summaryrefslogblamecommitdiff
path: root/db/re/item_db.conf
blob: dfe317e77df5693eed5b7563c23606b1d0da45a9 (plain) (tree)
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//================= Hercules Database =====================================
//=	   _   _					 _
//=	  | | | |				   | |
//=	  | |_| | ___ _ __ ___ _   _| | ___  ___
//=	  |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=	  | | | |  __/ | | (__| |_| | |  __/\__ \
//=	  \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2015  Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Items Database
//=========================================================================

item_db: (
//  Items Database
//
/******************************************************************************
 ************* Entry structure ************************************************
 ******************************************************************************
{
	// =================== Mandatory fields ===============================
	Id: ID						(int)
	AegisName: "Aegis_Name"	   (string)
	Name: "Item Name"			 (string)
	// =================== Optional fields
================================
	Type: Item Type			   (string, defaults to "IT_ETC")
	Buy: Buy Price				(int, defaults to Sell * 2)
	Sell: Sell Price			  (int, defaults to Buy / 2)
	Weight: Item Weight		   (int, defaults to 0)
	Atk: Attack				   (int, defaults to 0)
	Matk: Magical Attack		  (int, defaults to 0, ignored in pre-re)
	Def: Defense				  (int, defaults to 0)
	Range: Attack Range		   (int, defaults to 0)
	MinRange: Minimal Attack Range (int, defaults to 0)
	Slots: Slots				  (int, defaults to 0)
	Job: Job mask				 (int, defaults to all jobs = 0xFFFFFFFF)
	Upper: Upper mask			 (bitmask array, string or int, defaults to "ITEMUPPER_ALL")
	Gender: Gender				(string, defaults to "SEX_ANY")
	Loc: Equip location		   (bitmask array, string or int, required value for equipment)
	WeaponLv: Weapon Level		(int, defaults to 0)
	EquipLv: Equip required level (int, defaults to 0)
	EquipLv: [min, max]		   (alternative syntax with min / max level)
	Refine: Refineable			(boolean, defaults to true)
	DisableOptions: true/false	(boolean, defaults to false !!for equipments only!!) [Smokexyz]
	Subtype: Item Subtype		 (int, defaults to 0)
			W_FIST,	  ///< Bare hands
			W_DAGGER,	//1
			W_1HSWORD,   //2
			W_2HSWORD,   //3
			W_1HSPEAR,   //4
			W_2HSPEAR,   //5
			W_1HAXE,	 //6
			W_2HAXE,	 //7
			W_MACE,	  //8
			W_2HMACE,	//9
			W_STAFF,	 //10
			W_BOW,	   //11
			W_KNUCKLE,   //12
			W_MUSICAL,   //13
			W_WHIP,	  //14
			W_BOOK,	  //15
			W_KATAR,	 //16
			W_REVOLVER,  //17
			W_RIFLE,	 //18
			W_GATLING,   //19
			W_SHOTGUN,   //20
			W_GRENADE,   //21
			W_HUUMA,	 //22
			W_2HSTAFF,   //23
	ViewSprite: Sprite view ID	(int, defaults to 0)
	BindOnEquip: true/false	   (boolean, defaults to false)
	ForceSerial: true/false	   (boolean, defaults to false)
	BuyingStore: true/false	   (boolean, defaults to false)
	Delay: Delay to use item	  (int, defaults to 0)
	FloorLifeTime: Delay to remove item from ground (int, default flooritem_lifetime)
	KeepAfterUse: true/false	  (boolean, defaults to false)
	DropAnnounce: true/false	  (boolean, defaults to false)
	AllowPickup: true/false	   (boolean, defaults to true)
	Charm: true/false			 (boolean, defaults to false)
	MaxFloorOffset: [x, y]		(int, defaults to 8)
	MaxFloorOffset: offset		(int, defaults to 8)
	Identified: true/false		(boolean, default to true)
	RequiredStr: required strength (int, default to 0)
	RequiredAgi: required agility  (int, default to 0)
	RequiredVit: required vitality (int, default to 0)
	RequiredInt: required intellect (int, default to 0)
	RequiredDex: required dexterity (int, default to 0)
	RequiredLuk: required luck	 (int, default to 0)
	RequiredMaxHp: required max hp (int, default to 0)
	RequiredMaxSp: required max sp (int, default to 0)
	RequiredAtk: required attack   (int, default to 0)
	RequiredMAtkMin: required minimal magic attack (int, default to 0)
	RequiredMAtkMax: required maximum magic attack (int, default to 0)
	RequiredDef: required defence  (int, default to 0)
	RequiredMDef: required magic defence (int, default to 0)
	RequiredSkill: required skill (int, default to 0)
	UseEffect: effect if use/equip item success (int, default to -1)
	UseFailEffect: effect if use/equip item failed (int, default to -1)
	UnequipEffect: effect if unequip item success (int, default to -1)
	UnequipFailEffect: effect if unequip item failed (int, default to -1)
	Trade: {					  (defaults to no restrictions)
		override: GroupID			 (int, defaults to 100)
		nodrop: true/false			(boolean, defaults to false)
		notrade: true/false		   (boolean, defaults to false)
		partneroverride: true/false   (boolean, defaults to false)
		noselltonpc: true/false	   (boolean, defaults to false)
		nocart: true/false			(boolean, defaults to false)
		nostorage: true/false		 (boolean, defaults to false)
		nogstorage: true/false		(boolean, defaults to false)
		nomail: true/false			(boolean, defaults to false)
		noauction: true/false		 (boolean, defaults to false)
	}
	Nouse: {					  (defaults to no restrictions)
		override: GroupID			 (int, defaults to 100)
		sitting: true/false		   (boolean, defaults to false)
	}
	Stack: [amount, type]		 (int, defaults to 0)
	Sprite: SpriteID			  (int, defaults to 0)
	Script: <"
		Script
		(it can be multi-line)
	">
	OnEquipScript: <" OnEquip Script (can also be multi-line) ">
	OnUnequipScript: <" OnUnequip Script (can also be multi-line) ">
	OnDropScript: <" OnDrop Script (can also be multi-line) ">
	OnTakeScript: <" OnTake Script (can also be multi-line) ">
	OnInsertCardScript: <" OnInsert card Script (can also be multi-line) ">
	AllowCards: {
		idNUM: amount		 (NUM is id number, amount is amount)
	}
	AllowAmmo: {
		idNUM: something	  (NUM is id number)
	}
},
******************************************************************************/
/*
501	 699		 = Usable Items
700	 999		 = Generic Items
1000	1149		= Necklaces
1150	1299		= Charms
1300	1799		= Chest Armors
1800	1999		= Boots
2000	2199		= Gloves
2200	2499		= Pants
2500	2699		= Rings
2700	2899		= Shields
2900	3199		= Head Gears
3200	3499		= Neck Armors
3500	3999		= Melee Weapons
4000	4999		= Pets
5000	5999		= Cards
6000	6499		= Ranged Weapons
6500	6999		= Ammo
7000	7399		= Magical Weapons (MAtk weapons)
7400	9999		= Others
*/
{
	Id: 501
	AegisName: "Acorn"
	Name: "Acorn"
	Type: "IT_HEALING"
	Buy: 20
	Sell: 7
	Weight: 3
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		if (@useType == 1) {
			getmapxy(.@map$, .@x, .@y, 0);
			if (rand(1,10) != 3) {
				monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
				$TREE_PLANTED+=+1;
				callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2);
			} else {
				monster(.@map$, .@x, .@y, l("Not An Oak"), SpringSquirrel, 1);
			}
		} else {
			callfunc("ItHeal2", 0, 1);
		}
	">
},
{
	Id: 502
	AegisName: "Bread"
	Name: "Bread"
	Type: "IT_HEALING"
	Buy: 46
	Sell: 17
	Weight: 25
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		//sc_start SC_INCATKRATE, 10000, 100;
		callfunc("ItHeal2", 1, 2);
	">
},
{
	Id: 503
	AegisName: "Fungus"
	Name: "Fungus"
	Type: "IT_HEALING"
	Buy: 45
	Sell: 15
	Weight: 8
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		sc_end SC_POISON;
		callfunc("ItHeal2", 1, 3);
	">
},
{
	Id: 504
	AegisName: "Cheese"
	Name: "Cheese"
	Type: "IT_HEALING"
	Buy: 55
	Sell: 17
	Weight: 3
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 3);
	">
},
{
	Id: 505
	AegisName: "PiouLegs"
	Name: "Piou Legs"
	Type: "IT_HEALING"
	Buy: 15
	Sell: 5
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 1);
	">
},
{
	Id: 506
	AegisName: "LettuceLeaf"
	Name: "Lettuce Leaf"
	Type: "IT_HEALING"
	Buy: 30
	Sell: 10
	Weight: 1
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 1);
	">
},
{
	Id: 507
	AegisName: "Piberries"
	Name: "Piberries"
	Type: "IT_HEALING"
	Buy: 20
	Sell: 9
	Weight: 2
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 3);
	">
},
{
	Id: 508
	AegisName: "SeaDrops"
	Name: "Sea Drops"
	Type: "IT_HEALING"
	Buy: 6
	Sell: 2
	Weight: 4
	Refine: false
	UseEffect: "EFFECT_HEAL"
	Script: <"
		if (rand(10000) < 1000)
			sc_start SC_POISON, 7000, 0;
		callfunc("ItHeal2", 1, 2);
	">
},
{
	Id: 509
	AegisName: "Aquada"
	Name: "Aquada"
	Type: "IT_HEALING"
	Buy: 120
	Sell: 42
	Weight: 16
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 5);
	">
},
{
	Id: 510
	AegisName: "PinkBlobime"
	Name: "Pink Blobime"
	Type: "IT_HEALING"
	Buy: 10
	Sell: 4
	Weight: 10
	Refine: false
	UseEffect: "EFFECT_HEAL"
	Script: <"
		sc_start2 SC_POISON, 1, 30, 3333;
		callfunc("ItHeal2", 0, 2);
	">
},
{
	Id: 511
	AegisName: "PurpleBlobime"
	Name: "Purple Blobime"
	Type: "IT_HEALING"
	Buy: 20
	Sell: 7
	Weight: 10
	Refine: false
	UseEffect: "EFFECT_HEAL"
	Script: <"
		sc_start2 SC_POISON, 1, 30, 6666;
		callfunc("ItHeal2", 0, 3);
	">
},
{
	Id: 512
	AegisName: "HalfCroconut"
	Name: "Half Croconut"
	Type: "IT_HEALING"
	Buy: 75
	Sell: 26
	Weight: 38
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 513
	AegisName: "Croconut"
	Name: "Croconut"
	Type: "IT_USABLE"
	Buy: 100
	Sell: 35
	Weight: 80
	Refine: false
	Script: <"
		doevent "Croconut::OnUse";
	">
},
{
	Id: 514
	AegisName: "CaramelCandy"
	Name: "Caramel Candy"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 3
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 0;
		@rarity=1;
		if ($@SEASON == WINTER) {
			@rarity = 10;
		}
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 515
	AegisName: "Plushroom"
	Name: "Plushroom"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 5
	Weight: 7
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 15, SC_ATTHASTE_POTION1, 5);
		callfunc("ItHeal", 3, 30, 60);
	">
},
{
	Id: 516
	AegisName: "PumpkishJuice"
	Name: "Pumpkish Juice"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 5
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 4, 30, 50);
	">
},
{
	Id: 517
	AegisName: "DeliciousCookie"
	Name: "Delicious Cookie"
	Type: "IT_ARMOR"
	Buy: 30
	Sell: 10
	Weight: 2
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 518
	AegisName: "UrchinMeat"
	Name: "Urchin Meat"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 18
	Weight: 1
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 8);
	">
},
{
	Id: 519
	AegisName: "EasterEgg"
	Name: "Easter Egg"
	Type: "IT_HEALING"
	Buy: 100
	Sell: 20
	Weight: 10
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 3;
		@rarity=2;
		if ($EVENT$ == "Easter") {
			@rarity=6;
			callfunc("SC_Bonus", 10, SC_INCHIT, 10);
		}
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 520
	AegisName: "PiberriesInfusion"
	Name: "Piberries Infusion"
	Type: "IT_HEALING"
	Buy: 140
	Sell: 47
	Weight: 15
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 2);
	">
},
{
	Id: 521
	AegisName: "FatesPotion"
	Name: "Fates Potion"
	Type: "IT_HEALING"
	Buy: 250
	Sell: 84
	Weight: 17
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 4);
	">
},
{
	Id: 522
	AegisName: "ClothoLiquor"
	Name: "Clotho Liquor"
	Type: "IT_HEALING"
	Buy: 600
	Sell: 200
	Weight: 16
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 6);
	">
},
{
	Id: 523
	AegisName: "LachesisBrew"
	Name: "Lachesis Brew"
	Type: "IT_HEALING"
	Buy: 1000
	Sell: 330
	Weight: 14
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 8);
	">
},
{
	Id: 524
	AegisName: "AtroposMixture"
	Name: "Atropos Mixture"
	Type: "IT_HEALING"
	Buy: 2450
	Sell: 815
	Weight: 15
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 10);
	">
},
{
	Id: 525
	AegisName: "ElixirOfLife"
	Name: "Elixir Of Life"
	Type: "IT_HEALING"
	Buy: 50000
	Sell: 500
	Weight: 20
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		sc_end SC_STONE;
		sc_end SC_FREEZE;
		sc_end SC_STUN;
		sc_end SC_SLEEP;
		sc_end SC_POISON;
		sc_end SC_CURSE;
		sc_end SC_SILENCE;
		sc_end SC_CONFUSION;
		sc_end SC_BLIND;
		sc_end SC_BLOODING; // FIXME: Failing?
		sc_end SC_DPOISON;
		sc_end SC_FEAR;
		sc_end SC_COLD;
		sc_end SC_BURNING;
		sc_end SC_DEEP_SLEEP;
		sc_end SC_DEC_AGI;
		sc_end SC_FROSTMISTY;
		sc_end SC_VENOMBLEED;
		sc_end SC_HALT_REGENERATION;
		percentheal 100, 100;
		callfunc("SC_Bonus", 180, SC_KAIZEL, 1); // Revives with 1% HP if you die
		// Protects you for 30 seconds from map ailments
		@coolio=max(gettimetick(2), @coolio)+30;
		@sickio=max(gettimetick(2), @sickio)+30;
		@purifio=max(gettimetick(2), @purifio)+30;
		@bleedio=max(gettimetick(2), @bleedio)+30;
	">
},
{
	Id: 526
	AegisName: "IronShovel"
	Name: "Iron Shovel"
	Type: "IT_USABLE"
	Buy: 5000
	Sell: 750
	Weight: 210
	Refine: false
	KeepAfterUse: true
	Script: <"
		if (@useType == 1) {
			doevent "Shovel::OnBury";
		} else {
			doevent "Shovel::OnDig";
		}
	">
},
{
	Id: 527
	AegisName: "SteelShovel"
	Name: "Steel Shovel"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 10000
	Weight: 210
	Refine: false
	KeepAfterUse: true
	Script: <"
		if (@useType == 1) {
			doevent "Shovel::OnBury";
		} else {
			doevent "Shovel::OnDig";
		}
	">
},
{
	Id: 528
	AegisName: "Manana"
	Name: "Manana"
	Type: "IT_HEALING"
	Buy: 100
	Sell: 35
	Weight: 10
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 2);
	">
},
{
	Id: 529
	AegisName: "Curshroom"
	Name: "Curshroom"
	Type: "IT_HEALING"
	Buy: 150
	Sell: 25
	Weight: 10
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 30, SC_INCATKRATE, 10);
		//callfunc("SC_Bonus", 30, SC_ATTHASTE_POTION1, 5);
		sc_end SC_POISON;
		callfunc("ItHeal2", 1, 9);
	">
},
{
	Id: 530
	AegisName: "Carrot"
	Name: "Carrot"
	Type: "IT_HEALING"
	Buy: 300
	Sell: 80
	Weight: 3
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 1;
		@rarity=3;
		if ($EVENT$ == "Easter" || $EVENT$ == "Valentine") {
			@rarity=9;
		}
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 531
	AegisName: "RedPlushWine"
	Name: "Red Plush Wine"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 110
	Weight: 10
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@taste = 25;
		@Alcohol = 16;
		doevent "alcohol_sc::OnUse";
	">
},
{
	Id: 532
	AegisName: "DwarvenSake"
	Name: "Dwarven Sake"
	Type: "IT_HEALING"
	Buy: 800
	Sell: 220
	Weight: 14
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@taste = 50;
		@Alcohol = 25;
		doevent "alcohol_sc::OnUse";
	">
},
{
	Id: 533
	AegisName: "CrazyRum"
	Name: "Crazy Rum"
	Type: "IT_HEALING"
	Buy: 1600
	Sell: 440
	Weight: 25
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@taste = 70;
		@Alcohol = 40;
		doevent "alcohol_sc::OnUse";
	">
},
{
	Id: 534
	AegisName: "WhiskeyAle"
	Name: "Whiskey Ale"
	Type: "IT_HEALING"
	Buy: 3200
	Sell: 880
	Weight: 55
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@taste = 100;
		@Alcohol = 70;
		doevent "alcohol_sc::OnUse";
	">
},
{
	Id: 535
	AegisName: "JesusalvaGrimorium"
	Name: "Jesusaves's Grimorium"
	Type: "IT_USABLE"
	Buy: 64000
	Sell: 1
	Weight: 25
	KeepAfterUse: true
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		doevent "#Book-JGrimorium::OnUse";
	">
},
{
	Id: 536
	AegisName: "PetcaringGuide"
	Name: "Fluffy Animals who Love Their Owners"
	Type: "IT_USABLE"
	Buy: 70
	Sell: 10
	Weight: 20
	KeepAfterUse: true
	Script: <"
		doevent "#Book-Petcaring::OnUse";
	">
},
{
	Id: 537
	AegisName: "BookOfLaws"
	Name: "The Book of Laws"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 10
	KeepAfterUse: true
	Refine: false
	Script: <"
		doevent "@rules::OnUseBook";
	">
},
{
	Id: 538
	AegisName: "FishingGuideVolI"
	Name: "Fishing Guide Vol. I"
	Type: "IT_USABLE"
	Buy: 60
	Sell: 10
	Weight: 30
	KeepAfterUse: true
	Refine: false
	Script: <"
		doevent "#Book-Fishing1::OnUse";
	">
},
{
	Id: 539
	AegisName: "RoastedMaggot"
	Name: "Roasted Maggot"
	Type: "IT_HEALING"
	Buy: 110
	Sell: 55
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 3);
	">
},
{
	Id: 540
	AegisName: "RedApple"
	Name: "Red Apple"
	Type: "IT_HEALING"
	Buy: 99
	Sell: 8
	Weight: 5
	Refine: false
	Delay: 400
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 541
	AegisName: "CactusPotion"
	Name: "Cactus Potion"
	Type: "IT_HEALING"
	Buy: 70
	Sell: 35
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 542
	AegisName: "CactusDrink"
	Name: "Cactus Drink"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 3);
	">
},
{
	Id: 543
	AegisName: "ApanaCake"
	Name: "Apana Cake"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 10
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 3, 9, 5);
	">
},
{
	Id: 544
	AegisName: "Beer"
	Name: "Beer"
	Type: "IT_HEALING"
	Buy: 195
	Sell: 55
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@taste = 10;
		@Alcohol = 7;
		doevent "alcohol_sc::OnUse";
	">
},
{
	Id: 545
	AegisName: "Blueberries"
	Name: "Blueberries"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 0;
		@rarity=1;
		if ($EVENT$ == "SPRING") {
			@rarity=10;
		}
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 546
	AegisName: "Candy"
	Name: "Candy"
	Type: "IT_HEALING"
	Buy: 75
	Sell: 25
	Weight: 1
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 0, 2);
	">
},
{
	Id: 547
	AegisName: "BottleOfSeaWater"
	Name: "Bottle Of Sea Water"
	Type: "IT_HEALING"
	Buy: 80
	Sell: 35
	Weight: 70
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
		if (rand(1,8) != 4)
			getitem EmptyBottle, 1;
	">
},
{
	Id: 548
	AegisName: "CandyCane"
	Name: "Candy Cane"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 0, 4);
	">
},
{
	Id: 549
	AegisName: "Cherry"
	Name: "Cherry"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 550
	AegisName: "CherryCake"
	Name: "Cherry Cake"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 4);
	">
},
{
	Id: 551
	AegisName: "ChickenLeg"
	Name: "Chicken Leg"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 65
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 5);
	">
},
{
	Id: 552
	AegisName: "ChocolateMouboo"
	Name: "Chocolate Mouboo"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 5, rand(1,8));
	">
},
{
	Id: 553
	AegisName: "GingerBreadMan"
	Name: "Ginger Bread Man"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 20
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 0;
		@rarity=4;
		if ($@SEASON == WINTER) {
			@rarity=10;
		}
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 554
	AegisName: "GoldenApple"
	Name: "Golden Apple"
	Type: "IT_HEALING"
	Buy: 50000
	Sell: 5000
	Weight: 7
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		// Gives you 5 extra minutes of cooldown
		@bleedio=max(gettimetick(2), @bleedio)+300;
		@delay = rand(30,90);
		@type = 4;
		@rarity=6;
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 555
	AegisName: "JarOfBlood"
	Name: "Jar Of Blood"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 556
	AegisName: "JellyBeans"
	Name: "Jelly Beans"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 0, 4);
	">
},
{
	Id: 557
	AegisName: "RecipeBook"
	Name: "Recipe Book"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 20
	KeepAfterUse: true
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		doevent "#RecipeBook::OnUse";
	">
},
{
	Id: 558
	AegisName: "Mashmallow"
	Name: "Mashmallow"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 0, 7);
	">
},
{
	Id: 559
	AegisName: "Milk"
	Name: "Milk"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 560
	AegisName: "Orange"
	Name: "Orange"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 3, 75, 120);
	">
},
{
	Id: 561
	AegisName: "OrangeCupcake"
	Name: "Orange Cupcake"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 2, 200, 400);
	">
},
{
	Id: 562
	AegisName: "Pear"
	Name: "Pear"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 563
	AegisName: "Honey"
	Name: "Honey"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 564
	AegisName: "PumpkinJuice"
	Name: "Pumpkin Juice"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 565
	AegisName: "PumpkinSeed"
	Name: "Pumpkin Seed"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 2);
	">
},
{
	Id: 566
	AegisName: "BigPumpkinSeed"
	Name: "Big Pumpkin Seed"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 3);
	">
},
{
	Id: 567
	AegisName: "SkullBloodyMug"
	Name: "Skull Bloody Mug"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 3, 4);
	">
},
{
	Id: 568
	AegisName: "DeathPotion"
	Name: "Death Potion"
	Type: "IT_USABLE"
	Buy: 5000
	Sell: 250
	Weight: 25
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc "die";
	">
},
{
	Id: 569
	AegisName: "SmallMushroom"
	Name: "Small Mushroom"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 5);
	">
},
{
	Id: 570
	AegisName: "MoubooSteak"
	Name: "Mouboo Steak"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 65
	Weight: 75
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 5);
	">
},
{
	Id: 571
	AegisName: "TonoriDelight"
	Name: "Tonori Delight"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 20
	Weight: 2
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 3;
		@rarity=2;
		.@val=rand(32,96);
		// Re-roll
		if (.@val > 64)
			.@val=rand(32,96);
		itemheal 0, .@val;
		callfunc("SC_Bonus", 10, SC_ATTHASTE_POTION1, 3);
		doevent "rand_sc_heal::OnUse";
	">
},
{
	Id: 572
	AegisName: "XmasCake"
	Name: "Xmas Cake"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 100;
		@max = 400;
		if ($EVENT$ == "Christmas") {
			@min=300;
			@max=1200;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 573
	AegisName: "XmasCandyCane"
	Name: "Xmas Candy Cane"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 18
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 80;
		@max = 350;
		if ($EVENT$ == "Christmas") {
			@min=240;
			@max=1050;
		}
		@delay = 4;
		@type = 1;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 574
	AegisName: "ZombieNachos"
	Name: "Zombie Nachos"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 1);
	">
},
{
	Id: 583
	AegisName: "ChocolateBiscuit"
	Name: "Chocolate Biscuit"
	Type: "IT_HEALING"
	Buy: 50
	Sell: 25
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 9);
	">
},
{
	Id: 584
	AegisName: "ChocolateBar"
	Name: "Chocolate Bar"
	Type: "IT_HEALING"
	Buy: 90
	Sell: 40
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 0, 9);
	">
},
{
	Id: 585
	AegisName: "CaveSnakeEgg"
	Name: "Cave Snake Egg"
	Type: "IT_HEALING"
	Buy: 100
	Sell: 50
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 4);
	">
},
{
	Id: 586
	AegisName: "SmokeGrenade"
	Name: "SmokeGrenade"
	Type: "IT_USABLE"
	Buy: 700
	Sell: 350
	Weight: 40
	Refine: false
	Delay: 500
	UseEffect: "FX_SMOKEBOMB"
	Script: <"
	callfunc "areasc", 3, 800+(BaseLevel*30), SC_SLEEP, BL_MOB;
	//itemskill AS_CLOAKING,1,1;
	//itemskill SM_MAGNUM,1;
	// Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work?
	//itemskill(, 1, 1);
	">
},
{
	Id: 587
	AegisName: "BugLeg"
	Name: "Bug Leg"
	Type: "IT_HEALING"
	Buy: 30
	Sell: 10
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 1, 8, 14);
	">
},
{
	Id: 588
	AegisName: "Toothbrush"
	Name: "Toothbrush"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 1
	KeepAfterUse: false
	Refine: false
	Trade: {
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: false
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all;
		.@r=rand(1,5);
		if (.@r % 2 == 1)
			getitem StrangeCoin, 10;
		else
			getitem BronzeGift, 1;
	">
},
{
	Id: 589
	AegisName: "BronzeGift"
	Name: "Bronze Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 25
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, SharpKnife, RedApple, Cheese, Aquada, BronzeGladius, Aquada, Lockpicks, IronAmmoBox, ArrowAmmoBox, ElixirOfLife;
		.@n=rand(getarraysize(.@r));

		if (.@n > 3)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(5,10);
	">
},
{
	Id: 590
	AegisName: "SilverGift"
	Name: "Silver Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 45
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, SnakeEgg, StrengthPotion, HastePotion, Dagger, Wurtzite, RedPlushWine, MoubooSteak, IronOre, CelestiaTea, CursedAmmoBox, IronAmmoBox, SilverRing;
		.@n=rand(getarraysize(.@r));

		if (.@n > 4)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(9,21);
	">
},
{
	Id: 591
	AegisName: "GoldenGift"
	Name: "Golden Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 65
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, StrangeCoin, StrangeCoin, CasinoCoins, IronIngot, SaxsoKey, GoldenApple, GoldenRing, GoldOre, Graphene, PoisonAmmoBox, CursedAmmoBox, MercBoxA, AncientBlueprint, HeadHood, SacredLifePotion, SacredManaPotion;
		.@n=rand(getarraysize(.@r));

		if (.@n > 2)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(20,40);
	">
},
{
	Id: 592
	AegisName: "PrismGift"
	Name: "Prism Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 85
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, StrangeCoin, StrangeCoin, IronIngot, CopperIngot, TinIngot, SilverIngot, GoldIngot, PlatinumOre, IridiumOre, TitaniumOre, LeadOre, FourLeafClover, MercBoxB, MercBoxC, ThornAmmoBox, PoisonAmmoBox, PolishedDiamond, PolishedRuby, PolishedEmerald, PolishedSapphire, PolishedAmethyst, PolishedTopaz, SacredLifePotion, SacredManaPotion, SacredImmortalityPotion, AncientBlueprint, ArcmageBoxset, MysteriousFruit, MercBoxD, MercBoxE;
		.@n=rand(getarraysize(.@r));

		if (.@n > 1)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(40,60);
	">
},
{
	Id: 593
	AegisName: "SupremeGift"
	Name: "Supreme Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 115
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, Googles, BlueManaPearl, BlackPearl, Bloodstone, LavaManaPearl, SaviorBlueprint, DivineApple, BowlerHat, Butterfly, BoneAmmoBox, CrystallizedMaggot, MylarinDust, MercBoxDD, MercBoxE, MysteriousFruit, MercBoxEE;
		.@n=rand(getarraysize(.@r));

		if (.@n > 2)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(67,88);
	">
},
{
	Id: 594
	AegisName: "DesertTablet"
	Name: "Desert Tablet"
	Type: "IT_USABLE"
	Buy: 90000
	Sell: 10000
	Weight: 860
	// For the moment yes, but will be removed when quest is released
	KeepAfterUse: true
	Refine: false
	Script: <"
		dispbottom l("Impossible to read.");
	">
},
{
	Id: 595
	AegisName: "BottleOfDivineWater"
	Name: "Bottle Of Divine Water"
	Type: "IT_HEALING"
	Buy: 500
	Sell: 50
	Weight: 69
	Refine: false
	Delay: 400
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@type = 1;
		@rarity=10;
		// Effect up on Aeros
		getmapxy(.@ma$,.@xa,.@ya,0);
		if (strpos(.@ma$, "001-") >= 0)
			@type=3;
		doevent "rand_sc_heal::OnUse";
		getitem EmptyBottle, 1;
	">
},
{
	Id: 596
	AegisName: "BottleOfTonoriWater"
	Name: "Bottle Of Tonori Water"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 70
	Weight: 70
	Refine: false
	Delay: 450
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 3, 180, 800);
		if (rand(1,7) != 4)
			getitem EmptyBottle, 1;
	">
},
{
	Id: 597
	AegisName: "ChocolateBunny"
	Name: "Chocolate Bunny"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 100
	Weight: 96
	Refine: false
	Delay: 800
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 6);
	">
},
{
	Id: 598
	AegisName: "DivineApple"
	Name: "Divine Apple"
	Type: "IT_HEALING"
	Buy: 40000
	Sell: 10000
	Weight: 16
	Refine: false
	Delay: 100
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 7);
	">
},
{
	Id: 599
	AegisName: "SnakeEgg"
	Name: "Snake Egg"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 70
	Weight: 8
	Refine: false
	Delay: 800
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 5);
	">
},
{
	Id: 600
	AegisName: "MountainSnakeEgg"
	Name: "Moutain Snake Egg"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 80
	Weight: 9
	Refine: false
	Delay: 800
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 6);
	">
},
{
	Id: 601
	AegisName: "Chagashroom"
	Name: "Chagashroom"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 13
	Weight: 7
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		// SC_PLUSATTACKPOWER is not caught by client but works.
		// SC_STRUP is caught by client, but raises STR in a weird way.
		// SC_INCATKRATE works best of all ^.^
		callfunc("SC_Bonus", 15, SC_PLUSATTACKPOWER, 5);
		callfunc("ItHeal", 3, 30, 60);
	">
},
{
	Id: 602
	AegisName: "PinkieLeg"
	Name: "Pinkie Leg"
	Type: "IT_HEALING"
	Buy: 35
	Sell: 15
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 6, 45, 75);
	">
},
{
	Id: 603
	AegisName: "HastePotion"
	Name: "Haste Potion"
	Type: "IT_USABLE"
	Buy: 820
	Sell: 240
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 120, SC_ATTHASTE_POTION1, 30);
	">
},
{
	Id: 604
	AegisName: "StrengthPotion"
	Name: "Strength Potion"
	Type: "IT_USABLE"
	Buy: 820
	Sell: 240
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 120, SC_PLUSATTACKPOWER, 30);
	">
},
{
	Id: 605
	AegisName: "BottleOfSewerWater"
	Name: "Bottle Of Sewer Water"
	Type: "IT_HEALING"
	Buy: 40
	Sell: 20
	Weight: 65
	Refine: false
	Delay: 450
	UseEffect: "EFFECT_HEAL"
	Script: <"
		// Read the documentation, Saulc
		// Example:
		// 		This will poison the invoking character for 10 minutes at 50% chance.
		// 		sc_start(SC_POISON, 600000, 0, 5000);
		// Usage:
		//		sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}})
		sc_start SC_POISON, 9000, 0, 3200;
		callfunc("ItHeal", 3, 18, 40);
		getitem EmptyBottle, 1;
	">
},
{
	Id: 606
	AegisName: "PirateTreasureMap"
	Name: "Pirate Treasure Map"
	Type: "IT_USABLE"
	Buy: 450000
	Sell: 5000
	Weight: 14
	KeepAfterUse: true
	Refine: false
	Script: <"
		dispbottom ("Illegible. We should ask a pirate about this.");
		callfunc "compareandsetq", HurnscaldQuest_PirateCave, 0, 1;
	">
},
{
	Id: 607
	AegisName: "MysteriousBottle"
	Name: "Mysterious Bottle"
	Type: "IT_USABLE"
	Buy: 500
	Sell: 100
	Weight: 25
	KeepAfterUse: false
	Refine: false
	Script: <"
		//					 0	   	1			   2			3				4		 	  5			   6		  7			 8				 9			  10		  11		 12			   13		  14		  15
		setarray .@r, StrangeCoin, SilkCocoon, MushroomSpores, RattoTeeth, BottleOfSeaWater, SpellBookPage, SpellBookPage, AncientBlueprint, SpellBookPage, PirateTreasureMap, TreasureKey, GrassCarp, CottonCloth, CasinoCoins, CrazyRum, Pearl;
		.@n=rand(getarraysize(.@r));

		if (.@n > 3)
			getitem .@r[.@n], 1;
		else
			getitem .@r[.@n], rand(1,3);
	">
},
{
	Id: 608
	AegisName: "CelestiaTea"
	Name: "Celestia Tea"
	Type: "IT_HEALING"
	Buy: 28000
	Sell: 60
	Weight: 20
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		percentheal -50, 100;
		itemheal -1, 0;
	">
},
{
	Id: 609
	AegisName: "CactusCocktail"
	Name: "Cactus Cocktail"
	Type: "IT_HEALING"
	Buy: 300
	Sell: 3
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 90;
		@max = 260;
		if ($@SEASON == SUMMER) {
			@min = 270;
			@max = 780;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 610
	AegisName: "AppleCocktail"
	Name: "Apple Cocktail"
	Type: "IT_HEALING"
	Buy: 300
	Sell: 5
	Weight: 13
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 130;
		@max = 307;
		if ($@SEASON == SUMMER) {
			@min = 390;
			@max = 921;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 611
	AegisName: "CherryCocktail"
	Name: "Cherry Cocktail"
	Type: "IT_HEALING"
	Buy: 300
	Sell: 10
	Weight: 14
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 165;
		@max = 395;
		if ($@SEASON == SUMMER) {
			@min = 495;
			@max = 1185;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 612
	AegisName: "FriendGift"
	Name: "Friend Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 0
	KeepAfterUse: false
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		if (BaseLevel < 5) {
			dispbottom l("You must reach level 5 to open this gift.");
			getitembound FriendGift, 1, 1;
		} else {
			getitem ScorpionStinger, rand(1,3);
			getitem BugLeg, rand(1,3);
			getitem MaggotSlime, rand(1,3);
			Zeny=Zeny+50;

			if (rand(1,2) == 1)
				getitem Beer, 1;
			else
				getitem CottonCloth, 1;

