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authorJesusaves <cpntb1@ymail.com>2018-12-30 21:44:22 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-30 21:44:22 -0200
commit3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54 (patch)
treea8bdf3fdb794196f077fd778b4423e01d40ca613 /npc/002-1/knife.txt
parent185642650e142d9c7b7cc8b926b4fb7a456e9bde (diff)
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Update to new 002-1 map: Don't get used to it, I'm going to change again
This time, I want to delete 002-4. I'll move Nard to 002-3, Juliet and the drunkard to 002-1.
Diffstat (limited to 'npc/002-1/knife.txt')
-rw-r--r--npc/002-1/knife.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/002-1/knife.txt b/npc/002-1/knife.txt
index e8761bd44..a8d368e73 100644
--- a/npc/002-1/knife.txt
+++ b/npc/002-1/knife.txt
@@ -11,11 +11,11 @@
// 0 Default, not taken.
// 1 Knife taken.
-002-1,50,24,0 script #knife NPC_KNIVES,{
+002-1,31,28,0 script #knife NPC_KNIVES,{
.@q = getq(ShipQuests_Knife);
- if (.@q) close;
+ if (.@q) end;
- mesn "Narrator";
+ mesn l("Narrator");
mesc l("There are some old rusty knives on the table. Would you like to take one?");
next;
@@ -33,7 +33,7 @@ L_Give:
setq ShipQuests_Knife, 1;
getitem RustyKnife, 1;
- mesn "Narrator";
+ mesn l("Narrator");
mesc l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client.");
next;
mesc l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'.");