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path: root/npc/commands/event.txt
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function	script	GlobalEventMenu	{

    function rateManagement {
        clear;
        mes l("To get the current rate:");
        mes col("    @exprate", 7);
        next;
        mes l("To set the exp rate:");
        mes col("    @exprate ##Brate##b hours", 7);
        next;
        mes l("To reset back to normal:");
        mes col("    @exprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate
        next;
        return;
    }

    function dropManagement {
        clear;
        mes l("To get the current rate:");
        mes col("    @rates", 7);
        next;
        mes l("To set the drop rate:");
        mes col("    @droprate ##Brate##b hours", 7);
        next;
        mes l("To reset back to normal:");
        mes col("    @droprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate
        next;
        return;
    }

    function seasonManagement {
        clear;
        mes l("Current event: @@", $EVENT$);
        menu
            l("Disable event"), -,
            l("Enable Easter"), -,
            l("Enable Worker's Day"), -;

        switch (@menu)
        {
            case 1: set $EVENT$, ""; logmes "Disabled events.", LOGMES_ATCOMMAND;
                break;
            case 2: set $EVENT$, "Easter"; logmes "Enabled EASTER event.", LOGMES_ATCOMMAND; break;
            case 3:
                set $EVENT$, "Worker Day";
                logmes "Enabled WORKERS DAY event.", LOGMES_ATCOMMAND;
                /*
                addmonsterdrop(Snake, Pearl, 10);
                debugmes "Snakes are now dropping Pearls.";
               */
                break;
        }

        return;
    }

    do
    {
        clear;
        setnpcdialogtitle l("Event Management");
        mes l("This menu allows you to manage events and gives access to event-related tools.");
        mes "";
        mes l("What do you want to access?");

        select
            l("Experience Rate management"),
            l("Drop Rate management"),
            l("Change Season Event"),
            rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));

        //.@c = getarg(0,0) ? 2 : 1; // 1 = back to event menu, 2 = back to super menu

        switch (@menu)
        {
            case 1: rateManagement; break;
            case 2: dropManagement; break;
            case 3: seasonManagement; break;
            default: return;
        }

    } while (true);
}



-	script	@event	32767,{
    end;

OnCall:
    if (!is_gm()) {
        end;
    }

    GlobalEventMenu;
    closedialog;
    end;
}

-	script	@toevent	32767,{
    end;

OnCall:
    if (!$@GM_EVENT)
        dispbottom l("The mana bridge is closed at the moment.");
    else if (BaseLevel < 10)
        dispbottom l("You are not strong enough to survive this trip.");
    else if (readparam(Sp) != readparam(MaxSp))
        dispbottom l("You need all your mana to do this trip.");
    else if (readparam(Hp) != readparam(MaxHp))
        dispbottom l("You cannot be hurt to do this trip.");
    else if (getmapname() ~= "001-*")
        dispbottom l("You are already at the Mana Plane of Existence.");
    else if (getmapname() == "boss" || getmapname() == "sec_pri")
        dispbottom l("The Mana Plane is currently out of reach.");
    else
        warp "001-1", 235, 26;
    end;

OnInit:
    bindatcmd "event", "@event::OnCall", 99, 99, 0;
    bindatcmd "toevent", "@toevent::OnCall", 1, 99, 0;
}