			.@it=PiouLegs;
			switch(rand(1,3)) {
			case 1:
				.@it=PiouLegs;break;
			case 2:
				.@it=Piberries;break;
			case 3:
				.@it=Cheese;break;
			}
			getitem .@it, rand(2,3);
			dispbottom l("Dear @@, I send you this gift in hopes you do well in TMW2.", strcharinfo(0));
			//rodex_sendmail_acc(#REFERRAL_PROG, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nThe one who invites most will win the recruitment event!", rand(50,150));
			$REFERRAL_IDS[#REFERRAL_PROG]=$REFERRAL_IDS[#REFERRAL_PROG]+1;
			// I can't warrant this won't break stuff so I left commented out
			//message(#REFERRAL_PROG, strcharinfo(0)+" accepted your invite to play TMW2.");
			.@charid=callfunc("gf_charid", #REFERRAL_PROG);
			rodex_sendmail(.@charid, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nAs they get stronger, more rewards will be sent to you!", rand(25,50));
		}
	">
},
{
	Id: 613
	AegisName: "BlackMambaEgg"
	Name: "Black Mamba Egg"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 20
	Weight: 4
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 2, 7);
	">
},
{
	Id: 614
	AegisName: "TimeFlask"
	Name: "Time Flask"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	KeepAfterUse: true
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		doevent "LoF Teleporter::OnUse";
	">
},
{
	Id: 615
	AegisName: "HerbalTea"
	Name: "Nightshade Tea"
	Type: "IT_USABLE"
	Buy: 1240
	Sell: 480
	Weight: 12
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 90, SC_ATTHASTE_POTION1, 70); // 70% bonus
		if (rand(10000) < 6000)
			sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(10000, 30000), 0;
		itemheal 0, rand(10,200);
	">
},
{
	Id: 616
	AegisName: "BottleOfWoodlandWater"
	Name: "Bottle Of Woodland Water"
	Type: "IT_HEALING"
	Buy: 400
	Sell: 80
	Weight: 70
	Refine: false
	Delay: 450
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 3, 300, 700);
		if (rand(1,7) != 4)
			getitem EmptyBottle, 1;
	">
},
{
	Id: 617
	AegisName: "FertilizedSpores"
	Name: "Fertilized Spores"
	Type: "IT_USABLE"
	Buy: 100
	Sell: 10
	Weight: 2
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		switch (rand(1,3)) {
			case 1:
				.@mid=CloverPatch;
				break;
			case 2:
				.@mid=ChagashroomField;
				break;
			default:
				.@mid=PlushroomField;
				break;
		}
		.@am=rand(1,2);
		.@name$=strmobinfo(1, .@mid);
		if (@useType == 1) {
			if (!getmapxy(.@map$, .@x, .@y, 0)) {
				monster(.@map$, .@x, .@y, .@name$, .@mid, .@am);
			}
		}
	">
},
{
	Id: 618
	AegisName: "Potatoz"
	Name: "Potatoz"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 20
	Weight: 88
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 1, 4);
	">
},
{
	Id: 619
	AegisName: "Manapple"
	Name: "Manapple"
	Type: "IT_HEALING"
	Buy: 20000
	Sell: 5000
	Weight: 10
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc "MPHeal", 3, 320, 992;
		callfunc("ItHeal2", 4, 6);
	">
},
{
	Id: 620
	AegisName: "Lockpicks"
	Name: "Lockpicks"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 50
	Weight: 20
	Refine: false
	KeepAfterUse: true
	Script: <"
		dispbottom l("Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking.");
	">
},
{
	Id: 621
	AegisName: "Lawncandy"
	Name: "Lawncandy"
	Type: "IT_HEALING"
	Buy: 75
	Sell: 26
	Weight: 2
	Refine: false
	Delay: 400
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 33;
		@max = 99;
		if ($@SEASON == AUTUMN) {
			@min = 330;
			@max = 990;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 622
	AegisName: "Saulcandy"
	Name: "Saulcandy"
	Type: "IT_HEALING"
	Buy: 75
	Sell: 30
	Weight: 2
	Refine: false
	Delay: 400
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 33;
		@max = 99;
		if ($@SEASON == AUTUMN) {
			@min = 330;
			@max = 990;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 623
	AegisName: "Poocandy"
	Name: "Poocandy"
	Type: "IT_HEALING"
	Buy: 75
	Sell: 18
	Weight: 2
	Refine: false
	Delay: 400
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 33;
		@max = 99;
		if ($@SEASON == AUTUMN) {
			@min = 330;
			@max = 990;
		}
		@delay = 3;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 624
	AegisName: "PumpkandySeed"
	Name: "Pumpkandy Seed"
	Type: "IT_USABLE"
	Buy: 50
	Sell: 5
	Weight: 1
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
			if (!getmapxy(.@map$, .@x, .@y, 0)) {
				monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1);
				if ($EVENT$ == "Halloween")
					monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1);
			}
			">
},
{
	Id: 625
	AegisName: "SmallChocolateBar"
	Name: "Small Chocolate Bar"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 13
	Weight: 1
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal", 2, 70, 150);
	">
},
{
	Id: 626
	AegisName: "PumpkinLollipop"
	Name: "Pumpkin Lollipop"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 13
	Weight: 1
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 17, SC_ATTHASTE_POTION1, 10);
		callfunc("ItHeal", 4, 40, 70);
	">
},
{
	Id: 627
	AegisName: "LoveLollipop"
	Name: "Love Lollipop"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 13
	Weight: 1
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("SC_Bonus", 17, SC_PLUSATTACKPOWER, 5);
		@min = 1;
		@max = rand(100, 500);
		@delay = 4;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 628
	AegisName: "Manapop"
	Name: "Manapop"
	Type: "IT_HEALING"
	Buy: 42
	Sell: 13
	Weight: 1
	Refine: false
	Delay: 1000
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("MPHeal", 3, 9, 30); // delay, min, max
		@min = 1;
		@max = rand(250, 500);
		@delay = 4;
		doevent "legacy_heal::OnUse";
	">
},
{
	Id: 629
	AegisName: "ScholarshipTuition"
	Name: "Scholarship Tuition"
	Type: "IT_USABLE"
	Buy: 250000
	Sell: 7500
	Weight: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc("AutoTitulate");
	">
},
{
	Id: 630
	AegisName: "XmasGift"
	Name: "Christmas Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 25
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
	}
	Script: <"
		setarray .@s, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, MercBoxB, IceGladius;
		setarray .@r, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, TneckSweater, MercBoxA, MercBoxA, MercBoxB, ElixirOfLife, NoviceWand, LeadOre, DarkDesertMushroom;
		setarray .@c, BronzeGift, IcedBottle, TneckSweater, MercBoxA, MercBoxA, ClothoLiquor, Dagger, Coal, HastePotion, HerbalTea, StrengthPotion, TrainingWand;
		.@al=rand(0,100);
		// 1% super rare chance
		if (.@al < 1) {
			.@n=rand(getarraysize(.@s));
			getitem .@s[.@n], 1;
		// 26% rare chance
		} else if (rand(0,100) < 27) {
			.@n=rand(getarraysize(.@r));
			getitem .@r[.@n], 1;
		} else {
			.@n=rand(getarraysize(.@c));
			getitem .@c[.@n], 1;
		}
	">
},
{
	Id: 631
	AegisName: "EmptyBox"
	Name: "Empty Box"
	Type: "IT_USABLE"
	Buy: 25
	Sell: 5
	Weight: 80
	Refine: false
	KeepAfterUse: true
	Script: <"
		doevent "Empty Box#it::OnUse";
	">
},
{
	Id: 632
	AegisName: "TolchiAmmoBox"
	Name: "Tolchi Ammo Box"
	Type: "IT_USABLE"
	Buy: 250
	Sell: 100
	Weight: 215
	Refine: false
	Script: <"
		getitem TolchiArrow, rand(190, 210);
	">
},
{
	Id: 633
	AegisName: "TrainingAmmoBox"
	Name: "Training Ammo Box"
	Type: "IT_USABLE"
	Buy: 350
	Sell: 100
	Weight: 215
	Refine: false
	Script: <"
		getitem TrainingArrow, rand(190, 210);
	">
},
{
	Id: 634
	AegisName: "ArrowAmmoBox"
	Name: "Arrow Ammo Box"
	Type: "IT_USABLE"
	Buy: 450
	Sell: 100
	Weight: 215
	Refine: false
	Script: <"
		getitem Arrow, rand(190, 210);
	">
},
{
	Id: 635
	AegisName: "IronAmmoBox"
	Name: "Iron Ammo Box"
	Type: "IT_USABLE"
	Buy: 600
	Sell: 100
	Weight: 215
	Refine: false
	Script: <"
		getitem IronArrow, rand(190, 210);
	">
},
{
	Id: 636
	AegisName: "CursedAmmoBox"
	Name: "Cursed Ammo Box"
	Type: "IT_USABLE"
	Buy: 750
	Sell: 200
	Weight: 215
	Refine: false
	Script: <"
		getitem CursedArrow, rand(190, 210);
	">
},
{
	Id: 637
	AegisName: "PoisonAmmoBox"
	Name: "Poison Ammo Box"
	Type: "IT_USABLE"
	Buy: 1150
	Sell: 300
	Weight: 430
	Refine: false
	Script: <"
		getitem PoisonArrow, rand(190, 210);
	">
},
{
	Id: 638
	AegisName: "ThornAmmoBox"
	Name: "Thorn Ammo Box"
	Type: "IT_USABLE"
	Buy: 1750
	Sell: 400
	Weight: 430
	Refine: false
	Script: <"
		getitem ThornArrow, rand(190, 210);
	">
},
{
	Id: 639
	AegisName: "BoneAmmoBox"
	Name: "Bone Ammo Box"
	Type: "IT_USABLE"
	Buy: 3650
	Sell: 800
	Weight: 1100
	Refine: false
	Script: <"
		getitem BoneArrow, rand(190, 210);
	">
},
{
	Id: 640
	AegisName: "ReturnPotion"
	Name: "Return Potion"
	Type: "IT_USABLE"
	Buy: 1800
	Sell: 0
	Weight: 11
	Refine: false
	Delay: 30000
	UseEffect: 64
	Script: <"
		// We would want warp to be delayed a bit but meh
		sleep2(rand(1000,2500));
		@timer_navio_running=0;
		warp "Save", 0, 0;
	">
},
{
	Id: 641
	AegisName: "BoxOfChocolates"
	Name: "Box Of Chocolates"
	Type: "IT_USABLE"
	Buy: 3700
	Sell: 0
	Weight: 11
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		nocart: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc("EatValentineChocolate");
	">
},
{
	Id: 642
	AegisName: "HousingLetterI"
	Name: "Housing Letter I"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 11
	Refine: false
	Script: <"
		REAL_ESTATE_CREDITS+=10000;
	">
},
{
	Id: 643
	AegisName: "HousingLetterII"
	Name: "Housing Letter II"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 11
	Refine: false
	Script: <"
		REAL_ESTATE_CREDITS+=100000;
	">
},
{
	Id: 644
	AegisName: "HousingLetterIII"
	Name: "Housing Letter III"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 0
	Weight: 11
	Refine: false
	Script: <"
		REAL_ESTATE_CREDITS+=1000000;
	">
},
{
	Id: 645
	AegisName: "StatusResetPotion"
	Name: "Status Reset Potion"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 0
	Weight: 20
	Refine: false
	Script: <"
		callfunc("StatusResetReinvest", false);
		//resetstatus;
		dispbottom l("Your status points were reset.");
	">
},
{
	Id: 646
	AegisName: "MoveSpeedPotion"
	Name: "Move Speed Potion"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 0
	Weight: 45
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", rand(60, 120), SC_WALKSPEED, 150;
	">
},
{
	Id: 647
	AegisName: "PrecisionPotion"
	Name: "Precision Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 100
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 120, SC_INCHIT, 40;
	">
},
{
	Id: 648
	AegisName: "LukPotionA"
	Name: "Luck Potion"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 120, SC_INCLUK, 5, 10;
	">
},
{
	Id: 649
	AegisName: "LukPotionB"
	Name: "Luck+ Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 105, SC_INCLUK, 10, 20;
	">
},
{
	Id: 650
	AegisName: "LukPotionC"
	Name: "Luck++ Potion"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 90, SC_INCLUK, 20, 30;
	">
},
{
	Id: 651
	AegisName: "DexPotionA"
	Name: "Dex Potion"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 120, SC_INCDEX, 5, 10;
	">
},
{
	Id: 652
	AegisName: "DexPotionB"
	Name: "Dex+ Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 105, SC_INCDEX, 10, 20;
	">
},
{
	Id: 653
	AegisName: "DexPotionC"
	Name: "Dex++ Potion"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		callfunc "SC_Bonus", 90, SC_INCDEX, 20, 30;
	">
},
{
	Id: 654
	AegisName: "IntPotionA"
	Name: "Int Potion"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 5;
		@max = 10;
		@delay = 120;
		@type = SC_INCINT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 655
	AegisName: "IntPotionB"
	Name: "Int+ Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 10;
		@max = 20;
		@delay = 105;
		@type = SC_INCINT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 656
	AegisName: "IntPotionC"
	Name: "Int++ Potion"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 20;
		@max = 30;
		@delay = 90;
		@type = SC_INCINT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 657
	AegisName: "VitPotionA"
	Name: "Vit Potion"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 5;
		@max = 10;
		@delay = 120;
		@type = SC_INCVIT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 658
	AegisName: "VitPotionB"
	Name: "Vit+ Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 10;
		@max = 20;
		@delay = 105;
		@type = SC_INCVIT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 659
	AegisName: "VitPotionC"
	Name: "Vit++ Potion"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 20;
		@max = 30;
		@delay = 90;
		@type = SC_INCVIT;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 660
	AegisName: "AgiPotionA"
	Name: "Agi Potion"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 5;
		@max = 10;
		@delay = 120;
		@type = SC_INCAGI;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 661
	AegisName: "AgiPotionB"
	Name: "Agi+ Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 10;
		@max = 20;
		@delay = 105;
		@type = SC_INCAGI;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 662
	AegisName: "AgiPotionC"
	Name: "Agi++ Potion"
	Type: "IT_USABLE"
	Buy: 100000
	Sell: 0
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 20;
		@max = 30;
		@delay = 90;
		@type = SC_INCAGI;
		doevent "inc_sc_bonus::OnUse";
	">
},
// Id 663~665 reserved Str+ potions
// Id 666 reserved (change sex candy)
{
	Id: 667
	AegisName: "SacredLifePotion"
	Name: "Sacred Life Potion"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 5600
	Weight: 50
	Refine: false
	Delay: 500
	Script: <"
		@min = 15;
		@max = 15;
		@delay = 300;
		@type = SC_INCMHPRATE;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 668
	AegisName: "SacredManaPotion"
	Name: "Sacred Mana Potion"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 5600
	Weight: 50
	Refine: false
	Delay: 500
	Script: <"
		@min = 15;
		@max = 15;
		@delay = 300;
		@type = SC_INCMSPRATE;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 669
	AegisName: "DodgePotion"
	Name: "Dodge Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 100
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 40;
		@max = 40;
		@delay = 120;
		@type = SC_INCFLEE;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 670
	AegisName: "CandorWarpCrystal"
	Name: "Candor Warp Crystal"
	Type: "IT_USABLE"
	Buy: 1000
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Candor";
		@itemid=670;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 671
	AegisName: "TulimWarpCrystal"
	Name: "Tulim Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Tulim";
		@itemid=671;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 672
	AegisName: "HalinWarpCrystal"
	Name: "Halin Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Halin";
		@itemid=672;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 673
	AegisName: "HurnsWarpCrystal"
	Name: "Hurns Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Hurns";
		@itemid=673;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 674
	AegisName: "LoFWarpCrystal"
	Name: "LoF Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="LoF";
		@itemid=674;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 675
	AegisName: "NivalWarpCrystal"
	Name: "Nivalis Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Nival";
		@itemid=675;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 676
	AegisName: "FrostiaWarpCrystal"
	Name: "Frostia Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Script: <"
		@dest$="Frostia";
		@itemid=676;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 677
	AegisName: "LilitWarpCrystal"
	Name: "Lilit Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		@dest$="Lilit";
		@itemid=677;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 678
	AegisName: "ArtisWarpCrystal"
	Name: "Artis Warp Crystal"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Delay: 500
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		@dest$="Artis";
		@itemid=678;
		doevent "Warp Crystal::OnUse";
	">
},
{
	Id: 679
	AegisName: "DungeonMap"
	Name: "Dungeon Map"
	Type: "IT_USABLE"
	Buy: 45000
	Sell: 300
	Weight: 14
	KeepAfterUse: true
	Refine: false
	Script: <"
		// ShovelQuests_Dungeon<MAP$,X,Y>  Coordinates for Treasure Map
		if (!ShovelQuests_DungeonX) {
			callfunc "shovel_genranddungeon";
		}
		dispbottom l("A dungeon is burried in @@, (@@, @@)", ShovelQuests_DungeonMAP$, ShovelQuests_DungeonX, ShovelQuests_DungeonY);
	">
},
{
	Id: 680
	AegisName: "TreasureMap"
	Name: "Treasure Map"
	Type: "IT_USABLE"
	Buy: 45000
	Sell: 300
	Weight: 14
	KeepAfterUse: true
	Refine: false
	Script: <"
		// ShovelQuests_Assigned<MAP$,X,Y>  Coordinates for Treasure Map
		if (!ShovelQuests_AssignedX) {
			callfunc "shovel_genrandtreasure";
		}
		dispbottom l("A treasure is burried in @@, (@@, @@)", ShovelQuests_AssignedMAP$, ShovelQuests_AssignedX, ShovelQuests_AssignedY);
	">
},
{
	Id: 681
	AegisName: "Coffee"
	Name: "Coffee"
	Type: "IT_HEALING"
	Buy: 500
	Sell: 120
	Weight: 10
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		sc_end SC_SLEEP;
		sc_end SC_CURSE;
		sc_end SC_BLIND;
		percentheal 1, 10;
	">
},
{
	Id: 682
	AegisName: "Grenade"
	Name: "Grenade"
	Type: "IT_USABLE"
	Buy: 900
	Sell: 400
	Weight: 40
	Refine: false
	Delay: 500
	UseEffect: "FX_GRENADE"
	Script: <"
		//itemskill WZ_STORMGUST,3,0;
		//callfunc "grenade", 3, rand(500,700);
		callfunc "grenade", 3, rand(100,150)+BaseLevel*6, true;
	">
},
{
	Id: 683
	AegisName: "MagicApple"
	Name: "Magic Apple"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 15000
	Weight: 10
	Refine: false
	Delay: 500
	Script: <"
		@min = 3500;
		@max = 3500;
		@delay = 600;
		@type = SC_INCMHP;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 684
	AegisName: "TulimMap"
	Name: "Tulimshar Map"
	Type: "IT_USABLE"
	Buy: 9
	Sell: 4
	Weight: 6
	KeepAfterUse: true
	Refine: false
	Script: <"
		callfunc "wmap", "Tulim";
	">
},

// Mounts (690 to 699, probably there will be extra IDs)
{
	Id: 695
	AegisName: "BronzePin"
	Name: "Bronze Pin"
	Type: "IT_ARMOR"
	Loc: "EQP_SHADOW_SHOES"
	Buy: 45000
	Sell: 15000
	Weight: 300
	Def: 5
	EquipLv: 30
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bFlee,25;
		bonus bAtkRate,5;
		bonus bSpeedRate,10;
		bonus bNoKnockback,1;
		bonus bHPRegenRate,-50;
		bonus bSPRegenRate,-50;
		bonus bMaxHP,-200;
	">
},
{
	Id: 696
	AegisName: "RidingMouboo"
	Name: "Riding Mouboo"
	Type: "IT_ARMOR"
	Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
	Buy: 7500000
	Sell: 50000
	Weight: 500
	Refine: false
	WeaponLv: 1
	EquipLv: 1
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bNoRegen,1;
		bonus bNoRegen,2;
		bonus bFlee,50;
		bonus bNoKnockback,1;
		bonus bSpeedAddRate, 20;

		bonus bAtkRate,-100;
		bonus bMatkRate,-100;
		bonus bBaseAtk,-700;
	">
	OnEquipScript: <"
		setmount 1;
	">
	OnUnequipScript: <"
		setmount 0;
	">
},
{
	Id: 697
	AegisName: "RidingTortuga"
	Name: "Riding Tortuga"
	Type: "IT_ARMOR"
	Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
	Buy: 7500000
	Sell: 50000
	Weight: 500
	Refine: false
	WeaponLv: 1
	EquipLv: 1
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bNoRegen,1;
		bonus bNoRegen,2;
		bonus bFlee,50;
		bonus bNoKnockback,1;
		bonus bSpeedAddRate, 19;

