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authorJesusaves <cpntb1@ymail.com>2020-07-28 22:59:05 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-28 22:59:05 -0300
commit279a4acb0a4a64a1e69154ef862b300473fd4145 (patch)
tree405e629521816383dc1127750eff4af1bb1b2769
parent7ec7411f6e631d69a3b2e1286d1e069138c3c860 (diff)
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Iced Water can now be used and will give you a break on the Volcano.
-rw-r--r--db/re/item_db.conf26
-rw-r--r--npc/003-3/malindou.txt9
-rw-r--r--npc/functions/dungeon.txt9
3 files changed, 35 insertions, 9 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index eed2c1959..50ba4598f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -4546,15 +4546,11 @@ item_db: (
Weight: 20
Refine: false
},
+// ID 816 is free
{
Id: 816
- AegisName: "IcedBottle"
- Name: "Iced Bottle"
- Type: "IT_ETC"
- Buy: 10000
- Sell: 500
- Weight: 20
- Refine: false
+ AegisName: "Item816"
+ Name: "Item 816"
},
{
Id: 817
@@ -16312,6 +16308,22 @@ item_db: (
getitem .@r[.@n], 1;
">
},
+{
+ Id: 8024
+ AegisName: "IcedBottle"
+ Name: "Iced Bottle"
+ Type: "IT_USABLE"
+ Buy: 10000
+ Sell: 500
+ Weight: 20
+ Refine: false
+ KeepAfterUse: false
+ Delay: 2000
+ Script: <"
+ // Gives you 5 extra minutes of cooldown
+ @coolio=max(gettimetick(2), @coolio)+300;
+ ">
+},
)
diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt
index b96bbc943..270fa50f7 100644
--- a/npc/003-3/malindou.txt
+++ b/npc/003-3/malindou.txt
@@ -591,6 +591,15 @@ OnInit:
debugmes "";
$UPDATE=1590616575;
}
+ // Current UPDATE value: Ter Jul 28 22:49:52 BRT 2020
+ // Tulimshar Volcano
+ if ($UPDATE < 1595987392) {
+ $UPDATE=1595987392;
+ ReplaceItemFromEveryPlayer(816, IcedBottle);
+ debugmes "";
+ debugmes "* Iced Water re-id";
+ debugmes "";
+ }
// This mensures Contributors Credits, and changes only during updates.
diff --git a/npc/functions/dungeon.txt b/npc/functions/dungeon.txt
index 0e83bed49..125420575 100644
--- a/npc/functions/dungeon.txt
+++ b/npc/functions/dungeon.txt
@@ -28,8 +28,13 @@ OnHeat:
}
// You are in a HEATMAP$, so suffer damage from heat
- percentheal -5, 0;
- addtimer2 5000, .name$+"::OnHeat";
+ if (@coolio > gettimetick(2))
+ percentheal -1, 0;
+ else
+ percentheal -5, 0;
+
+ // New tick (dies in 140~180 seconds)
+ addtimer2 rand2(7000, 9000), .name$+"::OnHeat";
end;
}