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authorJesusaves <cpntb1@ymail.com>2019-07-19 17:04:51 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-19 17:04:51 -0300
commitda4388affc8fa3414dafbbea2da15642cd495857 (patch)
treef9f73d38c8057df9a316fe5dc933474e6a66dcfe
parentddc3ea3200ede1dc20077059c02e564f77e21ff9 (diff)
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Remove old class skills, add new skill 20010 TMW2_SKILLPERMIT (unused)
-rw-r--r--db/re/skill_db.conf13
-rw-r--r--db/re/skill_tree.conf1
-rw-r--r--npc/003-0/luca.txt30
3 files changed, 18 insertions, 26 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 5b349c0ce..682cb9675 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -38424,17 +38424,8 @@ skill_db: (
},
{
Id: 20010
- Name: "MAGIC_WARRIOR"
- Description: "Magic Warrior"
- MaxLevel: 5
- SkillType: {
- Passive: true
- }
-},
-{
- Id: 20011
- Name: "WIZARD_MAGE"
- Description: "Wizard Mage"
+ Name: "TMW2_SKILLPERMIT"
+ Description: "Skill Permit"
MaxLevel: 5
SkillType: {
Passive: true
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index 47d863694..4bd4d4793 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -31,6 +31,7 @@ Human: {
NV_BASIC: 0
TMW2_FAKESKILL: 0
TMW2_FAKESKILL2: 0
+ TMW2_SKILLPERMIT: 0
TMW2_CRAFT: 0
TMW2_ANCIENTLANGUAGES: 0
TMW2_SPEECH: 0
diff --git a/npc/003-0/luca.txt b/npc/003-0/luca.txt
index 882ffeead..3c0fd60db 100644
--- a/npc/003-0/luca.txt
+++ b/npc/003-0/luca.txt
@@ -10,13 +10,13 @@
mesq l("I am the @@ master.", l("Magic Warriors"));
if (!MAGIC_LVL) goto L_NoMagic;
if (getskilllv(WIZARD_MAGE) && !is_admin()) close;
- if (getskilllv(MAGIC_WARRIOR) == 0) goto L_SignUp;
+ if (getskilllv(TMW2_SKILLPERMIT) == 0) goto L_SignUp;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 0) goto L_Tier2;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER >= 1) goto L_T2_S0;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 0) goto L_Tier2;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER >= 1) goto L_T2_S0;
// Sanity check
- if (getskilllv(MAGIC_WARRIOR) >= 1) {
+ if (getskilllv(TMW2_SKILLPERMIT) >= 1) {
mesn;
mesq l("The Warriors have three other subclasses:");
mesn lg("Paladin");
@@ -81,7 +81,7 @@ L_JoinReq:
L_Tier1Ok:
// The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1.
skill(SM_BASH,1,0);
- skill(MAGIC_WARRIOR,1,0);
+ skill(TMW2_SKILLPERMIT,1,0);
mes "";
mesn;
mesq l("Here, learn this awesome skill. It is on the skills tab. You can drag it to the shortcut list. Use it to protect people!");
@@ -199,21 +199,21 @@ L_T2_Fail:
close;
L_T2_S0:
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 1) goto L_T2_S1;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 1) goto L_T2_S1;
if (gettimetick(2) > QUEST_ELEVARTEMPO) goto L_T2_Fail;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 2) goto L_T2_S2;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 3) goto L_T2_S3;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 4) goto L_T2_S4;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 5) goto L_T2_S5;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 6) goto L_T2_S6;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER <= 9) goto L_T2_S7;
- if (getskilllv(MAGIC_WARRIOR) == 1 && MAGIC_LVL >= 2 && ST_TIER == 10) goto L_T2_Final;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 2) goto L_T2_S2;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 3) goto L_T2_S3;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 4) goto L_T2_S4;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 5) goto L_T2_S5;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 6) goto L_T2_S6;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER <= 9) goto L_T2_S7;
+ if (getskilllv(TMW2_SKILLPERMIT) == 1 && MAGIC_LVL >= 2 && ST_TIER == 10) goto L_T2_Final;
mesc l("Error, error, L_T2_S0 General Error, REPORT ME");
close;
L_T2_S1:
- //MAGIC_WARRIOR l("Magic Warriors") WIZARD_MAGE
+ //TMW2_SKILLPERMIT l("Magic Warriors") WIZARD_MAGE
mes "";
mesn;
mesq l("So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work.");
@@ -344,7 +344,7 @@ L_T2_S7:
L_T2_Final:
skill(NV_TRICKDEAD,1,0);
skill(SM_PROVOKE, 1, 0);
- addtoskill(MAGIC_WARRIOR,2,0);
+ addtoskill(TMW2_SKILLPERMIT,2,0);
getexp 40000, 0; // Yes, 40k experience points. Waw.
mesc l(".:: Congratulations! ::."), 2;
mesc l("You advanced your tier!"), 2;