		bonus bAtkRate,-100;
		bonus bMatkRate,-100;
		bonus bBaseAtk,-700;
	">
	OnEquipScript: <"
		setmount 2;
	">
	OnUnequipScript: <"
		setmount 0;
	">
},
{
	Id: 698
	AegisName: "LegendaryMouboo"
	Name: "Epic Mouboo"
	Type: "IT_ARMOR"
	Loc: "EQP_SHADOW_SHOES"
	Buy: 7500000
	Sell: 50000
	Weight: 500
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bNoRegen,1;
		bonus bNoRegen,2;
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1)
			bonus bAtkRange,-1;
		bonus bFlee,50;
		bonus bAtkRate,-50;
		bonus bHitRate,-30;
		bonus bNoKnockback,0;
		bonus bSpeedAddRate, 32;
		/* We can use them to protect mount from bows, for example
		bonus bNearAtkDef,-50;
		bonus bLongAtkDef,-50;
		bonus bMagicAtkDef,-50;
		bonus bCriticalDef,-50;
		*/
	">
	OnEquipScript: <"
		setmount 1;
	">
	OnUnequipScript: <"
		setmount 0;
	">
},
{
	Id: 699
	AegisName: "LegendaryTortuga"
	Name: "Epic Tortuga"
	Type: "IT_ARMOR"
	Loc: "EQP_SHADOW_SHOES"
	Buy: 7500000
	Sell: 50000
	Weight: 500
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bNoRegen,1;
		bonus bNoRegen,2;
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1)
			bonus bAtkRange,-1;
		bonus bFlee,50;
		bonus bAtkRate,-50;
		bonus bHitRate,-30;
		bonus bNoKnockback,0;
		bonus bSpeedAddRate, 30;
		/* We can use them to protect mount from bows, for example
		bonus bNearAtkDef,-50;
		bonus bLongAtkDef,-50;
		bonus bMagicAtkDef,-50;
		bonus bCriticalDef,-50;
		*/
	">
	OnEquipScript: <"
		setmount 2;
	">
	OnUnequipScript: <"
		setmount 0;
	">
},
// Generic
{
	Id: 700
	AegisName: "SmallTentacles"
	Name: "Small Tentacles"
	Type: "IT_ETC"
	Buy: 50
	Sell: 16
	Weight: 5
	Refine: false
},
{
	Id: 701
	AegisName: "PiouFeathers"
	Name: "Piou Feathers"
	Type: "IT_ETC"
	Buy: 10
	Sell: 3
	Weight: 1
	Refine: false
},
{
	Id: 702
	AegisName: "TortugaShellFragment"
	Name: "Tortuga Shell Fragment"
	Type: "IT_ETC"
	Buy: 25
	Sell: 8
	Weight: 25
	Refine: false
},
{
	Id: 703
	AegisName: "HalfEggshell"
	Name: "Half Eggshell"
	Type: "IT_ETC"
	Buy: 40
	Sell: 13
	Weight: 2
	Refine: false
},
{
	Id: 704
	AegisName: "RattoTail"
	Name: "Ratto Tail"
	Type: "IT_ETC"
	Buy: 30
	Sell: 10
	Weight: 1
	Refine: false
},
{
	Id: 705
	AegisName: "RattoTeeth"
	Name: "Ratto Teeth"
	Type: "IT_ETC"
	Buy: 30
	Sell: 10
	Weight: 1
	Refine: false
},
{
	Id: 706
	AegisName: "CrocClaw"
	Name: "Croc Claw"
	Type: "IT_ETC"
	Buy: 60
	Sell: 22
	Weight: 45
	Refine: false
},
{
	Id: 707
	AegisName: "SquichyClaws"
	Name: "Squichy Claws"
	Type: "IT_ETC"
	Buy: 250
	Sell: 40
	Weight: 1
	Refine: false
},
{
	Id: 708
	AegisName: "TortugaShell"
	Name: "Tortuga Shell"
	Type: "IT_ETC"
	Buy: 90
	Sell: 30
	Weight: 95
	Refine: false
},
{
	Id: 709
	AegisName: "TortugaTongue"
	Name: "Tortuga Tongue"
	Type: "IT_ETC"
	Buy: 18
	Sell: 6
	Weight: 2
	Refine: false
},
{
	Id: 710
	AegisName: "Pearl"
	Name: "Pearl"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 400
	Weight: 1
	Refine: false
},
{
	Id: 711
	AegisName: "Coral"
	Name: "Coral"
	Type: "IT_ETC"
	Buy: 100
	Sell: 28
	Weight: 10
	Refine: false
},
{
	Id: 712
	AegisName: "BlueCoral"
	Name: "Blue Coral"
	Type: "IT_ETC"
	Buy: 120
	Sell: 38
	Weight: 10
	Refine: false
},
{
	Id: 713
	AegisName: "FishBox"
	Name: "Fish Box"
	Type: "IT_ETC"
	Buy: 3600
	Sell: 1200
	Weight: 1250
	Refine: false
},
{
	Id: 714
	AegisName: "Emperium"
	Name: "Emperium"
	Buy: 2000000
	Sell: 1
	Weight: 5
},
// ID 714 Aquada Box moved to ID 864
{
	Id: 715
	AegisName: "CroconutBox"
	Name: "Croconut Box"
	Type: "IT_ETC"
	Buy: 800
	Sell: 350
	Weight: 680
	Refine: false
},
{
	Id: 716
	AegisName: "PlushroomBox"
	Name: "Plushroom Box"
	Type: "IT_ETC"
	Buy: 2000
	Sell: 800
	Weight: 720
	Refine: false
},
{
	Id: 717
	AegisName: "PoisonedDish"
	Name: "Poisoned Dish"
	Type: "IT_ETC"
	Buy: 2
	Sell: 1
	Weight: 20
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
	}
},
{
	Id: 718
	AegisName: "SilverKey"
	Name: "Silver Key"
	Type: "IT_ETC"
	Buy: 2
	Sell: 1
	Weight: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 719
	AegisName: "LeftCraftyWing"
	Name: "Left Crafty Wing"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 520
	Weight: 35
	Refine: false
},
{
	Id: 720
	AegisName: "BatTeeth"
	Name: "Bat Teeth"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 3
	Refine: false
},
{
	Id: 721
	AegisName: "RightCraftyWing"
	Name: "Right Crafty Wing"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 520
	Weight: 35
	Refine: false
},
{
	Id: 722
	AegisName: "Pumpkin"
	Name: "Pumpkin"
	Type: "IT_ETC"
	Buy: 15
	Sell: 5
	Weight: 530
	Refine: false
},
{
	Id: 723
	AegisName: "MushroomSpores"
	Name: "Mushroom Spores"
	Type: "IT_ETC"
	Buy: 50
	Sell: 8
	Weight: 1
	Refine: false
},
{
	Id: 724
	AegisName: "Moss"
	Name: "Moss"
	Type: "IT_ETC"
	Buy: 20
	Sell: 2
	Weight: 2
	Refine: false
},
{
	Id: 725
	AegisName: "Tentacles"
	Name: "Tentacles"
	Type: "IT_ETC"
	Buy: 100
	Sell: 30
	Weight: 8
	Refine: false
},
{
	Id: 726
	AegisName: "CommonCarp"
	Name: "Common Carp"
	Type: "IT_ETC"
	Buy: 114
	Sell: 57
	Weight: 150
	Refine: false
},
{
	Id: 727
	AegisName: "GrassCarp"
	Name: "Grass Carp"
	Type: "IT_ETC"
	Buy: 500
	Sell: 150
	Weight: 150
	Refine: false
},
{
	Id: 728
	AegisName: "FishingRod"
	Name: "Fishing Rod"
	Type: "IT_ETC"
	Buy: 5000
	Sell: 150
	Weight: 60
	Refine: false
},
{
	Id: 729
	AegisName: "Snowflake"
	Name: "Snowflake"
	Type: "IT_ETC"
	Buy: 500
	Sell: 1
	Weight: 0
	Refine: false
},
{
	Id: 730
	AegisName: "ArtichokeHerb"
	Name: "Artichoke Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 4
	Weight: 2
},
{
	Id: 731
	AegisName: "Diamond"
	Name: "Diamond"
	Type: "IT_ETC"
	Buy: 4000
	Sell: 1333
	Weight: 20
	Refine: false
},
{
	Id: 732
	AegisName: "Ruby"
	Name: "Ruby"
	Type: "IT_ETC"
	Buy: 2000
	Sell: 667
	Weight: 20
	Refine: false
},
{
	Id: 733
	AegisName: "Emerald"
	Name: "Emerald"
	Type: "IT_ETC"
	Buy: 3000
	Sell: 1000
	Weight: 20
	Refine: false
},
{
	Id: 734
	AegisName: "Sapphire"
	Name: "Sapphire"
	Type: "IT_ETC"
	Buy: 12000
	Sell: 2200
	Weight: 20
	Refine: false
},
{
	Id: 735
	AegisName: "Topaz"
	Name: "Topaz"
	Type: "IT_ETC"
	Buy: 2400
	Sell: 800
	Weight: 20
	Refine: false
},
{
	Id: 736
	AegisName: "Amethyst"
	Name: "Amethyst"
	Type: "IT_ETC"
	Buy: 6000
	Sell: 1500
	Weight: 20
	Refine: false
},
{
	Id: 737
	AegisName: "BlackPearl"
	Name: "Black Pearl"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 10000
	Weight: 200
	Refine: false
},
{
	Id: 738
	AegisName: "Bloodstone"
	Name: "Blooodstone"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 5000
	Weight: 25
	Refine: false
},
{
	Id: 739
	AegisName: "CoinBag"
	Name: "Coin Bag"
	Type: "IT_ETC"
	Buy: 1500
	Sell: 475
	Weight: 50
	Refine: false
},
{
	Id: 740
	AegisName: "WolvernTooth"
	Name: "Wolvern Tooth"
	Type: "IT_ETC"
	Buy: 500
	Sell: 250
	Weight: 30
	Refine: false
},
{
	Id: 741
	AegisName: "IronPowder"
	Name: "Iron Powder"
	Type: "IT_ETC"
	Buy: 500
	Sell: 66
	Weight: 7
	Refine: false
},
{
	Id: 742
	AegisName: "PinkAntenna"
	Name: "Pink Antenna"
	Type: "IT_ETC"
	Buy: 50
	Sell: 12
	Weight: 10
	Refine: false
},
{
	Id: 743
	AegisName: "AnimalBones"
	Name: "Animal Bones"
	Type: "IT_ETC"
	Buy: 500
	Sell: 70
	Weight: 10
	Refine: false
},
{
	Id: 744
	AegisName: "Antlers"
	Name: "Antlers"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 745
	AegisName: "BanditHood"
	Name: "Bandit Hood"
	Type: "IT_ETC"
	Buy: 100
	Sell: 31
	Weight: 10
	Refine: false
},
{
	Id: 746
	AegisName: "BatWing"
	Name: "Bat Wing"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 747
	AegisName: "BentNeedle"
	Name: "Bent Needle"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 748
	AegisName: "BeeStinger"
	Name: "Bee Stinger"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 5
	Refine: false
},
{
	Id: 749
	AegisName: "Bone"
	Name: "Bone"
	Type: "IT_ETC"
	Buy: 500
	Sell: 80
	Weight: 10
	Refine: false
},
{
	Id: 750
	AegisName: "BottleOfSand"
	Name: "Bottle Of Sand"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 751
	AegisName: "Brainstem"
	Name: "Brainstem"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 752
	AegisName: "CasinoCoins"
	Name: "Casino Coins"
	Type: "IT_ETC"
	Buy: 100
	Sell: 10
	Weight: 2
	Refine: false
},
{
	Id: 753
	AegisName: "CaveSnakeLamp"
	Name: "Cave Snake Lamp"
	Type: "IT_ETC"
	Buy: 80
	Sell: 36
	Weight: 10
	Refine: false
},
{
	Id: 754
	AegisName: "ClosedChristmasBox"
	Name: "Closed Christmas Box"
	Type: "IT_ETC"
	Buy: 50000
	Sell: 10
	Weight: 100
	Refine: false
},
{
	Id: 755
	AegisName: "Coal"
	Name: "Coal"
	Type: "IT_ETC"
	Buy: 400
	Sell: 100
	Weight: 40
	Refine: false
},
{
	Id: 756
	AegisName: "KamelotKey"
	Name: "Kamelot Key"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 757
	AegisName: "DarkPetal"
	Name: "Dark Petal"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 758
	AegisName: "ZombieEar"
	Name: "Zombie Ear"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 759
	AegisName: "Ectoplasm"
	Name: "Ectoplasm"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 760
	AegisName: "FrozenYetiTear"
	Name: "Frozen Yeti Tear"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 761
	AegisName: "CobaltHerb"
	Name: "Cobalt Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 3
},
{
	Id: 762
	AegisName: "SnakeSkin"
	Name: "Snake Skin"
	Type: "IT_ETC"
	Buy: 500
	Sell: 160
	Weight: 17
	Refine: false
},
{
	Id: 763
	AegisName: "UndeadEye"
	Name: "Undead Eye"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 764
	AegisName: "CottonCloth"
	Name: "Cotton Cloth"
	Type: "IT_ETC"
	Buy: 180
	Sell: 60
	Weight: 10
	Refine: false
},
{
	Id: 765
	AegisName: "GrassSeeds"
	Name: "Grass Seeds"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 766
	AegisName: "HardSpike"
	Name: "Hard Spike"
	Type: "IT_ETC"
	Buy: 50
	Sell: 18
	Weight: 10
	Refine: false
},
{
	Id: 767
	AegisName: "DiseasedHeart"
	Name: "Diseased Heart"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 768
	AegisName: "GambogeHerb"
	Name: "Gamboge Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 3
},
{
	Id: 769
	AegisName: "MauveHerb"
	Name: "Mauve Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 3
},
{
	Id: 770
	AegisName: "IronIngot"
	Name: "Iron Ingot"
	Type: "IT_ETC"
	Buy: 37500
	Sell: 1680
	Weight: 260
	Refine: false
},
{
	Id: 771
	AegisName: "IronOre"
	Name: "Iron Ore"
	Type: "IT_ETC"
	Buy: 450
	Sell: 120
	Weight: 50
	Refine: false
},
{
	Id: 772
	AegisName: "MaggotSlime"
	Name: "Maggot Slime"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 2
	Refine: false
},
{
	Id: 773
	AegisName: "RottenRags"
	Name: "Rotten Rags"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 774
	AegisName: "RawLog"
	Name: "Raw Log"
	Type: "IT_ETC"
	Buy: 50
	Sell: 17
	Weight: 100
	Refine: false
},
{
	Id: 775
	AegisName: "Brain"
	Name: "Brain"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 10
	Refine: false
},
{
	Id: 776
	AegisName: "ReedBundle"
	Name: "Reed Bundle"
	Type: "IT_ETC"
	Buy: 50
	Sell: 10
	Weight: 7
	Refine: false
},
{
	Id: 777
	AegisName: "Root"
	Name: "Root"
	Type: "IT_ETC"
	Buy: 200
	Sell: 67
	Weight: 10
	Refine: false
},
{
	Id: 778
	AegisName: "ScorpionStinger"
	Name: "Scorpion Stinger"
	Type: "IT_ETC"
	Buy: 50
	Sell: 23
	Weight: 1
	Refine: false
},
{
	Id: 779
	AegisName: "SilkCocoon"
	Name: "Silk Cocoon"
	Type: "IT_ETC"
	Buy: 60
	Sell: 4
	Weight: 1
	Refine: false
},
{
	Id: 780
	AegisName: "SnakeTongue"
	Name: "Snake Tongue"
	Type: "IT_ETC"
	Buy: 180
	Sell: 90
	Weight: 1
	Refine: false
},
{
	Id: 781
	AegisName: "TreasureKey"
	Name: "Treasure Key"
	Type: "IT_ETC"
	Buy: 500
	Sell: 110
	Weight: 2
	Refine: false
},
{
	Id: 782
	AegisName: "VampireBatWing"
	Name: "Vampire Bat Wing"
	Type: "IT_ETC"
	Buy: 150
	Sell: 28
	Weight: 20
	Refine: false
},
{
	Id: 783
	AegisName: "YetiClaw"
	Name: "Yeti Claw"
	Type: "IT_ETC"
	Buy: 15
	Sell: 5
	Weight: 20
	Refine: false
},
{
	Id: 784
	AegisName: "WolvernPelt"
	Name: "Wolvern Pelt"
	Type: "IT_ETC"
	Buy: 1500
	Sell: 200
	Weight: 57
	Refine: false
},
{
	Id: 785
	AegisName: "LavaManaPearl"
	Name: "Lava Mana Pearl"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 10000
	Weight: 0
	Refine: false
},
{
	Id: 786
	AegisName: "Tulip"
	Name: "Tulip"
	Type: "IT_ETC"
	Buy: 450
	Sell: 50
	Weight: 7
	Refine: false
},
{
	Id: 787
	AegisName: "SpellBookPage"
	Name: "Spell Book Page"
	Type: "IT_ETC"
	Buy: 1500
	Sell: 200
	Weight: 20
	Refine: false
},
{
	Id: 789
	AegisName: "Skull"
	Name: "Skull"
	Type: "IT_ETC"
	Buy: 240
	Sell: 80
	Weight: 20
	Refine: false
},
{
	Id: 790
	AegisName: "SilverBell"
	Name: "Silver Bell"
	Type: "IT_ETC"
	Buy: 120
	Sell: 40
	Weight: 20
	Refine: false
},
{
	Id: 791
	AegisName: "BrokenFourLeafAmulet"
	Name: "Broken Four Leaf Amulet"
	Type: "IT_ETC"
	Buy: 5
	Sell: 1
	Weight: 20
	Refine: false
},
{
	Id: 792
	AegisName: "GemPowder"
	Name: "Gem powder"
	Type: "IT_ETC"
	Buy: 18000
	Sell: 6000
	Weight: 20
	Refine: false
},
{
	Id: 793
	AegisName: "GoldPieces"
	Name: "Gold Pieces"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 8000
	Weight: 6
	Refine: false
},
{
	Id: 794
	AegisName: "GrassLiner"
	Name: "Grass Liner"
	Type: "IT_ETC"
	Buy: 150
	Sell: 50
	Weight: 20
	Refine: false
},
{
	Id: 795
	AegisName: "IceCube"
	Name: "Ice Cube"
	Type: "IT_ETC"
	Buy: 600
	Sell: 200
	Weight: 20
	Refine: false
},
{
	Id: 796
	AegisName: "Iten"
	Name: "Iten"
	Type: "IT_ETC"
	Buy: 15000
	Sell: 5000
	Weight: 2000
	Refine: false
},
{
	Id: 797
	AegisName: "JackOLantern"
	Name: "Jack'O Lantern"
	Type: "IT_ETC"
	Buy: 1500
	Sell: 500
	Weight: 20
	Refine: false
},
{
	Id: 798
	AegisName: "LazuriteShard"
	Name: "Lazurite Shard"
	Type: "IT_ETC"
	Buy: 2100
	Sell: 7
	Weight: 20
	Refine: false
},
{
	Id: 799
	AegisName: "LazuriteCrystal"
	Name: "Lazurite Cristal"
	Type: "IT_ETC"
	Buy: 6300
	Sell: 21
	Weight: 20
	Refine: false
},
{
	Id: 800
	AegisName: "LazuriteHeart"
	Name: "Lazurite Heart"
	Type: "IT_ETC"
	Buy: 18900
	Sell: 63
	Weight: 20
	Refine: false
},
{
	Id: 801
	AegisName: "LeatherSuitcase"
	Name: "Leather Suitcase"
	Type: "IT_ETC"
	Buy: 100
	Sell: 40
	Weight: 2000
	Refine: false
},
{
	Id: 802
	AegisName: "TerraniteIngot"
	Name: "Terranite Ingot"
	Type: "IT_ETC"
	Buy: 18000
	Sell: 4000
	Weight: 1800
},
{
	Id: 803
	AegisName: "LoveLetter"
	Name: "Love Letter"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
},
{
	Id: 804
	AegisName: "MylarinDust"
	Name: "Mylarin Dust"
	Type: "IT_ETC"
	Buy: 1000000
	Sell: 50000
	Weight: 20
	Refine: false
},
{
	Id: 805
	AegisName: "OpenedChristmasBox"
	Name: "Opened Christmas Box"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 5
	Weight: 10
	Refine: false
},
{
	Id: 806
	AegisName: "LeatherPatch"
	Name: "Leather Patch"
	Type: "IT_ETC"
	Buy: 800
	Sell: 340
	Weight: 20
	Refine: false
},
{
	Id: 807
	AegisName: "Petal"
	Name: "Petal"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
},
{
	Id: 808
	AegisName: "SulfurPowder"
	Name: "Sulfur Powder"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 84
	Weight: 4
	Refine: false
},
{
	Id: 809
	AegisName: "PresentBox"
	Name: "Present Box"
	Type: "IT_ETC"
	Buy: 100
	Sell: 5
	Weight: 20
	Refine: false
},
{
	Id: 810
	AegisName: "Quill"
	Name: "Quill"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 2500
	Weight: 20
	Refine: false
},
{
	Id: 811
	AegisName: "Rose"
	Name: "Rose"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 50
	Weight: 7
	Refine: false
},
{
	Id: 812
	AegisName: "SealedSoul"
	Name: "Sealed Soul"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
},
{
	Id: 813
	AegisName: "SilverMirror"
	Name: "Silver Mirror"
	Type: "IT_ETC"
	Buy: 60000
	Sell: 4000
	Weight: 20
	Refine: false
},
{
	Id: 814
	AegisName: "TerraniteOre"
	Name: "Terranite Ore"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 500
	Weight: 200
	Refine: false
},
{
	Id: 815
	AegisName: "Tuber"
	Name: "Tuber"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
},
// ID 816 is free
{
	Id: 816
	AegisName: "Item816"
	Name: "Item 816"
},
{
	Id: 817
	AegisName: "SaxsoKey"
	Name: "Saxso Key"
	Type: "IT_ETC"
	Buy: 200
	Sell: 100
	Weight: 1
	Refine: false
},
{
	Id: 818
	AegisName: "BlueManaPearl"
	Name: "Blue Mana Pearl"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 10000
	Weight: 0
	Refine: false
},
{
	Id: 819
	AegisName: "CrystallizedMaggot"
	Name: "Crystallized Maggot"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 9000
	Weight: 10
	Refine: false
},
{
	Id: 820
	AegisName: "DarkCrystal"
	Name: "Dark Crystal"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 750
	Weight: 10
	Refine: false
},
{
	Id: 821
	AegisName: "SunnyCrystal"
	Name: "Sunny Crystal"
	Type: "IT_ETC"
	Buy: 5000000
	Sell: 200000
	Weight: 300
	Refine: false
},
{
	Id: 822
	AegisName: "DruidTreeBranch"
	Name: "Druid Tree Branch"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 1000
	Weight: 10
	Refine: false
},
{
	Id: 823
	AegisName: "DragonScales"
	Name: "Dragon Scales"
	Type: "IT_ETC"
	Buy: 8000
	Sell: 750
	Weight: 40
	Refine: false
},
{
	Id: 824
	AegisName: "LightGreenDiamond"
	Name: "Light Green Diamond"
	Type: "IT_ETC"
	Buy: 60000
	Sell: 20000
	Weight: 10
	Refine: false
	//DropAnnounce: true
},
{
	Id: 825
	AegisName: "EarthPowder"
	Name: "Earth Powder"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 400
	Weight: 18
	Refine: false
},
{
	Id: 826
	AegisName: "FluoPowder"
	Name: "Fluo Powder"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 600
	Weight: 10
	Refine: false
},
{
	Id: 827
	AegisName: "BrokenMedal"
	Name: "Broken Medal"
	Type: "IT_ETC"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 828
	AegisName: "StrangeCoin"
	Name: "Strange Coin"
	Type: "IT_ETC"
	Buy: 100000
	Sell: 40
	Weight: 0
	Refine: false
},
{
	Id: 829
	AegisName: "Butterfly"
	Name: "Butterfly"
	Type: "IT_ETC"
	Buy: 12000
	Sell: 4000
	Weight: 1
	Refine: false
},
{
	Id: 830
	AegisName: "CaveSnakeTongue"
	Name: "Cave Snake Tongue"
	Type: "IT_ETC"
	Buy:100
	Sell: 60
	Weight: 1
	Refine: false
},
{
	Id: 831
	AegisName: "RedScorpionStinger"
	Name: "Red Scorpion Stinger"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 70
	Weight: 1
	Refine: false
},
{
	Id: 832
	AegisName: "BlackScorpionStinger"
	Name: "Black Scorpion Stinger"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 100
	Weight: 1
	Refine: false
},
{
	Id: 833
	AegisName: "EmptyBottle"
	Name: "EmptyBottle"
	Type: "IT_ETC"
	Buy: 100
	Sell: 20
	Weight: 5
	Refine: false
},
{
	Id: 834
	AegisName: "GoldenEasteregg"
	Name: "Golden Easteregg"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 100
	Weight: 0
	Refine: false
	Trade: {
		nostorage: true
	}
},
{
	Id: 835
	AegisName: "SilverEasteregg"
	Name: "Silver Easteregg"
	Type: "IT_ETC"
	Buy: 250
	Sell: 25
	Weight: 5
	Refine: false
},
{
	Id: 836
	AegisName: "PileOfAsh"
	Name: "Pile Of Ash"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 80
	Weight: 6
	Refine: false
},
{
	Id: 837
	AegisName: "DuckFeather"
	Name: "Duck Feather"
	Type: "IT_ETC"
	Buy: 1000
	Sell: 70
	Weight: 1
	Refine: false
},
{
	Id: 838
	AegisName: "TulimsharGuardCard"
	Name: "Tulimshar Guard Card"
	Type: "IT_ETC"
	Buy: 10
	Sell: 5
	Weight: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 839
	AegisName: "Roach"
	Name: "Roach"
	Type: "IT_ETC"
	Buy: 100
	Sell: 23
	Weight: 85
	Refine: false
},
{
	Id: 840
	AegisName: "Tench"
	Name: "Tench"
	Type: "IT_ETC"
	Buy: 150
	Sell: 56
	Weight: 120
	Refine: false
},
{
	Id: 841
	AegisName: "Lifestone"
	Name: "Lifestone"
	Type: "IT_ETC"
	Buy: 1500
	Sell: 55
	Weight: 80
	Refine: false
},
{
	Id: 842
	AegisName: "CopperOre"
	Name: "Copper Ore"
	Type: "IT_ETC"
	Buy: 900
	Sell: 225
	Weight: 700
},
{
	Id: 843
	AegisName: "LeadOre"
	Name: "Lead Ore"
	Type: "IT_ETC"
	Buy: 3600
	Sell: 900
	Weight: 700
},
{
	Id: 844
	AegisName: "TinOre"
	Name: "Tin Ore"
	Type: "IT_ETC"
	Buy: 3240
	Sell: 810
	Weight: 700
},
{
	Id: 845
	AegisName: "SilverOre"
	Name: "Silver Ore"
	Type: "IT_ETC"
	Buy: 1800
	Sell: 450
	Weight: 700
},
{
	Id: 846
	AegisName: "GoldOre"
	Name: "Gold Ore"
	Type: "IT_ETC"
	Buy: 2700
	Sell: 675
	Weight: 700
},
{
	Id: 847
	AegisName: "PlatinumOre"
	Name: "Platinum Ore"
	Type: "IT_ETC"
	Buy: 21600
	Sell: 5400
	Weight: 700
},
{
	Id: 848
	AegisName: "IridiumOre"
	Name: "Iridium Ore"
	Type: "IT_ETC"
	Buy: 14400
	Sell: 3600
	Weight: 700
},
{
	Id: 849
	AegisName: "TitaniumOre"
	Name: "Titanium Ore"
	Type: "IT_ETC"
	Buy: 5400
	Sell: 1350
	Weight: 700
},
{
	Id: 850
	AegisName: "CopperIngot"
	Name: "Copper Ingot"
	Type: "IT_ETC"
	Buy: 18000
	Sell: 1350
	Weight: 800
},
{
	Id: 851
	AegisName: "LeadIngot"
	Name: "Lead Ingot"
	Type: "IT_ETC"
	Buy: 19800
	Sell: 3330
	Weight: 800
},
{
	Id: 852
	AegisName: "TinIngot"
	Name: "Tin Ingot"
	Type: "IT_ETC"
	Buy: 16200
	Sell: 3510
	Weight: 800
},
{
	Id: 853
	AegisName: "SilverIngot"
	Name: "Silver Ingot"
	Type: "IT_ETC"
	Buy: 18000
	Sell: 1980
	Weight: 800
},
{
	Id: 854
	AegisName: "GoldIngot"
	Name: "Gold Ingot"
	Type: "IT_ETC"
	Buy: 21600
	Sell: 2700
	Weight: 800
},
{
	Id: 855
	AegisName: "PlatinumIngot"
	Name: "Platinum Ingot"
	Type: "IT_ETC"
	Buy: 162000
	Sell: 17100
	Weight: 800
},
{
	Id: 856
	AegisName: "IridiumIngot"
	Name: "Iridium Ingot"
	Type: "IT_ETC"
	Buy: 90000
	Sell: 15300
	Weight: 800
},
{
	Id: 857
	AegisName: "TitaniumIngot"
	Name: "Titanium Ingot"
	Type: "IT_ETC"
	Buy: 18000
	Sell: 6210
	Weight: 800
},
{
	Id: 858
	AegisName: "DiamondPowder"
	Name: "Diamond Powder"
	Type: "IT_ETC"
	Buy: 8000
	Sell: 80
	Weight: 12
},
{
	Id: 859
	AegisName: "RubyPowder"
	Name: "Ruby Powder"
	Type: "IT_ETC"
	Buy: 5000
	Sell: 50
	Weight: 12
},
{
	Id: 860
	AegisName: "EmeraldPowder"
	Name: "Emerald Powder"
	Type: "IT_ETC"
	Buy: 7500
	Sell: 75
	Weight: 12
},
{
	Id: 861
	AegisName: "SapphirePowder"
	Name: "Sapphire Powder"
	Type: "IT_ETC"
	Buy: 12500
	Sell: 125
	Weight: 12
},
{
	Id: 862
	AegisName: "TopazPowder"
	Name: "Topaz Powder"
	Type: "IT_ETC"
	Buy: 6000
	Sell: 60
	Weight: 12
},
{
	Id: 863
	AegisName: "AmethystPowder"
	Name: "Amethyst Powder"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 100
	Weight: 12
},
{
	Id: 864
	AegisName: "AquadaBox"
	Name: "Aquada Box"
	Type: "IT_ETC"
	Buy: 2
	Sell: 1
	Weight: 850
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
	}
},
{
	Id: 865
	AegisName: "MountainSnakeTongue"
	Name: "Mountain Snake Tongue"
	Type: "IT_ETC"
	Buy: 200
	Sell: 111
	Weight: 2
},
{
	Id: 866
	AegisName: "MountainSnakeSkin"
	Name: "Mountain Snake Skin"
	Type: "IT_ETC"
	Buy: 800
	Sell: 320
	Weight: 22
},
{
	Id: 867
	AegisName: "CaveSnakeSkin"
	Name: "Cave Snake Skin"
	Type: "IT_ETC"
	Buy: 600
	Sell: 95
	Weight: 13
},
{
	Id: 868
	AegisName: "ScorpionClaw"
	Name: "Scorpion Claw"
	Type: "IT_ETC"
	Buy: 60
	Sell: 15
	Weight: 15
	Refine: false
},
{
	Id: 869
	AegisName: "RedScorpionClaw"
	Name: "Red Scorpion Claw"
	Type: "IT_ETC"
	Buy: 60
	Sell: 20
	Weight: 20
	Refine: false
},
{
	Id: 870
	AegisName: "BlackScorpionClaw"
	Name: "Black Scorpion Claw"
	Type: "IT_ETC"
	Buy: 60
	Sell: 28
	Weight: 25
	Refine: false
},
{
	Id: 871
	AegisName: "GoldenScorpionClaw"
	Name: "Golden Scorpion Claw"
	Type: "IT_ETC"
	Buy: 600
	Sell: 75
	Weight: 65
	Refine: false
},
{
	Id: 872
	AegisName: "OceanCrocClaw"
	Name: "Ocean Croc Claw"
	Type: "IT_ETC"
	Buy: 900
	Sell: 60
	Weight: 61
	Refine: false
},
{
	Id: 873
	AegisName: "WhiteFur"
	Name: "White Fur"
	Type: "IT_ETC"
	Buy: 90
	Sell: 30
	Weight: 1
	Refine: false
},
{
	Id: 874
	AegisName: "EverburnPowder"
	Name: "Everburn Powder"
	Type: "IT_ETC"
	Buy: 15000
	Sell: 3500
	Weight: 100
	Refine: false
},
{
	Id: 875
	AegisName: "DarkDesertMushroom"
	Name: "Dark Desert Mushroom"
	Type: "IT_ETC"
	Buy: 20000
	Sell: 8000
	Weight: 40
	Refine: false
},
{
	Id: 876
	AegisName: "WoodenLog"
	Name: "Wooden Log"
	Type: "IT_ETC"
	Buy: 100
	Sell: 45
	Weight: 80
	Refine: false
},
{
	Id: 877
	AegisName: "ManaPiouFeathers"
	Name: "Mana Piou Feathers"
	Type: "IT_ETC"
	Buy: 20
	Sell: 8
	Weight: 1
	Refine: false
},
{
	Id: 878
	AegisName: "BlackMambaTongue"
	Name: "Black Mamba Tongue"
	Type: "IT_ETC"
	Buy: 200
	Sell: 111
	Weight: 2
},
{
	Id: 879
	AegisName: "BlackMambaSkin"
	Name: "Black Mamba Skin"
	Type: "IT_ETC"
	Buy: 800
	Sell: 370
	Weight: 22
},
{
	Id: 880
	AegisName: "SquirrelPelt"
	Name: "Squirrel Pelt"
	Type: "IT_ETC"
	Buy: 100
	Sell: 21
	Weight: 19
},
{
	Id: 881
	AegisName: "AlizarinHerb"
	Name: "Alizarin Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 3
},
{
	Id: 882
	AegisName: "ShadowHerb"
	Name: "Shadow Herb"
	Type: "IT_ETC"
	Buy: 50
	Sell: 5
	Weight: 3
},
{
	Id: 883
	AegisName: "WarpedLog"
	Name: "Warped Log"
	Type: "IT_ETC"
	Buy: 15
	Sell: 5
	Weight: 8
},
{
	Id: 884
	AegisName: "MoubooFigurine"
	Name: "Mouboo Figurine"
	Type: "IT_ETC"
	Buy: 45
	Sell: 15
	Weight: 16
},
{
	Id: 885
	AegisName: "CopperKey"
	Name: "Copper Key"
	Type: "IT_ETC"
	Buy: 2000
	Sell: 1000
	Weight: 1
},
{
	Id: 886
	AegisName: "BottledDust"
	Name: "Dust In A Bottle"
	Type: "IT_ETC"
	Buy: 180
	Sell: 60
	Weight: 5
},
{
	Id: 887
	AegisName: "HeroCoin"
	Name: "Hero Coin"
	Type: "IT_ETC"
	Buy: 100000
	Sell: 0
	Weight: 0
},
{
	Id: 888
	AegisName: "ForestPiouFeathers"
	Name: "Forest Piou Feathers"
	Type: "IT_ETC"
	Buy: 30
	Sell: 7
	Weight: 1
	Refine: false
},
{
	Id: 889
	AegisName: "BrokenWarpCrystal"
	Name: "Broken Warp Crystal"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 40
	Refine: false
},
{
	Id: 890
	AegisName: "SmallFishingNet"
	Name: "Small Fishing Net"
	Type: "IT_ETC"
	Buy: 5000
	Sell: 150
	Weight: 60
	Refine: false
},
//	<!-- ID 900~910 Reserved -->
{
	Id: 911
	AegisName: "ScholarshipBadge"
	Name: "Scholarship Badge"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 3500
	Weight: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 912
	AegisName: "Wurtzite"
	Name: "Wurtzite Ore"
	Type: "IT_ETC"
	Buy: 5000
	Sell: 500
	Weight: 1
},
{
	Id: 913
	AegisName: "Graphene"
	Name: "Graphene Stone"
	Type: "IT_ETC"
	Buy: 25000
	Sell: 1500
	Weight: 1
},
{
	Id: 914
	AegisName: "Arcanum"
	Name: "Arcanum Stone"
	Type: "IT_ETC"
	Buy: 125000
	Sell: 7500
	Weight: 1
},
{
	Id: 915
	AegisName: "GuildCoin"
	Name: "Guild Coin"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
},
{
	Id: 916
	AegisName: "LOFCoin"
	Name: "LoF Coin"
	Type: "IT_ETC"
	Buy: 10000
	Sell: 3500
	Weight: 0
},
{
	Id: 917
	AegisName: "EventTreasure1"
	Name: "Treasure (Low Quality)"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 918
	AegisName: "EventTreasure2"
	Name: "Treasure (Med Quality)"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 919
	AegisName: "EventTreasure3"
	Name: "Treasure (High Quality)"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 920
	AegisName: "EventFish"
	Name: "Gold Fish"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 921
	AegisName: "EventOre"
	Name: "Mysterious Ore"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 922
	AegisName: "Insurance"
	Name: "Insurance"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 923
	AegisName: "Almanac"
	Name: "Almanac"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
},
{
	Id: 924
	AegisName: "EventDreamTicket"
	Name: "Dream Ticket"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 925
	AegisName: "EventNaftalin"
	Name: "Naftalin"
	Type: "IT_ETC"
	Buy: 0
	Sell: 0
	Weight: 0
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nomail: true
		noauction: true
	}
},
{
	Id: 926
	AegisName: "WumpusEgg"
	Name: "Wumpus Egg"
	Type: "IT_ETC"
	Buy: 750000
	Sell: 100000
	Weight: 10
	Refine: false
	//DropAnnounce: true
},


//	 <!-- Necklaces -->
{
	Id: 1000
	AegisName: "BromenalFourLeafAmulet"
	Name: "Bromenal Four-Leaf Amulet"
	Type: "IT_ARMOR"
	Buy: 50000
	Sell: 7000
	Weight: 10
	Loc: 1024
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bDef2Rate,10;
		bonus bLuk,1;
	">
},
{
	Id: 1001
	AegisName: "SilverFourLeafAmulet"
	Name: "Silver Four-Leaf Amulet"
	Type: "IT_ARMOR"
	Buy: 40000
	Sell: 6000
	Weight: 75
	Loc: 1024
	EquipLv: 55
	Refine: false
	Script: <"
		bonus bDef2Rate,5;
		bonus bLuk,1;
	">
},
{
	Id: 1002
	AegisName: "GoldenFourLeafAmulet"
	Name: "Golden Four-Leaf Amulet"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 10000
	Weight: 35
	Loc: 1024
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bDef2Rate,7;
		bonus bLuk,2;
	">
},
{
	Id: 1003
	AegisName: "CrozeniteFourLeafAmulet"
	Name: "Crozenite Four-Leaf Amulet"
	Type: "IT_ARMOR"
	Buy: 120000
	Sell: 12000
	Weight: 55
	Loc: 1024
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bDef2Rate,3;
	">
},
{
	Id: 1004
	AegisName: "PlatinumFourLeafAmulet"
	Name: "Platinum Four-Leaf Amulet"
	Type: "IT_ARMOR"
	Buy: 1000000
	Sell: 30000
	Weight: 35
	Loc: 1024
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bCriticalDef,12;
		bonus bDef2Rate,10;
		bonus bLuk,5;
		bonus bCritical,2;
	">
},
{
	Id: 1005
	AegisName: "JacksSkeletonCharm"
	Name: "Jack's Skeleton Charm"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 100
	Weight: 10
	Def: 1
	Loc: 1024
	EquipLv: 60
	Refine: false
},
{
	Id: 1006
	AegisName: "LifestonePendant"
	Name: "Lifestone Pendant"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 2000
	Weight: 60
	Def: 0
	Loc: 1024
	EquipLv: 10
	Refine: false
	Script: <"
		bonus bHPrecovRate,5;
		bonus bSPrecovRate,1;
		bonus2 bSkillHeal2,142,800;
		bonus bDef,-2;
	">
},
{
	Id: 1007
	AegisName: "BloodstonePendant"
	Name: "Bloodstone Pendant"
	Type: "IT_ARMOR"
	Buy: 18000
	Sell: 1800
	Weight: 100
	Def: 1
	Loc: 1024
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bMaxHPrate,-20;
		bonus bAtkRate,30;
	">
},
{
	Id: 1008
	AegisName: "RawTalisman"
	Name: "Raw Talisman"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 3500
	Weight: 100
	Def: 1
	Loc: 1024
	EquipLv: 65
	Refine: false
},
{
	Id: 1009
	AegisName: "DarkTalisman"
	Name: "Dark Talisman"
	Type: "IT_ARMOR"
	Buy: 150000
	Sell: 15000
	Weight: 1000
	Def: 1
	Loc: 1024
	EquipLv: 85
	Refine: false
},
{
	Id: 1010
	AegisName: "FlightTalisman"
	Name: "Flight Talisman"
	Type: "IT_ARMOR"
	Buy: 22000
	Sell: 4200
	Weight: 500
	Def: 1
	Loc: 1024
	EquipLv: 75
	Refine: false
},
{
	Id: 1011
	AegisName: "ToothNecklace"
	Name: "Tooth Necklace"
	Type: "IT_ARMOR"
	Buy: 4000
	Sell: 500
	Weight: 50
	Def: 0
	Loc: 1024
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,-200;
		bonus bStr,2;
		bonus bAtkRate,5;
	">
},
{
	Id: 1012
	AegisName: "WolvernTeethNecklace"
	Name: "Wolvern Teeth Necklace"
	Type: "IT_ARMOR"
	Buy: 8000
	Sell: 1000
	Weight: 150
	Def: 3
	Loc: 1024
	EquipLv: 24
	Refine: false
	Script: <"
		bonus bMaxHP,-250;
		bonus bStr,4;
		bonus bAtkRate,7;
	">
},
{
	Id: 1013
	AegisName: "ClawPendant"
	Name: "Claw Pendant"
	Type: "IT_ARMOR"
	Buy: 8000
	Sell: 1000
	Weight: 150
	Def: 3
	Loc: 1024
	EquipLv: 24
	Refine: false
	Script: <"
		bonus bMaxHP,-250;
		bonus bStr,4;
		bonus bAtkRate,10;
	">
},
{
	Id: 1014
	AegisName: "BarbarianAmulet"
	Name: "Barbarian Amulet"
	Type: "IT_ARMOR"
	Buy: 11000
	Sell: 2000
	Weight: 350
	Def: 1
	Loc: 1024
	EquipLv: 44
	Refine: false
	Script: <"
		bonus bMaxHP,-300;
		bonus bStr,7;
		bonus bAtkRate,10;
	">
},
{
	Id: 1015
	AegisName: "BarbarianMasterAmulet"
	Name: "Barbarian Master Amulet"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 10000
	Weight: 450
	Def: 1
	Loc: 1024
	EquipLv: 54
	Refine: false
	Script: <"
		bonus bMaxHP,-400;
		bonus bStr,11;
		bonus bAtkRate,12;
	">
},
{
	Id: 1016
	AegisName: "MonkPendant"
	Name: "Monk Pendant"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 10000
	Weight: 450
	Def: 4
	Loc: 1024
	EquipLv: 54
	Refine: false
},
{
	Id: 1017
	AegisName: "AngelAmulet"
	Name: "Angel Amulet"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 10000
	Weight: 450
	Def: 1
	Loc: 1024
	EquipLv: 54
	Refine: false
},
{
	Id: 1018
	AegisName: "SponsorNecklace"
	Name: "Sponsor Necklace"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Loc: "EQP_SHADOW_ACC_R"
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 1019
	AegisName: "MoubooPendant"
	Name: "Mouboo Pendant"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 4500
	Weight: 3
	Def: 5
	Loc: 1024
	EquipLv: 55
	Refine: false
	Script: <"
		bonus bHPrecovRate,6;
		bonus bSPrecovRate,3;
		bonus bMaxHP,150;
		bonus bInt,1;
	">
},
{
	Id: 1020
	AegisName: "AlvasusPendant"
	Name: "Alvasus Pendant"
	Type: "IT_ARMOR"
	Buy: 4000
	Sell: 500
	Weight: 50
	Def: 0
	Loc: 1024
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bDex,1;
	">
},
{
	Id: 1021
	AegisName: "HeartNecklace"
	Name: "Heart Necklace"
	Type: "IT_ARMOR"
	Buy: 75000
	Sell: 10000
	Weight: 100
	Def: 0
	Loc: 1024
	EquipLv: 9
	Refine: false
},
{
	Id: 1022
	AegisName: "DiscordNecklace"
	Name: "Discord Necklace"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Loc: "EQP_SHADOW_ACC_R"
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
// <!-- Charms -->
{
	Id: 1150
	AegisName: "FourLeafClover"
	Name: "Four Leaf Clover"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 10000
	Weight: 5
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bCriticalDef,12;
		bonus bLuk,3;
	">
},
{
	Id: 1151
	AegisName: "AshUrn"
	Name: "Ash Urn"
	Type: "IT_ARMOR"
	Buy: 8000
	Sell: 2600
	Weight: 450
	Def: 5
	Loc: "EQP_ACC_L"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus bDefRate, 15;
		bonus bDef2Rate, 15;
	">
},
{
	Id: 1152
	AegisName: "AstralCube"
	Name: "Astral Cube"
	Type: "IT_ARMOR"
	Buy: 70000
	Sell: 5000
	Weight: 450
	Def: 15
	Loc: "EQP_ACC_L"
	EquipLv: 85
	Refine: false
	Script: <"
		bonus bDefEle,Ele_Ghost;
	">
},
{
	Id: 1153
	AegisName: "BrokenDoll"
	Name: "Broken Doll"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 2500
	Weight: 450
	Def: 2
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
},
{
	Id: 1154
	AegisName: "Doll"
	Name: "Doll"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 60
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bCritical,10;
	">
},
{
	Id: 1155
	AegisName: "FireScroll"
	Name: "Fire Scroll"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 40
	Def: 1
	Loc: "EQP_ACC_L"
	EquipLv: 1
	Refine: false
	Script: <"
		bonus bDefRatioAtkEle,Ele_Fire;
		bonus bAtkEle, Ele_Fire;
		bonus bDefEle, Ele_Fire;
		bonus2 bMagicAddEle, Ele_Fire, 25;
		bonus2 bMagicAtkEle, Ele_Fire, 25;
		skill TMW2_OVHFIRE, 1;
	">
},
{
	Id: 1156
	AegisName: "HeartOfIsis"
	Name: "Heart Of Isis"
	Type: "IT_ARMOR"
	Buy: 10000000
	Sell: 60000
	Weight: 450
	Def: 1
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
},
{
	Id: 1157
	AegisName: "LeatherBall"
	Name: "Leather Ball"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 45
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 26
	Refine: false
	Script: <"
		bonus bHitRate,15;
	">
},
{
	Id: 1158
	AegisName: "ZarkorScroll"
	Name: "Zarkor Scroll"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 37
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 31
	Refine: false
	Script: <"
		skill TMW2_ZARKOR,1;
		bonus bCritical,1;
		bonus bHPrecovRate,4;
	">
},
{
	Id: 1159
	AegisName: "OldTowel"
	Name: "Old Towel"
	Type: "IT_ARMOR"
	Buy: 0
	Sell: 0
	Weight: 45
	Def: 1
	Loc: "EQP_ACC_L"
	EquipLv: 20
	Refine: false
	Script: <"
		bonus bCastrate,-10;
		bonus bUseSPrate,-10;
		addtoskill(TMW2_MPREGEN, 1, 2);
	">
},
{
	Id: 1160
	AegisName: "PlushMouboo"
	Name: "Plush Mouboo"
	Type: "IT_ARMOR"
	Buy: 70000
	Sell: 0
	Weight: 50
	Loc: "EQP_ACC_L"
	EquipLv: 90
	Refine: false
	Script: <"
		bonus3 bSPDrainRate,10,5,1;
		bonus bAspdRate,-15;
		bonus bHitRate, 100;
		bonus2 bSubRace, RC_Legendary, 30;
	">
},
{
	Id: 1161
	AegisName: "RedStocking"
	Name: "Red Stocking"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 230
	Weight: 32
	Def: 5
	Loc: "EQP_ACC_L"
	EquipLv: 25
	Refine: false
	Script: <"
		bonus2 bAddEle,Ele_Water,11;
		bonus2 bSubEle,Ele_Water,11;
	">
},
{
	Id: 1162
	AegisName: "SantaGlobe"
	Name: "Santa Globe"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 180
	Weight: 32
	Def: 4
	Loc: "EQP_ACC_L"
	EquipLv: 24
	Refine: false
	Script: <"
		bonus2 bAddEle,Ele_Water,5;
		bonus2 bSubEle,Ele_Water,15;
	">
},
{
	Id: 1163
	AegisName: "SnowmanGlobe"
	Name: "Snowman Globe"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 140
	Weight: 32
	Def: 4
	Loc: "EQP_ACC_L"
	EquipLv: 24
	Refine: false
	Script: <"
		bonus2 bAddEle,Ele_Water,5;
		bonus2 bSubEle,Ele_Water,10;
	">
},
{
	Id: 1164
	AegisName: "SpectralOrb"
	Name: "Spectral Orb"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Def: 10
	Loc: "EQP_ACC_L"
	EquipLv: 80
	Refine: false
	Script: <"
		bonus2 bSubEle,Ele_Holy,-25;
		bonus2 bAddEle,Ele_Ghost,50;
	">
},
{
	Id: 1165
	AegisName: "ThetaBook"
	Name: "Theta Book"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Def: 1
	Loc: "EQP_ACC_L"
	EquipLv: 37
	Refine: false
	Script: <"
		bonus bMaxSP,20;
		bonus bSPrecovRate,10;
		bonus bMatk,10;
	">
},
{
	Id: 1166
	AegisName: "Blanket"
	Name: "Blanket"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 45
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 70
	Refine: false
	Script: <"
		addtoskill(TMW2_SPEECH, 1, 2);
		bonus bHitRate, -10;
		bonus bFleeRate, -10;
	">
	OnUnequipScript: <"
		dispbottom "Slumber falls over you.";
		callfunc "SC_Bonus", rand(4), SC_SLEEP, 1;
	">
},
{
	Id: 1167
	AegisName: "EarthScroll"
	Name: "Earth Scroll"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
	Script: <"
		bonus bMdef, 5;
		bonus bMdefRate, 15;
		bonus bMdef2Rate, 15;
	">
},
{
	Id: 1168
	AegisName: "CursedSkull"
	Name: "Cursed Skull"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Loc: "EQP_ACC_L"
	EquipLv: 58
	Refine: false
	Script: <"
		bonus2 bSubEle,Ele_Holy,-50;
		bonus2 bAddRace,RC_Undead,25;
		bonus2 bMagicAddRace,RC_Undead,25;
	">
},
{
	Id: 1169
	AegisName: "GoldMedal"
	Name: "Gold Medal"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Def: 3
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
},
{
	Id: 1170
	AegisName: "SilverMedal"
	Name: "SilverMedal"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Def: 2
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
},
{
	Id: 1171
	AegisName: "BronzeMedal"
	Name: "Bronze Medal"
	Type: "IT_ARMOR"
	Buy: 7000
	Sell: 1800
	Weight: 450
	Def: 1
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
},
{
	Id: 1172
	AegisName: "LeatherQuiver"
	Name: "Leather Quiver"
	Type: "IT_ARMOR"
	Buy: 120000
	Sell: 1500
	Weight: 60
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 30
	RequiredAgi: 15
	Refine: false
	Script: <"
		// Bow: Subtype W_BOW (ITEMINFO_SUBTYPE)
		// Arrow: EQP_AMMO
		// Check if you are using bow and arrows
		/*
		debugmes "Quiver info! Bow Getequip id is "+getequipid(EQI_HAND_R);
		debugmes "Quiver info! Item subtype is "+getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE);
		debugmes "Quiver info! Target subtype: "+W_BOW;
		*/
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
				bonus bAspdRate,10;
				bonus bAddMaxWeight,100;
				bonus bMaxSPrate,-10;
			}
	">
},
{
	Id: 1173
	AegisName: "IronQuiver"
	Name: "Iron Quiver"
	Type: "IT_ARMOR"
	Buy: 240000
	Sell: 3000
	Weight: 140
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 50
	RequiredAgi: 21
	Refine: false
	Script: <"
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
				bonus bAspdRate,16;
				bonus bAddMaxWeight,200;
				bonus bMaxSPrate,-20;
			}
	">
},
{
	Id: 1174
	AegisName: "BronzeQuiver"
	Name: "Bronze Quiver"
	Type: "IT_ARMOR"
	Buy: 240000
	Sell: 3200
	Weight: 200
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 70
	RequiredAgi: 37
	Refine: false
	Script: <"
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
				bonus bAspdRate,23;
				bonus bAddMaxWeight,300;
				bonus bMaxSPrate,-30;
			}
	">
},
{
	Id: 1175
	AegisName: "PlatinumQuiver"
	Name: "Platinum Quiver"
	Type: "IT_ARMOR"
	Buy: 480000
	Sell: 6300
	Weight: 210
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 90
	RequiredAgi: 49
	Refine: false
	Script: <"
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
				bonus bAspdRate,30;
				bonus bAddMaxWeight,400;
				bonus bMaxSPrate,-40;
			}
	">
},
{
	Id: 1176
	AegisName: "DragonStar"
	Name: "Dragon Star"
	Type: "IT_ARMOR"
	Buy: 27000
	Sell: 8000
	Weight: 30
	Loc: "EQP_ACC_L"
	EquipLv: 54
	Refine: false
	Script: <"
		bonus bAddMaxWeight,700;
		bonus bDefRate, -12;
		bonus bDef2Rate, -12;
	">
},
{
	Id: 1177
	AegisName: "MichelSoul"
	Name: "Michel Soul"
	Type: "IT_ARMOR"
	Buy: 2700
	Sell: 1200
	Weight: 120
	Loc: "EQP_ACC_L"
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bInt,7;
		bonus bMdef,25;
	">
},
{
	Id: 1178
	AegisName: "GraduationAlbum"
	Name: "Graduation Album"
	Type: "IT_ARMOR"
	Buy: 21000
	Sell: 7000
	Weight: 900
	Def: 3
	Loc: "EQP_ACC_L"
	EquipLv: 100
	Refine: false
	Script: <"
		bonus bSPrecovRate,28;
		bonus bMatk,30;
	">
},
{
	Id: 1179
	AegisName: "RubberDucky"
	Name: "Rubber Ducky"
	Type: "IT_ARMOR"
	Buy: 15000
	Sell: 7500
	Weight: 500
	Def: 0
	Loc: "EQP_ACC_L"
	EquipLv: 50
	Refine: false
	Script: <"
		skill TMW2_DUCKY, cap_value(0, 10, 1+REBIRTH*2);
		bonus bAllStats,5;
		bonus bHPrecovRate,-50;
		bonus bDefRate,-50;
		bonus bDef2Rate,-50;
		bonus bMaxSPrate,-35;
		bonus bFleeRate,-15;
	">
},

