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author | Jesusaves <cpntb1@ymail.com> | 2022-06-04 17:17:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-06-04 17:17:18 -0300 |
commit | 423a6264dda598b1ba87ffce35001bc62fe928ac (patch) | |
tree | 1c3ac2de92c5c0da91f3ae65e065b5d9ed0c341c /npc/017-10 | |
parent | cd85f89af12067e72343ad5c2b3a79583108464a (diff) | |
download | serverdata-423a6264dda598b1ba87ffce35001bc62fe928ac.tar.gz serverdata-423a6264dda598b1ba87ffce35001bc62fe928ac.tar.bz2 serverdata-423a6264dda598b1ba87ffce35001bc62fe928ac.tar.xz serverdata-423a6264dda598b1ba87ffce35001bc62fe928ac.zip |
Include Dungeon Map - Now you can find RANDOM DUNGEONS!
Diffstat (limited to 'npc/017-10')
-rw-r--r-- | npc/017-10/dispatcher.txt | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/npc/017-10/dispatcher.txt b/npc/017-10/dispatcher.txt index 5a0caa990..b47060d36 100644 --- a/npc/017-10/dispatcher.txt +++ b/npc/017-10/dispatcher.txt @@ -65,8 +65,8 @@ L_Main: rif(gethominfo(6) >= 10, l("Deploy to Rare Mines [2h]")), rif(gethominfo(6) >= 15, l("Deploy to Slime Nest [2h]")), rif(gethominfo(6) >= 30, l("Deploy to Snake Pit [3h]")), - rif(gethominfo(6) >= 55, l("Deploy to Dangerous Area [6h]")), - rif(gethominfo(6) >= 80 && $GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")), + rif(gethominfo(6) >= 55 && $GAME_STORYLINE >= 3, l("Deploy to Dangerous Area [6h]")), + rif(gethominfo(6) >= 70 && $GAME_STORYLINE >= 4, l("Deploy to Monster King Basement [8h]")), "", l("Deploy to The Market [1h]"), l("Don't deploy"); @@ -204,6 +204,7 @@ L_Main: getitemlink(AncientBlueprint)+ getitemlink(Lockpicks)+ getitemlink(StatusResetPotion)+ + getitemlink(DungeonMap)+ getitemlink(TreasureMap)); mesc l("Rare Drops: "+ getitemlink(MagicApple)); @@ -223,6 +224,7 @@ L_Main: getitemlink(SmokeGrenade)+ getitemlink(Grenade)+ getitemlink(AncientBlueprint)+ + getitemlink(DungeonMap)+ getitemlink(TreasureMap)+ getitemlink(CrazyRum)+ getitemlink(MercBoxB)); @@ -360,6 +362,7 @@ function lootField { AncientBlueprint, 1, 1500, Lockpicks, limit(1, .@lv/30, 4), 1000, StatusResetPotion, 1, 1000, + DungeonMap, 1, 700, TreasureMap, 1, 700, MagicApple, 1, 40); break; @@ -371,6 +374,7 @@ function lootField { SmokeGrenade, limit(1, .@lv/18, 8), 4500, Grenade, limit(1, .@lv/28, 6), 3500, AncientBlueprint, 1, 2500, + DungeonMap, 1, 2000, TreasureMap, 1, 2000, CrazyRum, 1, 1500, MercBoxB, 1, 1000, |