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authorJesusaves <cpntb1@ymail.com>2019-03-01 17:22:19 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-01 17:22:19 -0300
commitb68e43387daa519cdf36b290e1eeafa27089bf42 (patch)
tree3ac222263efff52a7ec2d4822b43ee33d92c48ea
parent27add2af4e962568f5cda159af416632af17dfa6 (diff)
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Balance, tweak, Eternal Swamp utils, etc
-rw-r--r--conf/map/maps.conf1
-rw-r--r--db/map_index.txt139
-rw-r--r--npc/003-0/berserk.txt2
-rw-r--r--npc/009-1/guards.txt7
-rw-r--r--npc/011-3/_import.txt5
-rw-r--r--npc/011-3/_mobs.txt20
-rw-r--r--npc/011-3/_warps.txt4
-rw-r--r--npc/011-3/flood.txt10
-rw-r--r--npc/014-2/_import.txt1
-rw-r--r--npc/014-2/guards.txt17
-rw-r--r--npc/021-4/main.txt5
-rw-r--r--npc/_import.txt1
12 files changed, 137 insertions, 75 deletions
diff --git a/conf/map/maps.conf b/conf/map/maps.conf
index 498794660..ab9478e99 100644
--- a/conf/map/maps.conf
+++ b/conf/map/maps.conf
@@ -66,6 +66,7 @@ map_list: (
"010-2",
"011-1",
"011-2",
+ "011-3",
"012-1",
"012-2",
"012-3",
diff --git a/db/map_index.txt b/db/map_index.txt
index 0296ba89f..9fbd7deab 100644
--- a/db/map_index.txt
+++ b/db/map_index.txt
@@ -63,72 +63,73 @@
010-2 63
011-1 64
011-2 65
-012-1 66
-012-2 67
-012-3 68
-012-4 69
-012-5 70
-012-6 71
-012-7 72
-014-1 73
-014-2-1 74
-014-2 75
-014-3 76
-014-4 77
-014-5 78
-015-1 79
-015-2 80
-015-3 81
-015-4 82
-015-5 83
-015-6 84
-015-7 85
-016-1 86
-016-6 87
-016-7 88
-017-1 89
-017-2-1 90
-017-2-2 91
-017-2 92
-017-3 93
-017-4 94
-017-5 95
-017-6 96
-018-1-1 97
-018-1 98
-018-2-1 99
-018-2-2 100
-018-2-3 101
-018-2-4 102
-018-2 103
-018-3 104
-018-4-1 105
-018-4-2 106
-018-4 107
-018-5 108
-019-1-1 109
-019-1 110
-019-2 111
-019-3 112
-019-4-1 113
-019-4 114
-020-1 115
-020-2 116
-020-3 117
-020-4 118
-020-5 119
-021-1 120
-021-2 121
-021-3 122
-021-4 123
-022-1 124
-023-1 125
-023-2 126
-024-1 127
-boss 128
-botcheck 129
-sec_pri 130
-soren-2 131
-soren 132
-test 133
-testbg 134
+011-3 66
+012-1 67
+012-2 68
+012-3 69
+012-4 70
+012-5 71
+012-6 72
+012-7 73
+014-1 74
+014-2-1 75
+014-2 76
+014-3 77
+014-4 78
+014-5 79
+015-1 80
+015-2 81
+015-3 82
+015-4 83
+015-5 84
+015-6 85
+015-7 86
+016-1 87
+016-6 88
+016-7 89
+017-1 90
+017-2-1 91
+017-2-2 92
+017-2 93
+017-3 94
+017-4 95
+017-5 96
+017-6 97
+018-1-1 98
+018-1 99
+018-2-1 100
+018-2-2 101
+018-2-3 102
+018-2-4 103
+018-2 104
+018-3 105
+018-4-1 106
+018-4-2 107
+018-4 108
+018-5 109
+019-1-1 110
+019-1 111
+019-2 112
+019-3 113
+019-4-1 114
+019-4 115
+020-1 116
+020-2 117
+020-3 118
+020-4 119
+020-5 120
+021-1 121
+021-2 122
+021-3 123
+021-4 124
+022-1 125
+023-1 126
+023-2 127
+024-1 128
+boss 129
+botcheck 130
+sec_pri 131
+soren-2 132
+soren 133
+test 134
+testbg 135
diff --git a/npc/003-0/berserk.txt b/npc/003-0/berserk.txt
index 4f2b893a7..9c572aa16 100644
--- a/npc/003-0/berserk.txt
+++ b/npc/003-0/berserk.txt
@@ -75,7 +75,7 @@ L_Member:
countitem(RubyPowder) < (getskilllv(SM_BASH)+1)*2 ||
countitem(StrengthPotion) < (getskilllv(SM_BASH)+1)*2) goto L_Missing;
- delitem PiberriesInfusion, (getskilllv(SM_BASH)+1)*15;
+ delitem ManaPiouFeathers, (getskilllv(SM_BASH)+1)*15;
delitem CaveSnakeSkin, (getskilllv(SM_BASH)+1)*3;
delitem RubyPowder, (getskilllv(SM_BASH)+1)*2;
delitem StrengthPotion, (getskilllv(SM_BASH)+1)*2;
diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt
index bfa5942f5..7574fd07f 100644
--- a/npc/009-1/guards.txt
+++ b/npc/009-1/guards.txt
@@ -8,13 +8,14 @@
// The Monster King guild have a special menu
if (strcharinfo(2) == "Monster King") goto L_MKControl;
mesn;
- mesq l("Sorry! The monsters are gone, but this gate stays closed.");
+ mesq l("Halt! Beyond this gate, is the Great River and the Eternal Swamps.");
next;
mesn;
- mesq l("Past this way is the Great River and the Eternal Swamps. But the river flooded.");
+ mesq l("Was not it only flooded constantly, the graveyard is not too far. If you stray away from the path, you'll get lost.");
next;
mesn;
- mesq l("Various people already went missing. We are not allowing anyone to pass, not even GMs!");
+ mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", b(l("You won't be allowed to walk sideways, except to avoid a monster or two.")));
+ mesc l("If you try to walk west or east too much, you'll hit an \"invisible wall\" to prevent you from getting lost.");
if (GHQUEST)
GHQ_Assign(Snake, "Halinarzo");
end;
diff --git a/npc/011-3/_import.txt b/npc/011-3/_import.txt
new file mode 100644
index 000000000..b931fb109
--- /dev/null
+++ b/npc/011-3/_import.txt
@@ -0,0 +1,5 @@
+// Map 011-3: Eternal Swamps - Landbridge
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/011-3/_mobs.txt",
+"npc/011-3/_warps.txt",
+"npc/011-3/flood.txt",
diff --git a/npc/011-3/_mobs.txt b/npc/011-3/_mobs.txt
new file mode 100644
index 000000000..2b7eb0b88
--- /dev/null
+++ b/npc/011-3/_mobs.txt
@@ -0,0 +1,20 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 011-3: Eternal Swamps - Landbridge mobs
+011-3,39,205,19,14 monster Angry Red Scorpion 1130,20,100000,30000
+011-3,40,206,19,14 monster Fire Goblin 1067,20,100000,30000
+011-3,38,207,19,14 monster Old Snake 1199,5,100000,30000
+011-3,38,173,18,13 monster Sarracenus 1125,10,100000,30000
+011-3,37,175,18,13 monster Black Scorpion 1074,5,100000,30000
+011-3,39,174,18,13 monster Snake 1122,15,100000,30000
+011-3,39,144,19,11 monster Snake 1122,5,100000,30000
+011-3,38,144,19,11 monster Sarracenus 1125,5,100000,30000
+011-3,38,145,19,11 monster Desert Bandit 1124,5,100000,30000
+011-3,40,100,36,26 monster Fire Fairy 1183,15,100000,30000
+011-3,38,99,36,26 monster Bandit 1124,15,100000,30000
+011-3,36,102,36,26 monster Robin Bandit 1153,8,100000,30000
+011-3,37,56,24,14 monster Sea Slime 1093,5,100000,30000
+011-3,39,55,24,14 monster Red Mushroom 1042,5,100000,30000
+011-3,38,54,24,14 monster Grass Snake 1169,5,100000,30000
+011-3,38,32,19,7 monster Sea Slime 1093,5,100000,30000
+011-3,39,31,19,7 monster Tipiou 1016,3,900000,300000
+011-3,38,31,19,7 monster Vicious Squirrel 1187,5,100000,30000
diff --git a/npc/011-3/_warps.txt b/npc/011-3/_warps.txt
new file mode 100644
index 000000000..22caef9e6
--- /dev/null
+++ b/npc/011-3/_warps.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 011-3: Eternal Swamps - Landbridge warps
+011-3,37,20,0 warp #011-3_37_20 2,0,014-2,56,102
+011-3,37,221,0 warp #011-3_37_221 4,0,009-1,71,25
diff --git a/npc/011-3/flood.txt b/npc/011-3/flood.txt
new file mode 100644
index 000000000..2880e3504
--- /dev/null
+++ b/npc/011-3/flood.txt
@@ -0,0 +1,10 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Controls Eternal Swamps.