///////////////////////////
// Chest Armors
{
	Id: 1300
	AegisName: "CreasedShirt"
	Name: "Creased Shirt"
	Type: "IT_ARMOR"
	Buy: 70
	Sell: 18
	Weight: 17
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: true
},
{
	Id: 1301
	AegisName: "VneckJumper"
	Name: "V-neck Jumper"
	Type: "IT_ARMOR"
	Buy: 1800
	Sell: 200
	Weight: 30
	Def: 43
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 49
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bDef2,4;
	">
},
{
	Id: 1302
	AegisName: "ArtisTankTop"
	Name: "Artis Tank Top"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 120
	Weight: 11
	Def: 5
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 5
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,3;
	">
},
{
	Id: 1303
	AegisName: "SailorShirt"
	Name: "SailorShirt"
	Type: "IT_ARMOR"
	Buy: 1900
	Sell: 950
	Weight: 110
	Def: 19
	Loc: "EQP_HEAD_MID"
	EquipLv: 26
	Refine: true
	Script: <"
		bonus bMaxHP,32;
		bonus bStr,1;
		bonus bDef2,2;
	">
},
{
	Id: 1304
	AegisName: "LieutenantArmor"
	Name: "Lieutenant Armor"
	Type: "IT_ARMOR"
	Buy: 4500
	Sell: 300
	Weight: 120
	Def: 23
	Loc: "EQP_HEAD_MID"
	EquipLv: 30
	Refine: true
	Script: <"
		bonus bMaxHP,40;
		bonus bDef2,3;
	">
},
{
	Id: 1305
	AegisName: "CopperArmor"
	Name: "Lieutenant Copper Armor"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 340
	Def: 50
	Loc: "EQP_HEAD_MID"
	EquipLv: 55
	Refine: true
	Script: <"
		bonus bMaxHP,106;
		bonus bDef2,5;
	">
},
{
	Id: 1306
	AegisName: "WarlordPlate"
	Name: "Warlord Plate"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 18000
	Weight: 2600
	Def: 89
	Loc: "EQP_HEAD_MID"
	EquipLv: 70
	Refine: true
	Script: <"
		bonus bMaxHP,240;
		bonus bSpeedAddRate, -7;
		bonus bDef2,14;
	">
},
{
	Id: 1307
	AegisName: "BromenalChest"
	Name: "Bromenal Chest"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 16000
	Weight: 3600
	Def: 71
	Loc: "EQP_HEAD_MID"
	EquipLv: 73
	Refine: true
	Script: <"
		bonus bMaxHP,171;
		bonus bDef2,7;
	">
},
{
	Id: 1308
	AegisName: "ForestArmor"
	Name: "Forest Armor"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 4000
	Weight: 510
	Def: 44
	Loc: "EQP_HEAD_MID"
	EquipLv: 50
	Refine: true
	Script: <"
		bonus bMaxHP,90;
		bonus bDex, 2;
		if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
				bonus bAgi, 2;
			}
		bonus bDef2,5;
	">
},
{
	Id: 1309
	AegisName: "ContributorSweater"
	Name: "Contributor Sweater"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 700
	Weight: 25
	Def: 5
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 5
	Refine: true
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,3;
	">
},
{
	Id: 1310
	AegisName: "Chainmail"
	Name: "Chainmail"
	Type: "IT_ARMOR"
	Buy: 14000
	Sell: 8000
	Weight: 1200
	Def: 51
	Loc: "EQP_HEAD_MID"
	EquipLv: 45
	Refine: true
	Script: <"
		bonus bMaxHP,115;
		bonus bSpeedAddRate, -2;
		bonus bDef2,9;
	">
},
{
	Id: 1311
	AegisName: "TerraniteArmor"
	Name: "Terranite Armor"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 3600
	Def: 82
	Loc: "EQP_HEAD_MID"
	EquipLv: 82
	Refine: true
	Script: <"
		bonus bMaxHP,210;
		bonus bMdef,41;
		bonus bDef2,8;
	">
},
{
	Id: 1312
	AegisName: "LightPlatemail"
	Name: "Light Platemail"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 2000
	Def: 74
	Loc: "EQP_HEAD_MID"
	EquipLv: 60
	Refine: true
	Script: <"
		bonus bMaxHP,185;
		bonus bSpeedAddRate, -6;
		bonus bDef2,12;
	">
},
{
	Id: 1313
	AegisName: "ShortTankTop"
	Name: "Short Tank Top"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 80
	Weight: 5
	Def: 6
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 8
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,6;
	">
},
{
	Id: 1314
	AegisName: "LeatherShirt"
	Name: "Leather Shirt"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 550
	Weight: 310
	Def: 15
	Loc: "EQP_HEAD_MID"
	EquipLv: 21
	Refine: true
	Script: <"
		bonus bMaxHP,23;
		bonus bDef2,2;
	">
},
{
	Id: 1315
	AegisName: "TneckSweater"
	Name: "Tneck Sweater"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 80
	Weight: 30
	Def: 8
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 13
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,12;
		bonus bDef2,1;
	">
},
{
	Id: 1316
	AegisName: "SilkRobe"
	Name: "Silk Robe"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 1000
	Weight: 25
	Def: 7
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 20
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMatk,20;
		bonus bMdef,25;
		bonus bMaxSP,40;
		bonus bSPrecovRate,5;
		addtoskill(TMW2_MPREGEN, 1, 2);
	">
},
{
	Id: 1317
	AegisName: "SorcererRobe"
	Name: "Sorcerer Robe"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 40
	Def: 25
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 55
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMatk,40;
		bonus bMdef,50;
		bonus bMaxSP,80;
		bonus bSPrecovRate,8;
		addtoskill(TMW2_MPREGEN, 2, 2);
	">
},
{
	Id: 1318
	AegisName: "UglyChristmasSweater"
	Name: "Christmas Sweater"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 350
	Def: 17
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 40
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxSP,10;
		bonus bMatk,15;
		bonus bMdef,20;
		bonus bSPrecovRate,4;
		addtoskill(TMW2_MPREGEN, 1, 2);
	">
},
{
	Id: 1319
	AegisName: "ValentineDress"
	Name: "Valentine Dress"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 100
	Def: 10
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 15
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,14;
		bonus bDef2,1;
	">
},
{
	Id: 1320
	AegisName: "VneckSweater"
	Name: "Vneck Sweater"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 800
	Weight: 36
	Def: 25
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 32
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,44;
		bonus bDef2,3;
	">
},
{
	Id: 1321
	AegisName: "CandorShirt"
	Name: "Candor Shirt"
	Type: "IT_ARMOR"
	Buy: 120
	Sell: 50
	Weight: 36
	Def: 3
	Loc: "EQP_HEAD_MID"
	EquipLv: 3
	Refine: true
	Script: <"
		bonus bMaxHP,1;
	">
},
{
	Id: 1322
	AegisName: "GMRobe"
	Name: "GM Robe"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 0
	Atk: 0
	Def: 20
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Nouse: {
		override: 60
	}
	BindOnEquip: true
},
{
	Id: 1323
	AegisName: "RedknightArmor"
	Name: "Red Knight Armor"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 5000
	Weight: 500
	Def: 82
	Loc: "EQP_HEAD_MID"
	EquipLv: 82
	Refine: true
	Script: <"
		bonus bMaxHP,210;
		bonus bDefEle,Ele_Fire;
		bonus bDef2,8;
	">
},
{
	Id: 1324
	AegisName: "DesertShirt"
	Name: "Desert Shirt"
	Type: "IT_ARMOR"
	Buy: 5000
	Sell: 800
	Weight: 390
	Def: 30
	Loc: "EQP_HEAD_MID"
	EquipLv: 37
	Refine: true
	Script: <"
		bonus bMaxHP,56;
		bonus bDef2,3;
	">
},
{
	Id: 1325
	AegisName: "YetiTankTop"
	Name: "Yety Tank Top"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: true
	Script: <"
		bonus bMaxHP,1;
		bonus bDef2,1;
	">
},
{
	Id: 1326
	AegisName: "MoonshroomRobe"
	Name: "Moonshroom Robe"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: true
	Script: <"
		bonus bMaxHP,1;
		bonus bDef2,1;
	">
},
{
	Id: 1327
	AegisName: "GoldenChainmail"
	Name: "Golden Chainmail"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: true
	Script: <"
		bonus bMaxHP,1;
		bonus bDef2,1;
	">
},
{
	Id: 1328
	AegisName: "GoldenLightPlatemail"
	Name: "Golden Light Platemail"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 1000
	Weight: 2200
	Def: 80
	Loc: "EQP_HEAD_MID"
	EquipLv: 64
	Refine: true
	Script: <"
		bonus bMaxHP,205;
		bonus bSpeedAddRate, -4;
		bonus bDef2,12;
	">
},
{
	Id: 1329
	AegisName: "GoldenWarlordPlate"
	Name: "Golden Warlord Plate"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 10000
	Weight: 3000
	Def: 97
	Loc: "EQP_HEAD_MID"
	EquipLv: 75
	Refine: true
	Script: <"
		bonus bMaxHP,270;
		bonus bSpeedAddRate, -7;
		bonus bDef2,15;
	">
},
{
	Id: 1330
	AegisName: "LazuriteRobe"
	Name: "Lazurite Robe"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: true
	Script: <"
		bonus bMaxHP,1;
		bonus bDef2,1;
	">
},
{
	Id: 1331
	AegisName: "SaviorArmor"
	Name: "Savior Armor"
	Type: "IT_ARMOR"
	Buy: 1000000
	Sell: 100000
	Weight: 2800
	Def: 117
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 109
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
		// If you don't dye the cap, it can be powerful
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bMaxHP,350;
		bonus bDef2,10;
		bonus bMdef, 4;
	">
},
{
	Id: 1332
	AegisName: "CottonShirt"
	Name: "Cotton Shirt"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 130
	Weight: 90
	Def: 10
	Slots: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 15
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,14;
		bonus bDef2,1;
	">
},
{
	Id: 1333
	AegisName: "AssassinChest"
	Name: "Assassin Chest"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 9000
	Weight: 400
	Def: 77
	Loc: "EQP_HEAD_MID"
	EquipLv: 84
	Refine: true
	Script: <"
		bonus bMaxHP,220;
		bonus bDef2,8;
	">
},
{
	Id: 1334
	AegisName: "CrusadeArmor"
	Name: "Crusade Armor"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 1000
	Weight: 1200
	Def: 23
	Loc: "EQP_HEAD_MID"
	EquipLv: 30
	Refine: true
	Script: <"
		bonus bMaxHP,40;
		bonus bDef2,3;
	">
},
{
	Id: 1335
	AegisName: "CommunityShirt"
	Name: "Community Shirt"
	Type: "IT_ARMOR"
	Buy: 1000000
	Sell: 100
	Weight: 120
	Def: 2
	Loc: "EQP_HEAD_MID"
	EquipLv: 2
	Refine: true
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 1336
	AegisName: "AlchemistArmor"
	Name: "Alchemist Armor"
	Type: "IT_ARMOR"
	Buy: 1000000
	Sell: 100
	Weight: 120
	Def: 63
	Loc: "EQP_HEAD_MID"
	EquipLv: 67
	Refine: true
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bMaxHP,148;
		bonus bDef2,6;
	">
},
{
	Id: 1337
	AegisName: "GraduationRobe"
	Name: "Graduation Robe"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 5000
	Weight: 25
	Atk: 0
	Def: 37
	Loc: "EQP_HEAD_MID"
	EquipLv: 75
	Refine: true
	Script: <"
		bonus bMatk,20;
		bonus bMaxSP,100;
		bonus bSPrecovRate,5;
	">
},
{
	Id: 1338
	AegisName: "MinerTankTop"
	Name: "Miner Tank Top"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 800
	Weight: 110
	Atk: 0
	Def: 22
	Loc: "EQP_HEAD_MID"
	EquipLv: 29
	Refine: true
	Script: <"
		bonus bMaxHP,38;
		bonus bLuk,1;
		bonus bDef2,2;
	">
},
{
	Id: 1339
	AegisName: "Bathrobe"
	Name: "Bathrobe"
	Type: "IT_ARMOR"
	Buy: 2600
	Sell: 1000
	Weight: 120
	Def: 1
	Loc: "EQP_HEAD_MID"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,90;
		addtoskill(TMW2_SPEECH, 1, 2);
	">
},
{
	Id: 1340
	AegisName: "MirrorLakeArmor"
	Name: "Mirror Lake Armor"
	Type: "IT_ARMOR"
	Buy: 0
	Sell: 0
	Weight: 0
	Def: 0
	Loc: "EQP_HEAD_MID"
	EquipLv: 0
	Refine: false
	AllowPickup: false
	Trade: {
		nodrop: true
		notrade: true
		partneroverride: false
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		.@slv = callfunc("get_byte", ##00_INFO, 0) + 1;

		// Bonus
		bonus bMaxHP, 400+.@slv*80;
		bonus bMaxSP, .@slv*20;
		bonus bAllStats, .@slv*5;
		bonus bDef2, .@slv*10;
		bonus bDef, 55+.@slv*7;
		bonus bFlee, .@slv*10;
		bonus bHitRate, .@slv*10;
		bonus bAddMaxWeight, .@slv*25;

		// Penalties
		bonus bBaseAtk,-300;
		bonus bCriticalRate,-100;
		bonus bCastrate, -500;
		bonus bDelayrate, 50;

		// Neutral
		bonus bAtkEle, Ele_Ghost;
		bonus bDefEle, Ele_Ghost;
		bonus bUnstripableArmor, 1340;
		bonus bUnbreakableArmor, 1340;
	">
	OnUnequipScript: <" equip(1340); ">
},

// Boots
{
	Id: 1800
	AegisName: "LousyMoccasins"
	Name: "Lousy Moccasins"
	Type: "IT_ARMOR"
	Buy: 600
	Sell: 180
	Weight: 18
	Def: 2
	Loc: "EQP_SHOES"
	EquipLv: 10
	Refine: false
	Script: <"
		bonus bMaxHP,2;
		bonus bDef2, 1;
	">
},
{
	Id: 1801
	AegisName: "AssassinBoots"
	Name: "Assassin Boots"
	Type: "IT_ARMOR"
	Buy: 600
	Sell: 180
	Weight: 18
	Def: 24
	Loc: "EQP_SHOES"
	EquipLv: 82
	Refine: false
	Script: <"
		bonus bMaxHP,52;
		bonus bDef2, 8;
	">
},
{
	Id: 1802
	AegisName: "DeepBlackBoots"
	Name: "Deep Black Boots"
	Type: "IT_ARMOR"
	Buy: 600
	Sell: 180
	Weight: 18
	Def: 12
	Loc: "EQP_SHOES"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,23;
		bonus bDef2, 5;
	">
},
{
	Id: 1803
	AegisName: "CandorBoots"
	Name: "Candor Boots"
	Type: "IT_ARMOR"
	Buy: 600
	Sell: 180
	Weight: 18
	Def: 2
	Loc: "EQP_SHOES"
	EquipLv: 7
	Refine: false
	Script: <"
		bonus bMaxHP,1;
	">
},
{
	Id: 1804
	AegisName: "FurBoots"
	Name: "Fur Boots"
	Type: "IT_ARMOR"
	Buy: 600
	Sell: 180
	Weight: 18
	Def: 9
	Loc: "EQP_SHOES"
	EquipLv: 39
	Refine: false
	Script: <"
		bonus bMaxHP,15;
		bonus2 bAddEle,Ele_Water,20;
		bonus2 bAddEle,Ele_Fire,-10;
		bonus bMaxSP,20;
		bonus bDef2, 4;
	">
},
{
	Id: 1805
	AegisName: "CottonBoots"
	Name: "Cotton Boots"
	Type: "IT_ARMOR"
	Buy: 750
	Sell: 200
	Weight: 22
	Def: 2
	Slots: 1
	Loc: "EQP_SHOES"
	EquipLv: 20
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMatk,10;
		bonus bMaxSP,10;
		bonus bSPrecovRate,10;
	">
},
{
	Id: 1806
	AegisName: "Boots"
	Name: "Boots"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 200
	Weight: 80
	Def: 4
	Loc: "EQP_SHOES"
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bMaxHP,5;
		bonus bDef2, 2;
	">
},
{
	Id: 1807
	AegisName: "LeatherBoots"
	Name: "Leather Boots"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 100
	Weight: 1
	Def: 7
	Loc: "EQP_SHOES"
	EquipLv: 32
	Refine: false
	Script: <"
		bonus bMaxHP,11;
		bonus bDef2, 3;
	">
},
{
	Id: 1808
	AegisName: "RedStockings"
	Name: "Red Stockings"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 10
	Loc: "EQP_SHOES"
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bMaxHP,19;
		bonus bDef2, 5;
	">
},
{
	Id: 1809
	AegisName: "BromenalBoots"
	Name: "Bromenal Boots"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 13
	Loc: "EQP_SHOES"
	EquipLv: 55
	Refine: false
	Script: <"
		bonus bMaxHP,26;
		bonus bDef2, 6;
	">
},
{
	Id: 1810
	AegisName: "WizardMoccasins"
	Name: "Wizard Moccasins"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 8
	Loc: "EQP_SHOES"
	EquipLv: 61
	Refine: false
	Script: <"
		bonus bMatk,15;
		bonus bMdef,15;
		bonus bMaxSP,30;
		bonus bSPrecovRate,6;
		addtoskill(TMW2_MPREGEN, 1, 2);
	">
},
{
	Id: 1811
	AegisName: "WitchBoots"
	Name: "Witch Boots"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 13
	Loc: "EQP_SHOES"
	EquipLv: 94
	Refine: false
	Script: <"
		bonus bMatk,20;
		bonus bMdef,20;
		bonus bMaxSP,50;
		bonus bSPrecovRate,7;
		addtoskill(TMW2_MPREGEN, 1, 2);
	">
},
{
	Id: 1812
	AegisName: "HeliosBoots"
	Name: "Helios Boots"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 900
	Def: 15
	Loc: "EQP_SHOES"
	EquipLv: 70
	Refine: false
	Script: <"
		bonus bMaxHP,-30;
		bonus bSpeedAddRate,7; // 7 means a moving speed increase of 10(.5)
">
},
{
	Id: 1813
	AegisName: "TerraniteBoots"
	Name: "Terranite Boots"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 1200
	Weight: 320
	Def: 21
	Loc: "EQP_SHOES"
	EquipLv: 80
	Refine: false
	Script: <"
		bonus bMaxHP,50;
		bonus bMdef, 10;
		bonus bDef2, 8;
	">
},
{
	Id: 1814
	AegisName: "WarlordBoots"
	Name: "Warlord Boots"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 19
	Loc: "EQP_SHOES"
	EquipLv: 74
	Refine: false
	Script: <"
		bonus bMaxHP,44;
		bonus bDef2, 7;
	">
},
{
	Id: 1815
	AegisName: "SaviorBoots"
	Name: "Savior Boots"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 32
	Def: 30
	Loc: "EQP_SHOES"
	EquipLv: 106
	Refine: true
	Script: <"
		bonus bMaxHP,85;
		bonus bDef2, 10;
		bonus bSpeedAddRate, 6;
		bonus bMdef, 4;
	">
},
{
	Id: 1816
	AegisName: "CreasedBoots"
	Name: "Creased Boots"
	Type: "IT_ARMOR"
	Buy: 200
	Sell: 10
	Weight: 12
	Def: 1
	Loc: "EQP_SHOES"
	EquipLv: 3
	Refine: false
},
{
	Id: 1817
	AegisName: "TulimsharGuardBoots"
	Name: "Tulimshar Guard Boots"
	Type: "IT_ARMOR"
	Buy: 6000
	Sell: 600
	Weight: 35
	Def: 3
	Loc: "EQP_SHOES"
	EquipLv: 17
	Refine: false
	Script: <"
		bonus bMaxHP,4;
		bonus bDef2, 2;
	">
},
{
	Id: 1818
	AegisName: "SquirrelBoots"
	Name: "Squirrel Boots"
	Type: "IT_ARMOR"
	Buy: 6000
	Sell: 1200
	Weight: 32
	Def: 5
	Loc: "EQP_SHOES"
	EquipLv: 26
	Refine: false
	Script: <"
		bonus bMaxHP,8;
		bonus bSpeedAddRate,2;
		bonus bDef2, 3;
	">
},
{
	Id: 1819
	AegisName: "Slippers"
	Name: "Slippers"
	Type: "IT_ARMOR"
	Buy: 2600
	Sell: 1000
	Weight: 20
	Def: 1
	Loc: "EQP_SHOES"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bMaxHP,10;
		addtoskill(TMW2_SPEECH, 1, 2);
	">
},

// Gloves
{
	Id: 2000
	AegisName: "Armbands"
	Name: "Armbands"
	Type: "IT_ARMOR"
	Buy: 400
	Sell: 120
	Weight: 10
	Def: 3
	Loc: "EQP_GARMENT"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bMatk,10;
		bonus bMaxSP,10;
		bonus bSPrecovRate,8;
	">
},
{
	Id: 2001
	AegisName: "CopperArmbands"
	Name: "Copper Armbands"
	Type: "IT_ARMOR"
	Buy: 4000
	Sell: 800
	Weight: 20
	Def: 5
	Loc: "EQP_GARMENT"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMatk,15;
		bonus bMaxSP,20;
		bonus bSPrecovRate,10;
	">
},
{
	Id: 2002
	AegisName: "IronArmbands"
	Name: "Iron Armbands"
	Type: "IT_ARMOR"
	Buy: 7500
	Sell: 940
	Weight: 30
	Def: 8
	Loc: "EQP_GARMENT"
	EquipLv: 70
	Refine: false
	Script: <"
		bonus bMatk,20;
		bonus bMaxSP,30;
		bonus bSPrecovRate,12;
	">
},
{
	Id: 2003
	AegisName: "SarabArmlet"
	Name: "Sarab Armlet"
	Type: "IT_ARMOR"
	Buy: 75000
	Sell: 940
	Weight: 30
	Def: 11
	Loc: "EQP_GARMENT"
	EquipLv: 93
	Refine: false
	Script: <"
		bonus bMatk,40;
		bonus bMaxSP,40;
		bonus bSPrecovRate,15;
	">
},
{
	Id: 2004
	AegisName: "CreasedGloves"
	Name: "Creased Gloves"
	Type: "IT_ARMOR"
	Buy: 200
	Sell: 1
	Weight: 40
	Def: 1
	Loc: "EQP_GARMENT"
	EquipLv: 2
	Refine: false
},
{
	Id: 2005
	AegisName: "CottonGloves"
	Name: "Cotton Gloves"
	Type: "IT_ARMOR"
	Buy: 900
	Sell: 300
	Weight: 60
	Def: 3
	Slots: 1
	Loc: "EQP_GARMENT"
	EquipLv: 14
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMatk,10;
		bonus bMaxSP,10;
		bonus bSPrecovRate,10;
	">
},
{
	Id: 2006
	AegisName: "MinerGloves"
	Name: "Miner Gloves"
	Type: "IT_ARMOR"
	Buy: 400
	Sell: 190
	Weight: 180
	Def: 5
	Loc: "EQP_GARMENT"
	EquipLv: 28
	Refine: false
	Script: <"
		bonus bAspd,5;
	">
},
{
	Id: 2007
	AegisName: "SilkGloves"
	Name: "Silk Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 3
	Loc: "EQP_GARMENT"
	EquipLv: 24
	Refine: false
	Script: <"
		bonus bMatk,12;
		bonus bMaxSP,10;
		bonus bSPrecovRate,10;
	">
},
{
	Id: 2008
	AegisName: "LeatherGloves"
	Name: "Leather Gloves"
	Type: "IT_ARMOR"
	Buy: 2500
	Sell: 450
	Weight: 140
	Def: 8
	Slots: 2
	Loc: "EQP_GARMENT"
	EquipLv: 40
	Refine: false
	AllowCards: {
		id5030: 2
	}
	Script: <"
		bonus bAspd,8;
	">
},
{
	Id: 2009
	AegisName: "ForestGloves"
	Name: "Forest Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 13
	Loc: "EQP_GARMENT"
	EquipLv: 59
	Refine: false
	Script: <"
		bonus bAspd,11;
	">
},
{
	Id: 2010
	AegisName: "BromenalGloves"
	Name: "Bromenal Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 15
	Loc: "EQP_GARMENT"
	EquipLv: 66
	Refine: false
	Script: <"
		bonus bAspd,13;
	">
},
{
	Id: 2011
	AegisName: "GoldenArmbands"
	Name: "Golden Armbands"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 11
	Loc: "EQP_GARMENT"
	EquipLv: 90
	Refine: false
	Script: <"
		bonus bMatk, 25;
		bonus bMdef, 10;
		bonus bMaxSP,30;
		bonus bSPrecovRate,15;
	">
},
{
	Id: 2012
	AegisName: "WarlordGloves"
	Name: "Warlord Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 21
	Loc: "EQP_GARMENT"
	EquipLv: 90
	Refine: false
	Script: <"
		bonus bAspd,18;
	">
},
{
	Id: 2013
	AegisName: "ManaGloves"
	Name: "Mana Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 18
	Loc: "EQP_GARMENT"
	EquipLv: 77
	Refine: false
	Script: <"
		bonus bMaxSP,200;
	">
},
{
	Id: 2014
	AegisName: "TerraniteGloves"
	Name: "Terranite Gloves"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell:1000
	Weight: 200
	Def: 18
	Loc: "EQP_GARMENT"
	EquipLv: 78
	Refine: false
	Script: <"
		bonus bAspd,15;
		bonus bMdef,9;
	">
},
{
	Id: 2015
	AegisName: "AssassinGloves"
	Name: "Assassin Gloves"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 1
	Def: 24
	Loc: "EQP_GARMENT"
	EquipLv: 83
	Refine: false
	Script: <"
		bonus bAspd,16;
	">
},
{
	Id: 2016
	AegisName: "CandorGloves"
	Name: "Candor Gloves"
	Type: "IT_ARMOR"
	Buy: 200
	Sell: 100
	Weight: 45
	Def: 2
	Loc: "EQP_GARMENT"
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bAspd,1;
	">
},
// Leggings (Pants or Shorts)
{
	Id: 2200
	AegisName: "CreasedShorts"
	Name: "Creased Shorts"
	Type: "IT_ARMOR"
	Buy: 60
	Sell: 15
	Weight: 20
	Def: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 1
	Refine: false
},
{
	Id: 2201
	AegisName: "RaidTrousers"
	Name: "Raid Trousers"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 35
	Def: 10
	Loc: "EQP_HEAD_LOW"
	EquipLv: 36
	Refine: false
	Script: <"
		bonus bMaxHP,26;
		bonus bDef2, 4;
		bonus bAddMaxWeight,300;
		bonus bDoubleAddRate,5;
	">
},
{
	Id: 2202
	AegisName: "AssassinPants"
	Name: "Assassin Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 35
	Def: 29
	Loc: "EQP_HEAD_LOW"
	EquipLv: 85
	Refine: false
	Script: <"
		bonus bMaxHP,112;
		bonus bDef2, 8;
	">
},
{
	Id: 2203
	AegisName: "BromenalPants"
	Name: "Bromenal Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 435
	Def: 22
	Loc: "EQP_HEAD_LOW"
	EquipLv: 70
	Refine: false
	Script: <"
		bonus bMaxHP,80;
		bonus bDef2, 7;
	">
},
{
	Id: 2204
	AegisName: "JeansChaps"
	Name: "Jeans Chaps"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 65
	Def: 18
	Loc: "EQP_HEAD_LOW"
	EquipLv: 56
	Refine: false
	Script: <"
		bonus bMaxHP,55;
		bonus bDef2, 6;
	">
},
{
	Id: 2205
	AegisName: "CottonShorts"
	Name: "Cotton Shorts"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 55
	Def: 3
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 13
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,6;
		bonus bDef2, 1;
	">
},
{
	Id: 2206
	AegisName: "MiniSkirt"
	Name: "Mini Skirt"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 14
	Def: 3
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 15
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,7;
		bonus bDef2, 1;
	">
},
{
	Id: 2207
	AegisName: "CottonTrousers"
	Name: "Cotton Trousers"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 2500
	Weight: 25
	Def: 10
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 36
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,26;
		bonus bDef2, 4;
	">
},
{
	Id: 2208
	AegisName: "SilkPants"
	Name: "Silk Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 16
	Def: 18
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 59
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxSP,30;
		bonus bDef2,-1;
	">
},
{
	Id: 2209
	AegisName: "CottonSkirt"
	Name: "Cotton Skirt"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 19
	Def: 3
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 15
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,7;
		bonus bDef2, 2;
	">
},
{
	Id: 2210
	AegisName: "TerranitePants"
	Name: "Terranite Pants"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 2500
	Weight: 650
	Def: 27
	Loc: "EQP_HEAD_LOW"
	EquipLv: 81
	Refine: false
	Script: <"
		bonus bMaxHP,102;
		bonus bMdef, 14;
		bonus bDef2, 8;
	">
},
{
	Id: 2211
	AegisName: "ChainmailSkirt"
	Name: "Chainmail Skirt"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 280
	Def: 20
	Loc: "EQP_HEAD_LOW"
	EquipLv: 64
	Refine: false
	Script: <"
		bonus bMaxHP,68;
		bonus bDef2, 6;
	">
},
{
	Id: 2212
	AegisName: "JeansShorts"
	Name: "Jeans Shorts"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 400
	Weight: 280
	Def: 6
	Loc: "EQP_HEAD_LOW"
	EquipLv: 25
	Refine: false
	Script: <"
		bonus bMaxHP,15;
		bonus bDef2, 3;
	">
},
{
	Id: 2213
	AegisName: "LeatherTrousers"
	Name: "Leather Trousers"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 1250
	Weight: 280
	Def: 14
	Loc: "EQP_HEAD_LOW"
	EquipLv: 48
	Refine: false
	Script: <"
		bonus bMaxHP,42;
		bonus bDef2, 5;
	">
},
{
	Id: 2214
	AegisName: "BanditPants"
	Name: "Bandit Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 280
	Def: 13
	Loc: "EQP_HEAD_LOW"
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bMaxHP,38;
		bonus bDef2, 5;
	">
},
{
	Id: 2215
	AegisName: "WarlordPants"
	Name: "Warlord Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 280
	Def: 24
	Loc: "EQP_HEAD_LOW"
	EquipLv: 75
	Refine: false
	Script: <"
		bonus bMaxHP,90;
		bonus bDef2, 8;
	">
},
{
	Id: 2216
	AegisName: "SaviorPants"
	Name: "Savior Pants"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 280
	Def: 39
	Loc: "EQP_HEAD_LOW"
	EquipLv: 108
	Refine: true
	Script: <"
		bonus bMaxHP,180;
		bonus bDef2, 10;
		bonus bMdef, 4;
	">
},
{
	Id: 2217
	AegisName: "CandorShorts"
	Name: "Candor Shorts"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 200
	Weight: 32
	Def: 2
	Loc: "EQP_HEAD_LOW"
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bMaxHP,1;
	">
},
{
	Id: 2218
	AegisName: "PirateShorts"
	Name: "Pirate Shorts"
	Type: "IT_ARMOR"
	Buy: 12000
	Sell: 4500
	Weight: 195
	Def: 5
	Loc: "EQP_HEAD_LOW"
	EquipLv: 20
	Refine: false
	Script: <"
		bonus bMaxHP,11;
		bonus bFleeRate,1;
		bonus bDef2, 2;
	">
},
{
	Id: 2219
	AegisName: "FarmerPants"
	Name: "Farmer Pants"
	Type: "IT_ARMOR"
	Buy: 1500
	Sell: 500
	Weight: 340
	Def: 5
	Slots: 1
	Loc: "EQP_HEAD_LOW"
	EquipLv: 21
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,12;
		bonus bDef2, 2;
	">
},
{
	Id: 2220
	AegisName: "LuffyxSummerShorts"
	Name: "Luffyx Summer Shorts"
	Type: "IT_ARMOR"
	Buy: 11200
	Sell: 1400
	Weight: 310
	Def: 8
	Loc: "EQP_HEAD_LOW"
	EquipLv: 31
	Refine: false
	Script: <"
		bonus bMaxHP,21;
		bonus bStr,1;
		if ($@SEASON == SUMMER) {
			bonus bDef,20;
			bonus2 bExpAddRace,RC_All,5;
			//bonus2 bExpAddRace,RC_Brute,20;
			//bonus2 bExpAddRace,RC_Formless,20;
		}
		bonus bDef2, 3;
	">
},

