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authorJesusaves <cpntb1@ymail.com>2018-12-30 10:33:55 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-30 10:33:55 -0200
commit6deec130fd99d34962734111b83bc26d8f5d48a3 (patch)
treeb3d810e8bcd2c45be75522077b730cc04f622ee7 /db
parent67c46dd927c0e28438963ce7945354c440df7daf (diff)
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Replacement on skill db. Let's see if anything breaks.
Diffstat (limited to 'db')
-rw-r--r--db/re/skill_db.conf30
1 files changed, 15 insertions, 15 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 6178dc92d..38c28fcb2 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -79,7 +79,7 @@
Element: "Element Type" (string) (Optional field - Default "Ele_Neutral")
(can be grouped by Levels)
Types: "Ele_Neutral", "Ele_Water", "Ele_Earth", "Ele_Fire", "Ele_Wind"
- "Ele_Poison", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead"
+ "Ele_Nature", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead"
"Ele_Weapon" - Uses weapon's element.
"Ele_Endowed" - Uses Endowed element.
"Ele_Random" - Uses random element.
@@ -1970,7 +1970,7 @@ skill_db: (
Enemy: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
SkillData2: {
Lv1: 15000
Lv2: 20000
@@ -1999,7 +1999,7 @@ skill_db: (
Friend: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
CastTime: 1500
AfterCastActDelay: 2000
FixedCastTime: 1000
@@ -4887,7 +4887,7 @@ skill_db: (
PartyOnly: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
NoDamage: true
}
@@ -4969,7 +4969,7 @@ skill_db: (
Place: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
NoDamage: true
}
@@ -5581,7 +5581,7 @@ skill_db: (
NPC: true
}
AttackType: "Magic"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
NoDamage: true
}
@@ -5994,7 +5994,7 @@ skill_db: (
NPC: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
},
{
Id: 189
@@ -11364,7 +11364,7 @@ skill_db: (
Self: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
NoDamage: true
}
@@ -15098,7 +15098,7 @@ skill_db: (
Lv3: "Ele_Earth"
Lv4: "Ele_Fire"
Lv5: "Ele_Wind"
- Lv6: "Ele_Poison"
+ Lv6: "Ele_Nature"
Lv7: "Ele_Holy"
Lv8: "Ele_Dark"
Lv9: "Ele_Ghost"
@@ -17215,7 +17215,7 @@ skill_db: (
NPC: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
SplashRange: 5
SkillInstances: 14
SkillData2: 60000
@@ -28328,7 +28328,7 @@ skill_db: (
Enemy: true
}
AttackType: "Magic"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
SplashArea: true
}
@@ -28483,7 +28483,7 @@ skill_db: (
Place: true
}
AttackType: "Magic"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
InterruptCast: true
CastTime: {
Lv1: 2300
@@ -33532,7 +33532,7 @@ skill_db: (
Enemy: true
}
AttackType: "Magic"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
DamageType: {
IgnoreElement: true
IgnoreDefense: true
@@ -34545,7 +34545,7 @@ skill_db: (
Enemy: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
CastTime: {
Lv1: 1000
Lv2: 1100
@@ -34608,7 +34608,7 @@ skill_db: (
Place: true
}
AttackType: "Weapon"
- Element: "Ele_Poison"
+ Element: "Ele_Nature"
SkillInstances: 1
CastTime: {
Lv1: 500