeated, or the minute clock marks fifteen, event ends."); - next; - mesn; - mesc l("This is a @@, meaning only the victor party will receive the great prize.", b(l("Party Quest"))); - mesc l("You will get @@ which can then be exchanged for items once CoD event quest ends."); - next; - mesn; - mesc l("You need be at minimum level 50 to participate. It is PVP, so watch out!"); - mesc l("The first stage is on the desert canyons. You must give a full circle on the canyon in 90 seconds."); - mesc l("The second stage is in the first cave to northwest you can find."); - // The full circle have about 268 tiles in distance. You have the needed time to do 2.2 circles in the most efficient fashion. - // This means you have a time worth of 590 tiles, at 150ms, granting you 90 seconds to do this quest. (everything rounded up) - next; - mesn; - mesc l("Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party."); - mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); - next; - mesc l("The MVP is the player who did more damage to the boss."); - mesc l("The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out."); - next; - mesn; - mesc l("The boss can blind players. Blind will reduce hit rate and evasion in 25%."); - mesc l("Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!"); - next; + goto L_InformationCOD; } - mes ""; - mesc l("ERROR: NYI: Not Yet Implemented"), 1; + closeclientdialog; + @COD_CHECKPOINT=0; + warp "001-10", rand(163,171), rand(119,124); + addtimer(90000,"#COD_BossRoomCheck::OnTimeDefeat"); + dispbottom l("Good luck!"); + close; } close; +// Information about COD +L_InformationCOD: + mes ""; + mesn; + mesc l("Call Of Dusty is a timed event quest. It begins hourly, when the minute clock marks zero."); + mesc l("When the boss is defeated, or the minute clock marks fifteen, event ends."); + next; + mesn; + mesc l("This is a @@, meaning only the victor party will receive the great prize.", b(l("Party Quest"))); + mesc l("You will get @@ which can then be exchanged for items once CoD event quest ends."); + next; + mesn; + mesc l("You need be at minimum level 50 to participate. It is PVP, so watch out!"); + mesc l("The first stage is on the desert canyons. You must give a full circle on the canyon in 90 seconds."); + mesc l("The second stage is in the first cave to northwest you can find."); + // The full circle have about 268 tiles in distance. You have the needed time to do 2.2 circles in the most efficient fashion. + // This means you have a time worth of 590 tiles, at 150ms, granting you 90 seconds to do this quest. (everything rounded up) + next; + mesn; + mesc l("Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party."); + mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); + next; + mesc l("The MVP is the player who did more damage to the boss."); + mesc l("The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out."); + next; + mesn; + mesc l("The boss can blind players. Blind will reduce hit rate and evasion in 25%."); + mesc l("Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!"); + next; + goto L_SkipIntro; + OnInit: .sex=G_MALE; .distance=5; @@ -173,15 +191,19 @@ OnInit: OnMinute00: .state=1; - // TODO: spawn + donpcevent("#COD_BossManager::OnEventStart"); + npctalk l("Call Of Dusty: Event Start!"); end; +OnCoDEnd: OnMinute15: .state=0; + npctalk l("Call Of Dusty: Event End!"); end; OnMinute30: - debugmes "CoD Cleanup"; + .state=0; // fail-safe + donpcevent("#COD_BossManager::OnCleanUp"); end; } |