// Rings
{
	Id: 2500
	AegisName: "WeddingRing"
	Name: "Wedding Ring"
	Type: "IT_ARMOR"
	Buy: 2000
	Sell: 400
	Weight: 1
	Def: 1
	Loc: 2048
	EquipLv: 1
	Refine: false
	Script: <"
		if (getpartnerid()) {
			skill WE_MALE,1;
			skill WE_FEMALE,1;
			bonus bMaxHP,5;	
		}
	">
},
{
	Id: 2501
	AegisName: "GoldenRing"
	Name: "Golden Ring"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 80
	Def: 4
	Loc: 2048
	EquipLv: 40
	Refine: false
	Slots: 1
	AllowCards: {
		id5031: 1
		id5032: 1
		id5033: 1
		id5034: 1
		id5035: 1
		id5036: 1
	}
},
{
	Id: 2508
	AegisName: "GoldenPearlRing"
	Name: "Golden Pearl Ring"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 1
	Def: 0
	Loc: 2048
	EquipLv: 25
	Refine: false
	Script: <"
		bonus bAgi,1;
		bonus bInt,1;
		bonus bDex,1;
	">
},
{
	Id: 2509
	AegisName: "GoldenBlackPearlRing"
	Name: "Golden Black Pearl Ring"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 5000
	Weight: 1
	Def: 0
	Loc: 2048
	EquipLv: 25
	Refine: false
	Script: <"
		bonus bStr,1;
		bonus bVit,1;
		bonus bLuk,1;
	">
},
{
	Id: 2510
	AegisName: "ThetaRing"
	Name: "Theta Ring"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 1
	Def: 1
	Loc: 2048
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bMaxSP,15;
		bonus bSPrecovRate,10;
	">
},
{
	Id: 2511
	AegisName: "LightRing"
	Name: "Light Ring"
	Type: "IT_ARMOR"
	Buy: 1200
	Sell: 250
	Weight: 1
	Def: 4
	Loc: 2048
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bHPrecovRate,20;
		bonus bSPrecovRate,5;
	">
},
{
	Id: 2512
	AegisName: "SilverRing"
	Name: "Silver Ring"
	Type: "IT_ARMOR"
	Buy: 50000
	Sell: 4000
	Weight: 260
	Def: 2
	Loc: 2048
	EquipLv: 20
	Refine: false
	Slots: 1
	AllowCards: {
		id5031: 1
		id5032: 1
		id5033: 1
		id5034: 1
		id5035: 1
		id5036: 1
	}
},
// Shields
{
	Id: 2700
	AegisName: "Barrel"
	Name: "Barrel"
	Type: "IT_ARMOR"
	Buy: 150
	Sell: 50
	Weight: 400
	Def: 20
	Loc: "EQP_HAND_L"
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bMaxHP,200;
		bonus bSPrecovRate,-12;
		bonus bFleeRate, -25;
		bonus2 bHPRegenRate, 50, 1500;
		bonus bCriticalDef, 50;
	">
},
{
	Id: 2701
	AegisName: "LeatherShield"
	Name: "Leather Shield"
	Type: "IT_ARMOR"
	Buy: 5000
	Sell: 800
	Weight: 410
	Def: 10
	Loc: "EQP_HAND_L"
	EquipLv: 18
	Refine: true
	Script: <"
		bonus bMaxHP,33;
		bonus bSPrecovRate,-1;
		bonus bFleeRate, -3;
		bonus2 bHPRegenRate, 6, 1500;
		bonus bCriticalDef, 6;
		bonus bFlee2,1;
		bonus bDef2,3;
	">
},
{
	Id: 2702
	AegisName: "BladeShield"
	Name: "Blade Shield"
	Type: "IT_ARMOR"
	Buy: 30000
	Sell: 5000
	Weight: 1980
	Def: 24
	Loc: "EQP_HAND_L"
	EquipLv: 36
	Refine: true
	Script: <"
		bonus bSPrecovRate,-3;
		bonus bFleeRate, -6;
		bonus2 bHPRegenRate, 12, 1500;
		bonus bCriticalDef, 12;
		bonus bFlee2,3;
		bonus bDef2,7;
		// Blade Shield's Special
		bonus bAtkRate,5;
	">
},
{
	Id: 2703
	AegisName: "BlueKnightShield"
	Name: "Blue Knight Shield"
	Type: "IT_ARMOR"
	Buy: 55000
	Sell: 16000
	Weight: 2400
	Def: 56
	Loc: "EQP_HAND_L"
	EquipLv: 70
	Refine: true
	Script: <"
		bonus bMaxHP,280;
		bonus bSPrecovRate,-6;
		bonus bFleeRate, -9;
		bonus bSpeedAddRate, -3;
		bonus2 bHPRegenRate, 23, 1500;
		bonus bCriticalDef, 23;
		bonus bFlee2,7;
		bonus bDef2,14;
	">
},
{
	Id: 2704
	AegisName: "BritShield"
	Name: "Brit Shield"
	Type: "IT_ARMOR"
	Buy: 40000
	Sell: 12500
	Weight: 2240
	Def: 37
	Loc: "EQP_HAND_L"
	EquipLv: 50
	Refine: true
	Script: <"
		bonus bMaxHP,160;
		bonus bSPrecovRate,-4;
		bonus bFleeRate, -9;
		bonus2 bHPRegenRate, 17, 1500;
		bonus bCriticalDef, 17;
		bonus bFlee2,5;
		bonus bDef2,10;
	">
},
{
	Id: 2705
	AegisName: "SaviorShield"
	Name: "Savior Shield"
	Type: "IT_ARMOR"
	Buy: 200000
	Sell: 20000
	Weight: 2710
	Def: 90
	Loc: "EQP_HAND_L"
	EquipLv: 102
	Refine: true
	Script: <"
		bonus bMaxHP,540;
		bonus bSPrecovRate,-8;
		bonus bFleeRate, -9;
		bonus bSpeedAddRate, -8;
		bonus2 bHPRegenRate, 34, 1500;
		bonus bCriticalDef, 34;
		bonus bFlee2,10;
		bonus bDef2,20;
		bonus bMdef, 4;
	">
},
{
	Id: 2706
	AegisName: "BromenalShield"
	Name: "Bromenal Shield"
	Type: "IT_ARMOR"
	Buy: 45000
	Sell: 15000
	Weight: 2900
	Def: 46
	Loc: "EQP_HAND_L"
	EquipLv: 60
	Refine: true
	Script: <"
		bonus bMaxHP,215;
		bonus bSPrecovRate,-5;
		bonus bFleeRate, -9;
		bonus bSpeedAddRate, -1;
		bonus2 bHPRegenRate, 20, 1500;
		bonus bCriticalDef, 20;
		bonus bFlee2,6;
		bonus bDef2,12;
	">
},
{
	Id: 2707
	AegisName: "RoundLeatherShield"
	Name: "Round Leather Shield"
	Type: "IT_ARMOR"
	Buy: 500
	Sell: 100
	Weight: 90
	Def: 4
	Loc: "EQP_HAND_L"
	EquipLv: 9
	Refine: true
	Script: <"
		bonus bMaxHP,13;
		bonus bSPrecovRate,-1;
		bonus bFleeRate, -2;
		bonus2 bHPRegenRate, 3, 1500;
		bonus bCriticalDef, 3;
		bonus bDef2,2;
	">
},
{
	Id: 2708
	AegisName: "AncientShield"
	Name: "Ancient Shield"
	Type: "IT_ARMOR"
	Buy: 50000
	Sell: 18600
	Weight: 6500
	Def: 46
	Loc: "EQP_HAND_L"
	EquipLv: 60
	Refine: true
	Script: <"
		bonus bMaxHP,215;
		bonus bSPrecovRate,-4;
		bonus bFleeRate, -8;
		bonus2 bHPRegenRate, 12, 1500;
		bonus bCriticalDef, 12;
		bonus bFlee2,6;
		bonus bDef2,12;
	">
},
{
	Id: 2709
	AegisName: "BraknarShield"
	Name: "Braknar Shield"
	Type: "IT_ARMOR"
	Buy: 35000
	Sell: 11000
	Weight: 2360
	Def: 31
	Loc: "EQP_HAND_L"
	EquipLv: 44
	Refine: true
	Script: <"
		bonus bMaxHP,130;
		bonus bSPrecovRate,-4;
		bonus bFleeRate, -8;
		bonus2 bHPRegenRate, 15, 1500;
		bonus bCriticalDef, 15;
		bonus bFlee2,4;
		bonus bDef2,9;
	">
},
{
	Id: 2710
	AegisName: "WoodenShield"
	Name: "Wooden Shield"
	Type: "IT_ARMOR"
	Buy: 20000
	Sell: 2250
	Weight: 1650
	Def: 17
	Loc: "EQP_HAND_L"
	EquipLv: 27
	Refine: true
	Script: <"
		bonus bMaxHP,60;
		bonus bSPrecovRate,-2;
		bonus bFleeRate, -5;
		bonus2 bHPRegenRate, 9, 1500;
		bonus bCriticalDef, 9;
		bonus bFlee2,2;
		bonus bDef2,5;
	">
},
{
	Id: 2711
	AegisName: "SteelShield"
	Name: "Steel Shield"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 18000
	Weight: 2500
	Def: 66
	Loc: "EQP_HAND_L"
	EquipLv: 80
	Refine: true
	Script: <"
		bonus bMaxHP,352;
		bonus bSPrecovRate,-7;
		bonus bFleeRate, -9;
		bonus bSpeedAddRate, -5;
		bonus2 bHPRegenRate, 27, 1500;
		bonus bCriticalDef, 27;
		bonus bFlee2,8;
		bonus bDef2,16;
	">
},
{
	Id: 2712
	AegisName: "DragonShield"
	Name: "Dragon Shield"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 18000
	Weight: 2500
	Def: 79
	Loc: "EQP_HAND_L"
	EquipLv: 92
	Refine: true
	Script: <"
		bonus bMaxHP,450;
		bonus bSPrecovRate,-8;
		bonus bFleeRate, -9;
		bonus bSpeedAddRate, -7;
		bonus2 bHPRegenRate, 31, 1500;
		bonus bCriticalDef, 31;
		bonus bFlee2,9;
		bonus bDef2,18;
	">
},
{
	Id: 2713
	AegisName: "KidBola"
	Name: "Kid Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 800
	Weight: 95
	Def: 8
	Loc: "EQP_HAND_L"
	EquipLv: 15
	Refine: false
},
{
	Id: 2714
	AegisName: "CandorBola"
	Name: "Candor Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 1400
	Weight: 100
	Def: 12
	Loc: "EQP_HAND_L"
	EquipLv: 20
	Refine: false
},
{
	Id: 2715
	AegisName: "PurpleBola"
	Name: "Purple Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 1800
	Weight: 100
	Def: 15
	Loc: "EQP_HAND_L"
	EquipLv: 25
	Refine: false
},
{
	Id: 2716
	AegisName: "TulimsharBola"
	Name: "Tulimshar Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 2400
	Weight: 100
	Def: 19
	Loc: "EQP_HAND_L"
	EquipLv: 30
	Refine: false
},
{
	Id: 2717
	AegisName: "SnakeBola"
	Name: "Snake Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 3000
	Weight: 110
	Def: 23
	Loc: "EQP_HAND_L"
	EquipLv: 35
	Refine: false
},
{
	Id: 2718
	AegisName: "PiouBola"
	Name: "Piou Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 4000
	Weight: 120
	Def: 28
	Loc: "EQP_HAND_L"
	EquipLv: 40
	Refine: false
},
{
	Id: 2719
	AegisName: "MasterBola"
	Name: "Master Bola"
	Type: "IT_ARMOR"
	Buy: 100000
	Sell: 5000
	Weight: 130
	Def: 32
	Loc: "EQP_HAND_L"
	EquipLv: 45
	Refine: false
},
{
	Id: 2720
	AegisName: "EnchantedHerbBag"
	Name: "Enchanted Herb Bag"
	Type: "IT_ARMOR"
	Buy: 5000
	Sell: 800
	Weight: 180
	Def: 0
	Loc: "EQP_HAND_L"
	EquipLv: 1
	Refine: false
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_HERB,RC_Plant;
	">
},

// <!-- Head Gear -->
{
	Id: 2900
	AegisName: "Bandana"
	Name: "Bandana"
	Type: "IT_ARMOR"
	Buy: 950
	Sell: 220
	Weight: 35
	Def: 2
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 12
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,8;
		bonus bDef2, 1;
	">
},
{
	Id: 2901
	AegisName: "PumpkinHat"
	Name: "Pumpkin Hat"
	Type: "IT_ARMOR"
	Buy: 320
	Sell: 100
	Weight: 50
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 4
	Refine: false
	Script: <"
		bonus bMaxHP,1;
	">
},
{
	Id: 2902
	AegisName: "FancyHat"
	Name: "Fancy Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 400
	Weight: 85
	Def: 4
	Loc: "EQP_HEAD_TOP"
	EquipLv: 19
	Refine: false
	Script: <"
		bonus bMaxSP,5;
	">
},
{
	Id: 2903
	AegisName: "BrimmedHat"
	Name: "Brimmed Hat"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 240
	Weight: 20
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 33
	Refine: false
	Script: <"
		bonus bMaxHP,35;
		bonus bDef2, 3;
		bonus bNearAtkDef, 5;
	">
},
{
	Id: 2904
	AegisName: "BrimmedFeatherHat"
	Name: "Brimmed Feather Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 23
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 34
	Refine: false
	Script: <"
		bonus bMaxHP,36;
		bonus bDef2, 3;
		bonus bNearAtkDef, 5;
	">
},
{
	Id: 2905
	AegisName: "BrimmedFlowerHat"
	Name: "Brimmed Flower Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 34
	Refine: false
	Script: <"
		bonus bMaxHP,36;
		bonus bDef2, 3;
		bonus bNearAtkDef, 5;
	">
},
{
	Id: 2906
	AegisName: "BullHelmet"
	Name: "Bull Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 220
	Def: 46
	Loc: "EQP_HEAD_TOP"
	EquipLv: 90
	Refine: true
	Script: <"
		bonus bMaxHP,247;
		bonus bSpeedAddRate, -6;
		bonus bDef2, 18;
	">
},
{
	Id: 2907
	AegisName: "DarkHelm"
	Name: "Dark Helm"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 1300
	Def: 31
	Loc: "EQP_HEAD_TOP"
	EquipLv: 90
	Refine: true
	Script: <"
		bonus bMaxHP,185;
		bonus bDef2, 9;
	">
},
{
	Id: 2908
	AegisName: "FunkyHat"
	Name: "Funky Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 50
	Def: 8
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,30;
		bonus bDef2, 3;
	">
},
{
	Id: 2909
	AegisName: "CrusadeHelmet"
	Name: "Crusade Helmet"
	Type: "IT_ARMOR"
	Buy: 320
	Sell: 100
	Weight: 1450
	Def: 25
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 55
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,106;
		bonus bSpeedAddRate, -2;
		bonus bDef2, 11;
	">
},
{
	Id: 2910
	AegisName: "Bucket"
	Name: "Bucket"
	Type: "IT_ARMOR"
	Buy: 8600
	Sell: 450
	Weight: 880
	Def: 10
	Loc: "EQP_HEAD_TOP"
	EquipLv: 36
	Refine: true
	Script: <"
		bonus bMaxHP,40;
		bonus bDef2, 4;
	">
},
{
	Id: 2911
	AegisName: "InfantryHelmet"
	Name: "Infantry Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 622
	Def: 12
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: true
	Script: <"
		bonus bMaxHP,40;
		bonus bSpeedAddRate, -2;
		bonus bDef2, 6;
	">
},
{
	Id: 2912
	AegisName: "BunnyEars"
	Name: "Bunny Ears"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 10
	Def: 0
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 2
	Refine: false
	//DropAnnounce: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
},
{
	Id: 2913
	AegisName: "MoubooHat"
	Name: "Mouboo Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 380
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 35
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 3;
	">
},
{
	Id: 2914
	AegisName: "BromenalHelmet"
	Name: "Bromenal Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 900
	Def: 13
	Loc: "EQP_HEAD_TOP"
	EquipLv: 45
	Refine: true
	Script: <"
		bonus bMaxHP,57;
		bonus bDef2, 5;
	">
},
{
	Id: 2915
	AegisName: "CandleHelmet"
	Name: "Candle Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: true
	Script: <"
		bonus bMaxHP,68;
		bonus bDef2, 5;
	">
},
{
	Id: 2916
	AegisName: "DesertHelmet"
	Name: "Desert Helmet"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 10000
	Weight: 480
	Def: 11
	Loc: "EQP_HEAD_TOP"
	EquipLv: 40
	Refine: true
	Script: <"
		bonus bMaxHP,47;
		bonus bDef2, 4;
	">
},
{
	Id: 2917
	AegisName: "DesertHat"
	Name: "Desert Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 600
	Weight: 22
	Def: 6
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 25
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,23;
		bonus bDef2, 2;
	">
},
{
	Id: 2918
	AegisName: "BlueEggshellHat"
	Name: "Blue Eggshell Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 460
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bMaxHP,17;
		if ($EVENT$ == "Easter") {
			bonus bDef,10;
		}
		bonus bDef2, 2;
	">
},
{
	Id: 2919
	AegisName: "PrsmHelmet"
	Name: "Prsm Helmet"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 22
	Def: 18
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 60
	Refine: true
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,92;
		bonus bSpeedAddRate, 1;
		bonus bDef2, 6;
		bonus2 bExpAddRace,RC_All,3;
	">
},
{
	Id: 2920
	AegisName: "WarlordHelmet"
	Name: "Warlord Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 400
	Def: 31
	Loc: "EQP_HEAD_TOP"
	EquipLv: 65
	Refine: true
	Script: <"
		bonus bMaxHP,141;
		bonus bSpeedAddRate, -4;
		bonus bDef2, 13;
	">
},
{
	Id: 2921
	AegisName: "TrapperHat"
	Name: "Trapper Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 14
	Loc: "EQP_HEAD_TOP"
	EquipLv: 48
	Refine: false
	Script: <"
		bonus bMaxHP,64;
		bonus bDef2, 5;
	">
},
{
	Id: 2922
	AegisName: "YetiMask"
	Name: "Yeti Mask"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 12
	Loc: "EQP_HEAD_TOP"
	EquipLv: 43
	Refine: false
	Script: <"
		bonus bMaxHP,53;
		bonus bDef2, 4;
	">
},
{
	Id: 2923
	AegisName: "AntlersHat"
	Name: "Antlers Hat"
	Type: "IT_ARMOR"
	Buy: 50000
	Sell: 10000
	Weight: 835
	Def: 3
	Loc: "EQP_HEAD_TOP"
	EquipLv: 13
	Refine: false
	Script: <"
		bonus bMaxHP,9;
		bonus bStr,2;
		bonus bDef2, 1;
	">
},
{
	Id: 2924
	AegisName: "DragonEggshell"
	Name: "Dragon Eggshell"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,4;
		bonus bDef2, 1;
	">
},
{
	Id: 2925
	AegisName: "OperaMask"
	Name: "Opera Mask"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,4;
	">
},
{
	Id: 2926
	AegisName: "AxeHat"
	Name: "Axe Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 82
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,4;
	">
},
{
	Id: 2927
	AegisName: "DarkKnightHelmet"
	Name: "Dark Knight Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 49
	Loc: "EQP_HEAD_TOP"
	EquipLv: 94
	Refine: true
	Script: <"
		bonus bMaxHP,267;
		bonus bSpeedAddRate, -7;
		bonus bDef2, 19;
	">
},
{
	Id: 2928
	AegisName: "Earmuffs"
	Name: "Earmuffs"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 10
	Loc: "EQP_HEAD_TOP"
	EquipLv: 37
	Refine: false
	Script: <"
		bonus bMaxHP,42;
		bonus bDef2, 4;
	">
},
{
	Id: 2929
	AegisName: "SamuraiHelmet"
	Name: "Samurai Helmet"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 34
	Loc: "EQP_HEAD_TOP"
	EquipLv: 98
	Refine: true
	Script: <"
		bonus bMaxHP,215;
		bonus bDef2, 10;
	">
},
{
	Id: 2930
	AegisName: "PinkieHat"
	Name: "Pinkie Hat"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 10000
	Weight: 5
	Def: 4
	Loc: "EQP_HEAD_TOP"
	EquipLv: 16
	Refine: false
	Script: <"
		bonus bMaxHP,12;
		bonus bDef2, 1;
	">
},
{
	Id: 2931
	AegisName: "SkullMask"
	Name: "Skull Mask"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 150
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,68;
		bonus bDef2, 5;
	">
},
{
	Id: 2932
	AegisName: "ImperialCrown"
	Name: "Imperial Crown"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 18
	Loc: "EQP_HEAD_TOP"
	EquipLv: 60
	Refine: false
	Script: <"
		bonus bMaxHP,92;
		bonus bDef2, 6;
	">
},
{
	Id: 2933
	AegisName: "GMCap"
	Name: "GM Cap"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 0
	Def: 20
	Loc: "EQP_HEAD_TOP"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Nouse: {
		override: 60
	}
},
{
	Id: 2934
	AegisName: "Cap"
	Name: "Cap"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,4;
	">
},
{
	Id: 2935
	AegisName: "TopHat"
	Name: "Top Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bCastrate, 20;
		bonus bFixedCastrate, 20;
		bonus2 bAddGetZenyNum, -4, 10;
	">
},
{
	Id: 2936
	AegisName: "BowlerHat"
	Name: "Bowler Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 4
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 19
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,15;
		bonus bDef2, 2;
	">
},
{
	Id: 2937
	AegisName: "ChefHat"
	Name: "Chef Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3500
	Weight: 185
	Def: 14
	Loc: "EQP_HEAD_TOP"
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bMaxHP,58;
		bonus bHPrecovRate,30;
		bonus bSPrecovRate,30;
		bonus bHealPower,20;
		bonus bAddItemHealRate,10;
		bonus bAtkRate,-45;
		bonus bAtk2,-45;
		bonus2 bResEff,Eff_Poison,1500;
	">
	OnUnequipScript: <"
		dispbottom "You feel bad for some strange reason.";
		callfunc "SC_Bonus", 1+rand(5), SC_CURSE, 1;
	">
},
{
	Id: 2938
	AegisName: "CaptainCap"
	Name: "Captain Cap"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 300
	Weight: 22
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 8
	Refine: false
	Script: <"
		bonus bMaxHP,4;
	">
},
{
	Id: 2939
	AegisName: "CandorHeadBand"
	Name: "Candor Head Band"
	Type: "IT_ARMOR"
	Buy: 320
	Sell: 110
	Weight: 23
	Def: 2
	Loc: "EQP_HEAD_TOP"
	EquipLv: 9
	Refine: false
	Script: <"
		bonus bMaxHP,5;
		bonus bDef2, 1;
	">
},
{
	Id: 2940
	AegisName: "GraduationCap"
	Name: "Graduation Cap"
	Type: "IT_ARMOR"
	Buy: 3500
	Sell: 1500
	Weight: 35
	Def: 11
	Loc: "EQP_HEAD_TOP"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus bMaxHP,40;
		bonus bSPrecovRate,5;
	">
},
{
	Id: 2941
	AegisName: "VikingHelmet"
	Name: "Viking Helmet"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 1000
	Weight: 220
	Def: 22
	Loc: "EQP_HEAD_TOP"
	EquipLv: 70
	Refine: true
	Script: <"
		bonus bMaxHP,120;
		bonus bDef2, 7;
	">
},
{
	Id: 2942
	AegisName: "CenturionHelmet"
	Name: "Centurion Helmet"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 1000
	Weight: 22
	Def: 40
	Loc: "EQP_HEAD_TOP"
	EquipLv: 80
	Refine: true
	Script: <"
		bonus bMaxHP,202;
		bonus bSpeedAddRate, -4;
		bonus bDef2, 16;
	">
},
{
	Id: 2943
	AegisName: "AlphaMoubooHat"
	Name: "Alpha Mouboo Hat"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 10000
	Weight: 300
	Def: 20
	Loc: "EQP_HEAD_TOP"
	EquipLv: 65
	Refine: false
	Script: <"
		bonus bMaxHP,300;
		bonus bStr,1;
		bonus bDex,1;
		bonus bDef2, 6;
	">
},
{
	Id: 2944
	AegisName: "SailorHat"
	Name: "Sailor Hat"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 1000
	Weight: 22
	Def: 11
	Loc: "EQP_HEAD_TOP"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus bMaxHP,47;
		bonus2 bAddEle,Ele_Water,10;
		bonus bDef2, 4;
	">
},
{
	Id: 2945
	AegisName: "CorsairHat"
	Name: "Corsair Hat"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 1000
	Weight: 22
	Def: 10
	Loc: "EQP_HEAD_TOP"
	EquipLv: 38
	Refine: false
	Script: <"
		bonus bMaxHP,43;
		bonus bDef2, 4;
	">
},
{
	Id: 2946
	AegisName: "RightEyePatch"
	Name: "Right Eye Patch"
	Type: "IT_ARMOR"
	Buy: 32000
	Sell: 3500
	Weight: 22
	Def: 4
	Loc: "EQP_HEAD_TOP"
	EquipLv: 16
	Refine: false
	Script: <"
		bonus bMaxHP,12;
		bonus bDef2, 2;
	">
},
// IDs 2947~2982 moved to art/ repo
{
	Id: 2983
	AegisName: "SerfHat"
	Name: "Serf Hat"
	Type: "IT_ARMOR"
	Buy: 3200
	Sell: 500
	Weight: 420
	Def: 3
	Loc: "EQP_HEAD_TOP"
	EquipLv: 15
	Refine: false
	Script: <"
		bonus bMaxHP,10;
		bonus bDef2, 1;
	">
},
{
	Id: 2984
	AegisName: "NPCEyes"
	Name: "NPC Blinking Eyes"
	Type: "IT_ARMOR"
	Buy: 320000
	Sell: 1
	Weight: 200
	Def: -100
	Loc: "EQP_HEAD_TOP"
	EquipLv: 150
	Refine: false
},
{
	Id: 2985
	AegisName: "GreenEggshellHat"
	Name: "Green Eggshell Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 460
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bMaxHP,17;
		if ($EVENT$ == "Easter") {
			bonus bDef,10;
		}
		bonus bDef2, 2;
	">
},
{
	Id: 2986
	AegisName: "OrangeEggshellHat"
	Name: "Orange Eggshell Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 460
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bMaxHP,17;
		if ($EVENT$ == "Easter") {
			bonus bDef,10;
		}
		bonus bDef2, 2;
	">
},
{
	Id: 2987
	AegisName: "DarkEggshellHat"
	Name: "Dark Eggshell Hat"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 10000
	Weight: 460
	Def: 8
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
	//DropAnnounce: true
	Script: <"
		bonus bMaxHP,30;
		if ($EVENT$ == "Easter") {
			bonus bDef,15;
		}
		bonus bDef2, 2;
	">
},
{
	Id: 2988
	AegisName: "ADMINCap"
	Name: "ADMIN Cap"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 0
	Def: 20
	Loc: "EQP_HEAD_TOP"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Nouse: {
		override: 99
	}
	Script: <"
		if (getgmlevel() < 99) {
			logmes "Banning invalid use of Admin Cap", LOGMES_ATCOMMAND;
			announce "Security violation at item.db.2988, Administrator help immediately required.", bc_all;
			atcommand "@ban 1m "+strcharinfo(0);
			delitem 2988, 1;
		}
	">
},
{
	Id: 2989
	AegisName: "DEVCap"
	Name: "DEV Cap"
	Type: "IT_ARMOR"
	Buy: 2
	Sell: 1
	Weight: 0
	Def: 20
	Loc: "EQP_HEAD_TOP"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 2990
	AegisName: "MagicTopHat"
	Name: "Magic Top Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 1
	Weight: 800
	Def: 25
	Loc: "EQP_HEAD_TOP"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	BindOnEquip: true
	Script: <"
		bonus bMaxHP,50000;
		bonus bFleeRate,-80;
	">
},
{
	Id: 2991
	AegisName: "MinerHat"
	Name: "Miner Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 260
	Weight: 245
	Def: 7
	Loc: "EQP_HEAD_TOP"
	EquipLv: 29
	Refine: true
	Script: <"
		bonus bMaxHP,28;
		bonus bDef2, 3;
	">
},
{
	Id: 2992
	AegisName: "MurdererCrown"
	Name: "Murderer Crown"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 250
	Def: 2
	Loc: "EQP_HEAD_TOP"
	EquipLv: 10
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
	}
	Script: <"
		bonus bMaxHP,6;
		bonus bCriticalRate,50;
		bonus2 bSubEle,Ele_Holy,-25;
		bonus2 bSubEle,Ele_Dark,25;
		bonus bDef2, 1;
	">
},
{
	Id: 2993
	AegisName: "FluffyHat"
	Name: "Fluffy Hat"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 10000
	Weight: 410
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 22
	Refine: false
	Script: <"
		bonus bMaxHP,19;
		bonus bDef2, 2;
	">
},
{
	Id: 2994
	AegisName: "PirateBandana"
	Name: "Pirate Bandana"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 5000
	Weight: 38
	Def: 7
	Loc: "EQP_HEAD_TOP"
	EquipLv: 28
	Refine: false
	Script: <"
		bonus bMaxHP,27;
		bonus bDef2, 3;
	">
},
{
	Id: 2995
	AegisName: "PaperBag"
	Name: "Paper Bag"
	Type: "IT_ARMOR"
	Buy: 160000
	Sell: 5000
	Weight: 12
	Def: 8
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bMaxHP,30;
		bonus bDef2, 3;
	">
},
{
	Id: 2996
	AegisName: "RiceHat"
	Name: "Rice Hat"
	Type: "IT_ARMOR"
	Buy: 3
	Sell: 1
	Weight: 0
	Def: 58
	Loc: "EQP_HEAD_TOP"
	EquipLv: 150
	Refine: false
	Script: <"
		bonus bMaxHP,464;
		bonus bDef2, 15;
	">
},
{
	Id: 2997
	AegisName: "FarmerHat"
	Name: "Farmer Hat"
	Type: "IT_ARMOR"
	Buy: 1600
	Sell: 500
	Weight: 120
	Def: 8
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
		AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
	Script: <"
		bonus bMaxHP,30;
		bonus bStr,2;
		bonus bDef2, 3;
	">
},
{
	Id: 2998
	AegisName: "BanditHat"
	Name: "Bandit Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 5000
	Weight: 120
	Def: 13
	Loc: "EQP_HEAD_TOP"
	EquipLv: 45
	Refine: false
	Script: <"
		bonus bMaxHP,57;
		bonus bDex,2;
		bonus bDef2, 4;
	">
},
{
	Id: 2999
	AegisName: "FairyHat"
	Name: "Sacred Forest Hat"
	Type: "IT_ARMOR"
	Buy: 3600
	Sell: 900
	Weight: 80
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,68;
		bonus bAgiVit,1;
		bonus bDef2, 5;
	">
},
{
	Id: 3000
	AegisName: "CaveSnakeHat"
	Name: "Cave Snake Hat"
	Type: "IT_ARMOR"
	Buy: 50000
	Sell: 10000
	Weight: 46
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 20
	Refine: false
	Script: <"
		bonus bMaxHP,16;
		bonus bAgi, 2;
		bonus bDef2, 2;
	">
},
{
	Id: 3001
	AegisName: "PinkHelmet"
	Name: "Pink Helmet"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 5000
	Weight: 320
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: true
	Script: <"
		bonus bMaxHP,68;
		bonus bStr,2;
		bonus bVit,2;
		bonus bDef2, 5;
		bonus2 bAddEle, Ele_Earth, 15;
		bonus bMdefRate, 5;
		bonus bMdef2Rate, 5;
		bonus bHitRate, 10;
	">
},
{
	Id: 3002
	AegisName: "ShroomHat"
	Name: "Shroom Hat"
	Type: "IT_ARMOR"
	Buy: 21000
	Sell: 10000
	Weight: 240
	Def: 8
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bMaxHP,30;
		bonus bStr,2;
		bonus bDef2, 3;
	">
},
{
	Id: 3003
	AegisName: "ForestShroomHat"
	Name: "Forest Shroom Hat"
	Type: "IT_ARMOR"
	Buy: 23000
	Sell: 10000
	Weight: 320
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,68;
		// Fairy Hat exist for this
		bonus bDex,3;
		bonus bInt,1;
		bonus bDef2, 5;
	">
},
{
	Id: 3004
	AegisName: "ChemistHelmet"
	Name: "Alchemist Helmet"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 10000
	Weight: 320
	Def: 26
	Loc: "EQP_HEAD_TOP"
	EquipLv: 80
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 8;
	">
},
{
	Id: 3005
	AegisName: "ClericCap"
	Name: "Cleric Cap"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 10000
	Weight: 320
	Def: 26
	Loc: "EQP_HEAD_TOP"
	EquipLv: 80
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 8;
		bonus bHPrecovRate,50;
		bonus bSPrecovRate,50;
		bonus bHealPower,30;
		bonus bAddItemHealRate,20;
		bonus bAtkRate,-75;
		bonus bAtk2,-75;
		bonus bCriticalRate, -40;
		bonus bAspdRate, -20;
		bonus bFlee2, 10;
		bonus2 bSubEle, Ele_Holy, 50;
	">
	OnUnequipScript: <"
		dispbottom "Your heresy has been frowned upon.";
		callfunc "SC_Bonus", 3+rand(5), SC_BLIND, 1;
	">
},
{
	Id: 3006
	AegisName: "SantaBeardHat"
	Name: "Santa Beard Hat"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 100
	Weight: 32
	Def: 4
	Loc: "EQP_HEAD_TOP"
	EquipLv: 18
	Refine: false
	Script: <"
		bonus bMaxHP,14;
		bonus bDef2, 2;
	">
},
{
	Id: 3007
	AegisName: "WickedShroomHat"
	Name: "Wicked Shroom Hat"
	Type: "IT_ARMOR"
	Buy: 24000
	Sell: 10000
	Weight: 420
	Def: 18
	Loc: "EQP_HEAD_TOP"
	EquipLv: 60
	Refine: false
	Script: <"
		bonus bMaxHP,92;
		bonus bStr,5;
		bonus bDex,1;
		bonus bDef2, 6;
	">
},
{
	Id: 3008
	AegisName: "MoonshroomHat"
	Name: "Moonshroom Hat"
	Type: "IT_ARMOR"
	Buy: 25000
	Sell: 10000
	Weight: 250
	Def: 22
	Loc: "EQP_HEAD_TOP"
	EquipLv: 70
	Refine: false
	Script: <"
		bonus bInt,7;
	">
},
{
	Id: 3009
	AegisName: "FafiMask"
	Name: "Fafi Mask"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 3500
	Weight: 40
	Def: 16
	Loc: "EQP_HEAD_TOP"
	EquipLv: 53
	Refine: true
	Script: <"
		bonus bMaxHP,75;
		bonus bInt,1;
		bonus bMaxSP,25;
		bonus bSPrecovRate,5;
	">
},
{
	Id: 3010
	AegisName: "AFKCap"
	Name: "AFK Cap"
	Type: "IT_ARMOR"
	Buy: 2600
	Sell: 1000
	Weight: 30
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 30
	Refine: false
	Script: <"
		bonus bMaxHP,30;
		addtoskill(TMW2_SPEECH, 1, 2);
	">
},
{
	Id: 3011
	AegisName: "KnitHat"
	Name: "Knit Hat"
	Type: "IT_ARMOR"
	Buy: 2600
	Sell: 1000
	Weight: 70
	Def: 7
	Loc: "EQP_HEAD_TOP"
	EquipLv: 29
	Refine: false
	Script: <"
		bonus bMaxHP,29;
		if ($@SEASON == WINTER) {
			bonus bDef,20;
			bonus2 bExpAddRace,RC_All,15;
			//bonus2 bExpAddRace,RC_Brute,20;
			//bonus2 bExpAddRace,RC_Formless,20;
		}
		bonus bDef2, 3;
	">
},
{
	Id: 3012
	AegisName: "LeprechaunHat"
	Name: "Leprechaun Hat"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 5000
	Weight: 40
	Def: 15
	Loc: "EQP_HEAD_TOP"
	EquipLv: 50
	Refine: false
	Script: <"
		bonus bMaxHP,68;
		bonus bLuk,4;
		bonus bDef2, 5;
	">
},
{
	Id: 3013
	AegisName: "CatEars"
	Name: "Cat Ears"
	Type: "IT_ARMOR"
	Buy: 6000
	Sell: 1000
	Weight: 20
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 33
	Refine: false
	Script: <"
		bonus bMaxHP,35;
		bonus bAgi, 2;
		bonus bDef2, 3;
	">
},
{
	Id: 3014
	AegisName: "SantaHat"
	Name: "Santa Hat"
	Type: "IT_ARMOR"
	Buy: 22000
	Sell: 80
	Weight: 28
	Def: 3
	Loc: "EQP_HEAD_TOP"
	EquipLv: 14
	Refine: false
	Script: <"
		bonus bMaxHP,10;
		bonus bDef2, 1;
	">
},
{
	Id: 3015
	AegisName: "Wreath"
	Name: "Wreath"
	Type: "IT_ARMOR"
	Buy: 2600
	Sell: 1000
	Weight: 50
	Def: 6
	Loc: "EQP_HEAD_TOP"
	EquipLv: 25
	Refine: false
	Script: <"
		bonus bMaxHP,20;
		bonus bInt,1;
		bonus bSPrecovRate,5;
		if ($@SEASON == SPRING) {
			bonus bDef,20;
			bonus2 bExpAddRace,RC_All,15;
		}
	">
},
{
	Id: 3016
	AegisName: "TerraniteMask"
	Name: "Terranite Mask"
	Type: "IT_ARMOR"
	Buy: 26000
	Sell: 10000
	Weight: 90
	Def: 26
	Loc: "EQP_HEAD_TOP"
	EquipLv: 78
	Refine: false
	Script: <"
		bonus bMaxHP,144;
		bonus bMdef,5;
		bonus bLuk,1;
		bonus bDef2, 7;
	">
},
{
	Id: 3017
	AegisName: "EggshellHat"
	Name: "Eggshell Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 460
	Def: 5
	Loc: "EQP_HEAD_TOP"
	EquipLv: 21
	Refine: false
	Script: <"
		bonus bMaxHP,17;
		if ($EVENT$ == "Easter") {
			bonus bDef,10;
		}
		bonus bDef2, 2;
	">
},
{
	Id: 3018
	AegisName: "BountyHunterHelmet"
	Name: "Bounty Hunter Helmet"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 3000
	Weight: 320
	Def: 18
	Loc: "EQP_HEAD_TOP"
	EquipLv: 60
	Refine: true
	Script: <"
		bonus bMaxHP,92;
		bonus bAspdRate,15;
		bonus bDef2, 6;
	">
},
{
	Id: 3019
	AegisName: "MushHat"
	Name: "Mush Hat"
	Type: "IT_ARMOR"
	Buy: 22000
	Sell: 10000
	Weight: 290
	Def: 11
	Loc: "EQP_HEAD_TOP"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus bMaxHP,45;
		bonus bStr,3;
		bonus bInt,1;
		bonus bDef2, 4;
	">
},
{
	Id: 3020
	AegisName: "TerraniteHelmet"
	Name: "Terranite Helmet"
	Type: "IT_ARMOR"
	Buy: 8000
	Sell: 1000
	Weight: 290
	Def: 25
	Loc: "EQP_HEAD_TOP"
	EquipLv: 76
	Refine: false
	Script: <"
		bonus bMaxHP,135;
		bonus bMdef,5;
		bonus bInt,1;
		bonus bDef2, 7;
	">
},
{
	Id: 3021
	AegisName: "SmileyCap"
	Name: "Smiley Cap"
	Type: "IT_ARMOR"
	Buy: 8000
	Sell: 1000
	Weight: 120
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 7
	Refine: false
	Script: <"
		bonus bAtkRange, 1;
		bonus bCriticalRate, -10;
	">
},
{
	Id: 3022
	AegisName: "BossHunterBoina"
	Name: "Boss Hunter Boina"
	Type: "IT_ARMOR"
	Buy: 800000
	Sell: 10000
	Weight: 120
	Def: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 12
	Refine: false
	Script: <"
		bonus2 bExpAddRace, RC_Boss, 10;
		bonus2 bSubRace, RC_Boss, 10;
		bonus2 bSPGainRace, RC_Boss, 10; // I can't even describe this bonus
	">
},
{
	Id: 3023
	AegisName: "MoubiHat"
	Name: "Moubi Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 380
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 35
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 3;
	">
},
{
	Id: 3024
	AegisName: "BloodyMoubooHat"
	Name: "Bloody Mouboo Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 380
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 35
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 3;
	">
},
{
	Id: 3025
	AegisName: "NPCEyesD"
	Name: "NPC Blinking Eyes 2"
	Type: "IT_ARMOR"
	Buy: 320000
	Sell: 1
	Weight: 200
	Def: -100
	Loc: "EQP_HEAD_TOP"
	EquipLv: 150
	Refine: false
},
{
	Id: 3026
	AegisName: "NPCEyesT"
	Name: "NPC Blinking Eyes 3"
	Type: "IT_ARMOR"
	Buy: 320000
	Sell: 1
	Weight: 200
	Def: -100
	Loc: "EQP_HEAD_TOP"
	EquipLv: 150
	Refine: false
},
{
	Id: 3027
	AegisName: "HeadHood"
	Name: "Head Hood"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 130
	Weight: 45
	Def: 0
	Slots: 1
	Loc: "EQP_HEAD_TOP"
	EquipLv: 1
	Refine: false
	AllowCards: {
		id5000: 1
		id5001: 1
		id5002: 1
		id5003: 1
		id5004: 1
		id5005: 1
		id5006: 1
		id5007: 1
		id5008: 1
		id5009: 1
		id5010: 1
		id5011: 1
		id5012: 1
		id5013: 1
		id5014: 1
		id5015: 1
		id5016: 1
		id5017: 1
		id5018: 1
		id5019: 1
		id5020: 1
		id5021: 1
	}
},
{
	Id: 3028
	AegisName: "BearHat"
	Name: "Bear Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 30
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 35
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 3;
	">
},
{
	Id: 3029
	AegisName: "BeeKeeperHat"
	Name: "Bee Keeper Hat"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 30
	Def: 9
	Loc: "EQP_HEAD_TOP"
	EquipLv: 35
	Refine: false
	Script: <"
		bonus bMaxHP,150;
		bonus bDef2, 3;
		bonus3 bAddClassDropItem, Bee, Honey, 25;
	">
},
{
	Id: 3030
	AegisName: "SaviorHelmet"
	Name: "Savior Helmet"
	Type: "IT_ARMOR"
	Buy: 16000
	Sell: 1000
	Weight: 180
	Def: 37
	Loc: "EQP_HEAD_TOP"
	EquipLv: 104
	Refine: true
	Script: <"
		bonus bMaxHP,240;
		bonus bDef2, 11;
		bonus bMdef, 4;
	">
},

