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authorJesusaves <cpntb1@ymail.com>2020-05-27 19:24:58 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-27 19:24:58 -0300
commit8e4c6c6deca46a73028d54e2827839287267b86e (patch)
tree5c45d74768f7309738f7702bf810103b25695571 /db
parent8ed57bd404ae8145f255174f7f7711d74ef6c910 (diff)
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Ops, it should be -5% relative drop chance, not -10% >__>
This is experimental, if RNG starts again becoming a hell I'll comment this. Do note that unless you are farming things without any challenge, this will not harm you in any way.
Diffstat (limited to 'db')
-rw-r--r--db/re/level_penalty.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt
index 9e324df4c..729bdf1c2 100644
--- a/db/re/level_penalty.txt
+++ b/db/re/level_penalty.txt
@@ -61,11 +61,11 @@
// After 50 levels difference, drop rate starts getting nerfed... A tiny bit.
2,12,0,100
-2,12,-50,90
-2,12,-75,85
-2,12,-100,80
-2,12,-125,75
-2,12,-150,70
-2,12,-200,60
+2,12,-50,95
+2,12,-75,90
+2,12,-100,85
+2,12,-125,70
+2,12,-150,75
+2,12,-200,65
2,12,-250,50