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// TMW-2 Script.
// Authors:
// Saulc
// Description:
// A small note
005-2-1,41,33,0 script Note#saxsocave NPC_PAPER_NOTE,{
mesc l("I leave this basement that start to be too dangerous!");
.@q=getq(General_EasterEggs);
if (!(.@q & EE_SAXSO)) {
setq General_EasterEggs, .@q|EE_SAXSO;
dispbottom l("For finding an Easter Egg, you got Strange Coins!");
getitem StrangeCoin, 5;
}
close;
OnInit:
.distance = 2;
end;
}
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