// Neck Armor
{
	Id: 3200
	AegisName: "Shemagh"
	Name: "Shemagh"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 30
	Def: 5
	Loc: "EQP_ACC_R"
	EquipLv: 23
	Refine: false
},
{
	Id: 3201
	AegisName: "Monocle"
	Name: "Monocle"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 3000
	Weight: 22
	Def: 9
	Loc: "EQP_ACC_R"
	EquipLv: 25
	Refine: false
	Slots: 1
	AllowCards: {
		id5033: 1
		id5036: 1
	}
// How can we set 5033 and 5036 give only 1 dex or 1 luck to this item ? @jesusalva
// We probably can't. Just kidding, we use getequipcardid(), check if it is PolishedWhatever,
// and add a -1 bonus.
},
{
	Id: 3202
	AegisName: "Mustache"
	Name: "Mustache"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 1
	Def: 1
	Loc: "EQP_ACC_R"
	EquipLv: 3
	Refine: false
},
{
	Id: 3203
	AegisName: "Beard"
	Name: "Beard"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 1
	Def: 1
	Loc: "EQP_ACC_R"
	EquipLv: 3
	Refine: false
},
{
	Id: 3204
	AegisName: "EyePatch"
	Name: "Left Eye Patch"
	Type: "IT_ARMOR"
	Buy: 64000
	Sell: 2000
	Weight: 22
	Def: 3
	Loc: "EQP_ACC_R"
	EquipLv: 16
	Refine: false
	Script: <"
		bonus bHitRate,-15;
		bonus bLongAtkDef, 25;
		bonus bLongAtkRate, 25;
	">
},
{
	Id: 3205
	AegisName: "Googles"
	Name: "Googles"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 22
	Def: 6
	Loc: "EQP_ACC_R"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus2 bResEff,Eff_Blind,1000;
	">
},
{
	Id: 3206
	AegisName: "HeartGlasses"
	Name: "Heart Glasses"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 1
	Def: 1
	Loc: "EQP_ACC_R"
	EquipLv: 3
	Refine: false
	Script: <"
		bonus2 bAddRaceTolerance, RC_Player, 40;
		bonus2 bAddRace, RC_Player, -60;
		bonus2 bMagicAddRace, RC_Player, -60;
	">
},
{
	Id: 3207
	AegisName: "RedNose"
	Name: "Red Nose"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 90
	Weight: 1
	Def: 1
	Loc: "EQP_ACC_R"
	EquipLv: 3
	Refine: false
},
{
	Id: 3208
	AegisName: "BurglarMask"
	Name: "Burglar Mask"
	Type: "IT_ARMOR"
	Buy: 1000
	Sell: 500
	Weight: 26
	Def: 4
	Loc: "EQP_ACC_R"
	EquipLv: 40
	Refine: false
	Script: <"
		bonus bAddStealRate,10;
	">
},
{
	Id: 3209
	AegisName: "BanditMask"
	Name: "Bandit Mask"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 5000
	Weight: 56
	Def: 5
	Loc: "EQP_ACC_R"
	EquipLv: 60
	Refine: false
},
{
	Id: 3210
	AegisName: "Sunglasses"
	Name: "Sunglasses"
	Type: "IT_ARMOR"
	Buy: 30000
	Sell: 10000
	Weight: 16
	Def: 5
	Loc: "EQP_ACC_R"
	EquipLv: 15
	Refine: false
},
{
	Id: 3211
	AegisName: "AutumnMask"
	Name: "Autumn Mask"
	Type: "IT_ARMOR"
	Buy: 10000
	Sell: 5000
	Weight: 24
	Def: 7
	Loc: "EQP_ACC_R"
	EquipLv: 35
	Refine: false
},
// Weapons
{
	Id: 3500
	AegisName: "Knife"
	Name: "Knife"
	Type: "IT_WEAPON"
	Buy: 180
	Sell: 80
	Weight: 100
	Atk: 50
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 7
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3501
	AegisName: "BugSlayer"
	Name: "Bug Slayer"
	Type: "IT_WEAPON"
	Buy: 11000
	Sell: 400
	Weight: 500
	Atk: 188
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 24
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3502
	AegisName: "ShortGladius"
	Name: "Short Gladius"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 450
	Weight: 550
	Atk: 231
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 30
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3503
	AegisName: "WoodenSword"
	Name: "Wooden Sword"
	Type: "IT_WEAPON"
	Buy: 8500
	Sell: 300
	Weight: 450
	Atk: 146
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 20
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3504
	AegisName: "Backsword"
	Name: "Backsword"
	Type: "IT_WEAPON"
	Buy: 25800
	Sell: 1200
	Weight: 900
	Atk: 322
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 44
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3505
	AegisName: "SharpKnife"
	Name: "Sharp Knife"
	Type: "IT_WEAPON"
	Buy: 600
	Sell: 200
	Weight: 130
	Atk: 70
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 12
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3506
	AegisName: "RustyKnife"
	Name: "Rusty Knife"
	Type: "IT_WEAPON"
	Buy: 60
	Sell: 20
	Weight: 50
	Atk: 25
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3507
	AegisName: "Dagger"
	Name: "Dagger"
	Type: "IT_WEAPON"
	Buy: 800
	Sell: 250
	Weight: 350
	Atk: 115
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 15
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3508
	AegisName: "BoneKnife"
	Name: "Bone Knife"
	Type: "IT_WEAPON"
	Buy: 9000
	Sell: 3000
	Weight: 1100
	Atk: 406
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 70
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3509
	AegisName: "RockKnife"
	Name: "Rock Knife"
	Type: "IT_WEAPON"
	Buy: 90000
	Sell: 5000
	Weight: 1400
	Atk: 454
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 90
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3510
	AegisName: "SmallKnife"
	Name: "Small Knife"
	Type: "IT_WEAPON"
	Buy: 90
	Sell: 25
	Weight: 70
	Atk: 35
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 3
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3511
	AegisName: "DivineSword"
	Name: "Divine Sword"
	Type: "IT_WEAPON"
	Buy: 90000
	Sell: 10000
	Weight: 1500
	Atk: 467
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 100
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtkEle,Ele_Holy;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3512
	AegisName: "ButcherKnife"
	Name: "Butcher Knife"
	Type: "IT_WEAPON"
	Buy: 90000
	Sell: 500
	Weight: 610
	Atk: 242
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 35
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3513
	AegisName: "AncientSword"
	Name: "Ancient Sword"
	Type: "IT_WEAPON"
	Buy: 90000
	Sell: 4000
	Weight: 1200
	Atk: 434
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 80
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3514
	AegisName: "IceGladius"
	Name: "Ice Gladius"
	Type: "IT_WEAPON"
	Buy: 90000
	Sell: 10000
	Weight: 670
	Atk: 264
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 35
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtkEle,Ele_Water;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3515
	AegisName: "Setzer"
	Name: "Setzer"
	Type: "IT_WEAPON"
	Buy: 900000
	Sell: 2000
	Weight: 1000
	Atk: 232
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3516
	AegisName: "LongSword"
	Name: "Long Sword"
	Type: "IT_WEAPON"
	Buy: 7000
	Sell: 3000
	Weight: 1100
	Atk: 430
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 80
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3517
	AegisName: "ThunderStaff"
	Name: "Thunder Staff"
	Type: "IT_WEAPON"
	Buy: 440000
	Sell: 22000
	Weight: 600
	Atk: 270
	Matk: 70
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 40
	Refine: true
	Subtype: "W_STAFF"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	//DropAnnounce: true
	Script: <"
		bonus bAtk,(BaseLevel-40)*4;
		bonus bMatk,(BaseLevel-40);
		bonus bAtkEle,Ele_Wind;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3518
	AegisName: "Judgement"
	Name: "Judgement"
	Type: "IT_WEAPON"
	Buy: 640000
	Sell: 32000
	Weight: 1000
	Atk: 142
	Matk: 62
	Range: 1
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 24
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	//Script: <" itemskill SM_MAGNUM,1; "> // Consumable only - eg Grenade
	//skill SM_MAGNUM,3;
	// [22:27:11] <{41444d494e}> bonus3 bAutoSpell,SKILLNAME,SKILLELVEL,PARAM1;
	Script: <"
		bonus3 bAutoSpell,SM_MAGNUM,1,100;
		bonus bAtk,(BaseLevel-24)*3;
		bonus bMatk,(BaseLevel-24);
		skill TMW2_OVERLOAD, getrefine();
	">
	//DropAnnounce: true
},
{
	Id: 3519
	AegisName: "DarkPulsar"
	Name: "Dark Pulsar"
	Type: "IT_WEAPON"
	Buy: 140000
	Sell: 20000
	Weight: 1000
	Atk: 375
	Matk: 90
	Range: 1
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtkEle,Ele_Dark;
		bonus bAtk,(BaseLevel-60)*3;
		bonus bMatk,(BaseLevel-60);
		skill TMW2_OVERLOAD, getrefine();
	">
	//DropAnnounce: true
},
{
	Id: 3520
	AegisName: "BronzeGladius"
	Name: "Bronze Gladius"
	Type: "IT_WEAPON"
	Buy: 9000
	Sell: 1000
	Weight: 340
	Atk: 174
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 22
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3521
	AegisName: "Scythe"
	Name: "Scythe"
	Type: "IT_WEAPON"
	Buy: 16500
	Sell: 4000
	Weight: 600
	Atk: 211
	Matk: 0
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 25
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAgi, -2;
		bonus bDex, -1;
		bonus bDef, -20;
		bonus bCritical, 5;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3522
	AegisName: "Kanabo"
	Name: "Kanabo"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 5500
	Weight: 1200
	Atk: 432
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bStr, 3;
		bonus bDex, -6;
		bonus bDef, -48;
		bonus bCritical, 12;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3523
	AegisName: "MiereCleaver"
	Name: "Miere Cleaver"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 6500
	Weight: 900
	Atk: 322
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 40
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -4;
		bonus bDef, -32;
		bonus bCritical, 8;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3524
	AegisName: "Broadsword"
	Name: "Broadsword"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 7500
	Weight: 1100
	Atk: 384
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 50
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -5;
		bonus bDef, -40;
		bonus bCritical, 10;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3525
	AegisName: "BlacksmithAxe"
	Name: "Blacksmith Axe"
	Type: "IT_WEAPON"
	Buy: 25000
	Sell: 10000
	Weight: 1500
	Atk: 432
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtk,(BaseLevel-60)*2;
		bonus bCritical, 12;
		bonus2 bAddEff,Eff_Blind,400;
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3526
	AegisName: "CentaurSpear"
	Name: "Centaur Spear"
	Type: "IT_WEAPON"
	Buy: 26500
	Sell: 10000
	Weight: 1400
	Atk: 450
	Matk: 0
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 70
	Refine: true
	Subtype: "W_2HSPEAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -7;
		bonus bHit, 3;
		bonus bDef, -56;
		bonus bCritical, 14;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3527
	AegisName: "ShortSword"
	Name: "Short Sword"
	Type: "IT_WEAPON"
	Buy: 30000
	Sell: 1500
	Weight: 958
	Atk: 353
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 50
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3528
	AegisName: "RealBronzeGladius"
	Name: "Real Bronze Gladius"
	Type: "IT_WEAPON"
	Buy: 9000
	Sell: 700
	Weight: 840
	Atk: 277
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 37
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3529
	AegisName: "MinerKnife"
	Name: "Miner Knife"
	Type: "IT_WEAPON"
	Buy: 800
	Sell: 225
	Weight: 160
	Atk: 85
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 18
	Refine: true
	Subtype: "W_DAGGER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3530
	AegisName: "CursedScythe"
	Name: "Cursed Scythe"
	Type: "IT_WEAPON"
	Buy: 150000
	Sell: 3500
	Weight: 1800
	Atk: 210
	Matk: 0
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 75
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bStr, 8;
		bonus bAgi, -10;
		bonus bDex, -5;
		bonus bDef, -77;
		bonus bCritical, 14;
		bonus bHPDrainValue,-15;
		bonus2 bAddEff,Eff_Curse,100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3531
	AegisName: "Kitana"
	Name: "Kitana"
	Type: "IT_WEAPON"
	Buy: 7000
	Sell: 3000
	Weight: 960
	Atk: 370
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3532
	AegisName: "ImmortalSword"
	Name: "Immortal Heavy Sword"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 6500
	Weight: 1600
	Atk: 526
	Matk: 150
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 96
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -9;
		bonus bHit, 4;
		bonus bDef, -77;
		bonus bCritical, 19;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3533
	AegisName: "Zambacutou"
	Name: "Zambacutou Heavy Sword"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 6500
	Weight: 1400
	Atk: 477
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 72
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -7;
		bonus bDef, -57;
		bonus bCritical, 14;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3534
	AegisName: "Halberd"
	Name: "Halberd"
	Type: "IT_WEAPON"
	Buy: 15000
	Sell: 6500
	Weight: 1500
	Atk: 495
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 84
	Refine: true
	Subtype: "W_2HSPEAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bDex, -8;
		bonus bHit, 4;
		bonus bDef, -67;
		bonus bCritical, 16;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3535
	AegisName: "Pickaxe"
	Name: "Pickaxe"
	Type: "IT_WEAPON"
	Buy: 2000
	Sell: 650
	Weight: 360
	Atk: 0
	Range: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_KATAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral;
	">
},
{
	Id: 3536
	AegisName: "Lightsaber"
	Name: "Lightsaber"
	Type: "IT_WEAPON"
	Buy: 900000
	Sell: 2000
	Weight: 360
	Atk: 240
	Matk: 0
	Range: 1
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_KATAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtk,(BaseLevel-60)*3;
		bonus bCritical, min(5, BaseLevel/24);
		bonus2 bHPLossRate,2,800;
		bonus bHitRate, -10;
		bonus bMdefRate, -60;
		bonus bMdef2Rate, -60;
		bonus2 bSubEle, Ele_Holy, -12;
		bonus2 bSubEle, Ele_Dark, -12;
		bonus2 bSubEle, Ele_Ghost, -12;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3537
	AegisName: "PowerfulLightsaber"
	Name: "Powerful Lightsaber"
	Type: "IT_WEAPON"
	Buy: 900000
	Sell: 2000
	Weight: 380
	Atk: 300
	Matk: 0
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_KATAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtk,(BaseLevel-60)*3;
		bonus bAgi, 1-(BaseLevel/10);
		bonus bDex, -(BaseLevel/10);
		bonus bDef, -(BaseLevel*8/10);
		bonus bCritical, min(20, BaseLevel/7); // Canon: /6
		bonus2 bHPLossRate,1,800;
		bonus bFleeRate, -5;
		bonus bMdefRate, -60;
		bonus bMdef2Rate, -60;
		bonus2 bSubEle, Ele_Holy, -20;
		bonus2 bSubEle, Ele_Dark, -20;
		bonus2 bSubEle, Ele_Ghost, -20;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3538
	AegisName: "PynKunai"
	Name: "Kunai"
	Type: "IT_WEAPON"
	Buy: 7000
	Sell: 3000
	Weight: 1400
	Atk: 370
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtk,(BaseLevel-60)*4;
		bonus bFleeRate, (BaseLevel/10);
		bonus bDef, -(BaseLevel);
		bonus bCritical, -(min(20, BaseLevel/6));
		bonus bAddStealRate, min(800, BaseLevel+(JobLevel*2)); // FIXME?
		bonus3 bAutoSpell,TF_STEAL,1,BaseLevel;
		bonus3 bAutoSpell,BS_GREED,1,JobLevel*5;
		bonus2 bGetZenyNum,-1,15;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 3539
	AegisName: "PynWhip"
	Name: "Whip"
	Type: "IT_WEAPON"
	Buy: 7000
	Sell: 3000
	Weight: 1400
	Atk: 370
	Matk: 0
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_WHIP"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bAtk,(BaseLevel-60)*4;
		bonus bFleeRate, -(BaseLevel/9);
		bonus bDef2, -(BaseLevel/10);
		bonus bSplashRange, 1;
		skill TMW2_OVERLOAD, getrefine();
	">
},
// Insert new weapons above this line
// ID 3600 to 3610 SYSTEM RESERVED FOR LEGENDARY WEAPONS
{
	Id: 3600
	AegisName: "Lightbringer"
	Name: "Lightbringer"
	Type: "IT_WEAPON"
	Buy: 9999999
	Sell: 0
	Weight: 2000
	Atk: 1800
	Matk: 1800
	Range: 1
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 2
	AllowCards: {
		id5022: 2
		id5023: 2
		id5024: 2
		id5025: 2
		id5026: 2
		id5027: 2
		id5028: 2
		id5029: 2
		id5037: 2
		id5038: 2
		id5039: 2
		id5040: 2
		id5041: 2
		id5042: 2
		id5043: 2
		id5044: 2
		id5045: 2
		id5046: 2
		id5047: 2
		id5048: 2
		id5049: 2
		id5050: 2
		id5051: 2
		id5052: 2
		id5053: 2
		id5054: 2
		id5055: 2
		id5056: 2
		id5057: 2
		id5058: 2
		id5059: 2
		id5060: 2
		id5061: 2
		id5062: 2
		id5063: 2
		id5064: 2
	}
	// Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding
	Trade: {
		nodrop: true
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	//DropAnnounce: true
	Script: <"
		bonus bHitRate,50;
		bonus bAtkEle,Ele_Holy;
		bonus2 bAddRace, RC_Legendary, 50;
		bonus bFlee2Rate,-100;
		bonus bCriticalDef,-50;
		bonus bHealPower,100;
		bonus bHealPower2,100;
		skill TMW2_OVERLOAD, getrefine();

		// Resistances
		bonus bUnstripableWeapon, 1;
		bonus2 bResEff, Eff_Stone,     40;
		bonus2 bResEff, Eff_Freeze,    40;
		bonus2 bResEff, Eff_Stun,      40;
		bonus2 bResEff, Eff_Sleep,     40;
		bonus2 bResEff, Eff_Poison,    40;
		bonus2 bResEff, Eff_Curse,     40;
		bonus2 bResEff, Eff_Silence,   40;
		bonus2 bResEff, Eff_Confusion, 40;
		bonus2 bResEff, Eff_Blind,     40;
		bonus2 bResEff, Eff_Bleeding,  40;
		bonus2 bResEff, Eff_DPoison,   40;
		bonus2 bResEff, Eff_Fear,      40;
		bonus2 bResEff, Eff_Cold,      40;
		bonus2 bResEff, Eff_Burning,   40;
		bonus2 bResEff, Eff_Deepsleep, 40;

		// Equipment use is free after level 255 or during tests
		if (BaseLevel < 255 && !$@GM_OVERRIDE) {
			bonus bNoRegen,1;
			bonus2 bSPLossRate,(255-BaseLevel)/30,(1000-(BaseLevel*2));
			bonus2 bHPLossRate,(255-BaseLevel)/40,(1000-(BaseLevel*2));
		}
	">
},
{
	Id: 3601
	AegisName: "DemureAxe"
	Name: "Demure Axe"
	Type: "IT_WEAPON"
	Buy: 9999999
	Sell: 0
	Weight: 3000
	MAtk: 1
	Range: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_KNUCKLE"
	Slots: 2
	AllowCards: {
		id5022: 2
		id5023: 2
		id5024: 2
		id5025: 2
		id5026: 2
		id5027: 2
		id5028: 2
		id5029: 2
		id5037: 2
		id5038: 2
		id5039: 2
		id5040: 2
		id5041: 2
		id5042: 2
		id5043: 2
		id5044: 2
		id5045: 2
		id5046: 2
		id5047: 2
		id5048: 2
		id5049: 2
		id5050: 2
		id5051: 2
		id5052: 2
		id5053: 2
		id5054: 2
		id5055: 2
		id5056: 2
		id5057: 2
		id5058: 2
		id5059: 2
		id5060: 2
		id5061: 2
		id5062: 2
		id5063: 2
		id5064: 2
	}
	// Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding
	Trade: {
		nodrop: true
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	//DropAnnounce: true
	Script: <"
		bonus bHitRate,-10;
		bonus bAtkEle,Ele_Holy;
		bonus2 bAddRace, RC_Legendary, 30;
		bonus bFlee2Rate,-100;
		bonus bCriticalDef,-50;
		bonus bCriticalRate,-50;
		skill TMW2_OVERLOAD, getrefine();
		skill TMW2_DEMURE, min(10, 1+getrefine());

