diff options
author | Alige <aligetmw@hotmail.fr> | 2012-07-05 23:57:13 +0200 |
---|---|---|
committer | Alige <aligetmw@hotmail.fr> | 2012-07-05 23:57:13 +0200 |
commit | 8b640ad6ef8be4b14ecdafc3fe2d12361790f2cf (patch) | |
tree | c78323eb953aee343dbef90b90528beb6c219a5d /npc/000-1/darlin.txt | |
parent | a331c42a1aefa771c8bd7daabe3dfac06f66eb4c (diff) | |
download | serverdata-8b640ad6ef8be4b14ecdafc3fe2d12361790f2cf.tar.gz serverdata-8b640ad6ef8be4b14ecdafc3fe2d12361790f2cf.tar.bz2 serverdata-8b640ad6ef8be4b14ecdafc3fe2d12361790f2cf.tar.xz serverdata-8b640ad6ef8be4b14ecdafc3fe2d12361790f2cf.zip |
Few english fixes in darlin.txt.
Diffstat (limited to 'npc/000-1/darlin.txt')
-rw-r--r-- | npc/000-1/darlin.txt | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/npc/000-1/darlin.txt b/npc/000-1/darlin.txt index 9097c73e7..1d1e695a1 100644 --- a/npc/000-1/darlin.txt +++ b/npc/000-1/darlin.txt @@ -2,7 +2,7 @@ // Authors:
// Reid
// Description:
-// Darlin discussion from 10meter tall mat.
+// Darlin discussion from 10 meters tall mat.
// Variable:
// ShipQuests_Darlin
// Values:
@@ -15,9 +15,9 @@ set @q, geta(ShipQuests, ShipQuests_Darlin);
if (@q > 0) goto l_QuestGiven;
- mesq l("HEY! EHOO!");
+ mesq l("HEY! HEY YOU!");
next;
- mesq l("DO YOU HEAR ME?");
+ mesq l("CAN YOU HEAR ME?");
next;
menu
@@ -34,7 +34,7 @@ next;
menu
- l("I feel better!"), -,
+ l("I do feel better!"), -,
l("Why don't you come down to talk?"), l_GoDown;
mes "";
@@ -44,9 +44,9 @@ mes "";
mesn;
- mesq l("I'M DOING FINE!");
+ mesq l("I AM DOING FINE!");
next;
- mesq l("SO, WHAT'S YOUR NAME?");
+ mesq l("SO, WHAT IS YOUR NAME?");
next;
menu
@@ -55,13 +55,13 @@ mes "";
mesn;
- mesq l("WHAT DID YOU SAID?");
+ mesq l("WHAT DID YOU SAY?");
next;
- mesq l("I DON'T UNDERSTAND!");
+ mesq l("I DO NOT UNDERSTAND!");
next;
menu
- l("I SAID SEE YOU LATER!"), l_Bye,
+ l("I SAID: SEE YOU LATER!"), l_Bye,
l("I said... WHY DON'T YOU COME DOWN TO TALK?"), l_GoDown,
l("I'm called") + " " + strcharinfo(0) + "!", -;
@@ -81,9 +81,9 @@ l_Menu: setcamnpc "Gugli";
mes "";
mesn;
- mesq l("OH LOOK THERE!");
+ mesq l("OH, LOOK THERE!");
next;
- mesq l("HE'S RIGHT IN THE BOTTOM OF THE SHIP, YOU CAN'T MISS HIM!!");
+ mesq l("HE IS AT THE FAR BOTTOM OF THE SHIP, YOU CAN'T MISS HIM!!");
restorecam;
close;
@@ -115,13 +115,13 @@ l_GoDown: menu
l("I'll look at it."), l_Bye,
- l("Ok, but Gugli needs my help first."), -;
+ l("Sure, but Gugli needs my help first."), -;
mes "";
mesn;
mesq l("IT'S OK, CREW TASKS ARE MUCH MORE IMPORTANT THAN CURIOSITY!");
next;
- mesq l("ANYWAY, MAYBE WHEN YOU ARE LOOKING FOR FOOD WITH GUGLI YOU'LL HAVE THE TIME TO LOOK AT THIS!");
+ mesq l("ANYWAY, MAYBE WHEN YOU ARE LOOKING FOR FOOD WITH GUGLI YOU WILL HAVE THE TIME TO LOOK AT THIS!");
close;
l_Bye:
@@ -135,13 +135,13 @@ l_Quit: l_QuestGiven:
mesq l("EHOO") + " " + strcharinfo(0) + "!";
next;
- mesq l("DID YOU FIND OUT WHAT THE LIGHT IS?");
+ mesq l("DID YOU FIND OUT WHAT THE LIGHT WAS?");
next;
menu
- l("I forgot where it was."), -,
+ l("I forgot where it was..."), -,
l("Yes, it's a chest."), l_Chest,
- l("Oh, it was nothing important!"), l_Nothing;
+ l("Oh, nothing important."), l_Nothing;
mes "";
mesn;
@@ -161,9 +161,9 @@ l_Nothing: l_Chest:
mes "";
mesn;
- mesq l("EXCUSE ME, BUT WHAT DID YOU SAY? SPEAK LOUDER!");
+ mesq l("SORRY, BUT WHAT DID YOU SAY? SPEAK LOUDER!");
next;
- mesq l("IF YOU FIND SOMETHING THEN IT'S GOOD!");
+ mesq l("IF YOU FIND SOMETHING, THEN IT'S GREAT!");
goto l_Menu;
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