diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-08-06 23:54:39 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-08-06 23:54:39 -0300 |
commit | 82e75bac3bab01ff7833913002c2ab9f3fc45898 (patch) | |
tree | fe5b208b8abf897291cdaa8ea20f10a18b0ffe67 /npc/soren | |
parent | 1e5f543b5f14a8b83337583749b96ca3d08376ed (diff) | |
download | serverdata-82e75bac3bab01ff7833913002c2ab9f3fc45898.tar.gz serverdata-82e75bac3bab01ff7833913002c2ab9f3fc45898.tar.bz2 serverdata-82e75bac3bab01ff7833913002c2ab9f3fc45898.tar.xz serverdata-82e75bac3bab01ff7833913002c2ab9f3fc45898.zip |
Groata Grotto - Reset it along Soren's Village.
It is OK to make the battles last longer.
It is NOT OK to let it running and "somedayâ„¢" the level 150 will be finished
Diffstat (limited to 'npc/soren')
-rw-r--r-- | npc/soren/main.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/npc/soren/main.txt b/npc/soren/main.txt index 70dc55217..845c662d0 100644 --- a/npc/soren/main.txt +++ b/npc/soren/main.txt @@ -57,6 +57,7 @@ OnTouch: // Some cleanup might be needed to don't raise difficulty infinitely // So every day, at 03:23 AM, if no one is trying the quest, it'll get rid // of the non-permanent monsters on Soren Village & Soren House. +// FIXME: It also clears up Groata Grotto OnClock0323: if (getareausers("soren") == 0 && getareausers("soren-2") == 0 && @@ -65,6 +66,15 @@ OnClock0323: killmonster("soren", "all"); killmonster("soren-2", "all"); } + if ($@GROTTO && + getareausers("006-0") == 0 && + getareausers("006-3") == 0 && + getareausers("006-5") == 0) { + killmonster("006-5", "all"); + $@GROATA = 0; + $@GROTTO = 0; + enablenpc "#006-5_49_54"; + } end; } |