		// This weapon attack power grows with the user
		bonus bAtk,BaseLevel;
		bonus bMatk,JobLevel;
	">
},
{
	Id: 3602
	AegisName: "Tyranny"
	Name: "Tyranny"
	Type: "IT_WEAPON"
	Buy: 9999999
	Sell: 0
	Weight: 3000
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_BOW"
	Slots: 2
	AllowCards: {
		id5022: 2
		id5023: 2
		id5024: 2
		id5025: 2
		id5026: 2
		id5027: 2
		id5028: 2
		id5029: 2
		id5037: 2
		id5038: 2
		id5039: 2
		id5040: 2
		id5041: 2
		id5042: 2
		id5043: 2
		id5044: 2
		id5045: 2
		id5046: 2
		id5047: 2
		id5048: 2
		id5049: 2
		id5050: 2
		id5051: 2
		id5052: 2
		id5053: 2
		id5054: 2
		id5055: 2
		id5056: 2
		id5057: 2
		id5058: 2
		id5059: 2
		id5060: 2
		id5061: 2
		id5062: 2
		id5063: 2
		id5064: 2
	}
	Trade: {
		nodrop: true
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1	
		Id6508: 1	
	}
	Script: <"
		bonus bHitRate,100;
		bonus bAtkEle,Ele_Holy;
		bonus2 bAddRace, RC_Legendary, 30;
		bonus bFlee2Rate,-100;
		bonus bFleeRate,-100;
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		skill TMW2_OVERLOAD, getrefine();

		// This weapon attack power grows with the user
		// It'll be behind the other weapons until the endgame stages (lv 100+)
		bonus bAtk,BaseLevel*6;
	">
},
{
	Id: 3603
	AegisName: "Runestaff"
	Name: "Runestaff"
	Type: "IT_WEAPON"
	Buy: 9999999
	Sell: 0
	Weight: 3000
	Range: 9
	Matk: 10
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_STAFF"
	Slots: 2
	AllowCards: {
		id5022: 2
		id5023: 2
		id5024: 2
		id5025: 2
		id5026: 2
		id5027: 2
		id5028: 2
		id5029: 2
		id5037: 2
		id5038: 2
		id5039: 2
		id5040: 2
		id5041: 2
		id5042: 2
		id5043: 2
		id5044: 2
		id5045: 2
		id5046: 2
		id5047: 2
		id5048: 2
		id5049: 2
		id5050: 2
		id5051: 2
		id5052: 2
		id5053: 2
		id5054: 2
		id5055: 2
		id5056: 2
		id5057: 2
		id5058: 2
		id5059: 2
		id5060: 2
		id5061: 2
		id5062: 2
		id5063: 2
		id5064: 2
	}
	Trade: {
		nodrop: true
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bAtkEle,Ele_Holy;
		bonus2 bMagicAddRace, RC_Legendary, 30;
		//bonus bCastrate,-50;
		//bonus bNoCastCancel,1;
		bonus bMaxSP,750;
		bonus bDef,-100;
		addtoskill(TMW2_MPREGEN, 5, 2);
		skill TMW2_OVERLOAD, getrefine();

		// This weapon attack power grows with the user
		// Catches up in early game, then lags behind, and catch up again at lv 106.
		bonus bMatk,BaseLevel*7;
		bonus bAtk,JobLevel;
	">
},
{
	Id: 3604
	AegisName: "AegisShield"
	Name: "Aegis Shield"
	Type: "IT_ARMOR"
	Buy: 9999999
	Sell: 0
	Weight: 3000
	Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Trade: {
		nodrop: true
		notrade: true
		noselltonpc: true
		nocart: true
		nostorage: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Slots: 2
	AllowCards: {
		id5022: 2
		id5023: 2
		id5024: 2
		id5025: 2
		id5026: 2
		id5027: 2
		id5028: 2
		id5029: 2
		id5037: 2
		id5038: 2
		id5039: 2
		id5040: 2
		id5041: 2
		id5042: 2
		id5043: 2
		id5044: 2
		id5045: 2
		id5046: 2
		id5047: 2
		id5048: 2
		id5049: 2
		id5050: 2
		id5051: 2
		id5052: 2
		id5053: 2
		id5054: 2
		id5055: 2
		id5056: 2
		id5057: 2
		id5058: 2
		id5059: 2
		id5060: 2
		id5061: 2
		id5062: 2
		id5063: 2
		id5064: 2
	}
	Script: <"
		bonus bFlee2,20;
		bonus bFlee,20;
		bonus bSpeedAddRate,-25;
		bonus bCriticalDef,100;
		bonus bSPrecovRate,100;
		bonus2 bHPRegenRate, BaseLevel/3, 1500;
		bonus2 bAddRace2, RC_Legendary, 70;

		// The defense power grows with the user
		// Will almost always be higher than shields
		// However, it comes at an expensive price.
		bonus bDef,BaseLevel*9/10;
		bonus bDef2,BaseLevel/5;
		bonus bMaxHP, JobLevel*9; // Why not, if you're the ultimate tanker?
		bonus bAtkRate,-100;
		bonus bMatkRate,-100;
		bonus bRestartFullRecover,1;
		bonus bNoKnockback,1;
		bonus bNoCastCancel2,1;
		bonus bBaseAtk,-700;

		// Skills for Aegis Shield, all beyond maximum level
		// Cave Maggot, Maggot, Green Dragon, Slimes, Snakes
		// Wolverns, Fairies, Yeti (sometimes Moggun), Terranite
		// Plants, PoisonS.Mushroom, Fluffy, Mouboo
		// TODO: Lizards, (Black)Scorpions, Moonshroom, Black Mamba
		// TODO: Centaur, <todo>, shrooms/squirrels (spores)
		skill TMW2_ZARKOR, 7;
		skill TMW2_HALHISS, 10;
		skill TMW2_KALBOO, 9;
		skill TMW2_KALMURK, 10;
		skill TMW2_KALWULF, 9;
		skill TMW2_KALSPIKE, 9;
		skill TMW2_DRAGOKIN, 5;
		skill TMW2_LIMERIZER, 10;
		skill TMW2_CUTEHEART, 9;
		skill TMW2_STONEHEART, 9;
		skill TMW2_FROZENHEART, 9;
		skill TMW2_PLANTKINGDOM, 9;
		skill TMW2_FAIRYKINGDOM, 9;
		skill TMW2_DUCKY, 10;
		skill TMW2_FAIRYEMPIRE, 10;

		// Additional effects
		skill EVOL_AREA_PROVOKE, 9;

		// Additional resistences
		bonus2(bResEff, Eff_Stone, 10);
		bonus2(bResEff, Eff_Freeze, 10);
		bonus2(bResEff, Eff_Stun, 10);
		bonus2(bResEff, Eff_Sleep, 10);
		bonus2(bResEff, Eff_Poison, 10);
		bonus2(bResEff, Eff_Curse, 10);
		bonus2(bResEff, Eff_Silence, 10);
		bonus2(bResEff, Eff_Confusion, 10);
		bonus2(bResEff, Eff_Blind, 10);
		bonus2(bResEff, Eff_Bleeding, 10);
		bonus2(bResEff, Eff_DPoison, 10);
		bonus2(bResEff, Eff_Fear, 10);
		bonus2(bResEff, Eff_Cold, 10);
		bonus2(bResEff, Eff_Burning, 10);
		bonus2(bResEff, Eff_Deepsleep, 10);
	">
	OnUnequipScript: <"
		dispbottom "Without the shield, you feel dizzy and weak.";
		callfunc "SC_Bonus", 60, SC_WALKSPEED, 20;
		callfunc "SC_Bonus", rand(10), SC_BLIND, 1;
	">
},

//
// Pets
{
	Id: 4000
	AegisName: "PiouEgg"
	Name: "Piou Egg"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 300
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4001
	AegisName: "BhopEgg"
	Name: "Bhopper Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 1000
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4002
	AegisName: "MaggotCocoon"
	Name: "Maggot Coccon"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4003
	AegisName: "DoggyDog"
	Name: "Doggy Dog"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 800
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4004
	AegisName: "CattyCat"
	Name: "Catty Cat"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 800
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4005
	AegisName: "BlackyCat"
	Name: "Blacky Cat"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 800
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4006
	AegisName: "Ratte"
	Name: "Ratte"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 200
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4007
	AegisName: "ForestShroomEgg"
	Name: "Forest Shroom Egg"
	Type: "IT_PETEGG"
	Buy: 30000
	Sell: 1000
	Weight: 300
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4008
	AegisName: "FluffyEgg"
	Name: "Fluffy Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4009
	AegisName: "DuckEgg"
	Name: "Duck Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4010
	AegisName: "BatEgg"
	Name: "Bat Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4011
	AegisName: "MoggunEgg"
	Name: "Moggun Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4012
	AegisName: "PinkieCrystal"
	Name: "Pinkie Crystal"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 400
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4013
	AegisName: "DragonHorn"
	Name: "Dragon Horn"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},
{
	Id: 4014
	AegisName: "TamedSnakeEgg"
	Name: "Tamed Snake Egg"
	Type: "IT_PETEGG"
	Buy: 90000
	Sell: 4000
	Weight: 360
	KeepAfterUse: true
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
		noselltonpc: true
	}
	Script: <"
		bpet;
	">
},

//
// Dyes
{
	Id: 5000
	AegisName: "CrimsonDye"
	Name: "Crimson Dye"
	Type: "IT_CARD"
	Buy: 2000
	Sell: 80
	Loc: 2097151
},
{
	Id: 5001
	AegisName: "ChocolateDye"
	Name: "Chocolate Dye"
	Type: "IT_CARD"
	Buy: 2000
	Sell: 80
	Loc: 2097151
},
{
	Id: 5002
	AegisName: "MintDye"
	Name: "Mint Dye"
	Type: "IT_CARD"
	Buy: 2000
	Sell: 80
	Loc: 2097151
},
{
	Id: 5003
	AegisName: "BlackDye"
	Name: "Black Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5004
	AegisName: "SilverDye"
	Name: "Silver Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5005
	AegisName: "CamelDye"
	Name: "Camel Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5006
	AegisName: "BrownDye"
	Name: "Brown Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5007
	AegisName: "OrangeDye"
	Name: "Orange Dye"
	Type: "IT_CARD"
	Buy: 495
	Sell: 70
	Loc: 2097151
},
{
	Id: 5008
	AegisName: "DarkRedDye"
	Name: "Dark Red Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5009
	AegisName: "RedDye"
	Name: "Red Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5010
	AegisName: "FuschiaDye"
	Name: "Fuschia Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5011
	AegisName: "PinkDye"
	Name: "Pink Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5012
	AegisName: "MauveDye"
	Name: "Mauve Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5013
	AegisName: "PurpleDye"
	Name: "Purple Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
	// I'm trying to be dah mage, don't ask about location ~ Jesusalva
},
{
	Id: 5014
	AegisName: "NavyBlueDye"
	Name: "Navy Blue Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5015
	AegisName: "BlueGrayDye"
	Name: "Blue Gray Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5016
	AegisName: "BlueDye"
	Name: "Blue Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5017
	AegisName: "TealDye"
	Name: "Teal Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5018
	AegisName: "GreenDye"
	Name: "Green Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5019
	AegisName: "LimeDye"
	Name: "Lime Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5020
	AegisName: "KhakiDye"
	Name: "Khaki Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5021
	AegisName: "YellowDye"
	Name: "Yellow Dye"
	Type: "IT_CARD"
	Buy: 1200
	Sell: 70
	Loc: 2097151
},
{
	Id: 5022
	AegisName: "NecromancerCard"
	Name: "Necromancer Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bLuk, 2;
		bonus bMaxHP, -100;
	">
},
{
	Id: 5023
	AegisName: "HeroCard"
	Name: "Hero Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bDex, 2;
		bonus bAgi, -1;
	">
},
{
	Id: 5024
	AegisName: "KnightCard"
	Name: "Knight Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bStr, 2;
		bonus bInt, -1;
	">
},
{
	Id: 5025
	AegisName: "ClericCard"
	Name: "Cleric Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxSP, 50;
		bonus bLuk, -1;
	">
},
{
	Id: 5026
	AegisName: "DruidCard"
	Name: "Druid Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bVit, 2;
		bonus bDex, -1;
	">
},
{
	Id: 5027
	AegisName: "MageCard"
	Name: "Mage Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bInt, 2;
		bonus bStr, -1;
	">
},
{
	Id: 5028
	AegisName: "NinjaCard"
	Name: "Ninja Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bAgi, 2;
		bonus bVit, -1;
	">
},
{
	Id: 5029
	AegisName: "NatureCard"
	Name: "Nature Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxHP, 100;
		bonus bMaxSP, -25;
	">
},
{
	Id: 5030
	AegisName: "DesertThiefCard"
	Name: "Desert Thief Card"
	Type: "IT_CARD"
	Buy: 5000
	Sell: 1000
	Weight: 4
	Loc: "EQP_GARMENT"
	Script: <"
		bonus bAspdRate,1;
	">
},
{
	Id: 5031
	AegisName: "PolishedDiamond"
	Name: "Polished Diamond"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bVit,2;
	">
},
{
	Id: 5032
	AegisName: "PolishedRuby"
	Name: "Polished Ruby"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bStr,2;
	">
},
{
	Id: 5033
	AegisName: "PolishedEmerald"
	Name: "Polished Emerald"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bLuk,2;
	">
},
{
	Id: 5034
	AegisName: "PolishedSapphire"
	Name: "Polished Sapphire"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bInt,2;
	">
},
{
	Id: 5035
	AegisName: "PolishedTopaz"
	Name: "Polished Topaz"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bAgi,2;
	">
},
{
	Id: 5036
	AegisName: "PolishedAmethyst"
	Name: "Polished Amethyst"
	Type: "IT_CARD"
	Buy: 12
	Sell: 1
	Weight: 4
	Loc: 2048
	Script: <"
		bonus bDex,2;
	">
},
{
	Id: 5037
	AegisName: "SpeedCard"
	Name: "Speed Card"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bSpeedAddRate, 2;
		bonus bAspd, 2;
	">
},
{
	Id: 5038
	AegisName: "ReflectCard"
	Name: "Reflect Card"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bShortWeaponDamageReturn, 2;
		bonus bLongWeaponDamageReturn, 2;
	">
},
{
	Id: 5039
	AegisName: "PowerCard"
	Name: "Power Card"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bAtk, 25;
		bonus bMatk, 25;
	">
},
{
	Id: 5040
	AegisName: "WallCard"
	Name: "Wall Card"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bDef2, 25;
		bonus bMdef, 25;
	">
},
{
	Id: 5041
	AegisName: "NecromancerCardS"
	Name: "Necromancer Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bLuk, 5;
		bonus bMaxHP, -200;
	">
},
{
	Id: 5042
	AegisName: "HeroCardS"
	Name: "Hero Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bDex, 5;
		bonus bAgi, -2;
	">
},
{
	Id: 5043
	AegisName: "KnightCardS"
	Name: "Knight Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bStr, 5;
		bonus bInt, -2;
	">
},
{
	Id: 5044
	AegisName: "ClericCardS"
	Name: "Cleric Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxSP, 125;
		bonus bLuk, -2;
	">
},
{
	Id: 5045
	AegisName: "DruidCardS"
	Name: "Druid Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bVit, 5;
		bonus bDex, -2;
	">
},
{
	Id: 5046
	AegisName: "MageCardS"
	Name: "Mage Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bInt, 5;
		bonus bStr, -2;
	">
},
{
	Id: 5047
	AegisName: "NinjaCardS"
	Name: "Ninja Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bAgi, 5;
		bonus bVit, -2;
	">
},
{
	Id: 5048
	AegisName: "NatureCardS"
	Name: "Nature Card S"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxHP, 250;
		bonus bMaxSP, -50;
	">
},
{
	Id: 5049
	AegisName: "SpeedCardS"
	Name: "Speed Card S"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bSpeedAddRate, 5;
		bonus bAspd, 5;
	">
},
{
	Id: 5050
	AegisName: "ReflectCardS"
	Name: "Reflect Card S"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bShortWeaponDamageReturn, 5;
		bonus bLongWeaponDamageReturn, 5;
	">
},
{
	Id: 5051
	AegisName: "PowerCardS"
	Name: "Power Card S"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bAtk, 50;
		bonus bMatk, 50;
	">
},
{
	Id: 5052
	AegisName: "WallCardS"
	Name: "Wall Card S"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bDef2, 50;
		bonus bMdef, 50;
	">
},
{
	Id: 5053
	AegisName: "NecromancerCardX"
	Name: "Necromancer Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bLuk, 10;
		bonus bMaxHP, -400;
	">
},
{
	Id: 5054
	AegisName: "HeroCardX"
	Name: "Hero Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bDex, 10;
		bonus bAgi, -4;
	">
},
{
	Id: 5055
	AegisName: "KnightCardX"
	Name: "Knight Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bStr, 10;
		bonus bInt, -4;
	">
},
{
	Id: 5056
	AegisName: "ClericCardX"
	Name: "Cleric Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxSP, 250;
		bonus bLuk, -4;
	">
},
{
	Id: 5057
	AegisName: "DruidCardX"
	Name: "Druid Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bVit, 10;
		bonus bDex, -4;
	">
},
{
	Id: 5058
	AegisName: "MageCardX"
	Name: "Mage Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bInt, 10;
		bonus bStr, -4;
	">
},
{
	Id: 5059
	AegisName: "NinjaCardX"
	Name: "Ninja Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bAgi, 10;
		bonus bVit, -4;
	">
},
{
	Id: 5060
	AegisName: "NatureCardX"
	Name: "Nature Card X"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		bonus bMaxHP, 500;
		bonus bMaxSP, -100;
	">
},
{
	Id: 5061
	AegisName: "SpeedCardX"
	Name: "Speed Card X"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bSpeedAddRate, 7;
		bonus bAspd, 7;
		bonus bCastrate, -1;
		bonus bFixedCastrate, -1;
	">
},
{
	Id: 5062
	AegisName: "ReflectCardX"
	Name: "Reflect Card X"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bShortWeaponDamageReturn, 7;
		bonus bLongWeaponDamageReturn, 7;
		bonus bMagicDamageReturn, 1;
	">
},
{
	Id: 5063
	AegisName: "PowerCardX"
	Name: "Power Card X"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bAtk, 75;
		bonus bMatk, 75;
	">
},
{
	Id: 5064
	AegisName: "WallCardX"
	Name: "Wall Card X"
	Type: "IT_CARD"
	Buy: 500
	Sell: 250
	Weight: 8
	Loc: 2097151
	Script: <"
		bonus bDef2, 75;
		bonus bMdef, 75;
	">
},
// Bows & Ranged Weaponry
{
	Id: 6000
	AegisName: "TrainingBow"
	Name: "Training Bow"
	Type: "IT_WEAPON"
	Buy: 550
	Sell: 52
	Weight: 160
	Atk: 40
	Range: 5
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 5
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6001
	AegisName: "WoodenBow"
	Name: "Wooden Bow"
	Type: "IT_WEAPON"
	Buy: 2000
	Sell: 400
	Weight: 260
	Atk: 125
	Range: 5
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 15
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6002
	AegisName: "ShortBow"
	Name: "Short Bow"
	Type: "IT_WEAPON"
	Buy: 3800
	Sell: 800
	Weight: 260
	Atk: 200
	Range: 4
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 25
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6003
	AegisName: "ForestBow"
	Name: "Forest Bow"
	Type: "IT_WEAPON"
	Buy: 7000
	Sell: 1470
	Weight: 480
	Atk: 308
	Range: 5
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 40
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6004
	AegisName: "ElficBow"
	Name: "Elfic Bow"
	Type: "IT_WEAPON"
	Buy: 8550
	Sell: 1800
	Weight: 400
	Atk: 428
	Range: 6
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6005
	AegisName: "ChampionshipBow"
	Name: "Championship Bow"
	Type: "IT_WEAPON"
	Buy: 9620
	Sell: 2020
	Weight: 520
	Atk: 520
	Range: 6
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 80
	Subtype: "W_BOW"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6006
	AegisName: "BansheeBow"
	Name: "Banshee Bow"
	Type: "IT_WEAPON"
	Buy: 55000
	Sell: 5200
	Weight: 890
	Atk: 589
	Range: 7
	MinRange: 1
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 100
	Subtype: "W_BOW"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	AllowAmmo: {
		Id6500: 1
		Id6501: 1
		Id6502: 1
		Id6503: 1
		Id6504: 1
		Id6505: 1
		Id6506: 1
		Id6507: 1
		Id6508: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bHPDrainValue,-1;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6010
	AegisName: "PynRifle"
	Name: "Powerful Gunstaff"
	Type: "IT_WEAPON"
	Buy: 55000
	Sell: 5200
	Weight: 9000
	Atk: 520
	Range: 11
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Subtype: "W_RIFLE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Refine: true
	AllowAmmo: {
		Id6510: 1
		Id6511: 1
		Id6512: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
		bonus bFleeRate,-100;
		bonus bCriticalRate,40;
		bonus bHit,40;
		bonus bAtk,(BaseLevel-60)*2;
		bonus2 bAddEff,Eff_Stun,120;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6020
	AegisName: "PynGatling"
	Name: "Rapid Gunstaff"
	Type: "IT_WEAPON"
	Buy: 55000
	Sell: 5200
	Weight: 12000
	Atk: 0
	Range: 9
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Subtype: "W_GATLING"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Refine: true
	AllowAmmo: {
		Id6510: 1
		Id6511: 1
		Id6512: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
		bonus bAtk,-50;
		//bonus bAtkRate,-60;
		bonus bCriticalRate,-100;
		bonus bHitRate,-10;
		bonus bFleeRate,-100;
		bonus bAtk,(BaseLevel-60)/3;
		bonus2 bAddEff,Eff_Stun,90;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6030
	AegisName: "PynShotgun"
	Name: "Explosive Gunstaff"
	Type: "IT_WEAPON"
	Buy: 55000
	Sell: 5200
	Weight: 10000
	Atk: 428
	Range: 7
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Subtype: "W_SHOTGUN"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Refine: true
	AllowAmmo: {
		Id6510: 1
		Id6511: 1
		Id6512: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
		bonus bSplashRange,1;
		bonus bFleeRate,-100;
		bonus bAtk,(BaseLevel-60);
		bonus2 bAddEff,Eff_Stun,100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6040
	AegisName: "PynRevolver"
	Name: "Short Gunstaff"
	Type: "IT_WEAPON"
	Buy: 55000
	Sell: 5200
	Weight: 7000
	Atk: 158
	Range: 5
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 60
	Subtype: "W_REVOLVER"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Refine: true
	AllowAmmo: {
		Id6510: 1
		Id6511: 1
		Id6512: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
		bonus bAtk,(BaseLevel-60)/2;
		bonus2 bAddEff,Eff_Stun,100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 6050
	AegisName: "Dustynator"
	Name: "Dustynator 2000"
	Type: "IT_WEAPON"
	Buy: 550000
	Sell: 10200
	Weight: 6000
	Atk: 557
	Range: 11
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 70
	Subtype: "W_RIFLE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Refine: true
	AllowAmmo: {
		Id6510: 1
		Id6511: 1
		Id6512: 1
	}
	Script: <"
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All;
		bonus bFleeRate,-100;
		bonus bCriticalRate,40;
		bonus bAtk,(BaseLevel-70)*2;
		bonus2 bAddEff,Eff_Stun,120;
		skill TMW2_OVERLOAD, getrefine();
	">
},
// Arrows
{
	Id: 6500
	AegisName: "TrainingArrow"
	Name: "Training Arrow"
	Type: "IT_AMMO"
	Buy: 2
	Sell: 1
	Weight: 1
	Atk: 30
	EquipLv: 10
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
},
{
	Id: 6501
	AegisName: "TolchiArrow"
	Name: "Tolchi Arrow"
	Type: "IT_AMMO"
	Buy: 2
	Sell: 0
	Weight: 2
	Atk: 15
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
},
{
	Id: 6502
	AegisName: "Arrow"
	Name: "Arrow"
	Type: "IT_AMMO"
	Buy: 3
	Sell: 1
	Weight: 1
	Atk: 45
	EquipLv: 20
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
},
{
	Id: 6503
	AegisName: "IronArrow"
	Name: "Iron Arrow"
	Type: "IT_AMMO"
	Buy: 6
	Sell: 1
	Weight: 1
	Atk: 60
	EquipLv: 30
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus bAtkEle,Ele_Dark;
		bonus2 bAddEff,Eff_Blind,100;
	">
},
{
	Id: 6504
	AegisName: "CursedArrow"
	Name: "Cursed Arrow"
	Type: "IT_AMMO"
	Buy: 8
	Sell: 1
	Weight: 1
	Atk: 90
	EquipLv: 40
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus2 bAddEff,Eff_Curse,200;
	">
},
{
	Id: 6505
	AegisName: "PoisonArrow"
	Name: "Poison Arrow"
	Type: "IT_AMMO"
	Buy: 12
	Sell: 1
	Weight: 2
	Atk: 120
	EquipLv: 50
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus2 bAddEff,Eff_Poison,500;
	">
},
{
	Id: 6506
	AegisName: "ThornArrow"
	Name: "Thorn Arrow"
	Type: "IT_AMMO"
	Buy: 27
	Sell: 1
	Weight: 2
	Atk: 150
	EquipLv: 60
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus2 bAddEff,Eff_Bleeding,500;
	">
},
{
	Id: 6507
	AegisName: "BoneArrow"
	Name: "Bone Arrow"
	Type: "IT_AMMO"
	Buy: 65
	Sell: 1
	Weight: 5
	Atk: 180
	EquipLv: 70
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus bAtkEle,Ele_Dark;
		bonus2 bAddEff,Eff_Curse,100;
		bonus2 bAddEff,Eff_Blind,100;
		bonus2 bAddEff,Eff_Bleeding,800;
	">
},
{
	Id: 6508
	AegisName: "ExplosiveArrow"
	Name: "Explosive Arrow"
	Type: "IT_AMMO"
	Buy: 12
	Sell: 1
	Weight: 2
	Atk: 30
	Loc: "EQP_AMMO"
	Subtype: "A_ARROW"
	Script: <"
		bonus bSplashRange,2;
	">
},
// Important: NEVER raise bullet attack too much!
// Unlike bows where the arrow is important, here the bullets are not.
// Buy a more capable gun to drain full weapon power %%e
{
	Id: 6510
	AegisName: "Bullet"
	Name: "Bullet"
	Type: "IT_AMMO"
	Buy: 4
	Sell: 1
	Weight: 1
	Atk: 15
	Loc: "EQP_AMMO"
	Subtype: "A_BULLET"
},
{
	Id: 6511
	AegisName: "SacredBullet"
	Name: "Sacred Bullet"
	Type: "IT_AMMO"
	Buy: 8
	Sell: 2
	Weight: 1
	Atk: 20
	Loc: "EQP_AMMO"
	Subtype: "A_BULLET"
	Script: <"
		bonus bAtkEle,Ele_Holy;
	">
},
{
	Id: 6512
	AegisName: "EvilBullet"
	Name: "Evil Bullet"
	Type: "IT_AMMO"
	Buy: 8
	Sell: 2
	Weight: 1
	Atk: 20
	Loc: "EQP_AMMO"
	Subtype: "A_BULLET"
	Script: <"
		bonus bAtkEle,Ele_Shadow;
	">
},
// <!-- Magical Weapons -->
{
	Id: 7000
	AegisName: "TrainingWand"
	Name: "Training Wand"
	Type: "IT_WEAPON"
	Buy: 200
	Sell: 80
	Weight: 158
	Atk: 0
	Matk: 160
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 20
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-100;
		bonus bMaxSP,10;
		addtoskill(TMW2_MPREGEN, 5, 2);
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7001
	AegisName: "NoviceWand"
	Name: "Novice Wand"
	Type: "IT_WEAPON"
	Buy: 4500
	Sell: 1600
	Weight: 158
	Atk: 0
	Matk: 300
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 40
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-150;
		bonus bMaxSP,20;
		addtoskill(TMW2_MPREGEN, 4, 2);
		bonus bMaxHPrate, -8;
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7002
	AegisName: "ApprenticeWand"
	Name: "Apprentice Wand"
	Type: "IT_WEAPON"
	Buy: 10000
	Sell: 4000
	Weight: 158
	Atk: 0
	Matk: 430
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-200;
		bonus bMaxSP,30;
		addtoskill(TMW2_MPREGEN, 3, 2);
		bonus bMaxHPrate, -12;
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7003
	AegisName: "LeaderWand"
	Name: "Leader Wand"
	Type: "IT_WEAPON"
	Buy: 30000
	Sell: 10000
	Weight: 158
	Atk: 0
	Matk: 510
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 80
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-250;
		bonus bMaxSP,40;
		addtoskill(TMW2_MPREGEN, 2, 2);
		bonus bMaxHPrate, -16;
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7004
	AegisName: "MysticWand"
	Name: "Mystic Wand"
	Type: "IT_WEAPON"
	Buy: 200000
	Sell: 80000
	Weight: 158
	Atk: 0
	Matk: 570
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 100
	Refine: true
	Subtype: "W_STAFF"
	Slots: 2
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-300;
		bonus bMaxSP,50;
		addtoskill(TMW2_MPREGEN, 1, 2);
		bonus bMaxHPrate, -20;
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7005
	AegisName: "ReinbooWand"
	Name: "Reinboo Wand"
	Type: "IT_WEAPON"
	Buy: 20000
	Sell: 8000
	Weight: 158
	Atk: 0
	Matk: 370
	Range: 9
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 50
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-125;
		bonus bMatk,(BaseLevel-50)*2;
		bonus bMaxSP,25;
		addtoskill(TMW2_MPREGEN, 4, 2);
		bonus bMaxHPrate, -5;
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7020
	AegisName: "PynScepter"
	Name: "Scepter of Thunder"
	Type: "IT_WEAPON"
	Buy: 30000
	Sell: 10000
	Weight: 960
	Atk: 25
	Matk: 370
	Range: 8
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 60
	Refine: true
	Subtype: "W_STAFF"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		//bonus bAttack2,-250;
		bonus bMatk,(BaseLevel-50)*2;
		bonus bAtk,(BaseLevel-60);
		bonus bMaxSP,JobLevel+(BaseLevel-60);
		addtoskill(TMW2_MPREGEN, 2, 2);
		bonus bMaxHPrate, -16;
		bonus bDef,-327; //bonus bDef,-32767;
		// Will this work?
		bonus3 bAutoSpell,TMW2_LIGHTNINGBOLT,min(4, BaseLevel/50),200;
		bonus3 bAutoSpell,TMW2_METEORSHOWER,min(4, 1+JobLevel/37),100;
		bonus3 bAutoSpell,TMW2_ARMAGEDDON,1,10;
		bonus bSPDrainValue, -4;
		skill TMW2_OVERLOAD, getrefine();
	">
},