+// Contains functions to flood the map (hide the bridges - mask 1024)
+// Flood happens at random and causes BluePar to be spawn. Runs every 10 minutes.
+// At the 6th minute of an hour (6, 16, 26, 36, 46, 56)
+
+
diff --git a/npc/014-2/_import.txt b/npc/014-2/_import.txt
index 06d0056e7..9efb6ced4 100644
--- a/npc/014-2/_import.txt
+++ b/npc/014-2/_import.txt
@@ -2,5 +2,6 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/014-2/_mobs.txt",
"npc/014-2/_warps.txt",
+"npc/014-2/guards.txt",
"npc/014-2/mouboo.txt",
"npc/014-2/woodywife.txt",
diff --git a/npc/014-2/guards.txt b/npc/014-2/guards.txt
new file mode 100644
index 000000000..6216de67c
--- /dev/null
+++ b/npc/014-2/guards.txt
@@ -0,0 +1,17 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Access to Eternal Swamps
+
+014-2,41,56,0 script Guard Jennifer NPC_GUARD2,{
+ mesn;
+ mesc l("Beyond this bridge are the Eternal Swamps!");
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 5;
+ end;
+}
+
diff --git a/npc/021-4/main.txt b/npc/021-4/main.txt
index c6021f1e0..b543fef99 100644
--- a/npc/021-4/main.txt
+++ b/npc/021-4/main.txt
@@ -174,12 +174,13 @@ OnTimer2500:
.@y=mobcount("021-4", "Cindy#Outside::OnPetDeath");
if (.@y == 0 && .canfinish) {
$@CINDY_STATE=gettimetick(2)+60*rand(55,65)*rand(4,36); // It is way too random to I say how long it takes (220min ~ 39 hours)
- announce "021-4", "Nivalis: Cindy is now safe!",bc_all|bc_npc;
+ mapannounce "021-4", "Nivalis: Cindy is now safe!",bc_all|bc_npc;
areatimer "021-4", 20, 20, 100, 80, 10, "Cindy#Outside::OnReward";
goto L_CleanUp;
}
.wtime+=5;
- if (.wtime >= rand(90,120)+(.lifetime*rand(11,12))) {
+ .@bonus=(.lifetime/10)*10; // After the 10th round, it starts to spawn slower
+ if (.wtime >= rand(90,120)+.@bonus+(.lifetime*rand(11,12))) {
.wtime=0;
.lifetime+=1;
.@pl = getmapusers("021-4")+1;
diff --git a/npc/_import.txt b/npc/_import.txt
index 712af135a..e31047c40 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -65,6 +65,7 @@
@include "npc/010-2/_import.txt"
@include "npc/011-1/_import.txt"
@include "npc/011-2/_import.txt"
+@include "npc/011-3/_import.txt"
@include "npc/012-1/_import.txt"
@include "npc/012-2/_import.txt"
@include "npc/012-3/_import.txt"