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author | Jesusaves <cpntb1@ymail.com> | 2019-06-01 00:45:56 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-01 00:45:56 -0300 |
commit | 0e7bceb46bf56392cb3e7024058147d933720e4f (patch) | |
tree | 4181f1b89ad3c846efb3ac6d62c8e49162e90ad1 /npc | |
parent | 8f4b058574462b7fd3d481ef545b90e11a768679 (diff) | |
download | serverdata-0e7bceb46bf56392cb3e7024058147d933720e4f.tar.gz serverdata-0e7bceb46bf56392cb3e7024058147d933720e4f.tar.bz2 serverdata-0e7bceb46bf56392cb3e7024058147d933720e4f.tar.xz serverdata-0e7bceb46bf56392cb3e7024058147d933720e4f.zip |
Fix bugs
Diffstat (limited to 'npc')
-rw-r--r-- | npc/007-1/treasure.txt | 2 | ||||
-rw-r--r-- | npc/012-5/nicholas.txt | 2 | ||||
-rw-r--r-- | npc/craft/options.txt | 8 |
3 files changed, 5 insertions, 7 deletions
diff --git a/npc/007-1/treasure.txt b/npc/007-1/treasure.txt index 96ed036e2..fdc985da3 100644 --- a/npc/007-1/treasure.txt +++ b/npc/007-1/treasure.txt @@ -8,7 +8,7 @@ .@regen_time=200; fishing(2, CommonCarp, RustyKnife, - ScorpionStinger, FatesPotion, GrassCarp); // begin or continue fishing + ScorpionStinger, FatesPotion, GrassCarp); // begin or continue fishing (AlchemyBlueprintA) close; OnInit: diff --git a/npc/012-5/nicholas.txt b/npc/012-5/nicholas.txt index 460b28331..324585247 100644 --- a/npc/012-5/nicholas.txt +++ b/npc/012-5/nicholas.txt @@ -117,7 +117,7 @@ L_Menu: if (!SmithTweakSystem()) { mes ""; mesn; - mesq l("How bad for you... You failed! I'm sorry for your own lack of skill!"); + mesq l("You can always try again another day!"); } next; goto L_Menu; diff --git a/npc/craft/options.txt b/npc/craft/options.txt index 2830aefa6..76862cee5 100644 --- a/npc/craft/options.txt +++ b/npc/craft/options.txt @@ -397,7 +397,6 @@ function script csys_Apply { break; // Apply a bonus using array_pop (it was shuffled so we're fine) - // A pity 1 str and 1 hp is so different. .@vartp=array_pop(@csys_attr); .@bonus=rand(1, (.@lv+.@lv2)/2+1)*csys_Multiplier(.@vartp)+1; setitemoptionbyindex(.@id, .@slot, .@vartp, .@bonus); @@ -413,11 +412,10 @@ function script csys_Apply { if (rand(10000) > 9500-(.@base*.@slt)) break; - // Apply a bonus using array_pop (it was shuffled so we're fine) - // A pity 1 str and 1 hp is so different. + // Apply a malus using array_pop (it was shuffled so we're fine) .@vartp=array_pop(@csys_penalty); - .@bonus=rand(1, (.@lv+.@lv2)/2+1)*csys_Multiplier(.@vartp)+1; - setitemoptionbyindex(.@id, .@slot, .@vartp, .@bonus); + .@malus=rand(1, (.@lv+.@lv2)/2+1)*csys_Multiplier(.@vartp)+1; + setitemoptionbyindex(.@id, .@slot, .@vartp, -(.@malus)); .@slot+=1; .@slt+=1; } |