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authorJesusaves <cpntb1@ymail.com>2019-05-18 14:49:53 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 14:49:53 -0300
commit1c1fcfaababca76919f106279b9ba8847ee19b4a (patch)
treef0f777a8ddd04344d5a1f9bed850e31d4b288202 /npc
parent290781d36a4b9998fff02e383f5e6668064394df (diff)
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Remove unused parts from @exprate - we shall never affect quest or scripted exp.
Maybe job exp in the future, but this is not a priority right now.
Diffstat (limited to 'npc')
-rw-r--r--npc/commands/rate-management.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/npc/commands/rate-management.txt b/npc/commands/rate-management.txt
index e4d86dffc..c0a6036df 100644
--- a/npc/commands/rate-management.txt
+++ b/npc/commands/rate-management.txt
@@ -8,9 +8,7 @@
.max_hours = 0;
.current_rate = .original_exp_rate;
setbattleflag("base_exp_rate", .original_exp_rate);
- //setbattleflag("quest_exp_rate", .original_quest_rate);
charcommand("@reloadmobdb"); // this is on purpose (callable without RID)
- //charcommand("@reloadquestdb");
SeasonReload(1);
channelmes("#world", "The EXP Rate Bonus is now over.");
}
@@ -118,7 +116,6 @@ OnInit:
// WARNING: using @reloadscript will change the "original" value
.original_exp_rate = 100;//getbattleflag("base_exp_rate");
- .original_quest_rate = 100;//getbattleflag("quest_exp_rate");
.current_rate = .original_exp_rate;
// XXX: maybe in the future: