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author | Jesusaves <cpntb1@ymail.com> | 2019-06-03 10:54:35 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-03 10:54:35 -0300 |
commit | bd1ac7157a01414946e69431b887934dcfea27fe (patch) | |
tree | 961ae1a81db5380a8ce3fcd6bdba04c1113c3915 | |
parent | a06c57388e479c660ef915cdc7619101344c2e0f (diff) | |
download | serverdata-bd1ac7157a01414946e69431b887934dcfea27fe.tar.gz serverdata-bd1ac7157a01414946e69431b887934dcfea27fe.tar.bz2 serverdata-bd1ac7157a01414946e69431b887934dcfea27fe.tar.xz serverdata-bd1ac7157a01414946e69431b887934dcfea27fe.zip |
Campaign will be harder though
-rw-r--r-- | npc/015-8-1/campaign.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt index 24c704c15..87a660324 100644 --- a/npc/015-8-1/campaign.txt +++ b/npc/015-8-1/campaign.txt @@ -4,4 +4,26 @@ // Description: // Sagratha Quest +015-8-1,49,38,0 script #SaggyDungeonCore NPC_HIDDEN,{ + // Not in instance, we don't care. + if (instance_id() < 0) + end; + + end; + +// There is no instance init +OnBegin: + // We're in an instance, ofc. But without player attached + initnpctimer; + end; + +OnTimer1000: + end; + +} + +// Dummy NPC to fire #SaggyDungeonCore when you get close to battle scene +015-8-1,49,38,0 script #SaggyDungeonFire NPC_HIDDEN,0,0,{ +end; +} |