// System Reserved
{
	Id: 7142
	AegisName: "Item7142"
	Name: "Item 7142" // Embryo
},
{
	Id: 7400
	AegisName: "LEGACY_MiereCleaver"
	Name: "LEGACY Miere Cleaver"
	Type: "IT_WEAPON"
	Buy: 95000
	Sell: 26500
	Weight: 900
	Atk: 325
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 40
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bStr, 2;
		bonus bDex, -3;
		bonus bAgi, -5;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7401
	AegisName: "LEGACY_Broadsword"
	Name: "LEGACY Broadsword"
	Type: "IT_WEAPON"
	Buy: 950000
	Sell: 75000
	Weight: 1100
	Atk: 385
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 50
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Trade: {
		partneroverride: true
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bStr, 3;
		bonus bDex, -2;
		bonus bDef, -2;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7402
	AegisName: "RentCart"
	Name: "Rented Cart"
	Type: "IT_ARMOR"
	Loc: ["EQP_HAND_L", "EQP_SHADOW_SHOES"]
	Buy: 7500000
	Sell: 5000
	Weight: 100
	Refine: false
	WeaponLv: 1
	EquipLv: 1
	Trade: {
		notrade: true
		nodrop: true
		nocart: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		skill MC_PUSHCART, 2;
		skill MC_VENDING, 8;
	">
	OnEquipScript: <"
		setcart 1;
	">
	OnUnequipScript: <"
		setcart 0;
	">
},
// Event Skill Cards
{
	Id: 7403
	AegisName: "FalkonCard"
	Name: "Falkon Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill SM_BASH, 1;
	">
},
{
	Id: 7404
	AegisName: "ArrowShowerCard"
	Name: "Arrow Shower Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill AC_SHOWER, 1;
	">
},
{
	Id: 7405
	AegisName: "FireballCard"
	Name: "Fireball Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill MG_FIREBALL, 1;
	">
},
{
	Id: 7406
	AegisName: "HealCard"
	Name: "Heal Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill AL_HEAL, 1;
	">
},
{
	Id: 7407
	AegisName: "NatureWallCard"
	Name: "Nature Wall Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill MG_FIREWALL, 1;
	">
},
{
	Id: 7408
	AegisName: "LastStandCard"
	Name: "Last Stand Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill CR_TRUST, 1;
		skill ALL_FULL_THROTTLE, 1;
	">
},
{
	Id: 7409
	AegisName: "FullPowerCard"
	Name: "Full Power Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill SA_FREECAST, 1;
		skill HW_MAGICPOWER, 1;
	">
},
{
	Id: 7410
	AegisName: "MagicalMVPCard"
	Name: "Magical MVP Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill MG_SOULSTRIKE, 1;
		skill WZ_FROSTNOVA, 1;
	">
},
{
	Id: 7411
	AegisName: "HighPriestCard"
	Name: "High Priest Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill AL_HOLYLIGHT, 1;
		skill AB_HIGHNESSHEAL, 1;
	">
},
{
	Id: 7412
	AegisName: "SupremeWarriorCard"
	Name: "Supreme Warrior Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill KN_AUTOCOUNTER, 1;
		skill ASC_METEORASSAULT, 1;
	">
},
{
	Id: 7413
	AegisName: "SupremeRangerCard"
	Name: "Supreme Ranger Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill AC_VULTURE, 1;
		skill SN_SHARPSHOOTING, 1;
	">
},
{
	Id: 7414
	AegisName: "CowardCard"
	Name: "Coward Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill NV_TRICKDEAD, 1;
		skill TF_BACKSLIDING, 1;
		skill GC_DARKILLUSION, 1;
	">
},
// TODO
{
	Id: 7415
	AegisName: "Event1HSword"
	Name: "EVENT Single Hand Sword"
	Type: "IT_WEAPON"
	Buy: 95000
	Sell: 265
	Weight: 900
	Atk: 0
	Range: 1
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_1HSWORD"
	Slots: 3
	AllowCards: {
		id7403: 1
		id7404: 1
		id7405: 1
		id7406: 1
		id7407: 1
		id7408: 1
		id7409: 1
		id7410: 1
		id7411: 1
		id7412: 1
		id7413: 1
		id7414: 1
		id7419: 1
	}
	Trade: {
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bAtk,BaseLevel*6;
		bonus bMatk,0;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7416
	AegisName: "Event2HSword"
	Name: "EVENT Two Hands Sword"
	Type: "IT_WEAPON"
	Buy: 95000
	Sell: 265
	Weight: 900
	Atk: 0
	Range: 2
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_2HMACE"
	Slots: 3
	AllowCards: {
		id7403: 1
		id7404: 1
		id7405: 1
		id7406: 1
		id7407: 1
		id7408: 1
		id7409: 1
		id7410: 1
		id7411: 1
		id7412: 1
		id7413: 1
		id7414: 1
		id7419: 1
	}
	Trade: {
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bAtk,BaseLevel*8;
		bonus bMatk,0;
		bonus bAgi, -(BaseLevel/10);
		bonus bHit, (BaseLevel/20);
		bonus bDef, -(BaseLevel*8/10);
		bonus bCritical, min(20, BaseLevel/5);
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7417
	AegisName: "EventBow"
	Name: "EVENT Bow"
	Type: "IT_WEAPON"
	Buy: 95000
	Sell: 265
	Weight: 900
	Atk: 0
	Range: 6
	Loc: "EQP_HAND_R"
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_BOW"
	Slots: 3
	AllowCards: {
		id7403: 1
		id7404: 1
		id7405: 1
		id7406: 1
		id7407: 1
		id7408: 1
		id7409: 1
		id7410: 1
		id7411: 1
		id7412: 1
		id7413: 1
		id7414: 1
		id7419: 1
	}
	Trade: {
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bAtk,BaseLevel*6;
		bonus bMatk,0;
		bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
		bonus bFleeRate,-100;
		skill TMW2_OVERLOAD, getrefine();
	">
},
{
	Id: 7418
	AegisName: "EventWand"
	Name: "EVENT Wand"
	Type: "IT_WEAPON"
	Buy: 95000
	Sell: 265
	Weight: 900
	Matk: 1
	Range: 9
	Loc: ["EQP_HAND_R", "EQP_HAND_L"]
	WeaponLv: 1
	EquipLv: 1
	Refine: true
	Subtype: "W_STAFF"
	Slots: 3
	AllowCards: {
		id7403: 1
		id7404: 1
		id7405: 1
		id7406: 1
		id7407: 1
		id7408: 1
		id7409: 1
		id7410: 1
		id7411: 1
		id7412: 1
		id7413: 1
		id7414: 1
		id7419: 1
	}
	Trade: {
		notrade: true
		nodrop: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		bonus bAtk,0;
		bonus bMatk,BaseLevel*6;
		bonus bMaxSP,BaseLevel/2;
		addtoskill(TMW2_MPREGEN, max(1, 7-BaseLevel/20), 2);
		bonus bDef,-327; //bonus bDef,-32767;
		skill TMW2_OVERLOAD, getrefine();
	">
},
// Cards I've missed
{
	Id: 7419
	AegisName: "VersatileCard"
	Name: "Versatile Card"
	Type: "IT_CARD"
	Buy: 50
	Sell: 25
	Weight: 4
	Loc: 2097151
	Script: <"
		skill AC_CHARGEARROW, 1;
		skill MC_MAMMONITE, 1;
		skill AL_HEAL, 1;
	">
},

{
	Id: 7420
	AegisName: "DeathPenality"
	Name: "Acorn Of Death"
	Type: "IT_HEALING"
	Buy: 10
	Sell: 1
	Weight: 1
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		if (@useType == 1) {
			callfunc "ItHeal", 3, 8, 30;
		} else {
			if (!getmapxy(.@map$, .@x, .@y, 0)) {
				monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
				$TREE_PLANTED+=+1;
				callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2);
			}
		}
	">
},
{
	Id: 7421
	AegisName: "Skypiercer"
	Name: "Savior Sky Piercer"
	Type: "IT_WEAPON"
	Buy: 1500000
	Sell: 500000
	Weight: 2700
	Atk: 109
	Matk: 55
	Range: 1
	Loc: "EQP_HAND_L"
	WeaponLv: 1
	EquipLv: 109
	Refine: true
	Subtype: "W_KATAR"
	Slots: 1
	AllowCards: {
		id5022: 1
		id5023: 1
		id5024: 1
		id5025: 1
		id5026: 1
		id5027: 1
		id5028: 1
		id5029: 1
		id5037: 1
		id5038: 1
		id5039: 1
		id5040: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
		id5041: 1
		id5042: 1
		id5043: 1
		id5044: 1
		id5045: 1
		id5046: 1
		id5047: 1
		id5048: 1
		id5049: 1
		id5050: 1
		id5051: 1
		id5052: 1
		id5053: 1
		id5054: 1
		id5055: 1
		id5056: 1
		id5057: 1
		id5058: 1
		id5059: 1
		id5060: 1
		id5061: 1
		id5062: 1
		id5063: 1
		id5064: 1
	}
	Script: <"
		bonus bFleeRate, -50;
		bonus bDefRate, -50;
		bonus bDef2Rate, -50;
		bonus bMdefRate, -50;
		bonus bMdef2Rate, -50;
		bonus bFlee2Rate, 25;
		bonus bAtkRate, min(100, max(0, BaseLevel-109));
		bonus bMatkRate, min(100, max(0, BaseLevel-109)/2);
		//bonus bAtk, getrefine()*2;
		//skill TMW2_OVERLOAD, getrefine();
	">
},
// Fake Items
{
	Id: 7436
	AegisName: "CRITEM_BASE"
	Name: "Crafting Basic Skills"
},
{
	Id: 7437
	AegisName: "CRITEM_ATK"
	Name: "Crafting Attack"
},
{
	Id: 7438
	AegisName: "CRITEM_DEF"
	Name: "Crafting Defense"
},
{
	Id: 7439
	AegisName: "CRITEM_ACC"
	Name: "Crafting Accuracy"
},
{
	Id: 7440
	AegisName: "CRITEM_EVD"
	Name: "Crafting Evasion"
},
{
	Id: 7441
	AegisName: "CRITEM_REGEN"
	Name: "Crafting Regeneration"
},
{
	Id: 7442
	AegisName: "CRITEM_SPEED"
	Name: "Crafting Speed"
},
{
	Id: 7443
	AegisName: "CRITEM_DOUBLE"
	Name: "Crafting Double Power"
},
{
	Id: 7444
	AegisName: "CRITEM_MAXPC"
	Name: "Crafting Max Stats"
},
{
	Id: 7445
	AegisName: "CRITEM_SCRESIST"
	Name: "Crafting SC Resist"
},
{
	Id: 7446
	AegisName: "CRITEM_SCINFLICT"
	Name: "Crafting SC Inflict"
},
{
	Id: 7447
	AegisName: "CRITEM_MANAUSE"
	Name: "Crafting Mana Economy"
},
{
	Id: 7448
	AegisName: "CRITEM_BOSSATK"
	Name: "Crafting Boss Techiniques"
},
{
	Id: 7449
	AegisName: "CRITEM_FINAL"
	Name: "Crafting Exp Up"
},

// Other Gacha
{
	Id: 7450
	AegisName: "AlchemyBlueprintA"
	Name: "Alchemy Blueprint A"
	Type: "IT_USABLE"
	Buy: 3000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AlchemyBlueprintA, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
		else
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC);
	">
},
{
	Id: 7451
	AegisName: "AlchemyBlueprintB"
	Name: "Alchemy Blueprint B"
	Type: "IT_USABLE"
	Buy: 6000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AlchemyBlueprintB, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
		else
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
	">
},
{
	Id: 7452
	AegisName: "AlchemyBlueprintC"
	Name: "Alchemy Blueprint C"
	Type: "IT_USABLE"
	Buy: 9000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AlchemyBlueprintC, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
		else
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
	">
},
{
	Id: 7453
	AegisName: "AlchemyBlueprintD"
	Name: "Alchemy Blueprint D"
	Type: "IT_USABLE"
	Buy: 12000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AlchemyBlueprintD, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
		else
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
	">
},
{
	Id: 7454
	AegisName: "AlchemyBlueprintE"
	Name: "Alchemy Blueprint E"
	Type: "IT_USABLE"
	Buy: 15000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AlchemyBlueprintE, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 30% to below + current.
		if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT);
		else
			callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
	">
},

{
	Id: 7460
	AegisName: "EquipmentBlueprintA"
	Name: "Equipment Blueprint A"
	Type: "IT_USABLE"
	Buy: 3000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem EquipmentBlueprintA, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY);
		else
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC);
	">
},
{
	Id: 7461
	AegisName: "EquipmentBlueprintB"
	Name: "Equipment Blueprint B"
	Type: "IT_USABLE"
	Buy: 6000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem EquipmentBlueprintB, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY);
		else
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY);
	">
},
{
	Id: 7462
	AegisName: "EquipmentBlueprintC"
	Name: "Equipment Blueprint C"
	Type: "IT_USABLE"
	Buy: 9000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem EquipmentBlueprintC, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
		else
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED);
	">
},
{
	Id: 7463
	AegisName: "EquipmentBlueprintD"
	Name: "Equipment Blueprint D"
	Type: "IT_USABLE"
	Buy: 12000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem EquipmentBlueprintD, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 1% to above, 19% to above + current, 10% to below + current.
		if (.@seed < 100)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER);
		else if (.@seed < 2000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT | CRAFT_MASTER);
		else if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT);
		else
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT);
	">
},
{
	Id: 7464
	AegisName: "EquipmentBlueprintE"
	Name: "Equipment Blueprint E"
	Type: "IT_USABLE"
	Buy: 15000
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem EquipmentBlueprintE, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);

		// 30% to below + current.
		if (.@seed < 3000)
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER | CRAFT_EXPERT);
		else
			callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER);
	">
},
{
	Id: 7465
	AegisName: "TerraniteBlueprint"
	Name: "Terranite Blueprint"
	Type: "IT_USABLE"
	Buy: 1150
	Sell: 300
	Weight: 40
	Script: <"
		callfunc("TerraniteBlueprint");
	">
},
// 7466 free
{
	Id: 7467
	AegisName: "SaviorBlueprint"
	Name: "Savior Blueprint"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 3000
	Weight: 40
	Script: <"
		callfunc("LegendaryBlueprint");
	">
},

{
	Id: 7470
	AegisName: "AncientBlueprint"
	Name: "Ancient Blueprint"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 40
	Script: <"
		if (!CRAFTQUEST) {
			getitem AncientBlueprint, 1;
			dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook));
			end;
		}
		if (!getskilllv(TMW2_ANCIENTLANGUAGES)) {
			getitem AncientBlueprint, 1;
			dispbottom l("You cannot understand what's written.");
			end;
		}
		callfunc("MakeRandomBlueprint");
	">
},
{
	Id: 7471
	AegisName: "ArcmageBoxset"
	Name: "Arcmage Boxset"
	Type: "IT_USABLE"
	Buy: 1150
	Sell: 300
	Weight: 40
	Script: <"
		callfunc("MakeRandomArcmageCard");
	">
},


// Mercenary boxsets and cards
{
	Id: 7500
	AegisName: "MercBoxA"
	Name: "Mercenary Boxset A"
	Type: "IT_USABLE"
	Buy: 500
	Sell: 0
	Weight: 85
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		if (BaseLevel >= 80)
			.@v1=50;
		if (BaseLevel >= 60)
			.@v2=250;
		else
			.@v2=BaseLevel*2;
		if (BaseLevel >= 40) {
			.@v3=1250;
			.@v4=5750;
			.@v5=4250;
		} else {
			.@v3=BaseLevel*3;
			.@v4=3750;
			.@v5=6250;
		}
		callfunc "merc_boxset", .@v1, .@v2, .@v3, .@v4, .@v5;
		if (rand(10000) < (REBIRTH+1)*BaseLevel)
			callfunc "merc_boxset", 5, 4, 3, 2, 10000;
	">
},
{
	Id: 7501
	AegisName: "MercBoxB"
	Name: "Mercenary Boxset B"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 115
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", 100, 600, 2100, 5600, 4400;
		if (rand(10000) < (REBIRTH+1)*BaseLevel)
			callfunc "merc_boxset", 5, 4, 3, 10000, 1;
	">
},
{
	Id: 7502
	AegisName: "MercBoxC"
	Name: "Mercenary Boxset C"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", 200, 1200, 4200, 9200, 800;
		if (rand(10000) < (REBIRTH+1)*BaseLevel)
			callfunc "merc_boxset", 5, 4, 10000, 2, 1;
	">
},
{
	Id: 7503
	AegisName: "MercBoxD"
	Name: "Mercenary Boxset D"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", 400, 1600, 5800, 7200, 600;
		if (rand(10000) < (REBIRTH+1)*BaseLevel)
			callfunc "merc_boxset", 5, 10000, 3, 2, 1;
	">
},
{
	Id: 7504
	AegisName: "MercBoxE"
	Name: "Mercenary Boxset E"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", 1000, 5400, 5700, 3200, 300;
		if (rand(10000) < (REBIRTH+1)*BaseLevel)
			callfunc "merc_boxset", 10000, 4, 3, 2, 1;
	">
},
{
	Id: 7505
	AegisName: "MercBoxAA"
	Name: "Mercenary Boxset AA"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2, 9000;
	">
},
{
	Id: 7506
	AegisName: "MercBoxBB"
	Name: "Mercenary Boxset BB"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, 9000, BaseLevel*2;
	">
},
{
	Id: 7507
	AegisName: "MercBoxCC"
	Name: "Mercenary Boxset CC"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, 9000, BaseLevel, BaseLevel*2;
	">
},
{
	Id: 7508
	AegisName: "MercBoxDD"
	Name: "Mercenary Boxset DD"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", BaseLevel/40, 9000, BaseLevel/20, BaseLevel, BaseLevel*2;
	">
},
{
	Id: 7509
	AegisName: "MercBoxEE"
	Name: "Mercenary Boxset EE"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 135
	KeepAfterUse: false
	Refine: false
	Trade: {
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		callfunc "merc_boxset", 9000, BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2;
	">
},

{
	Id: 7510
	AegisName: "MercCard_AndreiSakar"
	Name: "Andrei Sakar Card"
	Type: "IT_USABLE"
	Buy: 70000
	Sell: 3500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1192, 600000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7511
	AegisName: "MercCard_Lilanna"
	Name: "Lilanna Card"
	Type: "IT_USABLE"
	Buy: 70000
	Sell: 3500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1193, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7512
	AegisName: "MercCard_Woody"
	Name: "Woody Card"
	Type: "IT_USABLE"
	Buy: 70000
	Sell: 3500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1191, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7513
	AegisName: "MercCard_Xanthem"
	Name: "Xanthem Card"
	Type: "IT_USABLE"
	Buy: 70000
	Sell: 3500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1210, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},

{
	Id: 7530
	AegisName: "MercCard_Aisen"
	Name: "Aisen Card"
	Type: "IT_USABLE"
	Buy: 60000
	Sell: 3000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1194, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7531
	AegisName: "MercCard_Msawis"
	Name: "Msawis Card"
	Type: "IT_USABLE"
	Buy: 60000
	Sell: 3000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1195, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7532
	AegisName: "MercCard_DragonStar"
	Name: "Dragon Star Card"
	Type: "IT_USABLE"
	Buy: 60000
	Sell: 3000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1205, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7533
	AegisName: "MercCard_Swezanne"
	Name: "Swezanne Card"
	Type: "IT_USABLE"
	Buy: 60000
	Sell: 3000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1209, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},

{
	Id: 7550
	AegisName: "MercCard_Saulc"
	Name: "Saulc Card"
	Type: "IT_USABLE"
	Buy: 50000
	Sell: 2500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1196, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7551
	AegisName: "MercCard_Crazyfefe"
	Name: "Crazyfefe Card"
	Type: "IT_USABLE"
	Buy: 50000
	Sell: 2500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1197, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7552
	AegisName: "MercCard_LawnCable"
	Name: "Lawn Cable Card"
	Type: "IT_USABLE"
	Buy: 50000
	Sell: 2500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1198, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7553
	AegisName: "MercCard_Arthur"
	Name: "Arthur Card"
	Type: "IT_USABLE"
	Buy: 50000
	Sell: 2500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1208, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},

{
	Id: 7570
	AegisName: "MercCard_Pookie"
	Name: "Pookie Card"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 2000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1200, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7571
	AegisName: "MercCard_Jesusalva"
	Name: "Jesusalva Card"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 2000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1201, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7572
	AegisName: "MercCard_Demure"
	Name: "Demure Card"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 2000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1199, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7573
	AegisName: "MercCard_EarthWitch"
	Name: "Earth Witch Card"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 2000
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1207, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},

{
	Id: 7590
	AegisName: "MercCard_Apane"
	Name: "Apane Card"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 1500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1203, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7591
	AegisName: "MercCard_Soren"
	Name: "Soren Card"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 1500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1204, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7592
	AegisName: "MercCard_GonzoDark"
	Name: "Gonzo Dark Card"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 1500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1202, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7593
	AegisName: "MercCard_Rosa"
	Name: "Rosa Card"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 1500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "FX_MAGIC"
	Script: <"
		mercenary_create 1206, 900000;
		if (rand(1,5) == 4)
			getitem MercBoxA, 1;
	">
},
{
	Id: 7594
	AegisName: "MercCard_EH"
	Name: "Event Horizon Card"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 0
	Weight: 0
	Delay: 500
	UseEffect: "FX_MAGIC"
	KeepAfterUse: true
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		mercenary_create 1211, 3600000;
		if (rand(100) % 5 == 1)
			delitem 7594, 1;
	">
},
// Additional usable items
{
	Id: 8000
	AegisName: "StrengthFruit"
	Name: "Strength Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bStr, 1);
		STATUSUP_STR+=1;
	">
},
{
	Id: 8001
	AegisName: "AgilityFruit"
	Name: "Agility Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bAgi, 1);
		STATUSUP_AGI+=1;
	">
},
{
	Id: 8002
	AegisName: "VitalityFruit"
	Name: "Vitality Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bVit, 1);
		STATUSUP_VIT+=1;
	">
},
{
	Id: 8003
	AegisName: "IntelligenceFruit"
	Name: "Intelligence Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bInt, 1);
		STATUSUP_INT+=1;
	">
},
{
	Id: 8004
	AegisName: "DexterityFruit"
	Name: "Dexterity Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bDex, 1);
		STATUSUP_DEX+=1;
	">
},
{
	Id: 8005
	AegisName: "LuckFruit"
	Name: "Luck Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		statusup2(bLuk, 1);
		STATUSUP_LUK+=1;
	">
},
{
	Id: 8006
	AegisName: "MysteriousFruit"
	Name: "Mysterious Fruit"
	Type: "IT_USABLE"
	Buy: 500000
	Sell: 1500
	Weight: 10
	Delay: 500
	Script: <"
		.@r=callfunc("rand2", bStr, bLuk);
		switch (.@r) {
		case bStr:
			STATUSUP_STR+=1;
			break;
		case bAgi:
			STATUSUP_AGI+=1;
			break;
		case bVit:
			STATUSUP_VIT+=1;
			break;
		case bInt:
			STATUSUP_INT+=1;
			break;
		case bDex:
			STATUSUP_DEX+=1;
			break;
		case bLuk:
			STATUSUP_LUK+=1;
			break;
		default: // Error
			getitem callfunc("any", StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1;
			end;
		}
		statusup2(.@r, 1);
	">
},
{
	Id: 8007
	AegisName: "SmallArrowSack"
	Name: "Small Arrow Sack"
	Type: "IT_USABLE"
	Buy: 10
	Sell: 5
	Weight: 30
	Script: <"
		getitem TolchiArrow, rand(10, 15);
	">
},
{
	Id: 8008
	AegisName: "MediumArrowSack"
	Name: "Medium Arrow Sack"
	Type: "IT_USABLE"
	Buy: 30
	Sell: 15
	Weight: 80
	Script: <"
		getitem TolchiArrow, rand(30, 40);
	">
},
{
	Id: 8009
	AegisName: "BigArrowSack"
	Name: "Big Arrow Sack"
	Type: "IT_USABLE"
	Buy: 80
	Sell: 40
	Weight: 200
	Script: <"
		getitem TolchiArrow, rand(80, 100);
	">
},
{
	Id: 8010
	AegisName: "SmallBulletSack"
	Name: "Small Bullet Sack"
	Type: "IT_USABLE"
	Buy: 120
	Sell: 60
	Weight: 15
	Script: <"
		getitem Bullet, rand(10, 15);
	">
},
{
	Id: 8011
	AegisName: "MediumBulletSack"
	Name: "Medium Bullet Sack"
	Type: "IT_USABLE"
	Buy: 420
	Sell: 210
	Weight: 45
	Script: <"
		getitem Bullet, rand(35, 45);
	">
},
{
	Id: 8012
	AegisName: "BigBulletSack"
	Name: "Big Bullet Sack"
	Type: "IT_USABLE"
	Buy: 960
	Sell: 480
	Weight: 95
	Script: <"
		getitem Bullet, rand(80, 95);
	">
},
{
	Id: 8013
	AegisName: "Dragonfruit"
	Name: "Dragonfruit"
	Type: "IT_HEALING"
	Buy: 1200
	Sell: 300
	Weight: 14
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		callfunc("ItHeal2", 4, 2);
	">
},
{
	Id: 8014
	AegisName: "ChamomileTea"
	Name: "Chamomile Tea"
	Type: "IT_HEALING"
	Buy: 200
	Sell: 50
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 120;
		@max = 272;
		@delay = 2;
		doevent "rand_mp_heal::OnUse";
	">
},
{
	Id: 8015
	AegisName: "SpearmintTea"
	Name: "Spearmint Tea"
	Type: "IT_HEALING"
	Buy: 500
	Sell: 125
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 300;
		@max = 452;
		@delay = 3;
		doevent "rand_mp_heal::OnUse";
	">
},
{
	Id: 8016
	AegisName: "OolongTea"
	Name: "Oolong Tea"
	Type: "IT_HEALING"
	Buy: 1500
	Sell: 375
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 480;
		@max = 632;
		@delay = 4;
		doevent "rand_mp_heal::OnUse";
	">
},
{
	Id: 8017
	AegisName: "JasmineTea"
	Name: "Jasmine Tea"
	Type: "IT_HEALING"
	Buy: 5000
	Sell: 1250
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 660;
		@max = 812;
		@delay = 5;
		doevent "rand_mp_heal::OnUse";
	">
},
// Southern Sweet Tea, Orange Spice Tea, Lavender Tea
{
	Id: 8018
	AegisName: "YerbaMate"
	Name: "Yerba Mate"
	Type: "IT_HEALING"
	Buy: 10000
	Sell: 2500
	Weight: 5
	Refine: false
	Delay: 500
	UseEffect: "EFFECT_HEAL"
	Script: <"
		@min = 840;
		@max = 992;
		@delay = 6;
		doevent "rand_mp_heal::OnUse";
	">
},
{
	Id: 8019
	AegisName: "ScentGrenade"
	Name: "Scented Grenade"
	Type: "IT_USABLE"
	Buy: 700
	Sell: 350
	Weight: 40
	Refine: false
	Delay: 500
	UseEffect: "FX_SMOKEBOMB"
	Script: <"
		callfunc "massprovoke", rand(3,9);
	">
},
{
	Id: 8020
	AegisName: "SacredImmortalityPotion"
	Name: "Sacred Immortality Potion"
	Type: "IT_USABLE"
	Buy: 1000000
	Sell: 11100
	Weight: 500
	Refine: false
	Delay: 500
	Script: <"
		callfunc("SC_Bonus", SC_KAIZEL, 60000, 40); // Revives with 40% HP if you die
	">
},
{
	Id: 8021
	AegisName: "BronzeBossGift"
	Name: "Bronze Boss Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 25
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, MercBoxC, CrazyRum, Manapple, Dragonfruit, JasmineTea, TreasureMap, MysteriousBottle, Lockpicks, ArcmageBoxset, TreasureKey, CoinBag, WurtziteOre; // ~8.33% each
		.@n=rand(getarraysize(.@r));
		getitem .@r[.@n], 1;
	">
},
{
	Id: 8022
	AegisName: "SilverBossGift"
	Name: "Silver Boss Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 45
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, MercBoxD, AncientBlueprint, WhiskeyAle, ElixirOfLife, Dragonfruit, YerbaMate, BronzeGift, TreasureMap, MysteriousBottle, Lockpicks, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, TitaniumOre, LOFCoin, GrapheneStone; // ~5.88% each
		.@n=rand(getarraysize(.@r));
		getitem .@r[.@n], 1;
	">
},
{
	Id: 8023
	AegisName: "GoldenBossGift"
	Name: "Golden Boss Gift"
	Type: "IT_USABLE"
	Buy: 0
	Sell: 0
	Weight: 65
	KeepAfterUse: false
	Refine: false
	Trade: {
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
	Script: <"
		setarray .@r, AncientBlueprint, ElixirOfLife, Manapple, SilverGift, GoldenGift, TreasureMap, MysteriousBottle, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, SacredImmortalityPotion, BossHunterBoina, IridiumOre, DarkDesertMushroom, Arcanum; // ~6.25% each
		.@n=rand(getarraysize(.@r));
		getitem .@r[.@n], 1;
	">
},
{
	Id: 8024
	AegisName: "IcedBottle"
	Name: "Iced Water"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
	KeepAfterUse: false
	Delay: 2000
	Script: <"
		// Gives you 5 extra minutes of cooldown
		@coolio=max(gettimetick(2), @coolio)+300;
		itemheal (MaxHp/200), 0;
	">
},
{
	Id: 8025
	AegisName: "LinarianSoul"
	Name: "Linarian Soul"
	Type: "IT_ARMOR"
	Buy: 30
	Sell: 10
	Weight: 2
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 8026
	AegisName: "TuxSoul"
	Name: "Tux Soul"
	Type: "IT_ARMOR"
	Buy: 30
	Sell: 10
	Weight: 2
	Loc: "EQP_HEAD_MID"
	EquipLv: 1
	Refine: false
	Trade: {
		notrade: true
		nodrop: true
		noselltonpc: true
		nogstorage: true
		nomail: true
		noauction: true
	}
},
{
	Id: 8027
	AegisName: "PurificationPotion"
	Name: "Purification Potion"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 500
	Weight: 20
	Refine: false
	KeepAfterUse: false
	Delay: 2000
	Script: <"
		// Gives you 5 extra minutes of cooldown
		@purifio=max(gettimetick(2), @purifio)+300;
	">
},
{
	Id: 8028
	AegisName: "HomunResetPotion"
	Name: "Homun Stat Reset Potion"
	Type: "IT_USABLE"
	Buy: 50000
	Sell: 5250
	Weight: 20
	Refine: false
	KeepAfterUse: false
	Delay: 2500
	Script: <"
		// Reset homunculus stats
		homshuffle();
		dispbottom l("Homunculus stats were reset!");
	">
},
{
	Id: 8029
	AegisName: "InsuranceContract"
	Name: "Insurance Contract"
	Type: "IT_USABLE"
	Buy: 70000
	Sell: 5000
	Weight: 20
	Refine: false
	KeepAfterUse: false
	Delay: 200
	Script: <"
		callfunc("SC_Bonus", 900, SC_CASH_DEATHPENALTY, 1);
	">
},
{
	Id: 8030
	AegisName: "NymphPoison"
	Name: "Nymph Poison"
	Type: "IT_USABLE"
	Buy: 15000
	Sell: 250
	Weight: 10
	Refine: false
	Delay: 500
	Script: <"
		sc_start SC_DPOISON, 30000, 10;
	">
},
{
	Id: 8031
	AegisName: "ScrollSMaggot"
	Name: "Scroll Summon Maggot"
	Type: "IT_USABLE"
	Buy: 15000
	Sell: 150
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", Maggot, 60, GiantMaggot, 40;
	">
},
{
	Id: 8032
	AegisName: "ScrollSCave"
	Name: "Scroll Summon Cave Maggot"
	Type: "IT_USABLE"
	Buy: 15000
	Sell: 150
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", CaveMaggot, 60;
	">
},
{
	Id: 8033
	AegisName: "ScrollSDragon"
	Name: "Scroll Summon Dragon"
	Type: "IT_USABLE"
	Buy: 150000
	Sell: 1500
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", GreenDragon, 50, NightmareDragon, 105;
	">
},
{
	Id: 8034
	AegisName: "ScrollSWolvern"
	Name: "Scroll Summon Wolvern"
	Type: "IT_USABLE"
	Buy: 30000
	Sell: 300
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", Wolvern, 60;
	">
},
{
	Id: 8035
	AegisName: "ScrollSYeti"
	Name: "Scroll Summon Yeti"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", Moggun, 60, Yeti, 60;
	">
},
{
	Id: 8036
	AegisName: "ScrollSTerranite"
	Name: "Scroll Summon Terranite"
	Type: "IT_USABLE"
	Buy: 125000
	Sell: 1250
	Weight: 10
	Refine: false
	Delay: 2500
	Script: <"
		callfunc "SummonScroll", Terranite, 50, TerraniteProtector, 90;
	">
},
{
	Id: 8037
	AegisName: "ScrollMagnusHealA"
	Name: "Scroll Magnus Heal"
	Type: "IT_USABLE"
	Buy: 20000
	Sell: 200
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		@skillId=TMW2_MAGNUSHEAL; @skillLv=1;
		@skillTarget=getcharid(3); @scriptsk=true;
		callfunc "HUB_SkillInvoke";
	">
},
{
	Id: 8038
	AegisName: "ScrollMagnusHealB"
	Name: "Scroll Magnus Heal+"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 400
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		@skillId=TMW2_MAGNUSHEAL; @skillLv=5;
		@skillTarget=getcharid(3); @scriptsk=true;
		callfunc "HUB_SkillInvoke";
	">
},
{
	Id: 8039
	AegisName: "ScrollMagnusHealC"
	Name: "Scroll Magnus Heal++"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		@skillId=TMW2_MAGNUSHEAL; @skillLv=10;
		@skillTarget=getcharid(3); @scriptsk=true;
		callfunc "HUB_SkillInvoke";
	">
},
{
	Id: 8040
	AegisName: "ScrollAngelLightA"
	Name: "Scroll Angel Light"
	Type: "IT_USABLE"
	Buy: 20000
	Sell: 200
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_regenerating", 5, "filter_onlyme";
	">
},
{
	Id: 8041
	AegisName: "ScrollAngelLightB"
	Name: "Scroll Angel Light+"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 400
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_regenerating", 5, "filter_sameguildorparty";
	">
},
{
	Id: 8042
	AegisName: "ScrollAngelLightC"
	Name: "Scroll Angel Light++"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_regenerating", 5, "filter_friendly";
	">
},
{
	Id: 8043
	AegisName: "ScrollBattlePlansA"
	Name: "Scroll Battle Plans"
	Type: "IT_USABLE"
	Buy: 20000
	Sell: 200
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_atkboost", 5, "filter_onlyme";
	">
},
{
	Id: 8044
	AegisName: "ScrollBattlePlansB"
	Name: "Scroll Battle Plans+"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 400
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_atkboost", 5, "filter_sameguildorparty";
	">
},
{
	Id: 8045
	AegisName: "ScrollBattlePlansC"
	Name: "Scroll Battle Plans++"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_atkboost", 5, "filter_friendly";
	">
},
{
	Id: 8046
	AegisName: "ScrollDefenseBlessA"
	Name: "Scroll Defense Bless"
	Type: "IT_USABLE"
	Buy: 20000
	Sell: 200
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_defboost", 5, "filter_onlyme";
	">
},
{
	Id: 8047
	AegisName: "ScrollDefenseBlessB"
	Name: "Scroll Defense Bless+"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 400
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_defboost", 5, "filter_sameguildorparty";
	">
},
{
	Id: 8048
	AegisName: "ScrollDefenseBlessC"
	Name: "Scroll Defense Bless++"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_defboost", 5, "filter_friendly";
	">
},
{
	Id: 8049
	AegisName: "ScrollCriticalFortuneA"
	Name: "Scroll Critical Fortune"
	Type: "IT_USABLE"
	Buy: 20000
	Sell: 200
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_critboost", 5, "filter_onlyme";
	">
},
{
	Id: 8050
	AegisName: "ScrollCriticalFortuneB"
	Name: "Scroll Critical Fortune+"
	Type: "IT_USABLE"
	Buy: 40000
	Sell: 400
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_critboost", 5, "filter_sameguildorparty";
	">
},
{
	Id: 8051
	AegisName: "ScrollCriticalFortuneC"
	Name: "Scroll Critical Fortune++"
	Type: "IT_USABLE"
	Buy: 75000
	Sell: 750
	Weight: 10
	Refine: false
	Delay: 1500
	Script: <"
		callfunc "GD_critboost", 5, "filter_friendly";
	">
},
{
	Id: 8052
	AegisName: "DodgeDonut"
	Name: "Dodge Donut"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 100
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 20;
		@max = 20;
		@delay = 60;
		@type = SC_INCFLEE;
		doevent "inc_sc_bonus::OnUse";
	">
},
// 8053 Chocolate Donut
// 8054 Sparkly Chocolate Donut
// 8055 Mint Donut
// 8056 Sparkly Mint Donut
{
	Id: 8057
	AegisName: "StrawberryDonut"
	Name: "Strawberry Donut"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 100
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 5;
		@max = 5;
		@delay = 150;
		@type = SC_INCMSPRATE;
		doevent "inc_sc_bonus::OnUse";
	">
},
{
	Id: 8058
	AegisName: "SparklyStrawberryDonut"
	Name: "Sparkly Strawberry Donut"
	Type: "IT_USABLE"
	Buy: 10000
	Sell: 100
	Weight: 20
	Refine: false
	Delay: 500
	Script: <"
		@min = 5;
		@max = 5;
		@delay = 150;
		@type = SC_INCMHPRATE;
		doevent "inc_sc_bonus::OnUse";
	">
},

)