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authorJesusaves <cpntb1@ymail.com>2022-05-18 01:00:40 -0300
committerJesusaves <cpntb1@ymail.com>2022-05-18 01:00:40 -0300
commit9682c3cb93e31ed276f3d790812acb91d2850106 (patch)
tree379cb3976354c8f22572f241fe054eae6f19b511 /npc/024-4
parent68ca62ec5e0dd3baa5c18f83ceae3086043134e7 (diff)
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Several weapons and armors are now sold in shops! \o/
Diffstat (limited to 'npc/024-4')
-rw-r--r--npc/024-4/_import.txt2
-rw-r--r--npc/024-4/alaion.txt55
-rw-r--r--npc/024-4/solana.txt47
3 files changed, 104 insertions, 0 deletions
diff --git a/npc/024-4/_import.txt b/npc/024-4/_import.txt
index 568d31559..10834a1c9 100644
--- a/npc/024-4/_import.txt
+++ b/npc/024-4/_import.txt
@@ -1,3 +1,5 @@
// Map 024-4: Frostia Indoors
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/024-4/_warps.txt",
+"npc/024-4/alaion.txt",
+"npc/024-4/solana.txt",
diff --git a/npc/024-4/alaion.txt b/npc/024-4/alaion.txt
new file mode 100644
index 000000000..76a725844
--- /dev/null
+++ b/npc/024-4/alaion.txt
@@ -0,0 +1,55 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Random shops
+
+024-4,36,23,0 script Alaion NPC_ELF,{
+ npcshopattach(.name$);
+ shop .name$;
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, any(Chainmail, LightPlatemail, CopperArmor, AssassinChest));
+ setunitdata(.@npcId, UDT_HEADBOTTOM, any(RaidTrousers, LeatherTrousers, JeansChaps, BromenalPants, AssassinPants, ChainmailSkirt));
+ setunitdata(.@npcId, UDT_WEAPON, AncientSword);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, rand2(5,15));
+ setunitdata(.@npcId, UDT_HAIRCOLOR, rand2(2,10));
+
+ .sex = G_MALE;
+ .distance = 4;
+ sleep(SHOPWAIT);
+ tradertype(NST_MARKET);
+
+ sellitem Halberd, -1, 1;
+ sellitem Broadsword, -1, 1;
+ sellitem Kitana, -1, 1;
+ sellitem ShortSword, -1, 1;
+ sellitem Backsword, -1, 1;
+ sellitem ShortGladius, -1, 1;
+ end;
+
+OnClock1250:
+OnClock0112:
+ restoreshopitem Halberd, 1;
+ restoreshopitem Broadsword, 1;
+ restoreshopitem Kitana, 1;
+ restoreshopitem ShortSword, 1;
+ restoreshopitem Backsword, 1;
+ restoreshopitem ShortGladius, 1;
+ end;
+
+// Pay your taxes!
+OnBuyItem:
+ debugmes("Purchase confirmed");
+ PurchaseTaxes();
+ end;
+
+OnSellItem:
+ debugmes("Sale confirmed");
+ SaleTaxes();
+ end;
+}
+
diff --git a/npc/024-4/solana.txt b/npc/024-4/solana.txt
new file mode 100644
index 000000000..5f87766f3
--- /dev/null
+++ b/npc/024-4/solana.txt
@@ -0,0 +1,47 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Random shops
+
+024-4,28,23,0 script Solana NPC_ELF_F,{
+ npcshopattach(.name$);
+ shop .name$;
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, any(LightPlatemail, ForestArmor, AssassinChest));
+ setunitdata(.@npcId, UDT_HEADBOTTOM, any(RaidTrousers, JeansChaps, AssassinPants, ChainmailSkirt));
+ setunitdata(.@npcId, UDT_WEAPON, BansheeBow);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, rand2(5,15));
+ setunitdata(.@npcId, UDT_HAIRCOLOR, rand2(2,10));
+
+ .sex = G_FEMALE;
+ .distance = 4;
+ sleep(SHOPWAIT);
+ tradertype(NST_MARKET);
+
+ sellitem ForestBow, -1, 1;
+ sellitem ElficBow, -1, 1;
+ end;
+
+OnClock1250:
+OnClock0112:
+ restoreshopitem ForestBow, 1;
+ restoreshopitem ElficBow, 1;
+ end;
+
+// Pay your taxes!
+OnBuyItem:
+ debugmes("Purchase confirmed");
+ PurchaseTaxes();
+ end;
+
+OnSellItem:
+ debugmes("Sale confirmed");
+ SaleTaxes();
+ end;
+}
+